news.html revision 0321dac2cd2e55b6e33eef4e12b8f2919715ae6a
1<HTML>
2
3<TITLE>Mesa News</TITLE>
4
5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
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7<BODY>
8
9<body bgcolor="#eeeeee">
10
11<H1>News</H1>
12
13
14<h2>September 15, 2006</h2>
15<p>
16Mesa 6.5.1 has been released.  This is a new development release.
17</p>
18<a href="versions.html#6.5.1">Changes in version 6.5.1</a>
19<p>
20The MD5 checksums are:
21</p>
22<pre>
23TBD
24</pre>
25
26<h2>March 31, 2006</h2>
27<p>
28Mesa 6.5 has been released.  This is a new development release.
29</p>
30<a href="versions.html#6.5">Changes in version 6.5</a>
31<p>
32The MD5 checksums are:
33</p>
34<pre>
35657be3b92f6dabc78a67ed9cb8d67813  MesaLib-6.5.tar.gz
3661beda590bfc5b4a12e979d5f2d70d7a  MesaLib-6.5.tar.bz2
3719d48b872d579d4f91466060804a59ac  MesaLib-6.5.zip
38694ad3a7007010c7418a9c72d1cba5b7  MesaDemos-6.5.tar.gz
39ab95b590dcd640726a2d89e62068c66e  MesaDemos-6.5.tar.bz2
40b792c303fefd87294488e2b7eab976e5  MesaDemos-6.5.zip
41ac1d585483617db0c91e5c15cb5ec3a3  MesaGLUT-6.5.tar.gz
4259f0bf2b2ffb67fe23ee479f9b044f31  MesaGLUT-6.5.tar.bz2
43005decb2136718e22222ac1c4805cd15  MesaGLUT-6.5.zip
44</pre>
45
46
47<h2>February 2, 2006</h2>
48<p>
49Mesa 6.4.2 has been released.  This is primarily a bug-fix release.
50</p>
51<a href="versions.html#6.4.2">Changes in version 6.4.2</a>
52<p>
53The MD5 checksums are:
54</p>
55<pre>
56cb0d745d520fa7c2bb9178058b763544  MesaLib-6.4.2.tar.gz
577674d2c603b5834259e4e5a820cefd5b  MesaLib-6.4.2.tar.bz2
58d224e1325b33ff71a0f3893fc6b4d594  MesaLib-6.4.2.zip
59d4b345d4588fc750cd3d34f3ac26673e  MesaDemos-6.4.2.tar.gz
609cae1ab874af533ce356bd7dfe2e0bb0  MesaDemos-6.4.2.tar.bz2
612da6e1d1245e441d27813595c6ba50de  MesaDemos-6.4.2.zip
6284427d18c3453f0ea52388eeba7169b5  MesaGLUT-6.4.2.tar.gz
63b157ba8ad1ea63260cf5339132e7aac6  MesaGLUT-6.4.2.tar.bz2
64fe1523744fc05edc3811dfc6a1bf4181  MesaGLUT-6.4.2.zip
65</pre>
66
67
68<h2>November 29, 2005</h2>
69<p>
70Mesa 6.4.1 has been released.  This is a stable, bug-fix release.
71</p>
72<a href="versions.html#6.4.1">Changes in version 6.4.1</a>
73<p>
74The MD5 checksums are:
75</p>
76<pre>
77698ceb574cf882b0226761f5913c0da9  MesaLib-6.4.1.tar.gz
78ea148c828ec6f645526451db1b8556f1  MesaLib-6.4.1.tar.bz2
7942e93279468975ed2bf3111b8721e5d9  MesaLib-6.4.1.zip
80e3b0d50807fd2bdcd1a95aaddd786f13  MesaDemos-6.4.1.tar.gz
8199df1fdcb98d391666b476ca6f1dda8a  MesaDemos-6.4.1.tar.bz2
82b999d2c6d92fb4b7740a3dbd889348e3  MesaDemos-6.4.1.zip
83eadfe01fe5ddfb1eb8227dd567b31635  MesaGLUT-6.4.1.tar.gz
84bd003bb4f981a4f91dee4c38644d4f3f  MesaGLUT-6.4.1.tar.bz2
8571c401c037088bf688a88afdaeb3420f  MesaGLUT-6.4.1.zip
86</pre>
87
88
89
90
91<h2>October 24, 2005</h2>
92<p>
93Mesa 6.4 has been released.  This is a stable, bug-fix release.
94</p>
95<a href="versions.html#6.4">Changes in version 6.4</a>
96<p>
97The MD5 checksums are:
98</p>
99<pre>
1001cce0c1eb4fd15e9dfe837a1ce0c9812  MesaLib-6.4.tar.gz
10185a84e47a3f718f752f306b9e0954ef6  MesaLib-6.4.tar.bz2
102b976fea4f3ee06354c53f91b6e3f2ffc  MesaLib-6.4.zip
103d8734f2c69bcf7ef9f5ae454a85743ba  MesaDemos-6.4.tar.gz
1041a8c4d4fc699233f5fdb902b8753099e  MesaDemos-6.4.tar.bz2
105607ab7c7a7de0cc5febbdde2bfa03098  MesaDemos-6.4.zip
1063260156f66174322a092be0767962d34  MesaGLUT-6.4.tar.gz
1070465d053f83775f44a12dec4050dfd78  MesaGLUT-6.4.tar.bz2
10802abfcdcdf72ba938ae00f6e3b70fbe0  MesaGLUT-6.4.zip
109</pre>
110
111
112<h2>August 19, 2005</h2>
113<p>
114Mesa 6.3.2 has been released.
