news.html revision ccd4d4367f2b4e5aebfc59b832599812a4a1c7d8
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>November 27, 2011</h2> 15 16<p> 17<a href="relnotes-7.11.2.html">Mesa 7.11.2</a> is released. This is a bug fix 18release. This release was made primarily to fix build problems with 7.11.1 on 19Mandriva and to fix problems related to glCopyTexImage to luminance-alpha 20textures. The later was believed to have been fixed in 7.11.1 but was not. 21</p> 22 23<h2>November 17, 2011</h2> 24 25<p> 26<a href="relnotes-7.11.1.html">Mesa 7.11.1</a> is released. This is a bug 27fix release. 28</p> 29 30<h2>July 31, 2011</h2> 31 32<p> 33<a href="relnotes-7.11.html">Mesa 7.11</a> (final) is released. This is a new 34development release. 35</p> 36 37<h2>June 13, 2011</h2> 38 39<p> 40<a href="relnotes-7.10.3.html">Mesa 7.10.3</a> is released. This is a bug 41fix release. 42</p> 43 44<h2>April 6, 2011</h2> 45 46<p> 47<a href="relnotes-7.10.2.html">Mesa 7.10.2</a> is released. This is a bug 48fix release. 49</p> 50 51<h2>March 2, 2011</h2> 52 53<p> 54<a href="relnotes-7.9.2.html">Mesa 7.9.2</a> and 55<a href="relnotes-7.10.1.html">Mesa 7.10.1</a> are released. These are 56stable releases containing bug fixes since the 7.9.1 and 7.10 releases. 57</p> 58 59 60<h2>October 4, 2010</h2> 61 62<p> 63<a href="relnotes-7.9.html">Mesa 7.9</a> (final) is released. This is a new 64development release. 65</p> 66 67 68<h2>September 27, 2010</h2> 69 70<p> 71<a href="relnotes-7.9.html">Mesa 7.9.0-rc1</a> is released. This is a 72release candidate for the 7.9 development release. 73</p> 74 75 76<h2>June 16, 2010</h2> 77 78<p> 79<a href="relnotes-7.8.2.html">Mesa 7.8.2</a> is released. This is a bug-fix 80release collecting fixes since the 7.8.1 release. 81</p> 82 83 84<h2>April 5, 2010</h2> 85 86<p> 87<a href="relnotes-7.8.1.html">Mesa 7.8.1</a> is released. This is a bug-fix 88release for a few critical issues in the 7.8 release. 89</p> 90 91 92<h2>March 28, 2010</h2> 93<p> 94<a href="relnotes-7.7.1.html">Mesa 7.7.1</a> is released. This is a bug-fix 95release fixing issues found in the 7.7 release. 96</p> 97<p> 98Also, <a href="relnotes-7.8.html">Mesa 7.8</a> is released. This is a new 99development release. 100</p> 101 102 103 104<h2>December 21, 2009</h2> 105<p> 106<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix 107release fixing issues found in the 7.6 release. 108</p> 109<p> 110Also, <a href="relnotes-7.7.html">Mesa 7.7</a> is released. This is a new 111development release. 112</p> 113 114 115<h2>September 28, 2009</h2> 116<p> 117<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature 118release. Those especially concerned about stability may want to wait for the 119follow-on 7.6.1 bug-fix release. 120</p> 121<p> 122<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. 123This is a stable release fixing bugs since the 7.5.1 release. 124</p> 125 126 127<h2>September 3, 2009</h2> 128<p> 129<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 130This is a bug-fix release which fixes bugs found in version 7.5. 131</p> 132 133 134<h2>July 17, 2009</h2> 135<p> 136<a href="relnotes-7.5.html">Mesa 7.5</a> is released. 137This is a new features release. People especially concerned about 138stability may want to wait for the follow-on 7.5.1 bug-fix release. 139</p> 140 141 142<h2>June 23, 2009</h2> 143<p> 144<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 145This is a stable release that fixes a regression in the i915/i965 drivers 146that slipped into the 7.4.3 release. 147</p> 148 149 150<h2>June 19, 2009</h2> 151<p> 152<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 153This is a stable release fixing bugs since the 7.4.2 release. 154</p> 155 156 157<h2>May 15, 2009</h2> 158<p> 159<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 160This is a stable release fixing bugs since the 7.4.1 release. 161</p> 162 163 164<h2>April 18, 2009</h2> 165<p> 166<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 167This is a stable release fixing bugs since the 7.4 release. 168</p> 169 170 171<h2>March 27, 2009</h2> 172<p> 173<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 174This is a stable release fixing bugs since the 7.3 release. 175</p> 176 177 178<h2>January 22, 2009</h2> 179<p> 180<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 181This is a new development release. 182Mesa 7.4 will follow and will have bug fixes relative to 7.3. 183</p> 184 185 186<h2>September 20, 2008</h2> 187<p> 188<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 189This is a stable, bug-fix release. 190</p> 191 192 193<h2>August 26, 2008</h2> 194<p> 195<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 196This is a new development release. 197It should be relatively stable, but those especially concerned about 198stability should wait for the 7.2 release or use Mesa 7.0.4 (the 199previous stable release). 200</p> 201 202 203<h2>August 16, 2008</h2> 204<p> 205<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 206This is a bug-fix release. 207</p> 208 209 210<h2>April 4, 2008</h2> 211<p> 212<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 213This is a bug-fix release. 214</p> 215 216 217<h2>January 24, 2008</h2> 218 219<p> 220Added a new page describing the Mesa Cell driver. 221</p> 222 223 224 225<h2>November 13, 2007</h2> 226 227<p> 228Gallium3D is the codename for the new Mesa device driver architecture 229which is currently under development. 230</p> 231<p> 232Gallium3D development is taking place on the <em>gallium-0.1</em> branch 233of the git repository. 234Currently, there's only a software-only driver and an Intel i915/945 driver 235but other drivers will be coming... 236</p> 237 238 239<h2>November 10, 2007</h2> 240<p> 241<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 242This is a bug-fix release. 243</p> 244 245 246<h2>August 3, 2007</h2> 247<p> 248<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 249This is a bug-fix release. 250</p> 251 252 253<h2>June 22, 2007</h2> 254<p> 255<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 256This is a stable release featuring OpenGL 2.1 support. 257</p> 258 259 260<h2>April 27, 2007</h2> 261<p> 262<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 263This is a development release which will lead up to the Mesa 7.0 release 264(which will advertise OpenGL 2.1 API support). 