/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLES10RenderEngine.cpp | 31 bool premultipliedAlpha, bool opaque, int alpha) { 33 // This path doesn't properly handle opaque layers that have non-opaque 50 if (alpha < 0xFF || !opaque) { 30 setupLayerBlending( bool premultipliedAlpha, bool opaque, int alpha) argument
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H A D | GLES10RenderEngine.h | 33 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
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H A D | Description.cpp | 56 void Description::setOpaque(bool opaque) { argument 57 if (opaque != mOpaque) { 58 mOpaque = opaque;
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H A D | Description.h | 42 // whether this layer is marked as opaque 63 void setOpaque(bool opaque);
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H A D | GLES11RenderEngine.cpp | 111 bool premultipliedAlpha, bool opaque, int alpha) { 119 // Av = !opaque ? As*alpha : As 121 combineAlpha = !opaque ? GL_MODULATE : GL_REPLACE; 126 // Av = opaque ? 1.0 : As 129 src0Alpha = opaque ? GL_CONSTANT : GL_TEXTURE; 155 if (alpha < 0xFF || !opaque) { 110 setupLayerBlending( bool premultipliedAlpha, bool opaque, int alpha) argument
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H A D | GLES11RenderEngine.h | 55 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
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H A D | GLES20RenderEngine.h | 70 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
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H A D | GLES20RenderEngine.cpp | 121 bool premultipliedAlpha, bool opaque, int alpha) { 124 mState.setOpaque(opaque); 127 if (alpha < 0xFF || !opaque) { 120 setupLayerBlending( bool premultipliedAlpha, bool opaque, int alpha) argument
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H A D | RenderEngine.h | 96 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0;
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | RawTexture.java | 29 public RawTexture(int width, int height, boolean opaque) { argument 30 mOpaque = opaque;
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/frameworks/native/cmds/flatland/ |
H A D | Main.cpp | 62 0, staticGradient, opaque, 66 0, staticGradient, opaque, 70 0, staticGradient, opaque, 80 0, staticGradient, opaque, 84 0, staticGradient, opaque, 88 0, staticGradient, opaque, 98 0, staticGradient, opaque, 110 0, staticGradient, opaque, 114 0, staticGradient, opaque, 124 0, staticGradient, opaque, [all...] |
H A D | Flatland.h | 56 Composer* opaque();
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/frameworks/base/libs/hwui/ |
H A D | LayerRenderer.h | 54 bool opaque) override; 55 virtual void clear(float left, float top, float right, float bottom, bool opaque) override;
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H A D | TessellationCache.cpp | 165 ShadowTask(const Matrix4* drawTransform, const Rect& localClip, bool opaque, argument 170 , opaque(opaque) 194 bool opaque; member in class:android::uirenderer::ShadowTask 296 tessellateShadows(&t->drawTransform, &t->localClip, t->opaque, &t->casterPerimeter, 387 bool opaque, const SkPath* casterPerimeter, 393 sp<ShadowTask> task = new ShadowTask(drawTransform, localClip, opaque, 404 bool opaque, const SkPath* casterPerimeter, 410 precacheShadows(drawTransform, localClip, opaque, casterPerimeter, 386 precacheShadows(const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, const Vector3& lightCenter, float lightRadius) argument 403 getShadowBuffers(const Matrix4* drawTransform, const Rect& localClip, bool opaque, const SkPath* casterPerimeter, const Matrix4* transformXY, const Matrix4* transformZ, const Vector3& lightCenter, float lightRadius, vertexBuffer_pair_t& outBuffers) argument
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H A D | CanvasState.h | 143 void setDirtyClip(bool opaque) { mDirtyClip = opaque; } argument
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H A D | TessellationCache.h | 132 bool opaque, const SkPath* casterPerimeter, 137 bool opaque, const SkPath* casterPerimeter,
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H A D | OpenGLRenderer.h | 140 * @param opaque If true, the target surface is considered opaque 145 bool opaque); 152 * @param opaque If true, the target surface is considered opaque 156 void prepare(bool opaque) { argument 157 prepareDirty(0.0f, 0.0f, mState.getWidth(), mState.getHeight(), opaque); 429 void setupFrameState(float left, float top, float right, float bottom, bool opaque); 440 virtual void clear(float left, float top, float right, float bottom, bool opaque); 562 void startTilingCurrentClip(bool opaque [all...] |
H A D | LayerRenderer.cpp | 47 bool opaque) { 67 OpenGLRenderer::prepareDirty(dirty.left, dirty.top, dirty.right, dirty.bottom, opaque); 70 void LayerRenderer::clear(float left, float top, float right, float bottom, bool opaque) { argument 78 OpenGLRenderer::clear(left, top, right, bottom, opaque); 46 prepareDirty(float left, float top, float right, float bottom, bool opaque) argument
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H A D | RenderProperties.h | 77 bool setOpaque(bool opaque) { argument 78 return RP_SET(mOpaque, opaque); 81 bool opaque() const { function in class:android::uirenderer::LayerProperties 112 return !opaque() || alpha() < 255; 130 // Whether or not that Layer's content is opaque, doesn't include alpha
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/frameworks/ex/framesequence/src/android/support/rastermill/ |
H A D | FrameSequence.java | 53 boolean opaque, int frameCount, int defaultLoopCount) { 57 mOpaque = opaque; 52 FrameSequence(long nativeFrameSequence, int width, int height, boolean opaque, int frameCount, int defaultLoopCount) argument
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/frameworks/rs/api/ |
H A D | rs_object_types.spec | 46 An opaque handle to a RenderScript element. 55 An opaque handle to a RenderScript type. 64 An opaque handle to a RenderScript allocation. 73 An opaque handle to a RenderScript sampler object. 82 An opaque handle to a RenderScript script object.
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/frameworks/base/core/java/android/view/ |
H A D | TextureView.java | 194 * Indicates whether the content of this TextureView is opaque. The 195 * content is assumed to be opaque by default. 197 * @param opaque True if the content of this TextureView is opaque, 200 public void setOpaque(boolean opaque) { argument 201 if (opaque != mOpaque) { 202 mOpaque = opaque; 455 * situations, make sure this texture view is not marked opaque.</p>
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H A D | HardwareRenderer.java | 424 abstract void setOpaque(boolean opaque); argument
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/frameworks/base/libs/hwui/renderthread/ |
H A D | CanvasContext.h | 78 void setOpaque(bool opaque);
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H A D | RenderProxy.h | 76 ANDROID_API void setOpaque(bool opaque);
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