news.html revision 6829ef74607fa6af602fa1539b1f084a8c0d356c
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13<h2>September 28, 2009</h2> 14<p> 15<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature 16release. Those especially concerned about stability may want to wait for the 17follow-on 7.6.1 bug-fix release. 18</p> 19<p> 20<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. 21This is a stable release fixing bugs since the 7.5.1 release. 22</p> 23 24 25<h2>September 3, 2009</h2> 26<p> 27<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 28This is a bug-fix release which fixes bugs found in version 7.5. 29</p> 30 31 32<h2>July 17, 2009</h2> 33<p> 34<a href="relnotes-7.5.html">Mesa 7.5</a> is released. 35This is a new features release. People especially concerned about 36stability may want to wait for the follow-on 7.5.1 bug-fix release. 37</p> 38 39 40<h2>June 23, 2009</h2> 41<p> 42<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 43This is a stable release that fixes a regression in the i915/i965 drivers 44that slipped into the 7.4.3 release. 45</p> 46 47 48<h2>June 19, 2009</h2> 49<p> 50<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 51This is a stable release fixing bugs since the 7.4.2 release. 52</p> 53 54 55<h2>May 15, 2009</h2> 56<p> 57<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 58This is a stable release fixing bugs since the 7.4.1 release. 59</p> 60 61 62<h2>April 18, 2009</h2> 63<p> 64<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 65This is a stable release fixing bugs since the 7.4 release. 66</p> 67 68 69<h2>March 27, 2009</h2> 70<p> 71<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 72This is a stable release fixing bugs since the 7.3 release. 73</p> 74 75 76<h2>January 22, 2009</h2> 77<p> 78<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 79This is a new development release. 80Mesa 7.4 will follow and will have bug fixes relative to 7.3. 81</p> 82 83 84<h2>September 20, 2008</h2> 85<p> 86<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 87This is a stable, bug-fix release. 88</p> 89 90 91<h2>August 26, 2008</h2> 92<p> 93<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 94This is a new development release. 95It should be relatively stable, but those especially concerned about 96stability should wait for the 7.2 release or use Mesa 7.0.4 (the 97previous stable release). 98</p> 99 100 101<h2>August 16, 2008</h2> 102<p> 103<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 104This is a bug-fix release. 105</p> 106 107 108<h2>April 4, 2008</h2> 109<p> 110<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 111This is a bug-fix release. 112</p> 113 114 115<h2>January 24, 2008</h2> 116 117<p> 118Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 119</p> 120 121 122 123<h2>November 13, 2007</h2> 124 125<p> 126Gallium3D is the codename for the new Mesa device driver architecture 127which is currently under development. 128A <a href="http://wiki.freedesktop.org/wiki/Software/gallium" 129target="_parent"> summary</a> of the architecture can be found on the 130Tungsten Graphics website. 131</p> 132<p> 133Gallium3D development is taking place on the <em>gallium-0.1</em> branch 134of the git repository. 135Currently, there's only a software-only driver and an Intel i915/945 driver 136but other drivers will be coming... 137</p> 138 139 140<h2>November 10, 2007</h2> 141<p> 142<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 143This is a bug-fix release. 144</p> 145 146 147<h2>August 3, 2007</h2> 148<p> 149<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 150This is a bug-fix release. 151</p> 152 153 154<h2>June 22, 2007</h2> 155<p> 156<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 157This is a stable release featuring OpenGL 2.1 support. 158</p> 159 160 161<h2>April 27, 2007</h2> 162<p> 163<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 164This is a development release which will lead up to the Mesa 7.0 release 165(which will advertise OpenGL 2.1 API support). 166</p> 167 168 169<h2>March 26, 2007</h2> 170<p> 171The new Shading Language compiler branch has been merged into the git 172master branch. This is a step toward hardware support for the OpenGL 1732.0 Shading Language and will be included in the next Mesa release. 174In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 175</a> has been updated with a new test that does over 130 tests of the 176shading language and built-in functions. 177</p> 178 179<h2>April 2007</h2> 180<p> 181Thomas Hellström of 182<a href="http://www.tungstengraphics.com" target="_parent"> 183Tungsten Graphics</a> has written a whitepaper describing the new 184<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 185system</a>. 186</p> 187 188<h2>December 5, 2006</h2> 189<p> 190Mesa is now using git as its source code management system. 191The previous CVS repository should no longer be used. 192See the <a href="repository.html">repository page</a> for more information. 193</p> 194 195<h2>December 2, 2006</h2> 196<p> 197<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 198This is a new development release. 199</p> 200 201<h2>September 15, 2006</h2> 202<p> 203<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 204This is a new development release. 205</p> 206 207<h2>March 31, 2006</h2> 208<p> 209<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 210This is a new development release. 211</p> 212 213 214<h2>February 2, 2006</h2> 215<p> 216<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 217This is stable, bug-fix release. 218</p> 219 220 221<h2>November 29, 2005</h2> 222<p> 223<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 224This is stable, bug-fix release. 225</p> 226 227 228 229<h2>October 24, 2005</h2> 230<p> 231<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 232This is stable, bug-fix release. 233</p> 234 235 236<h2>August 19, 2005</h2> 237<p> 238Mesa 6.3.2 has been released. 239Note: there was no public release of version 6.3.1. 