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8<body>
9
10<h1>News</h1>
11
12<h2>May 18, 2012</h2>
13
14<p>
15<a href="relnotes-8.0.3.html">Mesa 8.0.3</a> is released.
16This is a bug fix release.
17</p>
18
19
20<h2>March 21, 2012</h2>
21
22<p>
23<a href="relnotes-8.0.2.html">Mesa 8.0.2</a> is released.
24This is a bug fix release.
25</p>
26
27
28<h2>February 16, 2012</h2>
29
30<p>
31<a href="relnotes-8.0.1.html">Mesa 8.0.1</a> is released.  This is a bug fix
32release.  See the release notes for more information about the release.
33</p>
34
35<h2>February 9, 2012</h2>
36
37<p>
38<a href="relnotes-8.0.html">Mesa 8.0</a> is released.
39This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30
40(with the i965 driver).
41See the release notes for more information about the release.
42</p>
43
44
45<h2>November 27, 2011</h2>
46
47<p>
48<a href="relnotes-7.11.2.html">Mesa 7.11.2</a> is released.  This is a bug fix
49release.  This release was made primarily to fix build problems with 7.11.1 on
50Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
51textures.  The later was believed to have been fixed in 7.11.1 but was not.
52</p>
53
54<h2>November 17, 2011</h2>
55
56<p>
57<a href="relnotes-7.11.1.html">Mesa 7.11.1</a> is released.  This is a bug
58fix release.
59</p>
60
61<h2>July 31, 2011</h2>
62
63<p>
64<a href="relnotes-7.11.html">Mesa 7.11</a> (final) is released.  This is a new
65development release.
66</p>
67
68<h2>June 13, 2011</h2>
69
70<p>
71<a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released.  This is a bug
72fix release.
73</p>
74
75<h2>April 6, 2011</h2>
76
77<p>
78<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released.  This is a bug
79fix release.
80</p>
81
82<h2>March 2, 2011</h2>
83
84<p>
85<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
86<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released.  These are
87stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
88</p>
89
90
91<h2>October 4, 2010</h2>
92
93<p>
94<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released.  This is a new
95development release.
96</p>
97
98
99<h2>September 27, 2010</h2>
100
101<p>
102<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released.  This is a
103release candidate for the 7.9 development release.
104</p>
105
106
107<h2>June 16, 2010</h2>
108
109<p>
110<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
111release collecting fixes since the 7.8.1 release.
112</p>
113
114
115<h2>April 5, 2010</h2>
116
117<p>
118<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
119release for a few critical issues in the 7.8 release.
120</p>
121
122
123<h2>March 28, 2010</h2>
124<p>
125<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
126release fixing issues found in the 7.7 release.
127</p>
128<p>
129Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
130development release.
131</p>
132
133
134
135<h2>December 21, 2009</h2>
136<p>
137<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
138release fixing issues found in the 7.6 release.
139</p>
140<p>
141Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
142development release.
143</p>
144
145
146<h2>September 28, 2009</h2>
147<p>
148<a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
149release.  Those especially concerned about stability may want to wait for the
150follow-on 7.6.1 bug-fix release.
151</p>
152<p>
153<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
154This is a stable release fixing bugs since the 7.5.1 release.
155</p>
156
157
158<h2>September 3, 2009</h2>
159<p>
160<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
161This is a bug-fix release which fixes bugs found in version 7.5.
162</p>
163
164
165<h2>July 17, 2009</h2>
166<p>
167<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
168This is a new features release.  People especially concerned about
169stability may want to wait for the follow-on 7.5.1 bug-fix release.
170</p>
171
172
173<h2>June 23, 2009</h2>
174<p>
175<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
176This is a stable release that fixes a regression in the i915/i965 drivers
177that slipped into the 7.4.3 release.
178</p>
179
180
181<h2>June 19, 2009</h2>
182<p>
183<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
184This is a stable release fixing bugs since the 7.4.2 release.
185</p>
186
187
188<h2>May 15, 2009</h2>
189<p>
190<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
191This is a stable release fixing bugs since the 7.4.1 release.
192</p>
193
194
195<h2>April 18, 2009</h2>
196<p>
197<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
198This is a stable release fixing bugs since the 7.4 release.
199</p>
200
201
202<h2>March 27, 2009</h2>
203<p>
204<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
205This is a stable release fixing bugs since the 7.3 release.
206</p>
207
208
209<h2>January 22, 2009</h2>
210<p>
211<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
212This is a new development release.
213Mesa 7.4 will follow and will have bug fixes relative to 7.3.
214</p>
215
216
217<h2>September 20, 2008</h2>
218<p>
219<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
220This is a stable, bug-fix release.
221</p>
222
223
224<h2>August 26, 2008</h2>
225<p>
226<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
227This is a new development release.
228It should be relatively stable, but those especially concerned about
229stability should wait for the 7.2 release or use Mesa 7.0.4 (the
230previous stable release).
231</p>
232
233
234<h2>August 16, 2008</h2>
235<p>
236<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
237This is a bug-fix release.
238</p>
239
240
241<h2>April 4, 2008</h2>
242<p>
243<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
244This is a bug-fix release.
245</p>
246
247
248<h2>January 24, 2008</h2>
249
250<p>
251Added a new page describing the Mesa Cell driver.
252</p>
253
254
255
256<h2>November 13, 2007</h2>
257
258<p>
259Gallium3D is the codename for the new Mesa device driver architecture
260which is currently under development.
