FileManager.cpp revision e5d30e3b403539b10aaa52f03875a2243bf88904
1//===--- FileManager.cpp - File System Probing and Caching ----------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements the FileManager interface. 11// 12//===----------------------------------------------------------------------===// 13// 14// TODO: This should index all interesting directories with dirent calls. 15// getdirentries ? 16// opendir/readdir_r/closedir ? 17// 18//===----------------------------------------------------------------------===// 19 20#include "clang/Basic/FileManager.h" 21#include "clang/Basic/FileSystemStatCache.h" 22#include "llvm/ADT/SmallString.h" 23#include "llvm/Config/llvm-config.h" 24#include "llvm/Support/FileSystem.h" 25#include "llvm/Support/MemoryBuffer.h" 26#include "llvm/Support/Path.h" 27#include "llvm/Support/raw_ostream.h" 28#include "llvm/Support/system_error.h" 29#include <map> 30#include <set> 31#include <string> 32 33// FIXME: This is terrible, we need this for ::close. 34#if !defined(_MSC_VER) && !defined(__MINGW32__) 35#include <unistd.h> 36#include <sys/uio.h> 37#else 38#include <io.h> 39#ifndef S_ISFIFO 40#define S_ISFIFO(x) (0) 41#endif 42#endif 43using namespace clang; 44 45// FIXME: Enhance libsystem to support inode and other fields. 46#include <sys/stat.h> 47 48/// NON_EXISTENT_DIR - A special value distinct from null that is used to 49/// represent a dir name that doesn't exist on the disk. 50#define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1) 51 52/// NON_EXISTENT_FILE - A special value distinct from null that is used to 53/// represent a filename that doesn't exist on the disk. 54#define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1) 55 56 57FileEntry::~FileEntry() { 58 // If this FileEntry owns an open file descriptor that never got used, close 59 // it. 60 if (FD != -1) ::close(FD); 61} 62 63bool FileEntry::isNamedPipe() const { 64 return S_ISFIFO(FileMode); 65} 66 67//===----------------------------------------------------------------------===// 68// Windows. 69//===----------------------------------------------------------------------===// 70 71#ifdef LLVM_ON_WIN32 72 73namespace { 74 static std::string GetFullPath(const char *relPath) { 75 char *absPathStrPtr = _fullpath(NULL, relPath, 0); 76 assert(absPathStrPtr && "_fullpath() returned NULL!"); 77 78 std::string absPath(absPathStrPtr); 79 80 free(absPathStrPtr); 81 return absPath; 82 } 83} 84 85class FileManager::UniqueDirContainer { 86 /// UniqueDirs - Cache from full path to existing directories/files. 87 /// 88 llvm::StringMap<DirectoryEntry> UniqueDirs; 89 90public: 91 /// getDirectory - Return an existing DirectoryEntry with the given 92 /// name if there is already one; otherwise create and return a 93 /// default-constructed DirectoryEntry. 94 DirectoryEntry &getDirectory(const char *Name, 95 const struct stat & /*StatBuf*/) { 96 std::string FullPath(GetFullPath(Name)); 97 return UniqueDirs.GetOrCreateValue(FullPath).getValue(); 98 } 99 100 size_t size() const { return UniqueDirs.size(); } 101}; 102 103class FileManager::UniqueFileContainer { 104 /// UniqueFiles - Cache from full path to existing directories/files. 105 /// 106 llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles; 107 108public: 109 /// getFile - Return an existing FileEntry with the given name if 110 /// there is already one; otherwise create and return a 111 /// default-constructed FileEntry. 112 FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) { 113 std::string FullPath(GetFullPath(Name)); 114 115 // Lowercase string because Windows filesystem is case insensitive. 116 FullPath = StringRef(FullPath).lower(); 117 return UniqueFiles.GetOrCreateValue(FullPath).getValue(); 118 } 119 120 size_t size() const { return UniqueFiles.size(); } 121 122 void erase(const FileEntry *Entry) { 123 std::string FullPath(GetFullPath(Entry->getName())); 124 125 // Lowercase string because Windows filesystem is case insensitive. 126 FullPath = StringRef(FullPath).lower(); 127 UniqueFiles.erase(FullPath); 128 } 129}; 130 131//===----------------------------------------------------------------------===// 132// Unix-like Systems. 