news.html revision 0e0de77f0e2583365f2c41bddee21526758b1bff
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>April 5, 2010</h2> 15 16<p> 17<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix 18release for a few critical issues in the 7.8 release. 19</p> 20 21 22<h2>March 28, 2010</h2> 23<p> 24<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix 25release fixing issues found in the 7.7 release. 26</p> 27<p> 28Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new 29development release. 30</p> 31 32 33 34<h2>December 21, 2009</h2> 35<p> 36<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix 37release fixing issues found in the 7.6 release. 38</p> 39<p> 40Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new 41development release. 42</p> 43 44 45<h2>September 28, 2009</h2> 46<p> 47<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature 48release. Those especially concerned about stability may want to wait for the 49follow-on 7.6.1 bug-fix release. 50</p> 51<p> 52<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. 53This is a stable release fixing bugs since the 7.5.1 release. 54</p> 55 56 57<h2>September 3, 2009</h2> 58<p> 59<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 60This is a bug-fix release which fixes bugs found in version 7.5. 61</p> 62 63 64<h2>July 17, 2009</h2> 65<p> 66<a href="relnotes-7.5.html">Mesa 7.5</a> is released. 67This is a new features release. People especially concerned about 68stability may want to wait for the follow-on 7.5.1 bug-fix release. 69</p> 70 71 72<h2>June 23, 2009</h2> 73<p> 74<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 75This is a stable release that fixes a regression in the i915/i965 drivers 76that slipped into the 7.4.3 release. 77</p> 78 79 80<h2>June 19, 2009</h2> 81<p> 82<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 83This is a stable release fixing bugs since the 7.4.2 release. 84</p> 85 86 87<h2>May 15, 2009</h2> 88<p> 89<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 90This is a stable release fixing bugs since the 7.4.1 release. 91</p> 92 93 94<h2>April 18, 2009</h2> 95<p> 96<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 97This is a stable release fixing bugs since the 7.4 release. 98</p> 99 100 101<h2>March 27, 2009</h2> 102<p> 103<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 104This is a stable release fixing bugs since the 7.3 release. 105</p> 106 107 108<h2>January 22, 2009</h2> 109<p> 110<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 111This is a new development release. 112Mesa 7.4 will follow and will have bug fixes relative to 7.3. 113</p> 114 115 116<h2>September 20, 2008</h2> 117<p> 118<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 119This is a stable, bug-fix release. 120</p> 121 122 123<h2>August 26, 2008</h2> 124<p> 125<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 126This is a new development release. 127It should be relatively stable, but those especially concerned about 128stability should wait for the 7.2 release or use Mesa 7.0.4 (the 129previous stable release). 130</p> 131 132 133<h2>August 16, 2008</h2> 134<p> 135<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 136This is a bug-fix release. 137</p> 138 139 140<h2>April 4, 2008</h2> 141<p> 142<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 143This is a bug-fix release. 144</p> 145 146 147<h2>January 24, 2008</h2> 148 149<p> 150Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 151</p> 152 153 154 155<h2>November 13, 2007</h2> 156 157<p> 158Gallium3D is the codename for the new Mesa device driver architecture 159which is currently under development. 160A <a href="http://wiki.freedesktop.org/wiki/Software/gallium" 161target="_parent"> summary</a> of the architecture can be found on the 162Tungsten Graphics website. 163</p> 164<p> 165Gallium3D development is taking place on the <em>gallium-0.1</em> branch 166of the git repository. 167Currently, there's only a software-only driver and an Intel i915/945 driver 168but other drivers will be coming... 169</p> 170 171 172<h2>November 10, 2007</h2> 173<p> 174<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 175This is a bug-fix release. 176</p> 177 178 179<h2>August 3, 2007</h2> 180<p> 181<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 182This is a bug-fix release. 183</p> 184 185 186<h2>June 22, 2007</h2> 187<p> 188<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 189This is a stable release featuring OpenGL 2.1 support. 190</p> 191 192 193<h2>April 27, 2007</h2> 194<p> 195<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 196This is a development release which will lead up to the Mesa 7.0 release 197(which will advertise OpenGL 2.1 API support). 198</p> 199 200 201<h2>March 26, 2007</h2> 202<p> 203The new Shading Language compiler branch has been merged into the git 204master branch. This is a step toward hardware support for the OpenGL 2052.0 Shading Language and will be included in the next Mesa release. 206In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 207</a> has been updated with a new test that does over 130 tests of the 208shading language and built-in functions. 209</p> 210 211<h2>April 2007</h2> 212<p> 213Thomas Hellström of 214<a href="http://www.tungstengraphics.com" target="_parent"> 215Tungsten Graphics</a> has written a whitepaper describing the new 216<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 217system</a>. 218</p> 219 220<h2>December 5, 2006</h2> 221<p> 222Mesa is now using git as its source code management system. 223The previous CVS repository should no longer be used. 224See the <a href="repository.html">repository page</a> for more information. 225</p> 226 227<h2>December 2, 2006</h2> 228<p> 229<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 230This is a new development release. 231</p> 232 233<h2>September 15, 2006</h2> 234<p> 235<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 236This is a new development release. 237</p> 238 239<h2>March 31, 2006</h2> 240<p> 241<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 242This is a new development release. 243</p> 244 245 246<h2>February 2, 2006</h2> 247<p> 248<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 249This is stable, bug-fix release. 