240</p> 241<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 242<p> 243The MD5 checksums are: 244</p> 245<pre> 24698192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 2470df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 248ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 2499d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 25096708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 251c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 252</pre> 253 254 255<h2>July 20, 2005</h2> 256<p> 257Mesa 6.3 has been released. 258This is a development release with new features, changes and bug fixes. 259</p> 260<pre> 261 New: 262 - GL_EXT_framebuffer_object extension 263 - GL_ARB_draw_buffers extension 264 - GL_ARB_pixel_buffer_object extension 265 - GL_OES_read_format extension (Ian Romanick) 266 - DirectFB driver (Claudio Ciccani) 267 - x86_64 vertex transformation code (Mikko T.) 268 Changes: 269 - added -stereo option for glxgears demo (Jacek Rosik) 270 - updated the PBuffer demo code in xdemos/ directory 271 - glDeleteTextures/Programs/Buffers() now makes the object ID 272 available for immediate re-use 273 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 274 - lots of internal changes for GL_EXT_framebuffer_object 275 Bug fixes: 276 - some functions didn't support PBO functionality 277 - glGetTexImage didn't convert color index images to RGBA as required 278 - fragment program texcoords were sometimes wrong for points and lines 279 - fixed problem with negative dot product in arbfplight, fplight demos 280 - fixed bug in perspective correction of antialiased, textured lines 281 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 282 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 283 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 284 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 285 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 286 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 287 - glXChooseFBConfig() crashed if attribList pointer was NULL 288 - program state.light[n].spot.direction.w was wrong value (bug 3083) 289 - fragment program fog option required glEnable(GL_FOG) - wrong. 290 - glColorTable() could produce a Mesa implementation error (bug 3135) 291 - RasterPos could get corrupted by color index rendering path 292 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 293 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 294 - fixed a few Darwin compilation problems 295</pre> 296<p> 297The MD5 checksums are: 298</p> 299<pre> 3000236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 30160e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 302ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 30325ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 3049248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 3058537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 306</pre> 307 308 309<h2>December 9, 2004</h2> 310<p> 311Mesa 6.2.1 has been released. 312This is a stable release which just fixes bugs since the 6.2 release. 313</p> 314<pre> 315 Bug fixes: 316 - don't apply regular fog or color sum when using a fragment program 317 - glProgramEnvParameter4fARB always generated an error on 318 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 319 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 320 - fixed width/height mix-up in glSeparableFilter2D() 321 - fixed regression in glCopyPixels + convolution 322 - glReadPixels from a clipped front color buffer didn't always work 323 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 324 - Attempting queries/accesses of VBO 0 weren't detected as errors 325 - paletted textures failed if the palette had fewer than 256 entries 326 Changes: 327 - fixed a bunch of compiler warnings found with gcc 3.4 328 - bug reports should to go bugzilla.freedesktop.org 329</pre> 330<p> 331The MD5 checksums are: 332</p> 333<pre> 33480008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 335f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 336dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 3372c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 3383cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 33975b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 340</pre> 341 342 343<h2>October 2, 2004</h2> 344<p> 345Mesa 6.2 has been released. 346This is a stable release which just fixes bugs since the 6.1 release. 347</p> 348<pre> 349 New: 350 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 351 - updated Doxygen support (Jose Fonseca) 352 Changes: 353 - some GGI driver updates (Christoph Egger, bug 1025977) 354 Bug fixes: 355 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 356 - fixed a few compilation issues on IRIX 357 - fixed a matrix classification bug (reported by Wes Bethel) 358 - we weren't reseting the vertex/fragment program error state 359 before parsing (Dave Reveman) 360 - adjust texcoords for sampling texture rectangles (Dave Reveman) 361 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 362 - repeated calls to glDeleteTexture(t) could lead to a crash 363 - fixed potential ref count bugs in VBOs and vertex/fragment programs 364 - spriteblast demo didn't handle window size changes correctly 365 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 366 - fixed color index mode glDrawPixels bug (Karl Schultz) 367</pre> 368<p> 369The MD5 checksums are: 370</p> 371<pre> 3729e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 3733d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 3746cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 3753e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 3769d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 377856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 378</pre> 379 380 381<h2>August 18, 2004</h2> 382<p> 383Mesa 6.1 has been released. 384This is a new development release (version 6.2 will be a stabilization 385release). 