133//===----------------------------------------------------------------------===// 134 135#else 136 137class FileManager::UniqueDirContainer { 138 /// UniqueDirs - Cache from ID's to existing directories/files. 139 std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs; 140 141public: 142 /// getDirectory - Return an existing DirectoryEntry with the given 143 /// ID's if there is already one; otherwise create and return a 144 /// default-constructed DirectoryEntry. 145 DirectoryEntry &getDirectory(const char * /*Name*/, 146 const struct stat &StatBuf) { 147 return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)]; 148 } 149 150 size_t size() const { return UniqueDirs.size(); } 151}; 152 153class FileManager::UniqueFileContainer { 154 /// UniqueFiles - Cache from ID's to existing directories/files. 155 std::set<FileEntry> UniqueFiles; 156 157public: 158 /// getFile - Return an existing FileEntry with the given ID's if 159 /// there is already one; otherwise create and return a 160 /// default-constructed FileEntry. 161 FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) { 162 return 163 const_cast<FileEntry&>( 164 *UniqueFiles.insert(FileEntry(StatBuf.st_dev, 165 StatBuf.st_ino, 166 StatBuf.st_mode)).first); 167 } 168 169 size_t size() const { return UniqueFiles.size(); } 170 171 void erase(const FileEntry *Entry) { UniqueFiles.erase(*Entry); } 172}; 173 174#endif 175 176//===----------------------------------------------------------------------===// 177// Common logic. 178//===----------------------------------------------------------------------===// 179 180FileManager::FileManager(const FileSystemOptions &FSO) 181 : FileSystemOpts(FSO), 182 UniqueRealDirs(*new UniqueDirContainer()), 183 UniqueRealFiles(*new UniqueFileContainer()), 184 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) { 185 NumDirLookups = NumFileLookups = 0; 186 NumDirCacheMisses = NumFileCacheMisses = 0; 187} 188 189FileManager::~FileManager() { 190 delete &UniqueRealDirs; 191 delete &UniqueRealFiles; 192 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i) 193 delete VirtualFileEntries[i]; 194 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i) 195 delete VirtualDirectoryEntries[i]; 196} 197 198void FileManager::addStatCache(FileSystemStatCache *statCache, 199 bool AtBeginning) { 200 assert(statCache && "No stat cache provided?"); 201 if (AtBeginning || StatCache.get() == 0) { 202 statCache->setNextStatCache(StatCache.take()); 203 StatCache.reset(statCache); 204 return; 205 } 206 207 FileSystemStatCache *LastCache = StatCache.get(); 208 while (LastCache->getNextStatCache()) 209 LastCache = LastCache->getNextStatCache(); 210 211 LastCache->setNextStatCache(statCache); 212} 213 214void FileManager::removeStatCache(FileSystemStatCache *statCache) { 215 if (!statCache) 216 return; 217 218 if (StatCache.get() == statCache) { 219 // This is the first stat cache. 220 StatCache.reset(StatCache->takeNextStatCache()); 221 return; 222 } 223 224 // Find the stat cache in the list. 225 FileSystemStatCache *PrevCache = StatCache.get(); 226 while (PrevCache && PrevCache->getNextStatCache() != statCache) 227 PrevCache = PrevCache->getNextStatCache(); 228 229 assert(PrevCache && "Stat cache not found for removal"); 230 PrevCache->setNextStatCache(statCache->getNextStatCache()); 231} 232 233void FileManager::clearStatCaches() { 234 StatCache.reset(0); 235} 236 237/// \brief Retrieve the directory that the given file name resides in. 238/// Filename can point to either a real file or a virtual file. 239static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr, 240 StringRef Filename, 241 bool CacheFailure) { 242 if (Filename.empty()) 243 return NULL; 244 245 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1])) 246 return NULL; // If Filename is a directory. 247 248 StringRef DirName = llvm::sys::path::parent_path(Filename); 249 // Use the current directory if file has no path component. 250 if (DirName.empty()) 251 DirName = "."; 252 253 return FileMgr.getDirectory(DirName, CacheFailure); 254} 255 256/// Add all ancestors of the given path (pointing to either a file or 257/// a directory) as virtual directories. 