es3fIntegerStateQueryTests.cpp revision 13034e144e482ec96d679e796575ac69c132ee03
1/*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief State Query tests.
22 *//*--------------------------------------------------------------------*/
23
24#include "es3fIntegerStateQueryTests.hpp"
25#include "es3fApiCase.hpp"
26
27#include "glsStateQueryUtil.hpp"
28
29#include "gluRenderContext.hpp"
30#include "gluContextInfo.hpp"
31#include "gluStrUtil.hpp"
32
33#include "tcuRenderTarget.hpp"
34
35#include "deRandom.hpp"
36
37#include "glwEnums.hpp"
38
39using namespace glw; // GLint and other GL types
40using deqp::gls::StateQueryUtil::StateQueryMemoryWriteGuard;
41
42#ifndef GL_SLUMINANCE_NV
43#define	GL_SLUMINANCE_NV 0x8C46
44#endif
45#ifndef GL_SLUMINANCE_ALPHA_NV
46#define	GL_SLUMINANCE_ALPHA_NV 0x8C44
47#endif
48#ifndef GL_BGR_NV
49#define GL_BGR_NV 0x80E0
50#endif
51
52namespace deqp
53{
54namespace gles3
55{
56namespace Functional
57{
58namespace IntegerStateQueryVerifiers
59{
60
61// StateVerifier
62
63class StateVerifier : protected glu::CallLogWrapper
64{
65public:
66						StateVerifier						(const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix);
67	virtual				~StateVerifier						(); // make GCC happy
68
69	const char*			getTestNamePostfix					(void) const;
70
71	virtual void		verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference)																																		= DE_NULL;
72	virtual void		verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)																				= DE_NULL;
73	virtual void		verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)			= DE_NULL;
74	virtual void		verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference)																																		= DE_NULL;
75	virtual void		verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference)																																		= DE_NULL;
76	virtual void		verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference)																																		= DE_NULL;
77	virtual void		verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)																													= DE_NULL;
78	virtual void		verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)																											= DE_NULL;
79	virtual void		verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits)																																		= DE_NULL;
80
81private:
82	const char*	const	m_testNamePostfix;
83};
84
85StateVerifier::StateVerifier (const glw::Functions& gl, tcu::TestLog& log, const char* testNamePostfix)
86	: glu::CallLogWrapper	(gl, log)
87	, m_testNamePostfix		(testNamePostfix)
88{
89	enableLogging(true);
90}
91
92StateVerifier::~StateVerifier ()
93{
94}
95
96const char* StateVerifier::getTestNamePostfix (void) const
97{
98	return m_testNamePostfix;
99}
100
101// GetBooleanVerifier
102
103class GetBooleanVerifier : public StateVerifier
104{
105public:
106			GetBooleanVerifier			(const glw::Functions& gl, tcu::TestLog& log);
107	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
108	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
109	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
110	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
111	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
112	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
113	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
114	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
115	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
116};
117
118GetBooleanVerifier::GetBooleanVerifier (const glw::Functions& gl, tcu::TestLog& log)
119	: StateVerifier(gl, log, "_getboolean")
120{
121}
122
123void GetBooleanVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
124{
125	using tcu::TestLog;
126
127	StateQueryMemoryWriteGuard<GLboolean> state;
128	glGetBooleanv(name, &state);
129
130	if (!state.verifyValidity(testCtx))
131		return;
132
133	const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE;
134
135	if (state != expectedGLState)
136	{
137		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << (expectedGLState==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << "; got " << (state == GL_TRUE ? "GL_TRUE" : (state == GL_FALSE ? "GL_FALSE" : "non-boolean")) << TestLog::EndMessage;
138		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
139			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
140	}
141}
142
143void GetBooleanVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
144{
145	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
146}
147
148void GetBooleanVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
149{
150	using tcu::TestLog;
151
152	StateQueryMemoryWriteGuard<GLboolean[4]> boolVector4;
153	glGetBooleanv(name, boolVector4);
154
155	if (!boolVector4.verifyValidity(testCtx))
156		return;
157
158	const GLboolean referenceAsGLBoolean[] =
159	{
160		reference0 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
161		reference1 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
162		reference2 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
163		reference3 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
164	};
165
166	if ((enableRef0 && (boolVector4[0] != referenceAsGLBoolean[0])) ||
167		(enableRef1 && (boolVector4[1] != referenceAsGLBoolean[1])) ||
168		(enableRef2 && (boolVector4[2] != referenceAsGLBoolean[2])) ||
169		(enableRef3 && (boolVector4[3] != referenceAsGLBoolean[3])))
170	{
171		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
172			<< (enableRef0 ? (referenceAsGLBoolean[0] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
173			<< (enableRef1 ? (referenceAsGLBoolean[1] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
174			<< (enableRef2 ? (referenceAsGLBoolean[2] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
175			<< (enableRef3 ? (referenceAsGLBoolean[3] ? "GL_TRUE" : "GL_FALSE") : " - ") << TestLog::EndMessage;
176
177		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
178			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
179	}
180}
181
182void GetBooleanVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
183{
184	using tcu::TestLog;
185
186	StateQueryMemoryWriteGuard<GLboolean> state;
187	glGetBooleanv(name, &state);
188
189	if (!state.verifyValidity(testCtx))
190		return;
191
192	if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
193		return;
194
195	if (state == GL_FALSE) // state is zero
196	{
197		if (reference > 0) // and reference is greater than zero?
198		{
199			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
200			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
201				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
202		}
203	}
204	else
205	{
206		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
207		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
208			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
209	}
210}
211
212void GetBooleanVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
213{
214	using tcu::TestLog;
215
216	StateQueryMemoryWriteGuard<GLboolean> state;
217	glGetBooleanv(name, &state);
218
219	if (!state.verifyValidity(testCtx))
220		return;
221
222	if (state == GL_TRUE) // state is non-zero, could be greater than reference (correct)
223		return;
224
225	if (state == GL_FALSE) // state is zero
226	{
227		if (reference > 0) // and reference is greater than zero?
228		{
229			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
230			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
231				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
232		}
233	}
234	else
235	{
236		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
237		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
238			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
239	}
240}
241
242void GetBooleanVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
243{
244	using tcu::TestLog;
245
246	StateQueryMemoryWriteGuard<GLboolean> state;
247	glGetBooleanv(name, &state);
248
249	if (!state.verifyValidity(testCtx))
250		return;
251
252	if (state == GL_TRUE) // state is non-zero, could be less than reference (correct)
253		return;
254
255	if (state == GL_FALSE) // state is zero
256	{
257		if (reference < 0) // and reference is less than zero?
258		{
259			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
260			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
261				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
262		}
263	}
264	else
265	{
266		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
267		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
268			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
269	}
270}
271
272void GetBooleanVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
273{
274	using tcu::TestLog;
275
276	StateQueryMemoryWriteGuard<GLboolean[2]> boolVector;
277	glGetBooleanv(name, boolVector);
278
279	if (!boolVector.verifyValidity(testCtx))
280		return;
281
282	const GLboolean referenceAsGLBoolean[2] =
283	{
284		reference0 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE,
285		reference1 ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE
286	};
287
288	for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(referenceAsGLBoolean); ++ndx)
289	{
290		if (boolVector[ndx] == GL_TRUE) // state is non-zero, could be greater than any integer
291		{
292			continue;
293		}
294		else if (boolVector[ndx] == GL_FALSE) // state is zero
295		{
296			if (referenceAsGLBoolean[ndx] > 0) // and reference is greater than zero?
297			{
298				testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
299				if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
300					testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
301			}
302		}
303		else
304		{
305			testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE or GL_FALSE" << TestLog::EndMessage;
306			if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
307				testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
308		}
309	}
310}
311
312void GetBooleanVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
313{
314	using tcu::TestLog;
315
316	StateQueryMemoryWriteGuard<GLboolean> state;
317	glGetBooleanv(name, &state);
318
319	if (!state.verifyValidity(testCtx))
320		return;
321
322	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
323	{
324		const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE;
325
326		if (state == expectedGLState)
327			return;
328	}
329
330	testCtx.getLog() << TestLog::Message << "// ERROR: got " << (state==GL_TRUE ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
331	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
332		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
333}
334
335void GetBooleanVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
336{
337	// if stencilBits == 0, the mask is allowed to be either GL_TRUE or GL_FALSE
338	// otherwise it must be GL_TRUE
339	using tcu::TestLog;
340
341	StateQueryMemoryWriteGuard<GLboolean> state;
342	glGetBooleanv(name, &state);
343
344	if (!state.verifyValidity(testCtx))
345		return;
346
347	if (stencilBits > 0 && state != GL_TRUE)
348	{
349		testCtx.getLog() << TestLog::Message << "// ERROR: expected GL_TRUE" << TestLog::EndMessage;
350		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
351			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid boolean value");
352	}
353}
354
355//GetIntegerVerifier
356
357class GetIntegerVerifier : public StateVerifier
358{
359public:
360			GetIntegerVerifier			(const glw::Functions& gl, tcu::TestLog& log);
361	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
362	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
363	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
364	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
365	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
366	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
367	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
368	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
369	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
370};
371
372GetIntegerVerifier::GetIntegerVerifier (const glw::Functions& gl, tcu::TestLog& log)
373	: StateVerifier(gl, log, "_getinteger")
374{
375}
376
377void GetIntegerVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
378{
379	using tcu::TestLog;
380
381	StateQueryMemoryWriteGuard<GLint> state;
382	glGetIntegerv(name, &state);
383
384	if (!state.verifyValidity(testCtx))
385		return;
386
387	if (state != reference)
388	{
389		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
390		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
391			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
392	}
393}
394
395void GetIntegerVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
396{
397	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
398}
399
400void GetIntegerVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
401{
402	using tcu::TestLog;
403
404	StateQueryMemoryWriteGuard<GLint[4]> intVector4;
405	glGetIntegerv(name, intVector4);
406
407	if (!intVector4.verifyValidity(testCtx))
408		return;
409
410	if ((enableRef0 && (intVector4[0] != reference0)) ||
411		(enableRef1 && (intVector4[1] != reference1)) ||
412		(enableRef2 && (intVector4[2] != reference2)) ||
413		(enableRef3 && (intVector4[3] != reference3)))
414	{
415		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
416			<< (enableRef0?"":"(") << reference0 << (enableRef0?"":")") << ", "
417			<< (enableRef1?"":"(") << reference1 << (enableRef1?"":")") << ", "
418			<< (enableRef2?"":"(") << reference2 << (enableRef2?"":")") << ", "
419			<< (enableRef3?"":"(") << reference3 << (enableRef3?"":")")	<< TestLog::EndMessage;
420
421
422		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
423			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
424	}
425}
426
427void GetIntegerVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
428{
429	using tcu::TestLog;
430
431	StateQueryMemoryWriteGuard<GLint> state;
432	glGetIntegerv(name, &state);
433
434	if (!state.verifyValidity(testCtx))
435		return;
436
437	if (state < reference)
438	{
439		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << state << TestLog::EndMessage;
440		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
441			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
442	}
443}
444
445void GetIntegerVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
446{
447	using tcu::TestLog;
448
449	StateQueryMemoryWriteGuard<GLint> state;
450	glGetIntegerv(name, &state);
451
452	if (!state.verifyValidity(testCtx))
453		return;
454
455	if (GLuint(state) < reference)
456	{
457		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference << "; got " << GLuint(state) << TestLog::EndMessage;
458		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
459			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
460	}
461}
462
463void GetIntegerVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
464{
465	using tcu::TestLog;
466
467	StateQueryMemoryWriteGuard<GLint> state;
468	glGetIntegerv(name, &state);
469
470	if (!state.verifyValidity(testCtx))
471		return;
472
473	if (state > reference)
474	{
475		testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << reference << "; got " << state << TestLog::EndMessage;
476		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
477			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
478	}
479}
480
481void GetIntegerVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
482{
483	using tcu::TestLog;
484
485	StateQueryMemoryWriteGuard<GLint[2]> intVector2;
486	glGetIntegerv(name, intVector2);
487
488	if (!intVector2.verifyValidity(testCtx))
489		return;
490
491	if (intVector2[0] < reference0 || intVector2[1] < reference1)
492	{
493		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << reference0 << ", " << reference1 << "; got " << intVector2[0] << ", " << intVector2[0] << TestLog::EndMessage;
494		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
495			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
496	}
497}
498
499void GetIntegerVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
500{
501	using tcu::TestLog;
502
503	StateQueryMemoryWriteGuard<GLint> state;
504	glGetIntegerv(name, &state);
505
506	if (!state.verifyValidity(testCtx))
507		return;
508
509	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
510	{
511		const GLint expectedGLState = references[ndx];
512
513		if (state == expectedGLState)
514			return;
515	}
516
517	testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
518	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