386</p> 387<pre> 388 New: 389 - Revamped Makefile system 390 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 391 - internal driver interface changes related to texture object 392 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 393 - option to walk triangle edges with double-precision floats 394 (Justin Novosad of Discreet) (see config.h file) 395 - support for AUX buffers in software GLX driver 396 - updated glext.h to version 24 and glxext.h to version 6 397 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 398 - updated BeOS support (Philippe Houdoin) 399 Changes: 400 - fragment fog interpolation is perspective corrected now 401 - new glTexImage code, much cleaner, may be a bit faster 402 Bug fixes: 403 - glArrayElement in display lists didn't handle generic vertex attribs 404 - glFogCoord didn't always work properly 405 - ARB_fragment_program fog options didn't work 406 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 407 - ARB frag prog TEX and TEXP instructions now use LOD=0 408 - glTexEnviv in display lists didn't work 409 - glRasterPos didn't do texgen or apply texture matrix 410 - GL_DOUBLE-valued vertex arrays were broken in some cases 411 - fixed texture rectangle edge/border sampling bugs 412 - sampling an incomplete texture in a fragment program would segfault 413 - glTexImage was missing a few error checks 414 - fixed some minor glGetTexParameter glitches 415 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 416 - fragment program writes to RC/HC register were broken 417 - fixed a few glitches in GL_HP_occlusion_test extension 418 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 419 - vertex program state references were broken 420 - fixed triangle color interpolation bug on AIX (Shane Blackett) 421 - fixed a number of minor memory leaks (bug #1002030) 422</pre> 423The MD5 checksums are: 424</p> 425<pre> 426c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 4275de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 428483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 4298c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 43089bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 431161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 432</pre> 433 434 435 436<h2>April 2, 2004</h2> 437 438<p> 439Mesa 6.0.1 has been released. 440This release basically just fixes bugs since the 6.0. release. 441</p> 442<pre> 443 New: 444 - upgraded glext.h to version 22 445 - new build targets (Dan Schikore) 446 - new linux-x86-opteron build target (Heath Feather) 447 Bug fixes: 448 - glBindProgramARB didn't update all necessary state 449 - fixed build problems on OpenBSD 450 - omit CVS directories from tarballs 451 - glGetTexImage(GL_COLOR_INDEX) was broken 452 - fixed an infinite loop in t&l module 453 - silenced some valgrind warnings about using unitialized memory 454 - fixed some compilation/link glitches on IRIX (Mike Stephens) 455 - glBindProgram wasn't getting compiled into display lists 456 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 457 - two-sided lighting and vertex program didn't work (bug 887330) 458 - stores to program parameter registers in vertex state programs 459 didn't work. 460 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 461 - glXCreateWindow() wasn't fully implemented (bug 890894) 462 - generic vertex attribute arrays didn't work in display lists 463 - vertex buffer objects' default usage and access fields were wrong 464 - glDrawArrays with start!=0 was broken 465 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 466 - linux-osmesa16-static config didn't work 467 - fixed a few color index rendering problems (bug 910687) 468 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 469 - OSMesa RGB and BGR modes were broken 470 - glProgramStringARB mistakenly required a null-terminated string 471 - fragment program XPD instruction was incorrect 472 - glGetMaterial() didn't work reliably 473</pre> 474The MD5 checksums are: 475</p> 476<pre> 477011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 478b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 479bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 480b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 481dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 482eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 483</pre> 484 485 486 487<h2>January 16, 2004</h2> 488 489<p> 490Mesa 6.0 has been released. This is a stabilization of the 5.1 release 491and primarily just incorporates bug fixes. 492</p> 493<pre> 494 New: 495 - full OpenGL 1.5 support 496 - updated GL/glext.h file to version 21 497 Changes: 498 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 499 Bug fixes: 500 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 501 clamping issue 502 - updated suno5-gcc configs 503 - glColor3 functions sometimes resulted in undefined alpha values 504 - fixed FP divide by zero error seen on VMS with xlockmore, others 505 - fixed vertex/fragment program debug problem (bug 873011) 506 - building on AIX with gcc works now 507 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 508 - glDrawRangeElements tried to modify potentially read-only storage 509 - updated files for building on Windows 510</pre> 511 512 513 514<h2>December 28, 2003</h2> 515 516<p> 517The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 518target="_parent"> 519freedesktop.org</a> because of problems with SourceForge's anonymous 520CVS service. 521</p> 522 523<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 524</p> 525 526 527<h2>December 17, 2003</h2> 528 529<p> 530Mesa 5.1 has been released. This is a new development release. 531Mesa 6.0 will be the next stable release and will support all 532OpenGL 1.5 features. 533</p> 534<pre> 535 New features: 536 - reorganized directory tree 537 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 538 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 539 - GL_SGI_texture_color_table extension (Eric Plante) 540 - GL_NV_fragment_program extension 541 - GL_NV_light_max_exponent extension 542 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 543 - GL_ARB_occlusion_query extension 544 - GL_ARB_point_sprite extension 545 - GL_ARB_texture_non_power_of_two extension 546 - GL_IBM_multimode_draw_arrays extension 547 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 548 - GL_ARB_vertex_buffer_object extension 549 - new X86 feature detection code (Petr Sebor) 550 - less memory used for display lists and vertex buffers 551 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 552 - new version (18) of glext.h header 553 - new spriteblast.c demo of GL_ARB_point_sprite 554 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 555 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 556 Bug fixes: 557 - really enable OpenGL 1.4 features in DOS driver. 