265</p> 266 267 268<h2>March 26, 2007</h2> 269<p> 270The new Shading Language compiler branch has been merged into the git 271master branch. This is a step toward hardware support for the OpenGL 2722.0 Shading Language and will be included in the next Mesa release. 273In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 274</a> has been updated with a new test that does over 130 tests of the 275shading language and built-in functions. 276</p> 277 278<h2>April 2007</h2> 279<p> 280Thomas Hellström of Tungsten Graphics has written a whitepaper 281describing the new DRI memory management system</a>. 282</p> 283 284<h2>December 5, 2006</h2> 285<p> 286Mesa is now using git as its source code management system. 287The previous CVS repository should no longer be used. 288See the <a href="repository.html">repository page</a> for more information. 289</p> 290 291<h2>December 2, 2006</h2> 292<p> 293<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 294This is a new development release. 295</p> 296 297<h2>September 15, 2006</h2> 298<p> 299<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 300This is a new development release. 301</p> 302 303<h2>March 31, 2006</h2> 304<p> 305<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 306This is a new development release. 307</p> 308 309 310<h2>February 2, 2006</h2> 311<p> 312<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 313This is stable, bug-fix release. 314</p> 315 316 317<h2>November 29, 2005</h2> 318<p> 319<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 320This is stable, bug-fix release. 321</p> 322 323 324 325<h2>October 24, 2005</h2> 326<p> 327<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 328This is stable, bug-fix release. 329</p> 330 331 332<h2>August 19, 2005</h2> 333<p> 334Mesa 6.3.2 has been released. 335Note: there was no public release of version 6.3.1. 336</p> 337<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 338<p> 339The MD5 checksums are: 340</p> 341<pre> 34298192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 3430df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 344ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 3459d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 34696708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 347c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 348</pre> 349 350 351<h2>July 20, 2005</h2> 352<p> 353Mesa 6.3 has been released. 354This is a development release with new features, changes and bug fixes. 355</p> 356<pre> 357 New: 358 - GL_EXT_framebuffer_object extension 359 - GL_ARB_draw_buffers extension 360 - GL_ARB_pixel_buffer_object extension 361 - GL_OES_read_format extension (Ian Romanick) 362 - DirectFB driver (Claudio Ciccani) 363 - x86_64 vertex transformation code (Mikko T.) 364 Changes: 365 - added -stereo option for glxgears demo (Jacek Rosik) 366 - updated the PBuffer demo code in xdemos/ directory 367 - glDeleteTextures/Programs/Buffers() now makes the object ID 368 available for immediate re-use 369 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 370 - lots of internal changes for GL_EXT_framebuffer_object 371 Bug fixes: 372 - some functions didn't support PBO functionality 373 - glGetTexImage didn't convert color index images to RGBA as required 374 - fragment program texcoords were sometimes wrong for points and lines 375 - fixed problem with negative dot product in arbfplight, fplight demos 376 - fixed bug in perspective correction of antialiased, textured lines 377 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 378 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 379 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 380 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 381 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 382 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 383 - glXChooseFBConfig() crashed if attribList pointer was NULL 384 - program state.light[n].spot.direction.w was wrong value (bug 3083) 385 - fragment program fog option required glEnable(GL_FOG) - wrong. 386 - glColorTable() could produce a Mesa implementation error (bug 3135) 387 - RasterPos could get corrupted by color index rendering path 388 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 389 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 390 - fixed a few Darwin compilation problems 391</pre> 392<p> 393The MD5 checksums are: 394</p> 395<pre> 3960236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 39760e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 398ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 39925ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 4009248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 4018537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 402</pre> 403 404 405<h2>December 9, 2004</h2> 406<p> 407Mesa 6.2.1 has been released. 408This is a stable release which just fixes bugs since the 6.2 release. 409</p> 410<pre> 411 Bug fixes: 412 - don't apply regular fog or color sum when using a fragment program 413 - glProgramEnvParameter4fARB always generated an error on 414 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 415 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 416 - fixed width/height mix-up in glSeparableFilter2D() 417 - fixed regression in glCopyPixels + convolution 418 - glReadPixels from a clipped front color buffer didn't always work 419 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 420 - Attempting queries/accesses of VBO 0 weren't detected as errors 421 - paletted textures failed if the palette had fewer than 256 entries 422 Changes: 423 - fixed a bunch of compiler warnings found with gcc 3.4 424 - bug reports should to go bugzilla.freedesktop.org 425</pre> 426<p> 427The MD5 checksums are: 428</p> 429<pre> 43080008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 431f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 432dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 4332c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 4343cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 43575b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 436</pre> 437 438 439<h2>October 2, 2004</h2> 440<p> 441Mesa 6.2 has been released. 442This is a stable release which just fixes bugs since the 6.1 release. 