news.html revision b7c727e5006e26be3f70396030aab7512498f441
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>August 19, 2005</h2> 15<p> 16Mesa 6.3.2 has been released. 17Note: there was no public release of version 6.3.1. 18</p> 19<pre> 20 New: 21 - The distribution now includes the DRI drivers and GLX code 22 Changes: 23 - Made the DRI "new" driver interface standard, remove old code 24 Bug fixes: 25 - GL_ARB_vertex/fragment_shader were mistakenly listed in the 26 extensions string 27 - negative relative addressing in vertex programs was broken 28 - update/fix SPARC assembly code for vertex transformation 29 - fixed memory leak when freeing GLX drawables/renderbuffers 30 - fixed display list memory leak 31 - the GL_PIXEL_MAP_I_TO_I table is now floating point, not integer 32 - wglGetProcAddress() didn't handle wgl-functions 33 - fixed glxext.h cross-compile issue (Colin Harrison) 34 - assorted DRI driver fixes 35</pre> 36<p> 37The MD5 checksums are: 38</p> 39<pre> 40(tbd) 41</pre> 42 43 44<h2>July 20, 2005</h2> 45<p> 46Mesa 6.3 has been released. 47This is a development release with new features, changes and bug fixes. 48</p> 49<pre> 50 New: 51 - GL_EXT_framebuffer_object extension 52 - GL_ARB_draw_buffers extension 53 - GL_ARB_pixel_buffer_object extension 54 - GL_OES_read_format extension (Ian Romanick) 55 - DirectFB driver (Claudio Ciccani) 56 - x86_64 vertex transformation code (Mikko T.) 57 Changes: 58 - added -stereo option for glxgears demo (Jacek Rosik) 59 - updated the PBuffer demo code in xdemos/ directory 60 - glDeleteTextures/Programs/Buffers() now makes the object ID 61 available for immediate re-use 62 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 63 - lots of internal changes for GL_EXT_framebuffer_object 64 Bug fixes: 65 - some functions didn't support PBO functionality 66 - glGetTexImage didn't convert color index images to RGBA as required 67 - fragment program texcoords were sometimes wrong for points and lines 68 - fixed problem with negative dot product in arbfplight, fplight demos 69 - fixed bug in perspective correction of antialiased, textured lines 70 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 71 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 72 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 73 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 74 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 75 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 76 - glXChooseFBConfig() crashed if attribList pointer was NULL 77 - program state.light[n].spot.direction.w was wrong value (bug 3083) 78 - fragment program fog option required glEnable(GL_FOG) - wrong. 79 - glColorTable() could produce a Mesa implementation error (bug 3135) 80 - RasterPos could get corrupted by color index rendering path 81 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 82 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 83 - fixed a few Darwin compilation problems 84</pre> 85<p> 86The MD5 checksums are: 87</p> 88<pre> 890236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 9060e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 91ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 9225ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 939248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 948537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 95</pre> 96 97 98<h2>December 9, 2004</h2> 99<p> 100Mesa 6.2.1 has been released. 101This is a stable release which just fixes bugs since the 6.2 release. 102</p> 103<pre> 104 Bug fixes: 105 - don't apply regular fog or color sum when using a fragment program 106 - glProgramEnvParameter4fARB always generated an error on 107 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 108 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 109 - fixed width/height mix-up in glSeparableFilter2D() 110 - fixed regression in glCopyPixels + convolution 111 - glReadPixels from a clipped front color buffer didn't always work 112 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 113 - Attempting queries/accesses of VBO 0 weren't detected as errors 114 - paletted textures failed if the palette had fewer than 256 entries 115 Changes: 116 - fixed a bunch of compiler warnings found with gcc 3.4 117 - bug reports should to go bugzilla.freedesktop.org 118</pre> 119<p> 120The MD5 checksums are: 121</p> 122<pre> 12380008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 124f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 125dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 1262c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 1273cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 12875b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 129</pre> 130 131 132<h2>October 2, 2004</h2> 133<p> 134Mesa 6.2 has been released. 135This is a stable release which just fixes bugs since the 6.1 release. 