558 - fixed issues in glDrawPixels and glCopyPixels for very wide images 559 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 560 - fixed some texgen bugs reported by Daniel Borca 561 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 562 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 563 - fixed RGBA blend enable bug (Ville Syrjala) 564 - glAccum is supposed to be a no-op in selection/feedback mode 565 - fixed texgen bug #597589 (John Popplewell) 566 Changes: 567 - dropped API trace feature (src/Trace/) 568 - documentation overhaul. merged with website content. more html. 569 - glxgears.c demo updated to use GLX swap rate extensions 570 - glTexImage1/2/3D now allows width/height/depth = 0 571 - disable SPARC asm code on Linux (bug 852204) 572</pre> 573 574The MD5 checksums are: 575</p> 576<pre> 57778f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 57867b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 5796dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 580e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 581066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 582d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 583</pre> 584 585 586<H2>November 12, 2003</H2> 587 588<p> 589New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 590number of automake/libtool problems. 591</p> 592<p> 593The new MD5 checksums are: 594</p> 595<pre> 596a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 5977b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 59879c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 599952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 600b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 601a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 602</pre> 603 604 605 606<h2>September 5, 2003</h2> 607 608<p> 609Mesa 5.0.2 has been released. This is a stable, bug-fix release. 610</p> 611<pre> 612 Bug fixes: 613 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 614 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 615 - GL_CURRENT_MATRIX_NV query was wrong 616 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 617 - GL_LIST_MODE query wasn't correct 618 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 619 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 620 - blended, wide lines didn't always work correctly (bug 711595) 621 - glVertexAttrib4svNV w component was always 1 622 - fixed bug in GL_IBM_rasterpos_clip (missing return) 623 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 624 - a few Solaris compilation fixes 625 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 626 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 627 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 628 - glFog() didn't clamp fog colors 629 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 630 gl[Get]TexParameteri[v] functions 631 - fixed invalid memory references in glTexGen functions (bug 781602) 632 - integer-valued color arrays weren't handled correctly 633 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 634 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 635 Changes: 636 - build GLUT with -fexceptions so C++ apps propogate exceptions 637</pre> 638 639 640 641<h2>June 2003</h2> 642 643<p> 644Mesa's directory tree has been overhauled. 645Things are better organized now with some thought toward future needs. 646</p> 647<p> 648In CVS, the latest Mesa 5.1 development code is now rooted under the 649<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 650holds the Mesa 5.0.x code which will be abandoned at some point. 651</p> 652 653 654 655<h2>March 30, 2003</h2> 656 657<p> 658Mesa 5.0.1 has been released. This is a stable, bug-fix release. 659</p> 660<pre> 661 New: 662 - DOS driver updates from Daniel Borca 663 - updated GL/gl_mangle.h file (Bill Hoffman) 664 Bug fixes: 665 - auto mipmap generation for cube maps was broken (bug 641363) 666 - writing/clearing software alpha channels was unreliable 667 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 668 - fixed some bad assertions found with shadowtex demo 669 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 670 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 671 - fixed potential segfault in texture object validation (bug 659012) 672 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 673 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 674 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 675 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 676 - fixed compilation problem on Solaris7/x86 (bug 536406) 677 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 678 - fixed NeXT build problem (FABSF macro) 679 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 680 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 681 - AA line and triangle Z values are now rounded, not truncated 682 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 683 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 684 - fixed a minor GL_COLOR_MATERIAL bug 685 - NV vertex program EXP instruction was broken 686 - glColorMask misbehaved with X window / pixmap rendering 687 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 688 - attempt to fix GGI compilation problem when MesaDemos not present 689 - NV vertex program ARL-relative fetches didn't work 690 Changes: 691 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 692 - updated winpos and pointblast demos to use ARB extensions 693 - disable SPARC normal transformation code (bug 673938) 694 - GLU fixes for OS/2 (Evgeny Kotsuba) 695</pre> 696<p> 697MD5 checksums follow: 698</p> 699<pre> 700b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 701513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 702eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 70349d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 70437190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 705becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 706</pre> 707 708 709 710<h2>March 7, 2003</h2> 711<p> 712Website and documentation overhaul. 