news.html revision 0321dac2cd2e55b6e33eef4e12b8f2919715ae6a
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>September 15, 2006</h2> 15<p> 16Mesa 6.5.1 has been released. This is a new development release. 17</p> 18<a href="versions.html#6.5.1">Changes in version 6.5.1</a> 19<p> 20The MD5 checksums are: 21</p> 22<pre> 23TBD 24</pre> 25 26<h2>March 31, 2006</h2> 27<p> 28Mesa 6.5 has been released. This is a new development release. 29</p> 30<a href="versions.html#6.5">Changes in version 6.5</a> 31<p> 32The MD5 checksums are: 33</p> 34<pre> 35657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz 3661beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2 3719d48b872d579d4f91466060804a59ac MesaLib-6.5.zip 38694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz 39ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2 40b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip 41ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz 4259f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2 43005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip 44</pre> 45 46 47<h2>February 2, 2006</h2> 48<p> 49Mesa 6.4.2 has been released. This is primarily a bug-fix release. 50</p> 51<a href="versions.html#6.4.2">Changes in version 6.4.2</a> 52<p> 53The MD5 checksums are: 54</p> 55<pre> 56cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz 577674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2 58d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip 59d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz 609cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2 612da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip 6284427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz 63b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2 64fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip 65</pre> 66 67 68<h2>November 29, 2005</h2> 69<p> 70Mesa 6.4.1 has been released. This is a stable, bug-fix release. 71</p> 72<a href="versions.html#6.4.1">Changes in version 6.4.1</a> 73<p> 74The MD5 checksums are: 75</p> 76<pre> 77698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz 78ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2 7942e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip 80e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz 8199df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2 82b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip 83eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz 84bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2 8571c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip 86</pre> 87 88 89 90 91<h2>October 24, 2005</h2> 92<p> 93Mesa 6.4 has been released. This is a stable, bug-fix release. 94</p> 95<a href="versions.html#6.4">Changes in version 6.4</a> 96<p> 97The MD5 checksums are: 98</p> 99<pre> 1001cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz 10185a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2 102b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip 103d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz 1041a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2 105607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip 1063260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz 1070465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2 10802abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip 109</pre> 110 111 112<h2>August 19, 2005</h2> 113<p> 114Mesa 6.3.2 has been released. 115Note: there was no public release of version 6.3.1. 116</p> 117<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 118<p> 119The MD5 checksums are: 120</p> 121<pre> 12298192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 1230df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 124ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 1259d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 12696708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 127c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 128</pre> 129 130 131<h2>July 20, 2005</h2> 132<p> 133Mesa 6.3 has been released. 134This is a development release with new features, changes and bug fixes. 135</p> 136<pre> 137 New: 138 - GL_EXT_framebuffer_object extension 139 - GL_ARB_draw_buffers extension 140 - GL_ARB_pixel_buffer_object extension 141 - GL_OES_read_format extension (Ian Romanick) 142 - DirectFB driver (Claudio Ciccani) 143 - x86_64 vertex transformation code (Mikko T.) 144 Changes: 145 - added -stereo option for glxgears demo (Jacek Rosik) 146 - updated the PBuffer demo code in xdemos/ directory 147 - glDeleteTextures/Programs/Buffers() now makes the object ID 148 available for immediate re-use 149 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 150 - lots of internal changes for GL_EXT_framebuffer_object 151 Bug fixes: 152 - some functions didn't support PBO functionality 153 - glGetTexImage didn't convert color index images to RGBA as required 154 - fragment program texcoords were sometimes wrong for points and lines 155 - fixed problem with negative dot product in arbfplight, fplight demos 156 - fixed bug in perspective correction of antialiased, textured lines 157 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 158 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 159 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 160 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 161 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 162 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 163 - glXChooseFBConfig() crashed if attribList pointer was NULL 164 - program state.light[n].spot.direction.w was wrong value (bug 3083) 165 - fragment program fog option required glEnable(GL_FOG) - wrong. 