es2fNegativeStateApiTests.cpp revision f1e221e802f111e9efa4b9db15d01945d103b03d
1/*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 2.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Negative GL State API tests.
22 *//*--------------------------------------------------------------------*/
23
24#include "es2fNegativeStateApiTests.hpp"
25#include "es2fApiCase.hpp"
26#include "gluShaderProgram.hpp"
27#include "deMemory.h"
28
29#include "glwEnums.hpp"
30#include "glwDefs.hpp"
31
32using namespace glw; // GL types
33
34namespace deqp
35{
36namespace gles2
37{
38namespace Functional
39{
40
41using tcu::TestLog;
42
43static const char* uniformTestVertSource	=	"uniform mediump vec4 vTest;\n"
44												"void main (void)\n"
45												"{\n"
46												"	gl_Position = vTest;\n"
47												"}\n\0";
48static const char* uniformTestFragSource	=	"uniform mediump ivec4 fTest;\n"
49												"void main (void)\n"
50												"{\n"
51												"	gl_FragColor = vec4(fTest);\n"
52												"}\n\0";
53
54NegativeStateApiTests::NegativeStateApiTests (Context& context)
55	: TestCaseGroup(context, "state", "Negative GL State API Cases")
56{
57}
58
59NegativeStateApiTests::~NegativeStateApiTests (void)
60{
61}
62
63void NegativeStateApiTests::init (void)
64{
65	// Enabling & disabling states
66
67	ES2F_ADD_API_CASE(enable, "Invalid glEnable() usage",
68		{
69			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values.");
70			glEnable(-1);
71			expectError(GL_INVALID_ENUM);
72			m_log << TestLog::EndSection;
73		});
74	ES2F_ADD_API_CASE(disable, "Invalid glDisable() usage",
75		{
76			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not one of the allowed values.");
77			glDisable(-1);
78			expectError(GL_INVALID_ENUM);
79			m_log << TestLog::EndSection;
80		});
81
82	// Simple state queries
83
84	ES2F_ADD_API_CASE(get_booleanv, "Invalid glGetBooleanv() usage",
85		{
86			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
87			GLboolean params[1] = { GL_FALSE };
88			glGetBooleanv(-1, &params[0]);
89			expectError(GL_INVALID_ENUM);
90			m_log << TestLog::EndSection;
91		});
92	ES2F_ADD_API_CASE(get_floatv, "Invalid glGetFloatv() usage",
93		{
94			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
95			GLfloat params[1] = { 0.0f };
96			glGetFloatv(-1, &params[0]);
97			expectError(GL_INVALID_ENUM);
98			m_log << TestLog::EndSection;
99		});
100	ES2F_ADD_API_CASE(get_integerv, "Invalid glGetIntegerv() usage",
101		{
102			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
103			GLint params[1] = { 0 };
104			glGetIntegerv(-1, &params[0]);
105			expectError(GL_INVALID_ENUM);
106			m_log << TestLog::EndSection;
107		});
108	ES2F_ADD_API_CASE(get_string, "Invalid glGetString() usage",
109		{
110			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if name is not an accepted value.");
111			glGetString(0);
112			expectError(GL_INVALID_ENUM);
113			m_log << TestLog::EndSection;
114		});
115
116	// Enumerated state queries: Shaders
117
118	ES2F_ADD_API_CASE(get_attached_shaders, "Invalid glGetAttachedShaders() usage",
119		{
120			GLuint shaders[1]	= { 0 };
121			GLuint shaderObject = glCreateShader(GL_VERTEX_SHADER);
122			GLuint program		= glCreateProgram();
123			GLsizei count[1]	= { -1 };
124
125			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
126			glGetAttachedShaders(-1, 1, &count[0], &shaders[0]);
127			expectError(GL_INVALID_VALUE);
128			m_log << TestLog::EndSection;
129
130			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
131			glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]);
132			expectError(GL_INVALID_OPERATION);
133			m_log << TestLog::EndSection;
134
135			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxCount is less than 0.");
136			glGetAttachedShaders(program, -1, &count[0], &shaders[0]);
137			expectError(GL_INVALID_VALUE);
138			m_log << TestLog::EndSection;
139
140			glDeleteShader(shaderObject);