443</p> 444<pre> 445 New: 446 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 447 - updated Doxygen support (Jose Fonseca) 448 Changes: 449 - some GGI driver updates (Christoph Egger, bug 1025977) 450 Bug fixes: 451 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 452 - fixed a few compilation issues on IRIX 453 - fixed a matrix classification bug (reported by Wes Bethel) 454 - we weren't reseting the vertex/fragment program error state 455 before parsing (Dave Reveman) 456 - adjust texcoords for sampling texture rectangles (Dave Reveman) 457 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 458 - repeated calls to glDeleteTexture(t) could lead to a crash 459 - fixed potential ref count bugs in VBOs and vertex/fragment programs 460 - spriteblast demo didn't handle window size changes correctly 461 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 462 - fixed color index mode glDrawPixels bug (Karl Schultz) 463</pre> 464<p> 465The MD5 checksums are: 466</p> 467<pre> 4689e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 4693d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 4706cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 4713e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 4729d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 473856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 474</pre> 475 476 477<h2>August 18, 2004</h2> 478<p> 479Mesa 6.1 has been released. 480This is a new development release (version 6.2 will be a stabilization 481release). 482</p> 483<pre> 484 New: 485 - Revamped Makefile system 486 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 487 - internal driver interface changes related to texture object 488 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 489 - option to walk triangle edges with double-precision floats 490 (Justin Novosad of Discreet) (see config.h file) 491 - support for AUX buffers in software GLX driver 492 - updated glext.h to version 24 and glxext.h to version 6 493 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 494 - updated BeOS support (Philippe Houdoin) 495 Changes: 496 - fragment fog interpolation is perspective corrected now 497 - new glTexImage code, much cleaner, may be a bit faster 498 Bug fixes: 499 - glArrayElement in display lists didn't handle generic vertex attribs 500 - glFogCoord didn't always work properly 501 - ARB_fragment_program fog options didn't work 502 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 503 - ARB frag prog TEX and TEXP instructions now use LOD=0 504 - glTexEnviv in display lists didn't work 505 - glRasterPos didn't do texgen or apply texture matrix 506 - GL_DOUBLE-valued vertex arrays were broken in some cases 507 - fixed texture rectangle edge/border sampling bugs 508 - sampling an incomplete texture in a fragment program would segfault 509 - glTexImage was missing a few error checks 510 - fixed some minor glGetTexParameter glitches 511 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 512 - fragment program writes to RC/HC register were broken 513 - fixed a few glitches in GL_HP_occlusion_test extension 514 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 515 - vertex program state references were broken 516 - fixed triangle color interpolation bug on AIX (Shane Blackett) 517 - fixed a number of minor memory leaks (bug #1002030) 518</pre> 519The MD5 checksums are: 520</p> 521<pre> 522c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 5235de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 524483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 5258c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 52689bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 527161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 528</pre> 529 530 531 532<h2>April 2, 2004</h2> 533 534<p> 535Mesa 6.0.1 has been released. 536This release basically just fixes bugs since the 6.0. release. 537</p> 538<pre> 539 New: 540 - upgraded glext.h to version 22 541 - new build targets (Dan Schikore) 542 - new linux-x86-opteron build target (Heath Feather) 543 Bug fixes: 544 - glBindProgramARB didn't update all necessary state 545 - fixed build problems on OpenBSD 546 - omit CVS directories from tarballs 547 - glGetTexImage(GL_COLOR_INDEX) was broken 548 - fixed an infinite loop in t&l module 549 - silenced some valgrind warnings about using unitialized memory 550 - fixed some compilation/link glitches on IRIX (Mike Stephens) 551 - glBindProgram wasn't getting compiled into display lists 552 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 553 - two-sided lighting and vertex program didn't work (bug 887330) 554 - stores to program parameter registers in vertex state programs 555 didn't work. 556 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 557 - glXCreateWindow() wasn't fully implemented (bug 890894) 558 - generic vertex attribute arrays didn't work in display lists 559 - vertex buffer objects' default usage and access fields were wrong 560 - glDrawArrays with start!=0 was broken 561 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 562 - linux-osmesa16-static config didn't work 563 - fixed a few color index rendering problems (bug 910687) 564 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 565 - OSMesa RGB and BGR modes were broken 566 - glProgramStringARB mistakenly required a null-terminated string 567 - fragment program XPD instruction was incorrect 568 - glGetMaterial() didn't work reliably 569</pre> 570The MD5 checksums are: 571</p> 572<pre> 573011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 574b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 575bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 576b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 577dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 578eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 579</pre> 580 581 582 583<h2>January 16, 2004</h2> 584 585<p> 586Mesa 6.0 has been released. This is a stabilization of the 5.1 release 587and primarily just incorporates bug fixes. 588</p> 589<pre> 590 New: 591 - full OpenGL 1.5 support 592 - updated GL/glext.h file to version 21 593 Changes: 594 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 595 Bug fixes: 596 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 597 clamping issue 598 - updated suno5-gcc configs 599 - glColor3 functions sometimes resulted in undefined alpha values 600 - fixed FP divide by zero error seen on VMS with xlockmore, others 601 - fixed vertex/fragment program debug problem (bug 873011) 602 - building on AIX with gcc works now 603 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 604 - glDrawRangeElements tried to modify potentially read-only storage 605 - updated files for building on Windows 606</pre> 607 608 609 610<h2>December 28, 2003</h2> 611 612<p> 613The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 614target="_parent"> 615freedesktop.org</a> because of problems with SourceForge's anonymous 616CVS service. 