FileManager.cpp revision be779598aa70a71c56e5d576947ade53e249c602
1//===--- FileManager.cpp - File System Probing and Caching ----------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10//  This file implements the FileManager interface.
11//
12//===----------------------------------------------------------------------===//
13//
14// TODO: This should index all interesting directories with dirent calls.
15//  getdirentries ?
16//  opendir/readdir_r/closedir ?
17//
18//===----------------------------------------------------------------------===//
19
20#include "clang/Basic/FileManager.h"
21#include "clang/Basic/FileSystemStatCache.h"
22#include "llvm/ADT/SmallString.h"
23#include "llvm/Support/FileSystem.h"
24#include "llvm/Support/MemoryBuffer.h"
25#include "llvm/Support/raw_ostream.h"
26#include "llvm/Support/Path.h"
27#include "llvm/Support/system_error.h"
28#include "llvm/Config/llvm-config.h"
29#include <map>
30#include <set>
31#include <string>
32
33// FIXME: This is terrible, we need this for ::close.
34#if !defined(_MSC_VER) && !defined(__MINGW32__)
35#include <unistd.h>
36#include <sys/uio.h>
37#else
38#include <io.h>
39#endif
40using namespace clang;
41
42// FIXME: Enhance libsystem to support inode and other fields.
43#include <sys/stat.h>
44
45/// NON_EXISTENT_DIR - A special value distinct from null that is used to
46/// represent a dir name that doesn't exist on the disk.
47#define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
48
49/// NON_EXISTENT_FILE - A special value distinct from null that is used to
50/// represent a filename that doesn't exist on the disk.
51#define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
52
53
54FileEntry::~FileEntry() {
55  // If this FileEntry owns an open file descriptor that never got used, close
56  // it.
57  if (FD != -1) ::close(FD);
58}
59
60//===----------------------------------------------------------------------===//
61// Windows.
62//===----------------------------------------------------------------------===//
63
64#ifdef LLVM_ON_WIN32
65
66namespace {
67  static std::string GetFullPath(const char *relPath) {
68    char *absPathStrPtr = _fullpath(NULL, relPath, 0);
69    assert(absPathStrPtr && "_fullpath() returned NULL!");
70
71    std::string absPath(absPathStrPtr);
72
73    free(absPathStrPtr);
74    return absPath;
75  }
76}
77
78class FileManager::UniqueDirContainer {
79  /// UniqueDirs - Cache from full path to existing directories/files.
80  ///
81  llvm::StringMap<DirectoryEntry> UniqueDirs;
82
83public:
84  /// getDirectory - Return an existing DirectoryEntry with the given
85  /// name if there is already one; otherwise create and return a
86  /// default-constructed DirectoryEntry.
87  DirectoryEntry &getDirectory(const char *Name,
88                               const struct stat & /*StatBuf*/) {
89    std::string FullPath(GetFullPath(Name));
90    return UniqueDirs.GetOrCreateValue(FullPath).getValue();
91  }
92
93  size_t size() const { return UniqueDirs.size(); }
94};
95
96class FileManager::UniqueFileContainer {
97  /// UniqueFiles - Cache from full path to existing directories/files.
98  ///
99  llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
100
101public:
102  /// getFile - Return an existing FileEntry with the given name if
103  /// there is already one; otherwise create and return a
104  /// default-constructed FileEntry.
105  FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
106    std::string FullPath(GetFullPath(Name));
107
108    // Lowercase string because Windows filesystem is case insensitive.
109    FullPath = StringRef(FullPath).lower();
110    return UniqueFiles.GetOrCreateValue(FullPath).getValue();
111  }
112
113  size_t size() const { return UniqueFiles.size(); }
114
115  void erase(const FileEntry *Entry) {
116    std::string FullPath(GetFullPath(Entry->getName()));
117
118    // Lowercase string because Windows filesystem is case insensitive.
119    FullPath = StringRef(FullPath).lower();
120    UniqueFiles.erase(FullPath);
121  }
122};
123
124//===----------------------------------------------------------------------===//
125// Unix-like Systems.
