/external/skia/src/utils/ |
H A D | SkMatrix22.h | 13 class SkMatrix; 29 void SkComputeGivensRotation(const SkVector& h, SkMatrix* G);
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/external/skia/src/gpu/ |
H A D | GrRecordReplaceDraw.h | 15 class SkMatrix; 23 const SkMatrix& initialMatrix,
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H A D | GrRectBatch.h | 14 class SkMatrix; 24 const SkMatrix& viewMatrix, 27 const SkMatrix* localMatrix);
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H A D | GrAAConvexPathRenderer.h | 20 const SkMatrix& viewMatrix, 29 const SkMatrix& viewMatrix,
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H A D | GrStencilAndCoverTextContext.h | 66 SkMatrix fContextInitialMatrix; 67 SkMatrix fViewMatrix; 68 SkMatrix fLocalMatrix; 74 const SkPaint&, const SkMatrix& viewMatrix) override; 77 const SkMatrix& viewMatrix, 81 const SkMatrix& viewMatrix, 87 size_t textByteLength, RenderMode, const SkMatrix& viewMatrix, 89 bool mapToFallbackContext(SkMatrix* inverse);
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H A D | GrPathProcessor.h | 27 const SkMatrix& viewMatrix = SkMatrix::I(), 28 const SkMatrix& localMatrix = SkMatrix::I()) { 41 const SkMatrix& viewMatrix() const { return fViewMatrix; } 42 const SkMatrix& localMatrix() const { return fLocalMatrix; } 58 GrPathProcessor(GrColor color, const SkMatrix& viewMatrix, const SkMatrix& localMatrix); 95 const SkMatrix fViewMatrix; 96 const SkMatrix fLocalMatri 26 Create(GrColor color, const SkMatrix& viewMatrix = SkMatrix::I(), const SkMatrix& localMatrix = SkMatrix::I()) argument [all...] |
H A D | GrDefaultPathRenderer.h | 24 const SkMatrix& viewMatrix, 39 const SkMatrix& viewMatrix, 46 const SkMatrix& viewMatrix, 53 const SkMatrix& viewMatrix,
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H A D | GrTessellatingPathRenderer.h | 23 const SkMatrix&, 37 const SkMatrix& viewMatrix,
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/external/skia/src/core/ |
H A D | SkMatrixUtils.h | 11 #include "SkMatrix.h" 31 bool SkTreatAsSprite(const SkMatrix&, int width, int height, 38 static inline bool SkTreatAsSpriteFilter(const SkMatrix& matrix, 49 bool SkDecomposeUpper2x2(const SkMatrix& matrix,
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H A D | SkLocalMatrixShader.h | 17 SkLocalMatrixShader(SkShader* proxy, const SkMatrix& localMatrix) 26 virtual BitmapType asABitmap(SkBitmap* bitmap, SkMatrix* matrix, 38 const SkMatrix& viewM, const SkMatrix* localMatrix, 40 SkMatrix tmp = this->getLocalMatrix(); 49 virtual bool asFragmentProcessor(GrContext*, const SkPaint&, const SkMatrix&, 50 const SkMatrix*, GrColor*, 58 SkShader* refAsALocalMatrixShader(SkMatrix* localMatrix) const override {
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H A D | SkMatrixImageFilter.h | 31 static SkMatrixImageFilter* Create(const SkMatrix& transform, 35 static SkMatrixImageFilter* Create(const SkMatrix& transform, 49 SkMatrixImageFilter(const SkMatrix& transform, 56 virtual bool onFilterBounds(const SkIRect& src, const SkMatrix&, 60 SkMatrix fTransform;
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H A D | SkCanvasPriv.h | 15 SkAutoCanvasMatrixPaint(SkCanvas*, const SkMatrix*, const SkPaint*, const SkRect& bounds);
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H A D | SkMatrixImageFilter.cpp | 15 #include "SkMatrix.h" 18 SkMatrixImageFilter::SkMatrixImageFilter(const SkMatrix& transform, 26 SkMatrixImageFilter* SkMatrixImageFilter::Create(const SkMatrix& transform, 34 SkMatrix matrix; 65 SkMatrix matrix; 103 bool SkMatrixImageFilter::onFilterBounds(const SkIRect& src, const SkMatrix& ctm, 105 SkMatrix transformInverse; 109 SkMatrix matrix; 131 fTransform[SkMatrix::kMScaleX], 132 fTransform[SkMatrix [all...] |
H A D | SkPerspIter.h | 13 #include "SkMatrix.h" 23 SkPerspIter(const SkMatrix& m, SkScalar x, SkScalar y, int count); 41 const SkMatrix& fMatrix;
