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3<TITLE>Mesa News</TITLE>
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9<body bgcolor="#eeeeee">
10
11<H1>News</H1>
12
13
14<h2>November 27, 2011</h2>
15
16<p>
17<a href="relnotes-7.11.2.html">Mesa 7.11.2</a> is released.  This is a bug fix
18release.  This release was made primarily to fix build problems with 7.11.1 on
19Mandriva and to fix problems related to glCopyTexImage to luminance-alpha
20textures.  The later was believed to have been fixed in 7.11.1 but was not.
21</p>
22
23<h2>November 17, 2011</h2>
24
25<p>
26<a href="relnotes-7.11.1.html">Mesa 7.11.1</a> is released.  This is a bug
27fix release.
28</p>
29
30<h2>July 31, 2011</h2>
31
32<p>
33<a href="relnotes-7.11.html">Mesa 7.11</a> (final) is released.  This is a new
34development release.
35</p>
36
37<h2>June 13, 2011</h2>
38
39<p>
40<a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released.  This is a bug
41fix release.
42</p>
43
44<h2>April 6, 2011</h2>
45
46<p>
47<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released.  This is a bug
48fix release.
49</p>
50
51<h2>March 2, 2011</h2>
52
53<p>
54<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and
55<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released.  These are
56stable releases containing bug fixes since the 7.9.1 and 7.10 releases.
57</p>
58
59
60<h2>October 4, 2010</h2>
61
62<p>
63<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released.  This is a new
64development release.
65</p>
66
67
68<h2>September 27, 2010</h2>
69
70<p>
71<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released.  This is a
72release candidate for the 7.9 development release.
73</p>
74
75
76<h2>June 16, 2010</h2>
77
78<p>
79<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released.  This is a bug-fix
80release collecting fixes since the 7.8.1 release.
81</p>
82
83
84<h2>April 5, 2010</h2>
85
86<p>
87<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released.  This is a bug-fix
88release for a few critical issues in the 7.8 release.
89</p>
90
91
92<h2>March 28, 2010</h2>
93<p>
94<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released.  This is a bug-fix
95release fixing issues found in the 7.7 release.
96</p>
97<p>
98Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released.  This is a new
99development release.
100</p>
101
102
103
104<h2>December 21, 2009</h2>
105<p>
106<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released.  This is a bug-fix
107release fixing issues found in the 7.6 release.
108</p>
109<p>
110Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released.  This is a new
111development release.
112</p>
113
114
115<h2>September 28, 2009</h2>
116<p>
117<a href="relnotes-7.6.html">Mesa 7.6</a> is released.  This is a new feature
118release.  Those especially concerned about stability may want to wait for the
119follow-on 7.6.1 bug-fix release.
120</p>
121<p>
122<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released.
123This is a stable release fixing bugs since the 7.5.1 release.
124</p>
125
126
127<h2>September 3, 2009</h2>
128<p>
129<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released.
130This is a bug-fix release which fixes bugs found in version 7.5.
131</p>
132
133
134<h2>July 17, 2009</h2>
135<p>
136<a href="relnotes-7.5.html">Mesa 7.5</a> is released.
137This is a new features release.  People especially concerned about
138stability may want to wait for the follow-on 7.5.1 bug-fix release.
139</p>
140
141
142<h2>June 23, 2009</h2>
143<p>
144<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released.
145This is a stable release that fixes a regression in the i915/i965 drivers
146that slipped into the 7.4.3 release.
147</p>
148
149
150<h2>June 19, 2009</h2>
151<p>
152<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released.
153This is a stable release fixing bugs since the 7.4.2 release.
154</p>
155
156
157<h2>May 15, 2009</h2>
158<p>
159<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released.
160This is a stable release fixing bugs since the 7.4.1 release.
161</p>
162
163
164<h2>April 18, 2009</h2>
165<p>
166<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released.
167This is a stable release fixing bugs since the 7.4 release.
168</p>
169
170
171<h2>March 27, 2009</h2>
172<p>
173<a href="relnotes-7.4.html">Mesa 7.4</a> is released.
174This is a stable release fixing bugs since the 7.3 release.
175</p>
176
177
178<h2>January 22, 2009</h2>
179<p>
180<a href="relnotes-7.3.html">Mesa 7.3</a> is released.
181This is a new development release.
182Mesa 7.4 will follow and will have bug fixes relative to 7.3.
183</p>
184
185
186<h2>September 20, 2008</h2>
187<p>
188<a href="relnotes-7.2.html">Mesa 7.2</a> is released.
189This is a stable, bug-fix release.
190</p>
191
192
193<h2>August 26, 2008</h2>
194<p>
195<a href="relnotes-7.1.html">Mesa 7.1</a> is released.
196This is a new development release.
197It should be relatively stable, but those especially concerned about
198stability should wait for the 7.2 release or use Mesa 7.0.4 (the
199previous stable release).
200</p>
201
202
203<h2>August 16, 2008</h2>
204<p>
205<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released.
206This is a bug-fix release.
207</p>
208
209
210<h2>April 4, 2008</h2>
211<p>
212<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released.
213This is a bug-fix release.
214</p>
215
216
217<h2>January 24, 2008</h2>
218
219<p>
220Added a new page describing the Mesa Cell driver.
221</p>
222
223
224
225<h2>November 13, 2007</h2>
226
227<p>
228Gallium3D is the codename for the new Mesa device driver architecture
229which is currently under development.
230</p>
231<p>
232Gallium3D development is taking place on the <em>gallium-0.1</em> branch
233of the git repository.
234Currently, there's only a software-only driver and an Intel i915/945 driver
235but other drivers will be coming...
236</p>
237
238
239<h2>November 10, 2007</h2>
240<p>
241<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released.