713</p> 714<p> 715The website content and Mesa documentation (from the doc/ directory) have 716been merged together. 717All the documentation files have been entered into the CVS repository. 718Many of the old plain-text files have been converted to html and modernized. 719</p> 720 721 722<h2>November 13, 2002</h2> 723<p>Mesa 5.0 has been released. This is a stable release which 724implements the OpenGL 1.4 specification. 725</p><pre>New: 726 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 727 - removed some overlooked debugging code 728 - glxinfo updated to support GLX_ARB_multisample 729 - GLUT now support GLX_ARB_multisample 730 - updated DOS driver (Daniel Borca) 731Bug fixes: 732 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 733 - fixed potential bug in _mesa_align_malloc/calloc() 734 - fixed missing triangle bug when running vertex programs 735 - fixed a few HPUX compilation problems 736 - FX (Glide) driver didn't compile 737 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 738 - a few EXT functions, like glGenTexturesEXT, were no-ops 739 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 740 glMultiDrawArrays and glMultiDrawElements were missing 741 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 742 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 743 - fixed one-bit error in point/line fragment Z calculation 744 - fixed potential segfault in fakeglx code 745 - fixed color overflow problem in DOT3 texture env mode 746</pre> 747 748 749<h2>October 29, 2002</h2> 750<p>Mesa 4.1 has been released. This is a new development release. 751For a stable release, get 4.0.4. 752</p><pre>New: 753 - GL_NV_vertex_program extension 754 - GL_NV_vertex_program1_1 extension 755 - GL_ARB_window_pos extension 756 - GL_ARB_depth_texture extension 757 - GL_ARB_shadow extension 758 - GL_ARB_shadow_ambient extension 759 - GL_EXT_shadow_funcs extension 760 - GL_ARB_point_parameters extension 761 - GL_ARB_texture_env_crossbar 762 - GL_NV_point_sprite extension 763 - GL_NV_texture_rectangle extension 764 - GL_EXT_multi_draw_arrays extension 765 - GL_EXT_stencil_two_side extension 766 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 767 - GL_ATI_texture_mirror_once extension (Ian Romanick) 768 - massive overhaul/simplification of software rasterizer module, 769 many contributions from Klaus Niederkrueger 770 - faster software texturing in some cases (i.e. trilinear filtering) 771 - new OSMesaGetProcAddress() function 772 - more blend modes implemented with MMX code (Jose Fonseca) 773 - added glutGetProcAddress() to GLUT 774 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 775 - pbinfo and pbdemo PBuffer programs 776 - glxinfo -v prints transprent pixel info (Gerd Sussner) 777Bug fixes: 778 - better mipmap LOD computation (prevents excessive blurriness) 779 - OSMesaMakeCurrent() didn't recognize buffer size changes 780 - assorted conformance fixes for 16-bit/channel rendering 781 - texcombine alpha subtraction mode was broken 782 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 783 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 784 - fixed divide by zero error in NURBS tessellator (Jon Perry) 785 - fixed GL_LINEAR fog bug by adding clamping 786 - fixed FP exceptions found using Alpha CPU 787 - 3dfx/glide driver render-to-window feature was broken 788 - added missing GLX_TRANSPARENT_RGB token to glx.h 789 - fixed error checking related to paletted textures 790 - fixed reference count error in glDeleteTextures (Randy Fayan) 791Changes: 792 - New spec file and Python code to generate some GL dispatch files 793 - Glide driver defaults to "no" with autoconf/automake 794 - floating point color channels now clamped to [0,inf) 795 - updated demos/stex3d with new options 796</pre> 797 798 799<h2>October 4, 2002</h2> 800<p> 801The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 802</p> 803 804<h2>October 3, 2002</h2> 805<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 806</p><pre> New: 807 - GL_NV_texture_rectangle extension 808 - updated glext.h header (version 17) 809 - updated DOS driver (Daniel Borca) 810 - updated BeOS R5 driver (Philippe Houdoin) 811 - added GL_IBM_texture_mirror_repeat 812 - glxinfo now takes -l option to print interesting OpenGL limits info 813 - GL_MESA_ycbcr_texture extension 814 - GL_APPLE_client_storage extension (for some DRI drivers only) 815 - GL_MESA_pack_invert extension 816 Bug fixes: 817 - fixed GL_LINEAR fog bug by adding clamping 818 - fixed FP exceptions found using Alpha CPU 819 - 3dfx MESA_GLX_FX=window (render to window) didn't work 820 - fixed memory leak in wglCreateContest (Karl Schultz) 821 - define GLAPIENTRY and GLAPI if undefined in glu.h 822 - wglGetProcAddress didn't handle all API functions 823 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 824 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 825 - error checking in compressed tex image functions had some glitches 826 - fixed AIX compile problem in src/config.c 827 - glGetTexImage was using pixel unpacking instead of packing params 828 - auto-mipmap generation for cube maps was incorrect 829 Changes: 830 - max texture units reduced to six to accomodate texture rectangles 831 - removed unfinished GL_MESA_sprite_point extension code 832</pre> 833 834<h2>June 25, 2002</h2> 835<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 836</p><pre> New: 837 - updated GL/glext.h file (version 15) 838 - corrected MMX blend code (Jose Fonseca) 839 - support for software-based alpha planes in Windows driver 840 - updated GGI driver (Filip Spacek) 841 Bug fixes: 842 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 843 - OSMesaMakeCurrent() didn't recognize buffer size changes 844 - assorted conformance fixes for 16-bit/channel rendering 845 - texcombine