RELNOTES-5.1 revision 5e04bcf6de7a0fceb8ea0893238919c24cef137d
1 2 Mesa 5.1 release notes 3 4 Month day, 2003 5 6 PLEASE READ!!!! 7 8 9 10Introduction 11------------ 12 13Mesa uses an even/odd version number scheme like the Linux kernel. 14Even-numbered versions (such as 5.0) designate stable releases. 15Odd-numbered versions (such as 5.1) designate new developmental releases. 16 17 18Bug fixes 19--------- 20See the VERSIONS file for a list of bugs fixed in this release. 21 22 23 24New Features in Mesa 5.1 25------------------------ 26 27New directory tree 28 The whole Mesa directory tree has been cleaned up and reorganized. 29 Some old stuff has been abandoned. Lots of non-Unix makefiles will 30 have to be updated. 31 32 For now, autoconf/automake support has been removed. New autoconf/automake 33 files will added if they meet certain criteria. 34 35 36GL_ATI_texture_env_combine3 extension 37 This adds a few new texture combine modes. 38 Contributed by Ian Romanick. 39 40GL_SGI_texture_color_table 41 Adds a color table lookup to the RGBA texture path. There's a separate 42 color table for each texture unit. 43 Contributed by Eric Plante. 44 45GL_NV_fragment_program 46 NVIDIA's fragment-level programming feature. 47 Possible lurking bugs: 48 - the DDX and DDY commands aren't fully tested 49 - there may be bugs in the parser 50 - the TEX and TXP instructions both do perspective correction 51 - the pack/unpack instructions may not be correct 52 53GL_EXT_depth_bounds_test 54 This extension adds a scissor-like test for the Z axis. It's used to 55 optimize stencil-volume shadow algorithms. 56 57GL_NV_light_max_exponent 58 Lifts the 128 limit for max light exponent. 59 60GL_EXT_texture_rectangle 61 Identical to GL_NV_texture_rectangle 62 63 64 65Build System Changes 66-------------------- 67 68The "old style" makefile system has been updated: 69 1. Make-config has been trimmed down to fewer, modern configurations. 70 2. Most of the bin/mklib.* scripts have been rolled into a new "mklib" 71 script that works on all sorts of systems. There are probably some 72 bugs in it, but it's been tested on Linux, SunOS 5.8 and IRIX 6.5. 73 Improvements/contributes are greatly appreciated. 74 3. The Makefile.X11 files have been cleaned up in various ways 75 76 77 78Source File Changes 79------------------- 80 81The mmath.[ch] files are obsolete. Their contents have been moved 82into the imports.[ch] and macros.[ch] files. 83 84The files related to vertex and fragment programming have changed. 85Old files: 86 vpexec.[ch] 87 vpparse.[ch] 88 vpstate.[ch] 89New files: 90 nvvertprog.h - NV vertex program definitions 91 nvfragprog.h - NV fragment program definitions 92 nvvertparse.[ch] - NV vertex program parser 93 nvfragparse.[ch] - NV fragment program parser 94 nvprogram.[ch] - NV program API functions 95 nvvertexec.[ch] - NV vertex program execution 96 swrast/s_nvfragprog.[ch] - NV fragment program execution 97 98Removed files: 99 swrast/s_historgram.[ch] - moved into src/histogram.c 100 101Other New files: 102 bufferobj.[ch] - GL_ARB_vertex_buffer_object functions 103 arbprogram.[ch] - GL_ARB_vertex/fragment_program functions 104 version.h - defines the Mesa version info 105 106 107Other Changes 108------------- 109 110The ctx->Driver.CreateTexture function has been removed - it wasn't used. 111 112New device driver hook functions: 113 NewTextureObject - used to allocate struct gl_texture_objects 114 NewTextureImage - used to allocate struct gl_texture_images 115 116New ctx->Texture._EnabledCoordUnits field: 117 With the addition of GL_NV_fragment_program we may need to interpolate 118 various sets of texture coordinates even when the corresponding texture 119 unit is not enabled. That is, glEnable(GL_TEXTURE_xD) may never get 120 called but we still may have to interpolate texture coordinates across 121 triangles so that the fragment program will get them. 122 This new field indicates which sets of texture coordinates are needed. 123 If a bit is set in the ctx->Texture._EnabledUnits bitmask is set, the 124 same bit MUST be set in ctx->Texture._EnabledCoordUnits. 125 126 127 128To Do 129----- 130Add screen-awareness to fakeglx.c 131 132 133 134 135Device Driver Status 136-------------------- 137 138A number of Mesa's software drivers haven't been actively maintained for 139some time. We rely on volunteers to maintain many of these drivers. 140Here's the current status of all included drivers: 141 142 143Driver Status 144---------------------- --------------------- 145XMesa (Xlib) implements OpenGL 1.4 146OSMesa (off-screen) implements OpenGL 1.4 147FX (3dfx Voodoo1/2) implements OpenGL 1.3 148SVGA implements OpenGL 1.3 149Wind River UGL implements OpenGL 1.3 150Windows/Win32 implements OpenGL 1.4 151DJGPP implements OpenGL 1.4 152GGI implements OpenGL 1.3 153BeOS implements OpenGL 1.4 154Allegro needs updating 155D3D needs updating 156 157Note: supporting OpenGL 1.4 (vs. 1.3 or 1.2) usually only requires that the 158driver call the _mesa_enable_1_4_extensions() function. 159 160 161---------------------------------------------------------------------- 162