115Note: there was no public release of version 6.3.1.
116</p>
117<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
118<p>
119The MD5 checksums are:
120</p>
121<pre>
12298192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
1230df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
124ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
1259d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
12696708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
127c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
128</pre>
129
130
131<h2>July 20, 2005</h2>
132<p>
133Mesa 6.3 has been released.
134This is a development release with new features, changes and bug fixes.
135</p>
136<pre>
137    New:
138	- GL_EXT_framebuffer_object extension
139	- GL_ARB_draw_buffers extension
140	- GL_ARB_pixel_buffer_object extension
141	- GL_OES_read_format extension (Ian Romanick)
142	- DirectFB driver (Claudio Ciccani)
143	- x86_64 vertex transformation code (Mikko T.)
144    Changes:
145	- added -stereo option for glxgears demo (Jacek Rosik)
146	- updated the PBuffer demo code in xdemos/ directory
147	- glDeleteTextures/Programs/Buffers() now makes the object ID
148	  available for immediate re-use
149	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
150	- lots of internal changes for GL_EXT_framebuffer_object
151    Bug fixes:
152	- some functions didn't support PBO functionality
153	- glGetTexImage didn't convert color index images to RGBA as required
154	- fragment program texcoords were sometimes wrong for points and lines
155	- fixed problem with negative dot product in arbfplight, fplight demos
156	- fixed bug in perspective correction of antialiased, textured lines
157	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
158	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
159	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
160	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
161	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
162	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
163	- glXChooseFBConfig() crashed if attribList pointer was NULL
164	- program state.light[n].spot.direction.w was wrong value (bug 3083)
165	- fragment program fog option required glEnable(GL_FOG) - wrong.
166	- glColorTable() could produce a Mesa implementation error (bug 3135)
167	- RasterPos could get corrupted by color index rendering path
168	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
169	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
170	- fixed a few Darwin compilation problems
171</pre>
172<p>
173The MD5 checksums are:
174</p>
175<pre>
1760236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
17760e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
178ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
17925ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
1809248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
1818537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
182</pre>
183
184
185<h2>December 9, 2004</h2>
186<p>
187Mesa 6.2.1 has been released.
188This is a stable release which just fixes bugs since the 6.2 release.
189</p>
190<pre>
191    Bug fixes:
192	- don't apply regular fog or color sum when using a fragment program
193	- glProgramEnvParameter4fARB always generated an error on
194	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
195	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
196	- fixed width/height mix-up in glSeparableFilter2D()
197	- fixed regression in glCopyPixels + convolution
198	- glReadPixels from a clipped front color buffer didn't always work
199	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
200	- Attempting queries/accesses of VBO 0 weren't detected as errors
201	- paletted textures failed if the palette had fewer than 256 entries
202    Changes:
203	- fixed a bunch of compiler warnings found with gcc 3.4
204	- bug reports should to go bugzilla.freedesktop.org
205</pre>
206<p>
207The MD5 checksums are:
208</p>
209<pre>
21080008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
211f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
212dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
2132c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
2143cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
21575b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
216</pre>
217
218
219<h2>October 2, 2004</h2>
220<p>
221Mesa 6.2 has been released.
222This is a stable release which just fixes bugs since the 6.1 release.
223</p>
224<pre>
225    New:
226	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
227	- updated Doxygen support (Jose Fonseca)
228    Changes:
229	- some GGI driver updates (Christoph Egger, bug 1025977)
230    Bug fixes:
231	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
232	- fixed a few compilation issues on IRIX
233	- fixed a matrix classification bug (reported by Wes Bethel)
234	- we weren't reseting the vertex/fragment program error state
235	  before parsing (Dave Reveman)
236	- adjust texcoords for sampling texture rectangles (Dave Reveman)
237	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
238	- repeated calls to glDeleteTexture(t) could lead to a crash
239	- fixed potential ref count bugs in VBOs and vertex/fragment programs
240	- spriteblast demo didn't handle window size changes correctly
241	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
242	- fixed color index mode glDrawPixels bug (Karl Schultz)
243</pre>
244<p>
245The MD5 checksums are:
246</p>
247<pre>
2489e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
2493d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
2506cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
2513e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
2529d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
253856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
254</pre>
255
256
257<h2>August 18, 2004</h2>
258<p>
259Mesa 6.1 has been released.
260This is a new development release (version 6.2 will be a stabilization
261release).
