news.html revision 3d70f9ff82d68c72c735d54356d04d6c68ab5ca4
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>September 15, 2006</h2> 15<p> 16Mesa 6.5.1 has been released. This is a new development release. 17</p> 18<a href="versions.html#6.5.1">Changes in version 6.5.1</a> 19<p> 20The MD5 checksums are: 21</p> 22<pre> 23d9a555297319bb932a3192952d53d073 MesaLib-6.5.1.tar.gz 24c46f2c6646a270911b791dd8e1c2d977 MesaLib-6.5.1.tar.bz2 25939eaaff33322bfeafac784402b45f4f MesaLib-6.5.1.zip 269e4bbe83c007bfbaa67449a81cc3d36a MesaDemos-6.5.1.tar.gz 270f2794baf7a9d98b22caea9f78c6942d MesaDemos-6.5.1.tar.bz2 2814c77eab9cc7a265c331abf239927c1c MesaDemos-6.5.1.zip 29c5f87c23aaf4eaf1bda0d007ea98366c MesaGLUT-6.5.1.tar.gz 302525642fe7f454e3e1a1aad01359b406 MesaGLUT-6.5.1.tar.bz2 31e33b165c22551e23b58ede8767378543 MesaGLUT-6.5.1.zip 32</pre> 33 34<h2>March 31, 2006</h2> 35<p> 36Mesa 6.5 has been released. This is a new development release. 37</p> 38<a href="versions.html#6.5">Changes in version 6.5</a> 39<p> 40The MD5 checksums are: 41</p> 42<pre> 43657be3b92f6dabc78a67ed9cb8d67813 MesaLib-6.5.tar.gz 4461beda590bfc5b4a12e979d5f2d70d7a MesaLib-6.5.tar.bz2 4519d48b872d579d4f91466060804a59ac MesaLib-6.5.zip 46694ad3a7007010c7418a9c72d1cba5b7 MesaDemos-6.5.tar.gz 47ab95b590dcd640726a2d89e62068c66e MesaDemos-6.5.tar.bz2 48b792c303fefd87294488e2b7eab976e5 MesaDemos-6.5.zip 49ac1d585483617db0c91e5c15cb5ec3a3 MesaGLUT-6.5.tar.gz 5059f0bf2b2ffb67fe23ee479f9b044f31 MesaGLUT-6.5.tar.bz2 51005decb2136718e22222ac1c4805cd15 MesaGLUT-6.5.zip 52</pre> 53 54 55<h2>February 2, 2006</h2> 56<p> 57Mesa 6.4.2 has been released. This is primarily a bug-fix release. 58</p> 59<a href="versions.html#6.4.2">Changes in version 6.4.2</a> 60<p> 61The MD5 checksums are: 62</p> 63<pre> 64cb0d745d520fa7c2bb9178058b763544 MesaLib-6.4.2.tar.gz 657674d2c603b5834259e4e5a820cefd5b MesaLib-6.4.2.tar.bz2 66d224e1325b33ff71a0f3893fc6b4d594 MesaLib-6.4.2.zip 67d4b345d4588fc750cd3d34f3ac26673e MesaDemos-6.4.2.tar.gz 689cae1ab874af533ce356bd7dfe2e0bb0 MesaDemos-6.4.2.tar.bz2 692da6e1d1245e441d27813595c6ba50de MesaDemos-6.4.2.zip 7084427d18c3453f0ea52388eeba7169b5 MesaGLUT-6.4.2.tar.gz 71b157ba8ad1ea63260cf5339132e7aac6 MesaGLUT-6.4.2.tar.bz2 72fe1523744fc05edc3811dfc6a1bf4181 MesaGLUT-6.4.2.zip 73</pre> 74 75 76<h2>November 29, 2005</h2> 77<p> 78Mesa 6.4.1 has been released. This is a stable, bug-fix release. 79</p> 80<a href="versions.html#6.4.1">Changes in version 6.4.1</a> 81<p> 82The MD5 checksums are: 83</p> 84<pre> 85698ceb574cf882b0226761f5913c0da9 MesaLib-6.4.1.tar.gz 86ea148c828ec6f645526451db1b8556f1 MesaLib-6.4.1.tar.bz2 8742e93279468975ed2bf3111b8721e5d9 MesaLib-6.4.1.zip 88e3b0d50807fd2bdcd1a95aaddd786f13 MesaDemos-6.4.1.tar.gz 8999df1fdcb98d391666b476ca6f1dda8a MesaDemos-6.4.1.tar.bz2 90b999d2c6d92fb4b7740a3dbd889348e3 MesaDemos-6.4.1.zip 91eadfe01fe5ddfb1eb8227dd567b31635 MesaGLUT-6.4.1.tar.gz 92bd003bb4f981a4f91dee4c38644d4f3f MesaGLUT-6.4.1.tar.bz2 9371c401c037088bf688a88afdaeb3420f MesaGLUT-6.4.1.zip 94</pre> 95 96 97 98 99<h2>October 24, 2005</h2> 100<p> 101Mesa 6.4 has been released. This is a stable, bug-fix release. 102</p> 103<a href="versions.html#6.4">Changes in version 6.4</a> 104<p> 105The MD5 checksums are: 106</p> 107<pre> 1081cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz 10985a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2 110b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip 111d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz 1121a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2 113607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip 1143260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz 1150465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2 11602abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip 117</pre> 118 119 120<h2>August 19, 2005</h2> 121<p> 122Mesa 6.3.2 has been released. 123Note: there was no public release of version 6.3.1. 124</p> 125<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 126<p> 127The MD5 checksums are: 128</p> 129<pre> 13098192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 1310df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 132ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 1339d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 13496708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 135c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 136</pre> 137 138 139<h2>July 20, 2005</h2> 140<p> 141Mesa 6.3 has been released. 142This is a development release with new features, changes and bug fixes. 143</p> 144<pre> 145 New: 146 - GL_EXT_framebuffer_object extension 147 - GL_ARB_draw_buffers extension 148 - GL_ARB_pixel_buffer_object extension 149 - GL_OES_read_format extension (Ian Romanick) 150 - DirectFB driver (Claudio Ciccani) 151 - x86_64 vertex transformation code (Mikko T.) 152 Changes: 153 - added -stereo option for glxgears demo (Jacek Rosik) 154 - updated the PBuffer demo code in xdemos/ directory 155 - glDeleteTextures/Programs/Buffers() now makes the object ID 156 available for immediate re-use 157 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 158 - lots of internal changes for GL_EXT_framebuffer_object 159 Bug fixes: 160 - some functions didn't support PBO functionality 161 - glGetTexImage didn't convert color index images to RGBA as required 162 - fragment program texcoords were sometimes wrong for points and lines 163 - fixed problem with negative dot product in arbfplight, fplight demos 164 - fixed bug in perspective correction of antialiased, textured lines 165 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 166 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 167 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 168 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 169 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 170 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 171 - glXChooseFBConfig() crashed if attribList pointer was NULL 172 - program state.light[n].spot.direction.w was wrong value (bug 3083) 173 - fragment program fog option required glEnable(GL_FOG) - wrong. 