250</p> 251 252 253<h2>November 29, 2005</h2> 254<p> 255<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 256This is stable, bug-fix release. 257</p> 258 259 260 261<h2>October 24, 2005</h2> 262<p> 263<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 264This is stable, bug-fix release. 265</p> 266 267 268<h2>August 19, 2005</h2> 269<p> 270Mesa 6.3.2 has been released. 271Note: there was no public release of version 6.3.1. 272</p> 273<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 274<p> 275The MD5 checksums are: 276</p> 277<pre> 27898192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 2790df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 280ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 2819d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 28296708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 283c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 284</pre> 285 286 287<h2>July 20, 2005</h2> 288<p> 289Mesa 6.3 has been released. 290This is a development release with new features, changes and bug fixes. 291</p> 292<pre> 293 New: 294 - GL_EXT_framebuffer_object extension 295 - GL_ARB_draw_buffers extension 296 - GL_ARB_pixel_buffer_object extension 297 - GL_OES_read_format extension (Ian Romanick) 298 - DirectFB driver (Claudio Ciccani) 299 - x86_64 vertex transformation code (Mikko T.) 300 Changes: 301 - added -stereo option for glxgears demo (Jacek Rosik) 302 - updated the PBuffer demo code in xdemos/ directory 303 - glDeleteTextures/Programs/Buffers() now makes the object ID 304 available for immediate re-use 305 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 306 - lots of internal changes for GL_EXT_framebuffer_object 307 Bug fixes: 308 - some functions didn't support PBO functionality 309 - glGetTexImage didn't convert color index images to RGBA as required 310 - fragment program texcoords were sometimes wrong for points and lines 311 - fixed problem with negative dot product in arbfplight, fplight demos 312 - fixed bug in perspective correction of antialiased, textured lines 313 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 314 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 315 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 316 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 317 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 318 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 319 - glXChooseFBConfig() crashed if attribList pointer was NULL 320 - program state.light[n].spot.direction.w was wrong value (bug 3083) 321 - fragment program fog option required glEnable(GL_FOG) - wrong. 322 - glColorTable() could produce a Mesa implementation error (bug 3135) 323 - RasterPos could get corrupted by color index rendering path 324 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 325 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 326 - fixed a few Darwin compilation problems 327</pre> 328<p> 329The MD5 checksums are: 330</p> 331<pre> 3320236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 33360e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 334ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 33525ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 3369248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 3378537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 338</pre> 339 340 341<h2>December 9, 2004</h2> 342<p> 343Mesa 6.2.1 has been released. 344This is a stable release which just fixes bugs since the 6.2 release. 345</p> 346<pre> 347 Bug fixes: 348 - don't apply regular fog or color sum when using a fragment program 349 - glProgramEnvParameter4fARB always generated an error on 350 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 351 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 352 - fixed width/height mix-up in glSeparableFilter2D() 353 - fixed regression in glCopyPixels + convolution 354 - glReadPixels from a clipped front color buffer didn't always work 355 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 356 - Attempting queries/accesses of VBO 0 weren't detected as errors 357 - paletted textures failed if the palette had fewer than 256 entries 358 Changes: 359 - fixed a bunch of compiler warnings found with gcc 3.4 360 - bug reports should to go bugzilla.freedesktop.org 361</pre> 362<p> 363The MD5 checksums are: 364</p> 365<pre> 36680008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 367f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 368dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 3692c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 3703cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 37175b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 372</pre> 373 374 375<h2>October 2, 2004</h2> 376<p> 377Mesa 6.2 has been released. 378This is a stable release which just fixes bugs since the 6.1 release. 379</p> 380<pre> 381 New: 382 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 383 - updated Doxygen support (Jose Fonseca) 384 Changes: 385 - some GGI driver updates (Christoph Egger, bug 1025977) 386 Bug fixes: 387 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 388 - fixed a few compilation issues on IRIX 389 - fixed a matrix classification bug (reported by Wes Bethel) 390 - we weren't reseting the vertex/fragment program error state 391 before parsing (Dave Reveman) 392 - adjust texcoords for sampling texture rectangles (Dave Reveman) 393 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 394 - repeated calls to glDeleteTexture(t) could lead to a crash 395 - fixed potential ref count bugs in VBOs and vertex/fragment programs 396 - spriteblast demo didn't handle window size changes correctly 397 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 398 - fixed color index mode glDrawPixels bug (Karl Schultz) 399</pre> 400<p> 401The MD5 checksums are: 402</p> 403<pre> 4049e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 4053d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 4066cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 4073e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 4089d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 409856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 410</pre> 411 412 413<h2>August 18, 2004</h2> 414<p> 415Mesa 6.1 has been released. 