617</p> 618 619<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 620</p> 621 622 623<h2>December 17, 2003</h2> 624 625<p> 626Mesa 5.1 has been released. This is a new development release. 627Mesa 6.0 will be the next stable release and will support all 628OpenGL 1.5 features. 629</p> 630<pre> 631 New features: 632 - reorganized directory tree 633 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 634 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 635 - GL_SGI_texture_color_table extension (Eric Plante) 636 - GL_NV_fragment_program extension 637 - GL_NV_light_max_exponent extension 638 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 639 - GL_ARB_occlusion_query extension 640 - GL_ARB_point_sprite extension 641 - GL_ARB_texture_non_power_of_two extension 642 - GL_IBM_multimode_draw_arrays extension 643 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 644 - GL_ARB_vertex_buffer_object extension 645 - new X86 feature detection code (Petr Sebor) 646 - less memory used for display lists and vertex buffers 647 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 648 - new version (18) of glext.h header 649 - new spriteblast.c demo of GL_ARB_point_sprite 650 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 651 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 652 Bug fixes: 653 - really enable OpenGL 1.4 features in DOS driver. 654 - fixed issues in glDrawPixels and glCopyPixels for very wide images 655 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 656 - fixed some texgen bugs reported by Daniel Borca 657 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 658 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 659 - fixed RGBA blend enable bug (Ville Syrjala) 660 - glAccum is supposed to be a no-op in selection/feedback mode 661 - fixed texgen bug #597589 (John Popplewell) 662 Changes: 663 - dropped API trace feature (src/Trace/) 664 - documentation overhaul. merged with website content. more html. 665 - glxgears.c demo updated to use GLX swap rate extensions 666 - glTexImage1/2/3D now allows width/height/depth = 0 667 - disable SPARC asm code on Linux (bug 852204) 668</pre> 669 670The MD5 checksums are: 671</p> 672<pre> 67378f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 67467b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 6756dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 676e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 677066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 678d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 679</pre> 680 681 682<H2>November 12, 2003</H2> 683 684<p> 685New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 686number of automake/libtool problems. 687</p> 688<p> 689The new MD5 checksums are: 690</p> 691<pre> 692a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 6937b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 69479c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 695952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 696b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 697a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 698</pre> 699 700 701 702<h2>September 5, 2003</h2> 703 704<p> 705Mesa 5.0.2 has been released. This is a stable, bug-fix release. 706</p> 707<pre> 708 Bug fixes: 709 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 710 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 711 - GL_CURRENT_MATRIX_NV query was wrong 712 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 713 - GL_LIST_MODE query wasn't correct 714 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 715 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 716 - blended, wide lines didn't always work correctly (bug 711595) 717 - glVertexAttrib4svNV w component was always 1 718 - fixed bug in GL_IBM_rasterpos_clip (missing return) 719 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 720 - a few Solaris compilation fixes 721 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 722 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 723 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 724 - glFog() didn't clamp fog colors 725 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 726 gl[Get]TexParameteri[v] functions 727 - fixed invalid memory references in glTexGen functions (bug 781602) 728 - integer-valued color arrays weren't handled correctly 729 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 730 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 731 Changes: 732 - build GLUT with -fexceptions so C++ apps propogate exceptions 733</pre> 734 735 736 737<h2>June 2003</h2> 738 739<p> 740Mesa's directory tree has been overhauled. 741Things are better organized now with some thought toward future needs. 742</p> 743<p> 744In CVS, the latest Mesa 5.1 development code is now rooted under the 745<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 746holds the Mesa 5.0.x code which will be abandoned at some point. 747</p> 748 749 750 751<h2>March 30, 2003</h2> 752 753<p> 754Mesa 5.0.1 has been released. This is a stable, bug-fix release. 