166 - glColorTable() could produce a Mesa implementation error (bug 3135) 167 - RasterPos could get corrupted by color index rendering path 168 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 169 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 170 - fixed a few Darwin compilation problems 171</pre> 172<p> 173The MD5 checksums are: 174</p> 175<pre> 1760236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 17760e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 178ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 17925ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 1809248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 1818537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 182</pre> 183 184 185<h2>December 9, 2004</h2> 186<p> 187Mesa 6.2.1 has been released. 188This is a stable release which just fixes bugs since the 6.2 release. 189</p> 190<pre> 191 Bug fixes: 192 - don't apply regular fog or color sum when using a fragment program 193 - glProgramEnvParameter4fARB always generated an error on 194 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 195 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 196 - fixed width/height mix-up in glSeparableFilter2D() 197 - fixed regression in glCopyPixels + convolution 198 - glReadPixels from a clipped front color buffer didn't always work 199 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 200 - Attempting queries/accesses of VBO 0 weren't detected as errors 201 - paletted textures failed if the palette had fewer than 256 entries 202 Changes: 203 - fixed a bunch of compiler warnings found with gcc 3.4 204 - bug reports should to go bugzilla.freedesktop.org 205</pre> 206<p> 207The MD5 checksums are: 208</p> 209<pre> 21080008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 211f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 212dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 2132c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 2143cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 21575b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 216</pre> 217 218 219<h2>October 2, 2004</h2> 220<p> 221Mesa 6.2 has been released. 222This is a stable release which just fixes bugs since the 6.1 release. 223</p> 224<pre> 225 New: 226 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 227 - updated Doxygen support (Jose Fonseca) 228 Changes: 229 - some GGI driver updates (Christoph Egger, bug 1025977) 230 Bug fixes: 231 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 232 - fixed a few compilation issues on IRIX 233 - fixed a matrix classification bug (reported by Wes Bethel) 234 - we weren't reseting the vertex/fragment program error state 235 before parsing (Dave Reveman) 236 - adjust texcoords for sampling texture rectangles (Dave Reveman) 237 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 238 - repeated calls to glDeleteTexture(t) could lead to a crash 239 - fixed potential ref count bugs in VBOs and vertex/fragment programs 240 - spriteblast demo didn't handle window size changes correctly 241 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 242 - fixed color index mode glDrawPixels bug (Karl Schultz) 243</pre> 244<p> 245The MD5 checksums are: 246</p> 247<pre> 2489e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 2493d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 2506cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 2513e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 2529d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 253856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 254</pre> 255 256 257<h2>August 18, 2004</h2> 258<p> 259Mesa 6.1 has been released. 260This is a new development release (version 6.2 will be a stabilization 261release). 262</p> 263<pre> 264 New: 265 - Revamped Makefile system 266 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 267 - internal driver interface changes related to texture object 268 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 269 - option to walk triangle edges with double-precision floats 270 (Justin Novosad of Discreet) (see config.h file) 271 - support for AUX buffers in software GLX driver 272 - updated glext.h to version 24 and glxext.h to version 6 273 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 274 - updated BeOS support (Philippe Houdoin) 275 Changes: 276 - fragment fog interpolation is perspective corrected now 277 - new glTexImage code, much cleaner, may be a bit faster 278 Bug fixes: 279 - glArrayElement in display lists didn't handle generic vertex attribs 280 - glFogCoord didn't always work properly 281 - ARB_fragment_program fog options didn't work 282 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 283 - ARB frag prog TEX and TEXP instructions now use LOD=0 284 - glTexEnviv in display lists didn't work 285 - glRasterPos didn't do texgen or apply texture matrix 286 - GL_DOUBLE-valued vertex arrays were broken in some cases 287 - fixed texture rectangle edge/border sampling bugs 288 - sampling an incomplete texture in a fragment program would segfault 289 - glTexImage was missing a few error checks 290 - fixed some minor glGetTexParameter glitches 291 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 292 - fragment program writes to RC/HC register were broken 293 - fixed a few glitches in GL_HP_occlusion_test extension 294 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 295 - vertex program state references were broken 296 - fixed triangle color interpolation bug on AIX (Shane Blackett) 297 - fixed a number of minor memory leaks (bug #1002030) 298</pre> 299The MD5 checksums are: 300</p> 301<pre> 302c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 3035de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 304483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 3058c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 30689bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 307161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 308</pre> 309 310 311 312<h2>April 2, 2004</h2> 313 314<p> 315Mesa 6.0.1 has been released. 