Win64Exception.h revision ebe69fe11e48d322045d5949c83283927a0d790b
1//===-- Win64Exception.h - Windows Exception Handling ----------*- C++ -*--===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file contains support for writing windows exception info into asm files. 11// 12//===----------------------------------------------------------------------===// 13 14#ifndef LLVM_LIB_CODEGEN_ASMPRINTER_WIN64EXCEPTION_H 15#define LLVM_LIB_CODEGEN_ASMPRINTER_WIN64EXCEPTION_H 16 17#include "EHStreamer.h" 18 19namespace llvm { 20class MachineFunction; 21 22class Win64Exception : public EHStreamer { 23 /// Per-function flag to indicate if personality info should be emitted. 24 bool shouldEmitPersonality; 25 26 /// Per-function flag to indicate if the LSDA should be emitted. 27 bool shouldEmitLSDA; 28 29 /// Per-function flag to indicate if frame moves info should be emitted. 30 bool shouldEmitMoves; 31 32 void emitCSpecificHandlerTable(); 33 34 const MCSymbolRefExpr *createImageRel32(const MCSymbol *Value); 35 36public: 37 //===--------------------------------------------------------------------===// 38 // Main entry points. 39 // 40 Win64Exception(AsmPrinter *A); 41 virtual ~Win64Exception(); 42 43 /// Emit all exception information that should come after the content. 44 void endModule() override; 45 46 /// Gather pre-function exception information. Assumes being emitted 47 /// immediately after the function entry point. 48 void beginFunction(const MachineFunction *MF) override; 49 50 /// Gather and emit post-function exception information. 51 void endFunction(const MachineFunction *) override; 52}; 53} 54 55#endif 56 57