258void FileManager::addAncestorsAsVirtualDirs(StringRef Path) { 259 StringRef DirName = llvm::sys::path::parent_path(Path); 260 if (DirName.empty()) 261 return; 262 263 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 264 SeenDirEntries.GetOrCreateValue(DirName); 265 266 // When caching a virtual directory, we always cache its ancestors 267 // at the same time. Therefore, if DirName is already in the cache, 268 // we don't need to recurse as its ancestors must also already be in 269 // the cache. 270 if (NamedDirEnt.getValue()) 271 return; 272 273 // Add the virtual directory to the cache. 274 DirectoryEntry *UDE = new DirectoryEntry; 275 UDE->Name = NamedDirEnt.getKeyData(); 276 NamedDirEnt.setValue(UDE); 277 VirtualDirectoryEntries.push_back(UDE); 278 279 // Recursively add the other ancestors. 280 addAncestorsAsVirtualDirs(DirName); 281} 282 283const DirectoryEntry *FileManager::getDirectory(StringRef DirName, 284 bool CacheFailure) { 285 // stat doesn't like trailing separators except for root directory. 286 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'. 287 // (though it can strip '\\') 288 if (DirName.size() > 1 && 289 DirName != llvm::sys::path::root_path(DirName) && 290 llvm::sys::path::is_separator(DirName.back())) 291 DirName = DirName.substr(0, DirName.size()-1); 292 293 ++NumDirLookups; 294 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt = 295 SeenDirEntries.GetOrCreateValue(DirName); 296 297 // See if there was already an entry in the map. Note that the map 298 // contains both virtual and real directories. 299 if (NamedDirEnt.getValue()) 300 return NamedDirEnt.getValue() == NON_EXISTENT_DIR 301 ? 0 : NamedDirEnt.getValue(); 302 303 ++NumDirCacheMisses; 304 305 // By default, initialize it to invalid. 306 NamedDirEnt.setValue(NON_EXISTENT_DIR); 307 308 // Get the null-terminated directory name as stored as the key of the 309 // SeenDirEntries map. 310 const char *InterndDirName = NamedDirEnt.getKeyData(); 311 312 // Check to see if the directory exists. 313 struct stat StatBuf; 314 if (getStatValue(InterndDirName, StatBuf, false, 0/*directory lookup*/)) { 315 // There's no real directory at the given path. 316 if (!CacheFailure) 317 SeenDirEntries.erase(DirName); 318 return 0; 319 } 320 321 // It exists. See if we have already opened a directory with the 322 // same inode (this occurs on Unix-like systems when one dir is 323 // symlinked to another, for example) or the same path (on 324 // Windows). 325 DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf); 326 327 NamedDirEnt.setValue(&UDE); 328 if (!UDE.getName()) { 329 // We don't have this directory yet, add it. We use the string 330 // key from the SeenDirEntries map as the string. 331 UDE.Name = InterndDirName; 332 } 333 334 return &UDE; 335} 336 337const FileEntry *FileManager::getFile(StringRef Filename, bool openFile, 338 bool CacheFailure) { 339 ++NumFileLookups; 340 341 // See if there is already an entry in the map. 342 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 343 SeenFileEntries.GetOrCreateValue(Filename); 344 345 // See if there is already an entry in the map. 346 if (NamedFileEnt.getValue()) 347 return NamedFileEnt.getValue() == NON_EXISTENT_FILE 348 ? 0 : NamedFileEnt.getValue(); 349 350 ++NumFileCacheMisses; 351 352 // By default, initialize it to invalid. 353 NamedFileEnt.setValue(NON_EXISTENT_FILE); 354 355 // Get the null-terminated file name as stored as the key of the 356 // SeenFileEntries map. 357 const char *InterndFileName = NamedFileEnt.getKeyData(); 358 359 // Look up the directory for the file. When looking up something like 360 // sys/foo.h we'll discover all of the search directories that have a 'sys' 361 // subdirectory. This will let us avoid having to waste time on known-to-fail 362 // searches when we go to find sys/bar.h, because all the search directories 363 // without a 'sys' subdir will get a cached failure result. 364 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 365 CacheFailure); 366 if (DirInfo == 0) { // Directory doesn't exist, file can't exist. 367 if (!CacheFailure) 368 SeenFileEntries.erase(Filename); 369 370 return 0; 371 } 372 373 // FIXME: Use the directory info to prune this, before doing the stat syscall. 374 // FIXME: This will reduce the # syscalls. 375 376 // Nope, there isn't. Check to see if the file exists. 