755</p> 756<pre> 757 New: 758 - DOS driver updates from Daniel Borca 759 - updated GL/gl_mangle.h file (Bill Hoffman) 760 Bug fixes: 761 - auto mipmap generation for cube maps was broken (bug 641363) 762 - writing/clearing software alpha channels was unreliable 763 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 764 - fixed some bad assertions found with shadowtex demo 765 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 766 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 767 - fixed potential segfault in texture object validation (bug 659012) 768 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 769 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 770 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 771 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 772 - fixed compilation problem on Solaris7/x86 (bug 536406) 773 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 774 - fixed NeXT build problem (FABSF macro) 775 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 776 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 777 - AA line and triangle Z values are now rounded, not truncated 778 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 779 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 780 - fixed a minor GL_COLOR_MATERIAL bug 781 - NV vertex program EXP instruction was broken 782 - glColorMask misbehaved with X window / pixmap rendering 783 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 784 - attempt to fix GGI compilation problem when MesaDemos not present 785 - NV vertex program ARL-relative fetches didn't work 786 Changes: 787 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 788 - updated winpos and pointblast demos to use ARB extensions 789 - disable SPARC normal transformation code (bug 673938) 790 - GLU fixes for OS/2 (Evgeny Kotsuba) 791</pre> 792<p> 793MD5 checksums follow: 794</p> 795<pre> 796b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 797513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 798eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 79949d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 80037190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 801becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 802</pre> 803 804 805 806<h2>March 7, 2003</h2> 807<p> 808Website and documentation overhaul. 809</p> 810<p> 811The website content and Mesa documentation (from the doc/ directory) have 812been merged together. 813All the documentation files have been entered into the CVS repository. 814Many of the old plain-text files have been converted to html and modernized. 815</p> 816 817 818<h2>November 13, 2002</h2> 819<p>Mesa 5.0 has been released. This is a stable release which 820implements the OpenGL 1.4 specification. 821</p><pre>New: 822 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 823 - removed some overlooked debugging code 824 - glxinfo updated to support GLX_ARB_multisample 825 - GLUT now support GLX_ARB_multisample 826 - updated DOS driver (Daniel Borca) 827Bug fixes: 828 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 829 - fixed potential bug in _mesa_align_malloc/calloc() 830 - fixed missing triangle bug when running vertex programs 831 - fixed a few HPUX compilation problems 832 - FX (Glide) driver didn't compile 833 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 834 - a few EXT functions, like glGenTexturesEXT, were no-ops 835 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 836 glMultiDrawArrays and glMultiDrawElements were missing 837 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 838 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 839 - fixed one-bit error in point/line fragment Z calculation 840 - fixed potential segfault in fakeglx code 841 - fixed color overflow problem in DOT3 texture env mode 842</pre> 843 844 845<h2>October 29, 2002</h2> 846<p>Mesa 4.1 has been released. This is a new development release. 847For a stable release, get 4.0.4. 848</p><pre>New: 849 - GL_NV_vertex_program extension 850 - GL_NV_vertex_program1_1 extension 851 - GL_ARB_window_pos extension 852 - GL_ARB_depth_texture extension 853 - GL_ARB_shadow extension 854 - GL_ARB_shadow_ambient extension 855 - GL_EXT_shadow_funcs extension 856 - GL_ARB_point_parameters extension 857 - GL_ARB_texture_env_crossbar 858 - GL_NV_point_sprite extension 859 - GL_NV_texture_rectangle extension 860 - GL_EXT_multi_draw_arrays extension 861 - GL_EXT_stencil_two_side extension 862 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 863 - GL_ATI_texture_mirror_once extension (Ian Romanick) 864 - massive overhaul/simplification of software rasterizer module, 865 many contributions from Klaus Niederkrueger 866 - faster software texturing in some cases (i.e. trilinear filtering) 867 - new OSMesaGetProcAddress() function 868 - more blend modes implemented with MMX code (Jose Fonseca) 869 - added glutGetProcAddress() to GLUT 870 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 871 - pbinfo and pbdemo PBuffer programs 872 - glxinfo -v prints transprent pixel info (Gerd Sussner) 873Bug fixes: 874 - better mipmap LOD computation (prevents excessive blurriness) 875 - OSMesaMakeCurrent() didn't recognize buffer size changes 876 - assorted conformance fixes for 16-bit/channel rendering 877 - texcombine alpha subtraction mode was broken 878 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 879 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 880 - fixed divide by zero error in NURBS tessellator (Jon Perry) 881 - fixed GL_LINEAR fog bug by adding clamping 882 - fixed FP exceptions found using Alpha CPU 883 - 3dfx/glide driver render-to-window feature was broken 884 - added missing GLX_TRANSPARENT_RGB token to glx.h 885 - fixed error checking related to paletted textures 886 - fixed reference count error in glDeleteTextures (Randy Fayan) 887Changes: 888 - New spec file and Python code to generate some GL dispatch files 889 - Glide driver defaults to "no" with autoconf/automake 890 - floating point color channels now clamped to [0,inf) 891 - updated demos/stex3d with new options 892</pre> 893 894 895<h2>October 4, 2002</h2> 896<p> 897The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 898</p> 899 900<h2>October 3, 2002</h2> 901<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 902</p><pre> New: 903 - GL_NV_texture_rectangle extension 904 - updated glext.h header (version 17) 905 - updated DOS driver (Daniel Borca) 906 - updated BeOS R5 driver (Philippe Houdoin) 907 - added GL_IBM_texture_mirror_repeat 908 - glxinfo now takes -l option to print interesting OpenGL limits info 909 - GL_MESA_ycbcr_texture extension 910 - GL_APPLE_client_storage extension (for some DRI drivers only) 911 - GL_MESA_pack_invert extension 912 Bug fixes: 913 - fixed GL_LINEAR fog bug by adding clamping 914 - fixed FP exceptions found using Alpha CPU 915 - 3dfx MESA_GLX_FX=window (render to window) didn't work 916 - fixed memory leak in wglCreateContest (Karl Schultz) 917 - define GLAPIENTRY and GLAPI if undefined in glu.h 918 - wglGetProcAddress didn't handle all API functions 919 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 920 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 921 - error checking in compressed tex image functions had some glitches 922 - fixed AIX compile problem