174 - glColorTable() could produce a Mesa implementation error (bug 3135) 175 - RasterPos could get corrupted by color index rendering path 176 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 177 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 178 - fixed a few Darwin compilation problems 179</pre> 180<p> 181The MD5 checksums are: 182</p> 183<pre> 1840236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 18560e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 186ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 18725ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 1889248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 1898537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 190</pre> 191 192 193<h2>December 9, 2004</h2> 194<p> 195Mesa 6.2.1 has been released. 196This is a stable release which just fixes bugs since the 6.2 release. 197</p> 198<pre> 199 Bug fixes: 200 - don't apply regular fog or color sum when using a fragment program 201 - glProgramEnvParameter4fARB always generated an error on 202 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 203 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 204 - fixed width/height mix-up in glSeparableFilter2D() 205 - fixed regression in glCopyPixels + convolution 206 - glReadPixels from a clipped front color buffer didn't always work 207 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 208 - Attempting queries/accesses of VBO 0 weren't detected as errors 209 - paletted textures failed if the palette had fewer than 256 entries 210 Changes: 211 - fixed a bunch of compiler warnings found with gcc 3.4 212 - bug reports should to go bugzilla.freedesktop.org 213</pre> 214<p> 215The MD5 checksums are: 216</p> 217<pre> 21880008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 219f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 220dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 2212c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 2223cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 22375b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 224</pre> 225 226 227<h2>October 2, 2004</h2> 228<p> 229Mesa 6.2 has been released. 230This is a stable release which just fixes bugs since the 6.1 release. 231</p> 232<pre> 233 New: 234 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 235 - updated Doxygen support (Jose Fonseca) 236 Changes: 237 - some GGI driver updates (Christoph Egger, bug 1025977) 238 Bug fixes: 239 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 240 - fixed a few compilation issues on IRIX 241 - fixed a matrix classification bug (reported by Wes Bethel) 242 - we weren't reseting the vertex/fragment program error state 243 before parsing (Dave Reveman) 244 - adjust texcoords for sampling texture rectangles (Dave Reveman) 245 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 246 - repeated calls to glDeleteTexture(t) could lead to a crash 247 - fixed potential ref count bugs in VBOs and vertex/fragment programs 248 - spriteblast demo didn't handle window size changes correctly 249 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 250 - fixed color index mode glDrawPixels bug (Karl Schultz) 251</pre> 252<p> 253The MD5 checksums are: 254</p> 255<pre> 2569e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 2573d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 2586cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 2593e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 2609d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 261856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 262</pre> 263 264 265<h2>August 18, 2004</h2> 266<p> 267Mesa 6.1 has been released. 268This is a new development release (version 6.2 will be a stabilization 269release). 270</p> 271<pre> 272 New: 273 - Revamped Makefile system 274 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 275 - internal driver interface changes related to texture object 276 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 277 - option to walk triangle edges with double-precision floats 278 (Justin Novosad of Discreet) (see config.h file) 279 - support for AUX buffers in software GLX driver 280 - updated glext.h to version 24 and glxext.h to version 6 281 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 282 - updated BeOS support (Philippe Houdoin) 283 Changes: 284 - fragment fog interpolation is perspective corrected now 285 - new glTexImage code, much cleaner, may be a bit faster 286 Bug fixes: 287 - glArrayElement in display lists didn't handle generic vertex attribs 288 - glFogCoord didn't always work properly 289 - ARB_fragment_program fog options didn't work 290 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 291 - ARB frag prog TEX and TEXP instructions now use LOD=0 292 - glTexEnviv in display lists didn't work 293 - glRasterPos didn't do texgen or apply texture matrix 294 - GL_DOUBLE-valued vertex arrays were broken in some cases 295 - fixed texture rectangle edge/border sampling bugs 296 - sampling an incomplete texture in a fragment program would segfault 297 - glTexImage was missing a few error checks 298 - fixed some minor glGetTexParameter glitches 299 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 300 - fragment program writes to RC/HC register were broken 301 - fixed a few glitches in GL_HP_occlusion_test extension 302 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 303 - vertex program state references were broken 304 - fixed triangle color interpolation bug on AIX (Shane Blackett) 305 - fixed a number of minor memory leaks (bug #1002030) 306</pre> 307The MD5 checksums are: 308</p> 309<pre> 310c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 3115de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 312483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 3138c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 31489bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 315161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 316</pre> 317 318 319 320<h2>April 2, 2004</h2> 321 322<p> 323Mesa 6.0.1 has been released. 