261</p>
262<p>
263Gallium3D development is taking place on the <em>gallium-0.1</em> branch
264of the git repository.
265Currently, there's only a software-only driver and an Intel i915/945 driver
266but other drivers will be coming...
267</p>
268
269
270<h2>November 10, 2007</h2>
271<p>
272<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
273This is a bug-fix release.
274</p>
275
276
277<h2>August 3, 2007</h2>
278<p>
279<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
280This is a bug-fix release.
281</p>
282
283
284<h2>June 22, 2007</h2>
285<p>
286<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
287This is a stable release featuring OpenGL 2.1 support.
288</p>
289
290
291<h2>April 27, 2007</h2>
292<p>
293<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
294This is a development release which will lead up to the Mesa 7.0 release
295(which will advertise OpenGL 2.1 API support).
296</p>
297
298
299<h2>March 26, 2007</h2>
300<p>
301The new Shading Language compiler branch has been merged into the git
302master branch.  This is a step toward hardware support for the OpenGL
3032.0 Shading Language and will be included in the next Mesa release.
304In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
305</a> has been updated with a new test that does over 130 tests of the
306shading language and built-in functions.
307</p>
308
309<h2>April 2007</h2>
310<p>
311Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
312describing the new DRI memory management system</a>.
313</p>
314
315<h2>December 5, 2006</h2>
316<p>
317Mesa is now using git as its source code management system.
318The previous CVS repository should no longer be used.
319See the <a href="repository.html">repository page</a> for more information.
320</p>
321
322<h2>December 2, 2006</h2>
323<p>
324<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
325This is a new development release.
326</p>
327
328<h2>September 15, 2006</h2>
329<p>
330<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
331This is a new development release.
332</p>
333
334<h2>March 31, 2006</h2>
335<p>
336<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
337This is a new development release.
338</p>
339
340
341<h2>February 2, 2006</h2>
342<p>
343<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
344This is stable, bug-fix release.
345</p>
346
347
348<h2>November 29, 2005</h2>
349<p>
350<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
351This is stable, bug-fix release.
352</p>
353
354
355
356<h2>October 24, 2005</h2>
357<p>
358<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
359This is stable, bug-fix release.
360</p>
361
362
363<h2>August 19, 2005</h2>
364<p>
365Mesa 6.3.2 has been released.
366Note: there was no public release of version 6.3.1.
367</p>
368<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
369<p>
370The MD5 checksums are:
371</p>
372<pre>
37398192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
3740df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
375ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
3769d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
37796708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
378c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
379</pre>
380
381
382<h2>July 20, 2005</h2>
383<p>
384Mesa 6.3 has been released.
385This is a development release with new features, changes and bug fixes.
386</p>
387<pre>
388    New:
389	- GL_EXT_framebuffer_object extension
390	- GL_ARB_draw_buffers extension
391	- GL_ARB_pixel_buffer_object extension
392	- GL_OES_read_format extension (Ian Romanick)
393	- DirectFB driver (Claudio Ciccani)
394	- x86_64 vertex transformation code (Mikko T.)
395    Changes:
396	- added -stereo option for glxgears demo (Jacek Rosik)
397	- updated the PBuffer demo code in xdemos/ directory
398	- glDeleteTextures/Programs/Buffers() now makes the object ID
399	  available for immediate re-use
400	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
401	- lots of internal changes for GL_EXT_framebuffer_object
402    Bug fixes:
403	- some functions didn't support PBO functionality
404	- glGetTexImage didn't convert color index images to RGBA as required
405	- fragment program texcoords were sometimes wrong for points and lines
406	- fixed problem with negative dot product in arbfplight, fplight demos
407	- fixed bug in perspective correction of antialiased, textured lines
408	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
409	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
410	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
411	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
412	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
413	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
414	- glXChooseFBConfig() crashed if attribList pointer was NULL
415	- program state.light[n].spot.direction.w was wrong value (bug 3083)
416	- fragment program fog option required glEnable(GL_FOG) - wrong.
417	- glColorTable() could produce a Mesa implementation error (bug 3135)
418	- RasterPos could get corrupted by color index rendering path
419	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
420	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
421	- fixed a few Darwin compilation problems
422</pre>
423<p>
424The MD5 checksums are:
425</p>
426<pre>
4270236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
42860e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
429ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
43025ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
4319248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
4328537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
433</pre>
434
435
436<h2>December 9, 2004</h2>
437<p>
438Mesa 6.2.1 has been released.
439This is a stable release which just fixes bugs since the 6.2 release.
440</p>
441<pre>
442    Bug fixes:
443	- don't apply regular fog or color sum when using a fragment program
444	- glProgramEnvParameter4fARB always generated an error on
445	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
446	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
447	- fixed width/height mix-up in glSeparableFilter2D()
448	- fixed regression in glCopyPixels + convolution
449	- glReadPixels from a clipped front color buffer didn't always work
450	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
451	- Attempting queries/accesses of VBO 0 weren't detected as errors
452	- paletted textures failed if the palette had fewer than 256 entries
453    Changes:
454	- fixed a bunch of compiler warnings found with gcc 3.4
455	- bug reports should to go bugzilla.freedesktop.org
456</pre>
457<p>
458The MD5 checksums are:
459</p>
460<pre>
46180008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
462f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
463dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
4642c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
4653cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
46675b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
467</pre>
468
469
470<h2>October 2, 2004</h2>
471<p>
472Mesa 6.2 has been released.
