news.html revision a8158599dfdbeded7fc9e9a4d1680703c20e2b05
1<HTML>
2
3<TITLE>Mesa News</TITLE>
4
5<BODY text="#000000" bgcolor="#55bbff">
6
7<H1>News</H1>
8
9
10<h2>December 9, 2004</h2>
11<p>
12Mesa 6.2.1 has been released.
13This is a stable release which just fixes bugs since the 6.2 release.
14</p>
15<pre>
16    Bug fixes:
17	- don't apply regular fog or color sum when using a fragment program
18	- glProgramEnvParameter4fARB always generated an error on
19	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
20	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
21	- fixed width/height mix-up in glSeparableFilter2D()
22	- fixed regression in glCopyPixels + convolution
23	- glReadPixels from a clipped front color buffer didn't always work
24	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
25	- Attempting queries/accesses of VBO 0 weren't detected as errors
26	- paletted textures failed if the palette had fewer that 256 entries
27    Changes:
28	- fixed a bunch of compiler warnings found with gcc 3.4
29	- bug reports should to go bugzilla.freedesktop.org
30</pre>
31<p>
32The MD5 checksums are:
33</p>
34<pre>
3580008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
36f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
37dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
382c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
393cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
4075b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
41</pre>
42
43
44<h2>October 2, 2004</h2>
45<p>
46Mesa 6.2 has been released.
47This is a stable release which just fixes bugs since the 6.1 release.
48</p>
49<pre>
50    New:
51	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
52	- updated Doxygen support (Jose Fonseca)
53    Changes:
54	- some GGI driver updates (Christoph Egger, bug 1025977)
55    Bug fixes:
56	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
57	- fixed a few compilation issues on IRIX
58	- fixed a matrix classification bug (reported by Wes Bethel)
59	- we weren't reseting the vertex/fragment program error state
60	  before parsing (Dave Reveman)
61	- adjust texcoords for sampling texture rectangles (Dave Reveman)
62	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
63	- repeated calls to glDeleteTexture(t) could lead to a crash
64	- fixed potential ref count bugs in VBOs and vertex/fragment programs
65	- spriteblast demo didn't handle window size changes correctly
66	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
67	- fixed color index mode glDrawPixels bug (Karl Schultz)
68</pre>
69<p>
70The MD5 checksums are:
71</p>
72<pre>
739e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
743d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
756cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
763e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
779d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
78856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
79</pre>
80
81
82<h2>August 18, 2004</h2>
83<p>
84Mesa 6.1 has been released.
85This is a new development release (version 6.2 will be a stabilization
86release).
87</p>
88<pre>
89    New:
90	- Revamped Makefile system
91	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
92	- internal driver interface changes related to texture object
93	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
94	- option to walk triangle edges with double-precision floats
95	  (Justin Novosad of Discreet) (see config.h file)
96	- support for AUX buffers in software GLX driver
97	- updated glext.h to version 24 and glxext.h to version 6
98	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
99	- updated BeOS support (Philippe Houdoin)
100    Changes:
101	- fragment fog interpolation is perspective corrected now
102	- new glTexImage code, much cleaner, may be a bit faster
103    Bug fixes:
104	- glArrayElement in display lists didn't handle generic vertex attribs
105	- glFogCoord didn't always work properly
106	- ARB_fragment_program fog options didn't work
107	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
108	- ARB frag prog TEX and TEXP instructions now use LOD=0
109	- glTexEnviv in display lists didn't work
110	- glRasterPos didn't do texgen or apply texture matrix
111	- GL_DOUBLE-valued vertex arrays were broken in some cases
112	- fixed texture rectangle edge/border sampling bugs
113	- sampling an incomplete texture in a fragment program would segfault
114	- glTexImage was missing a few error checks
115	- fixed some minor glGetTexParameter glitches
116	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
117	- fragment program writes to RC/HC register were broken
118	- fixed a few glitches in GL_HP_occlusion_test extension
119	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
120	- vertex program state references were broken
121	- fixed triangle color interpolation bug on AIX (Shane Blackett)
122	- fixed a number of minor memory leaks (bug #1002030)
123</pre>
124The MD5 checksums are:
125</p>
126<pre>
127c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
1285de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
129483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
1308c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
13189bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
132161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
133</pre>
134
135
136
137<h2>April 2, 2004</h2>
138
139<p>
140Mesa 6.0.1 has been released.
