/external/deqp/framework/delibs/deutil/ |
H A D | deTimerTest.c | 40 const int numIters = 25; local 54 for (iter = 0; iter < numIters; iter++) 61 printf("Iter %d / %d: %d ms %s timer\n", iter+1, numIters, interval, (isSingle ? "single" : "interval"));
|
/external/deqp/framework/delibs/decpp/ |
H A D | deSpinBarrier.cpp | 113 const int numIters = 10000; local 116 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fDebugMarkerTests.cpp | 118 const int numIters = 1000; local 122 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
|
H A D | es2fColorClearTest.cpp | 56 ColorClearCase(Context& context, const char* name, int numIters, int numClearsMin, int numClearsMax, bool testAlpha, bool testScissoring, bool testColorMasks, bool firstClearFull) argument 58 , m_numIters (numIters)
|
H A D | es2fDepthStencilClearTests.cpp | 121 DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked); 145 DepthStencilClearCase::DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked) argument 151 , m_numIters (numIters)
|
H A D | es2fShaderLoopTests.cpp | 192 static ShaderEvalFunc getLoopEvalFunc (int numIters) argument 194 switch (numIters % 4) 521 int numIters = 3; // actual number of iterations local 566 numIters = 0; 571 numIters = 0; 576 numIters = 1; 581 numIters = 2; 592 numIters = 2 * iterCount; 598 numIters = 2 * iterCount; 604 numIters [all...] |
/external/deqp/modules/egl/ |
H A D | teglColorClearCase.cpp | 185 const int numIters = 3; local 206 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
|
H A D | teglRenderTests.cpp | 701 const int numIters = 2; local 728 drawOps.resize(numContexts*drawsPerCtx*numIters); 756 for (int iterNdx = 0; iterNdx < numIters; iterNdx++)
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fColorClearTest.cpp | 56 ColorClearCase(Context& context, const char* name, int numIters, int numClearsMin, int numClearsMax, bool testAlpha, bool testScissoring, bool testColorMasks, bool firstClearFull) argument 58 , m_numIters (numIters)
|
H A D | es3fDepthStencilClearTests.cpp | 121 DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked); 145 DepthStencilClearCase::DepthStencilClearCase (Context& context, const char* name, const char* description, int numIters, int numClears, bool depth, bool stencil, bool scissor, bool masked) argument 151 , m_numIters (numIters)
|
H A D | es3fShaderLoopTests.cpp | 189 static ShaderEvalFunc getLoopEvalFunc (int numIters) argument 191 switch (numIters % 4) 483 int numIters = 3; // actual number of iterations local 522 numIters = 0; 527 numIters = 0; 532 numIters = 1; 537 numIters = 2; 548 numIters = 2 * iterCount; 554 numIters = 2 * iterCount; 560 numIters [all...] |