242This is a bug-fix release.
243</p>
244
245
246<h2>August 3, 2007</h2>
247<p>
248<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released.
249This is a bug-fix release.
250</p>
251
252
253<h2>June 22, 2007</h2>
254<p>
255<a href="relnotes-7.0.html">Mesa 7.0</a> is released.
256This is a stable release featuring OpenGL 2.1 support.
257</p>
258
259
260<h2>April 27, 2007</h2>
261<p>
262<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released.
263This is a development release which will lead up to the Mesa 7.0 release
264(which will advertise OpenGL 2.1 API support).
265</p>
266
267
268<h2>March 26, 2007</h2>
269<p>
270The new Shading Language compiler branch has been merged into the git
271master branch.  This is a step toward hardware support for the OpenGL
2722.0 Shading Language and will be included in the next Mesa release.
273In conjunction, <a href="http://glean.sf.net" target="_parent">Glean
274</a> has been updated with a new test that does over 130 tests of the
275shading language and built-in functions.
276</p>
277
278<h2>April 2007</h2>
279<p>
280Thomas Hellstr&ouml;m of Tungsten Graphics has written a whitepaper
281describing the new DRI memory management system</a>.
282</p>
283
284<h2>December 5, 2006</h2>
285<p>
286Mesa is now using git as its source code management system.
287The previous CVS repository should no longer be used.
288See the <a href="repository.html">repository page</a> for more information.
289</p>
290
291<h2>December 2, 2006</h2>
292<p>
293<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released.
294This is a new development release.
295</p>
296
297<h2>September 15, 2006</h2>
298<p>
299<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released.
300This is a new development release.
301</p>
302
303<h2>March 31, 2006</h2>
304<p>
305<a href="relnotes-6.5.html">Mesa 6.5</a> has been released.
306This is a new development release.
307</p>
308
309
310<h2>February 2, 2006</h2>
311<p>
312<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released.
313This is stable, bug-fix release.
314</p>
315
316
317<h2>November 29, 2005</h2>
318<p>
319<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released.
320This is stable, bug-fix release.
321</p>
322
323
324
325<h2>October 24, 2005</h2>
326<p>
327<a href="relnotes-6.4.html">Mesa 6.4</a> has been released.
328This is stable, bug-fix release.
329</p>
330
331
332<h2>August 19, 2005</h2>
333<p>
334Mesa 6.3.2 has been released.
335Note: there was no public release of version 6.3.1.
336</p>
337<a href="versions.html#6.3.2">Changes in version 6.3.1</a>
338<p>
339The MD5 checksums are:
340</p>
341<pre>
34298192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
3430df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
344ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
3459d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
34696708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
347c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
348</pre>
349
350
351<h2>July 20, 2005</h2>
352<p>
353Mesa 6.3 has been released.
354This is a development release with new features, changes and bug fixes.
355</p>
356<pre>
357    New:
358	- GL_EXT_framebuffer_object extension
359	- GL_ARB_draw_buffers extension
360	- GL_ARB_pixel_buffer_object extension
361	- GL_OES_read_format extension (Ian Romanick)
362	- DirectFB driver (Claudio Ciccani)
363	- x86_64 vertex transformation code (Mikko T.)
364    Changes:
365	- added -stereo option for glxgears demo (Jacek Rosik)
366	- updated the PBuffer demo code in xdemos/ directory
367	- glDeleteTextures/Programs/Buffers() now makes the object ID
368	  available for immediate re-use
369	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
370	- lots of internal changes for GL_EXT_framebuffer_object
371    Bug fixes:
372	- some functions didn't support PBO functionality
373	- glGetTexImage didn't convert color index images to RGBA as required
374	- fragment program texcoords were sometimes wrong for points and lines
375	- fixed problem with negative dot product in arbfplight, fplight demos
376	- fixed bug in perspective correction of antialiased, textured lines
377	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
378	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
379	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
380	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
381	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
382	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
383	- glXChooseFBConfig() crashed if attribList pointer was NULL
384	- program state.light[n].spot.direction.w was wrong value (bug 3083)
385	- fragment program fog option required glEnable(GL_FOG) - wrong.
386	- glColorTable() could produce a Mesa implementation error (bug 3135)
387	- RasterPos could get corrupted by color index rendering path
388	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
389	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
390	- fixed a few Darwin compilation problems
391</pre>
392<p>
393The MD5 checksums are:
394</p>
395<pre>
3960236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
39760e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
398ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
39925ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
4009248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
4018537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
402</pre>
403
404
405<h2>December 9, 2004</h2>
406<p>
407Mesa 6.2.1 has been released.
408This is a stable release which just fixes bugs since the 6.2 release.
409</p>
410<pre>
411    Bug fixes:
412	- don't apply regular fog or color sum when using a fragment program
413	- glProgramEnvParameter4fARB always generated an error on
414	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
415	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
416	- fixed width/height mix-up in glSeparableFilter2D()
417	- fixed regression in glCopyPixels + convolution
418	- glReadPixels from a clipped front color buffer didn't always work
419	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
420	- Attempting queries/accesses of VBO 0 weren't detected as errors
421	- paletted textures failed if the palette had fewer than 256 entries
422    Changes:
423	- fixed a bunch of compiler warnings found with gcc 3.4
424	- bug reports should to go bugzilla.freedesktop.org
425</pre>
426<p>
427The MD5 checksums are:
428</p>
429<pre>
43080008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
431f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
432dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
4332c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
4343cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
43575b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
436</pre>
437
438
439<h2>October 2, 2004</h2>
440<p>
441Mesa 6.2 has been released.
442This is a stable release which just fixes bugs since the 6.1 release.