136</p> 137<pre> 138 New: 139 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 140 - updated Doxygen support (Jose Fonseca) 141 Changes: 142 - some GGI driver updates (Christoph Egger, bug 1025977) 143 Bug fixes: 144 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 145 - fixed a few compilation issues on IRIX 146 - fixed a matrix classification bug (reported by Wes Bethel) 147 - we weren't reseting the vertex/fragment program error state 148 before parsing (Dave Reveman) 149 - adjust texcoords for sampling texture rectangles (Dave Reveman) 150 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 151 - repeated calls to glDeleteTexture(t) could lead to a crash 152 - fixed potential ref count bugs in VBOs and vertex/fragment programs 153 - spriteblast demo didn't handle window size changes correctly 154 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 155 - fixed color index mode glDrawPixels bug (Karl Schultz) 156</pre> 157<p> 158The MD5 checksums are: 159</p> 160<pre> 1619e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 1623d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 1636cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 1643e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 1659d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 166856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 167</pre> 168 169 170<h2>August 18, 2004</h2> 171<p> 172Mesa 6.1 has been released. 173This is a new development release (version 6.2 will be a stabilization 174release). 175</p> 176<pre> 177 New: 178 - Revamped Makefile system 179 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 180 - internal driver interface changes related to texture object 181 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 182 - option to walk triangle edges with double-precision floats 183 (Justin Novosad of Discreet) (see config.h file) 184 - support for AUX buffers in software GLX driver 185 - updated glext.h to version 24 and glxext.h to version 6 186 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 187 - updated BeOS support (Philippe Houdoin) 188 Changes: 189 - fragment fog interpolation is perspective corrected now 190 - new glTexImage code, much cleaner, may be a bit faster 191 Bug fixes: 192 - glArrayElement in display lists didn't handle generic vertex attribs 193 - glFogCoord didn't always work properly 194 - ARB_fragment_program fog options didn't work 195 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 196 - ARB frag prog TEX and TEXP instructions now use LOD=0 197 - glTexEnviv in display lists didn't work 198 - glRasterPos didn't do texgen or apply texture matrix 199 - GL_DOUBLE-valued vertex arrays were broken in some cases 200 - fixed texture rectangle edge/border sampling bugs 201 - sampling an incomplete texture in a fragment program would segfault 202 - glTexImage was missing a few error checks 203 - fixed some minor glGetTexParameter glitches 204 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 205 - fragment program writes to RC/HC register were broken 206 - fixed a few glitches in GL_HP_occlusion_test extension 207 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 208 - vertex program state references were broken 209 - fixed triangle color interpolation bug on AIX (Shane Blackett) 210 - fixed a number of minor memory leaks (bug #1002030) 211</pre> 212The MD5 checksums are: 213</p> 214<pre> 215c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 2165de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 217483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 2188c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 21989bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 220161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 221</pre> 222 223 224 225<h2>April 2, 2004</h2> 226 227<p> 228Mesa 6.0.1 has been released. 229This release basically just fixes bugs since the 6.0. release. 230</p> 231<pre> 232 New: 233 - upgraded glext.h to version 22 234 - new build targets (Dan Schikore) 235 - new linux-x86-opteron build target (Heath Feather) 236 Bug fixes: 237 - glBindProgramARB didn't update all necessary state 238 - fixed build problems on OpenBSD 239 - omit CVS directories from tarballs 240 - glGetTexImage(GL_COLOR_INDEX) was broken 241 - fixed an infinite loop in t&l module 242 - silenced some valgrind warnings about using unitialized memory 243 - fixed some compilation/link glitches on IRIX (Mike Stephens) 244 - glBindProgram wasn't getting compiled into display lists 245 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 246 - two-sided lighting and vertex program didn't work (bug 887330) 247 - stores to program parameter registers in vertex state programs 248 didn't work. 249 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 250 - glXCreateWindow() wasn't fully implemented (bug 890894) 251 - generic vertex attribute arrays didn't work in display lists 252 - vertex buffer objects' default usage and access fields were wrong 253 - glDrawArrays with start!=0 was broken 254 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 255 - linux-osmesa16-static config didn't work 256 - fixed a few color index rendering problems (bug 910687) 257 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 258 - OSMesa RGB and BGR modes were broken 259 - glProgramStringARB mistakenly required a null-terminated string 260 - fragment program XPD instruction was incorrect 261 - glGetMaterial() didn't work reliably 262</pre> 263The MD5 checksums are: 264</p> 265<pre> 266011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 267b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 268bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 269b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 270dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 271eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 272</pre> 273 274 275 276<h2>January 16, 2004</h2> 277 278<p> 279Mesa 6.0 has been released. This is a stabilization of the 5.1 release 280and primarily just incorporates bug fixes. 