alpha subtraction mode was broken 846 - fixed lighting bug with non-uniform scaling and display lists 847 - fixed bug when deleting shared display lists 848 - disabled SPARC cliptest assembly code (Mesa bug 544665) 849 - fixed a couple Solaris compilation/link problems 850 - blending clipped glDrawPixels didn't always work 851 - glGetTexImage() didn't accept packed pixel types 852 - glPixelMapu[is]v() could explode given too large of pixelmap 853 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 854 - glXCopyContext() could lead to segfaults 855 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 856 Changes: 857 - lots of C++ (g++) code clean-ups 858 - lots of T&L updates for the Radeon DRI driver 859 Known bugs: 860 - mipmap LOD computation (fixed for Mesa 4.1) 861</pre> 862 863<h2>April 2, 2002</h2> 864<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 865</p><pre> New: 866 - New DOS (DJGPP) driver written by Daniel Borca 867 - New driver interface functions for TCL drivers (such as Radeon DRI) 868 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 869 if using deep color channels 870 - latest GL/glext.h and GL/glxext.h headers from SGI 871 Bug fixes: 872 - GL_BLEND with non-black texture env color wasn't always correct 873 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 874 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 875 - glReadPixels was sometimes mistakenly clipped by the scissor box 876 - glDraw/ReadPixels didn't catch all the errors that they should have 877 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 878 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 879 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 880 - glColorMask as sometimes effecting glXSwapBuffers() 881 - fixed a potential bug in XMesaGarbageCollect() 882 - N threads rendering into one window didn't work reliably 883 - glCopyPixels didn't work for deep color channels 884 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 885 - glPopAttrib() didn't correctly restore user clip planes 886 - user clip planes failed for some perspective projections (Chromium) 887</pre> 888 889<h2>December 17, 2001</h2> 890<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 891</p><pre> New: 892 - better sub-pixel sample positions for AA triangles (Ray Tice) 893 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 894 Bug fixes: 895 - added missing break statements in glGet*() for multisample cases 896 - fixed uninitialized hash table mutex bug (display lists / texobjs) 897 - fixed bad teximage error check conditional (bug 476846) 898 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 899 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 900 - silence some compiler warnings (gcc 2.96) 901 - enable the #define GL_VERSION_1_3 in GL/gl.h 902 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 903 - fixed glu.h typedef problem found with MSDev 6.0 904 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 905 - added missing 'const' to glXGetContextIDEXT() in glxext.h 906 - fixed a few glXGetProcAddress() errors (texture compression, etc) 907 - fixed start index bug in compiled vertex arrays (Keith) 908 - fixed compilation problems in src/SPARC/glapi_sparc.S 909 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 910 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 911 - provoking vertex of flat-shaded, color-index triangles was wrong 912 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 913 - glTexParameter didn't flush the vertex buffer (Ray Tice) 914 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 915 - fixed bug in normal length caching (ParaView lighting bug) 916</pre> 917 918<h2>October 22, 2001</h2> 919<p>Mesa 4.0 has been released. This is a stable release. 920</p><pre> New: 921 - Mesa 4.0 implements the OpenGL 1.3 specification 922 - GL_IBM_rasterpos_clip extension 923 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 924 - GL_ARB_texture_mirrored_repeat extension 925 - WindML UGL driver (Stephane Raimbault) 926 - added OSMESA_MAX_WIDTH/HEIGHT queries 927 - attempted compiliation fixes for Solaris 5, 7 and 8 928 - updated glext.h and glxext.h files 929 - updated Windows driver (Karl Schultz) 930 Bug fixes: 931 - added some missing GLX 1.3 tokens to include/GL/glx.h 932 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 933 - glCopyPixels with scale and bias was broken 934 - glRasterPos with lighting could segfault 935 - glDeleteTextures could leave a dangling pointer 936 - Proxy textures for cube maps didn't work 937 - fixed a number of 16-bit color channel bugs 938 - fixed a few minor memory leaks 939 - GLX context sharing was broken in 3.5 940 - fixed state-update bugs in glPopClientAttrib() 941 - fixed glDrawRangeElements() bug 942 - fixed a glPush/PopAttrib() bug related to texture binding 943 - flat-shaded, textured lines were broken 944 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 945 - lighting didn't always produce the correct alpha value 946 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 947</pre> 948 949 950<h2>June 21, 2001</h2> 951<p>Mesa 3.5 has been released. This is a new development release. 952</p><pre> New: 953 - internals of Mesa divided into modular pieces (Keith Whitwell) 954 - 100% OpenGL 1.2 conformance (passes all conformance tests) 955 - new AA line algorithm 956 - GL_EXT_convolution extension 957 - GL_ARB_imaging subset 958 - OSMesaCreateContextExt() function 959 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 960 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 961 - GL_EXT_fog_coord extension (Keith Whitwell) 962 - GL_EXT_secondary_color extension (Keith Whitwell) 963 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 964 - GL_SGIX_depth_texture extension 965 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 966 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 967 - GL_ARB_texture_env_combine extension 968 - GL_ARB_texture_env_dot3 extension 969 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 970 - OSMesaCreateContextExt() function 971 - libOSMesa.so library, contains the OSMesa driver interface 972 - GL/glxext.h header file for GLX extensions 973 - somewhat faster software texturing, fogging, depth testing 974 - all color-index conformance tests now pass (only 8bpp tested) 975 - SPARC assembly language TCL optimizations (David Miller) 976 - GL_SGIS_generate_mipmap extension 977 Bug Fixes: 978 - fbiRev and tmuRev were unitialized when using Glide3 979 - fixed a few color index mode conformance failures; all pass now 980 - now appling antialiasing coverage to alpha after texturing 981 - colors weren't getting clamped to [0,1] before color table lookup 982 - fixed RISC alignment errors caused by COPY_4UBV macro 983 - drawing wide, flat-shaded lines could cause a segfault 984 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 985 Changes: 986 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 987 - new libOSMesa.so library, contains the OSMesa driver interface 988</pre> 989 990 991<h2>May 17, 2001</h2> 992<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 993Here's what's new:</p> 994<pre> Bug fixes: 995 - deleting the currently bound texture could cause bad problems 996 - using fog could result in random vertex alpha values 997 - AA triangle rendering could touch pixels outside right window bound 998 - fixed byteswapping problem in clear_32bit_ximage() function 999 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 1000 - fixed memory leak in glXUseXFont() 1001 - fragment sampling in AA triangle function was off by 1/2 pixel 1002 - Windows: reading pixels from framebuffer didn't always work 1003 - glConvolutionFilter2D could segfault or cause FP exception 1004 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 1005 - GL_NAND logicop didn't work right in RGBA mode 1006 - fixed a memory corruption bug in vertex buffer reset code 1007 - clearing the softwara alpha buffer with scissoring was broken 1008 - fixed a few color index mode fog bugs 1009 - fixed some bad assertions in color index mode 1010 - fixed FX line 'stipple' bug #420091 1011 Changes: 1012 - optimized writing mono-colored pixel spans to X pixmaps 1013 - increased max viewport size to 2048 x 2048 1014</pre> 1015 1016 1017<h2>April 29, 2001</h2> 1018<p>New Mesa website</p> 1019<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1020 1021 1022<h2>February 14, 2001</h2> 1023<p>Mesa 3.4.1 has been released. Here's what's new:</p> 1024<pre> New: 1025 - fixed some Linux build problems 1026 - fixed some Windows build problems 1027 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1028 Bug fixes: 1029 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1030 - various state-update code changes needed for DRI bugs 1031 - disabled pixel transfer ops in glColorTable commands, not needed 1032 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1033 - updated sources and fixed compile problems in widgets-mesa/ 1034 - GLX_PBUFFER enum value was wrong in glx.h 1035 - fixed a glColorMaterial lighting bug 1036 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1037 - glXCopySubBufferMESA() Y position was off by one 1038 - Error checking of glTexSubImage3D() was broken (bug 128775) 1039 - glPopAttrib() didn't restore all derived Mesa state correctly 1040 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1041 conformance problems at 16bpp. 1042 - clearing depth buffer with scissoring was broken, would segfault 1043 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1044 - fixed a line clipping bug (reported by Craig McDaniel) 1045 - fixed RGB color over/underflow bug for very tiny triangles 1046 Known problems: 1047 - NURBS or evaluator surfaces inside display lists don't always work 1048</pre> 1049<p> 1050</p><h2>November 3, 2000</h2> 1051<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1052<pre> New: 1053 - optimized glDrawPixels for glPixelZoom(1,-1) 1054 Bug Fixes: 1055 - widgets-mesa/src/*.c files were missing from 3.3 distro 1056 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1057 - fixed some Win32 compile problems 1058 - texture object priorities weren't getting initialized to 1.0 1059 - glAreTexturesResident return value was wrong when using hardware 1060 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1061 - glReadPixels with GLushort packed types was broken 1062 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1063 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1064 - fixed some typos/bugs in the VB code 1065 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1066 - optimized glDrawPixels paths weren't being used 1067 - per-fragment fog calculation didn't work without a Z buffer 1068 - improved blending accuracy, fixes Glean blendFunc test failures 1069 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1070 - glXGetProcAddressARB() didn't always return the right address 1071 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1072 - texture matrix changes weren't always detected (GLUT projtex demo) 1073 - fixed random color problem in vertex fog code 1074 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1075 Changes: 1076 - finished internal support for compressed textures for DRI 1077</pre> 1078<p> 1079</p><h2>April 24, 2000</h2> 1080<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1081<pre> Bug fixes: 1082 - fixed memcpy bugs in span.c 1083 - fixed missing glEnd problem in demos/tessdemo.c 1084 - fixed bug when clearing 24bpp Ximages 1085 - fixed clipping problem found in Unreal Tournament 1086 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1087 - fixed Loki's 3dfx RGB vs BGR bug 1088 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1089 Changes: 1090 - updated docs/README file 1091 - use bcopy() optimizations on FreeBSD 1092 - re-enabled the optimized persp_textured_triangle() function 1093</pre> 1094<p> 1095</p><h2>March 23, 2000</h2> 1096<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1097<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1098just bug fixes.