316This release basically just fixes bugs since the 6.0. release. 317</p> 318<pre> 319 New: 320 - upgraded glext.h to version 22 321 - new build targets (Dan Schikore) 322 - new linux-x86-opteron build target (Heath Feather) 323 Bug fixes: 324 - glBindProgramARB didn't update all necessary state 325 - fixed build problems on OpenBSD 326 - omit CVS directories from tarballs 327 - glGetTexImage(GL_COLOR_INDEX) was broken 328 - fixed an infinite loop in t&l module 329 - silenced some valgrind warnings about using unitialized memory 330 - fixed some compilation/link glitches on IRIX (Mike Stephens) 331 - glBindProgram wasn't getting compiled into display lists 332 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 333 - two-sided lighting and vertex program didn't work (bug 887330) 334 - stores to program parameter registers in vertex state programs 335 didn't work. 336 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 337 - glXCreateWindow() wasn't fully implemented (bug 890894) 338 - generic vertex attribute arrays didn't work in display lists 339 - vertex buffer objects' default usage and access fields were wrong 340 - glDrawArrays with start!=0 was broken 341 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 342 - linux-osmesa16-static config didn't work 343 - fixed a few color index rendering problems (bug 910687) 344 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 345 - OSMesa RGB and BGR modes were broken 346 - glProgramStringARB mistakenly required a null-terminated string 347 - fragment program XPD instruction was incorrect 348 - glGetMaterial() didn't work reliably 349</pre> 350The MD5 checksums are: 351</p> 352<pre> 353011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 354b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 355bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 356b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 357dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 358eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 359</pre> 360 361 362 363<h2>January 16, 2004</h2> 364 365<p> 366Mesa 6.0 has been released. This is a stabilization of the 5.1 release 367and primarily just incorporates bug fixes. 368</p> 369<pre> 370 New: 371 - full OpenGL 1.5 support 372 - updated GL/glext.h file to version 21 373 Changes: 374 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 375 Bug fixes: 376 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 377 clamping issue 378 - updated suno5-gcc configs 379 - glColor3 functions sometimes resulted in undefined alpha values 380 - fixed FP divide by zero error seen on VMS with xlockmore, others 381 - fixed vertex/fragment program debug problem (bug 873011) 382 - building on AIX with gcc works now 383 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 384 - glDrawRangeElements tried to modify potentially read-only storage 385 - updated files for building on Windows 386</pre> 387 388 389 390<h2>December 28, 2003</h2> 391 392<p> 393The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 394target="_parent"> 395freedesktop.org</a> because of problems with SourceForge's anonymous 396CVS service. 397</p> 398 399<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 400</p> 401 402 403<h2>December 17, 2003</h2> 404 405<p> 406Mesa 5.1 has been released. This is a new development release. 407Mesa 6.0 will be the next stable release and will support all 408OpenGL 1.5 features. 409</p> 410<pre> 411 New features: 412 - reorganized directory tree 413 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 414 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 415 - GL_SGI_texture_color_table extension (Eric Plante) 416 - GL_NV_fragment_program extension 417 - GL_NV_light_max_exponent extension 418 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 419 - GL_ARB_occlusion_query extension 420 - GL_ARB_point_sprite extension 421 - GL_ARB_texture_non_power_of_two extension 422 - GL_IBM_multimode_draw_arrays extension 423 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 424 - GL_ARB_vertex_buffer_object extension 425 - new X86 feature detection code (Petr Sebor) 426 - less memory used for display lists and vertex buffers 427 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 428 - new version (18) of glext.h header 429 - new spriteblast.c demo of GL_ARB_point_sprite 430 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 431 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 432 Bug fixes: 433 - really enable OpenGL 1.4 features in DOS driver. 434 - fixed issues in glDrawPixels and glCopyPixels for very wide images 435 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 436 - fixed some texgen bugs reported by Daniel Borca 437 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 438 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 439 - fixed RGBA blend enable bug (Ville Syrjala) 440 - glAccum is supposed to be a no-op in selection/feedback mode 441 - fixed texgen bug #597589 (John Popplewell) 442 Changes: 443 - dropped API trace feature (src/Trace/) 444 - documentation overhaul. merged with website content. more html. 445 - glxgears.c demo updated to use GLX swap rate extensions 446 - glTexImage1/2/3D now allows width/height/depth = 0 447 - disable SPARC asm code on Linux (bug 852204) 448</pre> 449 450The MD5 checksums are: 451</p> 452<pre> 45378f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 45467b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 4556dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 456e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 457066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 458d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 459</pre> 460 461 462<H2>November 12, 2003</H2> 463 464<p> 465New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 466number of automake/libtool problems. 