Searched refs:splitMotionEntry (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp1800 MotionEntry* splitMotionEntry = splitMotionEvent( local
1802 if (!splitMotionEntry) {
1808 logOutboundMotionDetailsLocked(" ", splitMotionEntry);
1811 splitMotionEntry, inputTarget);
1812 splitMotionEntry->release();
2316 MotionEntry* splitMotionEntry = new MotionEntry( local
2334 splitMotionEntry->injectionState = originalMotionEntry->injectionState;
2335 splitMotionEntry->injectionState->refCount += 1;
2338 return splitMotionEntry;

Completed in 629 milliseconds