126//===----------------------------------------------------------------------===//
127
128#else
129
130class FileManager::UniqueDirContainer {
131  /// UniqueDirs - Cache from ID's to existing directories/files.
132  std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
133
134public:
135  /// getDirectory - Return an existing DirectoryEntry with the given
136  /// ID's if there is already one; otherwise create and return a
137  /// default-constructed DirectoryEntry.
138  DirectoryEntry &getDirectory(const char * /*Name*/,
139                               const struct stat &StatBuf) {
140    return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
141  }
142
143  size_t size() const { return UniqueDirs.size(); }
144};
145
146class FileManager::UniqueFileContainer {
147  /// UniqueFiles - Cache from ID's to existing directories/files.
148  std::set<FileEntry> UniqueFiles;
149
150public:
151  /// getFile - Return an existing FileEntry with the given ID's if
152  /// there is already one; otherwise create and return a
153  /// default-constructed FileEntry.
154  FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
155    return
156      const_cast<FileEntry&>(
157                    *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
158                                                  StatBuf.st_ino,
159                                                  StatBuf.st_mode)).first);
160  }
161
162  size_t size() const { return UniqueFiles.size(); }
163
164  void erase(const FileEntry *Entry) { UniqueFiles.erase(*Entry); }
165};
166
167#endif
168
169//===----------------------------------------------------------------------===//
170// Common logic.
171//===----------------------------------------------------------------------===//
172
173FileManager::FileManager(const FileSystemOptions &FSO)
174  : FileSystemOpts(FSO),
175    UniqueRealDirs(*new UniqueDirContainer()),
176    UniqueRealFiles(*new UniqueFileContainer()),
177    SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
178  NumDirLookups = NumFileLookups = 0;
179  NumDirCacheMisses = NumFileCacheMisses = 0;
180}
181
182FileManager::~FileManager() {
183  delete &UniqueRealDirs;
184  delete &UniqueRealFiles;
185  for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
186    delete VirtualFileEntries[i];
187  for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
188    delete VirtualDirectoryEntries[i];
189}
190
191void FileManager::addStatCache(FileSystemStatCache *statCache,
192                               bool AtBeginning) {
193  assert(statCache && "No stat cache provided?");
194  if (AtBeginning || StatCache.get() == 0) {
195    statCache->setNextStatCache(StatCache.take());
196    StatCache.reset(statCache);
197    return;
198  }
199
200  FileSystemStatCache *LastCache = StatCache.get();
201  while (LastCache->getNextStatCache())
202    LastCache = LastCache->getNextStatCache();
203
204  LastCache->setNextStatCache(statCache);
205}
206
207void FileManager::removeStatCache(FileSystemStatCache *statCache) {
208  if (!statCache)
209    return;
210
211  if (StatCache.get() == statCache) {
212    // This is the first stat cache.
213    StatCache.reset(StatCache->takeNextStatCache());
214    return;
215  }
216
217  // Find the stat cache in the list.
218  FileSystemStatCache *PrevCache = StatCache.get();
219  while (PrevCache && PrevCache->getNextStatCache() != statCache)
220    PrevCache = PrevCache->getNextStatCache();
221
222  assert(PrevCache && "Stat cache not found for removal");
223  PrevCache->setNextStatCache(statCache->getNextStatCache());
224}
225
226/// \brief Retrieve the directory that the given file name resides in.
227/// Filename can point to either a real file or a virtual file.
228static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
229                                                  StringRef Filename,
230                                                  bool CacheFailure) {
231  if (Filename.empty())
232    return NULL;
233
234  if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
235    return NULL;  // If Filename is a directory.
236
237  StringRef DirName = llvm::sys::path::parent_path(Filename);
238  // Use the current directory if file has no path component.
239  if (DirName.empty())
240    DirName = ".";
241
242  return FileMgr.getDirectory(DirName, CacheFailure);
243}
244
245/// Add all ancestors of the given path (pointing to either a file or
246/// a directory) as virtual directories.
247void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
248  StringRef DirName = llvm::sys::path::parent_path(Path);
249  if (DirName.empty())
250    return;
251
252  llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
253    SeenDirEntries.GetOrCreateValue(DirName);
254
255  // When caching a virtual directory, we always cache its ancestors
256  // at the same time.  Therefore, if DirName is already in the cache,
257  // we don't need to recurse as its ancestors must also already be in
258  // the cache.
