news.html revision 2aafbd7c2ae6922edecec6662ebda6c71cc5e404
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>March 28, 2010</h2> 15<p> 16<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix 17release fixing issues found in the 7.7 release. 18</p> 19<p> 20Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new 21development release. 22</p> 23 24 25 26<h2>December 21, 2009</h2> 27<p> 28<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix 29release fixing issues found in the 7.6 release. 30</p> 31<p> 32Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new 33development release. 34</p> 35 36 37<h2>September 28, 2009</h2> 38<p> 39<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature 40release. Those especially concerned about stability may want to wait for the 41follow-on 7.6.1 bug-fix release. 42</p> 43<p> 44<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. 45This is a stable release fixing bugs since the 7.5.1 release. 46</p> 47 48 49<h2>September 3, 2009</h2> 50<p> 51<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 52This is a bug-fix release which fixes bugs found in version 7.5. 53</p> 54 55 56<h2>July 17, 2009</h2> 57<p> 58<a href="relnotes-7.5.html">Mesa 7.5</a> is released. 59This is a new features release. People especially concerned about 60stability may want to wait for the follow-on 7.5.1 bug-fix release. 61</p> 62 63 64<h2>June 23, 2009</h2> 65<p> 66<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 67This is a stable release that fixes a regression in the i915/i965 drivers 68that slipped into the 7.4.3 release. 69</p> 70 71 72<h2>June 19, 2009</h2> 73<p> 74<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 75This is a stable release fixing bugs since the 7.4.2 release. 76</p> 77 78 79<h2>May 15, 2009</h2> 80<p> 81<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 82This is a stable release fixing bugs since the 7.4.1 release. 83</p> 84 85 86<h2>April 18, 2009</h2> 87<p> 88<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 89This is a stable release fixing bugs since the 7.4 release. 90</p> 91 92 93<h2>March 27, 2009</h2> 94<p> 95<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 96This is a stable release fixing bugs since the 7.3 release. 97</p> 98 99 100<h2>January 22, 2009</h2> 101<p> 102<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 103This is a new development release. 104Mesa 7.4 will follow and will have bug fixes relative to 7.3. 105</p> 106 107 108<h2>September 20, 2008</h2> 109<p> 110<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 111This is a stable, bug-fix release. 112</p> 113 114 115<h2>August 26, 2008</h2> 116<p> 117<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 118This is a new development release. 119It should be relatively stable, but those especially concerned about 120stability should wait for the 7.2 release or use Mesa 7.0.4 (the 121previous stable release). 122</p> 123 124 125<h2>August 16, 2008</h2> 126<p> 127<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 128This is a bug-fix release. 129</p> 130 131 132<h2>April 4, 2008</h2> 133<p> 134<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 135This is a bug-fix release. 136</p> 137 138 139<h2>January 24, 2008</h2> 140 141<p> 142Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 143</p> 144 145 146 147<h2>November 13, 2007</h2> 148 149<p> 150Gallium3D is the codename for the new Mesa device driver architecture 151which is currently under development. 152A <a href="http://wiki.freedesktop.org/wiki/Software/gallium" 153target="_parent"> summary</a> of the architecture can be found on the 154Tungsten Graphics website. 155</p> 156<p> 157Gallium3D development is taking place on the <em>gallium-0.1</em> branch 158of the git repository. 159Currently, there's only a software-only driver and an Intel i915/945 driver 160but other drivers will be coming... 161</p> 162 163 164<h2>November 10, 2007</h2> 165<p> 166<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 167This is a bug-fix release. 168</p> 169 170 171<h2>August 3, 2007</h2> 172<p> 173<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 174This is a bug-fix release. 175</p> 176 177 178<h2>June 22, 2007</h2> 179<p> 180<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 181This is a stable release featuring OpenGL 2.1 support. 182</p> 183 184 185<h2>April 27, 2007</h2> 186<p> 187<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 188This is a development release which will lead up to the Mesa 7.0 release 189(which will advertise OpenGL 2.1 API support). 190</p> 191 192 193<h2>March 26, 2007</h2> 194<p> 195The new Shading Language compiler branch has been merged into the git 196master branch. This is a step toward hardware support for the OpenGL 1972.0 Shading Language and will be included in the next Mesa release. 198In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 199</a> has been updated with a new test that does over 130 tests of the 200shading language and built-in functions. 201</p> 202 203<h2>April 2007</h2> 204<p> 205Thomas Hellström of 206<a href="http://www.tungstengraphics.com" target="_parent"> 207Tungsten Graphics</a> has written a whitepaper describing the new 208<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 209system</a>. 210</p> 211 212<h2>December 5, 2006</h2> 213<p> 214Mesa is now using git as its source code management system. 215The previous CVS repository should no longer be used. 216See the <a href="repository.html">repository page</a> for more information. 217</p> 218 219<h2>December 2, 2006</h2> 220<p> 221<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 222This is a new development release. 223</p> 224 225<h2>September 15, 2006</h2> 226<p> 227<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 228This is a new development release. 229</p> 230 231<h2>March 31, 2006</h2> 232<p> 233<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 234This is a new development release. 235</p> 236 237 238<h2>February 2, 2006</h2> 239<p> 240<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 241This is stable, bug-fix release. 242</p> 243 244 245<h2>November 29, 2005</h2> 246<p> 247<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 248This is stable, bug-fix release. 