443</p>
444<pre>
445    New:
446	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
447	- updated Doxygen support (Jose Fonseca)
448    Changes:
449	- some GGI driver updates (Christoph Egger, bug 1025977)
450    Bug fixes:
451	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
452	- fixed a few compilation issues on IRIX
453	- fixed a matrix classification bug (reported by Wes Bethel)
454	- we weren't reseting the vertex/fragment program error state
455	  before parsing (Dave Reveman)
456	- adjust texcoords for sampling texture rectangles (Dave Reveman)
457	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
458	- repeated calls to glDeleteTexture(t) could lead to a crash
459	- fixed potential ref count bugs in VBOs and vertex/fragment programs
460	- spriteblast demo didn't handle window size changes correctly
461	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
462	- fixed color index mode glDrawPixels bug (Karl Schultz)
463</pre>
464<p>
465The MD5 checksums are:
466</p>
467<pre>
4689e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
4693d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
4706cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
4713e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
4729d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
473856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
474</pre>
475
476
477<h2>August 18, 2004</h2>
478<p>
479Mesa 6.1 has been released.
480This is a new development release (version 6.2 will be a stabilization
481release).
482</p>
483<pre>
484    New:
485	- Revamped Makefile system
486	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
487	- internal driver interface changes related to texture object
488	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
489	- option to walk triangle edges with double-precision floats
490	  (Justin Novosad of Discreet) (see config.h file)
491	- support for AUX buffers in software GLX driver
492	- updated glext.h to version 24 and glxext.h to version 6
493	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
494	- updated BeOS support (Philippe Houdoin)
495    Changes:
496	- fragment fog interpolation is perspective corrected now
497	- new glTexImage code, much cleaner, may be a bit faster
498    Bug fixes:
499	- glArrayElement in display lists didn't handle generic vertex attribs
500	- glFogCoord didn't always work properly
501	- ARB_fragment_program fog options didn't work
502	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
503	- ARB frag prog TEX and TEXP instructions now use LOD=0
504	- glTexEnviv in display lists didn't work
505	- glRasterPos didn't do texgen or apply texture matrix
506	- GL_DOUBLE-valued vertex arrays were broken in some cases
507	- fixed texture rectangle edge/border sampling bugs
508	- sampling an incomplete texture in a fragment program would segfault
509	- glTexImage was missing a few error checks
510	- fixed some minor glGetTexParameter glitches
511	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
512	- fragment program writes to RC/HC register were broken
513	- fixed a few glitches in GL_HP_occlusion_test extension
514	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
515	- vertex program state references were broken
516	- fixed triangle color interpolation bug on AIX (Shane Blackett)
517	- fixed a number of minor memory leaks (bug #1002030)
518</pre>
519The MD5 checksums are:
520</p>
521<pre>
522c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
5235de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
524483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
5258c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
52689bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
527161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
528</pre>
529
530
531
532<h2>April 2, 2004</h2>
533
534<p>
535Mesa 6.0.1 has been released.
536This release basically just fixes bugs since the 6.0. release.
537</p>
538<pre>
539    New:
540	- upgraded glext.h to version 22
541	- new build targets (Dan Schikore)
542	- new linux-x86-opteron build target (Heath Feather)
543    Bug fixes:
544	- glBindProgramARB didn't update all necessary state
545	- fixed build problems on OpenBSD
546	- omit CVS directories from tarballs
547	- glGetTexImage(GL_COLOR_INDEX) was broken
548	- fixed an infinite loop in t&l module
549	- silenced some valgrind warnings about using unitialized memory
550	- fixed some compilation/link glitches on IRIX (Mike Stephens)
551	- glBindProgram wasn't getting compiled into display lists
552	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
553	- two-sided lighting and vertex program didn't work (bug 887330)
554	- stores to program parameter registers in vertex state programs
555	  didn't work.
556	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
557	- glXCreateWindow() wasn't fully implemented (bug 890894)
558	- generic vertex attribute arrays didn't work in display lists
559	- vertex buffer objects' default usage and access fields were wrong
560	- glDrawArrays with start!=0 was broken
561	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
562	- linux-osmesa16-static config didn't work
563	- fixed a few color index rendering problems (bug 910687)
564	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
565	- OSMesa RGB and BGR modes were broken
566	- glProgramStringARB mistakenly required a null-terminated string
567	- fragment program XPD instruction was incorrect
568	- glGetMaterial() didn't work reliably
569</pre>
570The MD5 checksums are:
571</p>
572<pre>
573011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
574b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
575bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
576b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
577dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
578eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
579</pre>
580
581
582
583<h2>January 16, 2004</h2>
584
585<p>
586Mesa 6.0 has been released.  This is a stabilization of the 5.1 release
587and primarily just incorporates bug fixes.
588</p>
589<pre>
590    New:
591	- full OpenGL 1.5 support
592	- updated GL/glext.h file to version 21
593    Changes:
594	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
595    Bug fixes:
596	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
597	  clamping issue
598	- updated suno5-gcc configs
599	- glColor3 functions sometimes resulted in undefined alpha values
600	- fixed FP divide by zero error seen on VMS with xlockmore, others
601	- fixed vertex/fragment program debug problem (bug 873011)
602	- building on AIX with gcc works now
603	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
604	- glDrawRangeElements tried to modify potentially read-only storage
605	- updated files for building on Windows
606</pre>
607
608
609
610<h2>December 28, 2003</h2>
611
612<p>
613The Mesa CVS server has been moved to <a href="http://www.freedesktop.org"
614target="_parent">
615freedesktop.org</a> because of problems with SourceForge's anonymous
616CVS service.
617</p>
618
619<p>Please see the <a href="cvs_access.html">CVS access page</a> for details.
620</p>
621
622
623<h2>December 17, 2003</h2>
624
625<p>
626Mesa 5.1 has been released.  This is a new development release.