519		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
520}
521
522void GetIntegerVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
523{
524	using tcu::TestLog;
525
526	StateQueryMemoryWriteGuard<GLint> state;
527	glGetIntegerv(name, &state);
528
529	if (!state.verifyValidity(testCtx))
530		return;
531
532	const GLint reference = (1 << stencilBits) - 1;
533
534	if ((state & reference) != reference) // the least significant stencilBits bits should be on
535	{
536		testCtx.getLog() << TestLog::Message << "// ERROR: expected minimum mask of " << reference << "; got " << state << TestLog::EndMessage;
537		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
538			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid mask value");
539	}
540}
541
542//GetInteger64Verifier
543
544class GetInteger64Verifier : public StateVerifier
545{
546public:
547			GetInteger64Verifier			(const glw::Functions& gl, tcu::TestLog& log);
548	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
549	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
550	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
551	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
552	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
553	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
554	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
555	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
556	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
557};
558
559GetInteger64Verifier::GetInteger64Verifier (const glw::Functions& gl, tcu::TestLog& log)
560	: StateVerifier(gl, log, "_getinteger64")
561{
562}
563
564void GetInteger64Verifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
565{
566	using tcu::TestLog;
567
568	StateQueryMemoryWriteGuard<GLint64> state;
569	glGetInteger64v(name, &state);
570
571	if (!state.verifyValidity(testCtx))
572		return;
573
574	if (state != GLint64(reference))
575	{
576		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << reference << "; got " << state << TestLog::EndMessage;
577		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
578			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
579	}
580}
581
582void GetInteger64Verifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
583{
584	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
585}
586
587void GetInteger64Verifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
588{
589	using tcu::TestLog;
590
591	StateQueryMemoryWriteGuard<GLint64[4]> intVector4;
592	glGetInteger64v(name, intVector4);
593
594	if (!intVector4.verifyValidity(testCtx))
595		return;
596
597	if ((enableRef0 && (intVector4[0] != GLint64(reference0))) ||
598		(enableRef1 && (intVector4[1] != GLint64(reference1))) ||
599		(enableRef2 && (intVector4[2] != GLint64(reference2))) ||
600		(enableRef3 && (intVector4[3] != GLint64(reference3))))
601	{
602		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
603			<< (enableRef0?"":"(") << reference0 << (enableRef0?"":")") << ", "
604			<< (enableRef1?"":"(") << reference1 << (enableRef1?"":")") << ", "
605			<< (enableRef2?"":"(") << reference2 << (enableRef2?"":")") << ", "
606			<< (enableRef3?"":"(") << reference3 << (enableRef3?"":")")	<< TestLog::EndMessage;
607
608		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
609			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
610	}
611}
612
613void GetInteger64Verifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
614{
615	using tcu::TestLog;
616
617	StateQueryMemoryWriteGuard<GLint64> state;
618	glGetInteger64v(name, &state);
619
620	if (!state.verifyValidity(testCtx))
621		return;
622
623	if (state < GLint64(reference))
624	{
625		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
626		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
627			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
628	}
629}
630
631void GetInteger64Verifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
632{
633	using tcu::TestLog;
634
635	StateQueryMemoryWriteGuard<GLint64> state;
636	glGetInteger64v(name, &state);
637
638	if (!state.verifyValidity(testCtx))
639		return;
640
641	if (GLuint(state) < GLint64(reference))
642	{
643		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference) << "; got " << GLuint(state) << TestLog::EndMessage;
644		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
645			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
646	}
647}
648
649void GetInteger64Verifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
650{
651	using tcu::TestLog;
652
653	StateQueryMemoryWriteGuard<GLint64> state;
654	glGetInteger64v(name, &state);
655
656	if (!state.verifyValidity(testCtx))
657		return;
658
659	if (state > GLint64(reference))
660	{
661		testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLint64(reference) << "; got " << state << TestLog::EndMessage;
662		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
663			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
664	}
665}
666
667void GetInteger64Verifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
668{
669	using tcu::TestLog;
670
671	StateQueryMemoryWriteGuard<GLint64[2]> intVector2;
672	glGetInteger64v(name, intVector2);
673
674	if (!intVector2.verifyValidity(testCtx))
675		return;
676
677	if (intVector2[0] < GLint64(reference0) || intVector2[1] < GLint64(reference1))
678	{
679		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLint64(reference0) << ", " << GLint64(reference1) << "; got " << intVector2[0] << ", " << intVector2[1] << TestLog::EndMessage;
680		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
681			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
682	}
683}
684
685void GetInteger64Verifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
686{
687	using tcu::TestLog;
688
689	StateQueryMemoryWriteGuard<GLint64> state;
690	glGetInteger64v(name, &state);
691
692	if (!state.verifyValidity(testCtx))
693		return;
694
695	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
696	{
697		const GLint64 expectedGLState = GLint64(references[ndx]);
698
699		if (state == expectedGLState)
700			return;
701	}
702
703	testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
704	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
705		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid integer value");
706}
707
708void GetInteger64Verifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
709{
710	using tcu::TestLog;
711
712	StateQueryMemoryWriteGuard<GLint64> state;
713	glGetInteger64v(name, &state);
714
715	if (!state.verifyValidity(testCtx))
716		return;
717
718	const GLint64 reference = (1ULL << stencilBits) - 1;
719
720	if ((state & reference) != reference) // the least significant stencilBits bits should be on
721	{
722		testCtx.getLog() << TestLog::Message << "// ERROR: expected mimimum mask of " << reference << "; got " << state << TestLog::EndMessage;
723		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
724			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid mask value");
725	}
726}
727
728//GetFloatVerifier
729
730class GetFloatVerifier : public StateVerifier
731{
732public:
733			GetFloatVerifier				(const glw::Functions& gl, tcu::TestLog& log);
734	void	verifyInteger						(tcu::TestContext& testCtx, GLenum name, GLint reference);
735	void	verifyInteger4						(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3);
736	void	verifyInteger4Mask					(tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3);
737	void	verifyIntegerGreaterOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
738	void	verifyUnsignedIntegerGreaterOrEqual	(tcu::TestContext& testCtx, GLenum name, GLuint reference);
739	void	verifyIntegerLessOrEqual			(tcu::TestContext& testCtx, GLenum name, GLint reference);
740	void	verifyIntegerGreaterOrEqual2		(tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1);
741	void	verifyIntegerAnyOf					(tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength);
742	void	verifyStencilMaskInitial			(tcu::TestContext& testCtx, GLenum name, int stencilBits);
743};
744
745GetFloatVerifier::GetFloatVerifier (const glw::Functions& gl, tcu::TestLog& log)
746	: StateVerifier(gl, log, "_getfloat")
747{
748}
749
750void GetFloatVerifier::verifyInteger (tcu::TestContext& testCtx, GLenum name, GLint reference)
751{
752	using tcu::TestLog;
753
754	const GLfloat referenceAsFloat = GLfloat(reference);
755	DE_ASSERT(reference == GLint(referenceAsFloat)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
756
757	StateQueryMemoryWriteGuard<GLfloat> state;
758	glGetFloatv(name, &state);
759
760	if (!state.verifyValidity(testCtx))
761		return;
762
763	if (state != referenceAsFloat)
764	{
765		testCtx.getLog() << TestLog::Message << "// ERROR: expected " << referenceAsFloat << "; got " << state << TestLog::EndMessage;
766		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
767			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
768	}
769}
770
771void GetFloatVerifier::verifyInteger4 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1, GLint reference2, GLint reference3)
772{
773	verifyInteger4Mask(testCtx, name, reference0, true, reference1, true, reference2, true, reference3, true);
774}
775
776void GetFloatVerifier::verifyInteger4Mask (tcu::TestContext& testCtx, GLenum name, GLint reference0, bool enableRef0, GLint reference1, bool enableRef1, GLint reference2, bool enableRef2, GLint reference3, bool enableRef3)
777{
778	using tcu::TestLog;
779
780	StateQueryMemoryWriteGuard<GLfloat[4]> floatVector4;
781	glGetFloatv(name, floatVector4);
782
783	if (!floatVector4.verifyValidity(testCtx))
784		return;
785
786	if ((enableRef0 && (floatVector4[0] != GLfloat(reference0))) ||
787		(enableRef1 && (floatVector4[1] != GLfloat(reference1))) ||
788		(enableRef2 && (floatVector4[2] != GLfloat(reference2))) ||
789		(enableRef3 && (floatVector4[3] != GLfloat(reference3))))
790	{
791		testCtx.getLog() << TestLog::Message << "// ERROR: expected "
792			<< (enableRef0?"":"(") << GLfloat(reference0) << (enableRef0?"":")") << ", "
793			<< (enableRef1?"":"(") << GLfloat(reference1) << (enableRef1?"":")") << ", "
794			<< (enableRef2?"":"(") << GLfloat(reference2) << (enableRef2?"":")") << ", "
795			<< (enableRef3?"":"(") << GLfloat(reference3) << (enableRef3?"":")") << TestLog::EndMessage;
796
797		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
798			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
799	}
800}
801
802void GetFloatVerifier::verifyIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
803{
804	using tcu::TestLog;
805
806	StateQueryMemoryWriteGuard<GLfloat> state;
807	glGetFloatv(name, &state);
808
809	if (!state.verifyValidity(testCtx))
810		return;
811
812	if (state < GLfloat(reference))
813	{
814		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
815		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
816			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
817	}
818}
819
820void GetFloatVerifier::verifyUnsignedIntegerGreaterOrEqual (tcu::TestContext& testCtx, GLenum name, GLuint reference)
821{
822	using tcu::TestLog;
823
824	StateQueryMemoryWriteGuard<GLfloat> state;
825	glGetFloatv(name, &state);
826
827	if (!state.verifyValidity(testCtx))
828		return;
829
830	if (GLuint(state) < GLfloat(reference))
831	{
832		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference) << "; got " << GLuint(state) << TestLog::EndMessage;
833		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
834			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
835	}
836}
837
838void GetFloatVerifier::verifyIntegerLessOrEqual (tcu::TestContext& testCtx, GLenum name, GLint reference)
839{
840	using tcu::TestLog;
841
842	StateQueryMemoryWriteGuard<GLfloat> state;
843	glGetFloatv(name, &state);
844
845	if (!state.verifyValidity(testCtx))
846		return;
847
848	if (state > GLfloat(reference))
849	{
850		testCtx.getLog() << TestLog::Message << "// ERROR: expected less or equal to " << GLfloat(reference) << "; got " << state << TestLog::EndMessage;
851		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
852			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
853	}
854}
855
856void GetFloatVerifier::verifyIntegerGreaterOrEqual2 (tcu::TestContext& testCtx, GLenum name, GLint reference0, GLint reference1)
857{
858	using tcu::TestLog;
859
860	StateQueryMemoryWriteGuard<GLfloat[2]> floatVector2;
861	glGetFloatv(name, floatVector2);
862
863	if (!floatVector2.verifyValidity(testCtx))
864		return;
865
866	if (floatVector2[0] < GLfloat(reference0) || floatVector2[1] < GLfloat(reference1))
867	{
868		testCtx.getLog() << TestLog::Message << "// ERROR: expected greater or equal to " << GLfloat(reference0) << ", " << GLfloat(reference1) << "; got " << floatVector2[0] << ", " << floatVector2[1] << TestLog::EndMessage;
869		if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
870			testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
871	}
872}
873
874void GetFloatVerifier::verifyIntegerAnyOf (tcu::TestContext& testCtx, GLenum name, const GLint references[], size_t referencesLength)
875{
876	using tcu::TestLog;
877
878	StateQueryMemoryWriteGuard<GLfloat> state;
879	glGetFloatv(name, &state);
880
881	if (!state.verifyValidity(testCtx))
882		return;
883
884	for (size_t ndx = 0; ndx < referencesLength; ++ndx)
885	{
886		const GLfloat expectedGLState = GLfloat(references[ndx]);
887		DE_ASSERT(references[ndx] == GLint(expectedGLState)); // reference integer must have 1:1 mapping to float for this to work. Reference value is always such value in these tests
888
889		if (state == expectedGLState)
890			return;
891	}
892
893	testCtx.getLog() << TestLog::Message << "// ERROR: got " << state << TestLog::EndMessage;
894	if (testCtx.getTestResult() == QP_TEST_RESULT_PASS)
895		testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Got invalid float value");
896}
897
898void GetFloatVerifier::verifyStencilMaskInitial (tcu::TestContext& testCtx, GLenum name, int stencilBits)
899{
900	// checking the mask bits with float doesn't make much sense because of conversion errors
901	// just verify that the value is greater or equal to the minimum value
902	const GLint reference = (1 << stencilBits) - 1;
903	verifyIntegerGreaterOrEqual(testCtx, name, reference);
904}
905
906} // IntegerStateQueryVerifiers
907
908namespace
909{
910
911using namespace IntegerStateQueryVerifiers;
912using namespace deqp::gls::StateQueryUtil;
913
914class ConstantMinimumValueTestCase : public ApiCase
915{
916public:
917	ConstantMinimumValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, GLint minValue)
918		: ApiCase		(context, name, description)
919		, m_targetName	(targetName)
920		, m_minValue	(minValue)
921		, m_verifier	(verifier)
922	{
923	}
924
925	void test (void)
926	{
927		m_verifier->verifyUnsignedIntegerGreaterOrEqual(m_testCtx, m_targetName, m_minValue);
928		expectError(GL_NO_ERROR);
929	}
930
931private:
932	GLenum			m_targetName;
933	GLint			m_minValue;
934	StateVerifier*	m_verifier;
935};
936
937class ConstantMaximumValueTestCase : public ApiCase
938{
939public:
940	ConstantMaximumValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName, GLint minValue)
941		: ApiCase		(context, name, description)
942		, m_targetName	(targetName)
943		, m_minValue	(minValue)
944		, m_verifier	(verifier)
945	{
946	}
947
948	void test (void)
949	{
950		m_verifier->verifyIntegerLessOrEqual(m_testCtx, m_targetName, m_minValue);
951		expectError(GL_NO_ERROR);
952	}
953
954private:
955	GLenum			m_targetName;
956	GLint			m_minValue;
957	StateVerifier*	m_verifier;
958};
959
960class SampleBuffersTestCase : public ApiCase
961{
962public:
963	SampleBuffersTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
964		: ApiCase		(context, name, description)
965		, m_verifier	(verifier)
966	{
967	}
968
969	void test (void)
970	{
971		const int expectedSampleBuffers = (m_context.getRenderTarget().getNumSamples() > 1) ? 1 : 0;
972
973		m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << ", expecting GL_SAMPLE_BUFFERS to be " << expectedSampleBuffers << tcu::TestLog::EndMessage;
974
975		m_verifier->verifyInteger(m_testCtx, GL_SAMPLE_BUFFERS, expectedSampleBuffers);
976		expectError(GL_NO_ERROR);
977	}
978
979private:
980	StateVerifier*	m_verifier;
981};
982
983class SamplesTestCase : public ApiCase
984{
985public:
986	SamplesTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
987		: ApiCase		(context, name, description)
988		, m_verifier	(verifier)
989	{
990	}
991
992	void test (void)
993	{
994		// MSAA?