473This is a stable release which just fixes bugs since the 6.1 release.
474</p>
475<pre>
476    New:
477	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
478	- updated Doxygen support (Jose Fonseca)
479    Changes:
480	- some GGI driver updates (Christoph Egger, bug 1025977)
481    Bug fixes:
482	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
483	- fixed a few compilation issues on IRIX
484	- fixed a matrix classification bug (reported by Wes Bethel)
485	- we weren't reseting the vertex/fragment program error state
486	  before parsing (Dave Reveman)
487	- adjust texcoords for sampling texture rectangles (Dave Reveman)
488	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
489	- repeated calls to glDeleteTexture(t) could lead to a crash
490	- fixed potential ref count bugs in VBOs and vertex/fragment programs
491	- spriteblast demo didn't handle window size changes correctly
492	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
493	- fixed color index mode glDrawPixels bug (Karl Schultz)
494</pre>
495<p>
496The MD5 checksums are:
497</p>
498<pre>
4999e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
5003d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
5016cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
5023e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
5039d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
504856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
505</pre>
506
507
508<h2>August 18, 2004</h2>
509<p>
510Mesa 6.1 has been released.
511This is a new development release (version 6.2 will be a stabilization
512release).
513</p>
514<pre>
515    New:
516	- Revamped Makefile system
517	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
518	- internal driver interface changes related to texture object
519	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
520	- option to walk triangle edges with double-precision floats
521	  (Justin Novosad of Discreet) (see config.h file)
522	- support for AUX buffers in software GLX driver
523	- updated glext.h to version 24 and glxext.h to version 6
524	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
525	- updated BeOS support (Philippe Houdoin)
526    Changes:
527	- fragment fog interpolation is perspective corrected now
528	- new glTexImage code, much cleaner, may be a bit faster
529    Bug fixes:
530	- glArrayElement in display lists didn't handle generic vertex attribs
531	- glFogCoord didn't always work properly
532	- ARB_fragment_program fog options didn't work
533	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
534	- ARB frag prog TEX and TEXP instructions now use LOD=0
535	- glTexEnviv in display lists didn't work
536	- glRasterPos didn't do texgen or apply texture matrix
537	- GL_DOUBLE-valued vertex arrays were broken in some cases
538	- fixed texture rectangle edge/border sampling bugs
539	- sampling an incomplete texture in a fragment program would segfault
540	- glTexImage was missing a few error checks
541	- fixed some minor glGetTexParameter glitches
542	- GL_INTENSITY was mistakenly accepted as a &lt;format&gt; to glTexImage
543	- fragment program writes to RC/HC register were broken
544	- fixed a few glitches in GL_HP_occlusion_test extension
545	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
546	- vertex program state references were broken
547	- fixed triangle color interpolation bug on AIX (Shane Blackett)
548	- fixed a number of minor memory leaks (bug #1002030)
549</pre>
550The MD5 checksums are:
551</p>
552<pre>
553c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
5545de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
555483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
5568c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
55789bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
558161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
559</pre>
560
561
562
563<h2>April 2, 2004</h2>
564
565<p>
566Mesa 6.0.1 has been released.
567This release basically just fixes bugs since the 6.0. release.
568</p>
569<pre>
570    New:
571	- upgraded glext.h to version 22
572	- new build targets (Dan Schikore)
573	- new linux-x86-opteron build target (Heath Feather)
574    Bug fixes:
575	- glBindProgramARB didn't update all necessary state
576	- fixed build problems on OpenBSD
577	- omit CVS directories from tarballs
578	- glGetTexImage(GL_COLOR_INDEX) was broken
579	- fixed an infinite loop in t&amp;l module
580	- silenced some valgrind warnings about using unitialized memory
581	- fixed some compilation/link glitches on IRIX (Mike Stephens)
582	- glBindProgram wasn't getting compiled into display lists
583	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
584	- two-sided lighting and vertex program didn't work (bug 887330)
585	- stores to program parameter registers in vertex state programs
586	  didn't work.
587	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
588	- glXCreateWindow() wasn't fully implemented (bug 890894)
589	- generic vertex attribute arrays didn't work in display lists
590	- vertex buffer objects' default usage and access fields were wrong
591	- glDrawArrays with start!=0 was broken
592	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
593	- linux-osmesa16-static config didn't work
594	- fixed a few color index rendering problems (bug 910687)
595	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
596	- OSMesa RGB and BGR modes were broken
597	- glProgramStringARB mistakenly required a null-terminated string
598	- fragment program XPD instruction was incorrect
599	- glGetMaterial() didn't work reliably
600</pre>
601The MD5 checksums are:
602</p>
603<pre>
604011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
605b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
606bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
607b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
608dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
609eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
610</pre>
611
612
613
614<h2>January 16, 2004</h2>
615
616<p>
617Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
618and primarily just incorporates bug fixes.
619</p>
620<pre>
621    New:
622	- full OpenGL 1.5 support
623	- updated GL/glext.h file to version 21
624    Changes:
625	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
626    Bug fixes:
627	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
628	  clamping issue
629	- updated suno5-gcc configs
630	- glColor3 functions sometimes resulted in undefined alpha values
631	- fixed FP divide by zero error seen on VMS with xlockmore, others
632	- fixed vertex/fragment program debug problem (bug 873011)
633	- building on AIX with gcc works now
634	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
635	- glDrawRangeElements tried to modify potentially read-only storage
636	- updated files for building on Windows
637</pre>
638
639
640
641<h2>December 28, 2003</h2>
642
643<p>
644The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
645target="_parent">
646freedesktop.org</a> because of problems with SourceForge's anonymous
647CVS service.