467</p> 468<p> 469The new MD5 checksums are: 470</p> 471<pre> 472a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 4737b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 47479c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 475952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 476b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 477a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 478</pre> 479 480 481 482<h2>September 5, 2003</h2> 483 484<p> 485Mesa 5.0.2 has been released. This is a stable, bug-fix release. 486</p> 487<pre> 488 Bug fixes: 489 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 490 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 491 - GL_CURRENT_MATRIX_NV query was wrong 492 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 493 - GL_LIST_MODE query wasn't correct 494 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 495 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 496 - blended, wide lines didn't always work correctly (bug 711595) 497 - glVertexAttrib4svNV w component was always 1 498 - fixed bug in GL_IBM_rasterpos_clip (missing return) 499 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 500 - a few Solaris compilation fixes 501 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 502 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 503 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 504 - glFog() didn't clamp fog colors 505 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 506 gl[Get]TexParameteri[v] functions 507 - fixed invalid memory references in glTexGen functions (bug 781602) 508 - integer-valued color arrays weren't handled correctly 509 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 510 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 511 Changes: 512 - build GLUT with -fexceptions so C++ apps propogate exceptions 513</pre> 514 515 516 517<h2>June 2003</h2> 518 519<p> 520Mesa's directory tree has been overhauled. 521Things are better organized now with some thought toward future needs. 522</p> 523<p> 524In CVS, the latest Mesa 5.1 development code is now rooted under the 525<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 526holds the Mesa 5.0.x code which will be abandoned at some point. 527</p> 528 529 530 531<h2>March 30, 2003</h2> 532 533<p> 534Mesa 5.0.1 has been released. This is a stable, bug-fix release. 535</p> 536<pre> 537 New: 538 - DOS driver updates from Daniel Borca 539 - updated GL/gl_mangle.h file (Bill Hoffman) 540 Bug fixes: 541 - auto mipmap generation for cube maps was broken (bug 641363) 542 - writing/clearing software alpha channels was unreliable 543 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 544 - fixed some bad assertions found with shadowtex demo 545 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 546 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 547 - fixed potential segfault in texture object validation (bug 659012) 548 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 549 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 550 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 551 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 552 - fixed compilation problem on Solaris7/x86 (bug 536406) 553 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 554 - fixed NeXT build problem (FABSF macro) 555 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 556 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 557 - AA line and triangle Z values are now rounded, not truncated 558 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 559 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 560 - fixed a minor GL_COLOR_MATERIAL bug 561 - NV vertex program EXP instruction was broken 562 - glColorMask misbehaved with X window / pixmap rendering 563 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 564 - attempt to fix GGI compilation problem when MesaDemos not present 565 - NV vertex program ARL-relative fetches didn't work 566 Changes: 567 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 568 - updated winpos and pointblast demos to use ARB extensions 569 - disable SPARC normal transformation code (bug 673938) 570 - GLU fixes for OS/2 (Evgeny Kotsuba) 571</pre> 572<p> 573MD5 checksums follow: 574</p> 575<pre> 576b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 577513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 578eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 57949d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 58037190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 581becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 582</pre> 583 584 585 586<h2>March 7, 2003</h2> 587<p> 588Website and documentation overhaul. 589</p> 590<p> 591The website content and Mesa documentation (from the doc/ directory) have 592been merged together. 593All the documentation files have been entered into the CVS repository. 594Many of the old plain-text files have been converted to html and modernized. 595</p> 596 597 598<h2>November 13, 2002</h2> 599<p>Mesa 5.0 has been released. This is a stable release which 600implements the OpenGL 1.4 specification. 