262</p>
263<pre>
264    New:
265	- Revamped Makefile system
266	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
267	- internal driver interface changes related to texture object
268	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
269	- option to walk triangle edges with double-precision floats
270	  (Justin Novosad of Discreet) (see config.h file)
271	- support for AUX buffers in software GLX driver
272	- updated glext.h to version 24 and glxext.h to version 6
273	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
274	- updated BeOS support (Philippe Houdoin)
275    Changes:
276	- fragment fog interpolation is perspective corrected now
277	- new glTexImage code, much cleaner, may be a bit faster
278    Bug fixes:
279	- glArrayElement in display lists didn't handle generic vertex attribs
280	- glFogCoord didn't always work properly
281	- ARB_fragment_program fog options didn't work
282	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
283	- ARB frag prog TEX and TEXP instructions now use LOD=0
284	- glTexEnviv in display lists didn't work
285	- glRasterPos didn't do texgen or apply texture matrix
286	- GL_DOUBLE-valued vertex arrays were broken in some cases
287	- fixed texture rectangle edge/border sampling bugs
288	- sampling an incomplete texture in a fragment program would segfault
289	- glTexImage was missing a few error checks
290	- fixed some minor glGetTexParameter glitches
291	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
292	- fragment program writes to RC/HC register were broken
293	- fixed a few glitches in GL_HP_occlusion_test extension
294	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
295	- vertex program state references were broken
296	- fixed triangle color interpolation bug on AIX (Shane Blackett)
297	- fixed a number of minor memory leaks (bug #1002030)
298</pre>
299The MD5 checksums are:
300</p>
301<pre>
302c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
3035de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
304483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
3058c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
30689bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
307161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
308</pre>
309
310
311
312<h2>April 2, 2004</h2>
313
314<p>
315Mesa 6.0.1 has been released.
316This release basically just fixes bugs since the 6.0. release.
317</p>
318<pre>
319    New:
320	- upgraded glext.h to version 22
321	- new build targets (Dan Schikore)
322	- new linux-x86-opteron build target (Heath Feather)
323    Bug fixes:
324	- glBindProgramARB didn't update all necessary state
325	- fixed build problems on OpenBSD
326	- omit CVS directories from tarballs
327	- glGetTexImage(GL_COLOR_INDEX) was broken
328	- fixed an infinite loop in t&l module
329	- silenced some valgrind warnings about using unitialized memory
330	- fixed some compilation/link glitches on IRIX (Mike Stephens)
331	- glBindProgram wasn't getting compiled into display lists
332	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
333	- two-sided lighting and vertex program didn't work (bug 887330)
334	- stores to program parameter registers in vertex state programs
335	  didn't work.
336	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
337	- glXCreateWindow() wasn't fully implemented (bug 890894)
338	- generic vertex attribute arrays didn't work in display lists
339	- vertex buffer objects' default usage and access fields were wrong
340	- glDrawArrays with start!=0 was broken
341	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
342	- linux-osmesa16-static config didn't work
343	- fixed a few color index rendering problems (bug 910687)
344	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
345	- OSMesa RGB and BGR modes were broken
346	- glProgramStringARB mistakenly required a null-terminated string
347	- fragment program XPD instruction was incorrect
348	- glGetMaterial() didn't work reliably
349</pre>
350The MD5 checksums are:
351</p>
352<pre>
353011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
354b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
355bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
356b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
357dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
358eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
359</pre>
360
361
362
363<h2>January 16, 2004</h2>
364
365<p>
366Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
367and primarily just incorporates bug fixes.
368</p>
369<pre>
370    New:
371	- full OpenGL 1.5 support
372	- updated GL/glext.h file to version 21
373    Changes:
374	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
375    Bug fixes:
376	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
377	  clamping issue
378	- updated suno5-gcc configs
379	- glColor3 functions sometimes resulted in undefined alpha values
380	- fixed FP divide by zero error seen on VMS with xlockmore, others
381	- fixed vertex/fragment program debug problem (bug 873011)
382	- building on AIX with gcc works now
383	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
384	- glDrawRangeElements tried to modify potentially read-only storage
385	- updated files for building on Windows
386</pre>
387
388
389
390<h2>December 28, 2003</h2>
391
392<p>
393The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
394target="_parent">
395freedesktop.org</a> because of problems with SourceForge's anonymous
396CVS service.
397</p>
398
399<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
400</p>
401
402
403<h2>December 17, 2003</h2>
404
405<p>
406Mesa 5.1 has been released.  This is a new development release.
407Mesa 6.0 will be the next stable release and will support all
408OpenGL 1.5 features.
409</p>
410<pre>
411    New features:
412	- reorganized directory tree
413	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
414	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
415	- GL_SGI_texture_color_table extension (Eric Plante)
416	- GL_NV_fragment_program extension
417	- GL_NV_light_max_exponent extension
418	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
419	- GL_ARB_occlusion_query extension
420	- GL_ARB_point_sprite extension
421	- GL_ARB_texture_non_power_of_two extension
422	- GL_IBM_multimode_draw_arrays extension
423	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
424	- GL_ARB_vertex_buffer_object extension
425	- new X86 feature detection code (Petr Sebor)
426	- less memory used for display lists and vertex buffers
427	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
428	- new version (18) of glext.h header
429	- new spriteblast.c demo of GL_ARB_point_sprite
430	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
431	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
432    Bug fixes:
433	- really enable OpenGL 1.4 features in DOS driver.