in src/config.c 923 - glGetTexImage was using pixel unpacking instead of packing params 924 - auto-mipmap generation for cube maps was incorrect 925 Changes: 926 - max texture units reduced to six to accomodate texture rectangles 927 - removed unfinished GL_MESA_sprite_point extension code 928</pre> 929 930<h2>June 25, 2002</h2> 931<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 932</p><pre> New: 933 - updated GL/glext.h file (version 15) 934 - corrected MMX blend code (Jose Fonseca) 935 - support for software-based alpha planes in Windows driver 936 - updated GGI driver (Filip Spacek) 937 Bug fixes: 938 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 939 - OSMesaMakeCurrent() didn't recognize buffer size changes 940 - assorted conformance fixes for 16-bit/channel rendering 941 - texcombine alpha subtraction mode was broken 942 - fixed lighting bug with non-uniform scaling and display lists 943 - fixed bug when deleting shared display lists 944 - disabled SPARC cliptest assembly code (Mesa bug 544665) 945 - fixed a couple Solaris compilation/link problems 946 - blending clipped glDrawPixels didn't always work 947 - glGetTexImage() didn't accept packed pixel types 948 - glPixelMapu[is]v() could explode given too large of pixelmap 949 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 950 - glXCopyContext() could lead to segfaults 951 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 952 Changes: 953 - lots of C++ (g++) code clean-ups 954 - lots of T&L updates for the Radeon DRI driver 955 Known bugs: 956 - mipmap LOD computation (fixed for Mesa 4.1) 957</pre> 958 959<h2>April 2, 2002</h2> 960<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 961</p><pre> New: 962 - New DOS (DJGPP) driver written by Daniel Borca 963 - New driver interface functions for TCL drivers (such as Radeon DRI) 964 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 965 if using deep color channels 966 - latest GL/glext.h and GL/glxext.h headers from SGI 967 Bug fixes: 968 - GL_BLEND with non-black texture env color wasn't always correct 969 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 970 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 971 - glReadPixels was sometimes mistakenly clipped by the scissor box 972 - glDraw/ReadPixels didn't catch all the errors that they should have 973 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 974 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 975 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 976 - glColorMask as sometimes effecting glXSwapBuffers() 977 - fixed a potential bug in XMesaGarbageCollect() 978 - N threads rendering into one window didn't work reliably 979 - glCopyPixels didn't work for deep color channels 980 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 981 - glPopAttrib() didn't correctly restore user clip planes 982 - user clip planes failed for some perspective projections (Chromium) 983</pre> 984 985<h2>December 17, 2001</h2> 986<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 987</p><pre> New: 988 - better sub-pixel sample positions for AA triangles (Ray Tice) 989 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 990 Bug fixes: 991 - added missing break statements in glGet*() for multisample cases 992 - fixed uninitialized hash table mutex bug (display lists / texobjs) 993 - fixed bad teximage error check conditional (bug 476846) 994 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 995 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 996 - silence some compiler warnings (gcc 2.96) 997 - enable the #define GL_VERSION_1_3 in GL/gl.h 998 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 999 - fixed glu.h typedef problem found with MSDev 6.0 1000 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 1001 - added missing 'const' to glXGetContextIDEXT() in glxext.h 1002 - fixed a few glXGetProcAddress() errors (texture compression, etc) 1003 - fixed start index bug in compiled vertex arrays (Keith) 1004 - fixed compilation problems in src/SPARC/glapi_sparc.S 1005 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 1006 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 1007 - provoking vertex of flat-shaded, color-index triangles was wrong 1008 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 1009 - glTexParameter didn't flush the vertex buffer (Ray Tice) 1010 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 1011 - fixed bug in normal length caching (ParaView lighting bug) 1012</pre> 1013 1014<h2>October 22, 2001</h2> 1015<p>Mesa 4.0 has been released. This is a stable release. 1016</p><pre> New: 1017 - Mesa 4.0 implements the OpenGL 1.3 specification 1018 - GL_IBM_rasterpos_clip extension 1019 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 1020 - GL_ARB_texture_mirrored_repeat extension 1021 - WindML UGL driver (Stephane Raimbault) 1022 - added OSMESA_MAX_WIDTH/HEIGHT queries 1023 - attempted compiliation fixes for Solaris 5, 7 and 8 1024 - updated glext.h and glxext.h files 1025 - updated Windows driver (Karl Schultz) 1026 Bug fixes: 1027 - added some missing GLX 1.3 tokens to include/GL/glx.h 1028 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 1029 - glCopyPixels with scale and bias was broken 1030 - glRasterPos with lighting could segfault 1031 - glDeleteTextures could leave a dangling pointer 1032 - Proxy textures for cube maps didn't work 1033 - fixed a number of 16-bit color channel bugs 1034 - fixed a few minor memory leaks 1035 - GLX context sharing was broken in 3.5 1036 - fixed state-update bugs in glPopClientAttrib() 1037 - fixed glDrawRangeElements() bug 1038 - fixed a glPush/PopAttrib() bug related to texture binding 1039 - flat-shaded, textured lines were broken 1040 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 1041 - lighting didn't always produce the correct alpha value 1042 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 1043</pre> 1044 1045 1046<h2>June 21, 2001</h2> 1047<p>Mesa 3.5 has been released. This is a new development release. 