281</p> 282<pre> 283 New: 284 - full OpenGL 1.5 support 285 - updated GL/glext.h file to version 21 286 Changes: 287 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 288 Bug fixes: 289 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 290 clamping issue 291 - updated suno5-gcc configs 292 - glColor3 functions sometimes resulted in undefined alpha values 293 - fixed FP divide by zero error seen on VMS with xlockmore, others 294 - fixed vertex/fragment program debug problem (bug 873011) 295 - building on AIX with gcc works now 296 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 297 - glDrawRangeElements tried to modify potentially read-only storage 298 - updated files for building on Windows 299</pre> 300 301 302 303<h2>December 28, 2003</h2> 304 305<p> 306The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 307target="_parent"> 308freedesktop.org</a> because of problems with SourceForge's anonymous 309CVS service. 310</p> 311 312<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 313</p> 314 315 316<h2>December 17, 2003</h2> 317 318<p> 319Mesa 5.1 has been released. This is a new development release. 320Mesa 6.0 will be the next stable release and will support all 321OpenGL 1.5 features. 322</p> 323<pre> 324 New features: 325 - reorganized directory tree 326 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 327 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 328 - GL_SGI_texture_color_table extension (Eric Plante) 329 - GL_NV_fragment_program extension 330 - GL_NV_light_max_exponent extension 331 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 332 - GL_ARB_occlusion_query extension 333 - GL_ARB_point_sprite extension 334 - GL_ARB_texture_non_power_of_two extension 335 - GL_IBM_multimode_draw_arrays extension 336 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 337 - GL_ARB_vertex_buffer_object extension 338 - new X86 feature detection code (Petr Sebor) 339 - less memory used for display lists and vertex buffers 340 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 341 - new version (18) of glext.h header 342 - new spriteblast.c demo of GL_ARB_point_sprite 343 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 344 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 345 Bug fixes: 346 - really enable OpenGL 1.4 features in DOS driver. 347 - fixed issues in glDrawPixels and glCopyPixels for very wide images 348 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 349 - fixed some texgen bugs reported by Daniel Borca 350 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 351 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 352 - fixed RGBA blend enable bug (Ville Syrjala) 353 - glAccum is supposed to be a no-op in selection/feedback mode 354 - fixed texgen bug #597589 (John Popplewell) 355 Changes: 356 - dropped API trace feature (src/Trace/) 357 - documentation overhaul. merged with website content. more html. 358 - glxgears.c demo updated to use GLX swap rate extensions 359 - glTexImage1/2/3D now allows width/height/depth = 0 360 - disable SPARC asm code on Linux (bug 852204) 361</pre> 362 363The MD5 checksums are: 364</p> 365<pre> 36678f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 36767b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 3686dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 369e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 370066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 371d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 372</pre> 373 374 375<H2>November 12, 2003</H2> 376 377<p> 378New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 379number of automake/libtool problems. 380</p> 381<p> 382The new MD5 checksums are: 383</p> 384<pre> 385a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 3867b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 38779c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 388952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 389b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 390a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 391</pre> 392 393 394 395<h2>September 5, 2003</h2> 396 397<p> 398Mesa 5.0.2 has been released. This is a stable, bug-fix release. 399</p> 400<pre> 401 Bug fixes: 402 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 403 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 404 - GL_CURRENT_MATRIX_NV query was wrong 405 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 406 - GL_LIST_MODE query wasn't correct 407 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 408 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 409 - blended, wide lines didn't always work correctly (bug 711595) 410 - glVertexAttrib4svNV w component was always 1 411 - fixed bug in GL_IBM_rasterpos_clip (missing return) 412 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 413 - a few Solaris compilation fixes 414 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 415 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 416 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 417 - glFog() didn't clamp fog colors 418 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 419 gl[Get]TexParameteri[v] functions 420 - fixed invalid memory references in glTexGen functions (bug 781602) 421 - integer-valued color arrays weren't handled correctly 422 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 423 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 424 Changes: 425 - build GLUT with -fexceptions so C++ apps propogate exceptions 426</pre> 427 428 429 430<h2>June 2003</h2> 431 432<p> 433Mesa's directory tree has been overhauled. 