416This is a new development release (version 6.2 will be a stabilization 417release). 418</p> 419<pre> 420 New: 421 - Revamped Makefile system 422 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 423 - internal driver interface changes related to texture object 424 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 425 - option to walk triangle edges with double-precision floats 426 (Justin Novosad of Discreet) (see config.h file) 427 - support for AUX buffers in software GLX driver 428 - updated glext.h to version 24 and glxext.h to version 6 429 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 430 - updated BeOS support (Philippe Houdoin) 431 Changes: 432 - fragment fog interpolation is perspective corrected now 433 - new glTexImage code, much cleaner, may be a bit faster 434 Bug fixes: 435 - glArrayElement in display lists didn't handle generic vertex attribs 436 - glFogCoord didn't always work properly 437 - ARB_fragment_program fog options didn't work 438 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 439 - ARB frag prog TEX and TEXP instructions now use LOD=0 440 - glTexEnviv in display lists didn't work 441 - glRasterPos didn't do texgen or apply texture matrix 442 - GL_DOUBLE-valued vertex arrays were broken in some cases 443 - fixed texture rectangle edge/border sampling bugs 444 - sampling an incomplete texture in a fragment program would segfault 445 - glTexImage was missing a few error checks 446 - fixed some minor glGetTexParameter glitches 447 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 448 - fragment program writes to RC/HC register were broken 449 - fixed a few glitches in GL_HP_occlusion_test extension 450 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 451 - vertex program state references were broken 452 - fixed triangle color interpolation bug on AIX (Shane Blackett) 453 - fixed a number of minor memory leaks (bug #1002030) 454</pre> 455The MD5 checksums are: 456</p> 457<pre> 458c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 4595de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 460483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 4618c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 46289bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 463161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 464</pre> 465 466 467 468<h2>April 2, 2004</h2> 469 470<p> 471Mesa 6.0.1 has been released. 472This release basically just fixes bugs since the 6.0. release. 473</p> 474<pre> 475 New: 476 - upgraded glext.h to version 22 477 - new build targets (Dan Schikore) 478 - new linux-x86-opteron build target (Heath Feather) 479 Bug fixes: 480 - glBindProgramARB didn't update all necessary state 481 - fixed build problems on OpenBSD 482 - omit CVS directories from tarballs 483 - glGetTexImage(GL_COLOR_INDEX) was broken 484 - fixed an infinite loop in t&l module 485 - silenced some valgrind warnings about using unitialized memory 486 - fixed some compilation/link glitches on IRIX (Mike Stephens) 487 - glBindProgram wasn't getting compiled into display lists 488 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 489 - two-sided lighting and vertex program didn't work (bug 887330) 490 - stores to program parameter registers in vertex state programs 491 didn't work. 492 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 493 - glXCreateWindow() wasn't fully implemented (bug 890894) 494 - generic vertex attribute arrays didn't work in display lists 495 - vertex buffer objects' default usage and access fields were wrong 496 - glDrawArrays with start!=0 was broken 497 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 498 - linux-osmesa16-static config didn't work 499 - fixed a few color index rendering problems (bug 910687) 500 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 501 - OSMesa RGB and BGR modes were broken 502 - glProgramStringARB mistakenly required a null-terminated string 503 - fragment program XPD instruction was incorrect 504 - glGetMaterial() didn't work reliably 505</pre> 506The MD5 checksums are: 507</p> 508<pre> 509011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 510b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 511bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 512b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 513dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 514eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 515</pre> 516 517 518 519<h2>January 16, 2004</h2> 520 521<p> 522Mesa 6.0 has been released. This is a stabilization of the 5.1 release 523and primarily just incorporates bug fixes. 524</p> 525<pre> 526 New: 527 - full OpenGL 1.5 support 528 - updated GL/glext.h file to version 21 529 Changes: 530 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 531 Bug fixes: 532 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 533 clamping issue 534 - updated suno5-gcc configs 535 - glColor3 functions sometimes resulted in undefined alpha values 536 - fixed FP divide by zero error seen on VMS with xlockmore, others 537 - fixed vertex/fragment program debug problem (bug 873011) 538 - building on AIX with gcc works now 539 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 540 - glDrawRangeElements tried to modify potentially read-only storage 541 - updated files for building on Windows 542</pre> 543 544 545 546<h2>December 28, 2003</h2> 547 548<p> 549The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 550target="_parent"> 551freedesktop.org</a> because of problems with SourceForge's anonymous 552CVS service. 553</p> 554 555<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 556</p> 557 558 559<h2>December 17, 2003</h2> 560 561<p> 562Mesa 5.1 has been released. This is a new development release. 563Mesa 6.0 will be the next stable release and will support all 564OpenGL 1.5 features. 