627Mesa 6.0 will be the next stable release and will support all
628OpenGL 1.5 features.
629</p>
630<pre>
631    New features:
632	- reorganized directory tree
633	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
634	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
635	- GL_SGI_texture_color_table extension (Eric Plante)
636	- GL_NV_fragment_program extension
637	- GL_NV_light_max_exponent extension
638	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
639	- GL_ARB_occlusion_query extension
640	- GL_ARB_point_sprite extension
641	- GL_ARB_texture_non_power_of_two extension
642	- GL_IBM_multimode_draw_arrays extension
643	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
644	- GL_ARB_vertex_buffer_object extension
645	- new X86 feature detection code (Petr Sebor)
646	- less memory used for display lists and vertex buffers
647	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
648	- new version (18) of glext.h header
649	- new spriteblast.c demo of GL_ARB_point_sprite
650	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
651	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
652    Bug fixes:
653	- really enable OpenGL 1.4 features in DOS driver.
654	- fixed issues in glDrawPixels and glCopyPixels for very wide images
655	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
656	- fixed some texgen bugs reported by Daniel Borca
657	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
658	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
659	- fixed RGBA blend enable bug (Ville Syrjala)
660	- glAccum is supposed to be a no-op in selection/feedback mode
661	- fixed texgen bug #597589 (John Popplewell)
662    Changes:
663	- dropped API trace feature (src/Trace/)
664	- documentation overhaul.  merged with website content.  more html.
665	- glxgears.c demo updated to use GLX swap rate extensions
666	- glTexImage1/2/3D now allows width/height/depth = 0
667	- disable SPARC asm code on Linux (bug 852204)
668</pre>
669
670The MD5 checksums are:
671</p>
672<pre>
67378f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
67467b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
6756dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
676e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
677066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
678d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
679</pre>
680
681
682<H2>November 12, 2003</H2>
683
684<p>
685New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a
686number of automake/libtool problems.
687</p>
688<p>
689The new MD5 checksums are:
690</p>
691<pre>
692a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
6937b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
69479c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
695952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
696b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
697a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
698</pre>
699
700
701
702<h2>September 5, 2003</h2>
703
704<p>
705Mesa 5.0.2 has been released.  This is a stable, bug-fix release.
706</p>
707<pre>
708    Bug fixes:
709	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
710	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
711	- GL_CURRENT_MATRIX_NV query was wrong
712	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
713	- GL_LIST_MODE query wasn't correct
714	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
715	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
716	- blended, wide lines didn't always work correctly (bug 711595)
717	- glVertexAttrib4svNV w component was always 1
718	- fixed bug in GL_IBM_rasterpos_clip (missing return)
719	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
720	- a few Solaris compilation fixes
721	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
722	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
723	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
724	- glFog() didn't clamp fog colors
725	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
726	  gl[Get]TexParameteri[v] functions
727	- fixed invalid memory references in glTexGen functions (bug 781602)
728	- integer-valued color arrays weren't handled correctly
729	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
730	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
731    Changes:
732	- build GLUT with -fexceptions so C++ apps propogate exceptions
733</pre>
734
735
736
737<h2>June 2003</h2>
738
739<p>
740Mesa's directory tree has been overhauled.
741Things are better organized now with some thought toward future needs.
742</p>
743<p>
744In CVS, the latest Mesa 5.1 development code is now rooted under the
745<b>Mesa-newtree/</b> directory.  The old top-level <b>Mesa/</b> directory
746holds the Mesa 5.0.x code which will be abandoned at some point.
747</p>
748
749
750
751<h2>March 30, 2003</h2>
752
753<p>
754Mesa 5.0.1 has been released.  This is a stable, bug-fix release.
755</p>
756<pre>
757    New:
758	- DOS driver updates from Daniel Borca
759	- updated GL/gl_mangle.h file (Bill Hoffman)
760    Bug fixes:
761	- auto mipmap generation for cube maps was broken (bug 641363)
762	- writing/clearing software alpha channels was unreliable
763	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
764	- fixed some bad assertions found with shadowtex demo
765	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
766	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
767	- fixed potential segfault in texture object validation (bug 659012)
768	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
769	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
770	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
771	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
772	- fixed compilation problem on Solaris7/x86 (bug 536406)
773	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
774	- fixed NeXT build problem (FABSF macro)
775	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
776	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
777	- AA line and triangle Z values are now rounded, not truncated
778	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
779	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
780	- fixed a minor GL_COLOR_MATERIAL bug
781	- NV vertex program EXP instruction was broken
782	- glColorMask misbehaved with X window / pixmap rendering
783	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
784	- attempt to fix GGI compilation problem when MesaDemos not present
785	- NV vertex program ARL-relative fetches didn't work
786    Changes:
787	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
788	- updated winpos and pointblast demos to use ARB extensions
789	- disable SPARC normal transformation code (bug 673938)
790	- GLU fixes for OS/2 (Evgeny Kotsuba)
791</pre>
792<p>
793MD5 checksums follow:
794</p>
795<pre>
796b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
797513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
798eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
79949d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
80037190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
801becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
802</pre>
803
804
805
806<h2>March 7, 2003</h2>
807<p>
808Website and documentation overhaul.
809</p>
810<p>
811The website content and Mesa documentation (from the doc/ directory) have
812been merged together.
813All the documentation files have been entered into the CVS repository.
814Many of the old plain-text files have been converted to html and modernized.
815</p>
816
817
818<h2>November 13, 2002</h2>
819<p>Mesa 5.0 has been released.  This is a stable release which
820implements the OpenGL 1.4 specification.
