/external/mesa3d/src/mesa/main/ |
H A D | multisample.c | 57 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE; 58 ctx->Multisample.SampleAlphaToOne = GL_FALSE; 59 ctx->Multisample.SampleCoverage = GL_FALSE; 61 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
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H A D | api_validate.c | 109 return GL_FALSE; 118 return GL_FALSE; 127 return GL_FALSE; 167 * \return GL_TRUE if OK, GL_FALSE if any indexed vertex goes is out of bounds 198 return GL_FALSE; 244 return GL_FALSE; 284 return GL_FALSE; 315 * \return GL_TRUE if OK to render, GL_FALSE if error found 322 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); 328 return GL_FALSE; [all...] |
H A D | pixelstore.c | 53 ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; 61 ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; 154 ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; 164 ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; 270 ctx->Pack.SwapBytes = GL_FALSE; 271 ctx->Pack.LsbFirst = GL_FALSE; 272 ctx->Pack.Invert = GL_FALSE; 283 ctx->Unpack.SwapBytes = GL_FALSE; 284 ctx->Unpack.LsbFirst = GL_FALSE; 285 ctx->Unpack.Invert = GL_FALSE; [all...] |
H A D | glformats.c | 32 * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise. 60 return GL_FALSE; 381 return GL_FALSE; 401 return GL_FALSE; 442 return GL_FALSE; 451 * \return GL_TRUE if its a color/RGBA format, GL_FALSE otherwise. 668 return GL_FALSE; 687 return GL_FALSE; 702 return GL_FALSE; 717 return GL_FALSE; [all...] |
H A D | varray.c | 200 GLboolean bgra_error = GL_FALSE; 289 size, type, stride, GL_FALSE, GL_FALSE, ptr); 307 3, type, stride, GL_TRUE, GL_FALSE, ptr); 328 size, type, stride, GL_TRUE, GL_FALSE, ptr); 341 1, type, stride, GL_FALSE, GL_FALSE, ptr); 355 1, type, stride, GL_FALSE, GL_FALSE, ptr); 374 size, type, stride, GL_TRUE, GL_FALSE, pt [all...] |
H A D | lines.c | 129 ctx->Line.SmoothFlag = GL_FALSE; 130 ctx->Line.StippleFlag = GL_FALSE;
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H A D | texparam.c | 53 * \return GL_TRUE if legal, GL_FALSE otherwise 250 * \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise 260 return GL_FALSE; 281 return GL_FALSE; 285 return GL_FALSE; 295 return GL_FALSE; 299 return GL_FALSE; 305 return GL_FALSE; 309 return GL_FALSE; 315 return GL_FALSE; [all...] |
H A D | formats.c | 2543 * \return GL_TRUE if the formats match, GL_FALSE otherwise. 2565 return GL_FALSE; 2588 return GL_FALSE; 2612 return GL_FALSE; 2625 return GL_FALSE; 2638 return GL_FALSE; 2642 return GL_FALSE; 2646 return GL_FALSE; 2662 return GL_FALSE; 2669 return GL_FALSE; [all...] |
H A D | querymatrix.c | 101 GLenum currentMode = GL_FALSE; 102 GLenum desiredMatrix = GL_FALSE; 128 /* The mode is either GL_FALSE, if for some reason we failed to query 140 if (desiredMatrix == GL_FALSE) {
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H A D | context.c | 196 * \param indexBits number of bits per pixel if \p rgbFlag is GL_FALSE 246 * \return GL_TRUE on success, or GL_FALSE on failure. 269 return GL_FALSE; 272 return GL_FALSE; 614 ctx->Const.CheckArrayBounds = GL_FALSE; 678 ctx->Const.PrimitiveRestartInSoftware = GL_FALSE; 803 return GL_FALSE; 953 return GL_FALSE; 960 return GL_FALSE; 985 return GL_FALSE; [all...] |
H A D | state.h | 72 return GL_FALSE;
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H A D | texcompress_etc.c | 43 return GL_FALSE;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBooleanStateQueryTests.cpp | 97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; 101 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; 154 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 172 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 173 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 174 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 175 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 184 << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " " 185 << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " " [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_primitive_restart.c | 139 return GL_FALSE; 147 return GL_FALSE; 154 return GL_FALSE; 161 return GL_FALSE; 173 brw_draw_prims(ctx, prim, nr_prims, ib, GL_FALSE, -1, -1, NULL);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 162 return GL_FALSE; /* not implemented */ 173 return GL_FALSE; 201 _swrast_add_soft_renderbuffers(fb, GL_FALSE, GL_FALSE, GL_FALSE, 203 GL_FALSE, GL_FALSE);