565</p> 566<pre> 567 New features: 568 - reorganized directory tree 569 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 570 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 571 - GL_SGI_texture_color_table extension (Eric Plante) 572 - GL_NV_fragment_program extension 573 - GL_NV_light_max_exponent extension 574 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 575 - GL_ARB_occlusion_query extension 576 - GL_ARB_point_sprite extension 577 - GL_ARB_texture_non_power_of_two extension 578 - GL_IBM_multimode_draw_arrays extension 579 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 580 - GL_ARB_vertex_buffer_object extension 581 - new X86 feature detection code (Petr Sebor) 582 - less memory used for display lists and vertex buffers 583 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 584 - new version (18) of glext.h header 585 - new spriteblast.c demo of GL_ARB_point_sprite 586 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 587 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 588 Bug fixes: 589 - really enable OpenGL 1.4 features in DOS driver. 590 - fixed issues in glDrawPixels and glCopyPixels for very wide images 591 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 592 - fixed some texgen bugs reported by Daniel Borca 593 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 594 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 595 - fixed RGBA blend enable bug (Ville Syrjala) 596 - glAccum is supposed to be a no-op in selection/feedback mode 597 - fixed texgen bug #597589 (John Popplewell) 598 Changes: 599 - dropped API trace feature (src/Trace/) 600 - documentation overhaul. merged with website content. more html. 601 - glxgears.c demo updated to use GLX swap rate extensions 602 - glTexImage1/2/3D now allows width/height/depth = 0 603 - disable SPARC asm code on Linux (bug 852204) 604</pre> 605 606The MD5 checksums are: 607</p> 608<pre> 60978f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 61067b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 6116dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 612e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 613066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 614d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 615</pre> 616 617 618<H2>November 12, 2003</H2> 619 620<p> 621New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 622number of automake/libtool problems. 623</p> 624<p> 625The new MD5 checksums are: 626</p> 627<pre> 628a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 6297b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 63079c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 631952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 632b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 633a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 634</pre> 635 636 637 638<h2>September 5, 2003</h2> 639 640<p> 641Mesa 5.0.2 has been released. This is a stable, bug-fix release. 642</p> 643<pre> 644 Bug fixes: 645 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 646 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 647 - GL_CURRENT_MATRIX_NV query was wrong 648 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 649 - GL_LIST_MODE query wasn't correct 650 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 651 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 652 - blended, wide lines didn't always work correctly (bug 711595) 653 - glVertexAttrib4svNV w component was always 1 654 - fixed bug in GL_IBM_rasterpos_clip (missing return) 655 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 656 - a few Solaris compilation fixes 657 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 658 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 659 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 660 - glFog() didn't clamp fog colors 661 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 662 gl[Get]TexParameteri[v] functions 663 - fixed invalid memory references in glTexGen functions (bug 781602) 664 - integer-valued color arrays weren't handled correctly 665 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 666 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 667 Changes: 668 - build GLUT with -fexceptions so C++ apps propogate exceptions 669</pre> 670 671 672 673<h2>June 2003</h2> 674 675<p> 676Mesa's directory tree has been overhauled. 677Things are better organized now with some thought toward future needs. 678</p> 679<p> 680In CVS, the latest Mesa 5.1 development code is now rooted under the 681<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 682holds the Mesa 5.0.x code which will be abandoned at some point. 683</p> 684 685 686 687<h2>March 30, 2003</h2> 688 689<p> 690Mesa 5.0.1 has been released. This is a stable, bug-fix release. 691</p> 692<pre> 693 New: 694 - DOS driver updates from Daniel Borca 695 - updated GL/gl_mangle.h file (Bill Hoffman) 696 Bug fixes: 697 - auto mipmap generation for cube maps was broken (bug 641363) 698 - writing/clearing software alpha channels was unreliable 699 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 700 - fixed some bad assertions found with shadowtex demo 701 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 702 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 703 - fixed potential segfault in texture object validation (bug 659012) 704 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 705 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 706 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 707 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 708 - fixed compilation problem on Solaris7/x86 (bug 536406) 709 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 710 - fixed NeXT build problem (FABSF macro) 711 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 712 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 713 - AA line and triangle Z values are now rounded, not truncated 714 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 715 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 716 - fixed a minor GL_COLOR_MATERIAL bug 717 - NV vertex program EXP instruction was broken 718 - glColorMask misbehaved with X window / pixmap rendering 719 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 720 - attempt to fix GGI compilation problem when MesaDemos not present 721 - NV vertex program ARL-relative fetches didn't work 722 Changes: 723 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 724 - updated winpos and pointblast demos to use ARB extensions 725 - disable SPARC normal transformation code (bug 673938) 726 - GLU fixes for OS/2 (Evgeny Kotsuba) 727</pre> 728<p> 729MD5 checksums follow: 730</p> 731<pre> 732b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 733513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 734eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 73549d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 73637190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 737becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 738</pre> 739 740 741 742<h2>March 7, 2003</h2> 743<p> 744Website and documentation overhaul. 