821</p><pre>New:
822    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
823    - removed some overlooked debugging code
824    - glxinfo updated to support GLX_ARB_multisample
825    - GLUT now support GLX_ARB_multisample
826    - updated DOS driver (Daniel Borca)
827Bug fixes:
828    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
829    - fixed potential bug in _mesa_align_malloc/calloc()
830    - fixed missing triangle bug when running vertex programs
831    - fixed a few HPUX compilation problems
832    - FX (Glide) driver didn't compile
833    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
834    - a few EXT functions, like glGenTexturesEXT, were no-ops
835    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
836      glMultiDrawArrays and glMultiDrawElements were missing
837    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
838    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
839    - fixed one-bit error in point/line fragment Z calculation
840    - fixed potential segfault in fakeglx code
841    - fixed color overflow problem in DOT3 texture env mode
842</pre>
843
844
845<h2>October 29, 2002</h2>
846<p>Mesa 4.1 has been released.  This is a new development release.
847For a stable release, get 4.0.4.
848</p><pre>New:
849    - GL_NV_vertex_program extension
850    - GL_NV_vertex_program1_1 extension
851    - GL_ARB_window_pos extension
852    - GL_ARB_depth_texture extension
853    - GL_ARB_shadow extension
854    - GL_ARB_shadow_ambient extension
855    - GL_EXT_shadow_funcs extension
856    - GL_ARB_point_parameters extension
857    - GL_ARB_texture_env_crossbar
858    - GL_NV_point_sprite extension
859    - GL_NV_texture_rectangle extension
860    - GL_EXT_multi_draw_arrays extension
861    - GL_EXT_stencil_two_side extension
862    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
863    - GL_ATI_texture_mirror_once extension (Ian Romanick)
864    - massive overhaul/simplification of software rasterizer module,
865      many contributions from Klaus Niederkrueger
866    - faster software texturing in some cases (i.e. trilinear filtering)
867    - new OSMesaGetProcAddress() function
868    - more blend modes implemented with MMX code (Jose Fonseca)
869    - added glutGetProcAddress() to GLUT
870    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
871    - pbinfo and pbdemo PBuffer programs
872    - glxinfo -v prints transprent pixel info (Gerd Sussner)
873Bug fixes:
874    - better mipmap LOD computation (prevents excessive blurriness)
875    - OSMesaMakeCurrent() didn't recognize buffer size changes
876    - assorted conformance fixes for 16-bit/channel rendering
877    - texcombine alpha subtraction mode was broken
878    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
879    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
880    - fixed divide by zero error in NURBS tessellator (Jon Perry)
881    - fixed GL_LINEAR fog bug by adding clamping
882    - fixed FP exceptions found using Alpha CPU
883    - 3dfx/glide driver render-to-window feature was broken
884    - added missing GLX_TRANSPARENT_RGB token to glx.h
885    - fixed error checking related to paletted textures
886    - fixed reference count error in glDeleteTextures (Randy Fayan)
887Changes:
888    - New spec file and Python code to generate some GL dispatch files
889    - Glide driver defaults to "no" with autoconf/automake
890    - floating point color channels now clamped to [0,inf)
891    - updated demos/stex3d with new options
892</pre>
893
894
895<h2>October 4, 2002</h2>
896<p>
897The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten.
898</p>
899
900<h2>October 3, 2002</h2>
901<p>Mesa 4.0.4 has been released.  This is a stable bug-fix release.
902</p><pre>    New:
903	- GL_NV_texture_rectangle extension
904	- updated glext.h header (version 17)
905	- updated DOS driver (Daniel Borca)
906	- updated BeOS R5 driver (Philippe Houdoin)
907	- added GL_IBM_texture_mirror_repeat
908	- glxinfo now takes -l option to print interesting OpenGL limits info
909	- GL_MESA_ycbcr_texture extension
910	- GL_APPLE_client_storage extension (for some DRI drivers only)
911	- GL_MESA_pack_invert extension
912    Bug fixes:
913	- fixed GL_LINEAR fog bug by adding clamping
914	- fixed FP exceptions found using Alpha CPU
915	- 3dfx MESA_GLX_FX=window (render to window) didn't work
916	- fixed memory leak in wglCreateContest (Karl Schultz)
917	- define GLAPIENTRY and GLAPI if undefined in glu.h
918	- wglGetProcAddress didn't handle all API functions
919	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
920	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
921	- error checking in compressed tex image functions had some glitches
922	- fixed AIX compile problem in src/config.c
923	- glGetTexImage was using pixel unpacking instead of packing params
924	- auto-mipmap generation for cube maps was incorrect
925    Changes:
926	- max texture units reduced to six to accomodate texture rectangles
927	- removed unfinished GL_MESA_sprite_point extension code
928</pre>
929
930<h2>June 25, 2002</h2>
931<p>Mesa 4.0.3 has been released.  This is a stable bug-fix release.
932</p><pre>    New:
933    - updated GL/glext.h file (version 15)
934    - corrected MMX blend code (Jose Fonseca)
935    - support for software-based alpha planes in Windows driver
936    - updated GGI driver (Filip Spacek)
937    Bug fixes:
938    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
939    - OSMesaMakeCurrent() didn't recognize buffer size changes
940    - assorted conformance fixes for 16-bit/channel rendering
941    - texcombine alpha subtraction mode was broken
942    - fixed lighting bug with non-uniform scaling and display lists
943    - fixed bug when deleting shared display lists
944    - disabled SPARC cliptest assembly code (Mesa bug 544665)
945    - fixed a couple Solaris compilation/link problems
946    - blending clipped glDrawPixels didn't always work
947    - glGetTexImage() didn't accept packed pixel types
948    - glPixelMapu[is]v() could explode given too large of pixelmap
949    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
950    - glXCopyContext() could lead to segfaults
951    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
952    Changes:
953    - lots of C++ (g++) code clean-ups
954    - lots of T&amp;L updates for the Radeon DRI driver
955    Known bugs:
956    - mipmap LOD computation (fixed for Mesa 4.1)
957</pre>
958
959<h2>April 2, 2002</h2>
960<p>Mesa 4.0.2 has been released.  This is a stable bug-fix release.