434	- fixed issues in glDrawPixels and glCopyPixels for very wide images
435	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
436	- fixed some texgen bugs reported by Daniel Borca
437	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
438	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
439	- fixed RGBA blend enable bug (Ville Syrjala)
440	- glAccum is supposed to be a no-op in selection/feedback mode
441	- fixed texgen bug #597589 (John Popplewell)
442    Changes:
443	- dropped API trace feature (src/Trace/)
444	- documentation overhaul.  merged with website content.  more html.
445	- glxgears.c demo updated to use GLX swap rate extensions
446	- glTexImage1/2/3D now allows width/height/depth = 0
447	- disable SPARC asm code on Linux (bug 852204)
448</pre>
449
450The MD5 checksums are:
451</p>
452<pre>
45378f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
45467b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
4556dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
456e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
457066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
458d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
459</pre>
460
461
462<H2>November 12, 2003</H2>
463
464<p>
465New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
466number of automake/libtool problems.
467</p>
468<p>
469The new MD5 checksums are:
470</p>
471<pre>
472a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
4737b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
47479c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
475952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
476b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
477a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
478</pre>
479
480
481
482<h2>September 5, 2003</h2>
483
484<p>
485Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
486</p>
487<pre>
488    Bug fixes:
489	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
490	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
491	- GL_CURRENT_MATRIX_NV query was wrong
492	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
493	- GL_LIST_MODE query wasn't correct
494	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
495	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
496	- blended, wide lines didn't always work correctly (bug 711595)
497	- glVertexAttrib4svNV w component was always 1
498	- fixed bug in GL_IBM_rasterpos_clip (missing return)
499	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
500	- a few Solaris compilation fixes
501	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
502	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
503	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
504	- glFog() didn't clamp fog colors
505	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
506	  gl[Get]TexParameteri[v] functions
507	- fixed invalid memory references in glTexGen functions (bug 781602)
508	- integer-valued color arrays weren't handled correctly
509	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
510	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
511    Changes:
512	- build GLUT with -fexceptions so C++ apps propogate exceptions
513</pre>
514
515
516
517<h2>June 2003</h2>
518
519<p>
520Mesa's directory tree has been overhauled.
521Things are better organized now with some thought toward future needs.
522</p>
523<p>
524In CVS, the latest Mesa 5.1 development code is now rooted under the
525<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
526holds the Mesa 5.0.x code which will be abandoned at some point.
527</p>
528
529
530
531<h2>March 30, 2003</h2>
532
533<p>
534Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
535</p>
536<pre>
537    New:
538	- DOS driver updates from Daniel Borca
539	- updated GL/gl_mangle.h file (Bill Hoffman)
540    Bug fixes:
541	- auto mipmap generation for cube maps was broken (bug 641363)
542	- writing/clearing software alpha channels was unreliable
543	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
544	- fixed some bad assertions found with shadowtex demo
545	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
546	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
547	- fixed potential segfault in texture object validation (bug 659012)
548	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
549	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
550	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
551	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
552	- fixed compilation problem on Solaris7/x86 (bug 536406)
553	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
554	- fixed NeXT build problem (FABSF macro)
555	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
556	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
557	- AA line and triangle Z values are now rounded, not truncated
558	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
559	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
560	- fixed a minor GL_COLOR_MATERIAL bug
561	- NV vertex program EXP instruction was broken
562	- glColorMask misbehaved with X window / pixmap rendering
563	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
564	- attempt to fix GGI compilation problem when MesaDemos not present
565	- NV vertex program ARL-relative fetches didn't work
566    Changes:
567	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
568	- updated winpos and pointblast demos to use ARB extensions
569	- disable SPARC normal transformation code (bug 673938)
570	- GLU fixes for OS/2 (Evgeny Kotsuba)
571</pre>
572<p>
573MD5 checksums follow:
574</p>
575<pre>
576b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
577513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
578eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
57949d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
58037190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
581becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
582</pre>
583
584
585
586<h2>March 7, 2003</h2>
587<p>
588Website and documentation overhaul.
589</p>
590<p>
591The website content and Mesa documentation (from the doc/ directory) have
592been merged together.
593All the documentation files have been entered into the CVS repository.
594Many of the old plain-text files have been converted to html and modernized.
595</p>
596
597
598<h2>November 13, 2002</h2>
599<p>Mesa 5.0 has been released.  This is a stable release which
600implements the OpenGL 1.4 specification.