995		if (m_context.getRenderTarget().getNumSamples() > 1)
996		{
997			m_log << tcu::TestLog::Message << "Sample count is " << (m_context.getRenderTarget().getNumSamples()) << tcu::TestLog::EndMessage;
998
999			m_verifier->verifyInteger(m_testCtx, GL_SAMPLES, m_context.getRenderTarget().getNumSamples());
1000			expectError(GL_NO_ERROR);
1001		}
1002		else
1003		{
1004			const glw::GLint validSamples[] = {0, 1};
1005
1006			m_log << tcu::TestLog::Message << "Expecting GL_SAMPLES to be 0 or 1" << tcu::TestLog::EndMessage;
1007
1008			m_verifier->verifyIntegerAnyOf(m_testCtx, GL_SAMPLES, validSamples, DE_LENGTH_OF_ARRAY(validSamples));
1009			expectError(GL_NO_ERROR);
1010		}
1011	}
1012
1013private:
1014	StateVerifier*	m_verifier;
1015};
1016
1017class HintTestCase : public ApiCase
1018{
1019public:
1020	HintTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum targetName)
1021		: ApiCase		(context, name, description)
1022		, m_targetName	(targetName)
1023		, m_verifier	(verifier)
1024	{
1025	}
1026
1027	void test (void)
1028	{
1029		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_DONT_CARE);
1030		expectError(GL_NO_ERROR);
1031
1032		glHint(m_targetName, GL_NICEST);
1033		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_NICEST);
1034		expectError(GL_NO_ERROR);
1035
1036		glHint(m_targetName, GL_FASTEST);
1037		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_FASTEST);
1038		expectError(GL_NO_ERROR);
1039
1040		glHint(m_targetName, GL_DONT_CARE);
1041		m_verifier->verifyInteger(m_testCtx, m_targetName, GL_DONT_CARE);
1042		expectError(GL_NO_ERROR);
1043	}
1044
1045private:
1046	GLenum		m_targetName;
1047	StateVerifier*	m_verifier;
1048};
1049
1050class DepthFuncTestCase : public ApiCase
1051{
1052public:
1053	DepthFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1054		: ApiCase		(context, name, description)
1055		, m_verifier	(verifier)
1056	{
1057	}
1058
1059	void test (void)
1060	{
1061		m_verifier->verifyInteger(m_testCtx, GL_DEPTH_FUNC, GL_LESS);
1062		expectError(GL_NO_ERROR);
1063
1064		const GLenum depthFunctions[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GREATER, GL_GEQUAL, GL_NOTEQUAL};
1065		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthFunctions); ndx++)
1066		{
1067			glDepthFunc(depthFunctions[ndx]);
1068			expectError(GL_NO_ERROR);
1069
1070			m_verifier->verifyInteger(m_testCtx, GL_DEPTH_FUNC, depthFunctions[ndx]);
1071			expectError(GL_NO_ERROR);
1072		}
1073	}
1074
1075private:
1076	StateVerifier*	m_verifier;
1077};
1078
1079class CullFaceTestCase : public ApiCase
1080{
1081public:
1082	CullFaceTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1083		: ApiCase		(context, name, description)
1084		, m_verifier	(verifier)
1085	{
1086	}
1087
1088	void test (void)
1089	{
1090		m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, GL_BACK);
1091		expectError(GL_NO_ERROR);
1092
1093		const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK};
1094		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(cullFaces); ndx++)
1095		{
1096			glCullFace(cullFaces[ndx]);
1097			expectError(GL_NO_ERROR);
1098
1099			m_verifier->verifyInteger(m_testCtx, GL_CULL_FACE_MODE, cullFaces[ndx]);
1100			expectError(GL_NO_ERROR);
1101		}
1102	}
1103
1104private:
1105	StateVerifier*	m_verifier;
1106};
1107
1108class FrontFaceTestCase : public ApiCase
1109{
1110public:
1111	FrontFaceTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1112		: ApiCase		(context, name, description)
1113		, m_verifier	(verifier)
1114	{
1115	}
1116
1117	void test (void)
1118	{
1119		m_verifier->verifyInteger(m_testCtx, GL_FRONT_FACE, GL_CCW);
1120		expectError(GL_NO_ERROR);
1121
1122		const GLenum frontFaces[] = {GL_CW, GL_CCW};
1123		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(frontFaces); ndx++)
1124		{
1125			glFrontFace(frontFaces[ndx]);
1126			expectError(GL_NO_ERROR);
1127
1128			m_verifier->verifyInteger(m_testCtx, GL_FRONT_FACE, frontFaces[ndx]);
1129			expectError(GL_NO_ERROR);
1130		}
1131	}
1132
1133private:
1134	StateVerifier*	m_verifier;
1135};
1136
1137class ViewPortTestCase : public ApiCase
1138{
1139public:
1140	ViewPortTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1141		: ApiCase		(context, name, description)
1142		, m_verifier	(verifier)
1143	{
1144	}
1145
1146	void test (void)
1147	{
1148		de::Random rnd(0xabcdef);
1149
1150		GLint maxViewportDimensions[2] = {0};
1151		glGetIntegerv(GL_MAX_VIEWPORT_DIMS, maxViewportDimensions);
1152
1153		// verify initial value of first two values
1154		m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT, 0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
1155		expectError(GL_NO_ERROR);
1156
1157		const int numIterations = 120;
1158		for (int i = 0; i < numIterations; ++i)
1159		{
1160			GLint x			= rnd.getInt(-64000, 64000);
1161			GLint y			= rnd.getInt(-64000, 64000);
1162			GLsizei width	= rnd.getInt(0, maxViewportDimensions[0]);
1163			GLsizei height	= rnd.getInt(0, maxViewportDimensions[1]);
1164
1165			glViewport(x, y, width, height);
1166			m_verifier->verifyInteger4(m_testCtx, GL_VIEWPORT, x, y, width, height);
1167			expectError(GL_NO_ERROR);
1168		}
1169	}
1170
1171private:
1172	StateVerifier*	m_verifier;
1173};
1174
1175class ScissorBoxTestCase : public ApiCase
1176{
1177public:
1178	ScissorBoxTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1179		: ApiCase		(context, name, description)
1180		, m_verifier	(verifier)
1181	{
1182	}
1183
1184	void test (void)
1185	{
1186		de::Random rnd(0xabcdef);
1187
1188		// verify initial value of first two values
1189		m_verifier->verifyInteger4Mask(m_testCtx, GL_SCISSOR_BOX, 0, true, 0, true, 0, false, 0, false);
1190		expectError(GL_NO_ERROR);
1191
1192		const int numIterations = 120;
1193		for (int i = 0; i < numIterations; ++i)
1194		{
1195			GLint left		= rnd.getInt(-64000, 64000);
1196			GLint bottom	= rnd.getInt(-64000, 64000);
1197			GLsizei width	= rnd.getInt(0, 64000);
1198			GLsizei height	= rnd.getInt(0, 64000);
1199
1200			glScissor(left, bottom, width, height);
1201			m_verifier->verifyInteger4(m_testCtx, GL_SCISSOR_BOX, left, bottom, width, height);
1202			expectError(GL_NO_ERROR);
1203		}
1204	}
1205private:
1206	StateVerifier*	m_verifier;
1207};
1208
1209class MaxViewportDimsTestCase : public ApiCase
1210{
1211public:
1212	MaxViewportDimsTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1213		: ApiCase		(context, name, description)
1214		, m_verifier	(verifier)
1215	{
1216	}
1217
1218	void test (void)
1219	{
1220		m_verifier->verifyIntegerGreaterOrEqual2(m_testCtx, GL_MAX_VIEWPORT_DIMS, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight());
1221		expectError(GL_NO_ERROR);
1222	}
1223private:
1224	StateVerifier*	m_verifier;
1225};
1226
1227class StencilRefTestCase : public ApiCase
1228{
1229public:
1230	StencilRefTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1231		: ApiCase			(context, name, description)
1232		, m_verifier		(verifier)
1233		, m_testTargetName	(testTargetName)
1234	{
1235	}
1236
1237	void test (void)
1238	{
1239		m_verifier->verifyInteger(m_testCtx, m_testTargetName, 0);
1240		expectError(GL_NO_ERROR);
1241
1242		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1243
1244		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1245		{
1246			const int ref = 1 << stencilBit;
1247
1248			glStencilFunc(GL_ALWAYS, ref, 0); // mask should not affect the REF
1249			expectError(GL_NO_ERROR);
1250
1251			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1252			expectError(GL_NO_ERROR);
1253
1254			glStencilFunc(GL_ALWAYS, ref, ref);
1255			expectError(GL_NO_ERROR);
1256
1257			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1258			expectError(GL_NO_ERROR);
1259		}
1260	}
1261
1262private:
1263	StateVerifier*	m_verifier;
1264	GLenum		m_testTargetName;
1265};
1266
1267class StencilRefSeparateTestCase : public ApiCase
1268{
1269public:
1270	StencilRefSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilFuncTargetFace)
1271		: ApiCase					(context, name, description)
1272		, m_verifier				(verifier)
1273		, m_testTargetName			(testTargetName)
1274		, m_stencilFuncTargetFace	(stencilFuncTargetFace)
1275	{
1276	}
1277
1278	void test (void)
1279	{
1280		m_verifier->verifyInteger(m_testCtx, m_testTargetName, 0);
1281		expectError(GL_NO_ERROR);
1282
1283		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1284
1285		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1286		{
1287			const int ref = 1 << stencilBit;
1288
1289			glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, ref, 0);
1290			expectError(GL_NO_ERROR);
1291
1292			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1293			expectError(GL_NO_ERROR);
1294
1295			glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, ref, ref);
1296			expectError(GL_NO_ERROR);
1297
1298			m_verifier->verifyInteger(m_testCtx, m_testTargetName, ref);
1299			expectError(GL_NO_ERROR);
1300		}
1301	}
1302private:
1303	StateVerifier*	m_verifier;
1304	GLenum		m_testTargetName;
1305	GLenum		m_stencilFuncTargetFace;
1306};
1307
1308class StencilOpTestCase : public ApiCase
1309{
1310public:
1311	StencilOpTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilOpName)
1312		: ApiCase					(context, name, description)
1313		, m_verifier				(verifier)
1314		, m_stencilOpName			(stencilOpName)
1315	{
1316	}
1317
1318	void test (void)
1319	{
1320		m_verifier->verifyInteger(m_testCtx, m_stencilOpName, GL_KEEP);
1321		expectError(GL_NO_ERROR);
1322
1323		const GLenum stencilOpValues[] = {GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_DECR, GL_INVERT, GL_INCR_WRAP, GL_DECR_WRAP};
1324
1325		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilOpValues); ++ndx)
1326		{
1327			SetStencilOp(stencilOpValues[ndx]);
1328			expectError(GL_NO_ERROR);
1329
1330			m_verifier->verifyInteger(m_testCtx, m_stencilOpName, stencilOpValues[ndx]);
1331			expectError(GL_NO_ERROR);
1332		}
1333	}
1334
1335protected:
1336	virtual void SetStencilOp (GLenum stencilOpValue)
1337	{
1338		switch (m_stencilOpName)
1339		{
1340		case GL_STENCIL_FAIL:
1341		case GL_STENCIL_BACK_FAIL:
1342			glStencilOp(stencilOpValue, GL_KEEP, GL_KEEP);
1343			break;
1344
1345		case GL_STENCIL_PASS_DEPTH_FAIL:
1346		case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1347			glStencilOp(GL_KEEP, stencilOpValue, GL_KEEP);
1348			break;
1349
1350		case GL_STENCIL_PASS_DEPTH_PASS:
1351		case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1352			glStencilOp(GL_KEEP, GL_KEEP, stencilOpValue);
1353			break;
1354
1355		default:
1356			DE_ASSERT(false && "should not happen");
1357			break;
1358		}
1359	}
1360
1361	StateVerifier*				m_verifier;
1362	GLenum					m_stencilOpName;
1363};
1364
1365
1366class StencilOpSeparateTestCase : public StencilOpTestCase
1367{
1368public:
1369	StencilOpSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilOpName, GLenum stencilOpFace)
1370		: StencilOpTestCase		(context, verifier, name, description, stencilOpName)
1371		, m_stencilOpFace		(stencilOpFace)
1372	{
1373	}
1374
1375private:
1376	void SetStencilOp (GLenum stencilOpValue)
1377	{
1378		switch (m_stencilOpName)
1379		{
1380		case GL_STENCIL_FAIL:
1381		case GL_STENCIL_BACK_FAIL:
1382			glStencilOpSeparate(m_stencilOpFace, stencilOpValue, GL_KEEP, GL_KEEP);
1383			break;
1384
1385		case GL_STENCIL_PASS_DEPTH_FAIL:
1386		case GL_STENCIL_BACK_PASS_DEPTH_FAIL:
1387			glStencilOpSeparate(m_stencilOpFace, GL_KEEP, stencilOpValue, GL_KEEP);
1388			break;
1389
1390		case GL_STENCIL_PASS_DEPTH_PASS:
1391		case GL_STENCIL_BACK_PASS_DEPTH_PASS:
1392			glStencilOpSeparate(m_stencilOpFace, GL_KEEP, GL_KEEP, stencilOpValue);
1393			break;
1394
1395		default:
1396			DE_ASSERT(false && "should not happen");
1397			break;
1398		}
1399	}
1400
1401	GLenum		m_stencilOpFace;
1402};
1403
1404class StencilFuncTestCase : public ApiCase
1405{
1406public:
1407	StencilFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
1408		: ApiCase		(context, name, description)
1409		, m_verifier	(verifier)
1410	{
1411	}
1412
1413	void test (void)
1414	{
1415		m_verifier->verifyInteger(m_testCtx, GL_STENCIL_FUNC, GL_ALWAYS);
1416		expectError(GL_NO_ERROR);
1417
1418		const GLenum stencilfuncValues[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL};
1419
1420		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilfuncValues); ++ndx)
1421		{
1422			glStencilFunc(stencilfuncValues[ndx], 0, 0);
1423			expectError(GL_NO_ERROR);
1424
1425			m_verifier->verifyInteger(m_testCtx, GL_STENCIL_FUNC, stencilfuncValues[ndx]);
1426			expectError(GL_NO_ERROR);
1427
1428			m_verifier->verifyInteger(m_testCtx, GL_STENCIL_BACK_FUNC, stencilfuncValues[ndx]);
1429			expectError(GL_NO_ERROR);
1430		}
1431	}
1432private:
1433	StateVerifier*	m_verifier;
1434};
1435
1436class StencilFuncSeparateTestCase : public ApiCase
1437{
1438public:
1439	StencilFuncSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum stencilFuncName, GLenum stencilFuncFace)
1440		: ApiCase			(context, name, description)
1441		, m_verifier		(verifier)
1442		, m_stencilFuncName	(stencilFuncName)
1443		, m_stencilFuncFace	(stencilFuncFace)
1444	{
1445	}
1446
1447	void test (void)
1448	{
1449		m_verifier->verifyInteger(m_testCtx, m_stencilFuncName, GL_ALWAYS);
1450		expectError(GL_NO_ERROR);
1451
1452		const GLenum stencilfuncValues[] = {GL_NEVER, GL_ALWAYS, GL_LESS, GL_LEQUAL, GL_EQUAL, GL_GEQUAL, GL_GREATER, GL_NOTEQUAL};
1453
1454		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilfuncValues); ++ndx)
1455		{
1456			glStencilFuncSeparate(m_stencilFuncFace, stencilfuncValues[ndx], 0, 0);
1457			expectError(GL_NO_ERROR);
1458
1459			m_verifier->verifyInteger(m_testCtx, m_stencilFuncName, stencilfuncValues[ndx]);
1460			expectError(GL_NO_ERROR);
1461		}
1462	}
1463private:
1464	StateVerifier*	m_verifier;
1465	GLenum		m_stencilFuncName;
1466	GLenum		m_stencilFuncFace;