141This release basically just fixes bugs since the 6.0. release.
142</p>
143<pre>
144    New:
145	- upgraded glext.h to version 22
146	- new build targets (Dan Schikore)
147	- new linux-x86-opteron build target (Heath Feather)
148    Bug fixes:
149	- glBindProgramARB didn't update all necessary state
150	- fixed build problems on OpenBSD
151	- omit CVS directories from tarballs
152	- glGetTexImage(GL_COLOR_INDEX) was broken
153	- fixed an infinite loop in t&l module
154	- silenced some valgrind warnings about using unitialized memory
155	- fixed some compilation/link glitches on IRIX (Mike Stephens)
156	- glBindProgram wasn't getting compiled into display lists
157	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
158	- two-sided lighting and vertex program didn't work (bug 887330)
159	- stores to program parameter registers in vertex state programs
160	  didn't work.
161	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
162	- glXCreateWindow() wasn't fully implemented (bug 890894)
163	- generic vertex attribute arrays didn't work in display lists
164	- vertex buffer objects' default usage and access fields were wrong
165	- glDrawArrays with start!=0 was broken
166	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
167	- linux-osmesa16-static config didn't work
168	- fixed a few color index rendering problems (bug 910687)
169	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
170	- OSMesa RGB and BGR modes were broken
171	- glProgramStringARB mistakenly required a null-terminated string
172	- fragment program XPD instruction was incorrect
173	- glGetMaterial() didn't work reliably
174</pre>
175The MD5 checksums are:
176</p>
177<pre>
178011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
179b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
180bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
181b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
182dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
183eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
184</pre>
185
186
187
188<h2>January 16, 2004</h2>
189
190<p>
191Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
192and primarily just incorporates bug fixes.
193</p>
194<pre>
195    New:
196	- full OpenGL 1.5 support
197	- updated GL/glext.h file to version 21
198    Changes:
199	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
200    Bug fixes:
201	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
202	  clamping issue
203	- updated suno5-gcc configs
204	- glColor3 functions sometimes resulted in undefined alpha values
205	- fixed FP divide by zero error seen on VMS with xlockmore, others
206	- fixed vertex/fragment program debug problem (bug 873011)
207	- building on AIX with gcc works now
208	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
209	- glDrawRangeElements tried to modify potentially read-only storage
210	- updated files for building on Windows
211</pre>
212
213
214
215<h2>December 28, 2003</h2>
216
217<p>
218The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
219target="_parent">
220freedesktop.org</a> because of problems with SourceForge's anonymous
221CVS service.
222</p>
223
224<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
225</p>
226
227
228<h2>December 17, 2003</h2>
229
230<p>
231Mesa 5.1 has been released.  This is a new development release.
232Mesa 6.0 will be the next stable release and will support all
233OpenGL 1.5 features.
234</p>
235<pre>
236    New features:
237	- reorganized directory tree
238	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
239	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
240	- GL_SGI_texture_color_table extension (Eric Plante)
241	- GL_NV_fragment_program extension
242	- GL_NV_light_max_exponent extension
243	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
244	- GL_ARB_occlusion_query extension
245	- GL_ARB_point_sprite extension
246	- GL_ARB_texture_non_power_of_two extension
247	- GL_IBM_multimode_draw_arrays extension
248	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
249	- GL_ARB_vertex_buffer_object extension
250	- new X86 feature detection code (Petr Sebor)
251	- less memory used for display lists and vertex buffers
252	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
253	- new version (18) of glext.h header
254	- new spriteblast.c demo of GL_ARB_point_sprite
255	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
256	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
257    Bug fixes:
258	- really enable OpenGL 1.4 features in DOS driver.