324This release basically just fixes bugs since the 6.0. release. 325</p> 326<pre> 327 New: 328 - upgraded glext.h to version 22 329 - new build targets (Dan Schikore) 330 - new linux-x86-opteron build target (Heath Feather) 331 Bug fixes: 332 - glBindProgramARB didn't update all necessary state 333 - fixed build problems on OpenBSD 334 - omit CVS directories from tarballs 335 - glGetTexImage(GL_COLOR_INDEX) was broken 336 - fixed an infinite loop in t&l module 337 - silenced some valgrind warnings about using unitialized memory 338 - fixed some compilation/link glitches on IRIX (Mike Stephens) 339 - glBindProgram wasn't getting compiled into display lists 340 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 341 - two-sided lighting and vertex program didn't work (bug 887330) 342 - stores to program parameter registers in vertex state programs 343 didn't work. 344 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 345 - glXCreateWindow() wasn't fully implemented (bug 890894) 346 - generic vertex attribute arrays didn't work in display lists 347 - vertex buffer objects' default usage and access fields were wrong 348 - glDrawArrays with start!=0 was broken 349 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 350 - linux-osmesa16-static config didn't work 351 - fixed a few color index rendering problems (bug 910687) 352 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 353 - OSMesa RGB and BGR modes were broken 354 - glProgramStringARB mistakenly required a null-terminated string 355 - fragment program XPD instruction was incorrect 356 - glGetMaterial() didn't work reliably 357</pre> 358The MD5 checksums are: 359</p> 360<pre> 361011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 362b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 363bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 364b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 365dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 366eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 367</pre> 368 369 370 371<h2>January 16, 2004</h2> 372 373<p> 374Mesa 6.0 has been released. This is a stabilization of the 5.1 release 375and primarily just incorporates bug fixes. 376</p> 377<pre> 378 New: 379 - full OpenGL 1.5 support 380 - updated GL/glext.h file to version 21 381 Changes: 382 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 383 Bug fixes: 384 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 385 clamping issue 386 - updated suno5-gcc configs 387 - glColor3 functions sometimes resulted in undefined alpha values 388 - fixed FP divide by zero error seen on VMS with xlockmore, others 389 - fixed vertex/fragment program debug problem (bug 873011) 390 - building on AIX with gcc works now 391 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 392 - glDrawRangeElements tried to modify potentially read-only storage 393 - updated files for building on Windows 394</pre> 395 396 397 398<h2>December 28, 2003</h2> 399 400<p> 401The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 402target="_parent"> 403freedesktop.org</a> because of problems with SourceForge's anonymous 404CVS service. 405</p> 406 407<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 408</p> 409 410 411<h2>December 17, 2003</h2> 412 413<p> 414Mesa 5.1 has been released. This is a new development release. 415Mesa 6.0 will be the next stable release and will support all 416OpenGL 1.5 features. 417</p> 418<pre> 419 New features: 420 - reorganized directory tree 421 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 422 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 423 - GL_SGI_texture_color_table extension (Eric Plante) 424 - GL_NV_fragment_program extension 425 - GL_NV_light_max_exponent extension 426 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 427 - GL_ARB_occlusion_query extension 428 - GL_ARB_point_sprite extension 429 - GL_ARB_texture_non_power_of_two extension 430 - GL_IBM_multimode_draw_arrays extension 431 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 432 - GL_ARB_vertex_buffer_object extension 433 - new X86 feature detection code (Petr Sebor) 434 - less memory used for display lists and vertex buffers 435 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 436 - new version (18) of glext.h header 437 - new spriteblast.c demo of GL_ARB_point_sprite 438 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 439 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 440 Bug fixes: 441 - really enable OpenGL 1.4 features in DOS driver. 442 - fixed issues in glDrawPixels and glCopyPixels for very wide images 443 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 444 - fixed some texgen bugs reported by Daniel Borca 445 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 446 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 447 - fixed RGBA blend enable bug (Ville Syrjala) 448 - glAccum is supposed to be a no-op in selection/feedback mode 449 - fixed texgen bug #597589 (John Popplewell) 450 Changes: 451 - dropped API trace feature (src/Trace/) 452 - documentation overhaul. merged with website content. more html. 453 - glxgears.c demo updated to use GLX swap rate extensions 454 - glTexImage1/2/3D now allows width/height/depth = 0 455 - disable SPARC asm code on Linux (bug 852204) 456</pre> 457 458The MD5 checksums are: 459</p> 460<pre> 46178f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 46267b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 4636dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 464e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 465066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 466d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 467</pre> 468 469 470<H2>November 12, 2003</H2> 471 472<p> 473New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 474number of automake/libtool problems. 