259  if (NamedDirEnt.getValue())
260    return;
261
262  // Add the virtual directory to the cache.
263  DirectoryEntry *UDE = new DirectoryEntry;
264  UDE->Name = NamedDirEnt.getKeyData();
265  NamedDirEnt.setValue(UDE);
266  VirtualDirectoryEntries.push_back(UDE);
267
268  // Recursively add the other ancestors.
269  addAncestorsAsVirtualDirs(DirName);
270}
271
272const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
273                                                bool CacheFailure) {
274  // stat doesn't like trailing separators except for root directory.
275  // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
276  // (though it can strip '\\')
277  if (DirName.size() > 1 &&
278      DirName != llvm::sys::path::root_path(DirName) &&
279      llvm::sys::path::is_separator(DirName.back()))
280    DirName = DirName.substr(0, DirName.size()-1);
281
282  ++NumDirLookups;
283  llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
284    SeenDirEntries.GetOrCreateValue(DirName);
285
286  // See if there was already an entry in the map.  Note that the map
287  // contains both virtual and real directories.
288  if (NamedDirEnt.getValue())
289    return NamedDirEnt.getValue() == NON_EXISTENT_DIR
290              ? 0 : NamedDirEnt.getValue();
291
292  ++NumDirCacheMisses;
293
294  // By default, initialize it to invalid.
295  NamedDirEnt.setValue(NON_EXISTENT_DIR);
296
297  // Get the null-terminated directory name as stored as the key of the
298  // SeenDirEntries map.
299  const char *InterndDirName = NamedDirEnt.getKeyData();
300
301  // Check to see if the directory exists.
302  struct stat StatBuf;
303  if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
304    // There's no real directory at the given path.
305    if (!CacheFailure)
306      SeenDirEntries.erase(DirName);
307    return 0;
308  }
309
310  // It exists.  See if we have already opened a directory with the
311  // same inode (this occurs on Unix-like systems when one dir is
312  // symlinked to another, for example) or the same path (on
313  // Windows).
314  DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
315
316  NamedDirEnt.setValue(&UDE);
317  if (!UDE.getName()) {
318    // We don't have this directory yet, add it.  We use the string
319    // key from the SeenDirEntries map as the string.
320    UDE.Name  = InterndDirName;
321  }
322
323  return &UDE;
324}
325
326const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
327                                      bool CacheFailure) {
328  ++NumFileLookups;
329
330  // See if there is already an entry in the map.
331  llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
332    SeenFileEntries.GetOrCreateValue(Filename);
333
334  // See if there is already an entry in the map.
335  if (NamedFileEnt.getValue())
336    return NamedFileEnt.getValue() == NON_EXISTENT_FILE
337                 ? 0 : NamedFileEnt.getValue();
338
339  ++NumFileCacheMisses;
340
341  // By default, initialize it to invalid.
342  NamedFileEnt.setValue(NON_EXISTENT_FILE);
343
344  // Get the null-terminated file name as stored as the key of the
345  // SeenFileEntries map.
346  const char *InterndFileName = NamedFileEnt.getKeyData();
347
348  // Look up the directory for the file.  When looking up something like
349  // sys/foo.h we'll discover all of the search directories that have a 'sys'
350  // subdirectory.  This will let us avoid having to waste time on known-to-fail
351  // searches when we go to find sys/bar.h, because all the search directories
352  // without a 'sys' subdir will get a cached failure result.
353  const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
354                                                       CacheFailure);
355  if (DirInfo == 0) {  // Directory doesn't exist, file can't exist.
356    if (!CacheFailure)
357      SeenFileEntries.erase(Filename);
358
359    return 0;
360  }
361
362  // FIXME: Use the directory info to prune this, before doing the stat syscall.
363  // FIXME: This will reduce the # syscalls.
364
365  // Nope, there isn't.  Check to see if the file exists.
366  int FileDescriptor = -1;
367  struct stat StatBuf;
368  if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
369    // There's no real file at the given path.