434Things are better organized now with some thought toward future needs. 435</p> 436<p> 437In CVS, the latest Mesa 5.1 development code is now rooted under the 438<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 439holds the Mesa 5.0.x code which will be abandoned at some point. 440</p> 441 442 443 444<h2>March 30, 2003</h2> 445 446<p> 447Mesa 5.0.1 has been released. This is a stable, bug-fix release. 448</p> 449<pre> 450 New: 451 - DOS driver updates from Daniel Borca 452 - updated GL/gl_mangle.h file (Bill Hoffman) 453 Bug fixes: 454 - auto mipmap generation for cube maps was broken (bug 641363) 455 - writing/clearing software alpha channels was unreliable 456 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 457 - fixed some bad assertions found with shadowtex demo 458 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 459 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 460 - fixed potential segfault in texture object validation (bug 659012) 461 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 462 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 463 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 464 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 465 - fixed compilation problem on Solaris7/x86 (bug 536406) 466 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 467 - fixed NeXT build problem (FABSF macro) 468 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 469 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 470 - AA line and triangle Z values are now rounded, not truncated 471 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 472 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 473 - fixed a minor GL_COLOR_MATERIAL bug 474 - NV vertex program EXP instruction was broken 475 - glColorMask misbehaved with X window / pixmap rendering 476 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 477 - attempt to fix GGI compilation problem when MesaDemos not present 478 - NV vertex program ARL-relative fetches didn't work 479 Changes: 480 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 481 - updated winpos and pointblast demos to use ARB extensions 482 - disable SPARC normal transformation code (bug 673938) 483 - GLU fixes for OS/2 (Evgeny Kotsuba) 484</pre> 485<p> 486MD5 checksums follow: 487</p> 488<pre> 489b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 490513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 491eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 49249d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 49337190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 494becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 495</pre> 496 497 498 499<h2>March 7, 2003</h2> 500<p> 501Website and documentation overhaul. 502</p> 503<p> 504The website content and Mesa documentation (from the doc/ directory) have 505been merged together. 506All the documentation files have been entered into the CVS repository. 507Many of the old plain-text files have been converted to html and modernized. 508</p> 509 510 511<h2>November 13, 2002</h2> 512<p>Mesa 5.0 has been released. This is a stable release which 513implements the OpenGL 1.4 specification. 514</p><pre>New: 515 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 516 - removed some overlooked debugging code 517 - glxinfo updated to support GLX_ARB_multisample 518 - GLUT now support GLX_ARB_multisample 519 - updated DOS driver (Daniel Borca) 520Bug fixes: 521 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 522 - fixed potential bug in _mesa_align_malloc/calloc() 523 - fixed missing triangle bug when running vertex programs 524 - fixed a few HPUX compilation problems 525 - FX (Glide) driver didn't compile 526 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 527 - a few EXT functions, like glGenTexturesEXT, were no-ops 528 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 529 glMultiDrawArrays and glMultiDrawElements were missing 530 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 531 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 532 - fixed one-bit error in point/line fragment Z calculation 533 - fixed potential segfault in fakeglx code 534 - fixed color overflow problem in DOT3 texture env mode 535</pre> 536 537 538<h2>October 29, 2002</h2> 539<p>Mesa 4.1 has been released. This is a new development release. 540For a stable release, get 4.0.4. 