1048</p><pre> New: 1049 - internals of Mesa divided into modular pieces (Keith Whitwell) 1050 - 100% OpenGL 1.2 conformance (passes all conformance tests) 1051 - new AA line algorithm 1052 - GL_EXT_convolution extension 1053 - GL_ARB_imaging subset 1054 - OSMesaCreateContextExt() function 1055 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 1056 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 1057 - GL_EXT_fog_coord extension (Keith Whitwell) 1058 - GL_EXT_secondary_color extension (Keith Whitwell) 1059 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 1060 - GL_SGIX_depth_texture extension 1061 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 1062 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 1063 - GL_ARB_texture_env_combine extension 1064 - GL_ARB_texture_env_dot3 extension 1065 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 1066 - OSMesaCreateContextExt() function 1067 - libOSMesa.so library, contains the OSMesa driver interface 1068 - GL/glxext.h header file for GLX extensions 1069 - somewhat faster software texturing, fogging, depth testing 1070 - all color-index conformance tests now pass (only 8bpp tested) 1071 - SPARC assembly language TCL optimizations (David Miller) 1072 - GL_SGIS_generate_mipmap extension 1073 Bug Fixes: 1074 - fbiRev and tmuRev were unitialized when using Glide3 1075 - fixed a few color index mode conformance failures; all pass now 1076 - now appling antialiasing coverage to alpha after texturing 1077 - colors weren't getting clamped to [0,1] before color table lookup 1078 - fixed RISC alignment errors caused by COPY_4UBV macro 1079 - drawing wide, flat-shaded lines could cause a segfault 1080 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 1081 Changes: 1082 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 1083 - new libOSMesa.so library, contains the OSMesa driver interface 1084</pre> 1085 1086 1087<h2>May 17, 2001</h2> 1088<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 1089Here's what's new:</p> 1090<pre> Bug fixes: 1091 - deleting the currently bound texture could cause bad problems 1092 - using fog could result in random vertex alpha values 1093 - AA triangle rendering could touch pixels outside right window bound 1094 - fixed byteswapping problem in clear_32bit_ximage() function 1095 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 1096 - fixed memory leak in glXUseXFont() 1097 - fragment sampling in AA triangle function was off by 1/2 pixel 1098 - Windows: reading pixels from framebuffer didn't always work 1099 - glConvolutionFilter2D could segfault or cause FP exception 1100 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 1101 - GL_NAND logicop didn't work right in RGBA mode 1102 - fixed a memory corruption bug in vertex buffer reset code 1103 - clearing the softwara alpha buffer with scissoring was broken 1104 - fixed a few color index mode fog bugs 1105 - fixed some bad assertions in color index mode 1106 - fixed FX line 'stipple' bug #420091 1107 Changes: 1108 - optimized writing mono-colored pixel spans to X pixmaps 1109 - increased max viewport size to 2048 x 2048 1110</pre> 1111 1112 1113<h2>April 29, 2001</h2> 1114<p>New Mesa website</p> 1115<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1116 1117 1118<h2>February 14, 2001</h2> 1119<p>Mesa 3.4.1 has been released. Here's what's new:</p> 1120<pre> New: 1121 - fixed some Linux build problems 1122 - fixed some Windows build problems 1123 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1124 Bug fixes: 1125 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1126 - various state-update code changes needed for DRI bugs 1127 - disabled pixel transfer ops in glColorTable commands, not needed 1128 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1129 - updated sources and fixed compile problems in widgets-mesa/ 1130 - GLX_PBUFFER enum value was wrong in glx.h 1131 - fixed a glColorMaterial lighting bug 1132 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1133 - glXCopySubBufferMESA() Y position was off by one 1134 - Error checking of glTexSubImage3D() was broken (bug 128775) 1135 - glPopAttrib() didn't restore all derived Mesa state correctly 1136 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1137 conformance problems at 16bpp. 1138 - clearing depth buffer with scissoring was broken, would segfault 1139 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1140 - fixed a line clipping bug (reported by Craig McDaniel) 1141 - fixed RGB color over/underflow bug for very tiny triangles 1142 Known problems: 1143 - NURBS or evaluator surfaces inside display lists don't always work 1144</pre> 1145<p> 1146</p><h2>November 3, 2000</h2> 1147<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1148<pre> New: 1149 - optimized glDrawPixels for glPixelZoom(1,-1) 1150 Bug Fixes: 1151 - widgets-mesa/src/*.c files were missing from 3.3 distro 1152 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1153 - fixed some Win32 compile problems 1154 - texture object priorities weren't getting initialized to 1.0 1155 - glAreTexturesResident return value was wrong when using hardware 1156 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1157 - glReadPixels with GLushort packed types was broken 1158 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1159 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1160 - fixed some typos/bugs in the VB code 1161 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1162 - optimized glDrawPixels paths weren't being used 1163 - per-fragment fog calculation didn't work without a Z buffer 1164 - improved blending accuracy, fixes Glean blendFunc test failures 1165 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1166 - glXGetProcAddressARB() didn't always return the right address 1167 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1168 - texture matrix changes weren't always detected (GLUT projtex demo) 1169 - fixed random color problem in vertex fog code 1170 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1171 Changes: 1172 - finished internal support for compressed textures for DRI 1173</pre> 1174<p> 1175</p><h2>April 24, 2000</h2> 1176<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1177<pre> Bug fixes: 1178 - fixed memcpy bugs in span.c 1179 - fixed missing glEnd problem in demos/tessdemo.c 1180 - fixed bug when clearing 24bpp Ximages 1181 - fixed clipping problem found in Unreal Tournament 1182 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1183 - fixed Loki's 3dfx RGB vs BGR bug 1184 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1185 Changes: 1186 - updated docs/README file 1187 - use bcopy() optimizations on FreeBSD 1188 - re-enabled the optimized persp_textured_triangle() function 1189</pre> 1190<p> 1191</p><h2>March 23, 2000</h2> 1192<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1193<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1194just bug fixes.