961</p><pre>    New:
962      - New DOS (DJGPP) driver written by Daniel Borca
963      - New driver interface functions for TCL drivers (such as Radeon DRI)
964      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
965        if using deep color channels
966      - latest GL/glext.h and GL/glxext.h headers from SGI
967    Bug fixes:
968      - GL_BLEND with non-black texture env color wasn't always correct
969      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
970      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
971      - glReadPixels was sometimes mistakenly clipped by the scissor box
972      - glDraw/ReadPixels didn't catch all the errors that they should have
973      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
974      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
975      - Fixed 1-bit float-&gt;int conversion bug in glDrawPixels(GL_DEPTH_COMP)
976      - glColorMask as sometimes effecting glXSwapBuffers()
977      - fixed a potential bug in XMesaGarbageCollect()
978      - N threads rendering into one window didn't work reliably
979      - glCopyPixels didn't work for deep color channels
980      - improved 8 -&gt; 16bit/channel texture image conversion (Gerk Huisma)
981      - glPopAttrib() didn't correctly restore user clip planes
982      - user clip planes failed for some perspective projections (Chromium)
983</pre>
984
985<h2>December 17, 2001</h2>
986<p>Mesa 4.0.1 has been released.  This is a stable bug-fix release.
987</p><pre>    New:
988      - better sub-pixel sample positions for AA triangles (Ray Tice)
989      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
990    Bug fixes:
991      - added missing break statements in glGet*() for multisample cases
992      - fixed uninitialized hash table mutex bug (display lists / texobjs)
993      - fixed bad teximage error check conditional (bug 476846)
994      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
995      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
996      - silence some compiler warnings (gcc 2.96)
997      - enable the #define GL_VERSION_1_3 in GL/gl.h
998      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
999      - fixed glu.h typedef problem found with MSDev 6.0
1000      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
1001      - added missing 'const' to glXGetContextIDEXT() in glxext.h
1002      - fixed a few glXGetProcAddress() errors (texture compression, etc)
1003      - fixed start index bug in compiled vertex arrays (Keith)
1004      - fixed compilation problems in src/SPARC/glapi_sparc.S
1005      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
1006      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
1007      - provoking vertex of flat-shaded, color-index triangles was wrong
1008      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
1009      - glTexParameter didn't flush the vertex buffer (Ray Tice)
1010      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
1011      - fixed bug in normal length caching (ParaView lighting bug)
1012</pre>
1013
1014<h2>October 22, 2001</h2>
1015<p>Mesa 4.0 has been released.  This is a stable release.
1016</p><pre>    New:
1017      - Mesa 4.0 implements the OpenGL 1.3 specification
1018      - GL_IBM_rasterpos_clip extension
1019      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
1020      - GL_ARB_texture_mirrored_repeat extension
1021      - WindML UGL driver (Stephane Raimbault)
1022      - added OSMESA_MAX_WIDTH/HEIGHT queries
1023      - attempted compiliation fixes for Solaris 5, 7 and 8
1024      - updated glext.h and glxext.h files
1025      - updated Windows driver (Karl Schultz)
1026    Bug fixes:
1027      - added some missing GLX 1.3 tokens to include/GL/glx.h
1028      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
1029      - glCopyPixels with scale and bias was broken
1030      - glRasterPos with lighting could segfault
1031      - glDeleteTextures could leave a dangling pointer
1032      - Proxy textures for cube maps didn't work
1033      - fixed a number of 16-bit color channel bugs
1034      - fixed a few minor memory leaks
1035      - GLX context sharing was broken in 3.5
1036      - fixed state-update bugs in glPopClientAttrib()
1037      - fixed glDrawRangeElements() bug
1038      - fixed a glPush/PopAttrib() bug related to texture binding
1039      - flat-shaded, textured lines were broken
1040      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
1041      - lighting didn't always produce the correct alpha value
1042      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
1043</pre>
1044
1045
1046<h2>June 21, 2001</h2>
1047<p>Mesa 3.5 has been released.  This is a new development release.
1048</p><pre>    New:
1049	- internals of Mesa divided into modular pieces (Keith Whitwell)
1050	- 100% OpenGL 1.2 conformance (passes all conformance tests)
1051	- new AA line algorithm
1052	- GL_EXT_convolution extension
1053        - GL_ARB_imaging subset
1054        - OSMesaCreateContextExt() function
1055        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1056        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
1057        - GL_EXT_fog_coord extension (Keith Whitwell)
1058        - GL_EXT_secondary_color extension (Keith Whitwell)
1059        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
1060        - GL_SGIX_depth_texture extension
1061        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
1062        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
1063        - GL_ARB_texture_env_combine extension
1064        - GL_ARB_texture_env_dot3 extension
1065        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
1066        - OSMesaCreateContextExt() function
1067        - libOSMesa.so library, contains the OSMesa driver interface
1068        - GL/glxext.h header file for GLX extensions
1069        - somewhat faster software texturing, fogging, depth testing
1070        - all color-index conformance tests now pass (only 8bpp tested)
1071        - SPARC assembly language TCL optimizations (David Miller)
1072        - GL_SGIS_generate_mipmap extension
1073    Bug Fixes:
1074        - fbiRev and tmuRev were unitialized when using Glide3
1075        - fixed a few color index mode conformance failures; all pass now
1076        - now appling antialiasing coverage to alpha after texturing
1077        - colors weren't getting clamped to [0,1] before color table lookup
1078        - fixed RISC alignment errors caused by COPY_4UBV macro
1079        - drawing wide, flat-shaded lines could cause a segfault
1080        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
1081    Changes:
1082        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
1083        - new libOSMesa.so library, contains the OSMesa driver interface
1084</pre>
1085
1086
1087<h2>May 17, 2001</h2>
1088<p>Mesa 3.4.2 has been released.  This is basically just a bug-fix release.