370    if (!CacheFailure)
371      SeenFileEntries.erase(Filename);
372
373    return 0;
374  }
375
376  if (FileDescriptor != -1 && !openFile) {
377    close(FileDescriptor);
378    FileDescriptor = -1;
379  }
380
381  // It exists.  See if we have already opened a file with the same inode.
382  // This occurs when one dir is symlinked to another, for example.
383  FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
384
385  NamedFileEnt.setValue(&UFE);
386  if (UFE.getName()) { // Already have an entry with this inode, return it.
387    // If the stat process opened the file, close it to avoid a FD leak.
388    if (FileDescriptor != -1)
389      close(FileDescriptor);
390
391    return &UFE;
392  }
393
394  // Otherwise, we don't have this directory yet, add it.
395  // FIXME: Change the name to be a char* that points back to the
396  // 'SeenFileEntries' key.
397  UFE.Name    = InterndFileName;
398  UFE.Size    = StatBuf.st_size;
399  UFE.ModTime = StatBuf.st_mtime;
400  UFE.Dir     = DirInfo;
401  UFE.UID     = NextFileUID++;
402  UFE.FD      = FileDescriptor;
403  return &UFE;
404}
405
406const FileEntry *
407FileManager::getVirtualFile(StringRef Filename, off_t Size,
408                            time_t ModificationTime) {
409  ++NumFileLookups;
410
411  // See if there is already an entry in the map.
412  llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
413    SeenFileEntries.GetOrCreateValue(Filename);
414
415  // See if there is already an entry in the map.
416  if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
417    return NamedFileEnt.getValue();
418
419  ++NumFileCacheMisses;
420
421  // By default, initialize it to invalid.
422  NamedFileEnt.setValue(NON_EXISTENT_FILE);
423
424  addAncestorsAsVirtualDirs(Filename);
425  FileEntry *UFE = 0;
426
427  // Now that all ancestors of Filename are in the cache, the
428  // following call is guaranteed to find the DirectoryEntry from the
429  // cache.
430  const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
431                                                       /*CacheFailure=*/true);
432  assert(DirInfo &&
433         "The directory of a virtual file should already be in the cache.");
434
435  // Check to see if the file exists. If so, drop the virtual file
436  int FileDescriptor = -1;
437  struct stat StatBuf;
438  const char *InterndFileName = NamedFileEnt.getKeyData();
439  if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
440    // If the stat process opened the file, close it to avoid a FD leak.
441    if (FileDescriptor != -1)
442      close(FileDescriptor);
443
444    StatBuf.st_size = Size;
445    StatBuf.st_mtime = ModificationTime;
446    UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
447
448    NamedFileEnt.setValue(UFE);
449
450    // If we had already opened this file, close it now so we don't
451    // leak the descriptor. We're not going to use the file
452    // descriptor anyway, since this is a virtual file.
453    if (UFE->FD != -1) {
454      close(UFE->FD);
455      UFE->FD = -1;
456    }
457
458    // If we already have an entry with this inode, return it.
459    if (UFE->getName())
460      return UFE;
461  }
462
463  if (!UFE) {
464    UFE = new FileEntry();
465    VirtualFileEntries.push_back(UFE);
466    NamedFileEnt.setValue(UFE);
467  }
468
469  UFE->Name    = InterndFileName;
470  UFE->Size    = Size;
471  UFE->ModTime = ModificationTime;
472  UFE->Dir     = DirInfo;
473  UFE->UID     = NextFileUID++;
474  UFE->FD      = -1;
475  return UFE;
476}
477
478void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
479  StringRef pathRef(path.data(), path.size());
480
481  if (FileSystemOpts.WorkingDir.empty()
482      || llvm::sys::path::is_absolute(pathRef))
483    return;
484
485  SmallString<128> NewPath(FileSystemOpts.WorkingDir);
486  llvm::sys::path::append(NewPath, pathRef);
487  path = NewPath;
488}
489
490llvm::MemoryBuffer *FileManager::
491getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
492  OwningPtr<llvm::MemoryBuffer> Result;
493  llvm::error_code ec;
494
495  const char *Filename = Entry->getName();
496  // If the file is already open, use the open file descriptor.