745</p> 746<p> 747The website content and Mesa documentation (from the doc/ directory) have 748been merged together. 749All the documentation files have been entered into the CVS repository. 750Many of the old plain-text files have been converted to html and modernized. 751</p> 752 753 754<h2>November 13, 2002</h2> 755<p>Mesa 5.0 has been released. This is a stable release which 756implements the OpenGL 1.4 specification. 757</p><pre>New: 758 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 759 - removed some overlooked debugging code 760 - glxinfo updated to support GLX_ARB_multisample 761 - GLUT now support GLX_ARB_multisample 762 - updated DOS driver (Daniel Borca) 763Bug fixes: 764 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 765 - fixed potential bug in _mesa_align_malloc/calloc() 766 - fixed missing triangle bug when running vertex programs 767 - fixed a few HPUX compilation problems 768 - FX (Glide) driver didn't compile 769 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 770 - a few EXT functions, like glGenTexturesEXT, were no-ops 771 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 772 glMultiDrawArrays and glMultiDrawElements were missing 773 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 774 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 775 - fixed one-bit error in point/line fragment Z calculation 776 - fixed potential segfault in fakeglx code 777 - fixed color overflow problem in DOT3 texture env mode 778</pre> 779 780 781<h2>October 29, 2002</h2> 782<p>Mesa 4.1 has been released. This is a new development release. 783For a stable release, get 4.0.4. 784</p><pre>New: 785 - GL_NV_vertex_program extension 786 - GL_NV_vertex_program1_1 extension 787 - GL_ARB_window_pos extension 788 - GL_ARB_depth_texture extension 789 - GL_ARB_shadow extension 790 - GL_ARB_shadow_ambient extension 791 - GL_EXT_shadow_funcs extension 792 - GL_ARB_point_parameters extension 793 - GL_ARB_texture_env_crossbar 794 - GL_NV_point_sprite extension 795 - GL_NV_texture_rectangle extension 796 - GL_EXT_multi_draw_arrays extension 797 - GL_EXT_stencil_two_side extension 798 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 799 - GL_ATI_texture_mirror_once extension (Ian Romanick) 800 - massive overhaul/simplification of software rasterizer module, 801 many contributions from Klaus Niederkrueger 802 - faster software texturing in some cases (i.e. trilinear filtering) 803 - new OSMesaGetProcAddress() function 804 - more blend modes implemented with MMX code (Jose Fonseca) 805 - added glutGetProcAddress() to GLUT 806 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 807 - pbinfo and pbdemo PBuffer programs 808 - glxinfo -v prints transprent pixel info (Gerd Sussner) 809Bug fixes: 810 - better mipmap LOD computation (prevents excessive blurriness) 811 - OSMesaMakeCurrent() didn't recognize buffer size changes 812 - assorted conformance fixes for 16-bit/channel rendering 813 - texcombine alpha subtraction mode was broken 814 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 815 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 816 - fixed divide by zero error in NURBS tessellator (Jon Perry) 817 - fixed GL_LINEAR fog bug by adding clamping 818 - fixed FP exceptions found using Alpha CPU 819 - 3dfx/glide driver render-to-window feature was broken 820 - added missing GLX_TRANSPARENT_RGB token to glx.h 821 - fixed error checking related to paletted textures 822 - fixed reference count error in glDeleteTextures (Randy Fayan) 823Changes: 824 - New spec file and Python code to generate some GL dispatch files 825 - Glide driver defaults to "no" with autoconf/automake 826 - floating point color channels now clamped to [0,inf) 827 - updated demos/stex3d with new options 828</pre> 829 830 831<h2>October 4, 2002</h2> 832<p> 833The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 834</p> 835 836<h2>October 3, 2002</h2> 837<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 838</p><pre> New: 839 - GL_NV_texture_rectangle extension 840 - updated glext.h header (version 17) 841 - updated DOS driver (Daniel Borca) 842 - updated BeOS R5 driver (Philippe Houdoin) 843 - added GL_IBM_texture_mirror_repeat 844 - glxinfo now takes -l option to print interesting OpenGL limits info 845 - GL_MESA_ycbcr_texture extension 846 - GL_APPLE_client_storage extension (for some DRI drivers only) 847 - GL_MESA_pack_invert extension 848 Bug fixes: 849 - fixed GL_LINEAR fog bug by adding clamping 850 - fixed FP exceptions found using Alpha CPU 851 - 3dfx MESA_GLX_FX=window (render to window) didn't work 852 - fixed memory leak in wglCreateContest (Karl Schultz) 853 - define GLAPIENTRY and GLAPI if undefined in glu.h 854 - wglGetProcAddress didn't handle all API functions 855 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 856 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 857 - error checking in compressed tex image functions had some glitches 858 - fixed AIX compile problem in src/config.c 859 - glGetTexImage was using pixel unpacking instead of packing params 860 - auto-mipmap generation for cube maps was incorrect 861 Changes: 862 - max texture units reduced to six to accomodate texture rectangles 863 - removed unfinished GL_MESA_sprite_point extension code 864</pre> 865 866<h2>June 25, 2002</h2> 867<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 868</p><pre> New: 869 - updated GL/glext.h file (version 15) 870 - corrected MMX blend code (Jose Fonseca) 871 - support for software-based alpha planes in Windows driver 872 - updated