141			glDeleteProgram(program);
142		});
143	ES2F_ADD_API_CASE(get_shaderiv, "Invalid glGetShaderiv() usage",
144		{
145			GLboolean shaderCompilerSupported;
146			glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
147			if (!shaderCompilerSupported)
148				m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage;
149			else
150				m_log << TestLog::Message << "// Shader compiler supported" << TestLog::EndMessage;
151
152			GLuint shader	= glCreateShader(GL_VERTEX_SHADER);
153			GLuint program	= glCreateProgram();
154			GLint param[1]	= { -1 };
155
156			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value.");
157			glGetShaderiv(shader, -1, &param[0]);
158			expectError(GL_INVALID_ENUM);
159			m_log << TestLog::EndSection;
160
161			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.");
162			glGetShaderiv(-1, GL_SHADER_TYPE, &param[0]);
163			expectError(GL_INVALID_VALUE);
164			m_log << TestLog::EndSection;
165
166			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if pname is GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, or GL_SHADER_SOURCE_LENGTH but a shader compiler is not supported.");
167			glGetShaderiv(shader, GL_COMPILE_STATUS, &param[0]);
168			expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
169			glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &param[0]);
170			expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
171			glGetShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &param[0]);
172			expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
173			m_log << TestLog::EndSection;
174
175			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader does not refer to a shader object.");
176			glGetShaderiv(program, GL_SHADER_TYPE, &param[0]);
177			expectError(GL_INVALID_OPERATION);
178			m_log << TestLog::EndSection;
179
180			glDeleteShader(shader);
181			glDeleteProgram(program);
182		});
183	ES2F_ADD_API_CASE(get_shader_info_log, "Invalid glGetShaderInfoLog() usage",
184		{
185			GLuint shader	= glCreateShader(GL_VERTEX_SHADER);
186			GLuint program	= glCreateProgram();
187			GLsizei length[1] = { -1 };
188			char infoLog[128];
189
190			deMemset(&infoLog[0], 0, sizeof(infoLog));
191
192			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.");
193			glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]);
194			expectError(GL_INVALID_VALUE);
195			m_log << TestLog::EndSection;
196
197			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
198			glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]);
199			expectError(GL_INVALID_OPERATION);
200			m_log << TestLog::EndSection;
201
202			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0.");
203			glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]);
204			expectError(GL_INVALID_VALUE);
205			m_log << TestLog::EndSection;
206
207			glDeleteShader(shader);
208			glDeleteProgram(program);
209		});
210	ES2F_ADD_API_CASE(get_shader_precision_format, "Invalid glGetShaderPrecisionFormat() usage",
211		{
212			GLboolean shaderCompilerSupported;
213			glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
214			if (!shaderCompilerSupported)
215				m_log << TestLog::Message << "// Shader compiler not supported, always expect GL_INVALID_OPERATION" << TestLog::EndMessage;
216			else
217				m_log << TestLog::Message << "// Shader compiler supported" << TestLog::EndMessage;
218
219			GLint range[2];
220			range[0] = -1;
221			range[1] = -1;
222			GLint precision[1] = { -1 };
223
224			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if shaderType or precisionType is not an accepted value.");
225			glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
226			expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION);
227			glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]);
228			expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION);
229			glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]);