541</p><pre>New: 542 - GL_NV_vertex_program extension 543 - GL_NV_vertex_program1_1 extension 544 - GL_ARB_window_pos extension 545 - GL_ARB_depth_texture extension 546 - GL_ARB_shadow extension 547 - GL_ARB_shadow_ambient extension 548 - GL_EXT_shadow_funcs extension 549 - GL_ARB_point_parameters extension 550 - GL_ARB_texture_env_crossbar 551 - GL_NV_point_sprite extension 552 - GL_NV_texture_rectangle extension 553 - GL_EXT_multi_draw_arrays extension 554 - GL_EXT_stencil_two_side extension 555 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 556 - GL_ATI_texture_mirror_once extension (Ian Romanick) 557 - massive overhaul/simplification of software rasterizer module, 558 many contributions from Klaus Niederkrueger 559 - faster software texturing in some cases (i.e. trilinear filtering) 560 - new OSMesaGetProcAddress() function 561 - more blend modes implemented with MMX code (Jose Fonseca) 562 - added glutGetProcAddress() to GLUT 563 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 564 - pbinfo and pbdemo PBuffer programs 565 - glxinfo -v prints transprent pixel info (Gerd Sussner) 566Bug fixes: 567 - better mipmap LOD computation (prevents excessive blurriness) 568 - OSMesaMakeCurrent() didn't recognize buffer size changes 569 - assorted conformance fixes for 16-bit/channel rendering 570 - texcombine alpha subtraction mode was broken 571 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 572 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 573 - fixed divide by zero error in NURBS tessellator (Jon Perry) 574 - fixed GL_LINEAR fog bug by adding clamping 575 - fixed FP exceptions found using Alpha CPU 576 - 3dfx/glide driver render-to-window feature was broken 577 - added missing GLX_TRANSPARENT_RGB token to glx.h 578 - fixed error checking related to paletted textures 579 - fixed reference count error in glDeleteTextures (Randy Fayan) 580Changes: 581 - New spec file and Python code to generate some GL dispatch files 582 - Glide driver defaults to "no" with autoconf/automake 583 - floating point color channels now clamped to [0,inf) 584 - updated demos/stex3d with new options 585</pre> 586 587 588<h2>October 4, 2002</h2> 589<p> 590The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 591</p> 592 593<h2>October 3, 2002</h2> 594<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 595</p><pre> New: 596 - GL_NV_texture_rectangle extension 597 - updated glext.h header (version 17) 598 - updated DOS driver (Daniel Borca) 599 - updated BeOS R5 driver (Philippe Houdoin) 600 - added GL_IBM_texture_mirror_repeat 601 - glxinfo now takes -l option to print interesting OpenGL limits info 602 - GL_MESA_ycbcr_texture extension 603 - GL_APPLE_client_storage extension (for some DRI drivers only) 604 - GL_MESA_pack_invert extension 605 Bug fixes: 606 - fixed GL_LINEAR fog bug by adding clamping 607 - fixed FP exceptions found using Alpha CPU 608 - 3dfx MESA_GLX_FX=window (render to window) didn't work 609 - fixed memory leak in wglCreateContest (Karl Schultz) 610 - define GLAPIENTRY and GLAPI if undefined in glu.h 611 - wglGetProcAddress didn't handle all API functions 612 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 613 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 614 - error checking in compressed tex image functions had some glitches 615 - fixed AIX compile problem in src/config.c 616 - glGetTexImage was using pixel unpacking instead of packing params 617 - auto-mipmap generation for cube maps was incorrect 618 Changes: 619 - max texture units reduced to six to accomodate texture rectangles 620 - removed unfinished GL_MESA_sprite_point extension code 621</pre> 622 623<h2>June 25, 2002</h2> 624<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 625</p><pre> New: 626 - updated GL/glext.h file (version 15) 627 - corrected MMX blend code (Jose Fonseca) 628 - support for software-based alpha planes in Windows driver 629 - updated GGI driver (Filip Spacek) 630 Bug fixes: 631 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 632 - OSMesaMakeCurrent() didn't recognize buffer size changes 633 - assorted conformance fixes for 16-bit/channel rendering 634 - texcombine alpha subtraction mode was broken 635 - fixed lighting bug with non-uniform scaling and display lists 636 - fixed bug when deleting shared display lists 637 - disabled SPARC cliptest assembly code (Mesa bug 544665) 638 - fixed a couple Solaris compilation/link problems 639 - blending clipped glDrawPixels didn't always work 640 - glGetTexImage() didn't accept packed pixel types 641 - glPixelMapu[is]v() could explode given too large of pixelmap 642 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 643 - glXCopyContext() could lead to segfaults 644 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 645 Changes: 646 - lots of C++ (g++) code clean-ups 647 - lots of T&L updates for the Radeon DRI driver 648 Known bugs: 649 - mipmap LOD computation (fixed for Mesa 4.1) 650</pre> 651 652<h2>April 2, 2002</h2> 653<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 654</p><pre> New: 655 - New DOS (DJGPP) driver written by Daniel Borca 656 - New driver interface functions for TCL drivers (such as Radeon DRI) 657 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 658 if using deep color channels 659 - latest GL/glext.h and GL/glxext.h headers from SGI 660 Bug fixes: 661 - GL_BLEND with non-black texture env color wasn't always correct 662 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 663 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 664 - glReadPixels was sometimes mistakenly clipped by the scissor box 665 - glDraw/ReadPixels didn't catch all the errors that they should have 666 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 667 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 668 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 669 - glColorMask as sometimes effecting glXSwapBuffers() 670 - fixed a potential bug in XMesaGarbageCollect() 671 - N threads rendering into one window didn't work reliably 672 - glCopyPixels didn't work for deep color channels 673 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 674 - glPopAttrib() didn't correctly