GGI driver (Filip Spacek) 873 Bug fixes: 874 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 875 - OSMesaMakeCurrent() didn't recognize buffer size changes 876 - assorted conformance fixes for 16-bit/channel rendering 877 - texcombine alpha subtraction mode was broken 878 - fixed lighting bug with non-uniform scaling and display lists 879 - fixed bug when deleting shared display lists 880 - disabled SPARC cliptest assembly code (Mesa bug 544665) 881 - fixed a couple Solaris compilation/link problems 882 - blending clipped glDrawPixels didn't always work 883 - glGetTexImage() didn't accept packed pixel types 884 - glPixelMapu[is]v() could explode given too large of pixelmap 885 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 886 - glXCopyContext() could lead to segfaults 887 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 888 Changes: 889 - lots of C++ (g++) code clean-ups 890 - lots of T&L updates for the Radeon DRI driver 891 Known bugs: 892 - mipmap LOD computation (fixed for Mesa 4.1) 893</pre> 894 895<h2>April 2, 2002</h2> 896<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 897</p><pre> New: 898 - New DOS (DJGPP) driver written by Daniel Borca 899 - New driver interface functions for TCL drivers (such as Radeon DRI) 900 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 901 if using deep color channels 902 - latest GL/glext.h and GL/glxext.h headers from SGI 903 Bug fixes: 904 - GL_BLEND with non-black texture env color wasn't always correct 905 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 906 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 907 - glReadPixels was sometimes mistakenly clipped by the scissor box 908 - glDraw/ReadPixels didn't catch all the errors that they should have 909 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 910 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 911 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 912 - glColorMask as sometimes effecting glXSwapBuffers() 913 - fixed a potential bug in XMesaGarbageCollect() 914 - N threads rendering into one window didn't work reliably 915 - glCopyPixels didn't work for deep color channels 916 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 917 - glPopAttrib() didn't correctly restore user clip planes 918 - user clip planes failed for some perspective projections (Chromium) 919</pre> 920 921<h2>December 17, 2001</h2> 922<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 923</p><pre> New: 924 - better sub-pixel sample positions for AA triangles (Ray Tice) 925 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 926 Bug fixes: 927 - added missing break statements in glGet*() for multisample cases 928 - fixed uninitialized hash table mutex bug (display lists / texobjs) 929 - fixed bad teximage error check conditional (bug 476846) 930 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 931 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 932 - silence some compiler warnings (gcc 2.96) 933 - enable the #define GL_VERSION_1_3 in GL/gl.h 934 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 935 - fixed glu.h typedef problem found with MSDev 6.0 936 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 937 - added missing 'const' to glXGetContextIDEXT() in glxext.h 938 - fixed a few glXGetProcAddress() errors (texture compression, etc) 939 - fixed start index bug in compiled vertex arrays (Keith) 940 - fixed compilation problems in src/SPARC/glapi_sparc.S 941 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 942 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 943 - provoking vertex of flat-shaded, color-index triangles was wrong 944 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 945 - glTexParameter didn't flush the vertex buffer (Ray Tice) 946 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 947 - fixed bug in normal length caching (ParaView lighting bug) 948</pre> 949 950<h2>October 22, 2001</h2> 951<p>Mesa 4.0 has been released. This is a stable release. 952</p><pre> New: 953 - Mesa 4.0 implements the OpenGL 1.3 specification 954 - GL_IBM_rasterpos_clip extension 955 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 956 - GL_ARB_texture_mirrored_repeat extension 957 - WindML UGL driver (Stephane Raimbault) 958 - added OSMESA_MAX_WIDTH/HEIGHT queries 959 - attempted compiliation fixes for Solaris 5, 7 and 8 960 - updated glext.h and glxext.h files 961 - updated Windows driver (Karl Schultz) 962 Bug fixes: 963 - added some missing GLX 1.3 tokens to include/GL/glx.h 964 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 965 - glCopyPixels with scale and bias was broken 966 - glRasterPos with lighting could segfault 967 - glDeleteTextures could leave a dangling pointer 968 - Proxy textures for cube maps didn't work 969 - fixed a number of 16-bit color channel bugs 970 - fixed a few minor memory leaks 971 - GLX context sharing was broken in 3.5 972 - fixed state-update bugs in glPopClientAttrib() 973 - fixed glDrawRangeElements() bug 974 - fixed a glPush/PopAttrib() bug related to texture binding 975 - flat-shaded, textured lines were broken 976 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 977 - lighting didn't always produce the correct alpha value 978 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 979</pre> 980 981 982<h2>June 21, 2001</h2> 983<p>Mesa 3.5 has been released. This is a new development release. 