648</p>
649
650<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
651</p>
652
653
654<h2>December 17, 2003</h2>
655
656<p>
657Mesa 5.1 has been released.  This is a new development release.
658Mesa 6.0 will be the next stable release and will support all
659OpenGL 1.5 features.
660</p>
661<pre>
662    New features:
663	- reorganized directory tree
664	- GL_ARB_vertex/fragment_program extensions (Michal Krol &amp; Karl Rasche)
665	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
666	- GL_SGI_texture_color_table extension (Eric Plante)
667	- GL_NV_fragment_program extension
668	- GL_NV_light_max_exponent extension
669	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
670	- GL_ARB_occlusion_query extension
671	- GL_ARB_point_sprite extension
672	- GL_ARB_texture_non_power_of_two extension
673	- GL_IBM_multimode_draw_arrays extension
674	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
675	- GL_ARB_vertex_buffer_object extension
676	- new X86 feature detection code (Petr Sebor)
677	- less memory used for display lists and vertex buffers
678	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
679	- new version (18) of glext.h header
680	- new spriteblast.c demo of GL_ARB_point_sprite
681	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
682	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
683    Bug fixes:
684	- really enable OpenGL 1.4 features in DOS driver.
685	- fixed issues in glDrawPixels and glCopyPixels for very wide images
686	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
687	- fixed some texgen bugs reported by Daniel Borca
688	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
689	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
690	- fixed RGBA blend enable bug (Ville Syrjala)
691	- glAccum is supposed to be a no-op in selection/feedback mode
692	- fixed texgen bug #597589 (John Popplewell)
693    Changes:
694	- dropped API trace feature (src/Trace/)
695	- documentation overhaul.  merged with website content.  more html.
696	- glxgears.c demo updated to use GLX swap rate extensions
697	- glTexImage1/2/3D now allows width/height/depth = 0
698	- disable SPARC asm code on Linux (bug 852204)
699</pre>
700
701The MD5 checksums are:
702</p>
703<pre>
70478f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
70567b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
7066dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
707e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
708066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
709d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
710</pre>
711
712
713<H2>November 12, 2003</H2>
714
715<p>
716New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
717number of automake/libtool problems.
718</p>
719<p>
720The new MD5 checksums are:
721</p>
722<pre>
723a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
7247b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
72579c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
726952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
727b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
728a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
729</pre>
730
731
732
733<h2>September 5, 2003</h2>
734
735<p>
736Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
737</p>
738<pre>
739    Bug fixes:
740	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
741	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
742	- GL_CURRENT_MATRIX_NV query was wrong
743	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
744	- GL_LIST_MODE query wasn't correct
745	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
746	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
747	- blended, wide lines didn't always work correctly (bug 711595)
748	- glVertexAttrib4svNV w component was always 1
749	- fixed bug in GL_IBM_rasterpos_clip (missing return)
750	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
751	- a few Solaris compilation fixes
752	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
753	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
754	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
755	- glFog() didn't clamp fog colors
756	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
757	  gl[Get]TexParameteri[v] functions
758	- fixed invalid memory references in glTexGen functions (bug 781602)
759	- integer-valued color arrays weren't handled correctly
760	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
761	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
762    Changes:
763	- build GLUT with -fexceptions so C++ apps propogate exceptions
764</pre>
765
766
767
768<h2>June 2003</h2>
769
770<p>
771Mesa's directory tree has been overhauled.
772Things are better organized now with some thought toward future needs.
773</p>
774<p>
775In CVS, the latest Mesa 5.1 development code is now rooted under the
776<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
777holds the Mesa 5.0.x code which will be abandoned at some point.
778</p>
779
780
781
782<h2>March 30, 2003</h2>
783
784<p>
785Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
786</p>
787<pre>
788    New:
789	- DOS driver updates from Daniel Borca
790	- updated GL/gl_mangle.h file (Bill Hoffman)
791    Bug fixes:
792	- auto mipmap generation for cube maps was broken (bug 641363)
793	- writing/clearing software alpha channels was unreliable
794	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
795	- fixed some bad assertions found with shadowtex demo
796	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
797	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
798	- fixed potential segfault in texture object validation (bug 659012)
799	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
800	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
801	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
802	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
803	- fixed compilation problem on Solaris7/x86 (bug 536406)
804	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
805	- fixed NeXT build problem (FABSF macro)
806	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
807	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
808	- AA line and triangle Z values are now rounded, not truncated
809	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
810	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
811	- fixed a minor GL_COLOR_MATERIAL bug
812	- NV vertex program EXP instruction was broken
813	- glColorMask misbehaved with X window / pixmap rendering
814	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
815	- attempt to fix GGI compilation problem when MesaDemos not present
816	- NV vertex program ARL-relative fetches didn't work
817    Changes:
818	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
819	- updated winpos and pointblast demos to use ARB extensions
820	- disable SPARC normal transformation code (bug 673938)
821	- GLU fixes for OS/2 (Evgeny Kotsuba)
822</pre>
823<p>
824MD5 checksums follow:
825</p>
826<pre>
827b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
828513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
829eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
83049d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
83137190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
832becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
833</pre>
834
835
836
837<h2>March 7, 2003</h2>
838<p>
839Website and documentation overhaul.