259	- fixed issues in glDrawPixels and glCopyPixels for very wide images
260	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
261	- fixed some texgen bugs reported by Daniel Borca
262	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
263	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
264	- fixed RGBA blend enable bug (Ville Syrjala)
265	- glAccum is supposed to be a no-op in selection/feedback mode
266	- fixed texgen bug #597589 (John Popplewell)
267    Changes:
268	- dropped API trace feature (src/Trace/)
269	- documentation overhaul.  merged with website content.  more html.
270	- glxgears.c demo updated to use GLX swap rate extensions
271	- glTexImage1/2/3D now allows width/height/depth = 0
272	- disable SPARC asm code on Linux (bug 852204)
273</pre>
274
275The MD5 checksums are:
276</p>
277<pre>
27878f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
27967b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
2806dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
281e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
282066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
283d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
284</pre>
285
286
287<H2>November 12, 2003</H2>
288
289<p>
290New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
291number of automake/libtool problems.
292</p>
293<p>
294The new MD5 checksums are:
295</p>
296<pre>
297a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
2987b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
29979c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
300952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
301b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
302a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
303</pre>
304
305
306
307<h2>September 5, 2003</h2>
308
309<p>
310Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
311</p>
312<pre>
313    Bug fixes:
314	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
315	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
316	- GL_CURRENT_MATRIX_NV query was wrong
317	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
318	- GL_LIST_MODE query wasn't correct
319	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
320	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
321	- blended, wide lines didn't always work correctly (bug 711595)
322	- glVertexAttrib4svNV w component was always 1
323	- fixed bug in GL_IBM_rasterpos_clip (missing return)
324	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
325	- a few Solaris compilation fixes
326	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
327	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
328	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
329	- glFog() didn't clamp fog colors
330	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
331	  gl[Get]TexParameteri[v] functions
332	- fixed invalid memory references in glTexGen functions (bug 781602)
333	- integer-valued color arrays weren't handled correctly
334	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
335	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
336    Changes:
337	- build GLUT with -fexceptions so C++ apps propogate exceptions
338</pre>
339
340
341
342<h2>June 2003</h2>
343
344<p>
345Mesa's directory tree has been overhauled.
346Things are better organized now with some thought toward future needs.
347</p>
348<p>
349In CVS, the latest Mesa 5.1 development code is now rooted under the
350<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
351holds the Mesa 5.0.x code which will be abandoned at some point.
352</p>
353
354
355
356<h2>March 30, 2003</h2>
357
358<p>
359Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
360</p>
361<pre>
362    New:
363	- DOS driver updates from Daniel Borca
364	- updated GL/gl_mangle.h file (Bill Hoffman)
365    Bug fixes:
366	- auto mipmap generation for cube maps was broken (bug 641363)
367	- writing/clearing software alpha channels was unreliable
368	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
369	- fixed some bad assertions found with shadowtex demo
370	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
371	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
372	- fixed potential segfault in texture object validation (bug 659012)
373	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
374	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
375	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
376	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
377	- fixed compilation problem on Solaris7/x86 (bug 536406)
378	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
379	- fixed NeXT build problem (FABSF macro)
380	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
381	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
382	- AA line and triangle Z values are now rounded, not truncated
383	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
384	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
385	- fixed a minor GL_COLOR_MATERIAL bug
386	- NV vertex program EXP instruction was broken
387	- glColorMask misbehaved with X window / pixmap rendering
388	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
389	- attempt to fix GGI compilation problem when MesaDemos not present
390	- NV vertex program ARL-relative fetches didn't work
391    Changes:
392	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
393	- updated winpos and pointblast demos to use ARB extensions
394	- disable SPARC normal transformation code (bug 673938)
395	- GLU fixes for OS/2 (Evgeny Kotsuba)
396</pre>
397<p>
398MD5 checksums follow:
399</p>
400<pre>
401b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
402513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
403eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
40449d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
40537190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
406becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
407</pre>
408
409
410
411<h2>March 7, 2003</h2>
412<p>
413Website and documentation overhaul.
414</p>
415<p>
416The website content and Mesa documentation (from the doc/ directory) have
417been merged together.
418All the documentation files have been entered into the CVS repository.
419Many of the old plain-text files have been converted to html and modernized.
420</p>
421
422
423<h2>November 13, 2002</h2>
424<p>Mesa 5.0 has been released.  This is a stable release which
425implements the OpenGL 1.4 specification.
