Searched defs:sequenceSideEffCase2 (Results 1 - 2 of 2) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 170 inline IVec2 sequenceSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); } function in namespace:deqp::gles2::Functional 181 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 213 inline IVec2 sequenceSideEffCase2 (bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return (in2 + Vec2(1.0f) + Vec2((float)in0)).asInt(); } function in namespace:deqp::gles3::Functional 224 void evalSequenceSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() = sequenceSideEffCase2 (ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
|
Completed in 45 milliseconds