249</p> 250 251 252 253<h2>October 24, 2005</h2> 254<p> 255<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 256This is stable, bug-fix release. 257</p> 258 259 260<h2>August 19, 2005</h2> 261<p> 262Mesa 6.3.2 has been released. 263Note: there was no public release of version 6.3.1. 264</p> 265<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 266<p> 267The MD5 checksums are: 268</p> 269<pre> 27098192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 2710df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 272ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 2739d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 27496708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 275c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 276</pre> 277 278 279<h2>July 20, 2005</h2> 280<p> 281Mesa 6.3 has been released. 282This is a development release with new features, changes and bug fixes. 283</p> 284<pre> 285 New: 286 - GL_EXT_framebuffer_object extension 287 - GL_ARB_draw_buffers extension 288 - GL_ARB_pixel_buffer_object extension 289 - GL_OES_read_format extension (Ian Romanick) 290 - DirectFB driver (Claudio Ciccani) 291 - x86_64 vertex transformation code (Mikko T.) 292 Changes: 293 - added -stereo option for glxgears demo (Jacek Rosik) 294 - updated the PBuffer demo code in xdemos/ directory 295 - glDeleteTextures/Programs/Buffers() now makes the object ID 296 available for immediate re-use 297 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 298 - lots of internal changes for GL_EXT_framebuffer_object 299 Bug fixes: 300 - some functions didn't support PBO functionality 301 - glGetTexImage didn't convert color index images to RGBA as required 302 - fragment program texcoords were sometimes wrong for points and lines 303 - fixed problem with negative dot product in arbfplight, fplight demos 304 - fixed bug in perspective correction of antialiased, textured lines 305 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 306 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 307 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 308 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 309 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 310 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 311 - glXChooseFBConfig() crashed if attribList pointer was NULL 312 - program state.light[n].spot.direction.w was wrong value (bug 3083) 313 - fragment program fog option required glEnable(GL_FOG) - wrong. 314 - glColorTable() could produce a Mesa implementation error (bug 3135) 315 - RasterPos could get corrupted by color index rendering path 316 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 317 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 318 - fixed a few Darwin compilation problems 319</pre> 320<p> 321The MD5 checksums are: 322</p> 323<pre> 3240236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 32560e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 326ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 32725ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 3289248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 3298537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 330</pre> 331 332 333<h2>December 9, 2004</h2> 334<p> 335Mesa 6.2.1 has been released. 336This is a stable release which just fixes bugs since the 6.2 release. 337</p> 338<pre> 339 Bug fixes: 340 - don't apply regular fog or color sum when using a fragment program 341 - glProgramEnvParameter4fARB always generated an error on 342 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 343 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 344 - fixed width/height mix-up in glSeparableFilter2D() 345 - fixed regression in glCopyPixels + convolution 346 - glReadPixels from a clipped front color buffer didn't always work 347 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 348 - Attempting queries/accesses of VBO 0 weren't detected as errors 349 - paletted textures failed if the palette had fewer than 256 entries 350 Changes: 351 - fixed a bunch of compiler warnings found with gcc 3.4 352 - bug reports should to go bugzilla.freedesktop.org 353</pre> 354<p> 355The MD5 checksums are: 356</p> 357<pre> 35880008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 359f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 360dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 3612c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 3623cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 36375b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 364</pre> 365 366 367<h2>October 2, 2004</h2> 368<p> 369Mesa 6.2 has been released. 370This is a stable release which just fixes bugs since the 6.1 release. 371</p> 372<pre> 373 New: 374 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 375 - updated Doxygen support (Jose Fonseca) 376 Changes: 377 - some GGI driver updates (Christoph Egger, bug 1025977) 378 Bug fixes: 379 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 380 - fixed a few compilation issues on IRIX 381 - fixed a matrix classification bug (reported by Wes Bethel) 382 - we weren't reseting the vertex/fragment program error state 383 before parsing (Dave Reveman) 384 - adjust texcoords for sampling texture rectangles (Dave Reveman) 385 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 386 - repeated calls to glDeleteTexture(t) could lead to a crash 387 - fixed potential ref count bugs in VBOs and vertex/fragment programs 388 - spriteblast demo didn't handle window size changes correctly 389 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 390 - fixed color index mode glDrawPixels bug (Karl Schultz) 391</pre> 392<p> 393The MD5 checksums are: 394</p> 395<pre> 3969e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 3973d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 3986cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 3993e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 4009d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 401856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 402</pre> 403 404 405<h2>August 18, 2004</h2> 406<p> 407Mesa 6.1 has been released. 