601</p><pre>New: 602 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 603 - removed some overlooked debugging code 604 - glxinfo updated to support GLX_ARB_multisample 605 - GLUT now support GLX_ARB_multisample 606 - updated DOS driver (Daniel Borca) 607Bug fixes: 608 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 609 - fixed potential bug in _mesa_align_malloc/calloc() 610 - fixed missing triangle bug when running vertex programs 611 - fixed a few HPUX compilation problems 612 - FX (Glide) driver didn't compile 613 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 614 - a few EXT functions, like glGenTexturesEXT, were no-ops 615 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 616 glMultiDrawArrays and glMultiDrawElements were missing 617 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 618 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 619 - fixed one-bit error in point/line fragment Z calculation 620 - fixed potential segfault in fakeglx code 621 - fixed color overflow problem in DOT3 texture env mode 622</pre> 623 624 625<h2>October 29, 2002</h2> 626<p>Mesa 4.1 has been released. This is a new development release. 627For a stable release, get 4.0.4. 628</p><pre>New: 629 - GL_NV_vertex_program extension 630 - GL_NV_vertex_program1_1 extension 631 - GL_ARB_window_pos extension 632 - GL_ARB_depth_texture extension 633 - GL_ARB_shadow extension 634 - GL_ARB_shadow_ambient extension 635 - GL_EXT_shadow_funcs extension 636 - GL_ARB_point_parameters extension 637 - GL_ARB_texture_env_crossbar 638 - GL_NV_point_sprite extension 639 - GL_NV_texture_rectangle extension 640 - GL_EXT_multi_draw_arrays extension 641 - GL_EXT_stencil_two_side extension 642 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 643 - GL_ATI_texture_mirror_once extension (Ian Romanick) 644 - massive overhaul/simplification of software rasterizer module, 645 many contributions from Klaus Niederkrueger 646 - faster software texturing in some cases (i.e. trilinear filtering) 647 - new OSMesaGetProcAddress() function 648 - more blend modes implemented with MMX code (Jose Fonseca) 649 - added glutGetProcAddress() to GLUT 650 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 651 - pbinfo and pbdemo PBuffer programs 652 - glxinfo -v prints transprent pixel info (Gerd Sussner) 653Bug fixes: 654 - better mipmap LOD computation (prevents excessive blurriness) 655 - OSMesaMakeCurrent() didn't recognize buffer size changes 656 - assorted conformance fixes for 16-bit/channel rendering 657 - texcombine alpha subtraction mode was broken 658 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 659 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 660 - fixed divide by zero error in NURBS tessellator (Jon Perry) 661 - fixed GL_LINEAR fog bug by adding clamping 662 - fixed FP exceptions found using Alpha CPU 663 - 3dfx/glide driver render-to-window feature was broken 664 - added missing GLX_TRANSPARENT_RGB token to glx.h 665 - fixed error checking related to paletted textures 666 - fixed reference count error in glDeleteTextures (Randy Fayan) 667Changes: 668 - New spec file and Python code to generate some GL dispatch files 669 - Glide driver defaults to "no" with autoconf/automake 670 - floating point color channels now clamped to [0,inf) 671 - updated demos/stex3d with new options 672</pre> 673 674 675<h2>October 4, 2002</h2> 676<p> 677The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 678</p> 679 680<h2>October 3, 2002</h2> 681<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 682</p><pre> New: 683 - GL_NV_texture_rectangle extension 684 - updated glext.h header (version 17) 685 - updated DOS driver (Daniel Borca) 686 - updated BeOS R5 driver (Philippe Houdoin) 687 - added GL_IBM_texture_mirror_repeat 688 - glxinfo now takes -l option to print interesting OpenGL limits info 689 - GL_MESA_ycbcr_texture extension 690 - GL_APPLE_client_storage extension (for some DRI drivers only) 691 - GL_MESA_pack_invert extension 692 Bug fixes: 693 - fixed GL_LINEAR fog bug by adding clamping 694 - fixed FP exceptions found using Alpha CPU 695 - 3dfx MESA_GLX_FX=window (render to window) didn't work 696 - fixed memory leak in wglCreateContest (Karl Schultz) 697 - define GLAPIENTRY and GLAPI if undefined in glu.h 698 - wglGetProcAddress didn't handle all API functions 699 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 700 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 701 - error checking in compressed tex image functions had some glitches 702 - fixed AIX compile problem in src/config.c 703 - glGetTexImage was using pixel unpacking instead of packing params 704 - auto-mipmap generation for cube maps was incorrect 705 Changes: 706 - max texture units reduced to six to accomodate texture rectangles 707 - removed unfinished GL_MESA_sprite_point extension code 708</pre> 709 710<h2>June 25, 2002</h2> 711<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 712</p><pre> New: 713 - updated GL/glext.h file (version 15) 714 - corrected MMX blend code (Jose Fonseca) 715 - support for software-based alpha planes in Windows driver 716 - updated GGI driver (Filip Spacek) 717 Bug fixes: 718 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 719 - OSMesaMakeCurrent() didn't recognize buffer size changes 720 - assorted conformance fixes for 16-bit/channel rendering 721 - texcombine alpha subtraction mode was broken 722 - fixed lighting bug with non-uniform scaling and display lists 723 - fixed bug when deleting shared display lists 724 - disabled SPARC cliptest assembly code (Mesa bug 544665) 725 - fixed a couple Solaris compilation/link problems 726 - blending clipped glDrawPixels didn't always work 727 - glGetTexImage() didn't accept packed pixel types 728 - glPixelMapu[is]v() could explode given too large of pixelmap 729 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 730 - glXCopyContext() could lead to segfaults 731 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 732 Changes: 733 - lots of C++ (g++) code clean-ups 734 - lots of T&L updates for the Radeon DRI driver 735 Known bugs: 736 - mipmap LOD computation (fixed for Mesa 4.1) 737</pre> 738 739<h2>April 2, 2002</h2> 740<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 741</p><pre> New: 