Searched refs:xTransformed (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputReader.cpp4686 float xTransformed = in.x, yTransformed = in.y; local
4687 mAffineTransform.applyTo(xTransformed, yTransformed);
4696 y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4707 x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4720 y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4731 x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;

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