984</p><pre> New: 985 - internals of Mesa divided into modular pieces (Keith Whitwell) 986 - 100% OpenGL 1.2 conformance (passes all conformance tests) 987 - new AA line algorithm 988 - GL_EXT_convolution extension 989 - GL_ARB_imaging subset 990 - OSMesaCreateContextExt() function 991 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 992 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 993 - GL_EXT_fog_coord extension (Keith Whitwell) 994 - GL_EXT_secondary_color extension (Keith Whitwell) 995 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 996 - GL_SGIX_depth_texture extension 997 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 998 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 999 - GL_ARB_texture_env_combine extension 1000 - GL_ARB_texture_env_dot3 extension 1001 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 1002 - OSMesaCreateContextExt() function 1003 - libOSMesa.so library, contains the OSMesa driver interface 1004 - GL/glxext.h header file for GLX extensions 1005 - somewhat faster software texturing, fogging, depth testing 1006 - all color-index conformance tests now pass (only 8bpp tested) 1007 - SPARC assembly language TCL optimizations (David Miller) 1008 - GL_SGIS_generate_mipmap extension 1009 Bug Fixes: 1010 - fbiRev and tmuRev were unitialized when using Glide3 1011 - fixed a few color index mode conformance failures; all pass now 1012 - now appling antialiasing coverage to alpha after texturing 1013 - colors weren't getting clamped to [0,1] before color table lookup 1014 - fixed RISC alignment errors caused by COPY_4UBV macro 1015 - drawing wide, flat-shaded lines could cause a segfault 1016 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 1017 Changes: 1018 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 1019 - new libOSMesa.so library, contains the OSMesa driver interface 1020</pre> 1021 1022 1023<h2>May 17, 2001</h2> 1024<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 1025Here's what's new:</p> 1026<pre> Bug fixes: 1027 - deleting the currently bound texture could cause bad problems 1028 - using fog could result in random vertex alpha values 1029 - AA triangle rendering could touch pixels outside right window bound 1030 - fixed byteswapping problem in clear_32bit_ximage() function 1031 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 1032 - fixed memory leak in glXUseXFont() 1033 - fragment sampling in AA triangle function was off by 1/2 pixel 1034 - Windows: reading pixels from framebuffer didn't always work 1035 - glConvolutionFilter2D could segfault or cause FP exception 1036 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 1037 - GL_NAND logicop didn't work right in RGBA mode 1038 - fixed a memory corruption bug in vertex buffer reset code 1039 - clearing the softwara alpha buffer with scissoring was broken 1040 - fixed a few color index mode fog bugs 1041 - fixed some bad assertions in color index mode 1042 - fixed FX line 'stipple' bug #420091 1043 Changes: 1044 - optimized writing mono-colored pixel spans to X pixmaps 1045 - increased max viewport size to 2048 x 2048 1046</pre> 1047 1048 1049<h2>April 29, 2001</h2> 1050<p>New Mesa website</p> 1051<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1052 1053 1054<h2>February 14, 2001</h2> 1055<p>Mesa 3.4.1 has been released. Here's what's new:</p> 1056<pre> New: 1057 - fixed some Linux build problems 1058 - fixed some Windows build problems 1059 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1060 Bug fixes: 1061 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1062 - various state-update code changes needed for DRI bugs 1063 - disabled pixel transfer ops in glColorTable commands, not needed 1064 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1065 - updated sources and fixed compile problems in widgets-mesa/ 1066 - GLX_PBUFFER enum value was wrong in glx.h 1067 - fixed a glColorMaterial lighting bug 1068 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1069 - glXCopySubBufferMESA() Y position was off by one 1070 - Error checking of glTexSubImage3D() was broken (bug 128775) 1071 - glPopAttrib() didn't restore all derived Mesa state correctly 1072 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1073 conformance problems at 16bpp. 1074 - clearing depth buffer with scissoring was broken, would segfault 1075 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1076 - fixed a line clipping bug (reported by Craig McDaniel) 1077 - fixed RGB color over/underflow bug for very tiny triangles 1078 Known problems: 1079 - NURBS or evaluator surfaces inside display lists don't always work 1080</pre> 1081<p> 1082</p><h2>November 3, 2000</h2> 1083<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1084<pre> New: 1085 - optimized glDrawPixels for glPixelZoom(1,-1) 1086 Bug Fixes: 1087 - widgets-mesa/src/*.c files were missing from 3.3 distro 1088 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1089 - fixed some Win32 compile problems 1090 - texture object priorities weren't getting initialized to 1.0 1091 - glAreTexturesResident return value was wrong when using hardware 1092 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1093 - glReadPixels with GLushort packed types was broken 1094 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1095 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1096 - fixed some typos/bugs in the VB code 1097 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1098 - optimized glDrawPixels paths weren't being used 1099 - per-fragment fog calculation didn't work without a Z buffer 1100 - improved blending accuracy, fixes Glean blendFunc test failures 1101 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1102 - glXGetProcAddressARB() didn't always return the right address 1103 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1104 - texture matrix changes weren't always detected (GLUT projtex demo) 1105 - fixed random color problem in vertex fog code 1106 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1107 Changes: 1108 - finished internal support for compressed textures for DRI 1109</pre> 1110<p> 1111</p><h2>April 24, 2000</h2> 1112<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1113<pre> Bug fixes: 1114 - fixed memcpy bugs in span.c 1115 - fixed missing glEnd problem in demos/tessdemo.c 1116 - fixed bug when clearing 24bpp Ximages 1117 - fixed clipping problem found in Unreal Tournament 1118 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1119 - fixed Loki's 3dfx RGB vs BGR bug 1120 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1121 Changes: 1122 - updated docs/README file 1123 - use bcopy() optimizations on FreeBSD 1124 - re-enabled the optimized persp_textured_triangle() function 1125</pre> 1126<p> 1127</p><h2>March 23, 2000</h2> 1128<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1129<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1130just bug fixes.