497  if (Entry->FD != -1) {
498    ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
499                                         Entry->getSize());
500    if (ErrorStr)
501      *ErrorStr = ec.message();
502
503    close(Entry->FD);
504    Entry->FD = -1;
505    return Result.take();
506  }
507
508  // Otherwise, open the file.
509
510  if (FileSystemOpts.WorkingDir.empty()) {
511    ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
512    if (ec && ErrorStr)
513      *ErrorStr = ec.message();
514    return Result.take();
515  }
516
517  SmallString<128> FilePath(Entry->getName());
518  FixupRelativePath(FilePath);
519  ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize());
520  if (ec && ErrorStr)
521    *ErrorStr = ec.message();
522  return Result.take();
523}
524
525llvm::MemoryBuffer *FileManager::
526getBufferForFile(StringRef Filename, std::string *ErrorStr) {
527  OwningPtr<llvm::MemoryBuffer> Result;
528  llvm::error_code ec;
529  if (FileSystemOpts.WorkingDir.empty()) {
530    ec = llvm::MemoryBuffer::getFile(Filename, Result);
531    if (ec && ErrorStr)
532      *ErrorStr = ec.message();
533    return Result.take();
534  }
535
536  SmallString<128> FilePath(Filename);
537  FixupRelativePath(FilePath);
538  ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
539  if (ec && ErrorStr)
540    *ErrorStr = ec.message();
541  return Result.take();
542}
543
544/// getStatValue - Get the 'stat' information for the specified path,
545/// using the cache to accelerate it if possible.  This returns true
546/// if the path points to a virtual file or does not exist, or returns
547/// false if it's an existent real file.  If FileDescriptor is NULL,
548/// do directory look-up instead of file look-up.
549bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
550                               int *FileDescriptor) {
551  // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
552  // absolute!
553  if (FileSystemOpts.WorkingDir.empty())
554    return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
555                                    StatCache.get());
556
557  SmallString<128> FilePath(Path);
558  FixupRelativePath(FilePath);
559
560  return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
561                                  StatCache.get());
562}
563
564bool FileManager::getNoncachedStatValue(StringRef Path,
565                                        struct stat &StatBuf) {
566  SmallString<128> FilePath(Path);
567  FixupRelativePath(FilePath);
568
569  return ::stat(FilePath.c_str(), &StatBuf) != 0;
570}
571
572void FileManager::invalidateCache(const FileEntry *Entry) {
573  assert(Entry && "Cannot invalidate a NULL FileEntry");
574
575  SeenFileEntries.erase(Entry->getName());
576
577  // FileEntry invalidation should not block future optimizations in the file
578  // caches. Possible alternatives are cache truncation (invalidate last N) or
579  // invalidation of the whole cache.
580  UniqueRealFiles.erase(Entry);
581}
582
583
584void FileManager::GetUniqueIDMapping(
585                   SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
586  UIDToFiles.clear();
587  UIDToFiles.resize(NextFileUID);
588
589  // Map file entries
590  for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
591         FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
592       FE != FEEnd; ++FE)
593    if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
594      UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
595
596  // Map virtual file entries
597  for (SmallVector<FileEntry*, 4>::const_iterator
598         VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
599       VFE != VFEEnd; ++VFE)
600    if (*VFE && *VFE != NON_EXISTENT_FILE)
601      UIDToFiles[(*VFE)->getUID()] = *VFE;
602}
603
604void FileManager::modifyFileEntry(FileEntry *File,
605                                  off_t Size, time_t ModificationTime) {
606  File->Size = Size;
607  File->ModTime = ModificationTime;
608}
609
610
611void FileManager::PrintStats() const {
612  llvm::errs() << "\n*** File Manager Stats:\n";
613  llvm::errs() << UniqueRealFiles.size() << " real files found, "
614               << UniqueRealDirs.size() << " real dirs found.\n";
615  llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
616               << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
617  llvm::errs() << NumDirLookups << " dir lookups, "
618               << NumDirCacheMisses << " dir cache misses.\n";
619  llvm::errs() << NumFileLookups << " file lookups, "
620               << NumFileCacheMisses << " file cache misses.\n";
621
622  //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
623}
624