742 - New DOS (DJGPP) driver written by Daniel Borca 743 - New driver interface functions for TCL drivers (such as Radeon DRI) 744 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 745 if using deep color channels 746 - latest GL/glext.h and GL/glxext.h headers from SGI 747 Bug fixes: 748 - GL_BLEND with non-black texture env color wasn't always correct 749 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 750 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 751 - glReadPixels was sometimes mistakenly clipped by the scissor box 752 - glDraw/ReadPixels didn't catch all the errors that they should have 753 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 754 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 755 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 756 - glColorMask as sometimes effecting glXSwapBuffers() 757 - fixed a potential bug in XMesaGarbageCollect() 758 - N threads rendering into one window didn't work reliably 759 - glCopyPixels didn't work for deep color channels 760 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 761 - glPopAttrib() didn't correctly restore user clip planes 762 - user clip planes failed for some perspective projections (Chromium) 763</pre> 764 765<h2>December 17, 2001</h2> 766<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 767</p><pre> New: 768 - better sub-pixel sample positions for AA triangles (Ray Tice) 769 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 770 Bug fixes: 771 - added missing break statements in glGet*() for multisample cases 772 - fixed uninitialized hash table mutex bug (display lists / texobjs) 773 - fixed bad teximage error check conditional (bug 476846) 774 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 775 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 776 - silence some compiler warnings (gcc 2.96) 777 - enable the #define GL_VERSION_1_3 in GL/gl.h 778 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 779 - fixed glu.h typedef problem found with MSDev 6.0 780 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 781 - added missing 'const' to glXGetContextIDEXT() in glxext.h 782 - fixed a few glXGetProcAddress() errors (texture compression, etc) 783 - fixed start index bug in compiled vertex arrays (Keith) 784 - fixed compilation problems in src/SPARC/glapi_sparc.S 785 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 786 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 787 - provoking vertex of flat-shaded, color-index triangles was wrong 788 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 789 - glTexParameter didn't flush the vertex buffer (Ray Tice) 790 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 791 - fixed bug in normal length caching (ParaView lighting bug) 792</pre> 793 794<h2>October 22, 2001</h2> 795<p>Mesa 4.0 has been released. This is a stable release. 796</p><pre> New: 797 - Mesa 4.0 implements the OpenGL 1.3 specification 798 - GL_IBM_rasterpos_clip extension 799 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 800 - GL_ARB_texture_mirrored_repeat extension 801 - WindML UGL driver (Stephane Raimbault) 802 - added OSMESA_MAX_WIDTH/HEIGHT queries 803 - attempted compiliation fixes for Solaris 5, 7 and 8 804 - updated glext.h and glxext.h files 805 - updated Windows driver (Karl Schultz) 806 Bug fixes: 807 - added some missing GLX 1.3 tokens to include/GL/glx.h 808 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 809 - glCopyPixels with scale and bias was broken 810 - glRasterPos with lighting could segfault 811 - glDeleteTextures could leave a dangling pointer 812 - Proxy textures for cube maps didn't work 813 - fixed a number of 16-bit color channel bugs 814 - fixed a few minor memory leaks 815 - GLX context sharing was broken in 3.5 816 - fixed state-update bugs in glPopClientAttrib() 817 - fixed glDrawRangeElements() bug 818 - fixed a glPush/PopAttrib() bug related to texture binding 819 - flat-shaded, textured lines were broken 820 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 821 - lighting didn't always produce the correct alpha value 822 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 823</pre> 824 825 826<h2>June 21, 2001</h2> 827<p>Mesa 3.5 has been released. This is a new development release. 828</p><pre> New: 829 - internals of Mesa divided into modular pieces (Keith Whitwell) 830 - 100% OpenGL 1.2 conformance (passes all conformance tests) 831 - new AA line algorithm 832 - GL_EXT_convolution extension 833 - GL_ARB_imaging subset 834 - OSMesaCreateContextExt() function 835 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 836 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 837 - GL_EXT_fog_coord extension (Keith Whitwell) 838 - GL_EXT_secondary_color extension (Keith Whitwell) 839 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 840 - GL_SGIX_depth_texture extension 841 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 842 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 843 - GL_ARB_texture_env_combine extension 844 - GL_ARB_texture_env_dot3 extension 845 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 846 - OSMesaCreateContextExt() function 847 - libOSMesa.so library, contains the OSMesa driver interface 848 - GL/glxext.h header file for GLX extensions 849 - somewhat faster software texturing, fogging, depth testing 850 - all color-index conformance tests now pass (only 8bpp tested) 851 - SPARC assembly language TCL optimizations (David Miller) 852 - GL_SGIS_generate_mipmap extension 853 Bug Fixes: 854 - fbiRev and tmuRev were unitialized when using Glide3 855 - fixed a few color index mode conformance failures; all pass now 856 - now appling antialiasing coverage to alpha after texturing 857 - colors weren't getting clamped to [0,1] before color table lookup 858 - fixed RISC