1467};
1468
1469class StencilMaskTestCase : public ApiCase
1470{
1471public:
1472	StencilMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1473		: ApiCase			(context, name, description)
1474		, m_verifier		(verifier)
1475		, m_testTargetName	(testTargetName)
1476	{
1477	}
1478
1479	void test (void)
1480	{
1481		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1482
1483		m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1484		expectError(GL_NO_ERROR);
1485
1486		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1487		{
1488			const int mask = 1 << stencilBit;
1489
1490			glStencilFunc(GL_ALWAYS, 0, mask);
1491			expectError(GL_NO_ERROR);
1492
1493			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1494			expectError(GL_NO_ERROR);
1495		}
1496	}
1497private:
1498	StateVerifier*	m_verifier;
1499	GLenum		m_testTargetName;
1500};
1501
1502class StencilMaskSeparateTestCase : public ApiCase
1503{
1504public:
1505	StencilMaskSeparateTestCase	(Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilFuncTargetFace)
1506		: ApiCase					(context, name, description)
1507		, m_verifier				(verifier)
1508		, m_testTargetName			(testTargetName)
1509		, m_stencilFuncTargetFace	(stencilFuncTargetFace)
1510	{
1511	}
1512
1513	void test (void)
1514	{
1515		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1516
1517		m_verifier->verifyStencilMaskInitial(m_testCtx, m_testTargetName, stencilBits);
1518		expectError(GL_NO_ERROR);
1519
1520		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1521		{
1522			const int mask = 1 << stencilBit;
1523
1524			glStencilFuncSeparate(m_stencilFuncTargetFace, GL_ALWAYS, 0, mask);
1525			expectError(GL_NO_ERROR);
1526
1527			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1528			expectError(GL_NO_ERROR);
1529		}
1530	}
1531private:
1532	StateVerifier*	m_verifier;
1533	GLenum		m_testTargetName;
1534	GLenum		m_stencilFuncTargetFace;
1535};
1536
1537class StencilWriteMaskTestCase : public ApiCase
1538{
1539public:
1540	StencilWriteMaskTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1541		: ApiCase			(context, name, description)
1542		, m_verifier		(verifier)
1543		, m_testTargetName	(testTargetName)
1544	{
1545	}
1546
1547	void test (void)
1548	{
1549		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1550
1551		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1552		{
1553			const int mask = 1 << stencilBit;
1554
1555			glStencilMask(mask);
1556			expectError(GL_NO_ERROR);
1557
1558			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1559			expectError(GL_NO_ERROR);
1560		}
1561	}
1562private:
1563	StateVerifier*	m_verifier;
1564	GLenum		m_testTargetName;
1565};
1566
1567class StencilWriteMaskSeparateTestCase : public ApiCase
1568{
1569public:
1570	StencilWriteMaskSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum stencilTargetFace)
1571		: ApiCase				(context, name, description)
1572		, m_verifier			(verifier)
1573		, m_testTargetName		(testTargetName)
1574		, m_stencilTargetFace	(stencilTargetFace)
1575	{
1576	}
1577
1578	void test (void)
1579	{
1580		const int stencilBits = m_context.getRenderTarget().getStencilBits();
1581
1582		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
1583		{
1584			const int mask = 1 << stencilBit;
1585
1586			glStencilMaskSeparate(m_stencilTargetFace, mask);
1587			expectError(GL_NO_ERROR);
1588
1589			m_verifier->verifyInteger(m_testCtx, m_testTargetName, mask);
1590			expectError(GL_NO_ERROR);
1591		}
1592	}
1593private:
1594	StateVerifier*	m_verifier;
1595	GLenum		m_testTargetName;
1596	GLenum		m_stencilTargetFace;
1597};
1598
1599class PixelStoreTestCase : public ApiCase
1600{
1601public:
1602	PixelStoreTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1603		: ApiCase			(context, name, description)
1604		, m_verifier		(verifier)
1605		, m_testTargetName	(testTargetName)
1606		, m_initialValue	(initialValue)
1607	{
1608	}
1609
1610	void test (void)
1611	{
1612		de::Random rnd(0xabcdef);
1613
1614		m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1615		expectError(GL_NO_ERROR);
1616
1617		const int numIterations = 120;
1618		for (int i = 0; i < numIterations; ++i)
1619		{
1620			const int referenceValue = rnd.getInt(0, 64000);
1621
1622			glPixelStorei(m_testTargetName, referenceValue);
1623			expectError(GL_NO_ERROR);
1624
1625			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1626			expectError(GL_NO_ERROR);
1627		}
1628	}
1629
1630private:
1631	StateVerifier*	m_verifier;
1632	GLenum		m_testTargetName;
1633	int			m_initialValue;
1634};
1635
1636class PixelStoreAlignTestCase : public ApiCase
1637{
1638public:
1639	PixelStoreAlignTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName)
1640		: ApiCase			(context, name, description)
1641		, m_verifier		(verifier)
1642		, m_testTargetName	(testTargetName)
1643	{
1644	}
1645
1646	void test (void)
1647	{
1648		m_verifier->verifyInteger(m_testCtx, m_testTargetName, 4);
1649		expectError(GL_NO_ERROR);
1650
1651		const int alignments[] = {1, 2, 4, 8};
1652
1653		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(alignments); ++ndx)
1654		{
1655			const int referenceValue = alignments[ndx];
1656
1657			glPixelStorei(m_testTargetName, referenceValue);
1658			expectError(GL_NO_ERROR);
1659
1660			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1661			expectError(GL_NO_ERROR);
1662		}
1663	}
1664
1665private:
1666	StateVerifier*	m_verifier;
1667	GLenum		m_testTargetName;
1668};
1669
1670class BlendFuncTestCase : public ApiCase
1671{
1672public:
1673	BlendFuncTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1674		: ApiCase			(context, name, description)
1675		, m_verifier		(verifier)
1676		, m_testTargetName	(testTargetName)
1677		, m_initialValue	(initialValue)
1678	{
1679	}
1680
1681	void test (void)
1682	{
1683		m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1684		expectError(GL_NO_ERROR);
1685
1686		const GLenum blendFuncValues[] =
1687		{
1688			GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR,
1689			GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR,
1690			GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA,
1691			GL_SRC_ALPHA_SATURATE
1692		};
1693
1694		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(blendFuncValues); ++ndx)
1695		{
1696			const GLenum referenceValue = blendFuncValues[ndx];
1697
1698			SetBlendFunc(referenceValue);
1699			expectError(GL_NO_ERROR);
1700
1701			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1702			expectError(GL_NO_ERROR);
1703		}
1704	}
1705protected:
1706	virtual void SetBlendFunc (GLenum func)
1707	{
1708		switch (m_testTargetName)
1709		{
1710		case GL_BLEND_SRC_RGB:
1711		case GL_BLEND_SRC_ALPHA:
1712			glBlendFunc(func, GL_ZERO);
1713			break;
1714
1715		case GL_BLEND_DST_RGB:
1716		case GL_BLEND_DST_ALPHA:
1717			glBlendFunc(GL_ZERO, func);
1718			break;
1719
1720		default:
1721			DE_ASSERT(false && "should not happen");
1722			break;
1723		}
1724	}
1725
1726	StateVerifier*		m_verifier;
1727	GLenum			m_testTargetName;
1728	int				m_initialValue;
1729};
1730
1731class BlendFuncSeparateTestCase : public BlendFuncTestCase
1732{
1733public:
1734	BlendFuncSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1735		: BlendFuncTestCase	(context, verifier, name, description, testTargetName, initialValue)
1736	{
1737	}
1738
1739	void SetBlendFunc (GLenum func)
1740	{
1741		switch (m_testTargetName)
1742		{
1743		case GL_BLEND_SRC_RGB:
1744			glBlendFuncSeparate(func, GL_ZERO, GL_ZERO, GL_ZERO);
1745			break;
1746
1747		case GL_BLEND_DST_RGB:
1748			glBlendFuncSeparate(GL_ZERO, func, GL_ZERO, GL_ZERO);
1749			break;
1750
1751		case GL_BLEND_SRC_ALPHA:
1752			glBlendFuncSeparate(GL_ZERO, GL_ZERO, func, GL_ZERO);
1753			break;
1754
1755		case GL_BLEND_DST_ALPHA:
1756			glBlendFuncSeparate(GL_ZERO, GL_ZERO, GL_ZERO, func);
1757			break;
1758
1759		default:
1760			DE_ASSERT(false && "should not happen");
1761			break;
1762		}
1763	}
1764};
1765
1766class BlendEquationTestCase : public ApiCase
1767{
1768public:
1769	BlendEquationTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1770		: ApiCase			(context, name, description)
1771		, m_verifier		(verifier)
1772		, m_testTargetName	(testTargetName)
1773		, m_initialValue	(initialValue)
1774	{
1775	}
1776
1777	void test (void)
1778	{
1779		m_verifier->verifyInteger(m_testCtx, m_testTargetName, m_initialValue);
1780		expectError(GL_NO_ERROR);
1781
1782		const GLenum blendFuncValues[] =
1783		{
1784			GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX
1785		};
1786
1787		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(blendFuncValues); ++ndx)
1788		{
1789			const GLenum referenceValue = blendFuncValues[ndx];
1790
1791			SetBlendEquation(referenceValue);
1792			expectError(GL_NO_ERROR);
1793
1794			m_verifier->verifyInteger(m_testCtx, m_testTargetName, referenceValue);
1795			expectError(GL_NO_ERROR);
1796		}
1797	}
1798protected:
1799	virtual void SetBlendEquation (GLenum equation)
1800	{
1801		glBlendEquation(equation);
1802	}
1803
1804	StateVerifier*		m_verifier;
1805	GLenum			m_testTargetName;
1806	int				m_initialValue;
1807};
1808class BlendEquationSeparateTestCase : public BlendEquationTestCase
1809{
1810public:
1811	BlendEquationSeparateTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, int initialValue)
1812		: BlendEquationTestCase	(context, verifier, name, description, testTargetName, initialValue)
1813	{
1814	}
1815
1816protected:
1817	void SetBlendEquation (GLenum equation)
1818	{
1819		switch (m_testTargetName)
1820		{
1821		case GL_BLEND_EQUATION_RGB:
1822			glBlendEquationSeparate(equation, GL_FUNC_ADD);
1823			break;
1824
1825		case GL_BLEND_EQUATION_ALPHA:
1826			glBlendEquationSeparate(GL_FUNC_ADD, equation);
1827			break;
1828
1829		default:
1830			DE_ASSERT(false && "should not happen");
1831			break;
1832		}
1833	}
1834};
1835
1836class ImplementationArrayTestCase : public ApiCase
1837{
1838public:
1839	ImplementationArrayTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description, GLenum testTargetName, GLenum testTargetLengthTargetName, int minValue)
1840		: ApiCase						(context, name, description)
1841		, m_verifier					(verifier)
1842		, m_testTargetName				(testTargetName)
1843		, m_testTargetLengthTargetName	(testTargetLengthTargetName)
1844		, m_minValue					(minValue)
1845	{
1846	}
1847
1848	void test (void)
1849	{
1850		m_verifier->verifyIntegerGreaterOrEqual(m_testCtx, m_testTargetLengthTargetName, m_minValue);
1851		expectError(GL_NO_ERROR);
1852
1853		GLint targetArrayLength = 0;
1854		glGetIntegerv(m_testTargetLengthTargetName, &targetArrayLength);
1855		expectError(GL_NO_ERROR);
1856
1857		if (targetArrayLength)
1858		{
1859			std::vector<GLint> queryResult;
1860			queryResult.resize(targetArrayLength, 0);
1861
1862			glGetIntegerv(m_testTargetName, &queryResult[0]);
1863			expectError(GL_NO_ERROR);
1864		}
1865	}
1866
1867private:
1868	StateVerifier*		m_verifier;
1869	GLenum			m_testTargetName;
1870	GLenum			m_testTargetLengthTargetName;
1871	int				m_minValue;
1872};
1873
1874class BindingTest : public TestCase
1875{
1876public:
1877						BindingTest	(Context&					context,
1878									 const char*				name,
1879									 const char*				desc,
1880									 QueryType					type);
1881
1882	IterateResult		iterate		(void);
1883
1884	virtual void		test		(glu::CallLogWrapper& gl, tcu::ResultCollector& result) const = 0;
1885
1886protected:
1887	const QueryType		m_type;
1888};
1889
1890BindingTest::BindingTest (Context&		context,
1891						  const char*	name,
1892						  const char*	desc,
1893						  QueryType		type)
1894	: TestCase	(context, name, desc)
1895	, m_type	(type)
1896{
1897}
1898
1899BindingTest::IterateResult BindingTest::iterate (void)
1900{
1901	glu::CallLogWrapper		gl		(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
1902	tcu::ResultCollector	result	(m_context.getTestContext().getLog(), " // ERROR: ");
1903
1904	gl.enableLogging(true);
1905
1906	test(gl, result);
1907
1908	result.setTestContextResult(m_testCtx);
1909	return STOP;
1910}
1911
1912class TransformFeedbackBindingTestCase : public BindingTest
1913{
1914public:
1915	TransformFeedbackBindingTestCase (Context& context, QueryType type, const char* name)
1916		: BindingTest(context, name, "GL_TRANSFORM_FEEDBACK_BINDING", type)
1917	{
1918	}
1919
1920	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
1921	{
1922		static const char* transformFeedbackTestVertSource =
1923			"#version 300 es\n"
1924			"void main (void)\n"
1925			"{\n"
1926			"	gl_Position = vec4(0.0);\n"
1927			"}\n\0";
1928		static const char* transformFeedbackTestFragSource =
1929			"#version 300 es\n"
1930			"layout(location = 0) out mediump vec4 fragColor;"
1931			"void main (void)\n"
1932			"{\n"
1933			"	fragColor = vec4(0.0);\n"
1934			"}\n\0";
1935
1936		GLuint	shaderVert;
1937		GLuint	shaderFrag;
1938		GLuint	shaderProg;
1939		GLuint	transformfeedback = 0;
1940		GLuint	feedbackBufferId = 0;
1941
1942		{
1943			const tcu::ScopedLogSection section(gl.getLog(), "Initial", "Initial");
1944			verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
1945		}
1946
1947		gl.glGenTransformFeedbacks(1, &transformfeedback);
1948		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTransformFeedbacks");
1949
1950		{
1951			const tcu::ScopedLogSection section(gl.getLog(), "VertexShader", "Vertex Shader");
1952
1953			GLint compileStatus = -1;
1954
1955			shaderVert = gl.glCreateShader(GL_VERTEX_SHADER);
1956			gl.glShaderSource(shaderVert, 1, &transformFeedbackTestVertSource, DE_NULL);
1957			gl.glCompileShader(shaderVert);
1958			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
1959
1960			gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
1961			if (compileStatus != GL_TRUE)
1962				result.fail("expected GL_TRUE");
1963		}
1964		{
1965			const tcu::ScopedLogSection section(gl.getLog(), "FragmentShader", "Fragment Shader");