377 int FileDescriptor = -1; 378 struct stat StatBuf; 379 if (getStatValue(InterndFileName, StatBuf, true, 380 openFile ? &FileDescriptor : 0)) { 381 // There's no real file at the given path. 382 if (!CacheFailure) 383 SeenFileEntries.erase(Filename); 384 385 return 0; 386 } 387 388 if (FileDescriptor != -1 && !openFile) { 389 close(FileDescriptor); 390 FileDescriptor = -1; 391 } 392 393 // It exists. See if we have already opened a file with the same inode. 394 // This occurs when one dir is symlinked to another, for example. 395 FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf); 396 397 NamedFileEnt.setValue(&UFE); 398 if (UFE.getName()) { // Already have an entry with this inode, return it. 399 // If the stat process opened the file, close it to avoid a FD leak. 400 if (FileDescriptor != -1) 401 close(FileDescriptor); 402 403 return &UFE; 404 } 405 406 // Otherwise, we don't have this directory yet, add it. 407 // FIXME: Change the name to be a char* that points back to the 408 // 'SeenFileEntries' key. 409 UFE.Name = InterndFileName; 410 UFE.Size = StatBuf.st_size; 411 UFE.ModTime = StatBuf.st_mtime; 412 UFE.Dir = DirInfo; 413 UFE.UID = NextFileUID++; 414 UFE.FD = FileDescriptor; 415 return &UFE; 416} 417 418const FileEntry * 419FileManager::getVirtualFile(StringRef Filename, off_t Size, 420 time_t ModificationTime) { 421 ++NumFileLookups; 422 423 // See if there is already an entry in the map. 424 llvm::StringMapEntry<FileEntry *> &NamedFileEnt = 425 SeenFileEntries.GetOrCreateValue(Filename); 426 427 // See if there is already an entry in the map. 428 if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE) 429 return NamedFileEnt.getValue(); 430 431 ++NumFileCacheMisses; 432 433 // By default, initialize it to invalid. 434 NamedFileEnt.setValue(NON_EXISTENT_FILE); 435 436 addAncestorsAsVirtualDirs(Filename); 437 FileEntry *UFE = 0; 438 439 // Now that all ancestors of Filename are in the cache, the 440 // following call is guaranteed to find the DirectoryEntry from the 441 // cache. 442 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename, 443 /*CacheFailure=*/true); 444 assert(DirInfo && 445 "The directory of a virtual file should already be in the cache."); 446 447 // Check to see if the file exists. If so, drop the virtual file 448 struct stat StatBuf; 449 const char *InterndFileName = NamedFileEnt.getKeyData(); 450 if (getStatValue(InterndFileName, StatBuf, true, 0) == 0) { 451 StatBuf.st_size = Size; 452 StatBuf.st_mtime = ModificationTime; 453 UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf); 454 455 NamedFileEnt.setValue(UFE); 456 457 // If we had already opened this file, close it now so we don't 458 // leak the descriptor. We're not going to use the file 459 // descriptor anyway, since this is a virtual file. 460 if (UFE->FD != -1) { 461 close(UFE->FD); 462 UFE->FD = -1; 463 } 464 465 // If we already have an entry with this inode, return it. 466 if (UFE->getName()) 467 return UFE; 468 } 469 470 if (!UFE) { 471 UFE = new FileEntry(); 472 VirtualFileEntries.push_back(UFE); 473 NamedFileEnt.setValue(UFE); 474 } 475 476 UFE->Name = InterndFileName; 477 UFE->Size = Size; 478 UFE->ModTime = ModificationTime; 479 UFE->Dir = DirInfo; 480 UFE->UID = NextFileUID++; 481 UFE->FD = -1; 482 return UFE; 483} 484 485void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const { 486 StringRef pathRef(path.data(), path.size()); 487 488 if (FileSystemOpts.WorkingDir.empty() 489 || llvm::sys::path::is_absolute(pathRef)) 490 return; 491 492 SmallString<128> NewPath(FileSystemOpts.WorkingDir); 493 llvm::sys::path::append(NewPath, pathRef); 494 path = NewPath; 495} 496 497llvm::MemoryBuffer *FileManager:: 498getBufferForFile(const FileEntry *Entry, std::string *ErrorStr, 499 bool isVolatile) { 500 OwningPtr<llvm::MemoryBuffer> Result; 501 llvm::error_code ec; 502 503 uint64_t FileSize = Entry->getSize(); 504 // If there's a high enough chance that the file have changed since we 505 // got its size, force a stat before opening it. 506 if (isVolatile) 507 FileSize = -1; 508 509 const char *Filename = Entry->getName(); 510 // If the file is already open, use the open file descriptor. 