475</p> 476<p> 477The new MD5 checksums are: 478</p> 479<pre> 480a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 4817b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 48279c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 483952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 484b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 485a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 486</pre> 487 488 489 490<h2>September 5, 2003</h2> 491 492<p> 493Mesa 5.0.2 has been released. This is a stable, bug-fix release. 494</p> 495<pre> 496 Bug fixes: 497 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 498 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 499 - GL_CURRENT_MATRIX_NV query was wrong 500 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 501 - GL_LIST_MODE query wasn't correct 502 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 503 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 504 - blended, wide lines didn't always work correctly (bug 711595) 505 - glVertexAttrib4svNV w component was always 1 506 - fixed bug in GL_IBM_rasterpos_clip (missing return) 507 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 508 - a few Solaris compilation fixes 509 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 510 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 511 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 512 - glFog() didn't clamp fog colors 513 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 514 gl[Get]TexParameteri[v] functions 515 - fixed invalid memory references in glTexGen functions (bug 781602) 516 - integer-valued color arrays weren't handled correctly 517 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 518 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 519 Changes: 520 - build GLUT with -fexceptions so C++ apps propogate exceptions 521</pre> 522 523 524 525<h2>June 2003</h2> 526 527<p> 528Mesa's directory tree has been overhauled. 529Things are better organized now with some thought toward future needs. 530</p> 531<p> 532In CVS, the latest Mesa 5.1 development code is now rooted under the 533<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 534holds the Mesa 5.0.x code which will be abandoned at some point. 535</p> 536 537 538 539<h2>March 30, 2003</h2> 540 541<p> 542Mesa 5.0.1 has been released. This is a stable, bug-fix release. 543</p> 544<pre> 545 New: 546 - DOS driver updates from Daniel Borca 547 - updated GL/gl_mangle.h file (Bill Hoffman) 548 Bug fixes: 549 - auto mipmap generation for cube maps was broken (bug 641363) 550 - writing/clearing software alpha channels was unreliable 551 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 552 - fixed some bad assertions found with shadowtex demo 553 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 554 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 555 - fixed potential segfault in texture object validation (bug 659012) 556 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 557 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 558 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 559 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 560 - fixed compilation problem on Solaris7/x86 (bug 536406) 561 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 562 - fixed NeXT build problem (FABSF macro) 563 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 564 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 565 - AA line and triangle Z values are now rounded, not truncated 566 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 567 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 568 - fixed a minor GL_COLOR_MATERIAL bug 569 - NV vertex program EXP instruction was broken 570 - glColorMask misbehaved with X window / pixmap rendering 571 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 572 - attempt to fix GGI compilation problem when MesaDemos not present 573 - NV vertex program ARL-relative fetches didn't work 574 Changes: 575 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 576 - updated winpos and pointblast demos to use ARB extensions 577 - disable SPARC normal transformation code (bug 673938) 578 - GLU fixes for OS/2 (Evgeny Kotsuba) 579</pre> 580<p> 581MD5 checksums follow: 582</p> 583<pre> 584b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 585513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 586eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 58749d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 58837190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 589becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 590</pre> 591 592 593 594<h2>March 7, 2003</h2> 595<p> 596Website and documentation overhaul. 597</p> 598<p> 599The website content and Mesa documentation (from the doc/ directory) have 600been merged together. 601All the documentation files have been entered into the CVS repository. 602Many of the old plain-text files have been converted to html and modernized. 603</p> 604 605 606<h2>November 13, 2002</h2> 607<p>Mesa 5.0 has been released. This is a stable release which 608implements the OpenGL 1.4 specification. 