1089Here's what's new:</p>
1090<pre>    Bug fixes:
1091        - deleting the currently bound texture could cause bad problems
1092        - using fog could result in random vertex alpha values
1093         - AA triangle rendering could touch pixels outside right window bound
1094        - fixed byteswapping problem in clear_32bit_ximage() function
1095        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
1096        - fixed memory leak in glXUseXFont()
1097        - fragment sampling in AA triangle function was off by 1/2 pixel
1098        - Windows: reading pixels from framebuffer didn't always work
1099        - glConvolutionFilter2D could segfault or cause FP exception
1100        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
1101        - GL_NAND logicop didn't work right in RGBA mode
1102        - fixed a memory corruption bug in vertex buffer reset code
1103        - clearing the softwara alpha buffer with scissoring was broken
1104        - fixed a few color index mode fog bugs
1105        - fixed some bad assertions in color index mode
1106        - fixed FX line 'stipple' bug #420091
1107    Changes:
1108        - optimized writing mono-colored pixel spans to X pixmaps
1109        - increased max viewport size to 2048 x 2048
1110</pre>
1111
1112
1113<h2>April 29, 2001</h2>
1114<p>New Mesa website</p>
1115<p>Mark Manning produced the new website.<br>Thanks, Mark!</p>
1116
1117
1118<h2>February 14, 2001</h2>
1119<p>Mesa 3.4.1 has been released.  Here's what's new:</p>
1120<pre>    New:
1121        - fixed some Linux build problems
1122        - fixed some Windows build problems
1123        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
1124    Bug fixes:
1125        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
1126        - various state-update code changes needed for DRI bugs
1127        - disabled pixel transfer ops in glColorTable commands, not needed
1128        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
1129        - updated sources and fixed compile problems in widgets-mesa/
1130        - GLX_PBUFFER enum value was wrong in glx.h
1131        - fixed a glColorMaterial lighting bug
1132        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
1133        - glXCopySubBufferMESA() Y position was off by one
1134        - Error checking of glTexSubImage3D() was broken (bug 128775)
1135        - glPopAttrib() didn't restore all derived Mesa state correctly
1136        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
1137          conformance problems at 16bpp.
1138        - clearing depth buffer with scissoring was broken, would segfault
1139        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
1140        - fixed a line clipping bug (reported by Craig McDaniel)
1141        - fixed RGB color over/underflow bug for very tiny triangles
1142    Known problems:
1143        - NURBS or evaluator surfaces inside display lists don't always work
1144</pre>
1145<p>
1146</p><h2>November 3, 2000</h2>
1147<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p>
1148<pre>    New:
1149    - optimized glDrawPixels for glPixelZoom(1,-1)
1150    Bug Fixes:
1151    - widgets-mesa/src/*.c files were missing from 3.3 distro
1152    - include/GL/mesa_wgl.h file was missing from 3.3 distro
1153    - fixed some Win32 compile problems
1154    - texture object priorities weren't getting initialized to 1.0
1155    - glAreTexturesResident return value was wrong when using hardware
1156    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
1157    - glReadPixels with GLushort packed types was broken
1158    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
1159    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
1160    - fixed some typos/bugs in the VB code
1161    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
1162    - optimized glDrawPixels paths weren't being used
1163    - per-fragment fog calculation didn't work without a Z buffer
1164    - improved blending accuracy, fixes Glean  blendFunc test failures
1165    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
1166    - glXGetProcAddressARB() didn't always return the right address
1167    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
1168    - texture matrix changes weren't always detected (GLUT projtex demo)
1169    - fixed random color problem in vertex fog code
1170    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
1171    Changes:
1172    - finished internal support for compressed textures for DRI
1173</pre>
1174<p>
1175</p><h2>April 24, 2000</h2>
1176<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p>
1177<pre>    Bug fixes:
1178    - fixed memcpy bugs in span.c
1179    - fixed missing glEnd problem in demos/tessdemo.c
1180    - fixed bug when clearing 24bpp Ximages
1181    - fixed clipping problem found in Unreal Tournament
1182    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
1183    - fixed Loki's 3dfx RGB vs BGR bug
1184    - fixed Loki's 3dfx smooth/flat shading bug in SoF
1185    Changes:
1186    - updated docs/README file
1187    - use bcopy() optimizations on FreeBSD
1188    - re-enabled the optimized persp_textured_triangle() function
1189</pre>
1190<p>
1191</p><h2>March 23, 2000</h2>
1192<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p>
1193<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly
1194just bug fixes.</p>
1195<p>Here's what's changed:
1196
1197</p><ul>
1198	Bug fixes:
1199	<ul>
1200		- mixed drawing of lines and bitmaps sometimes had wrong colors<br>
1201		- added missing glHintPGI() function<br>
1202		- fixed a polygon culling bug<br>
1203		- fixed bugs in gluPartialDisk()<br>
1204		- Z values in selection mode were wrong<br>
1205		- added missing tokens:
1206		<ul>
1207			GL_SMOOTH_POINT_SIZE_RANGE<br>
1208			GL_SMOOTH_POINT_SIZE_GRANULARITY<br>
1209			GL_SMOOTH_LINE_WIDTH_RANGE<br>
1210			GL_SMOOTH_LINE_WIDTH_GRANULARITY<br>
1211			GL_ALIASED_POINT_SIZE_RANGE<br>
1212			GL_ALIASED_LINE_WIDTH_RANGE
1213		</ul>