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H A D | nouveau_context.c | 73 return GL_FALSE; 76 return GL_FALSE; 82 return GL_FALSE; 92 return GL_FALSE; 103 return GL_FALSE; 110 return GL_FALSE; 146 _mesa_allow_light_in_model(ctx, GL_FALSE); 157 return GL_FALSE; 164 return GL_FALSE; 172 return GL_FALSE; [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fBooleanStateQueryTests.cpp | 95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; 99 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; 145 testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (reference ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage; 163 reference0 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 164 reference1 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 165 reference2 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 166 reference3 ? GLboolean(GL_TRUE) : GLboolean(GL_FALSE), 175 << (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") << " " 176 << (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") << " " [all...] |
H A D | es3fShaderStateQueryTests.cpp | 694 verifyShaderParam(m_testCtx, *this, shaderVert, GL_COMPILE_STATUS, GL_FALSE); 695 verifyShaderParam(m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); 943 verifyShaderParam (m_testCtx, *this, shaderVert, GL_DELETE_STATUS, GL_FALSE); 944 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_DELETE_STATUS, GL_FALSE); 945 verifyProgramParam (m_testCtx, *this, shaderProg, GL_DELETE_STATUS, GL_FALSE); 1381 verifyShaderParam (m_testCtx, *this, shaderFrag, GL_COMPILE_STATUS, GL_FALSE); 1382 verifyProgramParam (m_testCtx, *this, program, GL_LINK_STATUS, GL_FALSE); 1385 verifyProgramParam(m_testCtx, *this, program, GL_VALIDATE_STATUS, GL_FALSE); 1623 { "float", "", "highp", "", "uniformValue", GL_FLOAT, 1, GL_FALSE }, 1624 { "float[2]", "", "highp", "", "uniformValue[1]", GL_FLOAT, 2, GL_FALSE }, [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
H A D | radeon_pixel_read.c | 105 return GL_FALSE; 110 return GL_FALSE; 114 return GL_FALSE; 118 return GL_FALSE; 135 return GL_FALSE; 194 return GL_FALSE;
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H A D | radeon_tex_copy.c | 58 return GL_FALSE; 63 return GL_FALSE; 104 return GL_FALSE; 107 return GL_FALSE; 123 return GL_FALSE;
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H A D | radeon_queryobj.h | 49 radeon->query.queryobj.dirty = GL_FALSE;
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_pixel_read.c | 105 return GL_FALSE; 110 return GL_FALSE; 114 return GL_FALSE; 118 return GL_FALSE; 135 return GL_FALSE; 194 return GL_FALSE;
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H A D | radeon_tex_copy.c | 58 return GL_FALSE; 63 return GL_FALSE; 104 return GL_FALSE; 107 return GL_FALSE; 123 return GL_FALSE;
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H A D | radeon_queryobj.h | 49 radeon->query.queryobj.dirty = GL_FALSE;
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextUtil.cpp | 81 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, 0); 92 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, 0); 141 ctx.vertexAttribPointer(posLoc, 4, GL_FLOAT, GL_FALSE, 0, &position[0]); 147 ctx.vertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, &coord[0]);
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