609</p><pre>New: 610 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 611 - removed some overlooked debugging code 612 - glxinfo updated to support GLX_ARB_multisample 613 - GLUT now support GLX_ARB_multisample 614 - updated DOS driver (Daniel Borca) 615Bug fixes: 616 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 617 - fixed potential bug in _mesa_align_malloc/calloc() 618 - fixed missing triangle bug when running vertex programs 619 - fixed a few HPUX compilation problems 620 - FX (Glide) driver didn't compile 621 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 622 - a few EXT functions, like glGenTexturesEXT, were no-ops 623 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 624 glMultiDrawArrays and glMultiDrawElements were missing 625 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 626 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 627 - fixed one-bit error in point/line fragment Z calculation 628 - fixed potential segfault in fakeglx code 629 - fixed color overflow problem in DOT3 texture env mode 630</pre> 631 632 633<h2>October 29, 2002</h2> 634<p>Mesa 4.1 has been released. This is a new development release. 635For a stable release, get 4.0.4. 636</p><pre>New: 637 - GL_NV_vertex_program extension 638 - GL_NV_vertex_program1_1 extension 639 - GL_ARB_window_pos extension 640 - GL_ARB_depth_texture extension 641 - GL_ARB_shadow extension 642 - GL_ARB_shadow_ambient extension 643 - GL_EXT_shadow_funcs extension 644 - GL_ARB_point_parameters extension 645 - GL_ARB_texture_env_crossbar 646 - GL_NV_point_sprite extension 647 - GL_NV_texture_rectangle extension 648 - GL_EXT_multi_draw_arrays extension 649 - GL_EXT_stencil_two_side extension 650 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 651 - GL_ATI_texture_mirror_once extension (Ian Romanick) 652 - massive overhaul/simplification of software rasterizer module, 653 many contributions from Klaus Niederkrueger 654 - faster software texturing in some cases (i.e. trilinear filtering) 655 - new OSMesaGetProcAddress() function 656 - more blend modes implemented with MMX code (Jose Fonseca) 657 - added glutGetProcAddress() to GLUT 658 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 659 - pbinfo and pbdemo PBuffer programs 660 - glxinfo -v prints transprent pixel info (Gerd Sussner) 661Bug fixes: 662 - better mipmap LOD computation (prevents excessive blurriness) 663 - OSMesaMakeCurrent() didn't recognize buffer size changes 664 - assorted conformance fixes for 16-bit/channel rendering 665 - texcombine alpha subtraction mode was broken 666 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 667 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 668 - fixed divide by zero error in NURBS tessellator (Jon Perry) 669 - fixed GL_LINEAR fog bug by adding clamping 670 - fixed FP exceptions found using Alpha CPU 671 - 3dfx/glide driver render-to-window feature was broken 672 - added missing GLX_TRANSPARENT_RGB token to glx.h 673 - fixed error checking related to paletted textures 674 - fixed reference count error in glDeleteTextures (Randy Fayan) 675Changes: 676 - New spec file and Python code to generate some GL dispatch files 677 - Glide driver defaults to "no" with autoconf/automake 678 - floating point color channels now clamped to [0,inf) 679 - updated demos/stex3d with new options 680</pre> 681 682 683<h2>October 4, 2002</h2> 684<p> 685The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 686</p> 687 688<h2>October 3, 2002</h2> 689<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 690</p><pre> New: 691 - GL_NV_texture_rectangle extension 692 - updated glext.h header (version 17) 693 - updated DOS driver (Daniel Borca) 694 - updated BeOS R5 driver (Philippe Houdoin) 695 - added GL_IBM_texture_mirror_repeat 696 - glxinfo now takes -l option to print interesting OpenGL limits info 697 - GL_MESA_ycbcr_texture extension 698 - GL_APPLE_client_storage extension (for some DRI drivers only) 699 - GL_MESA_pack_invert extension 700 Bug fixes: 701 - fixed GL_LINEAR fog bug by adding clamping 702 - fixed FP exceptions found using Alpha CPU 703 - 3dfx MESA_GLX_FX=window (render to window) didn't work 704 - fixed memory leak in wglCreateContest (Karl Schultz) 705 - define GLAPIENTRY and GLAPI if undefined in glu.h 706 - wglGetProcAddress didn't handle all API functions 707 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 708 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 709 - error checking in compressed tex image functions had some glitches 710 - fixed AIX compile problem in src/config.c 711 - glGetTexImage was using pixel unpacking instead of packing params 712 - auto-mipmap generation for cube maps was incorrect 713 Changes: 714 - max texture units reduced to six to accomodate texture rectangles 715 - removed unfinished GL_MESA_sprite_point extension code 716</pre> 717 718<h2>June 25, 2002</h2> 719<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 720</p><pre> New: 721 - updated GL/glext.h file (version 15) 722 - corrected MMX blend code (Jose Fonseca) 723 - support for software-based alpha planes in Windows driver 724 - updated GGI driver (Filip Spacek) 725 Bug fixes: 726 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 727 - OSMesaMakeCurrent() didn't recognize buffer size changes 728 - assorted conformance fixes for 16-bit/channel rendering 729 - texcombine alpha subtraction mode was broken 730 - fixed lighting bug with non-uniform scaling and display lists 731 - fixed bug when deleting shared display lists 732 - disabled SPARC cliptest assembly code (Mesa bug 544665) 733 - fixed a couple Solaris compilation/link problems 734 - blending clipped glDrawPixels didn't always work 735 - glGetTexImage() didn't accept packed pixel types 736 - glPixelMapu[is]v() could explode given too large of pixelmap 737 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 738 - glXCopyContext() could lead to segfaults 739 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 740 Changes: 741 - lots of C++ (g++) code clean-ups 742 - lots of T&L updates for the Radeon DRI driver 743 Known bugs: 744 - mipmap LOD computation (fixed for Mesa 4.1) 745</pre> 746 747<h2>April 2, 2002</h2> 748<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 749</p><pre> New: 750 - New DOS (DJGPP) driver written by Daniel Borca 751 - New driver interface functions for TCL drivers (such as Radeon DRI) 752 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 753 if using deep color channels 754 - latest GL/glext.h and GL/glxext.h headers from SGI 755 Bug fixes: 756 - GL_BLEND with non-black texture env color wasn't always correct 757 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 758 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 759 - glReadPixels was sometimes mistakenly clipped by the scissor box 760 - glDraw/ReadPixels didn't catch all the errors that they should have 761 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 762 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 763 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 764 - glColorMask as sometimes effecting glXSwapBuffers() 765 - fixed a potential bug in XMesaGarbageCollect() 766 - N threads rendering into one window didn't work reliably 767 - glCopyPixels didn't work for deep color channels 768 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 769 - glPopAttrib() didn't correctly restore user clip planes 770 - user clip planes failed for some perspective projections (Chromium) 771</pre> 772 773<h2>December 17, 2001</h2> 774<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 775</p><pre> New: 776 - better sub-pixel sample positions for AA triangles (Ray Tice) 777 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 778 Bug fixes: 779 - added missing break statements in glGet*() for multisample cases 780 - fixed uninitialized hash table mutex bug (display lists / texobjs) 781 - fixed bad teximage error check conditional (bug 476846) 782 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 783 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 784 - silence some compiler warnings (gcc 2.96) 785 - enable the #define GL_VERSION_1_3 in GL/gl.h 786 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 787 - fixed glu.h typedef problem found with MSDev 6.0 788 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 789 - added missing 'const' to glXGetContextIDEXT() in glxext.h 790 - fixed a few glXGetProcAddress() errors (texture compression, etc) 791 - fixed start index bug in compiled vertex arrays (Keith) 792 - fixed compilation problems in src/SPARC/glapi_sparc.S 793 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 794 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 795 - provoking vertex of flat-shaded, color-index triangles was wrong 796 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 797 - glTexParameter didn't flush the vertex buffer (Ray Tice) 798 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 799 - fixed bug in normal length caching (ParaView lighting bug) 800</pre> 801 802<h2>October 22, 2001</h2> 803<p>Mesa 4.0 has been released. This is a stable release. 804</p><pre> New: 805 - Mesa 4.0 implements the OpenGL 1.3 specification 806 - GL_IBM_rasterpos_clip extension 807 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 808 - GL_ARB_texture_mirrored_repeat extension 809 - WindML UGL driver (Stephane Raimbault) 810 - added OSMESA_MAX_WIDTH/HEIGHT queries 811 - attempted compiliation fixes for Solaris 5, 7 and 8 812 - updated glext.h and glxext.h files 813 - updated Windows driver (Karl Schultz) 814 Bug fixes: 815 - added some missing GLX 1.3 tokens to include/GL/glx.h 816 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 817 - glCopyPixels with scale and bias was broken 818 - glRasterPos with lighting could segfault 819 - glDeleteTextures could leave a dangling pointer 820 - Proxy textures for cube maps didn't work 821 - fixed a number of 16-bit color channel bugs 822 - fixed a few minor memory leaks 823 - GLX context sharing was broken in 3.5 824 - fixed state-update bugs in glPopClientAttrib() 825 - fixed glDrawRangeElements() bug 826 - fixed a glPush/PopAttrib() bug related to texture binding 827 - flat-shaded, textured lines were broken 828 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 829 - lighting didn't always produce the correct alpha value 830 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 831</pre> 832 833 834<h2>June 21, 2001</h2> 835<p>Mesa 3.5 has been released. This is a new development release. 836</p><pre> New: 837 - internals of Mesa divided into modular pieces (Keith Whitwell) 838 - 100% OpenGL 1.2 conformance (passes all conformance tests) 839 - new AA line algorithm 840 - GL_EXT_convolution extension 841 - GL_ARB_imaging subset 842 - OSMesaCreateContextExt() function 843 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 844 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 845 - GL_EXT_fog_coord extension (Keith Whitwell) 846 - GL_EXT_secondary_color extension (Keith Whitwell) 847 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 848 - GL_SGIX_depth_texture extension 849 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 850 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 851 - GL_ARB_texture_env_combine extension 852 - GL_ARB_texture_env_dot3 extension 853 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 854 - OSMesaCreateContextExt() function 855 - libOSMesa.so library, contains the OSMesa driver interface 856 - GL/glxext.h header file for GLX extensions 857 - somewhat faster software texturing, fogging, depth testing 858 - all color-index conformance tests now pass (only 8bpp tested) 859 - SPARC assembly language TCL optimizations (David Miller) 860 - GL_SGIS_generate_mipmap extension 861 Bug Fixes: 862 - fbiRev and tmuRev were unitialized when using Glide3 863 - fixed a few color index mode conformance failures; all pass now 864 - now appling antialiasing coverage to alpha after