230			expectError(shaderCompilerSupported ? GL_INVALID_ENUM : GL_INVALID_OPERATION);
231			m_log << TestLog::EndSection;
232
233			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if a shader compiler is not supported.");
234			glGetShaderPrecisionFormat (GL_VERTEX_SHADER, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
235			expectError(shaderCompilerSupported ? GL_NO_ERROR : GL_INVALID_OPERATION);
236			m_log << TestLog::EndSection;
237		});
238	ES2F_ADD_API_CASE(get_shader_source, "Invalid glGetShaderSource() usage",
239		{
240			GLsizei length[1] = { -1 };
241			char source[1] = { 0 };
242			GLuint program	= glCreateProgram();
243			GLuint shader	= glCreateShader(GL_VERTEX_SHADER);
244
245			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.");
246			glGetShaderSource(-1, 1, &length[0], &source[0]);
247			expectError(GL_INVALID_VALUE);
248			m_log << TestLog::EndSection;
249
250			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if shader is not a shader object.");
251			glGetShaderSource(program, 1, &length[0], &source[0]);
252			expectError(GL_INVALID_OPERATION);
253			m_log << TestLog::EndSection;
254
255			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if bufSize is less than 0.");
256			glGetShaderSource(shader, -1, &length[0], &source[0]);
257			expectError(GL_INVALID_VALUE);
258			m_log << TestLog::EndSection;
259
260			glDeleteProgram(program);
261			glDeleteShader(shader);
262		});
263
264	// Enumerated state queries: Programs
265
266	ES2F_ADD_API_CASE(get_programiv, "Invalid glGetProgramiv() usage",
267		{
268			GLuint program	= glCreateProgram();
269			GLuint shader	= glCreateShader(GL_VERTEX_SHADER);
270			GLint params[1] = { -1 };
271
272			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value.");
273			glGetProgramiv(program, -1, &params[0]);
274			expectError(GL_INVALID_ENUM);
275			m_log << TestLog::EndSection;
276
277			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
278			glGetProgramiv(-1, GL_LINK_STATUS, &params[0]);
279			expectError(GL_INVALID_VALUE);
280			m_log << TestLog::EndSection;
281
282			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program does not refer to a program object.");
283			glGetProgramiv(shader, GL_LINK_STATUS, &params[0]);
284			expectError(GL_INVALID_OPERATION);
285			m_log << TestLog::EndSection;
286
287			glDeleteProgram(program);
288			glDeleteShader(shader);
289		});
290	ES2F_ADD_API_CASE(get_program_info_log, "Invalid glGetProgramInfoLog() usage",
291		{
292			GLuint program	= glCreateProgram();
293			GLuint shader	= glCreateShader(GL_VERTEX_SHADER);
294			GLsizei length[1] = { -1 };
295			char infoLog[1] = { 0 };
296
297			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
298			glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]);
299			expectError(GL_INVALID_VALUE);
300			m_log << TestLog::EndSection;
301
302			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
303			glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]);
304			expectError(GL_INVALID_OPERATION);
305			m_log << TestLog::EndSection;
306
307			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if maxLength is less than 0.");
308			glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]);
309			expectError(GL_INVALID_VALUE);
310			m_log << TestLog::EndSection;
311
312			glDeleteProgram(program);
313			glDeleteShader(shader);
314		});
315
316	// Enumerated state queries: Shader variables
317
318	ES2F_ADD_API_CASE(get_tex_parameterfv, "Invalid glGetTexParameterfv() usage",
319		{
320			GLfloat params[1] = { 0.0f };
321
322			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
323			glGetTexParameterfv (-1, GL_TEXTURE_MAG_FILTER, &params[0]);
324			expectError(GL_INVALID_ENUM);
325			glGetTexParameterfv (GL_TEXTURE_2D, -1, &params[0]);
326			expectError(GL_INVALID_ENUM);
327			glGetTexParameterfv (-1, -1, &params[0]);
328			expectError(GL_INVALID_ENUM);
329			m_log << TestLog::EndSection;
330		});