511 if (Entry->FD != -1) { 512 ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result, FileSize); 513 if (ErrorStr) 514 *ErrorStr = ec.message(); 515 516 close(Entry->FD); 517 Entry->FD = -1; 518 return Result.take(); 519 } 520 521 // Otherwise, open the file. 522 523 if (FileSystemOpts.WorkingDir.empty()) { 524 ec = llvm::MemoryBuffer::getFile(Filename, Result, FileSize); 525 if (ec && ErrorStr) 526 *ErrorStr = ec.message(); 527 return Result.take(); 528 } 529 530 SmallString<128> FilePath(Entry->getName()); 531 FixupRelativePath(FilePath); 532 ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, FileSize); 533 if (ec && ErrorStr) 534 *ErrorStr = ec.message(); 535 return Result.take(); 536} 537 538llvm::MemoryBuffer *FileManager:: 539getBufferForFile(StringRef Filename, std::string *ErrorStr) { 540 OwningPtr<llvm::MemoryBuffer> Result; 541 llvm::error_code ec; 542 if (FileSystemOpts.WorkingDir.empty()) { 543 ec = llvm::MemoryBuffer::getFile(Filename, Result); 544 if (ec && ErrorStr) 545 *ErrorStr = ec.message(); 546 return Result.take(); 547 } 548 549 SmallString<128> FilePath(Filename); 550 FixupRelativePath(FilePath); 551 ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result); 552 if (ec && ErrorStr) 553 *ErrorStr = ec.message(); 554 return Result.take(); 555} 556 557/// getStatValue - Get the 'stat' information for the specified path, 558/// using the cache to accelerate it if possible. This returns true 559/// if the path points to a virtual file or does not exist, or returns 560/// false if it's an existent real file. If FileDescriptor is NULL, 561/// do directory look-up instead of file look-up. 562bool FileManager::getStatValue(const char *Path, struct stat &StatBuf, 563 bool isFile, int *FileDescriptor) { 564 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be 565 // absolute! 566 if (FileSystemOpts.WorkingDir.empty()) 567 return FileSystemStatCache::get(Path, StatBuf, isFile, FileDescriptor, 568 StatCache.get()); 569 570 SmallString<128> FilePath(Path); 571 FixupRelativePath(FilePath); 572 573 return FileSystemStatCache::get(FilePath.c_str(), StatBuf, 574 isFile, FileDescriptor, StatCache.get()); 575} 576 577bool FileManager::getNoncachedStatValue(StringRef Path, 578 struct stat &StatBuf) { 579 SmallString<128> FilePath(Path); 580 FixupRelativePath(FilePath); 581 582 return ::stat(FilePath.c_str(), &StatBuf) != 0; 583} 584 585void FileManager::invalidateCache(const FileEntry *Entry) { 586 assert(Entry && "Cannot invalidate a NULL FileEntry"); 587 588 SeenFileEntries.erase(Entry->getName()); 589 590 // FileEntry invalidation should not block future optimizations in the file 591 // caches. Possible alternatives are cache truncation (invalidate last N) or 592 // invalidation of the whole cache. 593 UniqueRealFiles.erase(Entry); 594} 595 596 597void FileManager::GetUniqueIDMapping( 598 SmallVectorImpl<const FileEntry *> &UIDToFiles) const { 599 UIDToFiles.clear(); 600 UIDToFiles.resize(NextFileUID); 601 602 // Map file entries 603 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator 604 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end(); 605 FE != FEEnd; ++FE) 606 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE) 607 UIDToFiles[FE->getValue()->getUID()] = FE->getValue(); 608 609 // Map virtual file entries 610 for (SmallVector<FileEntry*, 4>::const_iterator 611 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end(); 612 VFE != VFEEnd; ++VFE) 613 if (*VFE && *VFE != NON_EXISTENT_FILE) 614 UIDToFiles[(*VFE)->getUID()] = *VFE; 615} 616 617void FileManager::modifyFileEntry(FileEntry *File, 618 off_t Size, time_t ModificationTime) { 619 File->Size = Size; 620 File->ModTime = ModificationTime; 621} 622 623 624void FileManager::PrintStats() const { 625 llvm::errs() << "\n*** File Manager Stats:\n"; 626 llvm::errs() << UniqueRealFiles.size() << " real files found, " 627 << UniqueRealDirs.size() << " real dirs found.\n"; 628 llvm::errs() << VirtualFileEntries.size() << " virtual files found, " 629 << VirtualDirectoryEntries.size() << " virtual dirs found.\n"; 630 llvm::errs() << NumDirLookups << " dir lookups, " 631 << NumDirCacheMisses << " dir cache misses.\n"; 632 llvm::errs() << NumFileLookups << " file lookups, " 633 << NumFileCacheMisses << " file cache misses.\n"; 634 635 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups; 636} 637