texturing 865 - colors weren't getting clamped to [0,1] before color table lookup 866 - fixed RISC alignment errors caused by COPY_4UBV macro 867 - drawing wide, flat-shaded lines could cause a segfault 868 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 869 Changes: 870 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 871 - new libOSMesa.so library, contains the OSMesa driver interface 872</pre> 873 874 875<h2>May 17, 2001</h2> 876<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 877Here's what's new:</p> 878<pre> Bug fixes: 879 - deleting the currently bound texture could cause bad problems 880 - using fog could result in random vertex alpha values 881 - AA triangle rendering could touch pixels outside right window bound 882 - fixed byteswapping problem in clear_32bit_ximage() function 883 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 884 - fixed memory leak in glXUseXFont() 885 - fragment sampling in AA triangle function was off by 1/2 pixel 886 - Windows: reading pixels from framebuffer didn't always work 887 - glConvolutionFilter2D could segfault or cause FP exception 888 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 889 - GL_NAND logicop didn't work right in RGBA mode 890 - fixed a memory corruption bug in vertex buffer reset code 891 - clearing the softwara alpha buffer with scissoring was broken 892 - fixed a few color index mode fog bugs 893 - fixed some bad assertions in color index mode 894 - fixed FX line 'stipple' bug #420091 895 Changes: 896 - optimized writing mono-colored pixel spans to X pixmaps 897 - increased max viewport size to 2048 x 2048 898</pre> 899 900 901<h2>April 29, 2001</h2> 902<p>New Mesa website</p> 903<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 904 905 906<h2>February 14, 2001</h2> 907<p>Mesa 3.4.1 has been released. Here's what's new:</p> 908<pre> New: 909 - fixed some Linux build problems 910 - fixed some Windows build problems 911 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 912 Bug fixes: 913 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 914 - various state-update code changes needed for DRI bugs 915 - disabled pixel transfer ops in glColorTable commands, not needed 916 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 917 - updated sources and fixed compile problems in widgets-mesa/ 918 - GLX_PBUFFER enum value was wrong in glx.h 919 - fixed a glColorMaterial lighting bug 920 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 921 - glXCopySubBufferMESA() Y position was off by one 922 - Error checking of glTexSubImage3D() was broken (bug 128775) 923 - glPopAttrib() didn't restore all derived Mesa state correctly 924 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 925 conformance problems at 16bpp. 926 - clearing depth buffer with scissoring was broken, would segfault 927 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 928 - fixed a line clipping bug (reported by Craig McDaniel) 929 - fixed RGB color over/underflow bug for very tiny triangles 930 Known problems: 931 - NURBS or evaluator surfaces inside display lists don't always work 932</pre> 933<p> 934</p><h2>November 3, 2000</h2> 935<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 936<pre> New: 937 - optimized glDrawPixels for glPixelZoom(1,-1) 938 Bug Fixes: 939 - widgets-mesa/src/*.c files were missing from 3.3 distro 940 - include/GL/mesa_wgl.h file was missing from 3.3 distro 941 - fixed some Win32 compile problems 942 - texture object priorities weren't getting initialized to 1.0 943 - glAreTexturesResident return value was wrong when using hardware 944 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 945 - glReadPixels with GLushort packed types was broken 946 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 947 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 948 - fixed some typos/bugs in the VB code 949 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 950 - optimized glDrawPixels paths weren't being used 951 - per-fragment fog calculation didn't work without a Z buffer 952 - improved blending accuracy, fixes Glean blendFunc test failures 953 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 954 - glXGetProcAddressARB() didn't always return the right address 955 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 956 - texture matrix changes weren't always detected (GLUT projtex demo) 957 - fixed random color problem in vertex fog code 958 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 959 Changes: 960 - finished internal support for compressed textures for DRI 961</pre> 962<p> 963</p><h2>April 24, 2000</h2> 964<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 965<pre> Bug fixes: 966 - fixed memcpy bugs in span.c 967 - fixed missing glEnd problem in demos/tessdemo.c 968 - fixed bug when clearing 24bpp Ximages 969 - fixed clipping problem found in Unreal Tournament 970 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 971 - fixed Loki's 3dfx RGB vs BGR bug 972 - fixed Loki's 3dfx smooth/flat shading bug in SoF 973 Changes: 974 - updated docs/README file 975 - use bcopy() optimizations on FreeBSD 976 - re-enabled the optimized persp_textured_triangle() function 977</pre> 978<p> 979</p><h2>March 23, 2000</h2> 980<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 981<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 982just bug fixes.