331	ES2F_ADD_API_CASE(get_tex_parameteriv, "Invalid glGetTexParameteriv() usage",
332		{
333			GLint params[1] = { -1 };
334
335			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
336			glGetTexParameteriv (-1, GL_TEXTURE_MAG_FILTER, &params[0]);
337			expectError(GL_INVALID_ENUM);
338			glGetTexParameteriv (GL_TEXTURE_2D, -1, &params[0]);
339			expectError(GL_INVALID_ENUM);
340			glGetTexParameteriv (-1, -1, &params[0]);
341			expectError(GL_INVALID_ENUM);
342			m_log << TestLog::EndSection;
343		});
344	ES2F_ADD_API_CASE(get_uniformfv, "Invalid glGetUniformfv() usage",
345		{
346			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
347			glUseProgram(program.getProgram());
348
349			GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest");	// vec4
350			GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest");	// ivec4
351			if (vUnif == -1 || fUnif == -1)
352				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location");
353
354			GLuint shader		= glCreateShader(GL_VERTEX_SHADER);
355			GLuint programEmpty = glCreateProgram();
356			GLfloat params[4];
357
358			deMemset(&params[0], 0, sizeof(params));
359
360			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
361			glGetUniformfv (-1, vUnif, &params[0]);
362			expectError(GL_INVALID_VALUE);
363			m_log << TestLog::EndSection;
364
365			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
366			glGetUniformfv (shader, vUnif, &params[0]);
367			expectError(GL_INVALID_OPERATION);
368			m_log << TestLog::EndSection;
369
370			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked.");
371			glGetUniformfv (programEmpty, vUnif, &params[0]);
372			expectError(GL_INVALID_OPERATION);
373			m_log << TestLog::EndSection;
374
375			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
376			glGetUniformfv (program.getProgram(), de::max(vUnif, fUnif)+1, &params[0]);
377			expectError(GL_INVALID_OPERATION);
378			m_log << TestLog::EndSection;
379
380			glDeleteShader(shader);
381			glDeleteProgram(programEmpty);
382		});
383	ES2F_ADD_API_CASE(get_uniformiv, "Invalid glGetUniformiv() usage",
384		{
385			glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(uniformTestVertSource, uniformTestFragSource));
386			glUseProgram(program.getProgram());
387
388			GLint vUnif = glGetUniformLocation(program.getProgram(), "vTest");	// vec4
389			GLint fUnif = glGetUniformLocation(program.getProgram(), "fTest");	// ivec4
390			if (vUnif == -1 || fUnif == -1)
391				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Failed to retrieve uniform location");
392
393			GLuint shader		= glCreateShader(GL_VERTEX_SHADER);
394			GLuint programEmpty = glCreateProgram();
395			GLint params[4];
396
397			deMemset(&params[0], 0, sizeof(params));
398
399			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
400			glGetUniformiv (-1, vUnif, &params[0]);
401			expectError(GL_INVALID_VALUE);
402			m_log << TestLog::EndSection;
403
404			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program is not a program object.");
405			glGetUniformiv (shader, vUnif, &params[0]);
406			expectError(GL_INVALID_OPERATION);
407			m_log << TestLog::EndSection;
408
409			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if program has not been successfully linked.");
410			glGetUniformiv (programEmpty, vUnif, &params[0]);
411			expectError(GL_INVALID_OPERATION);
412			m_log << TestLog::EndSection;
413
414			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
415			glGetUniformiv (program.getProgram(), de::max(vUnif, fUnif)+1, &params[0]);
416			expectError(GL_INVALID_OPERATION);
417			m_log << TestLog::EndSection;
418
419			glDeleteShader(shader);
420			glDeleteProgram(programEmpty);
421		});
422	ES2F_ADD_API_CASE(get_vertex_attribfv, "Invalid glGetVertexAttribfv() usage",
423		{
424			GLfloat params[1];
425
426			deMemset(&params[0], 0, sizeof(params));
427
428			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value.");