601</p><pre>New:
602    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
603    - removed some overlooked debugging code
604    - glxinfo updated to support GLX_ARB_multisample
605    - GLUT now support GLX_ARB_multisample
606    - updated DOS driver (Daniel Borca)
607Bug fixes:
608    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
609    - fixed potential bug in _mesa_align_malloc/calloc()
610    - fixed missing triangle bug when running vertex programs
611    - fixed a few HPUX compilation problems
612    - FX (Glide) driver didn't compile
613    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
614    - a few EXT functions, like glGenTexturesEXT, were no-ops
615    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
616      glMultiDrawArrays and glMultiDrawElements were missing
617    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
618    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
619    - fixed one-bit error in point/line fragment Z calculation
620    - fixed potential segfault in fakeglx code
621    - fixed color overflow problem in DOT3 texture env mode
622</pre>
623
624
625<h2>October 29, 2002</h2>
626<p>Mesa 4.1 has been released.  This is a new development release.
627For a stable release, get 4.0.4.
628</p><pre>New:
629    - GL_NV_vertex_program extension
630    - GL_NV_vertex_program1_1 extension
631    - GL_ARB_window_pos extension
632    - GL_ARB_depth_texture extension
633    - GL_ARB_shadow extension
634    - GL_ARB_shadow_ambient extension
635    - GL_EXT_shadow_funcs extension
636    - GL_ARB_point_parameters extension
637    - GL_ARB_texture_env_crossbar
638    - GL_NV_point_sprite extension
639    - GL_NV_texture_rectangle extension
640    - GL_EXT_multi_draw_arrays extension
641    - GL_EXT_stencil_two_side extension
642    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
643    - GL_ATI_texture_mirror_once extension (Ian Romanick)
644    - massive overhaul/simplification of software rasterizer module,
645      many contributions from Klaus Niederkrueger
646    - faster software texturing in some cases (i.e. trilinear filtering)
647    - new OSMesaGetProcAddress() function
648    - more blend modes implemented with MMX code (Jose Fonseca)
649    - added glutGetProcAddress() to GLUT
650    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
651    - pbinfo and pbdemo PBuffer programs
652    - glxinfo -v prints transprent pixel info (Gerd Sussner)
653Bug fixes:
654    - better mipmap LOD computation (prevents excessive blurriness)
655    - OSMesaMakeCurrent() didn't recognize buffer size changes
656    - assorted conformance fixes for 16-bit/channel rendering
657    - texcombine alpha subtraction mode was broken
658    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
659    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
660    - fixed divide by zero error in NURBS tessellator (Jon Perry)
661    - fixed GL_LINEAR fog bug by adding clamping
662    - fixed FP exceptions found using Alpha CPU
663    - 3dfx/glide driver render-to-window feature was broken
664    - added missing GLX_TRANSPARENT_RGB token to glx.h
665    - fixed error checking related to paletted textures
666    - fixed reference count error in glDeleteTextures (Randy Fayan)
667Changes:
668    - New spec file and Python code to generate some GL dispatch files
669    - Glide driver defaults to "no" with autoconf/automake
670    - floating point color channels now clamped to [0,inf)
671    - updated demos/stex3d with new options
672</pre>
673
674
675<h2>October 4, 2002</h2>
676<p>
677The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
678</p>
679
680<h2>October 3, 2002</h2>
681<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
682</p><pre>    New:
683	- GL_NV_texture_rectangle extension
684	- updated glext.h header (version 17)
685	- updated DOS driver (Daniel Borca)
686	- updated BeOS R5 driver (Philippe Houdoin)
687	- added GL_IBM_texture_mirror_repeat
688	- glxinfo now takes -l option to print interesting OpenGL limits info
689	- GL_MESA_ycbcr_texture extension
690	- GL_APPLE_client_storage extension (for some DRI drivers only)
691	- GL_MESA_pack_invert extension
692    Bug fixes:
693	- fixed GL_LINEAR fog bug by adding clamping
694	- fixed FP exceptions found using Alpha CPU
695	- 3dfx MESA_GLX_FX=window (render to window) didn't work
696	- fixed memory leak in wglCreateContest (Karl Schultz)
697	- define GLAPIENTRY and GLAPI if undefined in glu.h
698	- wglGetProcAddress didn't handle all API functions
699	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
700	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
701	- error checking in compressed tex image functions had some glitches
702	- fixed AIX compile problem in src/config.c
703	- glGetTexImage was using pixel unpacking instead of packing params
704	- auto-mipmap generation for cube maps was incorrect
705    Changes:
706	- max texture units reduced to six to accomodate texture rectangles
707	- removed unfinished GL_MESA_sprite_point extension code
708</pre>
709
710<h2>June 25, 2002</h2>
711<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
712</p><pre>    New:
713    - updated GL/glext.h file (version 15)
714    - corrected MMX blend code (Jose Fonseca)
715    - support for software-based alpha planes in Windows driver
716    - updated GGI driver (Filip Spacek)
717    Bug fixes:
718    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
719    - OSMesaMakeCurrent() didn't recognize buffer size changes
720    - assorted conformance fixes for 16-bit/channel rendering