1966
1967			GLint compileStatus = -1;
1968
1969			shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER);
1970			gl.glShaderSource(shaderFrag, 1, &transformFeedbackTestFragSource, DE_NULL);
1971			gl.glCompileShader(shaderFrag);
1972			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
1973
1974			gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
1975			if (compileStatus != GL_TRUE)
1976				result.fail("expected GL_TRUE");
1977		}
1978		{
1979			const tcu::ScopedLogSection section(gl.getLog(), "Program", "Create and bind program");
1980
1981			const char*	transform_feedback_outputs	= "gl_Position";
1982			GLint		linkStatus					= -1;
1983
1984			shaderProg = gl.glCreateProgram();
1985			gl.glAttachShader(shaderProg, shaderVert);
1986			gl.glAttachShader(shaderProg, shaderFrag);
1987			gl.glTransformFeedbackVaryings(shaderProg, 1, &transform_feedback_outputs, GL_INTERLEAVED_ATTRIBS);
1988			gl.glLinkProgram(shaderProg);
1989			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram");
1990
1991			gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
1992			if (linkStatus != GL_TRUE)
1993				result.fail("expected GL_TRUE");
1994		}
1995
1996		gl.glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, transformfeedback);
1997		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTransformFeedback");
1998
1999		gl.glGenBuffers(1, &feedbackBufferId);
2000		gl.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId);
2001		gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ);
2002		gl.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId);
2003		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffers");
2004
2005		gl.glUseProgram(shaderProg);
2006
2007		verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, transformfeedback, m_type);
2008
2009		gl.glUseProgram(0);
2010		gl.glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, 0);
2011		gl.glDeleteTransformFeedbacks(1, &transformfeedback);
2012
2013		verifyStateInteger(result, gl, GL_TRANSFORM_FEEDBACK_BINDING, 0, m_type);
2014
2015		gl.glDeleteBuffers(1, &feedbackBufferId);
2016		gl.glDeleteShader(shaderVert);
2017		gl.glDeleteShader(shaderFrag);
2018		gl.glDeleteProgram(shaderProg);
2019		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram");
2020	}
2021};
2022
2023class CurrentProgramBindingTestCase : public BindingTest
2024{
2025public:
2026	CurrentProgramBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2027		: BindingTest(context, name, description, type)
2028	{
2029	}
2030
2031	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2032	{
2033		static const char* testVertSource =
2034			"#version 300 es\n"
2035			"void main (void)\n"
2036			"{\n"
2037			"	gl_Position = vec4(0.0);\n"
2038			"}\n\0";
2039		static const char* testFragSource =
2040			"#version 300 es\n"
2041			"layout(location = 0) out mediump vec4 fragColor;"
2042			"void main (void)\n"
2043			"{\n"
2044			"	fragColor = vec4(0.0);\n"
2045			"}\n\0";
2046
2047		GLuint	shaderVert;
2048		GLuint	shaderFrag;
2049		GLuint	shaderProg;
2050
2051		{
2052			const tcu::ScopedLogSection section(gl.getLog(), "Initial", "Initial");
2053
2054			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2055		}
2056		{
2057			const tcu::ScopedLogSection section(gl.getLog(), "VertexShader", "Vertex Shader");
2058
2059			GLint compileStatus = -1;
2060
2061			shaderVert = gl.glCreateShader(GL_VERTEX_SHADER);
2062			gl.glShaderSource(shaderVert, 1, &testVertSource, DE_NULL);
2063			gl.glCompileShader(shaderVert);
2064			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
2065
2066			gl.glGetShaderiv(shaderVert, GL_COMPILE_STATUS, &compileStatus);
2067			if (compileStatus != GL_TRUE)
2068				result.fail("expected GL_TRUE");
2069		}
2070		{
2071			const tcu::ScopedLogSection section(gl.getLog(), "FragmentShader", "Fragment Shader");
2072
2073			GLint compileStatus = -1;
2074
2075			shaderFrag = gl.glCreateShader(GL_FRAGMENT_SHADER);
2076			gl.glShaderSource(shaderFrag, 1, &testFragSource, DE_NULL);
2077			gl.glCompileShader(shaderFrag);
2078			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader");
2079
2080			gl.glGetShaderiv(shaderFrag, GL_COMPILE_STATUS, &compileStatus);
2081			if (compileStatus != GL_TRUE)
2082				result.fail("expected GL_TRUE");
2083		}
2084		{
2085			const tcu::ScopedLogSection section(gl.getLog(), "Program", "Create and bind program");
2086
2087			GLint linkStatus = -1;
2088
2089			shaderProg = gl.glCreateProgram();
2090			gl.glAttachShader(shaderProg, shaderVert);
2091			gl.glAttachShader(shaderProg, shaderFrag);
2092			gl.glLinkProgram(shaderProg);
2093			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram");
2094
2095			gl.glGetProgramiv(shaderProg, GL_LINK_STATUS, &linkStatus);
2096			if (linkStatus != GL_TRUE)
2097				result.fail("expected GL_TRUE");
2098
2099			gl.glUseProgram(shaderProg);
2100			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram");
2101
2102			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2103		}
2104		{
2105			const tcu::ScopedLogSection section(gl.getLog(), "Delete", "Delete program while in use");
2106
2107			gl.glDeleteShader(shaderVert);
2108			gl.glDeleteShader(shaderFrag);
2109			gl.glDeleteProgram(shaderProg);
2110			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram");
2111
2112			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, shaderProg, m_type);
2113		}
2114		{
2115			const tcu::ScopedLogSection section(gl.getLog(), "Unbind", "Unbind program");
2116			gl.glUseProgram(0);
2117			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glUseProgram");
2118
2119			verifyStateInteger(result, gl, GL_CURRENT_PROGRAM, 0, m_type);
2120		}
2121	}
2122};
2123
2124class VertexArrayBindingTestCase : public BindingTest
2125{
2126public:
2127	VertexArrayBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2128		: BindingTest(context, name, description, type)
2129	{
2130	}
2131
2132	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2133	{
2134		verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2135
2136		GLuint vertexArrayObject = 0;
2137		gl.glGenVertexArrays(1, &vertexArrayObject);
2138		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenVertexArrays");
2139
2140		gl.glBindVertexArray(vertexArrayObject);
2141		verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type);
2142
2143		gl.glDeleteVertexArrays(1, &vertexArrayObject);
2144		verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type);
2145	}
2146};
2147
2148class BufferBindingTestCase : public BindingTest
2149{
2150public:
2151	BufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description, GLenum bufferBindingName, GLenum bufferType)
2152		: BindingTest			(context, name, description, type)
2153		, m_bufferBindingName	(bufferBindingName)
2154		, m_bufferType			(bufferType)
2155	{
2156	}
2157
2158	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2159	{
2160		verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2161
2162		GLuint bufferObject = 0;
2163		gl.glGenBuffers(1, &bufferObject);
2164		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2165
2166		gl.glBindBuffer(m_bufferType, bufferObject);
2167		verifyStateInteger(result, gl, m_bufferBindingName, bufferObject, m_type);
2168
2169		gl.glDeleteBuffers(1, &bufferObject);
2170		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteBuffers");
2171
2172		verifyStateInteger(result, gl, m_bufferBindingName, 0, m_type);
2173	}
2174
2175private:
2176	const GLenum	m_bufferBindingName;
2177	const GLenum	m_bufferType;
2178};
2179
2180class ElementArrayBufferBindingTestCase : public BindingTest
2181{
2182public:
2183	ElementArrayBufferBindingTestCase (Context& context, QueryType type, const char* name)
2184		: BindingTest(context, name, "GL_ELEMENT_ARRAY_BUFFER_BINDING", type)
2185	{
2186	}
2187
2188	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2189	{
2190		// Test with default VAO
2191		{
2192			const tcu::ScopedLogSection section(gl.getLog(), "DefaultVAO", "Test with default VAO");
2193
2194			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2195
2196			GLuint bufferObject = 0;
2197			gl.glGenBuffers(1, &bufferObject);
2198			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2199
2200			gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, bufferObject);
2201			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, bufferObject, m_type);
2202
2203			gl.glDeleteBuffers(1, &bufferObject);
2204			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2205		}
2206
2207		// Test with multiple VAOs
2208		{
2209			const tcu::ScopedLogSection section(gl.getLog(), "WithVAO", "Test with VAO");
2210
2211			GLuint vaos[2]		= {0};
2212			GLuint buffers[2]	= {0};
2213
2214			gl.glGenVertexArrays(2, vaos);
2215			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenVertexArrays");
2216
2217			gl.glGenBuffers(2, buffers);
2218			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenBuffers");
2219
2220			// initial
2221			gl.glBindVertexArray(vaos[0]);
2222			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2223
2224			// after setting
2225			gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[0]);
2226			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2227
2228			// initial of vao 2
2229			gl.glBindVertexArray(vaos[1]);
2230			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2231
2232			// after setting to 2
2233			gl.glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffers[1]);
2234			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2235
2236			// vao 1 still has buffer 1 bound?
2237			gl.glBindVertexArray(vaos[0]);
2238			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[0], m_type);
2239
2240			// deleting clears from bound vaos ...
2241			gl.glDeleteBuffers(2, buffers);
2242			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, 0, m_type);
2243
2244			// ... but does not from non-bound vaos?
2245			gl.glBindVertexArray(vaos[1]);
2246			verifyStateInteger(result, gl, GL_ELEMENT_ARRAY_BUFFER_BINDING, buffers[1], m_type);
2247
2248			gl.glDeleteVertexArrays(2, vaos);
2249			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteVertexArrays");
2250		}
2251	}
2252};
2253
2254class StencilClearValueTestCase : public ApiCase
2255{
2256public:
2257	StencilClearValueTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2258		: ApiCase		(context, name, description)
2259		, m_verifier	(verifier)
2260	{
2261	}
2262
2263	void test (void)
2264	{
2265		m_verifier->verifyInteger(m_testCtx, GL_STENCIL_CLEAR_VALUE, 0);
2266		expectError(GL_NO_ERROR);
2267
2268		const int stencilBits = m_context.getRenderTarget().getStencilBits();
2269
2270		for (int stencilBit = 0; stencilBit < stencilBits; ++stencilBit)
2271		{
2272			const int ref = 1 << stencilBit;
2273
2274			glClearStencil(ref); // mask should not affect the REF
2275			expectError(GL_NO_ERROR);
2276
2277			m_verifier->verifyInteger(m_testCtx, GL_STENCIL_CLEAR_VALUE, ref);
2278			expectError(GL_NO_ERROR);
2279		}
2280	}
2281
2282private:
2283	StateVerifier*	m_verifier;
2284};
2285
2286class ActiveTextureTestCase : public ApiCase
2287{
2288public:
2289	ActiveTextureTestCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2290		: ApiCase		(context, name, description)
2291		, m_verifier	(verifier)
2292	{
2293	}
2294
2295	void test (void)
2296	{
2297		m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0);
2298		expectError(GL_NO_ERROR);
2299
2300		GLint textureUnits = 0;
2301		glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &textureUnits);
2302		expectError(GL_NO_ERROR);
2303
2304		for (int ndx = 0; ndx < textureUnits; ++ndx)
2305		{
2306			glActiveTexture(GL_TEXTURE0 + ndx);
2307			expectError(GL_NO_ERROR);
2308
2309			m_verifier->verifyInteger(m_testCtx, GL_ACTIVE_TEXTURE, GL_TEXTURE0 + ndx);
2310			expectError(GL_NO_ERROR);
2311		}
2312	}
2313
2314private:
2315	StateVerifier*		m_verifier;
2316};
2317
2318class RenderbufferBindingTestCase : public BindingTest
2319{
2320public:
2321	RenderbufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2322		: BindingTest(context, name, description, type)
2323	{
2324	}
2325
2326	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2327	{
2328		verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2329
2330		GLuint renderBuffer = 0;
2331		gl.glGenRenderbuffers(1, &renderBuffer);
2332		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenRenderbuffers");
2333
2334		gl.glBindRenderbuffer(GL_RENDERBUFFER, renderBuffer);
2335		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindRenderbuffer");
2336
2337		verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, renderBuffer, m_type);
2338
2339		gl.glDeleteRenderbuffers(1, &renderBuffer);
2340		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteRenderbuffers");
2341
2342		verifyStateInteger(result, gl, GL_RENDERBUFFER_BINDING, 0, m_type);
2343	}
2344};
2345
2346class SamplerObjectBindingTestCase : public BindingTest
2347{
2348public:
2349	SamplerObjectBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2350		: BindingTest(context, name, description, type)
2351	{
2352	}
2353
2354	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2355	{
2356		verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2357
2358		{
2359			const tcu::ScopedLogSection section(gl.getLog(), "SingleUnit", "Single unit");
2360
2361			GLuint sampler = 0;
2362			gl.glGenSamplers(1, &sampler);
2363			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenSamplers");
2364
2365			gl.glBindSampler(0, sampler);
2366			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindSampler");
2367
2368			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, sampler, m_type);
2369
2370			gl.glDeleteSamplers(1, &sampler);
2371			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2372		}
2373
2374		{
2375			const tcu::ScopedLogSection section(gl.getLog(), "MultipleUnits", "Multiple units");