408This is a new development release (version 6.2 will be a stabilization 409release). 410</p> 411<pre> 412 New: 413 - Revamped Makefile system 414 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 415 - internal driver interface changes related to texture object 416 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 417 - option to walk triangle edges with double-precision floats 418 (Justin Novosad of Discreet) (see config.h file) 419 - support for AUX buffers in software GLX driver 420 - updated glext.h to version 24 and glxext.h to version 6 421 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 422 - updated BeOS support (Philippe Houdoin) 423 Changes: 424 - fragment fog interpolation is perspective corrected now 425 - new glTexImage code, much cleaner, may be a bit faster 426 Bug fixes: 427 - glArrayElement in display lists didn't handle generic vertex attribs 428 - glFogCoord didn't always work properly 429 - ARB_fragment_program fog options didn't work 430 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 431 - ARB frag prog TEX and TEXP instructions now use LOD=0 432 - glTexEnviv in display lists didn't work 433 - glRasterPos didn't do texgen or apply texture matrix 434 - GL_DOUBLE-valued vertex arrays were broken in some cases 435 - fixed texture rectangle edge/border sampling bugs 436 - sampling an incomplete texture in a fragment program would segfault 437 - glTexImage was missing a few error checks 438 - fixed some minor glGetTexParameter glitches 439 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 440 - fragment program writes to RC/HC register were broken 441 - fixed a few glitches in GL_HP_occlusion_test extension 442 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 443 - vertex program state references were broken 444 - fixed triangle color interpolation bug on AIX (Shane Blackett) 445 - fixed a number of minor memory leaks (bug #1002030) 446</pre> 447The MD5 checksums are: 448</p> 449<pre> 450c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 4515de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 452483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 4538c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 45489bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 455161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 456</pre> 457 458 459 460<h2>April 2, 2004</h2> 461 462<p> 463Mesa 6.0.1 has been released. 464This release basically just fixes bugs since the 6.0. release. 465</p> 466<pre> 467 New: 468 - upgraded glext.h to version 22 469 - new build targets (Dan Schikore) 470 - new linux-x86-opteron build target (Heath Feather) 471 Bug fixes: 472 - glBindProgramARB didn't update all necessary state 473 - fixed build problems on OpenBSD 474 - omit CVS directories from tarballs 475 - glGetTexImage(GL_COLOR_INDEX) was broken 476 - fixed an infinite loop in t&l module 477 - silenced some valgrind warnings about using unitialized memory 478 - fixed some compilation/link glitches on IRIX (Mike Stephens) 479 - glBindProgram wasn't getting compiled into display lists 480 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 481 - two-sided lighting and vertex program didn't work (bug 887330) 482 - stores to program parameter registers in vertex state programs 483 didn't work. 484 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 485 - glXCreateWindow() wasn't fully implemented (bug 890894) 486 - generic vertex attribute arrays didn't work in display lists 487 - vertex buffer objects' default usage and access fields were wrong 488 - glDrawArrays with start!=0 was broken 489 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 490 - linux-osmesa16-static config didn't work 491 - fixed a few color index rendering problems (bug 910687) 492 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 493 - OSMesa RGB and BGR modes were broken 494 - glProgramStringARB mistakenly required a null-terminated string 495 - fragment program XPD instruction was incorrect 496 - glGetMaterial() didn't work reliably 497</pre> 498The MD5 checksums are: 499</p> 500<pre> 501011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 502b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 503bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 504b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 505dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 506eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 507</pre> 508 509 510 511<h2>January 16, 2004</h2> 512 513<p> 514Mesa 6.0 has been released. This is a stabilization of the 5.1 release 515and primarily just incorporates bug fixes. 516</p> 517<pre> 518 New: 519 - full OpenGL 1.5 support 520 - updated GL/glext.h file to version 21 521 Changes: 522 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 523 Bug fixes: 524 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 525 clamping issue 526 - updated suno5-gcc configs 527 - glColor3 functions sometimes resulted in undefined alpha values 528 - fixed FP divide by zero error seen on VMS with xlockmore, others 529 - fixed vertex/fragment program debug problem (bug 873011) 530 - building on AIX with gcc works now 531 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 532 - glDrawRangeElements tried to modify potentially read-only storage 533 - updated files for building on Windows 534</pre> 535 536 537 538<h2>December 28, 2003</h2> 539 540<p> 541The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 542target="_parent"> 543freedesktop.org</a> because of problems with SourceForge's anonymous 544CVS service. 545</p> 546 547<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 548</p> 549 550 551<h2>December 17, 2003</h2> 552 553<p> 554Mesa 5.1 has been released. This is a new development release. 555Mesa 6.0 will be the next stable release and will support all 556OpenGL 1.5 features. 