721    - texcombine alpha subtraction mode was broken
722    - fixed lighting bug with non-uniform scaling and display lists
723    - fixed bug when deleting shared display lists
724    - disabled SPARC cliptest assembly code (Mesa bug 544665)
725    - fixed a couple Solaris compilation/link problems
726    - blending clipped glDrawPixels didn't always work
727    - glGetTexImage() didn't accept packed pixel types
728    - glPixelMapu[is]v() could explode given too large of pixelmap
729    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
730    - glXCopyContext() could lead to segfaults
731    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
732    Changes:
733    - lots of C++ (g++) code clean-ups
734    - lots of T&amp;L updates for the Radeon DRI driver
735    Known bugs:
736    - mipmap LOD computation (fixed for Mesa 4.1)
737</pre>
738
739<h2>April 2, 2002</h2>
740<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
741</p><pre>    New:
742      - New DOS (DJGPP) driver written by Daniel Borca
743      - New driver interface functions for TCL drivers (such as Radeon DRI)
744      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
745        if using deep color channels
746      - latest GL/glext.h and GL/glxext.h headers from SGI
747    Bug fixes:
748      - GL_BLEND with non-black texture env color wasn't always correct
749      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
750      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
751      - glReadPixels was sometimes mistakenly clipped by the scissor box
752      - glDraw/ReadPixels didn't catch all the errors that they should have
753      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
754      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
755      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
756      - glColorMask as sometimes effecting glXSwapBuffers()
757      - fixed a potential bug in XMesaGarbageCollect()
758      - N threads rendering into one window didn't work reliably
759      - glCopyPixels didn't work for deep color channels
760      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
761      - glPopAttrib() didn't correctly restore user clip planes
762      - user clip planes failed for some perspective projections (Chromium)
763</pre>
764
765<h2>December 17, 2001</h2>
766<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
767</p><pre>    New:
768      - better sub-pixel sample positions for AA triangles (Ray Tice)
769      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
770    Bug fixes:
771      - added missing break statements in glGet*() for multisample cases
772      - fixed uninitialized hash table mutex bug (display lists / texobjs)
773      - fixed bad teximage error check conditional (bug 476846)
774      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
775      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
776      - silence some compiler warnings (gcc 2.96)
777      - enable the #define GL_VERSION_1_3 in GL/gl.h
778      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
779      - fixed glu.h typedef problem found with MSDev 6.0
780      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
781      - added missing 'const' to glXGetContextIDEXT() in glxext.h
782      - fixed a few glXGetProcAddress() errors (texture compression, etc)
783      - fixed start index bug in compiled vertex arrays (Keith)
784      - fixed compilation problems in src/SPARC/glapi_sparc.S
785      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
786      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
787      - provoking vertex of flat-shaded, color-index triangles was wrong
788      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
789      - glTexParameter didn't flush the vertex buffer (Ray Tice)
790      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
791      - fixed bug in normal length caching (ParaView lighting bug)
792</pre>
793
794<h2>October 22, 2001</h2>
795<p>Mesa 4.0 has been released.  This is a stable release.
796</p><pre>    New:
797      - Mesa 4.0 implements the OpenGL 1.3 specification
798      - GL_IBM_rasterpos_clip extension
799      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
800      - GL_ARB_texture_mirrored_repeat extension
801      - WindML UGL driver (Stephane Raimbault)
802      - added OSMESA_MAX_WIDTH/HEIGHT queries
803      - attempted compiliation fixes for Solaris 5, 7 and 8
804      - updated glext.h and glxext.h files
805      - updated Windows driver (Karl Schultz)
806    Bug fixes:
807      - added some missing GLX 1.3 tokens to include/GL/glx.h
808      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
809      - glCopyPixels with scale and bias was broken
810      - glRasterPos with lighting could segfault
811      - glDeleteTextures could leave a dangling pointer
812      - Proxy textures for cube maps didn't work
813      - fixed a number of 16-bit color channel bugs
814      - fixed a few minor memory leaks
815      - GLX context sharing was broken in 3.5
816      - fixed state-update bugs in glPopClientAttrib()
817      - fixed glDrawRangeElements() bug
818      - fixed a glPush/PopAttrib() bug related to texture binding
819      - flat-shaded, textured lines were broken
820      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
821      - lighting didn't always produce the correct alpha value
822      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
823</pre>
824
825
826<h2>June 21, 2001</h2>
827<p>Mesa 3.5 has been released.  This is a new development release.