2376
2377			GLuint samplerA = 0;
2378			GLuint samplerB = 0;
2379			gl.glGenSamplers(1, &samplerA);
2380			gl.glGenSamplers(1, &samplerB);
2381			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenSamplers");
2382
2383			gl.glBindSampler(1, samplerA);
2384			gl.glBindSampler(2, samplerB);
2385			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindSampler");
2386
2387			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, 0, m_type);
2388
2389			gl.glActiveTexture(GL_TEXTURE1);
2390			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerA, m_type);
2391
2392			gl.glActiveTexture(GL_TEXTURE2);
2393			verifyStateInteger(result, gl, GL_SAMPLER_BINDING, samplerB, m_type);
2394
2395			gl.glDeleteSamplers(1, &samplerB);
2396			gl.glDeleteSamplers(1, &samplerA);
2397			GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteSamplers");
2398		}
2399	}
2400};
2401
2402class TextureBindingTestCase : public BindingTest
2403{
2404public:
2405	TextureBindingTestCase (Context& context, QueryType type, const char* name, const char* description, GLenum testBindingName, GLenum textureType)
2406		: BindingTest			(context, name, description, type)
2407		, m_testBindingName		(testBindingName)
2408		, m_textureType			(textureType)
2409	{
2410	}
2411
2412	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2413	{
2414		verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2415
2416		GLuint texture = 0;
2417		gl.glGenTextures(1, &texture);
2418		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTextures");
2419
2420		gl.glBindTexture(m_textureType, texture);
2421		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture");
2422
2423		verifyStateInteger(result, gl, m_testBindingName, texture, m_type);
2424
2425		gl.glDeleteTextures(1, &texture);
2426		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures");
2427
2428		verifyStateInteger(result, gl, m_testBindingName, 0, m_type);
2429	}
2430private:
2431	const GLenum	m_testBindingName;
2432	const GLenum	m_textureType;
2433};
2434
2435class FrameBufferBindingTestCase : public BindingTest
2436{
2437public:
2438	FrameBufferBindingTestCase (Context& context, QueryType type, const char* name, const char* description)
2439		: BindingTest(context, name, description, type)
2440	{
2441	}
2442
2443	void test (glu::CallLogWrapper& gl, tcu::ResultCollector& result) const
2444	{
2445		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0, m_type);
2446		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0, m_type);
2447		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	0, m_type);
2448
2449		GLuint framebufferId = 0;
2450		gl.glGenFramebuffers(1, &framebufferId);
2451		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenFramebuffers");
2452
2453		gl.glBindFramebuffer(GL_FRAMEBUFFER, framebufferId);
2454		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_FRAMEBUFFER");
2455
2456		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2457		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		framebufferId, m_type);
2458		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2459
2460		gl.glBindFramebuffer(GL_FRAMEBUFFER, 0);
2461		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "unbind GL_FRAMEBUFFER");
2462
2463		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0, m_type);
2464		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0, m_type);
2465		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	0, m_type);
2466
2467		gl.glBindFramebuffer(GL_READ_FRAMEBUFFER, framebufferId);
2468		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_READ_FRAMEBUFFER");
2469
2470		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0,				m_type);
2471		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0,				m_type);
2472		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	framebufferId,	m_type);
2473
2474		gl.glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId);
2475		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind GL_DRAW_FRAMEBUFFER");
2476
2477		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2478		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		framebufferId, m_type);
2479		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	framebufferId, m_type);
2480
2481		gl.glDeleteFramebuffers(1, &framebufferId);
2482		GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteFramebuffers");
2483
2484		verifyStateInteger(result, gl, GL_DRAW_FRAMEBUFFER_BINDING,	0, m_type);
2485		verifyStateInteger(result, gl, GL_FRAMEBUFFER_BINDING,		0, m_type);
2486		verifyStateInteger(result, gl, GL_READ_FRAMEBUFFER_BINDING,	0, m_type);
2487	}
2488};
2489
2490class ImplementationColorReadTestCase : public ApiCase
2491{
2492public:
2493	ImplementationColorReadTestCase	(Context& context, StateVerifier* verifier, const char* name, const char* description)
2494		: ApiCase		(context, name, description)
2495		, m_verifier	(verifier)
2496	{
2497	}
2498
2499	void test (void)
2500	{
2501		const GLint defaultColorTypes[] =
2502		{
2503			GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT,
2504			GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_SHORT_5_6_5,
2505			GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1,
2506			GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_10F_11F_11F_REV
2507		};
2508		const GLint defaultColorFormats[] =
2509		{
2510			GL_RGBA, GL_RGBA_INTEGER, GL_RGB, GL_RGB_INTEGER,
2511			GL_RG, GL_RG_INTEGER, GL_RED, GL_RED_INTEGER
2512		};
2513
2514		std::vector<GLint> validColorTypes;
2515		std::vector<GLint> validColorFormats;
2516
2517		// Defined by the spec
2518
2519		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(defaultColorTypes); ++ndx)
2520			validColorTypes.push_back(defaultColorTypes[ndx]);
2521		for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(defaultColorFormats); ++ndx)
2522			validColorFormats.push_back(defaultColorFormats[ndx]);
2523
2524		// Extensions
2525
2526		if (m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_format_BGRA8888") ||
2527			m_context.getContextInfo().isExtensionSupported("GL_APPLE_texture_format_BGRA8888"))
2528			validColorFormats.push_back(GL_BGRA);
2529
2530		if (m_context.getContextInfo().isExtensionSupported("GL_EXT_read_format_bgra"))
2531		{
2532			validColorFormats.push_back(GL_BGRA);
2533			validColorTypes.push_back(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2534			validColorTypes.push_back(GL_UNSIGNED_SHORT_1_5_5_5_REV);
2535		}
2536
2537		if (m_context.getContextInfo().isExtensionSupported("GL_IMG_read_format"))
2538		{
2539			validColorFormats.push_back(GL_BGRA);
2540			validColorTypes.push_back(GL_UNSIGNED_SHORT_4_4_4_4_REV);
2541		}
2542
2543		if (m_context.getContextInfo().isExtensionSupported("GL_NV_sRGB_formats"))
2544		{
2545			validColorFormats.push_back(GL_SLUMINANCE_NV);
2546			validColorFormats.push_back(GL_SLUMINANCE_ALPHA_NV);
2547		}
2548
2549		if (m_context.getContextInfo().isExtensionSupported("GL_NV_bgr"))
2550		{
2551			validColorFormats.push_back(GL_BGR_NV);
2552		}
2553
2554		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_IMPLEMENTATION_COLOR_READ_TYPE,	&validColorTypes[0],	validColorTypes.size());
2555		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_IMPLEMENTATION_COLOR_READ_FORMAT,	&validColorFormats[0],	validColorFormats.size());
2556		expectError(GL_NO_ERROR);
2557	}
2558
2559private:
2560	StateVerifier*	m_verifier;
2561};
2562
2563class ReadBufferCase : public ApiCase
2564{
2565public:
2566	ReadBufferCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2567		: ApiCase		(context, name, description)
2568		, m_verifier	(verifier)
2569	{
2570	}
2571
2572	void test (void)
2573	{
2574		const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2575		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_READ_BUFFER, validInitialValues, DE_LENGTH_OF_ARRAY(validInitialValues));
2576		expectError(GL_NO_ERROR);
2577
2578		glReadBuffer(GL_NONE);
2579		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_NONE);
2580		expectError(GL_NO_ERROR);
2581
2582		glReadBuffer(GL_BACK);
2583		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2584		expectError(GL_NO_ERROR);
2585
2586		// test GL_READ_BUFFER with framebuffers
2587
2588		GLuint framebufferId = 0;
2589		glGenFramebuffers(1, &framebufferId);
2590		expectError(GL_NO_ERROR);
2591
2592		GLuint renderbuffer_id = 0;
2593		glGenRenderbuffers(1, &renderbuffer_id);
2594		expectError(GL_NO_ERROR);
2595
2596		glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_id);
2597		expectError(GL_NO_ERROR);
2598
2599		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2600		expectError(GL_NO_ERROR);
2601
2602		glBindFramebuffer(GL_READ_FRAMEBUFFER, framebufferId);
2603		expectError(GL_NO_ERROR);
2604
2605		glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer_id);
2606		expectError(GL_NO_ERROR);
2607
2608		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_COLOR_ATTACHMENT0);
2609
2610		glDeleteFramebuffers(1, &framebufferId);
2611		glDeleteRenderbuffers(1, &renderbuffer_id);
2612		expectError(GL_NO_ERROR);
2613
2614		m_verifier->verifyInteger(m_testCtx, GL_READ_BUFFER, GL_BACK);
2615		expectError(GL_NO_ERROR);
2616	}
2617private:
2618	StateVerifier*	m_verifier;
2619};
2620
2621class DrawBufferCase : public ApiCase
2622{
2623public:
2624	DrawBufferCase (Context& context, StateVerifier* verifier, const char* name, const char* description)
2625		: ApiCase		(context, name, description)
2626		, m_verifier	(verifier)
2627	{
2628	}
2629
2630	void test (void)
2631	{
2632		const GLint validInitialValues[] = {GL_BACK, GL_NONE};
2633		m_verifier->verifyIntegerAnyOf(m_testCtx, GL_DRAW_BUFFER0, validInitialValues, DE_LENGTH_OF_ARRAY(validInitialValues));
2634		expectError(GL_NO_ERROR);
2635
2636		GLenum bufs = GL_NONE;
2637		glDrawBuffers(1, &bufs);
2638		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_NONE);
2639		expectError(GL_NO_ERROR);
2640
2641		bufs = GL_BACK;
2642		glDrawBuffers(1, &bufs);
2643		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2644		expectError(GL_NO_ERROR);
2645
2646		// test GL_DRAW_BUFFER with framebuffers
2647
2648		GLuint framebufferId = 0;
2649		glGenFramebuffers(1, &framebufferId);
2650		expectError(GL_NO_ERROR);
2651
2652		GLuint renderbuffer_ids[2] = {0};
2653		glGenRenderbuffers(2, renderbuffer_ids);
2654		expectError(GL_NO_ERROR);
2655
2656		glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_ids[0]);
2657		expectError(GL_NO_ERROR);
2658		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2659		expectError(GL_NO_ERROR);
2660
2661		glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer_ids[1]);
2662		expectError(GL_NO_ERROR);
2663		glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, 128, 128);
2664		expectError(GL_NO_ERROR);
2665
2666		glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebufferId);
2667		expectError(GL_NO_ERROR);
2668
2669		glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbuffer_ids[0]);
2670		expectError(GL_NO_ERROR);
2671		glFramebufferRenderbuffer(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, GL_RENDERBUFFER, renderbuffer_ids[1]);
2672		expectError(GL_NO_ERROR);
2673
2674		// only the initial state the draw buffer for fragment color zero is defined
2675		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_COLOR_ATTACHMENT0);
2676
2677		GLenum bufTargets[2] = {GL_NONE, GL_COLOR_ATTACHMENT1};
2678		glDrawBuffers(2, bufTargets);
2679		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_NONE);
2680		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER1, GL_COLOR_ATTACHMENT1);
2681
2682		glDeleteFramebuffers(1, &framebufferId);
2683		glDeleteRenderbuffers(2, renderbuffer_ids);
2684		expectError(GL_NO_ERROR);
2685
2686		m_verifier->verifyInteger(m_testCtx, GL_DRAW_BUFFER0, GL_BACK);
2687		expectError(GL_NO_ERROR);
2688	}
2689private:
2690	StateVerifier*	m_verifier;
2691};
2692
2693static const char* getQueryTypeSuffix (QueryType type)
2694{
2695	switch (type)
2696	{
2697		case QUERY_BOOLEAN:		return "_getboolean";
2698		case QUERY_INTEGER:		return "_getinteger";
2699		case QUERY_INTEGER64:	return "_getinteger64";
2700		case QUERY_FLOAT:		return "_getfloat";
2701		default:
2702			DE_ASSERT(DE_FALSE);
2703			return DE_NULL;
2704	}
2705}
2706
2707#define FOR_EACH_VERIFIER(VERIFIERS, CODE_BLOCK)												\
2708	for (int _verifierNdx = 0; _verifierNdx < DE_LENGTH_OF_ARRAY(VERIFIERS); _verifierNdx++)	\
2709	{																							\
2710		StateVerifier* verifier = VERIFIERS[_verifierNdx];										\
2711		CODE_BLOCK;																				\
2712	}
2713
2714#define FOR_EACH_QUERYTYPE(QUERYTYPES, CODE_BLOCK)													\
2715	for (int _queryTypeNdx = 0; _queryTypeNdx < DE_LENGTH_OF_ARRAY(QUERYTYPES); _queryTypeNdx++)	\
2716	{																								\
2717		const QueryType queryType = QUERYTYPES[_queryTypeNdx];										\
2718		CODE_BLOCK;																					\
2719	}
2720
2721} // anonymous
2722
2723IntegerStateQueryTests::IntegerStateQueryTests (Context& context)
2724	: TestCaseGroup			(context, "integers", "Integer Values")
2725	, m_verifierBoolean		(DE_NULL)
2726	, m_verifierInteger		(DE_NULL)
2727	, m_verifierInteger64	(DE_NULL)
2728	, m_verifierFloat		(DE_NULL)
2729{
2730}
2731
2732IntegerStateQueryTests::~IntegerStateQueryTests (void)
2733{
2734	deinit();
2735}
2736
2737void IntegerStateQueryTests::init (void)
2738{
2739	static const QueryType queryTypes[] =
2740	{
2741		QUERY_BOOLEAN,
2742		QUERY_INTEGER,
2743		QUERY_INTEGER64,
2744		QUERY_FLOAT,
2745	};
2746
2747	DE_ASSERT(m_verifierBoolean == DE_NULL);
2748	DE_ASSERT(m_verifierInteger == DE_NULL);
2749	DE_ASSERT(m_verifierInteger64 == DE_NULL);
2750	DE_ASSERT(m_verifierFloat == DE_NULL);
2751