restore user clip planes 675 - user clip planes failed for some perspective projections (Chromium) 676</pre> 677 678<h2>December 17, 2001</h2> 679<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 680</p><pre> New: 681 - better sub-pixel sample positions for AA triangles (Ray Tice) 682 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 683 Bug fixes: 684 - added missing break statements in glGet*() for multisample cases 685 - fixed uninitialized hash table mutex bug (display lists / texobjs) 686 - fixed bad teximage error check conditional (bug 476846) 687 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 688 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 689 - silence some compiler warnings (gcc 2.96) 690 - enable the #define GL_VERSION_1_3 in GL/gl.h 691 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 692 - fixed glu.h typedef problem found with MSDev 6.0 693 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 694 - added missing 'const' to glXGetContextIDEXT() in glxext.h 695 - fixed a few glXGetProcAddress() errors (texture compression, etc) 696 - fixed start index bug in compiled vertex arrays (Keith) 697 - fixed compilation problems in src/SPARC/glapi_sparc.S 698 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 699 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 700 - provoking vertex of flat-shaded, color-index triangles was wrong 701 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 702 - glTexParameter didn't flush the vertex buffer (Ray Tice) 703 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 704 - fixed bug in normal length caching (ParaView lighting bug) 705</pre> 706 707<h2>October 22, 2001</h2> 708<p>Mesa 4.0 has been released. This is a stable release. 709</p><pre> New: 710 - Mesa 4.0 implements the OpenGL 1.3 specification 711 - GL_IBM_rasterpos_clip extension 712 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 713 - GL_ARB_texture_mirrored_repeat extension 714 - WindML UGL driver (Stephane Raimbault) 715 - added OSMESA_MAX_WIDTH/HEIGHT queries 716 - attempted compiliation fixes for Solaris 5, 7 and 8 717 - updated glext.h and glxext.h files 718 - updated Windows driver (Karl Schultz) 719 Bug fixes: 720 - added some missing GLX 1.3 tokens to include/GL/glx.h 721 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 722 - glCopyPixels with scale and bias was broken 723 - glRasterPos with lighting could segfault 724 - glDeleteTextures could leave a dangling pointer 725 - Proxy textures for cube maps didn't work 726 - fixed a number of 16-bit color channel bugs 727 - fixed a few minor memory leaks 728 - GLX context sharing was broken in 3.5 729 - fixed state-update bugs in glPopClientAttrib() 730 - fixed glDrawRangeElements() bug 731 - fixed a glPush/PopAttrib() bug related to texture binding 732 - flat-shaded, textured lines were broken 733 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 734 - lighting didn't always produce the correct alpha value 735 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 736</pre> 737 738 739<h2>June 21, 2001</h2> 740<p>Mesa 3.5 has been released. This is a new development release. 741</p><pre> New: 742 - internals of Mesa divided into modular pieces (Keith Whitwell) 743 - 100% OpenGL 1.2 conformance (passes all conformance tests) 744 - new AA line algorithm 745 - GL_EXT_convolution extension 746 - GL_ARB_imaging subset 747 - OSMesaCreateContextExt() function 748 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 749 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 750 - GL_EXT_fog_coord extension (Keith Whitwell) 751 - GL_EXT_secondary_color extension (Keith Whitwell) 752 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 753 - GL_SGIX_depth_texture extension 754 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 755 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 756 - GL_ARB_texture_env_combine extension 757 - GL_ARB_texture_env_dot3 extension 758 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 759 - OSMesaCreateContextExt() function 760 - libOSMesa.so library, contains the OSMesa driver interface 761 - GL/glxext.h header file for GLX extensions 762 - somewhat faster software texturing, fogging, depth testing 763 - all color-index conformance tests now pass (only 8bpp tested) 764 - SPARC assembly language TCL optimizations (David Miller) 765 - GL_SGIS_generate_mipmap extension 766 Bug Fixes: 767 - fbiRev and tmuRev were unitialized when using Glide3 768 - fixed a few color index mode conformance failures; all pass now 769 - now appling antialiasing coverage to alpha after texturing 770 - colors weren't getting clamped to [0,1] before color table lookup 771 - fixed RISC alignment errors caused by COPY_4UBV macro 772 - drawing wide, flat-shaded lines could cause a segfault 773 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 774 Changes: 775 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 776 - new libOSMesa.so library, contains the OSMesa driver interface 777</pre> 778 779 780<h2>May 17, 2001</h2> 781<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 782Here's what's new:</p> 783<pre> Bug fixes: 784 - deleting the currently bound texture could cause bad problems 785 - using fog could result in random vertex alpha values 786 - AA triangle rendering could touch pixels outside right window bound 787 - fixed byteswapping problem in clear_32bit_ximage() function 788 