</p> 1195<p>Here's what's changed: 1196 1197</p><ul> 1198 Bug fixes: 1199 <ul> 1200 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1201 - added missing glHintPGI() function<br> 1202 - fixed a polygon culling bug<br> 1203 - fixed bugs in gluPartialDisk()<br> 1204 - Z values in selection mode were wrong<br> 1205 - added missing tokens: 1206 <ul> 1207 GL_SMOOTH_POINT_SIZE_RANGE<br> 1208 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1209 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1210 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1211 GL_ALIASED_POINT_SIZE_RANGE<br> 1212 GL_ALIASED_LINE_WIDTH_RANGE 1213 </ul> 1214 - fixed glCopyPixels when copying from back to front buffer<br> 1215 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1216 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1217 - glDeleteTextures() didn't decrement reference count correctly<br> 1218 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1219 - Actual depth of transformation matrix stacks was off by one<br> 1220 - 24bpp visuals didn't address pixels correctly<br> 1221 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1222 - 101691 - Polygon clipping and GL_LINE<br> 1223 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1224 - 101808 - Non-glVertexArrays tristrip bug<br> 1225 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1226 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1227 - 102893 - orientations of modelview cause segfault 1228 </ul> 1229 New: 1230 <ul> 1231 - updated SVGA Linux driver<br> 1232 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1233 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1234 - changed -O2 to -O3 for a number of gcc configs 1235 </ul> 1236 Changes: 1237 <ul> 1238 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1239 </ul> 1240</ul> 1241 1242<p>Please report any problems with this release ASAP. Bugs should be filed on the 1243Mesa3D website at sourceforge.<br> 1244After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1245<p>-- Brian</p> 1246<p> 1247</p><h2>December 17, 1999</h2> 1248<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1249can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1250<p> 1251</p><h2>December 14, 1999</h2> 1252<p>Mesa 3.1 is released!</p> 1253<p> 1254</p><h2>September 21, 1999</h2> 1255<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1256and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1257that seem to be... yes, I've just received confirmation from the beta center, they 1258are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1259Keith Whitwell for preparing these for us during Brian's absence.</p> 1260<p> 1261</p><h2>August 30, 1999</h2> 1262<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1263Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1264<p>I've been working on Mesa in my spare time for over five years. With Precision 1265Insight I now have the opportunity to devote my full attention to advancing Mesa 1266and OpenGL on Linux.</p> 1267<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1268my work will continue to be open sourced and available to any other programmers who 1269may want to contribute to it, or use it for other projects or platforms</p> 1270<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1271<p> 1272</p><h2>August 23, 1999</h2> 1273<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1274Note that this is a new archive, so you will need to re-checkout the archive. That 1275means don't <i>cvs update</i> from a previous download.</p> 1276<p> 1277</p><h2>August 17, 1999</h2> 1278<p>A report from the SIGGRAPH '99 Linux/OpenGL 1279BOF meeting is now available.</p> 1280<p>-Brian</p> 1281<p> 1282</p><h2>August 14, 1999</h2> 1283<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1284systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1285patient.</p> 1286<p>-Brian</p> 1287<p> 1288</p><h2>June 7, 1999</h2> 1289<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1290<p> 1291</p><h2>June 2, 1999</h2> 1292<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1293xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1294based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1295<p> 1296</p><h2>May 24, 1999</h2> 1297<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1298If you are into the quake scene, you may want to try this out, as it contains some 1299optimizations specifically in the Q3A rendering path. 1300<p> 1301</p><h2>May 13, 1999</h2> 1302<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1303has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1304<p> 1305</p><h2>May 13, 1999</h2> 1306<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1307US$10,000 to the Mesa project to support its continuing development. 1308Mesa is a free implementation of the OpenGL 3D graphics library and id's 1309newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1310 1311The donation will go to Keith Whitwell, who has been optimizing Mesa to 1312improve performance on 3d hardware. Thanks to Keith's work, many 1313applications using Mesa 3.1 will see a dramatic performance increase 1314over Mesa 3.0. The donation will allow Keith to continue working on 1315Mesa full time for some time to come. 1316 1317For more information about Mesa see www.mesa3d.org. For more 1318information about id Software, Inc. see www.idsoftware.com. 1319 1320-------------------------------- 1321 1322This donation from John/id is very generous. Keith and I are very 1323grateful. 1324 1325</pre> 1326<p> 1327</p><h2>May 1, 1999</h2> 1328<p>John Carmack made an interesting .plan update yesterday: 1329 1330</p><ul> 1331 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1332 should be helpful to the various Linux 3D teams. <br> 1333 </i>http://www.quake3arena.com/news/glopt.html</i>" 1334</ul> 1335 1336<p> 1337</p><h2>April 7, 1999</h2> 1338<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1339<p> 1340</p><h2>March 18, 1999</h2> 1341<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1342<p> 1343</p><h2>February 16, 1999</h2> 1344<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1345source code</a>.</p> 1346<p> 1347</p><h2>January 22, 1999</h2> 1348<p>www.mesa3d.org established</p> 1349 1350 1351</p> 1352 1353 1354<hr> 1355</body> 1356</html> 1357