news.html revision da876fa3a5df77763fe106b5e0a17b2e672a506c
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13<h2>December 21, 2009</h2> 14<p> 15<a href="relnotes-7.6.1.html">Mesa 7.6.1</a> is released. This is a bug-fix 16release fixing issues found in the 7.6 release. 17</p> 18 19 20<h2>September 28, 2009</h2> 21<p> 22<a href="relnotes-7.6.html">Mesa 7.6</a> is released. This is a new feature 23release. Those especially concerned about stability may want to wait for the 24follow-on 7.6.1 bug-fix release. 25</p> 26<p> 27<a href="relnotes-7.5.2.html">Mesa 7.5.2</a> is also released. 28This is a stable release fixing bugs since the 7.5.1 release. 29</p> 30 31 32<h2>September 3, 2009</h2> 33<p> 34<a href="relnotes-7.5.1.html">Mesa 7.5.1</a> is released. 35This is a bug-fix release which fixes bugs found in version 7.5. 36</p> 37 38 39<h2>July 17, 2009</h2> 40<p> 41<a href="relnotes-7.5.html">Mesa 7.5</a> is released. 42This is a new features release. People especially concerned about 43stability may want to wait for the follow-on 7.5.1 bug-fix release. 44</p> 45 46 47<h2>June 23, 2009</h2> 48<p> 49<a href="relnotes-7.4.4.html">Mesa 7.4.4</a> is released. 50This is a stable release that fixes a regression in the i915/i965 drivers 51that slipped into the 7.4.3 release. 52</p> 53 54 55<h2>June 19, 2009</h2> 56<p> 57<a href="relnotes-7.4.3.html">Mesa 7.4.3</a> is released. 58This is a stable release fixing bugs since the 7.4.2 release. 59</p> 60 61 62<h2>May 15, 2009</h2> 63<p> 64<a href="relnotes-7.4.2.html">Mesa 7.4.2</a> is released. 65This is a stable release fixing bugs since the 7.4.1 release. 66</p> 67 68 69<h2>April 18, 2009</h2> 70<p> 71<a href="relnotes-7.4.1.html">Mesa 7.4.1</a> is released. 72This is a stable release fixing bugs since the 7.4 release. 73</p> 74 75 76<h2>March 27, 2009</h2> 77<p> 78<a href="relnotes-7.4.html">Mesa 7.4</a> is released. 79This is a stable release fixing bugs since the 7.3 release. 80</p> 81 82 83<h2>January 22, 2009</h2> 84<p> 85<a href="relnotes-7.3.html">Mesa 7.3</a> is released. 86This is a new development release. 87Mesa 7.4 will follow and will have bug fixes relative to 7.3. 88</p> 89 90 91<h2>September 20, 2008</h2> 92<p> 93<a href="relnotes-7.2.html">Mesa 7.2</a> is released. 94This is a stable, bug-fix release. 95</p> 96 97 98<h2>August 26, 2008</h2> 99<p> 100<a href="relnotes-7.1.html">Mesa 7.1</a> is released. 101This is a new development release. 102It should be relatively stable, but those especially concerned about 103stability should wait for the 7.2 release or use Mesa 7.0.4 (the 104previous stable release). 105</p> 106 107 108<h2>August 16, 2008</h2> 109<p> 110<a href="relnotes-7.0.4.html">Mesa 7.0.4</a> is released. 111This is a bug-fix release. 112</p> 113 114 115<h2>April 4, 2008</h2> 116<p> 117<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 118This is a bug-fix release. 119</p> 120 121 122<h2>January 24, 2008</h2> 123 124<p> 125Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 126</p> 127 128 129 130<h2>November 13, 2007</h2> 131 132<p> 133Gallium3D is the codename for the new Mesa device driver architecture 134which is currently under development. 135A <a href="http://wiki.freedesktop.org/wiki/Software/gallium" 136target="_parent"> summary</a> of the architecture can be found on the 137Tungsten Graphics website. 138</p> 139<p> 140Gallium3D development is taking place on the <em>gallium-0.1</em> branch 141of the git repository. 142Currently, there's only a software-only driver and an Intel i915/945 driver 143but other drivers will be coming... 144</p> 145 146 147<h2>November 10, 2007</h2> 148<p> 149<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 150This is a bug-fix release. 151</p> 152 153 154<h2>August 3, 2007</h2> 155<p> 156<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 157This is a bug-fix release. 158</p> 159 160 161<h2>June 22, 2007</h2> 162<p> 163<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 164This is a stable release featuring OpenGL 2.1 support. 165</p> 166 167 168<h2>April 27, 2007</h2> 169<p> 170<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 171This is a development release which will lead up to the Mesa 7.0 release 172(which will advertise OpenGL 2.1 API support). 173</p> 174 175 176<h2>March 26, 2007</h2> 177<p> 178The new Shading Language compiler branch has been merged into the git 179master branch. This is a step toward hardware support for the OpenGL 1802.0 Shading Language and will be included in the next Mesa release. 181In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 182</a> has been updated with a new test that does over 130 tests of the 183shading language and built-in functions. 