426</p><pre>New:
427    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
428    - removed some overlooked debugging code
429    - glxinfo updated to support GLX_ARB_multisample
430    - GLUT now support GLX_ARB_multisample
431    - updated DOS driver (Daniel Borca)
432Bug fixes:
433    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
434    - fixed potential bug in _mesa_align_malloc/calloc()
435    - fixed missing triangle bug when running vertex programs
436    - fixed a few HPUX compilation problems
437    - FX (Glide) driver didn't compile
438    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
439    - a few EXT functions, like glGenTexturesEXT, were no-ops
440    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
441      glMultiDrawArrays and glMultiDrawElements were missing
442    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
443    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
444    - fixed one-bit error in point/line fragment Z calculation
445    - fixed potential segfault in fakeglx code
446    - fixed color overflow problem in DOT3 texture env mode
447</pre>
448
449
450<h2>October 29, 2002</h2>
451<p>Mesa 4.1 has been released.  This is a new development release.
452For a stable release, get 4.0.4.
453</p><pre>New:
454    - GL_NV_vertex_program extension
455    - GL_NV_vertex_program1_1 extension
456    - GL_ARB_window_pos extension
457    - GL_ARB_depth_texture extension
458    - GL_ARB_shadow extension
459    - GL_ARB_shadow_ambient extension
460    - GL_EXT_shadow_funcs extension
461    - GL_ARB_point_parameters extension
462    - GL_ARB_texture_env_crossbar
463    - GL_NV_point_sprite extension
464    - GL_NV_texture_rectangle extension
465    - GL_EXT_multi_draw_arrays extension
466    - GL_EXT_stencil_two_side extension
467    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
468    - GL_ATI_texture_mirror_once extension (Ian Romanick)
469    - massive overhaul/simplification of software rasterizer module,
470      many contributions from Klaus Niederkrueger
471    - faster software texturing in some cases (i.e. trilinear filtering)
472    - new OSMesaGetProcAddress() function
473    - more blend modes implemented with MMX code (Jose Fonseca)
474    - added glutGetProcAddress() to GLUT
475    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
476    - pbinfo and pbdemo PBuffer programs
477    - glxinfo -v prints transprent pixel info (Gerd Sussner)
478Bug fixes:
479    - better mipmap LOD computation (prevents excessive blurriness)
480    - OSMesaMakeCurrent() didn't recognize buffer size changes
481    - assorted conformance fixes for 16-bit/channel rendering
482    - texcombine alpha subtraction mode was broken
483    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
484    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
485    - fixed divide by zero error in NURBS tessellator (Jon Perry)
486    - fixed GL_LINEAR fog bug by adding clamping
487    - fixed FP exceptions found using Alpha CPU
488    - 3dfx/glide driver render-to-window feature was broken
489    - added missing GLX_TRANSPARENT_RGB token to glx.h
490    - fixed error checking related to paletted textures
491    - fixed reference count error in glDeleteTextures (Randy Fayan)
492Changes:
493    - New spec file and Python code to generate some GL dispatch files
494    - Glide driver defaults to "no" with autoconf/automake
495    - floating point color channels now clamped to [0,inf)
496    - updated demos/stex3d with new options
497</pre>
498
499
500<h2>October 4, 2002</h2>
501<p>
502The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
503</p>
504
505<h2>October 3, 2002</h2>
506<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
507</p><pre>    New:
508	- GL_NV_texture_rectangle extension
509	- updated glext.h header (version 17)
510	- updated DOS driver (Daniel Borca)
511	- updated BeOS R5 driver (Philippe Houdoin)
512	- added GL_IBM_texture_mirror_repeat
513	- glxinfo now takes -l option to print interesting OpenGL limits info
514	- GL_MESA_ycbcr_texture extension
515	- GL_APPLE_client_storage extension (for some DRI drivers only)
516	- GL_MESA_pack_invert extension
517    Bug fixes:
518	- fixed GL_LINEAR fog bug by adding clamping
519	- fixed FP exceptions found using Alpha CPU
520	- 3dfx MESA_GLX_FX=window (render to window) didn't work
521	- fixed memory leak in wglCreateContest (Karl Schultz)
522	- define GLAPIENTRY and GLAPI if undefined in glu.h
523	- wglGetProcAddress didn't handle all API functions
524	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
525	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
526	- error checking in compressed tex image functions had some glitches
527	- fixed AIX compile problem in src/config.c
528	- glGetTexImage was using pixel unpacking instead of packing params