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 789 - fixed memory leak in glXUseXFont() 790 - fragment sampling in AA triangle function was off by 1/2 pixel 791 - Windows: reading pixels from framebuffer didn't always work 792 - glConvolutionFilter2D could segfault or cause FP exception 793 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 794 - GL_NAND logicop didn't work right in RGBA mode 795 - fixed a memory corruption bug in vertex buffer reset code 796 - clearing the softwara alpha buffer with scissoring was broken 797 - fixed a few color index mode fog bugs 798 - fixed some bad assertions in color index mode 799 - fixed FX line 'stipple' bug #420091 800 Changes: 801 - optimized writing mono-colored pixel spans to X pixmaps 802 - increased max viewport size to 2048 x 2048 803</pre> 804 805 806<h2>April 29, 2001</h2> 807<p>New Mesa website</p> 808<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 809 810 811<h2>February 14, 2001</h2> 812<p>Mesa 3.4.1 has been released. Here's what's new:</p> 813<pre> New: 814 - fixed some Linux build problems 815 - fixed some Windows build problems 816 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 817 Bug fixes: 818 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 819 - various state-update code changes needed for DRI bugs 820 - disabled pixel transfer ops in glColorTable commands, not needed 821 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 822 - updated sources and fixed compile problems in widgets-mesa/ 823 - GLX_PBUFFER enum value was wrong in glx.h 824 - fixed a glColorMaterial lighting bug 825 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 826 - glXCopySubBufferMESA() Y position was off by one 827 - Error checking of glTexSubImage3D() was broken (bug 128775) 828 - glPopAttrib() didn't restore all derived Mesa state correctly 829 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 830 conformance problems at 16bpp. 831 - clearing depth buffer with scissoring was broken, would segfault 832 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 833 - fixed a line clipping bug (reported by Craig McDaniel) 834 - fixed RGB color over/underflow bug for very tiny triangles 835 Known problems: 836 - NURBS or evaluator surfaces inside display lists don't always work 837</pre> 838<p> 839</p><h2>November 3, 2000</h2> 840<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 841<pre> New: 842 - optimized glDrawPixels for glPixelZoom(1,-1) 843 Bug Fixes: 844 - widgets-mesa/src/*.c files were missing from 3.3 distro 845 - include/GL/mesa_wgl.h file was missing from 3.3 distro 846 - fixed some Win32 compile problems 847 - texture object priorities weren't getting initialized to 1.0 848 - glAreTexturesResident return value was wrong when using hardware 849 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 850 - glReadPixels with GLushort packed types was broken 851 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 852 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 853 - fixed some typos/bugs in the VB code 854 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 855 - optimized glDrawPixels paths weren't being used 856 - per-fragment fog calculation didn't work without a Z buffer 857 - improved blending accuracy, fixes Glean blendFunc test failures 858 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 859 - glXGetProcAddressARB() didn't always return the right address 860 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 861 - texture matrix changes weren't always detected (GLUT projtex demo) 862 - fixed random color problem in vertex fog code 863 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 864 Changes: 865 - finished internal support for compressed textures for DRI 866</pre> 867<p> 868</p><h2>April 24, 2000</h2> 869<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 870<pre> Bug fixes: 871 - fixed memcpy bugs in span.c 872 - fixed missing glEnd problem in demos/tessdemo.c 873 - fixed bug when clearing 24bpp Ximages 874 - fixed clipping problem found in Unreal Tournament 875 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 876 - fixed Loki's 3dfx RGB vs BGR bug 877 - fixed Loki's 3dfx smooth/flat shading bug in SoF 878 Changes: 879 - updated docs/README file 880 - use bcopy() optimizations on FreeBSD 881 - re-enabled the optimized persp_textured_triangle() function 882</pre> 883<p> 884</p><h2>March 23, 2000</h2> 885<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 886<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 887just bug fixes.</p> 888<p>Here's what's changed: 889 890</p><ul> 891 Bug fixes: 892 <ul> 893 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 894 - added missing glHintPGI() function<br> 895 - fixed a polygon culling bug<br> 896 - fixed bugs in gluPartialDisk()<br> 897 - Z values in selection mode were wrong<br> 898 - added missing tokens: 899 <ul> 900 GL_SMOOTH_POINT_SIZE_RANGE<br> 901 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 902 GL_SMOOTH_LINE_WIDTH_RANGE<br> 903 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 904 GL_ALIASED_POINT_SIZE_RANGE<br> 905 GL_ALIASED_LINE_WIDTH_RANGE 906 </ul> 907 - fixed glCopyPixels when copying from back to front buffer<br> 908 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 909 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 910 - glDeleteTextures() didn't decrement reference count correctly<br> 911 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 