184</p> 185 186<h2>April 2007</h2> 187<p> 188Thomas Hellström of 189<a href="http://www.tungstengraphics.com" target="_parent"> 190Tungsten Graphics</a> has written a whitepaper describing the new 191<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 192system</a>. 193</p> 194 195<h2>December 5, 2006</h2> 196<p> 197Mesa is now using git as its source code management system. 198The previous CVS repository should no longer be used. 199See the <a href="repository.html">repository page</a> for more information. 200</p> 201 202<h2>December 2, 2006</h2> 203<p> 204<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 205This is a new development release. 206</p> 207 208<h2>September 15, 2006</h2> 209<p> 210<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 211This is a new development release. 212</p> 213 214<h2>March 31, 2006</h2> 215<p> 216<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 217This is a new development release. 218</p> 219 220 221<h2>February 2, 2006</h2> 222<p> 223<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 224This is stable, bug-fix release. 225</p> 226 227 228<h2>November 29, 2005</h2> 229<p> 230<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 231This is stable, bug-fix release. 232</p> 233 234 235 236<h2>October 24, 2005</h2> 237<p> 238<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 239This is stable, bug-fix release. 240</p> 241 242 243<h2>August 19, 2005</h2> 244<p> 245Mesa 6.3.2 has been released. 246Note: there was no public release of version 6.3.1. 247</p> 248<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 249<p> 250The MD5 checksums are: 251</p> 252<pre> 25398192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 2540df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 255ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 2569d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 25796708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 258c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 259</pre> 260 261 262<h2>July 20, 2005</h2> 263<p> 264Mesa 6.3 has been released. 265This is a development release with new features, changes and bug fixes. 266</p> 267<pre> 268 New: 269 - GL_EXT_framebuffer_object extension 270 - GL_ARB_draw_buffers extension 271 - GL_ARB_pixel_buffer_object extension 272 - GL_OES_read_format extension (Ian Romanick) 273 - DirectFB driver (Claudio Ciccani) 274 - x86_64 vertex transformation code (Mikko T.) 275 Changes: 276 - added -stereo option for glxgears demo (Jacek Rosik) 277 - updated the PBuffer demo code in xdemos/ directory 278 - glDeleteTextures/Programs/Buffers() now makes the object ID 279 available for immediate re-use 280 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 281 - lots of internal changes for GL_EXT_framebuffer_object 282 Bug fixes: 283 - some functions didn't support PBO functionality 284 - glGetTexImage didn't convert color index images to RGBA as required 285 - fragment program texcoords were sometimes wrong for points and lines 286 - fixed problem with negative dot product in arbfplight, fplight demos 287 - fixed bug in perspective correction of antialiased, textured lines 288 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 289 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 290 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 291 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 292 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 293 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 294 - glXChooseFBConfig() crashed if attribList pointer was NULL 295 - program state.light[n].spot.direction.w was wrong value (bug 3083) 296 - fragment program fog option required glEnable(GL_FOG) - wrong. 297 - glColorTable() could produce a Mesa implementation error (bug 3135) 298 - RasterPos could get corrupted by color index rendering path 299 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 300 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 301 - fixed a few Darwin compilation problems 302</pre> 303<p> 304The MD5 checksums are: 305</p> 306<pre> 3070236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 30860e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 309ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 31025ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 3119248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 3128537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 313</pre> 314 315 316<h2>December 9, 2004</h2> 317<p> 318Mesa 6.2.1 has been released. 319This is a stable release which just fixes bugs since the 6.2 release. 