840</p>
841<p>
842The website content and Mesa documentation (from the doc/ directory) have
843been merged together.
844All the documentation files have been entered into the CVS repository.
845Many of the old plain-text files have been converted to html and modernized.
846</p>
847
848
849<h2>November 13, 2002</h2>
850<p>Mesa 5.0 has been released.  This is a stable release which
851implements the OpenGL 1.4 specification.
852</p><pre>New:
853    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
854    - removed some overlooked debugging code
855    - glxinfo updated to support GLX_ARB_multisample
856    - GLUT now support GLX_ARB_multisample
857    - updated DOS driver (Daniel Borca)
858Bug fixes:
859    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
860    - fixed potential bug in _mesa_align_malloc/calloc()
861    - fixed missing triangle bug when running vertex programs
862    - fixed a few HPUX compilation problems
863    - FX (Glide) driver didn't compile
864    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
865    - a few EXT functions, like glGenTexturesEXT, were no-ops
866    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
867      glMultiDrawArrays and glMultiDrawElements were missing
868    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
869    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
870    - fixed one-bit error in point/line fragment Z calculation
871    - fixed potential segfault in fakeglx code
872    - fixed color overflow problem in DOT3 texture env mode
873</pre>
874
875
876<h2>October 29, 2002</h2>
877<p>Mesa 4.1 has been released.  This is a new development release.
878For a stable release, get 4.0.4.
879</p><pre>New:
880    - GL_NV_vertex_program extension
881    - GL_NV_vertex_program1_1 extension
882    - GL_ARB_window_pos extension
883    - GL_ARB_depth_texture extension
884    - GL_ARB_shadow extension
885    - GL_ARB_shadow_ambient extension
886    - GL_EXT_shadow_funcs extension
887    - GL_ARB_point_parameters extension
888    - GL_ARB_texture_env_crossbar
889    - GL_NV_point_sprite extension
890    - GL_NV_texture_rectangle extension
891    - GL_EXT_multi_draw_arrays extension
892    - GL_EXT_stencil_two_side extension
893    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
894    - GL_ATI_texture_mirror_once extension (Ian Romanick)
895    - massive overhaul/simplification of software rasterizer module,
896      many contributions from Klaus Niederkrueger
897    - faster software texturing in some cases (i.e. trilinear filtering)
898    - new OSMesaGetProcAddress() function
899    - more blend modes implemented with MMX code (Jose Fonseca)
900    - added glutGetProcAddress() to GLUT
901    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
902    - pbinfo and pbdemo PBuffer programs
903    - glxinfo -v prints transprent pixel info (Gerd Sussner)
904Bug fixes:
905    - better mipmap LOD computation (prevents excessive blurriness)
906    - OSMesaMakeCurrent() didn't recognize buffer size changes
907    - assorted conformance fixes for 16-bit/channel rendering
908    - texcombine alpha subtraction mode was broken
909    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
910    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
911    - fixed divide by zero error in NURBS tessellator (Jon Perry)
912    - fixed GL_LINEAR fog bug by adding clamping
913    - fixed FP exceptions found using Alpha CPU
914    - 3dfx/glide driver render-to-window feature was broken
915    - added missing GLX_TRANSPARENT_RGB token to glx.h
916    - fixed error checking related to paletted textures
917    - fixed reference count error in glDeleteTextures (Randy Fayan)
918Changes:
919    - New spec file and Python code to generate some GL dispatch files
920    - Glide driver defaults to "no" with autoconf/automake
921    - floating point color channels now clamped to [0,inf)
922    - updated demos/stex3d with new options
923</pre>
924
925
926<h2>October 4, 2002</h2>
927<p>
928The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
929</p>
930
931<h2>October 3, 2002</h2>
932<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
933</p><pre>    New:
934	- GL_NV_texture_rectangle extension
935	- updated glext.h header (version 17)
936	- updated DOS driver (Daniel Borca)
937	- updated BeOS R5 driver (Philippe Houdoin)
938	- added GL_IBM_texture_mirror_repeat
939	- glxinfo now takes -l option to print interesting OpenGL limits info
940	- GL_MESA_ycbcr_texture extension
941	- GL_APPLE_client_storage extension (for some DRI drivers only)
942	- GL_MESA_pack_invert extension
943    Bug fixes:
944	- fixed GL_LINEAR fog bug by adding clamping
945	- fixed FP exceptions found using Alpha CPU
946	- 3dfx MESA_GLX_FX=window (render to window) didn't work
947	- fixed memory leak in wglCreateContest (Karl Schultz)
948	- define GLAPIENTRY and GLAPI if undefined in glu.h
949	- wglGetProcAddress didn't handle all API functions
950	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
951	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
952	- error checking in compressed tex image functions had some glitches
953	- fixed AIX compile problem in src/config.c
954	- glGetTexImage was using pixel unpacking instead of packing params
955	- auto-mipmap generation for cube maps was incorrect
956    Changes:
957	- max texture units reduced to six to accomodate texture rectangles
958	- removed unfinished GL_MESA_sprite_point extension code
959</pre>
960
961<h2>June 25, 2002</h2>
962<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
963</p><pre>    New:
964    - updated GL/glext.h file (version 15)
965    - corrected MMX blend code (Jose Fonseca)
966    - support for software-based alpha planes in Windows driver
967    - updated GGI driver (Filip Spacek)
968    Bug fixes:
969    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
970    - OSMesaMakeCurrent() didn't recognize buffer size changes
971    - assorted conformance fixes for 16-bit/channel rendering
972    - texcombine alpha subtraction mode was broken
973    - fixed lighting bug with non-uniform scaling and display lists
974    - fixed bug when deleting shared display lists
975    - disabled SPARC cliptest assembly code (Mesa bug 544665)
976    - fixed a couple Solaris compilation/link problems
977    - blending clipped glDrawPixels didn't always work
978    - glGetTexImage() didn't accept packed pixel types
979    - glPixelMapu[is]v() could explode given too large of pixelmap
980    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
981    - glXCopyContext() could lead to segfaults
982    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
983    Changes:
984    - lots of C++ (g++) code clean-ups
985    - lots of T&amp;L updates for the Radeon DRI driver
986    Known bugs:
987    - mipmap LOD computation (fixed for Mesa 4.1)
988</pre>
989
990<h2>April 2, 2002</h2>
991<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
992</p><pre>    New:
993      - New DOS (DJGPP) driver written by Daniel Borca
994      - New driver interface functions for TCL drivers (such as Radeon DRI)
995      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
996        if using deep color channels
997      - latest GL/glext.h and GL/glxext.h headers from SGI
998    Bug fixes:
999      - GL_BLEND with non-black texture env color wasn't always correct
1000      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
1001      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
1002      - glReadPixels was sometimes mistakenly clipped by the scissor box
1003      - glDraw/ReadPixels didn't catch all the errors that they should have
1004      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
1005      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
1006      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
1007      - glColorMask as sometimes effecting glXSwapBuffers()
1008      - fixed a potential bug in XMesaGarbageCollect()
1009      - N threads rendering into one window didn't work reliably
1010      - glCopyPixels didn't work for deep color channels
1011      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
1012      - glPopAttrib() didn't correctly restore user clip planes
1013      - user clip planes failed for some perspective projections (Chromium)
1014</pre>
1015
1016<h2>December 17, 2001</h2>
1017<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
1018</p><pre>    New:
1019      - better sub-pixel sample positions for AA triangles (Ray Tice)
1020      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
1021    Bug fixes:
1022      - added missing break statements in glGet*() for multisample cases
1023      - fixed uninitialized hash table mutex bug (display lists / texobjs)
1024      - fixed bad teximage error check conditional (bug 476846)
1025      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
1026      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
1027      - silence some compiler warnings (gcc 2.96)
1028      - enable the #define GL_VERSION_1_3 in GL/gl.h
1029      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
1030      - fixed glu.h typedef problem found with MSDev 6.0
1031      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1032      - added missing 'const' to glXGetContextIDEXT() in glxext.h
1033      - fixed a few glXGetProcAddress() errors (texture compression, etc)
1034      - fixed start index bug in compiled vertex arrays (Keith)
1035      - fixed compilation problems in src/SPARC/glapi_sparc.S
1036      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1037      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
1038      - provoking vertex of flat-shaded, color-index triangles was wrong
1039      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1040      - glTexParameter didn't flush the vertex buffer (Ray Tice)
1041      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1042      - fixed bug in normal length caching (ParaView lighting bug)
1043</pre>
1044
1045<h2>October 22, 2001</h2>
1046<p>Mesa 4.0 has been released.  This is a stable release.
1047</p><pre>    New:
1048      - Mesa 4.0 implements the OpenGL 1.3 specification
1049      - GL_IBM_rasterpos_clip extension
1050      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1051      - GL_ARB_texture_mirrored_repeat extension
1052      - WindML UGL driver (Stephane Raimbault)
1053      - added OSMESA_MAX_WIDTH/HEIGHT queries
1054      - attempted compiliation fixes for Solaris 5, 7 and 8
1055      - updated glext.h and glxext.h files
1056      - updated Windows driver (Karl Schultz)
1057    Bug fixes:
1058      - added some missing GLX 1.3 tokens to include/GL/glx.h
1059      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
1060      - glCopyPixels with scale and bias was broken
1061      - glRasterPos with lighting could segfault
1062      - glDeleteTextures could leave a dangling pointer
1063      - Proxy textures for cube maps didn't work
1064      - fixed a number of 16-bit color channel bugs
1065      - fixed a few minor memory leaks
1066      - GLX context sharing was broken in 3.5
1067      - fixed state-update bugs in glPopClientAttrib()
1068      - fixed glDrawRangeElements() bug
1069      - fixed a glPush/PopAttrib() bug related to texture binding
1070      - flat-shaded, textured lines were broken
1071      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1072      - lighting didn't always produce the correct alpha value
1073      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
1074</pre>
1075
1076
1077<h2>June 21, 2001</h2>
1078<p>Mesa 3.5 has been released.  This is a new development release.