429			glGetVertexAttribfv(0, -1, &params[0]);
430			expectError(GL_INVALID_ENUM);
431			m_log << TestLog::EndSection;
432
433			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
434			GLint maxVertexAttribs;
435			glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
436			glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &params[0]);
437			expectError(GL_INVALID_VALUE);
438			m_log << TestLog::EndSection;
439		});
440	ES2F_ADD_API_CASE(get_vertex_attribiv, "Invalid glGetVertexAttribiv() usage",
441		{
442			GLint params[1];
443
444			deMemset(&params[0], 0, sizeof(params));
445
446			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value.");
447			glGetVertexAttribiv(0, -1, &params[0]);
448			expectError(GL_INVALID_ENUM);
449			m_log << TestLog::EndSection;
450
451			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
452			GLint maxVertexAttribs;
453			glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
454			glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &params[0]);
455			expectError(GL_INVALID_VALUE);
456			m_log << TestLog::EndSection;
457		});
458	ES2F_ADD_API_CASE(get_vertex_attrib_pointerv, "Invalid glGetVertexAttribPointerv() usage",
459		{
460			GLvoid* ptr[1] = { DE_NULL };
461
462			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not an accepted value.");
463			glGetVertexAttribPointerv(0, -1, &ptr[0]);
464			expectError(GL_INVALID_ENUM);
465			m_log << TestLog::EndSection;
466
467			m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
468			GLint maxVertexAttribs;
469			glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
470			glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]);
471			expectError(GL_INVALID_VALUE);
472			m_log << TestLog::EndSection;
473		});
474
475	// Enumerated state queries: Buffers
476
477	ES2F_ADD_API_CASE(get_buffer_parameteriv, "Invalid glGetBufferParameteriv() usage",
478		{
479			GLint params[1];
480			GLuint buf;
481			glGenBuffers(1, &buf);
482			glBindBuffer(GL_ARRAY_BUFFER, buf);
483
484			deMemset(&params[0], 0, sizeof(params));
485
486			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target or value is not an accepted value.");
487			glGetBufferParameteriv(-1, GL_BUFFER_SIZE, &params[0]);
488			expectError(GL_INVALID_ENUM);
489			glGetBufferParameteriv(GL_ARRAY_BUFFER , -1, &params[0]);
490			expectError(GL_INVALID_ENUM);
491			glGetBufferParameteriv(-1, -1, &params[0]);
492			expectError(GL_INVALID_ENUM);
493			m_log << TestLog::EndSection;
494
495			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
496			glBindBuffer(GL_ARRAY_BUFFER, 0);
497			glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, &params[0]);
498			expectError(GL_INVALID_OPERATION);
499			m_log << TestLog::EndSection;
500
501			glDeleteBuffers(1, &buf);
502		});
503	ES2F_ADD_API_CASE(get_framebuffer_attachment_parameteriv, "Invalid glGetFramebufferAttachmentParameteriv() usage",
504		{
505			GLint params[1] = { -1 };
506			GLuint fbo;
507			glGenFramebuffers(1, &fbo);
508			glBindFramebuffer(GL_FRAMEBUFFER, fbo);
509
510			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_FRAMEBUFFER.");
511			glGetFramebufferAttachmentParameteriv(-1, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &params[0]);
512			expectError(GL_INVALID_ENUM);
513			m_log << TestLog::EndSection;
514
515			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if there is no attached object at the named attachment point and pname is not GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE.");
516			glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &params[0]);
517			expectError(GL_INVALID_ENUM);
518			m_log << TestLog::EndSection;
519
520			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if the attached object at the named attachment point is incompatible with pname.");
521			GLint attachmentObjectType = -1;
522			glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &attachmentObjectType);
523			expectError(GL_NO_ERROR);