2752	m_verifierBoolean		= new GetBooleanVerifier	(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2753	m_verifierInteger		= new GetIntegerVerifier	(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2754	m_verifierInteger64		= new GetInteger64Verifier	(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2755	m_verifierFloat			= new GetFloatVerifier		(m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
2756
2757	const struct LimitedStateInteger
2758	{
2759		const char*		name;
2760		const char*		description;
2761		GLenum			targetName;
2762		GLint			value;
2763	} implementationMinLimits[] =
2764	{
2765		{ "subpixel_bits",									"SUBPIXEL_BITS has minimum value of 4",										GL_SUBPIXEL_BITS,									4	},
2766		{ "max_3d_texture_size",							"MAX_3D_TEXTURE_SIZE has minimum value of 256",								GL_MAX_3D_TEXTURE_SIZE,								256	},
2767		{ "max_texture_size",								"MAX_TEXTURE_SIZE has minimum value of 2048",								GL_MAX_TEXTURE_SIZE,								2048},
2768		{ "max_array_texture_layers",						"MAX_ARRAY_TEXTURE_LAYERS has minimum value of 256",						GL_MAX_ARRAY_TEXTURE_LAYERS,						256	},
2769		{ "max_cube_map_texture_size",						"MAX_CUBE_MAP_TEXTURE_SIZE has minimum value of 2048",						GL_MAX_CUBE_MAP_TEXTURE_SIZE,						2048},
2770		{ "max_renderbuffer_size",							"MAX_RENDERBUFFER_SIZE has minimum value of 2048",							GL_MAX_RENDERBUFFER_SIZE,							2048},
2771		{ "max_draw_buffers",								"MAX_DRAW_BUFFERS has minimum value of 4",									GL_MAX_DRAW_BUFFERS,								4	},
2772		{ "max_color_attachments",							"MAX_COLOR_ATTACHMENTS has minimum value of 4",								GL_MAX_COLOR_ATTACHMENTS,							4	},
2773		{ "max_elements_indices",							"MAX_ELEMENTS_INDICES has minimum value of 0",								GL_MAX_ELEMENTS_INDICES,							0	},
2774		{ "max_elements_vertices",							"MAX_ELEMENTS_VERTICES has minimum value of 0",								GL_MAX_ELEMENTS_VERTICES,							0	},
2775		{ "num_extensions",									"NUM_EXTENSIONS has minimum value of 0",									GL_NUM_EXTENSIONS,									0	},
2776		{ "major_version",									"MAJOR_VERSION has minimum value of 3",										GL_MAJOR_VERSION,									3	},
2777		{ "minor_version",									"MINOR_VERSION has minimum value of 0",										GL_MINOR_VERSION,									0	},
2778		{ "max_vertex_attribs",								"MAX_VERTEX_ATTRIBS has minimum value of 16",								GL_MAX_VERTEX_ATTRIBS,								16	},
2779		{ "max_vertex_uniform_components",					"MAX_VERTEX_UNIFORM_COMPONENTS has minimum value of 1024",					GL_MAX_VERTEX_UNIFORM_COMPONENTS,					1024},
2780		{ "max_vertex_uniform_vectors",						"MAX_VERTEX_UNIFORM_VECTORS has minimum value of 256",						GL_MAX_VERTEX_UNIFORM_VECTORS,						256	},
2781		{ "max_vertex_uniform_blocks",						"MAX_VERTEX_UNIFORM_BLOCKS has minimum value of 12",						GL_MAX_VERTEX_UNIFORM_BLOCKS,						12	},
2782		{ "max_vertex_output_components",					"MAX_VERTEX_OUTPUT_COMPONENTS has minimum value of 64",						GL_MAX_VERTEX_OUTPUT_COMPONENTS,					64	},
2783		{ "max_vertex_texture_image_units",					"MAX_VERTEX_TEXTURE_IMAGE_UNITS has minimum value of 16",					GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS,					16	},
2784		{ "max_fragment_uniform_components",				"MAX_FRAGMENT_UNIFORM_COMPONENTS has minimum value of 896",					GL_MAX_FRAGMENT_UNIFORM_COMPONENTS,					896	},
2785		{ "max_fragment_uniform_vectors",					"MAX_FRAGMENT_UNIFORM_VECTORS has minimum value of 224",					GL_MAX_FRAGMENT_UNIFORM_VECTORS,					224	},
2786		{ "max_fragment_uniform_blocks",					"MAX_FRAGMENT_UNIFORM_BLOCKS has minimum value of 12",						GL_MAX_FRAGMENT_UNIFORM_BLOCKS,						12	},
2787		{ "max_fragment_input_components",					"MAX_FRAGMENT_INPUT_COMPONENTS has minimum value of 60",					GL_MAX_FRAGMENT_INPUT_COMPONENTS,					60	},
2788		{ "max_texture_image_units",						"MAX_TEXTURE_IMAGE_UNITS has minimum value of 16",							GL_MAX_TEXTURE_IMAGE_UNITS,							16	},
2789		{ "max_program_texel_offset",						"MAX_PROGRAM_TEXEL_OFFSET has minimum value of 7",							GL_MAX_PROGRAM_TEXEL_OFFSET,						7	},
2790		{ "max_uniform_buffer_bindings",					"MAX_UNIFORM_BUFFER_BINDINGS has minimum value of 24",						GL_MAX_UNIFORM_BUFFER_BINDINGS,						24	},
2791		{ "max_combined_uniform_blocks",					"MAX_COMBINED_UNIFORM_BLOCKS has minimum value of 24",						GL_MAX_COMBINED_UNIFORM_BLOCKS,						24	},
2792		{ "max_varying_components",							"MAX_VARYING_COMPONENTS has minimum value of 60",							GL_MAX_VARYING_COMPONENTS,							60	},
2793		{ "max_varying_vectors",							"MAX_VARYING_VECTORS has minimum value of 15",								GL_MAX_VARYING_VECTORS,								15	},
2794		{ "max_combined_texture_image_units",				"MAX_COMBINED_TEXTURE_IMAGE_UNITS has minimum value of 32",					GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS,				32	},
2795		{ "max_transform_feedback_interleaved_components",	"MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS has minimum value of 64",	GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,	64	},
2796		{ "max_transform_feedback_separate_attribs",		"MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS has minimum value of 4",			GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS,			4	},
2797		{ "max_transform_feedback_separate_components",		"MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS has minimum value of 4",		GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS,		4	},
2798		{ "max_samples",									"MAX_SAMPLES has minimum value of 4",										GL_MAX_SAMPLES,										4	},
2799		{ "red_bits",										"RED_BITS has minimum value of 0",											GL_RED_BITS,										0	},
2800		{ "green_bits",										"GREEN_BITS has minimum value of 0",										GL_GREEN_BITS,										0	},
2801		{ "blue_bits",										"BLUE_BITS has minimum value of 0",											GL_BLUE_BITS,										0	},
2802		{ "alpha_bits",										"ALPHA_BITS has minimum value of 0",										GL_ALPHA_BITS,										0	},
2803		{ "depth_bits",										"DEPTH_BITS has minimum value of 0",										GL_DEPTH_BITS,										0	},
2804		{ "stencil_bits",									"STENCIL_BITS has minimum value of 0",										GL_STENCIL_BITS,									0	},
2805	};
2806	const LimitedStateInteger implementationMaxLimits[] =
2807	{
2808		{ "min_program_texel_offset",						"MIN_PROGRAM_TEXEL_OFFSET has maximum value of -8",							GL_MIN_PROGRAM_TEXEL_OFFSET,						-8	},
2809		{ "uniform_buffer_offset_alignment",				"UNIFORM_BUFFER_OFFSET_ALIGNMENT has minimum value of 1",					GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT,					256	},
2810	};
2811
2812	// \note implementation defined limits have their own tests so just check the conversions to boolean, int64 and float
2813	StateVerifier* implementationLimitVerifiers[] = {m_verifierBoolean, m_verifierInteger64, m_verifierFloat};
2814
2815	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationMinLimits); testNdx++)
2816		FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new ConstantMinimumValueTestCase(m_context, verifier, (std::string(implementationMinLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationMinLimits[testNdx].description, implementationMinLimits[testNdx].targetName, implementationMinLimits[testNdx].value)));
2817	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationMaxLimits); testNdx++)
2818		FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new ConstantMaximumValueTestCase(m_context, verifier, (std::string(implementationMaxLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationMaxLimits[testNdx].description, implementationMaxLimits[testNdx].targetName, implementationMaxLimits[testNdx].value)));
2819
2820	StateVerifier* normalVerifiers[] = {m_verifierBoolean, m_verifierInteger, m_verifierInteger64, m_verifierFloat};
2821
2822	FOR_EACH_VERIFIER(implementationLimitVerifiers, addChild(new SampleBuffersTestCase		(m_context,	 verifier, (std::string("sample_buffers")						+ verifier->getTestNamePostfix()).c_str(),		"SAMPLE_BUFFERS")));
2823
2824	FOR_EACH_VERIFIER(normalVerifiers, addChild(new SamplesTestCase				(m_context,	 verifier, (std::string("samples")								+ verifier->getTestNamePostfix()).c_str(),		"SAMPLES")));
2825	FOR_EACH_VERIFIER(normalVerifiers, addChild(new HintTestCase				(m_context,	 verifier, (std::string("generate_mipmap_hint")					+ verifier->getTestNamePostfix()).c_str(),		"GENERATE_MIPMAP_HINT",				GL_GENERATE_MIPMAP_HINT)));
2826	FOR_EACH_VERIFIER(normalVerifiers, addChild(new HintTestCase				(m_context,	 verifier, (std::string("fragment_shader_derivative_hint")		+ verifier->getTestNamePostfix()).c_str(),		"FRAGMENT_SHADER_DERIVATIVE_HINT",	GL_FRAGMENT_SHADER_DERIVATIVE_HINT)));
2827	FOR_EACH_VERIFIER(normalVerifiers, addChild(new DepthFuncTestCase			(m_context,	 verifier, (std::string("depth_func")							+ verifier->getTestNamePostfix()).c_str(),		"DEPTH_FUNC")));
2828	FOR_EACH_VERIFIER(normalVerifiers, addChild(new CullFaceTestCase			(m_context,	 verifier, (std::string("cull_face_mode")						+ verifier->getTestNamePostfix()).c_str(),		"CULL_FACE_MODE")));
2829	FOR_EACH_VERIFIER(normalVerifiers, addChild(new FrontFaceTestCase			(m_context,	 verifier, (std::string("front_face_mode")						+ verifier->getTestNamePostfix()).c_str(),		"FRONT_FACE")));
2830	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ViewPortTestCase			(m_context,	 verifier, (std::string("viewport")								+ verifier->getTestNamePostfix()).c_str(),		"VIEWPORT")));
2831	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ScissorBoxTestCase			(m_context,	 verifier, (std::string("scissor_box")							+ verifier->getTestNamePostfix()).c_str(),		"SCISSOR_BOX")));
2832	FOR_EACH_VERIFIER(normalVerifiers, addChild(new MaxViewportDimsTestCase		(m_context,	 verifier, (std::string("max_viewport_dims")					+ verifier->getTestNamePostfix()).c_str(),		"MAX_VIEWPORT_DIMS")));
2833	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefTestCase			(m_context,	 verifier, (std::string("stencil_ref")							+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_REF",						GL_STENCIL_REF)));
2834	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefTestCase			(m_context,	 verifier, (std::string("stencil_back_ref")						+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_BACK_REF",					GL_STENCIL_BACK_REF)));
2835	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_ref_separate")					+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_REF (separate)",			GL_STENCIL_REF,			GL_FRONT)));
2836	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_ref_separate_both")			+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_REF (separate)",			GL_STENCIL_REF,			GL_FRONT_AND_BACK)));
2837	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_back_ref_separate")			+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_BACK_REF (separate)",		GL_STENCIL_BACK_REF,	GL_BACK)));
2838	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilRefSeparateTestCase	(m_context,	 verifier, (std::string("stencil_back_ref_separate_both")		+ verifier->getTestNamePostfix()).c_str(),		"STENCIL_BACK_REF (separate)",		GL_STENCIL_BACK_REF,	GL_FRONT_AND_BACK)));
2839
2840	const struct NamedStencilOp
2841	{
2842		const char*		name;
2843
2844		const char*		frontDescription;
2845		GLenum			frontTarget;
2846		const char*		backDescription;
2847		GLenum			backTarget;
2848	} stencilOps[] =
2849	{
2850		{ "fail",		"STENCIL_FAIL",				GL_STENCIL_FAIL,			"STENCIL_BACK_FAIL",			GL_STENCIL_BACK_FAIL			},
2851		{ "depth_fail",	"STENCIL_PASS_DEPTH_FAIL",	GL_STENCIL_PASS_DEPTH_FAIL,	"STENCIL_BACK_PASS_DEPTH_FAIL",	GL_STENCIL_BACK_PASS_DEPTH_FAIL	},
2852		{ "depth_pass",	"STENCIL_PASS_DEPTH_PASS",	GL_STENCIL_PASS_DEPTH_PASS,	"STENCIL_BACK_PASS_DEPTH_PASS",	GL_STENCIL_BACK_PASS_DEPTH_PASS	}
2853	};
2854
2855	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(stencilOps); testNdx++)
2856	{
2857		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpTestCase			(m_context, verifier, (std::string("stencil_")		+ stencilOps[testNdx].name + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,	stencilOps[testNdx].frontTarget)));
2858		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpTestCase			(m_context, verifier, (std::string("stencil_back_")	+ stencilOps[testNdx].name + verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,	stencilOps[testNdx].backTarget)));
2859
2860		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_")		+ stencilOps[testNdx].name + "_separate_both"	+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,	stencilOps[testNdx].frontTarget,	GL_FRONT_AND_BACK)));
2861		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_back_")	+ stencilOps[testNdx].name + "_separate_both"	+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,		stencilOps[testNdx].backTarget,		GL_FRONT_AND_BACK)));
2862
2863		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_")		+ stencilOps[testNdx].name + "_separate"		+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].frontDescription,	stencilOps[testNdx].frontTarget,	GL_FRONT)));
2864		FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilOpSeparateTestCase	(m_context, verifier, (std::string("stencil_back_")	+ stencilOps[testNdx].name + "_separate"		+ verifier->getTestNamePostfix()).c_str(), stencilOps[testNdx].backDescription,		stencilOps[testNdx].backTarget,		GL_BACK)));
2865	}
2866
2867	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncTestCase					(m_context, verifier,	(std::string("stencil_func")								+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC")));
2868	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_func_separate")						+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_FUNC,				GL_FRONT)));
2869	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_func_separate_both")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_FUNC,				GL_FRONT_AND_BACK)));
2870	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_func_separate")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_BACK_FUNC,			GL_BACK)));