529	- auto-mipmap generation for cube maps was incorrect
530    Changes:
531	- max texture units reduced to six to accomodate texture rectangles
532	- removed unfinished GL_MESA_sprite_point extension code
533</pre>
534
535<h2>June 25, 2002</h2>
536<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
537</p><pre>    New:
538    - updated GL/glext.h file (version 15)
539    - corrected MMX blend code (Jose Fonseca)
540    - support for software-based alpha planes in Windows driver
541    - updated GGI driver (Filip Spacek)
542    Bug fixes:
543    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
544    - OSMesaMakeCurrent() didn't recognize buffer size changes
545    - assorted conformance fixes for 16-bit/channel rendering
546    - texcombine alpha subtraction mode was broken
547    - fixed lighting bug with non-uniform scaling and display lists
548    - fixed bug when deleting shared display lists
549    - disabled SPARC cliptest assembly code (Mesa bug 544665)
550    - fixed a couple Solaris compilation/link problems
551    - blending clipped glDrawPixels didn't always work
552    - glGetTexImage() didn't accept packed pixel types
553    - glPixelMapu[is]v() could explode given too large of pixelmap
554    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
555    - glXCopyContext() could lead to segfaults
556    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
557    Changes:
558    - lots of C++ (g++) code clean-ups
559    - lots of T&amp;L updates for the Radeon DRI driver
560    Known bugs:
561    - mipmap LOD computation (fixed for Mesa 4.1)
562</pre>
563
564<h2>April 2, 2002</h2>
565<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
566</p><pre>    New:
567      - New DOS (DJGPP) driver written by Daniel Borca
568      - New driver interface functions for TCL drivers (such as Radeon DRI)
569      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
570        if using deep color channels
571      - latest GL/glext.h and GL/glxext.h headers from SGI
572    Bug fixes:
573      - GL_BLEND with non-black texture env color wasn't always correct
574      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
575      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
576      - glReadPixels was sometimes mistakenly clipped by the scissor box
577      - glDraw/ReadPixels didn't catch all the errors that they should have
578      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
579      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
580      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
581      - glColorMask as sometimes effecting glXSwapBuffers()
582      - fixed a potential bug in XMesaGarbageCollect()
583      - N threads rendering into one window didn't work reliably
584      - glCopyPixels didn't work for deep color channels
585      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
586      - glPopAttrib() didn't correctly restore user clip planes
587      - user clip planes failed for some perspective projections (Chromium)
588</pre>
589
590<h2>December 17, 2001</h2>
591<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
592</p><pre>    New:
593      - better sub-pixel sample positions for AA triangles (Ray Tice)
594      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
595    Bug fixes:
596      - added missing break statements in glGet*() for multisample cases
597      - fixed uninitialized hash table mutex bug (display lists / texobjs)
598      - fixed bad teximage error check conditional (bug 476846)
599      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
600      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
601      - silence some compiler warnings (gcc 2.96)
602      - enable the #define GL_VERSION_1_3 in GL/gl.h
603      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
604      - fixed glu.h typedef problem found with MSDev 6.0
605      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
606      - added missing 'const' to glXGetContextIDEXT() in glxext.h
607      - fixed a few glXGetProcAddress() errors (texture compression, etc)
608      - fixed start index bug in compiled vertex arrays (Keith)
609      - fixed compilation problems in src/SPARC/glapi_sparc.S
610      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
611      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
612      - provoking vertex of flat-shaded, color-index triangles was wrong
613      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
614      - glTexParameter didn't flush the vertex buffer (Ray Tice)
615      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
616      - fixed bug in normal length caching (ParaView lighting bug)
617</pre>
618
619<h2>October 22, 2001</h2>
620<p>Mesa 4.0 has been released.  This is a stable release.