557</p> 558<pre> 559 New features: 560 - reorganized directory tree 561 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 562 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 563 - GL_SGI_texture_color_table extension (Eric Plante) 564 - GL_NV_fragment_program extension 565 - GL_NV_light_max_exponent extension 566 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 567 - GL_ARB_occlusion_query extension 568 - GL_ARB_point_sprite extension 569 - GL_ARB_texture_non_power_of_two extension 570 - GL_IBM_multimode_draw_arrays extension 571 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 572 - GL_ARB_vertex_buffer_object extension 573 - new X86 feature detection code (Petr Sebor) 574 - less memory used for display lists and vertex buffers 575 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 576 - new version (18) of glext.h header 577 - new spriteblast.c demo of GL_ARB_point_sprite 578 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 579 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 580 Bug fixes: 581 - really enable OpenGL 1.4 features in DOS driver. 582 - fixed issues in glDrawPixels and glCopyPixels for very wide images 583 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 584 - fixed some texgen bugs reported by Daniel Borca 585 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 586 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 587 - fixed RGBA blend enable bug (Ville Syrjala) 588 - glAccum is supposed to be a no-op in selection/feedback mode 589 - fixed texgen bug #597589 (John Popplewell) 590 Changes: 591 - dropped API trace feature (src/Trace/) 592 - documentation overhaul. merged with website content. more html. 593 - glxgears.c demo updated to use GLX swap rate extensions 594 - glTexImage1/2/3D now allows width/height/depth = 0 595 - disable SPARC asm code on Linux (bug 852204) 596</pre> 597 598The MD5 checksums are: 599</p> 600<pre> 60178f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 60267b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 6036dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 604e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 605066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 606d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 607</pre> 608 609 610<H2>November 12, 2003</H2> 611 612<p> 613New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 614number of automake/libtool problems. 615</p> 616<p> 617The new MD5 checksums are: 618</p> 619<pre> 620a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 6217b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 62279c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 623952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 624b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 625a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 626</pre> 627 628 629 630<h2>September 5, 2003</h2> 631 632<p> 633Mesa 5.0.2 has been released. This is a stable, bug-fix release. 634</p> 635<pre> 636 Bug fixes: 637 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 638 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 639 - GL_CURRENT_MATRIX_NV query was wrong 640 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 641 - GL_LIST_MODE query wasn't correct 642 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 643 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 644 - blended, wide lines didn't always work correctly (bug 711595) 645 - glVertexAttrib4svNV w component was always 1 646 - fixed bug in GL_IBM_rasterpos_clip (missing return) 647 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 648 - a few Solaris compilation fixes 649 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 650 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 651 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 652 - glFog() didn't clamp fog colors 653 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 654 gl[Get]TexParameteri[v] functions 655 - fixed invalid memory references in glTexGen functions (bug 781602) 656 - integer-valued color arrays weren't handled correctly 657 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 658 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 659 Changes: 660 - build GLUT with -fexceptions so C++ apps propogate exceptions 661</pre> 662 663 664 665<h2>June 2003</h2> 666 667<p> 668Mesa's directory tree has been overhauled. 669Things are better organized now with some thought toward future needs. 670</p> 671<p> 672In CVS, the latest Mesa 5.1 development code is now rooted under the 673<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 674holds the Mesa 5.0.x code which will be abandoned at some point. 675</p> 676 677 678 679<h2>March 30, 2003</h2> 680 681<p> 682Mesa 5.0.1 has been released. This is a stable, bug-fix release. 683</p> 684<pre> 685 New: 686 - DOS driver updates from Daniel Borca 687 - updated GL/gl_mangle.h file (Bill Hoffman) 688 Bug fixes: 689 - auto mipmap generation for cube maps was broken (bug 641363) 690 - writing/clearing software alpha channels was unreliable 691 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 692 - fixed some bad assertions found with shadowtex demo 693 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 694 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 695 - fixed potential segfault in texture object validation (bug 659012) 696 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 697 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 698 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 699 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 700 - fixed compilation problem on Solaris7/x86 (bug 536406) 701 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 702 - fixed NeXT build problem (FABSF macro) 703 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 704 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 705 - AA line and triangle Z values are now rounded, not truncated 706 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 707 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 708 - fixed a minor GL_COLOR_MATERIAL bug 709 - NV vertex program EXP instruction was broken 710 - glColorMask misbehaved with X window / pixmap rendering 711 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 712 - attempt to fix GGI compilation problem when MesaDemos not present 713 - NV vertex program ARL-relative fetches didn't work 714 Changes: 715 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 716 - updated winpos and pointblast demos to use ARB extensions 717 - disable SPARC normal transformation code (bug 673938) 718 - GLU fixes for OS/2 (Evgeny Kotsuba) 719</pre> 720<p> 721MD5 checksums follow: 722</p> 723<pre> 724b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 725513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 726eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 72749d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 72837190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 729becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 730</pre> 731 732 733 734<h2>March 7, 2003</h2> 735<p> 736Website and documentation overhaul. 