320</p> 321<pre> 322 Bug fixes: 323 - don't apply regular fog or color sum when using a fragment program 324 - glProgramEnvParameter4fARB always generated an error on 325 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 326 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 327 - fixed width/height mix-up in glSeparableFilter2D() 328 - fixed regression in glCopyPixels + convolution 329 - glReadPixels from a clipped front color buffer didn't always work 330 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 331 - Attempting queries/accesses of VBO 0 weren't detected as errors 332 - paletted textures failed if the palette had fewer than 256 entries 333 Changes: 334 - fixed a bunch of compiler warnings found with gcc 3.4 335 - bug reports should to go bugzilla.freedesktop.org 336</pre> 337<p> 338The MD5 checksums are: 339</p> 340<pre> 34180008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 342f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 343dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 3442c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 3453cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 34675b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 347</pre> 348 349 350<h2>October 2, 2004</h2> 351<p> 352Mesa 6.2 has been released. 353This is a stable release which just fixes bugs since the 6.1 release. 354</p> 355<pre> 356 New: 357 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 358 - updated Doxygen support (Jose Fonseca) 359 Changes: 360 - some GGI driver updates (Christoph Egger, bug 1025977) 361 Bug fixes: 362 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 363 - fixed a few compilation issues on IRIX 364 - fixed a matrix classification bug (reported by Wes Bethel) 365 - we weren't reseting the vertex/fragment program error state 366 before parsing (Dave Reveman) 367 - adjust texcoords for sampling texture rectangles (Dave Reveman) 368 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 369 - repeated calls to glDeleteTexture(t) could lead to a crash 370 - fixed potential ref count bugs in VBOs and vertex/fragment programs 371 - spriteblast demo didn't handle window size changes correctly 372 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 373 - fixed color index mode glDrawPixels bug (Karl Schultz) 374</pre> 375<p> 376The MD5 checksums are: 377</p> 378<pre> 3799e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 3803d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 3816cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 3823e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 3839d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 384856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 385</pre> 386 387 388<h2>August 18, 2004</h2> 389<p> 390Mesa 6.1 has been released. 391This is a new development release (version 6.2 will be a stabilization 392release). 393</p> 394<pre> 395 New: 396 - Revamped Makefile system 397 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 398 - internal driver interface changes related to texture object 399 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 400 - option to walk triangle edges with double-precision floats 401 (Justin Novosad of Discreet) (see config.h file) 402 - support for AUX buffers in software GLX driver 403 - updated glext.h to version 24 and glxext.h to version 6 404 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 405 - updated BeOS support (Philippe Houdoin) 406 Changes: 407 - fragment fog interpolation is perspective corrected now 408 - new glTexImage code, much cleaner, may be a bit faster 409 Bug fixes: 410 - glArrayElement in display lists didn't handle generic vertex attribs 411 - glFogCoord didn't always work properly 412 - ARB_fragment_program fog options didn't work 413 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 414 - ARB frag prog TEX and TEXP instructions now use LOD=0 415 - glTexEnviv in display lists didn't work 416 - glRasterPos didn't do texgen or apply texture matrix 417 - GL_DOUBLE-valued vertex arrays were broken in some cases 418 - fixed texture rectangle edge/border sampling bugs 419 - sampling an incomplete texture in a fragment program would segfault 420 - glTexImage was missing a few error checks 421 - fixed some minor glGetTexParameter glitches 422 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 423 - fragment program writes to RC/HC register were broken 424 - fixed a few glitches in GL_HP_occlusion_test extension 425 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 426 - vertex program state references were broken 427 - fixed triangle color interpolation bug on AIX (Shane Blackett) 428 - fixed a number of minor memory leaks (bug #1002030) 429</pre> 430The MD5 checksums are: 431</p> 432<pre> 433c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 4345de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 435483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 4368c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 43789bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 438161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 439</pre> 440 441 442 443<h2>April 2, 2004</h2> 444 445<p> 446Mesa 6.0.1 has been released. 