621</p><pre>    New:
622      - Mesa 4.0 implements the OpenGL 1.3 specification
623      - GL_IBM_rasterpos_clip extension
624      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
625      - GL_ARB_texture_mirrored_repeat extension
626      - WindML UGL driver (Stephane Raimbault)
627      - added OSMESA_MAX_WIDTH/HEIGHT queries
628      - attempted compiliation fixes for Solaris 5, 7 and 8
629      - updated glext.h and glxext.h files
630      - updated Windows driver (Karl Schultz)
631    Bug fixes:
632      - added some missing GLX 1.3 tokens to include/GL/glx.h
633      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
634      - glCopyPixels with scale and bias was broken
635      - glRasterPos with lighting could segfault
636      - glDeleteTextures could leave a dangling pointer
637      - Proxy textures for cube maps didn't work
638      - fixed a number of 16-bit color channel bugs
639      - fixed a few minor memory leaks
640      - GLX context sharing was broken in 3.5
641      - fixed state-update bugs in glPopClientAttrib()
642      - fixed glDrawRangeElements() bug
643      - fixed a glPush/PopAttrib() bug related to texture binding
644      - flat-shaded, textured lines were broken
645      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
646      - lighting didn't always produce the correct alpha value
647      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
648</pre>
649
650
651<h2>June 21, 2001</h2>
652<p>Mesa 3.5 has been released.  This is a new development release.
653</p><pre>    New:
654	- internals of Mesa divided into modular pieces (Keith Whitwell)
655	- 100% OpenGL 1.2 conformance (passes all conformance tests)
656	- new AA line algorithm
657	- GL_EXT_convolution extension
658        - GL_ARB_imaging subset
659        - OSMesaCreateContextExt() function
660        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
661        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
662        - GL_EXT_fog_coord extension (Keith Whitwell)
663        - GL_EXT_secondary_color extension (Keith Whitwell)
664        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
665        - GL_SGIX_depth_texture extension
666        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
667        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
668        - GL_ARB_texture_env_combine extension
669        - GL_ARB_texture_env_dot3 extension
670        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
671        - OSMesaCreateContextExt() function
672        - libOSMesa.so library, contains the OSMesa driver interface
673        - GL/glxext.h header file for GLX extensions
674        - somewhat faster software texturing, fogging, depth testing
675        - all color-index conformance tests now pass (only 8bpp tested)
676        - SPARC assembly language TCL optimizations (David Miller)
677        - GL_SGIS_generate_mipmap extension
678    Bug Fixes:
679        - fbiRev and tmuRev were unitialized when using Glide3
680        - fixed a few color index mode conformance failures; all pass now
681        - now appling antialiasing coverage to alpha after texturing
682        - colors weren't getting clamped to [0,1] before color table lookup
683        - fixed RISC alignment errors caused by COPY_4UBV macro
684        - drawing wide, flat-shaded lines could cause a segfault
685        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
686    Changes:
687        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
688        - new libOSMesa.so library, contains the OSMesa driver interface
689</pre>
690
691
692<h2>May 17, 2001</h2>
693<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
694Here's what's new:</p>
695<pre>    Bug fixes:
696        - deleting the currently bound texture could cause bad problems
697        - using fog could result in random vertex alpha values
698         - AA triangle rendering could touch pixels outside right window bound
699        - fixed byteswapping problem in clear_32bit_ximage() function
700        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
701        - fixed memory leak in glXUseXFont()
702        - fragment sampling in AA triangle function was off by 1/2 pixel
703        - Windows: reading pixels from framebuffer didn't always work
704        - glConvolutionFilter2D could segfault or cause FP exception
705        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
706        - GL_NAND logicop didn't work right in RGBA mode
707        - fixed a memory corruption bug in vertex buffer reset code
708        - clearing the softwara alpha buffer with scissoring was broken
709        - fixed a few color index mode fog bugs
710        - fixed some bad assertions in color index mode
711        - fixed FX line 'stipple' bug #420091
712    Changes:
713        - optimized writing mono-colored pixel spans to X pixmaps
714        - increased max viewport size to 2048 x 2048
715</pre>
716
717
718<h2>April 29, 2001</h2>
719<p>New Mesa website</p>
720<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
721
722
723<h2>February 14, 2001</h2>
724<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
725<pre>    New:
726        - fixed some Linux build problems
727        - fixed some Windows build problems
728        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
729    Bug fixes:
730        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
731        - various state-update code changes needed for DRI bugs
732        - disabled pixel transfer ops in glColorTable commands, not needed
733        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
734        - updated sources and fixed compile problems in widgets-mesa/
735        - GLX_PBUFFER enum value was wrong in glx.h
736        - fixed a glColorMaterial lighting bug
737        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
738        - glXCopySubBufferMESA() Y position was off by one
739        - Error checking of glTexSubImage3D() was broken (bug 128775)
740        - glPopAttrib() didn't restore all derived Mesa state correctly
741        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
742          conformance problems at 16bpp.