1214		- fixed glCopyPixels when copying from back to front buffer<br>
1215		- GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br>
1216		- glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br>
1217		- glDeleteTextures() didn't decrement reference count correctly<br>
1218		- GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br>
1219		- Actual depth of transformation matrix stacks was off by one<br>
1220		- 24bpp visuals didn't address pixels correctly<br>
1221		- mipmap level of detail (lambda) calculation simplified, more accurate<br>
1222		- 101691 - Polygon clipping and GL_LINE<br>
1223		- 101928 - Polygon clipping and GL_LINE (same fix as above)<br>
1224		- 101808 - Non-glVertexArrays tristrip bug<br>
1225		- 101971 - find_last_3f on Dec OSF (worked around)<br>
1226		- 102369 - segv on dec osf (possibly a duplicate of the above)<br>
1227		- 102893 - orientations of modelview cause segfault
1228	</ul>
1229	New:
1230	<ul>
1231		- updated SVGA Linux driver<br>
1232		- added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br>
1233		- build libGLw.a (Xt/OpenGL drawing area widget) library by default<br>
1234		- changed -O2 to -O3 for a number of gcc configs
1235	</ul>
1236	Changes:
1237	<ul>
1238		- glXCopyContext's mask parameter is now unsigned long, per GLX spec
1239	</ul>
1240</ul>
1241
1242<p>Please report any problems with this release ASAP. Bugs should be filed on the
1243Mesa3D website at sourceforge.<br>
1244After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p>
1245<p>-- Brian</p>
1246<p>
1247</p><h2>December 17, 1999</h2>
1248<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers)
1249can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p>
1250<p>
1251</p><h2>December 14, 1999</h2>
1252<p>Mesa 3.1 is released!</p>
1253<p>
1254</p><h2>September 21, 1999</h2>
1255<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a>
1256and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>,
1257that seem to be... yes, I've just received confirmation from the beta center, they
1258are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks
1259Keith Whitwell for preparing these for us during Brian's absence.</p>
1260<p>
1261</p><h2>August 30, 1999</h2>
1262<p>I'm pleased to announce that I've accepted a position with Precision Insight,
1263Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p>
1264<p>I've been working on Mesa in my spare time for over five years. With Precision
1265Insight I now have the opportunity to devote my full attention to advancing Mesa
1266and OpenGL on Linux.</p>
1267<p>While I'll be focused on Linux, the X Window System, and hardware acceleration,
1268my work will continue to be open sourced and available to any other programmers who
1269may want to contribute to it, or use it for other projects or platforms</p>
1270<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p>
1271<p>
1272</p><h2>August 23, 1999</h2>
1273<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford.
1274Note that this is a new archive, so you will need to re-checkout the archive. That
1275means don't <i>cvs update</i> from a previous download.</p>
1276<p>
1277</p><h2>August 17, 1999</h2>
1278<p>A report from the SIGGRAPH '99 Linux/OpenGL
1279BOF meeting is now available.</p>
1280<p>-Brian</p>
1281<p>
1282</p><h2>August 14, 1999</h2>
1283<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux
1284systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be
1285patient.</p>
1286<p>-Brian</p>
1287<p>
1288</p><h2>June 7, 1999</h2>
1289<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p>
1290<p>
1291</p><h2>June 2, 1999</h2>
1292<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for
1293xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration
1294based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p>
1295<p>
1296</p><h2>May 24, 1999</h2>
1297<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>.
1298If you are into the quake scene, you may want to try this out, as it contains some
1299optimizations specifically in the Q3A rendering path.
1300<p>
1301</p><h2>May 13, 1999</h2>
1302<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight
1303has posted their lowlevel design documents at http://www.precisioninsight.com.</p>
1304<p>
1305</p><h2>May 13, 1999</h2>
1306<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of
1307US$10,000 to the Mesa project to support its continuing development.
1308Mesa is a free implementation of the OpenGL 3D graphics library and id's
1309newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
1310
1311The donation will go to Keith Whitwell, who has been optimizing Mesa to
1312improve performance on 3d hardware.  Thanks to Keith's work, many
1313applications using Mesa 3.1 will see a dramatic performance increase
1314over Mesa 3.0.  The donation will allow Keith to continue working on
1315Mesa full time for some time to come.
1316
1317For more information about Mesa see www.mesa3d.org.  For more
1318information about id Software, Inc. see www.idsoftware.com.
1319
1320--------------------------------
1321
1322This donation from John/id is very generous.  Keith and I are very
1323grateful.
1324
1325</pre>
1326<p>
1327</p><h2>May 1, 1999</h2>
1328<p>John Carmack made an interesting .plan update yesterday:
1329
1330</p><ul>
1331	<i>"I put together a document on optimizing OpenGL drivers for Q3 that
1332	should be helpful to the various Linux 3D teams. <br>
1333	</i>http://www.quake3arena.com/news/glopt.html</i>"
1334</ul>
1335
1336<p>
1337</p><h2>April 7, 1999</h2>
1338<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p>
1339<p>
1340</p><h2>March 18, 1999</h2>
1341<p>The new webpages are now online. Enjoy, and let me know if you find any errors.
1342<p>
1343</p><h2>February 16, 1999</h2>
1344<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX
1345source code</a>.</p>
1346<p>
1347</p><h2>January 22, 1999</h2>
1348<p>www.mesa3d.org established</p>
1349
1350
1351</p>
1352
1353
1354<hr>
1355</body>
1356</html>
1357