737</p> 738<p> 739The website content and Mesa documentation (from the doc/ directory) have 740been merged together. 741All the documentation files have been entered into the CVS repository. 742Many of the old plain-text files have been converted to html and modernized. 743</p> 744 745 746<h2>November 13, 2002</h2> 747<p>Mesa 5.0 has been released. This is a stable release which 748implements the OpenGL 1.4 specification. 749</p><pre>New: 750 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 751 - removed some overlooked debugging code 752 - glxinfo updated to support GLX_ARB_multisample 753 - GLUT now support GLX_ARB_multisample 754 - updated DOS driver (Daniel Borca) 755Bug fixes: 756 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 757 - fixed potential bug in _mesa_align_malloc/calloc() 758 - fixed missing triangle bug when running vertex programs 759 - fixed a few HPUX compilation problems 760 - FX (Glide) driver didn't compile 761 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 762 - a few EXT functions, like glGenTexturesEXT, were no-ops 763 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 764 glMultiDrawArrays and glMultiDrawElements were missing 765 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 766 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 767 - fixed one-bit error in point/line fragment Z calculation 768 - fixed potential segfault in fakeglx code 769 - fixed color overflow problem in DOT3 texture env mode 770</pre> 771 772 773<h2>October 29, 2002</h2> 774<p>Mesa 4.1 has been released. This is a new development release. 775For a stable release, get 4.0.4. 776</p><pre>New: 777 - GL_NV_vertex_program extension 778 - GL_NV_vertex_program1_1 extension 779 - GL_ARB_window_pos extension 780 - GL_ARB_depth_texture extension 781 - GL_ARB_shadow extension 782 - GL_ARB_shadow_ambient extension 783 - GL_EXT_shadow_funcs extension 784 - GL_ARB_point_parameters extension 785 - GL_ARB_texture_env_crossbar 786 - GL_NV_point_sprite extension 787 - GL_NV_texture_rectangle extension 788 - GL_EXT_multi_draw_arrays extension 789 - GL_EXT_stencil_two_side extension 790 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 791 - GL_ATI_texture_mirror_once extension (Ian Romanick) 792 - massive overhaul/simplification of software rasterizer module, 793 many contributions from Klaus Niederkrueger 794 - faster software texturing in some cases (i.e. trilinear filtering) 795 - new OSMesaGetProcAddress() function 796 - more blend modes implemented with MMX code (Jose Fonseca) 797 - added glutGetProcAddress() to GLUT 798 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 799 - pbinfo and pbdemo PBuffer programs 800 - glxinfo -v prints transprent pixel info (Gerd Sussner) 801Bug fixes: 802 - better mipmap LOD computation (prevents excessive blurriness) 803 - OSMesaMakeCurrent() didn't recognize buffer size changes 804 - assorted conformance fixes for 16-bit/channel rendering 805 - texcombine alpha subtraction mode was broken 806 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 807 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 808 - fixed divide by zero error in NURBS tessellator (Jon Perry) 809 - fixed GL_LINEAR fog bug by adding clamping 810 - fixed FP exceptions found using Alpha CPU 811 - 3dfx/glide driver render-to-window feature was broken 812 - added missing GLX_TRANSPARENT_RGB token to glx.h 813 - fixed error checking related to paletted textures 814 - fixed reference count error in glDeleteTextures (Randy Fayan) 815Changes: 816 - New spec file and Python code to generate some GL dispatch files 817 - Glide driver defaults to "no" with autoconf/automake 818 - floating point color channels now clamped to [0,inf) 819 - updated demos/stex3d with new options 820</pre> 821 822 823<h2>October 4, 2002</h2> 824<p> 825The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 826</p> 827 828<h2>October 3, 2002</h2> 829<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 830</p><pre> New: 831 - GL_NV_texture_rectangle extension 832 - updated glext.h header (version 17) 833 - updated DOS driver (Daniel Borca) 834 - updated BeOS R5 driver (Philippe Houdoin) 835 - added GL_IBM_texture_mirror_repeat 836 - glxinfo now takes -l option to print interesting OpenGL limits info 837 - GL_MESA_ycbcr_texture extension 838 - GL_APPLE_client_storage extension (for some DRI drivers only) 839 - GL_MESA_pack_invert extension 840 Bug fixes: 841 - fixed GL_LINEAR fog bug by adding clamping 842 - fixed FP exceptions found using Alpha CPU 843 - 3dfx MESA_GLX_FX=window (render to window) didn't work 844 - fixed memory leak in wglCreateContest (Karl Schultz) 845 - define GLAPIENTRY and GLAPI if undefined in glu.h 846 - wglGetProcAddress didn't handle all API functions 847 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 848 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 849 - error checking in compressed tex image functions had some glitches 850 - fixed AIX compile problem in src/config.c 851 - glGetTexImage was using pixel unpacking instead of packing params 852 - auto-mipmap generation for cube maps was incorrect 853 Changes: 854 - max texture units reduced to six to accomodate texture rectangles 855 - removed unfinished GL_MESA_sprite_point extension code 856</pre> 857 858<h2>June 25, 2002</h2> 859<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 860</p><pre> New: 861 - updated GL/glext.h file (version 15) 862 - corrected MMX blend code (Jose Fonseca) 863 - support for software-based alpha planes in Windows driver 864 - updated GGI driver (Filip Spacek) 865 Bug fixes: 866 