</p> 1099<p>Here's what's changed: 1100 1101</p><ul> 1102 Bug fixes: 1103 <ul> 1104 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1105 - added missing glHintPGI() function<br> 1106 - fixed a polygon culling bug<br> 1107 - fixed bugs in gluPartialDisk()<br> 1108 - Z values in selection mode were wrong<br> 1109 - added missing tokens: 1110 <ul> 1111 GL_SMOOTH_POINT_SIZE_RANGE<br> 1112 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1113 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1114 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1115 GL_ALIASED_POINT_SIZE_RANGE<br> 1116 GL_ALIASED_LINE_WIDTH_RANGE 1117 </ul> 1118 - fixed glCopyPixels when copying from back to front buffer<br> 1119 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1120 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1121 - glDeleteTextures() didn't decrement reference count correctly<br> 1122 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1123 - Actual depth of transformation matrix stacks was off by one<br> 1124 - 24bpp visuals didn't address pixels correctly<br> 1125 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1126 - 101691 - Polygon clipping and GL_LINE<br> 1127 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1128 - 101808 - Non-glVertexArrays tristrip bug<br> 1129 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1130 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1131 - 102893 - orientations of modelview cause segfault 1132 </ul> 1133 New: 1134 <ul> 1135 - updated SVGA Linux driver<br> 1136 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1137 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1138 - changed -O2 to -O3 for a number of gcc configs 1139 </ul> 1140 Changes: 1141 <ul> 1142 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1143 </ul> 1144</ul> 1145 1146<p>Please report any problems with this release ASAP. Bugs should be filed on the 1147Mesa3D website at sourceforge.<br> 1148After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1149<p>-- Brian</p> 1150<p> 1151</p><h2>December 17, 1999</h2> 1152<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1153can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1154<p> 1155</p><h2>December 14, 1999</h2> 1156<p>Mesa 3.1 is released!</p> 1157<p> 1158</p><h2>September 21, 1999</h2> 1159<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1160and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1161that seem to be... yes, I've just received confirmation from the beta center, they 1162are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1163Keith Whitwell for preparing these for us during Brian's absence.</p> 1164<p> 1165</p><h2>August 30, 1999</h2> 1166<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1167Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1168<p>I've been working on Mesa in my spare time for over five years. With Precision 1169Insight I now have the opportunity to devote my full attention to advancing Mesa 1170and OpenGL on Linux.</p> 1171<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1172my work will continue to be open sourced and available to any other programmers who 1173may want to contribute to it, or use it for other projects or platforms</p> 1174<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1175<p> 1176</p><h2>August 23, 1999</h2> 1177<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1178Note that this is a new archive, so you will need to re-checkout the archive. That 1179means don't <i>cvs update</i> from a previous download.</p> 1180<p> 1181</p><h2>August 17, 1999</h2> 1182<p>A report from the SIGGRAPH '99 Linux/OpenGL 1183BOF meeting is now available.</p> 1184<p>-Brian</p> 1185<p> 1186</p><h2>August 14, 1999</h2> 1187<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1188systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1189patient.</p> 1190<p>-Brian</p> 1191<p> 1192</p><h2>June 7, 1999</h2> 1193<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1194<p> 1195</p><h2>June 2, 1999</h2> 1196<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1197xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1198based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1199<p> 1200</p><h2>May 24, 1999</h2> 1201<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1202If you are into the quake scene, you may want to try this out, as it contains some 1203optimizations specifically in the Q3A rendering path. 1204<p> 1205</p><h2>May 13, 1999</h2> 1206<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1207has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1208<p> 1209</p><h2>May 13, 1999</h2> 1210<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1211US$10,000 to the Mesa project to support its continuing development. 1212Mesa is a free implementation of the OpenGL 3D graphics library and id's 1213newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1214 1215The donation will go to Keith Whitwell, who has been optimizing Mesa to 1216improve performance on 3d hardware. Thanks to Keith's work, many 1217applications using Mesa 3.1 will see a dramatic performance increase 1218over Mesa 3.0. The donation will allow Keith to continue working on 1219Mesa full time for some time to come. 1220 1221For more information about Mesa see www.mesa3d.org. For more 1222information about id Software, Inc. see www.idsoftware.com. 1223 1224-------------------------------- 1225 1226This donation from John/id is very generous. Keith and I are very 1227grateful. 1228 1229</pre> 1230<p> 1231</p><h2>May 1, 1999</h2> 1232<p>John Carmack made an interesting .plan update yesterday: 1233 1234</p><ul> 1235 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1236 should be helpful to the various Linux 3D teams. <br> 1237 </i>http://www.quake3arena.com/news/glopt.html</i>" 1238</ul> 1239 1240<p> 1241</p><h2>April 7, 1999</h2> 1242<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1243<p> 1244</p><h2>March 18, 1999</h2> 1245<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1246For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1247<p> 1248</p><h2>February 16, 1999</h2> 1249<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1250source code</a>.</p> 1251<p> 1252</p><h2>January 22, 1999</h2> 1253<p>www.mesa3d.org established</p> 1254 1255 1256</p> 1257 1258 1259<hr> 1260</body> 1261</html> 1262