828</p><pre>    New:
829	- internals of Mesa divided into modular pieces (Keith Whitwell)
830	- 100% OpenGL 1.2 conformance (passes all conformance tests)
831	- new AA line algorithm
832	- GL_EXT_convolution extension
833        - GL_ARB_imaging subset
834        - OSMesaCreateContextExt() function
835        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
836        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
837        - GL_EXT_fog_coord extension (Keith Whitwell)
838        - GL_EXT_secondary_color extension (Keith Whitwell)
839        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
840        - GL_SGIX_depth_texture extension
841        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
842        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
843        - GL_ARB_texture_env_combine extension
844        - GL_ARB_texture_env_dot3 extension
845        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
846        - OSMesaCreateContextExt() function
847        - libOSMesa.so library, contains the OSMesa driver interface
848        - GL/glxext.h header file for GLX extensions
849        - somewhat faster software texturing, fogging, depth testing
850        - all color-index conformance tests now pass (only 8bpp tested)
851        - SPARC assembly language TCL optimizations (David Miller)
852        - GL_SGIS_generate_mipmap extension
853    Bug Fixes:
854        - fbiRev and tmuRev were unitialized when using Glide3
855        - fixed a few color index mode conformance failures; all pass now
856        - now appling antialiasing coverage to alpha after texturing
857        - colors weren't getting clamped to [0,1] before color table lookup
858        - fixed RISC alignment errors caused by COPY_4UBV macro
859        - drawing wide, flat-shaded lines could cause a segfault
860        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
861    Changes:
862        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
863        - new libOSMesa.so library, contains the OSMesa driver interface
864</pre>
865
866
867<h2>May 17, 2001</h2>
868<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
869Here's what's new:</p>
870<pre>    Bug fixes:
871        - deleting the currently bound texture could cause bad problems
872        - using fog could result in random vertex alpha values
873         - AA triangle rendering could touch pixels outside right window bound
874        - fixed byteswapping problem in clear_32bit_ximage() function
875        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
876        - fixed memory leak in glXUseXFont()
877        - fragment sampling in AA triangle function was off by 1/2 pixel
878        - Windows: reading pixels from framebuffer didn't always work
879        - glConvolutionFilter2D could segfault or cause FP exception
880        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
881        - GL_NAND logicop didn't work right in RGBA mode
882        - fixed a memory corruption bug in vertex buffer reset code
883        - clearing the softwara alpha buffer with scissoring was broken
884        - fixed a few color index mode fog bugs
885        - fixed some bad assertions in color index mode
886        - fixed FX line 'stipple' bug #420091
887    Changes:
888        - optimized writing mono-colored pixel spans to X pixmaps
889        - increased max viewport size to 2048 x 2048
890</pre>
891
892
893<h2>April 29, 2001</h2>
894<p>New Mesa website</p>
895<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
896
897
898<h2>February 14, 2001</h2>
899<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
900<pre>    New:
901        - fixed some Linux build problems
902        - fixed some Windows build problems
903        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
904    Bug fixes:
905        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
906        - various state-update code changes needed for DRI bugs
907        - disabled pixel transfer ops in glColorTable commands, not needed
908        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
909        - updated sources and fixed compile problems in widgets-mesa/
910        - GLX_PBUFFER enum value was wrong in glx.h
911        - fixed a glColorMaterial lighting bug
912        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
913        - glXCopySubBufferMESA() Y position was off by one
914        - Error checking of glTexSubImage3D() was broken (bug 128775)
915        - glPopAttrib() didn't restore all derived Mesa state correctly
916        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
917          conformance problems at 16bpp.
918        - clearing depth buffer with scissoring was broken, would segfault
919        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
920        - fixed a line clipping bug (reported by Craig McDaniel)
921        - fixed RGB color over/underflow bug for very tiny triangles
922    Known problems:
923        - NURBS or evaluator surfaces inside display lists don't always work
924</pre>
925<p>
926</p><h2>November 3, 2000</h2>
927<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
928<pre>    New:
929    - optimized glDrawPixels for glPixelZoom(1,-1)
930    Bug Fixes:
931    - widgets-mesa/src/*.c files were missing from 3.3 distro
932    - include/GL/mesa_wgl.h file was missing from 3.3 distro
933    - fixed some Win32 compile problems
934    - texture object priorities weren't getting initialized to 1.0
935    - glAreTexturesResident return value was wrong when using hardware
936    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
937    - glReadPixels with GLushort packed types was broken
938    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
939    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
940    - fixed some typos/bugs in the VB code
941    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
942    - optimized glDrawPixels paths weren't being used
943    - per-fragment fog calculation didn't work without a Z buffer
944    - improved blending accuracy, fixes Glean  blendFunc test failures
945    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
946    - glXGetProcAddressARB() didn't always return the right address
947    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
948    - texture matrix changes weren't always detected (GLUT projtex demo)
949    - fixed random color problem in vertex fog code
950    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
951    Changes:
952    - finished internal support for compressed textures for DRI
953</pre>
954<p>
955</p><h2>April 24, 2000</h2>
956<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
957<pre>    Bug fixes:
958    - fixed memcpy bugs in span.c
959    - fixed missing glEnd problem in demos/tessdemo.c
960    - fixed bug when clearing 24bpp Ximages
961    - fixed clipping problem found in Unreal Tournament