1079</p><pre>    New:
1080	- internals of Mesa divided into modular pieces (Keith Whitwell)
1081	- 100% OpenGL 1.2 conformance (passes all conformance tests)
1082	- new AA line algorithm
1083	- GL_EXT_convolution extension
1084        - GL_ARB_imaging subset
1085        - OSMesaCreateContextExt() function
1086        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1087        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1088        - GL_EXT_fog_coord extension (Keith Whitwell)
1089        - GL_EXT_secondary_color extension (Keith Whitwell)
1090        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1091        - GL_SGIX_depth_texture extension
1092        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1093        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1094        - GL_ARB_texture_env_combine extension
1095        - GL_ARB_texture_env_dot3 extension
1096        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1097        - OSMesaCreateContextExt() function
1098        - libOSMesa.so library, contains the OSMesa driver interface
1099        - GL/glxext.h header file for GLX extensions
1100        - somewhat faster software texturing, fogging, depth testing
1101        - all color-index conformance tests now pass (only 8bpp tested)
1102        - SPARC assembly language TCL optimizations (David Miller)
1103        - GL_SGIS_generate_mipmap extension
1104    Bug Fixes:
1105        - fbiRev and tmuRev were unitialized when using Glide3
1106        - fixed a few color index mode conformance failures; all pass now
1107        - now appling antialiasing coverage to alpha after texturing
1108        - colors weren't getting clamped to [0,1] before color table lookup
1109        - fixed RISC alignment errors caused by COPY_4UBV macro
1110        - drawing wide, flat-shaded lines could cause a segfault
1111        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1112    Changes:
1113        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1114        - new libOSMesa.so library, contains the OSMesa driver interface
1115</pre>
1116
1117
1118<h2>May 17, 2001</h2>
1119<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
1120Here's what's new:</p>
1121<pre>    Bug fixes:
1122        - deleting the currently bound texture could cause bad problems
1123        - using fog could result in random vertex alpha values
1124         - AA triangle rendering could touch pixels outside right window bound
1125        - fixed byteswapping problem in clear_32bit_ximage() function
1126        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1127        - fixed memory leak in glXUseXFont()
1128        - fragment sampling in AA triangle function was off by 1/2 pixel
1129        - Windows: reading pixels from framebuffer didn't always work
1130        - glConvolutionFilter2D could segfault or cause FP exception
1131        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1132        - GL_NAND logicop didn't work right in RGBA mode
1133        - fixed a memory corruption bug in vertex buffer reset code
1134        - clearing the softwara alpha buffer with scissoring was broken
1135        - fixed a few color index mode fog bugs
1136        - fixed some bad assertions in color index mode
1137        - fixed FX line 'stipple' bug #420091
1138    Changes:
1139        - optimized writing mono-colored pixel spans to X pixmaps
1140        - increased max viewport size to 2048 x 2048
1141</pre>
1142
1143
1144<h2>April 29, 2001</h2>
1145<p>New Mesa website</p>
1146<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1147
1148
1149<h2>February 14, 2001</h2>
1150<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
1151<pre>    New:
1152        - fixed some Linux build problems
1153        - fixed some Windows build problems
1154        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1155    Bug fixes:
1156        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1157        - various state-update code changes needed for DRI bugs
1158        - disabled pixel transfer ops in glColorTable commands, not needed
1159        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1160        - updated sources and fixed compile problems in widgets-mesa/
1161        - GLX_PBUFFER enum value was wrong in glx.h
1162        - fixed a glColorMaterial lighting bug
1163        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1164        - glXCopySubBufferMESA() Y position was off by one
1165        - Error checking of glTexSubImage3D() was broken (bug 128775)
1166        - glPopAttrib() didn't restore all derived Mesa state correctly
1167        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1168          conformance problems at 16bpp.
1169        - clearing depth buffer with scissoring was broken, would segfault
1170        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1171        - fixed a line clipping bug (reported by Craig McDaniel)
1172        - fixed RGB color over/underflow bug for very tiny triangles
1173    Known problems:
1174        - NURBS or evaluator surfaces inside display lists don't always work
1175</pre>
1176<p>
1177</p><h2>November 3, 2000</h2>
1178<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1179<pre>    New:
1180    - optimized glDrawPixels for glPixelZoom(1,-1)
1181    Bug Fixes:
1182    - widgets-mesa/src/*.c files were missing from 3.3 distro
1183    - include/GL/mesa_wgl.h file was missing from 3.3 distro
1184    - fixed some Win32 compile problems
1185    - texture object priorities weren't getting initialized to 1.0
1186    - glAreTexturesResident return value was wrong when using hardware
1187    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1188    - glReadPixels with GLushort packed types was broken
1189    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1190    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1191    - fixed some typos/bugs in the VB code
1192    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1193    - optimized glDrawPixels paths weren't being used
1194    - per-fragment fog calculation didn't work without a Z buffer
1195    - improved blending accuracy, fixes Glean  blendFunc test failures
1196    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1197    - glXGetProcAddressARB() didn't always return the right address
1198    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1199    - texture matrix changes weren't always detected (GLUT projtex demo)
1200    - fixed random color problem in vertex fog code
1201    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1202    Changes:
1203    - finished internal support for compressed textures for DRI
1204</pre>
1205<p>
1206</p><h2>April 24, 2000</h2>
1207<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1208<pre>    Bug fixes:
1209    - fixed memcpy bugs in span.c
1210    - fixed missing glEnd problem in demos/tessdemo.c