2871	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilFuncSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_func_separate_both")				+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_FUNC (separate)",				GL_STENCIL_BACK_FUNC,			GL_FRONT_AND_BACK)));
2872	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskTestCase					(m_context, verifier,	(std::string("stencil_value_mask")							+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_VALUE_MASK",					GL_STENCIL_VALUE_MASK)));
2873	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskTestCase					(m_context, verifier,	(std::string("stencil_back_value_mask")						+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_VALUE_MASK",				GL_STENCIL_BACK_VALUE_MASK)));
2874	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_value_mask_separate")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_VALUE_MASK (separate)",		GL_STENCIL_VALUE_MASK,			GL_FRONT)));
2875	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_value_mask_separate_both")			+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_VALUE_MASK (separate)",		GL_STENCIL_VALUE_MASK,			GL_FRONT_AND_BACK)));
2876	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_value_mask_separate")			+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_VALUE_MASK (separate)",	GL_STENCIL_BACK_VALUE_MASK,		GL_BACK)));
2877	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilMaskSeparateTestCase			(m_context, verifier,	(std::string("stencil_back_value_mask_separate_both")		+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_VALUE_MASK (separate)",	GL_STENCIL_BACK_VALUE_MASK,		GL_FRONT_AND_BACK)));
2878	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase			(m_context, verifier,	(std::string("stencil_writemask")							+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_WRITEMASK",					GL_STENCIL_WRITEMASK)));
2879	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskTestCase			(m_context, verifier,	(std::string("stencil_back_writemask")						+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_WRITEMASK",				GL_STENCIL_BACK_WRITEMASK)));
2880	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_writemask_separate")					+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_WRITEMASK (separate)",			GL_STENCIL_WRITEMASK,			GL_FRONT)));
2881	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_writemask_separate_both")				+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_WRITEMASK (separate)",			GL_STENCIL_WRITEMASK,			GL_FRONT_AND_BACK)));
2882	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_back_writemask_separate")				+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_WRITEMASK (separate)",	GL_STENCIL_BACK_WRITEMASK,		GL_BACK)));
2883	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilWriteMaskSeparateTestCase	(m_context, verifier,	(std::string("stencil_back_writemask_separate_both")		+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_BACK_WRITEMASK (separate)",	GL_STENCIL_BACK_WRITEMASK,		GL_FRONT_AND_BACK)));
2884
2885	const struct PixelStoreState
2886	{
2887		const char*	name;
2888		const char*	description;
2889		GLenum		target;
2890		int			initialValue;
2891	} pixelStoreStates[] =
2892	{
2893		{ "unpack_image_height","UNPACK_IMAGE_HEIGHT",	GL_UNPACK_IMAGE_HEIGHT,	0 },
2894		{ "unpack_skip_images",	"UNPACK_SKIP_IMAGES",	GL_UNPACK_SKIP_IMAGES,	0 },
2895		{ "unpack_row_length",	"UNPACK_ROW_LENGTH",	GL_UNPACK_ROW_LENGTH,	0 },
2896		{ "unpack_skip_rows",	"UNPACK_SKIP_ROWS",		GL_UNPACK_SKIP_ROWS,	0 },
2897		{ "unpack_skip_pixels",	"UNPACK_SKIP_PIXELS",	GL_UNPACK_SKIP_PIXELS,	0 },
2898		{ "pack_row_length",	"PACK_ROW_LENGTH",		GL_PACK_ROW_LENGTH,		0 },
2899		{ "pack_skip_rows",		"PACK_SKIP_ROWS",		GL_PACK_SKIP_ROWS,		0 },
2900		{ "pack_skip_pixels",	"PACK_SKIP_PIXELS",		GL_PACK_SKIP_PIXELS,	0 }
2901	};
2902	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(pixelStoreStates); testNdx++)
2903	{
2904		FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreTestCase(m_context, verifier, (std::string(pixelStoreStates[testNdx].name) + verifier->getTestNamePostfix()).c_str(), pixelStoreStates[testNdx].description, pixelStoreStates[testNdx].target, pixelStoreStates[testNdx].initialValue)));
2905	}
2906
2907	FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreAlignTestCase(m_context, verifier, (std::string("unpack_alignment")	+ verifier->getTestNamePostfix()).c_str(),	"UNPACK_ALIGNMENT",	GL_UNPACK_ALIGNMENT)));
2908	FOR_EACH_VERIFIER(normalVerifiers, addChild(new PixelStoreAlignTestCase(m_context, verifier, (std::string("pack_alignment")		+ verifier->getTestNamePostfix()).c_str(),	"PACK_ALIGNMENT",	GL_PACK_ALIGNMENT)));
2909
2910	const struct BlendColorState
2911	{
2912		const char*	name;
2913		const char*	description;
2914		GLenum		target;
2915		int			initialValue;
2916	} blendColorStates[] =
2917	{
2918		{ "blend_src_rgb",		"BLEND_SRC_RGB",	GL_BLEND_SRC_RGB,		GL_ONE	},
2919		{ "blend_src_alpha",	"BLEND_SRC_ALPHA",	GL_BLEND_SRC_ALPHA,		GL_ONE	},
2920		{ "blend_dst_rgb",		"BLEND_DST_RGB",	GL_BLEND_DST_RGB,		GL_ZERO	},
2921		{ "blend_dst_alpha",	"BLEND_DST_ALPHA",	GL_BLEND_DST_ALPHA,		GL_ZERO	}
2922	};
2923	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(blendColorStates); testNdx++)
2924	{
2925		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendFuncTestCase			(m_context, verifier, (std::string(blendColorStates[testNdx].name)					+ verifier->getTestNamePostfix()).c_str(),	blendColorStates[testNdx].description,	blendColorStates[testNdx].target,	blendColorStates[testNdx].initialValue)));
2926		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendFuncSeparateTestCase	(m_context, verifier, (std::string(blendColorStates[testNdx].name) + "_separate"	+ verifier->getTestNamePostfix()).c_str(),	blendColorStates[testNdx].description,	blendColorStates[testNdx].target,	blendColorStates[testNdx].initialValue)));
2927	}
2928
2929	const struct BlendEquationState
2930	{
2931		const char*	name;
2932		const char*	description;
2933		GLenum		target;
2934		int			initialValue;
2935	} blendEquationStates[] =
2936	{
2937		{ "blend_equation_rgb",		"BLEND_EQUATION_RGB",	GL_BLEND_EQUATION_RGB,		GL_FUNC_ADD	},
2938		{ "blend_equation_alpha",	"BLEND_EQUATION_ALPHA",	GL_BLEND_EQUATION_ALPHA,	GL_FUNC_ADD	}
2939	};
2940	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(blendEquationStates); testNdx++)
2941	{
2942		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendEquationTestCase			(m_context, verifier, (std::string(blendEquationStates[testNdx].name) +				+ verifier->getTestNamePostfix()).c_str(),		blendEquationStates[testNdx].description,	blendEquationStates[testNdx].target,	blendEquationStates[testNdx].initialValue)));
2943		FOR_EACH_VERIFIER(normalVerifiers, addChild(new BlendEquationSeparateTestCase	(m_context, verifier, (std::string(blendEquationStates[testNdx].name) + "_separate"	+ verifier->getTestNamePostfix()).c_str(),		blendEquationStates[testNdx].description,	blendEquationStates[testNdx].target,	blendEquationStates[testNdx].initialValue)));
2944	}
2945
2946	const struct ImplementationArrayReturningState
2947	{
2948		const char*	name;
2949		const char*	description;
2950		GLenum		target;
2951		GLenum		targetLengthTarget;
2952		int			minLength;
2953	} implementationArrayReturningStates[] =
2954	{
2955		{ "compressed_texture_formats",		"COMPRESSED_TEXTURE_FORMATS",	GL_COMPRESSED_TEXTURE_FORMATS,	GL_NUM_COMPRESSED_TEXTURE_FORMATS,	10	},
2956		{ "program_binary_formats",			"PROGRAM_BINARY_FORMATS",		GL_PROGRAM_BINARY_FORMATS,		GL_NUM_PROGRAM_BINARY_FORMATS,		0	},
2957		{ "shader_binary_formats",			"SHADER_BINARY_FORMATS",		GL_SHADER_BINARY_FORMATS,		GL_NUM_SHADER_BINARY_FORMATS,		0	}
2958	};
2959	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(implementationArrayReturningStates); testNdx++)
2960	{
2961		FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationArrayTestCase(m_context, verifier, (std::string(implementationArrayReturningStates[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationArrayReturningStates[testNdx].description,	implementationArrayReturningStates[testNdx].target,	implementationArrayReturningStates[testNdx].targetLengthTarget,	implementationArrayReturningStates[testNdx].minLength)));
2962	}
2963
2964	const struct BufferBindingState
2965	{
2966		const char*	name;
2967		const char*	description;
2968		GLenum		target;
2969		GLenum		type;
2970	} bufferBindingStates[] =
2971	{
2972		{ "array_buffer_binding",				"ARRAY_BUFFER_BINDING",					GL_ARRAY_BUFFER_BINDING,				GL_ARRAY_BUFFER				},
2973		{ "uniform_buffer_binding",				"UNIFORM_BUFFER_BINDING",				GL_UNIFORM_BUFFER_BINDING,				GL_UNIFORM_BUFFER			},
2974		{ "pixel_pack_buffer_binding",			"PIXEL_PACK_BUFFER_BINDING",			GL_PIXEL_PACK_BUFFER_BINDING,			GL_PIXEL_PACK_BUFFER		},
2975		{ "pixel_unpack_buffer_binding",		"PIXEL_UNPACK_BUFFER_BINDING",			GL_PIXEL_UNPACK_BUFFER_BINDING,			GL_PIXEL_UNPACK_BUFFER		},
2976		{ "transform_feedback_buffer_binding",	"TRANSFORM_FEEDBACK_BUFFER_BINDING",	GL_TRANSFORM_FEEDBACK_BUFFER_BINDING,	GL_TRANSFORM_FEEDBACK_BUFFER},
2977		{ "copy_read_buffer_binding",			"COPY_READ_BUFFER_BINDING",				GL_COPY_READ_BUFFER_BINDING,			GL_COPY_READ_BUFFER			},
2978		{ "copy_write_buffer_binding",			"COPY_WRITE_BUFFER_BINDING",			GL_COPY_WRITE_BUFFER_BINDING,			GL_COPY_WRITE_BUFFER		}
2979	};
2980	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(bufferBindingStates); testNdx++)
2981	{
2982		FOR_EACH_QUERYTYPE(queryTypes, addChild(new BufferBindingTestCase(m_context, queryType, (std::string(bufferBindingStates[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), bufferBindingStates[testNdx].description, bufferBindingStates[testNdx].target, bufferBindingStates[testNdx].type)));
2983	}
2984
2985	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new ElementArrayBufferBindingTestCase	(m_context, queryType, (std::string("element_array_buffer_binding")	+ getQueryTypeSuffix(queryType)).c_str())));
2986	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new TransformFeedbackBindingTestCase	(m_context, queryType, (std::string("transform_feedback_binding")	+ getQueryTypeSuffix(queryType)).c_str())));
2987	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new CurrentProgramBindingTestCase		(m_context, queryType, (std::string("current_program_binding")		+ getQueryTypeSuffix(queryType)).c_str(),	"CURRENT_PROGRAM")));
2988	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new VertexArrayBindingTestCase			(m_context, queryType, (std::string("vertex_array_binding")			+ getQueryTypeSuffix(queryType)).c_str(),	"VERTEX_ARRAY_BINDING")));
2989	FOR_EACH_VERIFIER(normalVerifiers, addChild(new StencilClearValueTestCase			(m_context, verifier, (std::string("stencil_clear_value")			+ verifier->getTestNamePostfix()).c_str(),	"STENCIL_CLEAR_VALUE")));
2990	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ActiveTextureTestCase				(m_context, verifier, (std::string("active_texture")				+ verifier->getTestNamePostfix()).c_str(),	"ACTIVE_TEXTURE")));
2991	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new RenderbufferBindingTestCase			(m_context, queryType, (std::string("renderbuffer_binding")			+ getQueryTypeSuffix(queryType)).c_str(),	"RENDERBUFFER_BINDING")));
2992	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new SamplerObjectBindingTestCase		(m_context, queryType, (std::string("sampler_binding")				+ getQueryTypeSuffix(queryType)).c_str(),	"SAMPLER_BINDING")));
2993
2994	const struct TextureBinding
2995	{
2996		const char*	name;
2997		const char*	description;
2998		GLenum		target;
2999		GLenum		type;
3000	} textureBindings[] =
3001	{
3002		{ "texture_binding_2d",			"TEXTURE_BINDING_2D",		GL_TEXTURE_BINDING_2D,			GL_TEXTURE_2D		},
3003		{ "texture_binding_3d",			"TEXTURE_BINDING_3D",		GL_TEXTURE_BINDING_3D,			GL_TEXTURE_3D		},
3004		{ "texture_binding_2d_array",	"TEXTURE_BINDING_2D_ARRAY",	GL_TEXTURE_BINDING_2D_ARRAY,	GL_TEXTURE_2D_ARRAY	},
3005		{ "texture_binding_cube_map",	"TEXTURE_BINDING_CUBE_MAP",	GL_TEXTURE_BINDING_CUBE_MAP,	GL_TEXTURE_CUBE_MAP	}
3006	};
3007
3008	for (int testNdx = 0; testNdx < DE_LENGTH_OF_ARRAY(textureBindings); testNdx++)
3009	{
3010		FOR_EACH_QUERYTYPE(queryTypes, addChild(new TextureBindingTestCase(m_context, queryType, (std::string(textureBindings[testNdx].name) + getQueryTypeSuffix(queryType)).c_str(), textureBindings[testNdx].description, textureBindings[testNdx].target, textureBindings[testNdx].type)));
3011	}
3012
3013
3014	FOR_EACH_QUERYTYPE(queryTypes,     addChild(new FrameBufferBindingTestCase		(m_context, queryType, (std::string("framebuffer_binding")			+ getQueryTypeSuffix(queryType)).c_str(),	"DRAW_FRAMEBUFFER_BINDING and READ_FRAMEBUFFER_BINDING")));
3015	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ImplementationColorReadTestCase	(m_context, verifier, (std::string("implementation_color_read")		+ verifier->getTestNamePostfix()).c_str(),	"IMPLEMENTATION_COLOR_READ_TYPE and IMPLEMENTATION_COLOR_READ_FORMAT")));
3016	FOR_EACH_VERIFIER(normalVerifiers, addChild(new ReadBufferCase					(m_context, verifier, (std::string("read_buffer")					+ verifier->getTestNamePostfix()).c_str(),	"READ_BUFFER")));
3017	FOR_EACH_VERIFIER(normalVerifiers, addChild(new DrawBufferCase					(m_context, verifier, (std::string("draw_buffer")					+ verifier->getTestNamePostfix()).c_str(),	"DRAW_BUFFER")));
3018}
3019
3020void IntegerStateQueryTests::deinit (void)
3021{
3022	if (m_verifierBoolean)
3023	{
3024		delete m_verifierBoolean;
3025		m_verifierBoolean = DE_NULL;
3026	}
3027	if (m_verifierInteger)
3028	{
3029		delete m_verifierInteger;
3030		m_verifierInteger = DE_NULL;
3031	}
3032	if (m_verifierInteger64)
3033	{
3034		delete m_verifierInteger64;
3035		m_verifierInteger64 = DE_NULL;
3036	}
3037	if (m_verifierFloat)
3038	{
3039		delete m_verifierFloat;
3040		m_verifierFloat = DE_NULL;
3041	}
3042
3043	this->TestCaseGroup::deinit();
3044}
3045
3046} // Functional
3047} // gles3
3048} // deqp
3049