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 867 - OSMesaMakeCurrent() didn't recognize buffer size changes 868 - assorted conformance fixes for 16-bit/channel rendering 869 - texcombine alpha subtraction mode was broken 870 - fixed lighting bug with non-uniform scaling and display lists 871 - fixed bug when deleting shared display lists 872 - disabled SPARC cliptest assembly code (Mesa bug 544665) 873 - fixed a couple Solaris compilation/link problems 874 - blending clipped glDrawPixels didn't always work 875 - glGetTexImage() didn't accept packed pixel types 876 - glPixelMapu[is]v() could explode given too large of pixelmap 877 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 878 - glXCopyContext() could lead to segfaults 879 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 880 Changes: 881 - lots of C++ (g++) code clean-ups 882 - lots of T&L updates for the Radeon DRI driver 883 Known bugs: 884 - mipmap LOD computation (fixed for Mesa 4.1) 885</pre> 886 887<h2>April 2, 2002</h2> 888<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 889</p><pre> New: 890 - New DOS (DJGPP) driver written by Daniel Borca 891 - New driver interface functions for TCL drivers (such as Radeon DRI) 892 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 893 if using deep color channels 894 - latest GL/glext.h and GL/glxext.h headers from SGI 895 Bug fixes: 896 - GL_BLEND with non-black texture env color wasn't always correct 897 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 898 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 899 - glReadPixels was sometimes mistakenly clipped by the scissor box 900 - glDraw/ReadPixels didn't catch all the errors that they should have 901 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 902 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 903 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 904 - glColorMask as sometimes effecting glXSwapBuffers() 905 - fixed a potential bug in XMesaGarbageCollect() 906 - N threads rendering into one window didn't work reliably 907 - glCopyPixels didn't work for deep color channels 908 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 909 - glPopAttrib() didn't correctly restore user clip planes 910 - user clip planes failed for some perspective projections (Chromium) 911</pre> 912 913<h2>December 17, 2001</h2> 914<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 915</p><pre> New: 916 - better sub-pixel sample positions for AA triangles (Ray Tice) 917 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 918 Bug fixes: 919 - added missing break statements in glGet*() for multisample cases 920 - fixed uninitialized hash table mutex bug (display lists / texobjs) 921 - fixed bad teximage error check conditional (bug 476846) 922 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 923 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 924 - silence some compiler warnings (gcc 2.96) 925 - enable the #define GL_VERSION_1_3 in GL/gl.h 926 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 927 - fixed glu.h typedef problem found with MSDev 6.0 928 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 929 - added missing 'const' to glXGetContextIDEXT() in glxext.h 930 - fixed a few glXGetProcAddress() errors (texture compression, etc) 931 - fixed start index bug in compiled vertex arrays (Keith) 932 - fixed compilation problems in src/SPARC/glapi_sparc.S 933 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 934 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 935 - provoking vertex of flat-shaded, color-index triangles was wrong 936 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 937 - glTexParameter didn't flush the vertex buffer (Ray Tice) 938 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 939 - fixed bug in normal length caching (ParaView lighting bug) 940</pre> 941 942<h2>October 22, 2001</h2> 943<p>Mesa 4.0 has been released. This is a stable release. 944</p><pre> New: 945 - Mesa 4.0 implements the OpenGL 1.3 specification 946 - GL_IBM_rasterpos_clip extension 947 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 948 - GL_ARB_texture_mirrored_repeat extension 949 - WindML UGL driver (Stephane Raimbault) 950 - added OSMESA_MAX_WIDTH/HEIGHT queries 951 - attempted compiliation fixes for Solaris 5, 7 and 8 952 - updated glext.h and glxext.h files 953 - updated Windows driver (Karl Schultz) 954 Bug fixes: 955 - added some missing GLX 1.3 tokens to include/GL/glx.h 956 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 957 - glCopyPixels with scale and bias was broken 958 - glRasterPos with lighting could segfault 959 - glDeleteTextures could leave a dangling pointer 960 - Proxy textures for cube maps didn't work 961 - fixed a number of 16-bit color channel bugs 962 - fixed a few minor memory leaks 963 - GLX context sharing was broken in 3.5 964 - fixed state-update bugs in glPopClientAttrib() 965 - fixed glDrawRangeElements() bug 966 - fixed a glPush/PopAttrib() bug related to texture binding 967 - flat-shaded, textured lines were broken 968 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 969 - lighting didn't always produce the correct alpha value 970 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 971</pre> 972 973 974<h2>June 21, 2001</h2> 975<p>Mesa 3.5 has been released. This is a new development release. 