</p> 983<p>Here's what's changed: 984 985</p><ul> 986 Bug fixes: 987 <ul> 988 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 989 - added missing glHintPGI() function<br> 990 - fixed a polygon culling bug<br> 991 - fixed bugs in gluPartialDisk()<br> 992 - Z values in selection mode were wrong<br> 993 - added missing tokens: 994 <ul> 995 GL_SMOOTH_POINT_SIZE_RANGE<br> 996 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 997 GL_SMOOTH_LINE_WIDTH_RANGE<br> 998 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 999 GL_ALIASED_POINT_SIZE_RANGE<br> 1000 GL_ALIASED_LINE_WIDTH_RANGE 1001 </ul> 1002 - fixed glCopyPixels when copying from back to front buffer<br> 1003 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1004 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1005 - glDeleteTextures() didn't decrement reference count correctly<br> 1006 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1007 - Actual depth of transformation matrix stacks was off by one<br> 1008 - 24bpp visuals didn't address pixels correctly<br> 1009 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1010 - 101691 - Polygon clipping and GL_LINE<br> 1011 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1012 - 101808 - Non-glVertexArrays tristrip bug<br> 1013 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1014 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1015 - 102893 - orientations of modelview cause segfault 1016 </ul> 1017 New: 1018 <ul> 1019 - updated SVGA Linux driver<br> 1020 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1021 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1022 - changed -O2 to -O3 for a number of gcc configs 1023 </ul> 1024 Changes: 1025 <ul> 1026 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1027 </ul> 1028</ul> 1029 1030<p>Please report any problems with this release ASAP. Bugs should be filed on the 1031Mesa3D website at sourceforge.<br> 1032After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1033<p>-- Brian</p> 1034<p> 1035</p><h2>December 17, 1999</h2> 1036<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1037can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1038<p> 1039</p><h2>December 14, 1999</h2> 1040<p>Mesa 3.1 is released!</p> 1041<p> 1042</p><h2>September 21, 1999</h2> 1043<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1044and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1045that seem to be... yes, I've just received confirmation from the beta center, they 1046are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1047Keith Whitwell for preparing these for us during Brian's absence.</p> 1048<p> 1049</p><h2>August 30, 1999</h2> 1050<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1051Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1052<p>I've been working on Mesa in my spare time for over five years. With Precision 1053Insight I now have the opportunity to devote my full attention to advancing Mesa 1054and OpenGL on Linux.</p> 1055<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1056my work will continue to be open sourced and available to any other programmers who 1057may want to contribute to it, or use it for other projects or platforms</p> 1058<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1059<p> 1060</p><h2>August 23, 1999</h2> 1061<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1062Note that this is a new archive, so you will need to re-checkout the archive. That 1063means don't <i>cvs update</i> from a previous download.</p> 1064<p> 1065</p><h2>August 17, 1999</h2> 1066<p>A report from the SIGGRAPH '99 Linux/OpenGL 1067BOF meeting is now available.</p> 1068<p>-Brian</p> 1069<p> 1070</p><h2>August 14, 1999</h2> 1071<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1072systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1073patient.</p> 1074<p>-Brian</p> 1075<p> 1076</p><h2>June 7, 1999</h2> 1077<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1078<p> 1079</p><h2>June 2, 1999</h2> 1080<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1081xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1082based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1083<p> 1084</p><h2>May 24, 1999</h2> 1085<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1086If you are into the quake scene, you may want to try this out, as it contains some 1087optimizations specifically in the Q3A rendering path. 1088<p> 1089</p><h2>May 13, 1999</h2> 1090<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1091has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1092<p> 1093</p><h2>May 13, 1999</h2> 1094<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1095US$10,000 to the Mesa project to support its continuing development. 1096Mesa is a free implementation of the OpenGL 3D graphics library and id's 1097newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1098 1099The donation will go to Keith Whitwell, who has been optimizing Mesa to 1100improve performance on 3d hardware. Thanks to Keith's work, many 1101applications using Mesa 3.1 will see a dramatic performance increase 1102over Mesa 3.0. The donation will allow Keith to continue working on 1103Mesa full time for some time to come. 1104 1105For more information about Mesa see www.mesa3d.org. For more 1106information about id Software, Inc. see www.idsoftware.com. 1107 1108-------------------------------- 1109 1110This donation from John/id is very generous. Keith and I are very 1111grateful. 1112 1113</pre> 1114<p> 1115</p><h2>May 1, 1999</h2> 1116<p>John Carmack made an interesting .plan update yesterday: 1117 1118</p><ul> 1119 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1120 should be helpful to the various Linux 3D teams. <br> 1121 </i>http://www.quake3arena.com/news/glopt.html</i>" 1122</ul> 1123 1124<p> 1125</p><h2>April 7, 1999</h2> 1126<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1127<p> 1128</p><h2>March 18, 1999</h2> 1129<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1130For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1131<p> 1132</p><h2>February 16, 1999</h2> 1133<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1134source code</a>.</p> 1135<p> 1136</p><h2>January 22, 1999</h2> 1137<p>www.mesa3d.org established</p> 1138 1139 1140</p> 1141 1142 1143<hr> 1144$Id: news.html,v 3.31 2006/09/16 04:23:16 brianp Exp $ 1145</body> 1146</html> 1147