962    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
963    - fixed Loki's 3dfx RGB vs BGR bug
964    - fixed Loki's 3dfx smooth/flat shading bug in SoF
965    Changes:
966    - updated docs/README file
967    - use bcopy() optimizations on FreeBSD
968    - re-enabled the optimized persp_textured_triangle() function
969</pre>
970<p>
971</p><h2>March 23, 2000</h2>
972<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
973<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
974just bug fixes.</p>
975<p>Here's what's changed:
976
977</p><ul>
978	Bug fixes:
979	<ul>
980		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
981		- added missing glHintPGI() function<br>
982		- fixed a polygon culling bug<br>
983		- fixed bugs in gluPartialDisk()<br>
984		- Z values in selection mode were wrong<br>
985		- added missing tokens:
986		<ul>
987			GL_SMOOTH_POINT_SIZE_RANGE<br>
988			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
989			GL_SMOOTH_LINE_WIDTH_RANGE<br>
990			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
991			GL_ALIASED_POINT_SIZE_RANGE<br>
992			GL_ALIASED_LINE_WIDTH_RANGE
993		</ul>
994		- fixed glCopyPixels when copying from back to front buffer<br>
995		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
996		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
997		- glDeleteTextures() didn't decrement reference count correctly<br>
998		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
999		- Actual depth of transformation matrix stacks was off by one<br>
1000		- 24bpp visuals didn't address pixels correctly<br>
1001		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
1002		- 101691 - Polygon clipping and GL_LINE<br>
1003		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1004		- 101808 - Non-glVertexArrays tristrip bug<br>
1005		- 101971 - find_last_3f on Dec OSF (worked around)<br>
1006		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1007		- 102893 - orientations of modelview cause segfault
1008	</ul>
1009	New:
1010	<ul>
1011		- updated SVGA Linux driver<br>
1012		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1013		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1014		- changed -O2 to -O3 for a number of gcc configs
1015	</ul>
1016	Changes:
1017	<ul>
1018		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
1019	</ul>
1020</ul>
1021
1022<p>Please report any problems with this release ASAP. Bugs should be filed on the
1023Mesa3D website at sourceforge.<br>
1024After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1025<p>-- Brian</p>
1026<p>
1027</p><h2>December 17, 1999</h2>
1028<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1029can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1030<p>
1031</p><h2>December 14, 1999</h2>
1032<p>Mesa 3.1 is released!</p>
1033<p>
1034</p><h2>September 21, 1999</h2>
1035<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1036and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1037that seem to be... yes, I've just received confirmation from the beta center, they
1038are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1039Keith Whitwell for preparing these for us during Brian's absence.</p>
1040<p>
1041</p><h2>August 30, 1999</h2>
1042<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1043Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1044<p>I've been working on Mesa in my spare time for over five years. With Precision
1045Insight I now have the opportunity to devote my full attention to advancing Mesa
1046and OpenGL on Linux.</p>
1047<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1048my work will continue to be open sourced and available to any other programmers who
1049may want to contribute to it, or use it for other projects or platforms</p>
1050<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1051<p>
1052</p><h2>August 23, 1999</h2>
1053<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1054Note that this is a new archive, so you will need to re-checkout the archive. That
1055means don't <i>cvs update</i> from a previous download.</p>
1056<p>
1057</p><h2>August 17, 1999</h2>
1058<p>A report from the SIGGRAPH '99 Linux/OpenGL
1059BOF meeting is now available.</p>
1060<p>-Brian</p>
1061<p>
1062</p><h2>August 14, 1999</h2>
1063<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1064systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1065patient.</p>
1066<p>-Brian</p>
1067<p>
1068</p><h2>June 7, 1999</h2>
1069<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1070<p>
1071</p><h2>June 2, 1999</h2>
1072<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1073xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1074based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1075<p>
1076</p><h2>May 24, 1999</h2>
1077<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1078If you are into the quake scene, you may want to try this out, as it contains some
1079optimizations specifically in the Q3A rendering path.
1080<p>
1081</p><h2>May 13, 1999</h2>
1082<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1083has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1084<p>
1085</p><h2>May 13, 1999</h2>
1086<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1087US$10,000 to the Mesa project to support its continuing development.
1088Mesa is a free implementation of the OpenGL 3D graphics library and id's
1089newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1090
1091The donation will go to Keith Whitwell, who has been optimizing Mesa to
1092improve performance on 3d hardware.  Thanks to Keith's work, many
1093applications using Mesa 3.1 will see a dramatic performance increase
1094over Mesa 3.0.  The donation will allow Keith to continue working on
1095Mesa full time for some time to come.
1096
1097For more information about Mesa see www.mesa3d.org.  For more
1098information about id Software, Inc. see www.idsoftware.com.
1099
1100--------------------------------
1101
1102This donation from John/id is very generous.  Keith and I are very
1103grateful.
1104
1105</pre>
1106<p>
1107</p><h2>May 1, 1999</h2>
1108<p>John Carmack made an interesting .plan update yesterday:
1109
1110</p><ul>
1111	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
1112	should be helpful to the various Linux 3D teams. <br>
1113	</i>http://www.quake3arena.com/news/glopt.html</i>"
1114</ul>
1115
1116<p>
1117</p><h2>April 7, 1999</h2>
1118<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1119<p>
1120</p><h2>March 18, 1999</h2>
1121<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1122For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
1123<p>
1124</p><h2>February 16, 1999</h2>
1125<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1126source code</a>.</p>
1127<p>
1128</p><h2>January 22, 1999</h2>
1129<p>www.mesa3d.org established</p>
1130
1131
1132</p>
1133
1134
1135<hr>
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