743        - clearing depth buffer with scissoring was broken, would segfault
744        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
745        - fixed a line clipping bug (reported by Craig McDaniel)
746        - fixed RGB color over/underflow bug for very tiny triangles
747    Known problems:
748        - NURBS or evaluator surfaces inside display lists don't always work
749</pre>
750<p>
751</p><h2>November 3, 2000</h2>
752<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
753<pre>    New:
754    - optimized glDrawPixels for glPixelZoom(1,-1)
755    Bug Fixes:
756    - widgets-mesa/src/*.c files were missing from 3.3 distro
757    - include/GL/mesa_wgl.h file was missing from 3.3 distro
758    - fixed some Win32 compile problems
759    - texture object priorities weren't getting initialized to 1.0
760    - glAreTexturesResident return value was wrong when using hardware
761    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
762    - glReadPixels with GLushort packed types was broken
763    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
764    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
765    - fixed some typos/bugs in the VB code
766    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
767    - optimized glDrawPixels paths weren't being used
768    - per-fragment fog calculation didn't work without a Z buffer
769    - improved blending accuracy, fixes Glean  blendFunc test failures
770    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
771    - glXGetProcAddressARB() didn't always return the right address
772    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
773    - texture matrix changes weren't always detected (GLUT projtex demo)
774    - fixed random color problem in vertex fog code
775    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
776    Changes:
777    - finished internal support for compressed textures for DRI
778</pre>
779<p>
780</p><h2>April 24, 2000</h2>
781<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
782<pre>    Bug fixes:
783    - fixed memcpy bugs in span.c
784    - fixed missing glEnd problem in demos/tessdemo.c
785    - fixed bug when clearing 24bpp Ximages
786    - fixed clipping problem found in Unreal Tournament
787    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
788    - fixed Loki's 3dfx RGB vs BGR bug
789    - fixed Loki's 3dfx smooth/flat shading bug in SoF
790    Changes:
791    - updated docs/README file
792    - use bcopy() optimizations on FreeBSD
793    - re-enabled the optimized persp_textured_triangle() function
794</pre>
795<p>
796</p><h2>March 23, 2000</h2>
797<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
798<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
799just bug fixes.</p>
800<p>Here's what's changed:
801
802</p><ul>
803	Bug fixes:
804	<ul>
805		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
806		- added missing glHintPGI() function<br>
807		- fixed a polygon culling bug<br>
808		- fixed bugs in gluPartialDisk()<br>
809		- Z values in selection mode were wrong<br>
810		- added missing tokens:
811		<ul>
812			GL_SMOOTH_POINT_SIZE_RANGE<br>
813			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
814			GL_SMOOTH_LINE_WIDTH_RANGE<br>
815			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
816			GL_ALIASED_POINT_SIZE_RANGE<br>
817			GL_ALIASED_LINE_WIDTH_RANGE
818		</ul>
819		- fixed glCopyPixels when copying from back to front buffer<br>
820		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
821		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
822		- glDeleteTextures() didn't decrement reference count correctly<br>
823		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
824		- Actual depth of transformation matrix stacks was off by one<br>
825		- 24bpp visuals didn't address pixels correctly<br>
826		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
827		- 101691 - Polygon clipping and GL_LINE<br>
828		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
829		- 101808 - Non-glVertexArrays tristrip bug<br>
830		- 101971 - find_last_3f on Dec OSF (worked around)<br>
831		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
832		- 102893 - orientations of modelview cause segfault
833	</ul>
834	New:
835	<ul>
836		- updated SVGA Linux driver<br>
837		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
838		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
839		- changed -O2 to -O3 for a number of gcc configs
840	</ul>
841	Changes:
842	<ul>
843		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
