1#ifndef _RSGNAMEALLOCATOR_HPP
2#define _RSGNAMEALLOCATOR_HPP
3/*-------------------------------------------------------------------------
4 * drawElements Quality Program Random Shader Generator
5 * ----------------------------------------------------
6 *
7 * Copyright 2014 The Android Open Source Project
8 *
9 * Licensed under the Apache License, Version 2.0 (the "License");
10 * you may not use this file except in compliance with the License.
11 * You may obtain a copy of the License at
12 *
13 *      http://www.apache.org/licenses/LICENSE-2.0
14 *
15 * Unless required by applicable law or agreed to in writing, software
16 * distributed under the License is distributed on an "AS IS" BASIS,
17 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18 * See the License for the specific language governing permissions and
19 * limitations under the License.
20 *
21 *//*!
22 * \file
23 * \brief Name Allocator.
24 *//*--------------------------------------------------------------------*/
25
26#include "rsgDefs.hpp"
27
28#include <string>
29
30namespace rsg
31{
32
33// \todo [2011-02-03 pyry] Name allocation should be done as a post-pass to better control symbol name
34//						   randomization, re-use etc...
35class NameAllocator
36{
37public:
38									NameAllocator					(void);
39									~NameAllocator					(void);
40
41	std::string						allocate						(void);
42
43private:
44	deUint32						m_nextName;
45};
46
47} // rsg
48
49#endif // _RSGNAMEALLOCATOR_HPP
50