976</p><pre> New: 977 - internals of Mesa divided into modular pieces (Keith Whitwell) 978 - 100% OpenGL 1.2 conformance (passes all conformance tests) 979 - new AA line algorithm 980 - GL_EXT_convolution extension 981 - GL_ARB_imaging subset 982 - OSMesaCreateContextExt() function 983 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 984 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 985 - GL_EXT_fog_coord extension (Keith Whitwell) 986 - GL_EXT_secondary_color extension (Keith Whitwell) 987 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 988 - GL_SGIX_depth_texture extension 989 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 990 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 991 - GL_ARB_texture_env_combine extension 992 - GL_ARB_texture_env_dot3 extension 993 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 994 - OSMesaCreateContextExt() function 995 - libOSMesa.so library, contains the OSMesa driver interface 996 - GL/glxext.h header file for GLX extensions 997 - somewhat faster software texturing, fogging, depth testing 998 - all color-index conformance tests now pass (only 8bpp tested) 999 - SPARC assembly language TCL optimizations (David Miller) 1000 - GL_SGIS_generate_mipmap extension 1001 Bug Fixes: 1002 - fbiRev and tmuRev were unitialized when using Glide3 1003 - fixed a few color index mode conformance failures; all pass now 1004 - now appling antialiasing coverage to alpha after texturing 1005 - colors weren't getting clamped to [0,1] before color table lookup 1006 - fixed RISC alignment errors caused by COPY_4UBV macro 1007 - drawing wide, flat-shaded lines could cause a segfault 1008 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 1009 Changes: 1010 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 1011 - new libOSMesa.so library, contains the OSMesa driver interface 1012</pre> 1013 1014 1015<h2>May 17, 2001</h2> 1016<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 1017Here's what's new:</p> 1018<pre> Bug fixes: 1019 - deleting the currently bound texture could cause bad problems 1020 - using fog could result in random vertex alpha values 1021 - AA triangle rendering could touch pixels outside right window bound 1022 - fixed byteswapping problem in clear_32bit_ximage() function 1023 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 1024 - fixed memory leak in glXUseXFont() 1025 - fragment sampling in AA triangle function was off by 1/2 pixel 1026 - Windows: reading pixels from framebuffer didn't always work 1027 - glConvolutionFilter2D could segfault or cause FP exception 1028 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 1029 - GL_NAND logicop didn't work right in RGBA mode 1030 - fixed a memory corruption bug in vertex buffer reset code 1031 - clearing the softwara alpha buffer with scissoring was broken 1032 - fixed a few color index mode fog bugs 1033 - fixed some bad assertions in color index mode 1034 - fixed FX line 'stipple' bug #420091 1035 Changes: 1036 - optimized writing mono-colored pixel spans to X pixmaps 1037 - increased max viewport size to 2048 x 2048 1038</pre> 1039 1040 1041<h2>April 29, 2001</h2> 1042<p>New Mesa website</p> 1043<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1044 1045 1046<h2>February 14, 2001</h2> 1047<p>Mesa 3.4.1 has been released. Here's what's new:</p> 1048<pre> New: 1049 - fixed some Linux build problems 1050 - fixed some Windows build problems 1051 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1052 Bug fixes: 1053 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1054 - various state-update code changes needed for DRI bugs 1055 - disabled pixel transfer ops in glColorTable commands, not needed 1056 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1057 - updated sources and fixed compile problems in widgets-mesa/ 1058 - GLX_PBUFFER enum value was wrong in glx.h 1059 - fixed a glColorMaterial lighting bug 1060 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1061 - glXCopySubBufferMESA() Y position was off by one 1062 - Error checking of glTexSubImage3D() was broken (bug 128775) 1063 - glPopAttrib() didn't restore all derived Mesa state correctly 1064 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1065 conformance problems at 16bpp. 1066 - clearing depth buffer with scissoring was broken, would segfault 1067 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1068 - fixed a line clipping bug (reported by Craig McDaniel) 1069 - fixed RGB color over/underflow bug for very tiny triangles 1070 Known problems: 1071 - NURBS or evaluator surfaces inside display lists don't always work 1072</pre> 1073<p> 1074</p><h2>November 3, 2000</h2> 1075<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1076<pre> New: 1077 - optimized glDrawPixels for glPixelZoom(1,-1) 1078 Bug Fixes: 1079 - widgets-mesa/src/*.c files were missing from 3.3 distro 1080 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1081 - fixed some Win32 compile problems 1082 - texture object priorities weren't getting initialized to 1.0 1083 - glAreTexturesResident return value was wrong when using hardware 1084 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1085 - glReadPixels with GLushort packed types was broken 1086 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1087 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1088 - fixed some typos/bugs in the VB code 1089 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1090 - optimized glDrawPixels paths weren't being used 1091 - per-fragment fog calculation didn't work without a Z buffer 1092 - improved blending accuracy, fixes Glean blendFunc test failures 1093 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1094 - glXGetProcAddressARB() didn't always return the right address 1095 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1096 - texture matrix changes weren't always detected (GLUT projtex demo) 1097 - fixed random color problem in vertex fog code 1098 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1099 Changes: 1100 - finished internal support for compressed textures for DRI 1101</pre> 1102<p> 1103</p><h2>April 24, 2000</h2> 1104<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1105<pre> Bug fixes: 1106 - fixed memcpy bugs in span.c 1107 - fixed missing glEnd problem in demos/tessdemo.c 1108 - fixed bug when clearing 24bpp Ximages 1109 - fixed clipping problem found in Unreal Tournament 1110 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1111 - fixed Loki's 3dfx RGB vs BGR bug 1112 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1113 Changes: 1114 - updated docs/README file 1115 - use bcopy() optimizations on FreeBSD 1116 - re-enabled the optimized persp_textured_triangle() function 1117</pre> 1118<p> 1119</p><h2>March 23, 2000</h2> 1120<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1121<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1122just bug fixes.