159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta/**
259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Copyright (c) 2009-2010 jMonkeyEngine
359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * All rights reserved.
459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Redistribution and use in source and binary forms, with or without
659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * modification, are permitted provided that the following conditions are
759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * met:
859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Redistributions of source code must retain the above copyright
1059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *  notice, this list of conditions and the following disclaimer.
1159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
1259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Redistributions in binary form must reproduce the above copyright
1359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *  notice, this list of conditions and the following disclaimer in the
1459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *  documentation and/or other materials provided with the distribution.
1559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
1659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
1759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *  may be used to endorse or promote products derived from this software
1859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *  without specific prior written permission.
1959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta *
2059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
2159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
2259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
2359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
2459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
2559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
2659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
2759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
2859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
2959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
3059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
3159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta */
3259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
3359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartapackage jme3test.helloworld;
3459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
3559b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.app.SimpleApplication;
3659b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.asset.TextureKey;
3759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.bullet.BulletAppState;
3859b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.bullet.control.RigidBodyControl;
3959b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.font.BitmapText;
4059b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.MouseInput;
4159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.controls.ActionListener;
4259b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.input.controls.MouseButtonTrigger;
4359b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.material.Material;
4459b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.Vector2f;
4559b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.math.Vector3f;
4659b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.Geometry;
4759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.shape.Box;
4859b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.shape.Sphere;
4959b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.scene.shape.Sphere.TextureMode;
5059b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.texture.Texture;
5159b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartaimport com.jme3.texture.Texture.WrapMode;
5259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
5359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta/**
5459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * Example 12 - how to give objects physical properties so they bounce and fall.
5559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta * @author base code by double1984, updated by zathras
5659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta */
5759b2e6871c65f58fdad78cd7229c292f6a177578Scott Bartapublic class HelloPhysics extends SimpleApplication {
5859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
5959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public static void main(String args[]) {
6059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    HelloPhysics app = new HelloPhysics();
6159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    app.start();
6259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
6359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
6459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Prepare the Physics Application State (jBullet) */
6559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private BulletAppState bulletAppState;
6659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
6759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Prepare Materials */
6859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  Material wall_mat;
6959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  Material stone_mat;
7059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  Material floor_mat;
7159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
7259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Prepare geometries and physical nodes for bricks and cannon balls. */
7359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private RigidBodyControl    brick_phy;
7459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private static final Box    box;
7559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private RigidBodyControl    ball_phy;
7659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private static final Sphere sphere;
7759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private RigidBodyControl    floor_phy;
7859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private static final Box    floor;
7959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
8059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** dimensions used for bricks and wall */
8159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private static final float brickLength = 0.48f;
8259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private static final float brickWidth  = 0.24f;
8359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private static final float brickHeight = 0.12f;
8459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
8559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  static {
8659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Initialize the cannon ball geometry */
8759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    sphere = new Sphere(32, 32, 0.4f, true, false);
8859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    sphere.setTextureMode(TextureMode.Projected);
8959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Initialize the brick geometry */
9059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    box = new Box(Vector3f.ZERO, brickLength, brickHeight, brickWidth);
9159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    box.scaleTextureCoordinates(new Vector2f(1f, .5f));
9259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Initialize the floor geometry */
9359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor = new Box(Vector3f.ZERO, 10f, 0.1f, 5f);
9459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor.scaleTextureCoordinates(new Vector2f(3, 6));
9559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
9659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
9759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  @Override
9859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public void simpleInitApp() {
9959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Set up Physics Game */
10059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    bulletAppState = new BulletAppState();
10159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    stateManager.attach(bulletAppState);
10259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    //bulletAppState.getPhysicsSpace().enableDebug(assetManager);
10359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Configure cam to look at scene */
10459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    cam.setLocation(new Vector3f(0, 4f, 6f));
10559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    cam.lookAt(new Vector3f(2, 2, 0), Vector3f.UNIT_Y);
10659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Initialize the scene, materials, inputs, and physics space */
10759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initInputs();
10859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initMaterials();
10959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initWall();
11059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initFloor();
11159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    initCrossHairs();
11259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
11359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
11459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Add InputManager action: Left click triggers shooting. */
11559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private void initInputs() {
11659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    inputManager.addMapping("shoot",
11759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta            new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
11859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    inputManager.addListener(actionListener, "shoot");
11959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
12059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
12159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /**
12259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta   * Every time the shoot action is triggered, a new cannon ball is produced.
12359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta   * The ball is set up to fly from the camera position in the camera direction.