1211    - fixed bug when clearing 24bpp Ximages
1212    - fixed clipping problem found in Unreal Tournament
1213    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1214    - fixed Loki's 3dfx RGB vs BGR bug
1215    - fixed Loki's 3dfx smooth/flat shading bug in SoF
1216    Changes:
1217    - updated docs/README file
1218    - use bcopy() optimizations on FreeBSD
1219    - re-enabled the optimized persp_textured_triangle() function
1220</pre>
1221<p>
1222</p><h2>March 23, 2000</h2>
1223<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1224<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1225just bug fixes.</p>
1226<p>Here's what's changed:
1227
1228</p><ul>
1229	Bug fixes:
1230	<ul>
1231		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1232		- added missing glHintPGI() function<br>
1233		- fixed a polygon culling bug<br>
1234		- fixed bugs in gluPartialDisk()<br>
1235		- Z values in selection mode were wrong<br>
1236		- added missing tokens:
1237		<ul>
1238			GL_SMOOTH_POINT_SIZE_RANGE<br>
1239			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1240			GL_SMOOTH_LINE_WIDTH_RANGE<br>
1241			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1242			GL_ALIASED_POINT_SIZE_RANGE<br>
1243			GL_ALIASED_LINE_WIDTH_RANGE
1244		</ul>
1245		- fixed glCopyPixels when copying from back to front buffer<br>
1246		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1247		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1248		- glDeleteTextures() didn't decrement reference count correctly<br>
1249		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1250		- Actual depth of transformation matrix stacks was off by one<br>
1251		- 24bpp visuals didn't address pixels correctly<br>
1252		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
1253		- 101691 - Polygon clipping and GL_LINE<br>
1254		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1255		- 101808 - Non-glVertexArrays tristrip bug<br>
1256		- 101971 - find_last_3f on Dec OSF (worked around)<br>
1257		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1258		- 102893 - orientations of modelview cause segfault
1259	</ul>
1260	New:
1261	<ul>
1262		- updated SVGA Linux driver<br>
1263		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1264		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1265		- changed -O2 to -O3 for a number of gcc configs
1266	</ul>
1267	Changes:
1268	<ul>
1269		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
1270	</ul>
1271</ul>
1272
1273<p>Please report any problems with this release ASAP. Bugs should be filed on the
1274Mesa3D website at sourceforge.<br>
1275After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1276<p>-- Brian</p>
1277<p>
1278</p><h2>December 17, 1999</h2>
1279<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1280can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1281<p>
1282</p><h2>December 14, 1999</h2>
1283<p>Mesa 3.1 is released!</p>
1284<p>
1285</p><h2>September 21, 1999</h2>
1286<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1287and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1288that seem to be... yes, I've just received confirmation from the beta center, they
1289are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1290Keith Whitwell for preparing these for us during Brian's absence.</p>
1291<p>
1292</p><h2>August 30, 1999</h2>
1293<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1294Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1295<p>I've been working on Mesa in my spare time for over five years. With Precision
1296Insight I now have the opportunity to devote my full attention to advancing Mesa
1297and OpenGL on Linux.</p>
1298<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1299my work will continue to be open sourced and available to any other programmers who
1300may want to contribute to it, or use it for other projects or platforms</p>
1301<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1302<p>
1303</p><h2>August 23, 1999</h2>
1304<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1305Note that this is a new archive, so you will need to re-checkout the archive. That
1306means don't <i>cvs update</i> from a previous download.</p>
1307<p>
1308</p><h2>August 17, 1999</h2>
1309<p>A report from the SIGGRAPH '99 Linux/OpenGL
1310BOF meeting is now available.</p>
1311<p>-Brian</p>
1312<p>
1313</p><h2>August 14, 1999</h2>
1314<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1315systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1316patient.</p>
1317<p>-Brian</p>
1318<p>
1319</p><h2>June 7, 1999</h2>
1320<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1321<p>
1322</p><h2>June 2, 1999</h2>
1323<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1324xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1325based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1326<p>
1327</p><h2>May 24, 1999</h2>
1328<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1329If you are into the quake scene, you may want to try this out, as it contains some
1330optimizations specifically in the Q3A rendering path.
1331<p>
1332</p><h2>May 13, 1999</h2>
1333<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1334has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1335<p>
1336</p><h2>May 13, 1999</h2>
1337<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1338US$10,000 to the Mesa project to support its continuing development.
1339Mesa is a free implementation of the OpenGL 3D graphics library and id's
1340newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1341
1342The donation will go to Keith Whitwell, who has been optimizing Mesa to
1343improve performance on 3d hardware.  Thanks to Keith's work, many
1344applications using Mesa 3.1 will see a dramatic performance increase
1345over Mesa 3.0.  The donation will allow Keith to continue working on
1346Mesa full time for some time to come.
1347
1348For more information about Mesa see www.mesa3d.org.  For more
1349information about id Software, Inc. see www.idsoftware.com.
1350
1351--------------------------------
1352
1353This donation from John/id is very generous.  Keith and I are very
1354grateful.
1355
1356</pre>
1357<p>
1358</p><h2>May 1, 1999</h2>
1359<p>John Carmack made an interesting .plan update yesterday:
1360
1361</p><ul>
1362	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
1363	should be helpful to the various Linux 3D teams. <br>
1364	</i>http://www.quake3arena.com/news/glopt.html</i>"
1365</ul>
1366
1367<p>
1368</p><h2>April 7, 1999</h2>
1369<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1370<p>
1371</p><h2>March 18, 1999</h2>
1372<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1373<p>
1374</p><h2>February 16, 1999</h2>
1375<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1376source code</a>.</p>
1377<p>
1378</p><h2>January 22, 1999</h2>
1379<p>www.mesa3d.org established</p>
1380
1381
1382</p>
1383
1384
1385<hr>
1386</body>
1387</html>
1388