524
525			if (attachmentObjectType == GL_RENDERBUFFER)
526				glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, &params[0]);
527			else if (attachmentObjectType == GL_TEXTURE)
528				glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, -1, &params[0]);
529			else if (attachmentObjectType == GL_NONE)
530				glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, &params[0]);
531			else
532				m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Invalid return value from glGetFramebufferAttachmentParameteriv()");
533
534			expectError(GL_INVALID_ENUM);
535			m_log << TestLog::EndSection;
536
537			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the default framebuffer object name 0 is bound.");
538			glBindFramebuffer(GL_FRAMEBUFFER, 0);
539			glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, &params[0]);
540			expectError(GL_INVALID_OPERATION);
541			m_log << TestLog::EndSection;
542
543			glDeleteFramebuffers(1, &fbo);
544		});
545	ES2F_ADD_API_CASE(get_renderbuffer_parameteriv, "Invalid glGetRenderbufferParameteriv() usage",
546		{
547			GLint params[1];
548			GLuint rbo;
549			glGenRenderbuffers(1, &rbo);
550			glBindRenderbuffer(GL_RENDERBUFFER, rbo);
551
552			deMemset(&params[0], 0, sizeof(params));
553
554			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
555			glGetRenderbufferParameteriv(-1, GL_RENDERBUFFER_WIDTH, &params[0]);
556			expectError(GL_INVALID_ENUM);
557			m_log << TestLog::EndSection;
558
559			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
560			glGetRenderbufferParameteriv(GL_RENDERBUFFER, -1, &params[0]);
561			expectError(GL_INVALID_ENUM);
562			m_log << TestLog::EndSection;
563
564			m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if the reserved renderbuffer object name 0 is bound.");
565			glBindRenderbuffer(GL_RENDERBUFFER, 0);
566			glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, &params[0]);
567			expectError(GL_INVALID_OPERATION);
568			m_log << TestLog::EndSection;
569
570			glDeleteRenderbuffers(1, &rbo);
571		});
572
573	// Enumerated boolean state queries
574
575	ES2F_ADD_API_CASE(get_is_enabled, "Invalid glIsEnabled() usage",
576		{
577			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if cap is not an accepted value.");
578			glIsEnabled(-1);
579			expectError(GL_INVALID_ENUM);
580			glIsEnabled(GL_TRIANGLES);
581			expectError(GL_INVALID_ENUM);
582			m_log << TestLog::EndSection;
583		});
584
585	// Hints
586
587	ES2F_ADD_API_CASE(hint, "Invalid glHint() usage",
588		{
589			m_log << TestLog::Section("", "GL_INVALID_ENUM is generated if either target or mode is not an accepted value.");
590			glHint(GL_GENERATE_MIPMAP_HINT, -1);
591			expectError(GL_INVALID_ENUM);
592			glHint(-1, GL_FASTEST);
593			expectError(GL_INVALID_ENUM);
594			glHint(-1, -1);
595			expectError(GL_INVALID_ENUM);
596			m_log << TestLog::EndSection;
597		});
598
599	// Named object usage
600
601	ES2F_ADD_API_CASE(is_buffer, "Invalid glIsBuffer() usage",
602		{
603			GLuint		buffer = 0;
604			GLboolean	isBuffer;
605
606			m_log << TestLog::Section("", "A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object.");
607			isBuffer		= glIsBuffer(buffer);
608			checkBooleans	(isBuffer, GL_FALSE);
609
610			glGenBuffers	(1, &buffer);
611			isBuffer		= glIsBuffer(buffer);
612			checkBooleans	(isBuffer, GL_FALSE);
613
614			glBindBuffer	(GL_ARRAY_BUFFER, buffer);
615			isBuffer		= glIsBuffer(buffer);
616			checkBooleans	(isBuffer, GL_TRUE);
617
618			glBindBuffer	(GL_ARRAY_BUFFER, 0);
619			glDeleteBuffers	(1, &buffer);
620			isBuffer		= glIsBuffer(buffer);
621			checkBooleans	(isBuffer, GL_FALSE);
622			m_log << TestLog::EndSection;
623
624			expectError			(GL_NO_ERROR);
625		});
626	ES2F_ADD_API_CASE(is_framebuffer, "Invalid glIsFramebuffer() usage",
627		{
628			GLuint		fbo = 0;
629			GLboolean	isFbo;
630