12459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta   */
12559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  private ActionListener actionListener = new ActionListener() {
12659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    public void onAction(String name, boolean keyPressed, float tpf) {
12759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      if (name.equals("shoot") && !keyPressed) {
12859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        makeCannonBall();
12959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      }
13059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    }
13159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  };
13259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
13359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Initialize the materials used in this scene. */
13459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public void initMaterials() {
13559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    wall_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
13659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    TextureKey key = new TextureKey("Textures/Terrain/BrickWall/BrickWall.jpg");
13759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    key.setGenerateMips(true);
13859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Texture tex = assetManager.loadTexture(key);
13959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    wall_mat.setTexture("ColorMap", tex);
14059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
14159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    stone_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
14259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    TextureKey key2 = new TextureKey("Textures/Terrain/Rock/Rock.PNG");
14359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    key2.setGenerateMips(true);
14459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Texture tex2 = assetManager.loadTexture(key2);
14559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    stone_mat.setTexture("ColorMap", tex2);
14659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
14759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
14859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    TextureKey key3 = new TextureKey("Textures/Terrain/Pond/Pond.jpg");
14959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    key3.setGenerateMips(true);
15059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Texture tex3 = assetManager.loadTexture(key3);
15159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    tex3.setWrap(WrapMode.Repeat);
15259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor_mat.setTexture("ColorMap", tex3);
15359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
15459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
15559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** Make a solid floor and add it to the scene. */
15659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public void initFloor() {
15759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Geometry floor_geo = new Geometry("Floor", floor);
15859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor_geo.setMaterial(floor_mat);
15959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor_geo.setLocalTranslation(0, -0.1f, 0);
16059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    this.rootNode.attachChild(floor_geo);
16159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /* Make the floor physical with mass 0.0f! */
16259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor_phy = new RigidBodyControl(0.0f);
16359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    floor_geo.addControl(floor_phy);
16459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    bulletAppState.getPhysicsSpace().add(floor_phy);
16559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
16659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
16759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** This loop builds a wall out of individual bricks. */
16859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public void initWall() {
16959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    float startpt = brickLength / 4;
17059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    float height = 0;
17159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    for (int j = 0; j < 15; j++) {
17259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      for (int i = 0; i < 6; i++) {
17359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        Vector3f vt =
17459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta         new Vector3f(i * brickLength * 2 + startpt, brickHeight + height, 0);
17559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta        makeBrick(vt);
17659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      }
17759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      startpt = -startpt;
17859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      height += 2 * brickHeight;
17959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    }
18059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
18159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
18259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** This method creates one individual physical brick. */
18359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  public void makeBrick(Vector3f loc) {
18459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Create a brick geometry and attach to scene graph. */
18559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Geometry brick_geo = new Geometry("brick", box);
18659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    brick_geo.setMaterial(wall_mat);
18759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    rootNode.attachChild(brick_geo);
18859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Position the brick geometry  */
18959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    brick_geo.setLocalTranslation(loc);
19059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Make brick physical with a mass > 0.0f. */
19159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    brick_phy = new RigidBodyControl(2f);
19259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Add physical brick to physics space. */
19359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    brick_geo.addControl(brick_phy);
19459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    bulletAppState.getPhysicsSpace().add(brick_phy);
19559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
19659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
19759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** This method creates one individual physical cannon ball.
19859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta   * By defaul, the ball is accelerated and flies
19959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta   * from the camera position in the camera direction.*/
20059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta   public void makeCannonBall() {
20159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Create a cannon ball geometry and attach to scene graph. */
20259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    Geometry ball_geo = new Geometry("cannon ball", sphere);
20359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ball_geo.setMaterial(stone_mat);
20459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    rootNode.attachChild(ball_geo);
20559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Position the cannon ball  */
20659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ball_geo.setLocalTranslation(cam.getLocation());
20759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Make the ball physcial with a mass > 0.0f */
20859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ball_phy = new RigidBodyControl(1f);
20959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Add physical ball to physics space. */
21059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ball_geo.addControl(ball_phy);
21159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    bulletAppState.getPhysicsSpace().add(ball_phy);
21259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    /** Accelerate the physcial ball to shoot it. */
21359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ball_phy.setLinearVelocity(cam.getDirection().mult(25));
21459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
21559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta
21659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  /** A plus sign used as crosshairs to help the player with aiming.*/
21759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  protected void initCrossHairs() {
21859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    guiNode.detachAllChildren();
21959b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    guiFont = assetManager.loadFont("Interface/Fonts/Default.fnt");
22059b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    BitmapText ch = new BitmapText(guiFont, false);
22159b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ch.setSize(guiFont.getCharSet().getRenderedSize() * 2);
22259b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ch.setText("+");        // fake crosshairs :)
22359b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    ch.setLocalTranslation( // center
22459b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      settings.getWidth() / 2 - guiFont.getCharSet().getRenderedSize() / 3 * 2,
22559b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta      settings.getHeight() / 2 + ch.getLineHeight() / 2, 0);
22659b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta    guiNode.attachChild(ch);
22759b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta  }
22859b2e6871c65f58fdad78cd7229c292f6a177578Scott Barta}
229