912 - Actual depth of transformation matrix stacks was off by one<br> 913 - 24bpp visuals didn't address pixels correctly<br> 914 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 915 - 101691 - Polygon clipping and GL_LINE<br> 916 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 917 - 101808 - Non-glVertexArrays tristrip bug<br> 918 - 101971 - find_last_3f on Dec OSF (worked around)<br> 919 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 920 - 102893 - orientations of modelview cause segfault 921 </ul> 922 New: 923 <ul> 924 - updated SVGA Linux driver<br> 925 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 926 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 927 - changed -O2 to -O3 for a number of gcc configs 928 </ul> 929 Changes: 930 <ul> 931 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 932 </ul> 933</ul> 934 935<p>Please report any problems with this release ASAP. Bugs should be filed on the 936Mesa3D website at sourceforge.<br> 937After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 938<p>-- Brian</p> 939<p> 940</p><h2>December 17, 1999</h2> 941<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 942can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 943<p> 944</p><h2>December 14, 1999</h2> 945<p>Mesa 3.1 is released!</p> 946<p> 947</p><h2>September 21, 1999</h2> 948<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 949and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 950that seem to be... yes, I've just received confirmation from the beta center, they 951are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 952Keith Whitwell for preparing these for us during Brian's absence.</p> 953<p> 954</p><h2>August 30, 1999</h2> 955<p>I'm pleased to announce that I've accepted a position with Precision Insight, 956Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 957<p>I've been working on Mesa in my spare time for over five years. With Precision 958Insight I now have the opportunity to devote my full attention to advancing Mesa 959and OpenGL on Linux.</p> 960<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 961my work will continue to be open sourced and available to any other programmers who 962may want to contribute to it, or use it for other projects or platforms</p> 963<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 964<p> 965</p><h2>August 23, 1999</h2> 966<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 967Note that this is a new archive, so you will need to re-checkout the archive. That 968means don't <i>cvs update</i> from a previous download.</p> 969<p> 970</p><h2>August 17, 1999</h2> 971<p>A report from the SIGGRAPH '99 Linux/OpenGL 972BOF meeting is now available.</p> 973<p>-Brian</p> 974<p> 975</p><h2>August 14, 1999</h2> 976<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 977systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 978patient.</p> 979<p>-Brian</p> 980<p> 981</p><h2>June 7, 1999</h2> 982<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 983<p> 984</p><h2>June 2, 1999</h2> 985<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 986xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 987based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 988<p> 989</p><h2>May 24, 1999</h2> 990<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 991If you are into the quake scene, you may want to try this out, as it contains some 992optimizations specifically in the Q3A rendering path. 993<p> 994</p><h2>May 13, 1999</h2> 995<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 996has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 997<p> 998</p><h2>May 13, 1999</h2> 999<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1000US$10,000 to the Mesa project to support its continuing development. 1001Mesa is a free implementation of the OpenGL 3D graphics library and id's 1002newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1003 1004The donation will go to Keith Whitwell, who has been optimizing Mesa to 1005improve performance on 3d hardware. Thanks to Keith's work, many 1006applications using Mesa 3.1 will see a dramatic performance increase 1007over Mesa 3.0. The donation will allow Keith to continue working on 1008Mesa full time for some time to come. 1009 1010For more information about Mesa see www.mesa3d.org. For more 1011information about id Software, Inc. see www.idsoftware.com. 1012 1013-------------------------------- 1014 1015This donation from John/id is very generous. Keith and I are very 1016grateful. 1017 1018</pre> 1019<p> 1020</p><h2>May 1, 1999</h2> 1021<p>John Carmack made an interesting .plan update yesterday: 1022 1023</p><ul> 1024 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1025 should be helpful to the various Linux 3D teams. <br> 1026 </i>http://www.quake3arena.com/news/glopt.html</i>" 1027</ul> 1028 1029<p> 1030</p><h2>April 7, 1999</h2> 1031<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1032<p> 1033</p><h2>March 18, 1999</h2> 1034<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1035For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1036<p> 1037</p><h2>February 16, 1999</h2> 1038<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1039source code</a>.</p> 1040<p> 1041</p><h2>January 22, 1999</h2> 1042<p>www.mesa3d.org established</p> 1043 1044 1045</p> 1046 1047 1048<hr> 1049$Id: news.html,v 3.23 2005/08/19 16:57:50 brianp Exp $ 1050</body> 1051</html> 1052