631			m_log << TestLog::Section("", "A name returned by glGenFramebuffers, but not yet bound through a call to glBindFramebuffer is not the name of a framebuffer object.");
632			isFbo				= glIsFramebuffer(fbo);
633			checkBooleans		(isFbo, GL_FALSE);
634
635			glGenFramebuffers	(1, &fbo);
636			isFbo				= glIsFramebuffer(fbo);
637			checkBooleans		(isFbo, GL_FALSE);
638
639			glBindFramebuffer	(GL_FRAMEBUFFER, fbo);
640			isFbo				= glIsFramebuffer(fbo);
641			checkBooleans		(isFbo, GL_TRUE);
642
643			glBindFramebuffer	(GL_FRAMEBUFFER, 0);
644			glDeleteFramebuffers(1, &fbo);
645			isFbo				= glIsFramebuffer(fbo);
646			checkBooleans		(isFbo, GL_FALSE);
647			m_log << TestLog::EndSection;
648
649			expectError			(GL_NO_ERROR);
650		});
651	ES2F_ADD_API_CASE(is_program, "Invalid glIsProgram() usage",
652		{
653			GLuint		program = 0;
654			GLboolean	isProgram;
655
656			m_log << TestLog::Section("", "A name created with glCreateProgram, and not yet deleted with glDeleteProgram is a name of a program object.");
657			isProgram			= glIsProgram(program);
658			checkBooleans		(isProgram, GL_FALSE);
659
660			program				= glCreateProgram();
661			isProgram			= glIsProgram(program);
662			checkBooleans		(isProgram, GL_TRUE);
663
664			glDeleteProgram		(program);
665			isProgram			= glIsProgram(program);
666			checkBooleans		(isProgram, GL_FALSE);
667			m_log << TestLog::EndSection;
668
669			expectError			(GL_NO_ERROR);
670		});
671	ES2F_ADD_API_CASE(is_renderbuffer, "Invalid glIsRenderbuffer() usage",
672		{
673			GLuint		rbo = 0;
674			GLboolean	isRbo;
675
676			m_log << TestLog::Section("", "A name returned by glGenRenderbuffers, but not yet bound through a call to glBindRenderbuffer or glFramebufferRenderbuffer is not the name of a renderbuffer object.");
677			isRbo					= glIsRenderbuffer(rbo);
678			checkBooleans			(isRbo, GL_FALSE);
679
680			glGenRenderbuffers		(1, &rbo);
681			isRbo					= glIsRenderbuffer(rbo);
682			checkBooleans			(isRbo, GL_FALSE);
683
684			glBindRenderbuffer		(GL_RENDERBUFFER, rbo);
685			isRbo					= glIsRenderbuffer(rbo);
686			checkBooleans			(isRbo, GL_TRUE);
687
688			glBindRenderbuffer		(GL_RENDERBUFFER, 0);
689			glDeleteRenderbuffers	(1, &rbo);
690			isRbo					= glIsRenderbuffer(rbo);
691			checkBooleans			(isRbo, GL_FALSE);
692			m_log << TestLog::EndSection;
693
694			expectError			(GL_NO_ERROR);
695		});
696	ES2F_ADD_API_CASE(is_shader, "Invalid glIsShader() usage",
697		{
698			GLuint		shader = 0;
699			GLboolean	isShader;
700
701			m_log << TestLog::Section("", "A name created with glCreateShader, and not yet deleted with glDeleteShader is a name of a shader object.");
702			isShader			= glIsProgram(shader);
703			checkBooleans		(isShader, GL_FALSE);
704
705			shader				= glCreateShader(GL_VERTEX_SHADER);
706			isShader			= glIsShader(shader);
707			checkBooleans		(isShader, GL_TRUE);
708
709			glDeleteShader		(shader);
710			isShader			= glIsShader(shader);
711			checkBooleans		(isShader, GL_FALSE);
712			m_log << TestLog::EndSection;
713
714			expectError			(GL_NO_ERROR);
715		});
716	ES2F_ADD_API_CASE(is_texture, "Invalid glIsTexture() usage",
717		{
718			GLuint		texture = 0;
719			GLboolean	isTexture;
720
721			m_log << TestLog::Section("", "A name returned by glGenTextures, but not yet bound through a call to glBindTexture is not the name of a texture.");
722			isTexture			= glIsTexture(texture);
723			checkBooleans		(isTexture, GL_FALSE);
724
725			glGenTextures		(1, &texture);
726			isTexture			= glIsTexture(texture);
727			checkBooleans		(isTexture, GL_FALSE);
728
729			glBindTexture		(GL_TEXTURE_2D, texture);
730			isTexture			= glIsTexture(texture);
731			checkBooleans		(isTexture, GL_TRUE);
732
733			glBindTexture		(GL_TEXTURE_2D, 0);
734			glDeleteTextures	(1, &texture);
735			isTexture			= glIsTexture(texture);
736			checkBooleans		(isTexture, GL_FALSE);
737			m_log << TestLog::EndSection;
738
739			expectError			(GL_NO_ERROR);
740		});
741}
742
743} // Functional
744} // gles2
745} // deqp
746