</p> 1131<p>Here's what's changed: 1132 1133</p><ul> 1134 Bug fixes: 1135 <ul> 1136 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1137 - added missing glHintPGI() function<br> 1138 - fixed a polygon culling bug<br> 1139 - fixed bugs in gluPartialDisk()<br> 1140 - Z values in selection mode were wrong<br> 1141 - added missing tokens: 1142 <ul> 1143 GL_SMOOTH_POINT_SIZE_RANGE<br> 1144 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1145 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1146 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1147 GL_ALIASED_POINT_SIZE_RANGE<br> 1148 GL_ALIASED_LINE_WIDTH_RANGE 1149 </ul> 1150 - fixed glCopyPixels when copying from back to front buffer<br> 1151 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1152 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1153 - glDeleteTextures() didn't decrement reference count correctly<br> 1154 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1155 - Actual depth of transformation matrix stacks was off by one<br> 1156 - 24bpp visuals didn't address pixels correctly<br> 1157 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1158 - 101691 - Polygon clipping and GL_LINE<br> 1159 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1160 - 101808 - Non-glVertexArrays tristrip bug<br> 1161 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1162 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1163 - 102893 - orientations of modelview cause segfault 1164 </ul> 1165 New: 1166 <ul> 1167 - updated SVGA Linux driver<br> 1168 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1169 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1170 - changed -O2 to -O3 for a number of gcc configs 1171 </ul> 1172 Changes: 1173 <ul> 1174 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1175 </ul> 1176</ul> 1177 1178<p>Please report any problems with this release ASAP. Bugs should be filed on the 1179Mesa3D website at sourceforge.<br> 1180After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1181<p>-- Brian</p> 1182<p> 1183</p><h2>December 17, 1999</h2> 1184<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1185can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1186<p> 1187</p><h2>December 14, 1999</h2> 1188<p>Mesa 3.1 is released!</p> 1189<p> 1190</p><h2>September 21, 1999</h2> 1191<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1192and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1193that seem to be... yes, I've just received confirmation from the beta center, they 1194are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1195Keith Whitwell for preparing these for us during Brian's absence.</p> 1196<p> 1197</p><h2>August 30, 1999</h2> 1198<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1199Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1200<p>I've been working on Mesa in my spare time for over five years. With Precision 1201Insight I now have the opportunity to devote my full attention to advancing Mesa 1202and OpenGL on Linux.</p> 1203<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1204my work will continue to be open sourced and available to any other programmers who 1205may want to contribute to it, or use it for other projects or platforms</p> 1206<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1207<p> 1208</p><h2>August 23, 1999</h2> 1209<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1210Note that this is a new archive, so you will need to re-checkout the archive. That 1211means don't <i>cvs update</i> from a previous download.</p> 1212<p> 1213</p><h2>August 17, 1999</h2> 1214<p>A report from the SIGGRAPH '99 Linux/OpenGL 1215BOF meeting is now available.</p> 1216<p>-Brian</p> 1217<p> 1218</p><h2>August 14, 1999</h2> 1219<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1220systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1221patient.</p> 1222<p>-Brian</p> 1223<p> 1224</p><h2>June 7, 1999</h2> 1225<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1226<p> 1227</p><h2>June 2, 1999</h2> 1228<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1229xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1230based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1231<p> 1232</p><h2>May 24, 1999</h2> 1233<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1234If you are into the quake scene, you may want to try this out, as it contains some 1235optimizations specifically in the Q3A rendering path. 1236<p> 1237</p><h2>May 13, 1999</h2> 1238<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1239has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1240<p> 1241</p><h2>May 13, 1999</h2> 1242<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1243US$10,000 to the Mesa project to support its continuing development. 1244Mesa is a free implementation of the OpenGL 3D graphics library and id's 1245newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1246 1247The donation will go to Keith Whitwell, who has been optimizing Mesa to 1248improve performance on 3d hardware. Thanks to Keith's work, many 1249applications using Mesa 3.1 will see a dramatic performance increase 1250over Mesa 3.0. The donation will allow Keith to continue working on 1251Mesa full time for some time to come. 1252 1253For more information about Mesa see www.mesa3d.org. For more 1254information about id Software, Inc. see www.idsoftware.com. 1255 1256-------------------------------- 1257 1258This donation from John/id is very generous. Keith and I are very 1259grateful. 1260 1261</pre> 1262<p> 1263</p><h2>May 1, 1999</h2> 1264<p>John Carmack made an interesting .plan update yesterday: 1265 1266</p><ul> 1267 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1268 should be helpful to the various Linux 3D teams. <br> 1269 </i>http://www.quake3arena.com/news/glopt.html</i>" 1270</ul> 1271 1272<p> 1273</p><h2>April 7, 1999</h2> 1274<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1275<p> 1276</p><h2>March 18, 1999</h2> 1277<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1278For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1279<p> 1280</p><h2>February 16, 1999</h2> 1281<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1282source code</a>.</p> 1283<p> 1284</p><h2>January 22, 1999</h2> 1285<p>www.mesa3d.org established</p> 1286 1287 1288</p> 1289 1290 1291<hr> 1292</body> 1293</html> 1294