alignment errors caused by COPY_4UBV macro 859 - drawing wide, flat-shaded lines could cause a segfault 860 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 861 Changes: 862 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 863 - new libOSMesa.so library, contains the OSMesa driver interface 864</pre> 865 866 867<h2>May 17, 2001</h2> 868<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 869Here's what's new:</p> 870<pre> Bug fixes: 871 - deleting the currently bound texture could cause bad problems 872 - using fog could result in random vertex alpha values 873 - AA triangle rendering could touch pixels outside right window bound 874 - fixed byteswapping problem in clear_32bit_ximage() function 875 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 876 - fixed memory leak in glXUseXFont() 877 - fragment sampling in AA triangle function was off by 1/2 pixel 878 - Windows: reading pixels from framebuffer didn't always work 879 - glConvolutionFilter2D could segfault or cause FP exception 880 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 881 - GL_NAND logicop didn't work right in RGBA mode 882 - fixed a memory corruption bug in vertex buffer reset code 883 - clearing the softwara alpha buffer with scissoring was broken 884 - fixed a few color index mode fog bugs 885 - fixed some bad assertions in color index mode 886 - fixed FX line 'stipple' bug #420091 887 Changes: 888 - optimized writing mono-colored pixel spans to X pixmaps 889 - increased max viewport size to 2048 x 2048 890</pre> 891 892 893<h2>April 29, 2001</h2> 894<p>New Mesa website</p> 895<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 896 897 898<h2>February 14, 2001</h2> 899<p>Mesa 3.4.1 has been released. Here's what's new:</p> 900<pre> New: 901 - fixed some Linux build problems 902 - fixed some Windows build problems 903 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 904 Bug fixes: 905 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 906 - various state-update code changes needed for DRI bugs 907 - disabled pixel transfer ops in glColorTable commands, not needed 908 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 909 - updated sources and fixed compile problems in widgets-mesa/ 910 - GLX_PBUFFER enum value was wrong in glx.h 911 - fixed a glColorMaterial lighting bug 912 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 913 - glXCopySubBufferMESA() Y position was off by one 914 - Error checking of glTexSubImage3D() was broken (bug 128775) 915 - glPopAttrib() didn't restore all derived Mesa state correctly 916 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 917 conformance problems at 16bpp. 918 - clearing depth buffer with scissoring was broken, would segfault 919 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 920 - fixed a line clipping bug (reported by Craig McDaniel) 921 - fixed RGB color over/underflow bug for very tiny triangles 922 Known problems: 923 - NURBS or evaluator surfaces inside display lists don't always work 924</pre> 925<p> 926</p><h2>November 3, 2000</h2> 927<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 928<pre> New: 929 - optimized glDrawPixels for glPixelZoom(1,-1) 930 Bug Fixes: 931 - widgets-mesa/src/*.c files were missing from 3.3 distro 932 - include/GL/mesa_wgl.h file was missing from 3.3 distro 933 - fixed some Win32 compile problems 934 - texture object priorities weren't getting initialized to 1.0 935 - glAreTexturesResident return value was wrong when using hardware 936 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 937 - glReadPixels with GLushort packed types was broken 938 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 939 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 940 - fixed some typos/bugs in the VB code 941 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 942 - optimized glDrawPixels paths weren't being used 943 - per-fragment fog calculation didn't work without a Z buffer 944 - improved blending accuracy, fixes Glean blendFunc test failures 945 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 946 - glXGetProcAddressARB() didn't always return the right address 947 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 948 - texture matrix changes weren't always detected (GLUT projtex demo) 949 - fixed random color problem in vertex fog code 950 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 951 Changes: 952 - finished internal support for compressed textures for DRI 953</pre> 954<p> 955</p><h2>April 24, 2000</h2> 956<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 957<pre> Bug fixes: 958 - fixed memcpy bugs in span.c 959 - fixed missing glEnd problem in demos/tessdemo.c 960 - fixed bug when clearing 24bpp Ximages 961 - fixed clipping problem found in Unreal Tournament 962 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 963 - fixed Loki's 3dfx RGB vs BGR bug 964 - fixed Loki's 3dfx smooth/flat shading bug in SoF 965 Changes: 966 - updated docs/README file 967 - use bcopy() optimizations on FreeBSD 968 - re-enabled the optimized persp_textured_triangle() function 969</pre> 970<p> 971</p><h2>March 23, 2000</h2> 972<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 973<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 974just bug fixes.