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/external/skia/src/gpu/gl/ |
H A D | GrGLPrimitiveProcessor.cpp | 12 SkMatrix GrGLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatrix, 14 SkMatrix combined; 24 combined.set(SkMatrix::kMSkewY, 25 combined[SkMatrix::kMPersp0] - combined[SkMatrix::kMSkewY]); 26 combined.set(SkMatrix::kMScaleY, 27 combined[SkMatrix::kMPersp1] - combined[SkMatrix::kMScaleY]); 28 combined.set(SkMatrix [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrDashingEffect.h | 24 const SkMatrix& viewMatrix, const SkPoint pts[2], bool useAA, 27 const SkMatrix& viewMatrix);
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H A D | GrSingleTextureEffect.h | 14 #include "SkMatrix.h" 28 GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrCoordSet = kLocal_GrCoordSet); 30 GrSingleTextureEffect(GrTexture*, const SkMatrix&, GrTextureParams::FilterMode filterMode, 33 const SkMatrix&,
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/external/skia/include/core/ |
H A D | SkShader.h | 15 #include "SkMatrix.h" 39 SkShader(const SkMatrix* localMatrix = NULL); 48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; } 118 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix) 126 const SkMatrix* fMatrix; // the current matrix in the canvas 127 const SkMatrix* fLocalMatrix; // optional local matrix 195 static MatrixClass ComputeMatrixClass(const SkMatrix&); 198 const SkMatrix& getTotalInverse() const { return fTotalInverse; } 200 const SkMatrix& getCTM() const { return fCTM; } 202 SkMatrix fCT [all...] |
H A D | SkRasterizer.h | 17 class SkMatrix; 27 bool rasterize(const SkPath& path, const SkMatrix& matrix, 35 virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
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H A D | SkMaskFilter.h | 25 class SkMatrix; 64 virtual bool filterMask(SkMask* dst, const SkMask& src, const SkMatrix&, 78 virtual bool asFragmentProcessor(GrFragmentProcessor**, GrTexture*, const SkMatrix& ctm) const; 94 const SkMatrix& ctm, 105 const SkMatrix& viewMatrix, 116 const SkMatrix& viewMatrix, 129 const SkMatrix& ctm, 201 const SkMatrix&, 207 virtual FilterReturn filterRRectToNine(const SkRRect&, const SkMatrix&, 219 bool filterPath(const SkPath& devPath, const SkMatrix [all...] |
/external/skia/bench/ |
H A D | SKPAnimationBench.cpp | 14 const SkIRect& clip, SkMatrix animationMatrix, int steps) 40 SkMatrix frameMatrix = SkMatrix::MakeTrans(-fCenter.fX, -fCenter.fY); 42 SkMatrix reverseTranslate = SkMatrix::MakeTrans(fCenter.fX, fCenter.fY); 45 SkMatrix currentMatrix = frameMatrix; 48 SkMatrix trans = SkMatrix::MakeTrans(-1.f * this->tileRects()[j].fLeft, 50 SkMatrix tileMatrix = currentMatrix;
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H A D | SKPAnimationBench.h | 20 SkMatrix viewMatrix, int steps); 34 SkMatrix fAnimationMatrix;
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/external/skia/include/views/animated/ |
H A D | SkImageView.h | 18 class SkMatrix; 40 bool getImageMatrix(SkMatrix*) const; 41 void setImageMatrix(const SkMatrix*); 51 SkMatrix* fMatrix; // null or copy of caller's matrix ,,,,,
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/external/skia/src/effects/gradients/ |
H A D | SkTwoPointConicalGradient_gpu.h | 22 SkShader::TileMode tm, const SkMatrix* localMatrix);
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/external/skia/include/utils/ |
H A D | SkLayer.h | 16 #include "SkMatrix.h" 37 const SkMatrix& getMatrix() const { return fMatrix; } 38 const SkMatrix& getChildrenMatrix() const { return fChildrenMatrix; } 48 void setMatrix(const SkMatrix&); 49 void setChildrenMatrix(const SkMatrix&); 93 void getLocalTransform(SkMatrix* matrix) const; 99 void localToGlobal(SkMatrix* matrix) const; 121 SkMatrix fMatrix; 122 SkMatrix fChildrenMatrix;
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