844	</ul>
845</ul>
846
847<p>Please report any problems with this release ASAP. Bugs should be filed on the
848Mesa3D website at sourceforge.<br>
849After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
850<p>-- Brian</p>
851<p>
852</p><h2>December 17, 1999</h2>
853<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
854can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
855<p>
856</p><h2>December 14, 1999</h2>
857<p>Mesa 3.1 is released!</p>
858<p>
859</p><h2>September 21, 1999</h2>
860<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
861and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
862that seem to be... yes, I've just received confirmation from the beta center, they
863are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
864Keith Whitwell for preparing these for us during Brian's absence.</p>
865<p>
866</p><h2>August 30, 1999</h2>
867<p>I'm pleased to announce that I've accepted a position with Precision Insight,
868Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
869<p>I've been working on Mesa in my spare time for over five years. With Precision
870Insight I now have the opportunity to devote my full attention to advancing Mesa
871and OpenGL on Linux.</p>
872<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
873my work will continue to be open sourced and available to any other programmers who
874may want to contribute to it, or use it for other projects or platforms</p>
875<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
876<p>
877</p><h2>August 23, 1999</h2>
878<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
879Note that this is a new archive, so you will need to re-checkout the archive. That
880means don't <i>cvs update</i> from a previous download.</p>
881<p>
882</p><h2>August 17, 1999</h2>
883<p>A report from the SIGGRAPH '99 Linux/OpenGL
884BOF meeting is now available.</p>
885<p>-Brian</p>
886<p>
887</p><h2>August 14, 1999</h2>
888<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
889systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
890patient.</p>
891<p>-Brian</p>
892<p>
893</p><h2>June 7, 1999</h2>
894<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
895<p>
896</p><h2>June 2, 1999</h2>
897<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
898xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
899based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
900<p>
901</p><h2>May 24, 1999</h2>
902<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
903If you are into the quake scene, you may want to try this out, as it contains some
904optimizations specifically in the Q3A rendering path.
905<p>
906</p><h2>May 13, 1999</h2>
907<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
908has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
909<p>
910</p><h2>May 13, 1999</h2>
911<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
912US$10,000 to the Mesa project to support its continuing development.
913Mesa is a free implementation of the OpenGL 3D graphics library and id's
914newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
915
916The donation will go to Keith Whitwell, who has been optimizing Mesa to
917improve performance on 3d hardware.  Thanks to Keith's work, many
918applications using Mesa 3.1 will see a dramatic performance increase
919over Mesa 3.0.  The donation will allow Keith to continue working on
920Mesa full time for some time to come.
921
922For more information about Mesa see www.mesa3d.org.  For more
923information about id Software, Inc. see www.idsoftware.com.
924
925--------------------------------
926
927This donation from John/id is very generous.  Keith and I are very
928grateful.
929
930</pre>
931<p>
932</p><h2>May 1, 1999</h2>
933<p>John Carmack made an interesting .plan update yesterday:
934
935</p><ul>
936	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
937	should be helpful to the various Linux 3D teams. <br>
938	</i>http://www.quake3arena.com/news/glopt.html</i>"
939</ul>
940
941<p>
942</p><h2>April 7, 1999</h2>
943<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
944<p>
945</p><h2>March 18, 1999</h2>
946<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
947For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p>
948<p>
949</p><h2>February 16, 1999</h2>
950<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
951source code</a>.</p>
952<p>
953</p><h2>January 22, 1999</h2>
954<p>www.mesa3d.org established</p>
955
956
957</p>
958
959
960<hr>
961$Id: news.html,v 3.16 2004/12/09 23:21:36 brianp Exp $
962</body>
963</html>