</p> 975<p>Here's what's changed: 976 977</p><ul> 978 Bug fixes: 979 <ul> 980 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 981 - added missing glHintPGI() function<br> 982 - fixed a polygon culling bug<br> 983 - fixed bugs in gluPartialDisk()<br> 984 - Z values in selection mode were wrong<br> 985 - added missing tokens: 986 <ul> 987 GL_SMOOTH_POINT_SIZE_RANGE<br> 988 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 989 GL_SMOOTH_LINE_WIDTH_RANGE<br> 990 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 991 GL_ALIASED_POINT_SIZE_RANGE<br> 992 GL_ALIASED_LINE_WIDTH_RANGE 993 </ul> 994 - fixed glCopyPixels when copying from back to front buffer<br> 995 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 996 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 997 - glDeleteTextures() didn't decrement reference count correctly<br> 998 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 999 - Actual depth of transformation matrix stacks was off by one<br> 1000 - 24bpp visuals didn't address pixels correctly<br> 1001 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1002 - 101691 - Polygon clipping and GL_LINE<br> 1003 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1004 - 101808 - Non-glVertexArrays tristrip bug<br> 1005 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1006 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1007 - 102893 - orientations of modelview cause segfault 1008 </ul> 1009 New: 1010 <ul> 1011 - updated SVGA Linux driver<br> 1012 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1013 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1014 - changed -O2 to -O3 for a number of gcc configs 1015 </ul> 1016 Changes: 1017 <ul> 1018 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1019 </ul> 1020</ul> 1021 1022<p>Please report any problems with this release ASAP. Bugs should be filed on the 1023Mesa3D website at sourceforge.<br> 1024After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1025<p>-- Brian</p> 1026<p> 1027</p><h2>December 17, 1999</h2> 1028<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1029can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1030<p> 1031</p><h2>December 14, 1999</h2> 1032<p>Mesa 3.1 is released!</p> 1033<p> 1034</p><h2>September 21, 1999</h2> 1035<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1036and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1037that seem to be... yes, I've just received confirmation from the beta center, they 1038are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1039Keith Whitwell for preparing these for us during Brian's absence.</p> 1040<p> 1041</p><h2>August 30, 1999</h2> 1042<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1043Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1044<p>I've been working on Mesa in my spare time for over five years. With Precision 1045Insight I now have the opportunity to devote my full attention to advancing Mesa 1046and OpenGL on Linux.</p> 1047<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1048my work will continue to be open sourced and available to any other programmers who 1049may want to contribute to it, or use it for other projects or platforms</p> 1050<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1051<p> 1052</p><h2>August 23, 1999</h2> 1053<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1054Note that this is a new archive, so you will need to re-checkout the archive. That 1055means don't <i>cvs update</i> from a previous download.</p> 1056<p> 1057</p><h2>August 17, 1999</h2> 1058<p>A report from the SIGGRAPH '99 Linux/OpenGL 1059BOF meeting is now available.</p> 1060<p>-Brian</p> 1061<p> 1062</p><h2>August 14, 1999</h2> 1063<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1064systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1065patient.</p> 1066<p>-Brian</p> 1067<p> 1068</p><h2>June 7, 1999</h2> 1069<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1070<p> 1071</p><h2>June 2, 1999</h2> 1072<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1073xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1074based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1075<p> 1076</p><h2>May 24, 1999</h2> 1077<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1078If you are into the quake scene, you may want to try this out, as it contains some 1079optimizations specifically in the Q3A rendering path. 1080<p> 1081</p><h2>May 13, 1999</h2> 1082<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1083has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1084<p> 1085</p><h2>May 13, 1999</h2> 1086<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1087US$10,000 to the Mesa project to support its continuing development. 1088Mesa is a free implementation of the OpenGL 3D graphics library and id's 1089newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1090 1091The donation will go to Keith Whitwell, who has been optimizing Mesa to 1092improve performance on 3d hardware. Thanks to Keith's work, many 1093applications using Mesa 3.1 will see a dramatic performance increase 1094over Mesa 3.0. The donation will allow Keith to continue working on 1095Mesa full time for some time to come. 1096 1097For more information about Mesa see www.mesa3d.org. For more 1098information about id Software, Inc. see www.idsoftware.com. 1099 1100-------------------------------- 1101 1102This donation from John/id is very generous. Keith and I are very 1103grateful. 1104 1105</pre> 1106<p> 1107</p><h2>May 1, 1999</h2> 1108<p>John Carmack made an interesting .plan update yesterday: 1109 1110</p><ul> 1111 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1112 should be helpful to the various Linux 3D teams. <br> 1113 </i>http://www.quake3arena.com/news/glopt.html</i>" 1114</ul> 1115 1116<p> 1117</p><h2>April 7, 1999</h2> 1118<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1119<p> 1120</p><h2>March 18, 1999</h2> 1121<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1122For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1123<p> 1124</p><h2>February 16, 1999</h2> 1125<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1126source code</a>.</p> 1127<p> 1128</p><h2>January 22, 1999</h2> 1129<p>www.mesa3d.org established</p> 1130 1131 1132</p> 1133 1134 1135<hr> 1136$Id: news.html,v 3.30 2006/09/16 04:13:20 brianp Exp $ 1137</body> 1138</html> 1139