</p> 1123<p>Here's what's changed: 1124 1125</p><ul> 1126 Bug fixes: 1127 <ul> 1128 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1129 - added missing glHintPGI() function<br> 1130 - fixed a polygon culling bug<br> 1131 - fixed bugs in gluPartialDisk()<br> 1132 - Z values in selection mode were wrong<br> 1133 - added missing tokens: 1134 <ul> 1135 GL_SMOOTH_POINT_SIZE_RANGE<br> 1136 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1137 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1138 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1139 GL_ALIASED_POINT_SIZE_RANGE<br> 1140 GL_ALIASED_LINE_WIDTH_RANGE 1141 </ul> 1142 - fixed glCopyPixels when copying from back to front buffer<br> 1143 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1144 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1145 - glDeleteTextures() didn't decrement reference count correctly<br> 1146 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1147 - Actual depth of transformation matrix stacks was off by one<br> 1148 - 24bpp visuals didn't address pixels correctly<br> 1149 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1150 - 101691 - Polygon clipping and GL_LINE<br> 1151 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1152 - 101808 - Non-glVertexArrays tristrip bug<br> 1153 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1154 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1155 - 102893 - orientations of modelview cause segfault 1156 </ul> 1157 New: 1158 <ul> 1159 - updated SVGA Linux driver<br> 1160 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1161 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1162 - changed -O2 to -O3 for a number of gcc configs 1163 </ul> 1164 Changes: 1165 <ul> 1166 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1167 </ul> 1168</ul> 1169 1170<p>Please report any problems with this release ASAP. Bugs should be filed on the 1171Mesa3D website at sourceforge.<br> 1172After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1173<p>-- Brian</p> 1174<p> 1175</p><h2>December 17, 1999</h2> 1176<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1177can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1178<p> 1179</p><h2>December 14, 1999</h2> 1180<p>Mesa 3.1 is released!</p> 1181<p> 1182</p><h2>September 21, 1999</h2> 1183<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1184and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1185that seem to be... yes, I've just received confirmation from the beta center, they 1186are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1187Keith Whitwell for preparing these for us during Brian's absence.</p> 1188<p> 1189</p><h2>August 30, 1999</h2> 1190<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1191Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1192<p>I've been working on Mesa in my spare time for over five years. With Precision 1193Insight I now have the opportunity to devote my full attention to advancing Mesa 1194and OpenGL on Linux.</p> 1195<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1196my work will continue to be open sourced and available to any other programmers who 1197may want to contribute to it, or use it for other projects or platforms</p> 1198<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1199<p> 1200</p><h2>August 23, 1999</h2> 1201<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1202Note that this is a new archive, so you will need to re-checkout the archive. That 1203means don't <i>cvs update</i> from a previous download.</p> 1204<p> 1205</p><h2>August 17, 1999</h2> 1206<p>A report from the SIGGRAPH '99 Linux/OpenGL 1207BOF meeting is now available.</p> 1208<p>-Brian</p> 1209<p> 1210</p><h2>August 14, 1999</h2> 1211<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1212systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1213patient.</p> 1214<p>-Brian</p> 1215<p> 1216</p><h2>June 7, 1999</h2> 1217<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1218<p> 1219</p><h2>June 2, 1999</h2> 1220<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1221xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1222based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1223<p> 1224</p><h2>May 24, 1999</h2> 1225<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1226If you are into the quake scene, you may want to try this out, as it contains some 1227optimizations specifically in the Q3A rendering path. 1228<p> 1229</p><h2>May 13, 1999</h2> 1230<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1231has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1232<p> 1233</p><h2>May 13, 1999</h2> 1234<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1235US$10,000 to the Mesa project to support its continuing development. 1236Mesa is a free implementation of the OpenGL 3D graphics library and id's 1237newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1238 1239The donation will go to Keith Whitwell, who has been optimizing Mesa to 1240improve performance on 3d hardware. Thanks to Keith's work, many 1241applications using Mesa 3.1 will see a dramatic performance increase 1242over Mesa 3.0. The donation will allow Keith to continue working on 1243Mesa full time for some time to come. 1244 1245For more information about Mesa see www.mesa3d.org. For more 1246information about id Software, Inc. see www.idsoftware.com. 1247 1248-------------------------------- 1249 1250This donation from John/id is very generous. Keith and I are very 1251grateful. 1252 1253</pre> 1254<p> 1255</p><h2>May 1, 1999</h2> 1256<p>John Carmack made an interesting .plan update yesterday: 1257 1258</p><ul> 1259 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1260 should be helpful to the various Linux 3D teams. <br> 1261 </i>http://www.quake3arena.com/news/glopt.html</i>" 1262</ul> 1263 1264<p> 1265</p><h2>April 7, 1999</h2> 1266<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1267<p> 1268</p><h2>March 18, 1999</h2> 1269<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1270For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1271<p> 1272</p><h2>February 16, 1999</h2> 1273<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1274source code</a>.</p> 1275<p> 1276</p><h2>January 22, 1999</h2> 1277<p>www.mesa3d.org established</p> 1278 1279 1280</p> 1281 1282 1283<hr> 1284</body> 1285</html> 1286