447This release basically just fixes bugs since the 6.0. release. 448</p> 449<pre> 450 New: 451 - upgraded glext.h to version 22 452 - new build targets (Dan Schikore) 453 - new linux-x86-opteron build target (Heath Feather) 454 Bug fixes: 455 - glBindProgramARB didn't update all necessary state 456 - fixed build problems on OpenBSD 457 - omit CVS directories from tarballs 458 - glGetTexImage(GL_COLOR_INDEX) was broken 459 - fixed an infinite loop in t&l module 460 - silenced some valgrind warnings about using unitialized memory 461 - fixed some compilation/link glitches on IRIX (Mike Stephens) 462 - glBindProgram wasn't getting compiled into display lists 463 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 464 - two-sided lighting and vertex program didn't work (bug 887330) 465 - stores to program parameter registers in vertex state programs 466 didn't work. 467 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 468 - glXCreateWindow() wasn't fully implemented (bug 890894) 469 - generic vertex attribute arrays didn't work in display lists 470 - vertex buffer objects' default usage and access fields were wrong 471 - glDrawArrays with start!=0 was broken 472 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 473 - linux-osmesa16-static config didn't work 474 - fixed a few color index rendering problems (bug 910687) 475 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 476 - OSMesa RGB and BGR modes were broken 477 - glProgramStringARB mistakenly required a null-terminated string 478 - fragment program XPD instruction was incorrect 479 - glGetMaterial() didn't work reliably 480</pre> 481The MD5 checksums are: 482</p> 483<pre> 484011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 485b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 486bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 487b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 488dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 489eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 490</pre> 491 492 493 494<h2>January 16, 2004</h2> 495 496<p> 497Mesa 6.0 has been released. This is a stabilization of the 5.1 release 498and primarily just incorporates bug fixes. 499</p> 500<pre> 501 New: 502 - full OpenGL 1.5 support 503 - updated GL/glext.h file to version 21 504 Changes: 505 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 506 Bug fixes: 507 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 508 clamping issue 509 - updated suno5-gcc configs 510 - glColor3 functions sometimes resulted in undefined alpha values 511 - fixed FP divide by zero error seen on VMS with xlockmore, others 512 - fixed vertex/fragment program debug problem (bug 873011) 513 - building on AIX with gcc works now 514 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 515 - glDrawRangeElements tried to modify potentially read-only storage 516 - updated files for building on Windows 517</pre> 518 519 520 521<h2>December 28, 2003</h2> 522 523<p> 524The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 525target="_parent"> 526freedesktop.org</a> because of problems with SourceForge's anonymous 527CVS service. 528</p> 529 530<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 531</p> 532 533 534<h2>December 17, 2003</h2> 535 536<p> 537Mesa 5.1 has been released. This is a new development release. 538Mesa 6.0 will be the next stable release and will support all 539OpenGL 1.5 features. 540</p> 541<pre> 542 New features: 543 - reorganized directory tree 544 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 545 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 546 - GL_SGI_texture_color_table extension (Eric Plante) 547 - GL_NV_fragment_program extension 548 - GL_NV_light_max_exponent extension 549 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 550 - GL_ARB_occlusion_query extension 551 - GL_ARB_point_sprite extension 552 - GL_ARB_texture_non_power_of_two extension 553 - GL_IBM_multimode_draw_arrays extension 554 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 555 - GL_ARB_vertex_buffer_object extension 556 - new X86 feature detection code (Petr Sebor) 557 - less memory used for display lists and vertex buffers 558 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 559 - new version (18) of glext.h header 560 - new spriteblast.c demo of GL_ARB_point_sprite 561 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 562 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 563 Bug fixes: 564 - really enable OpenGL 1.4 features in DOS driver. 565 - fixed issues in glDrawPixels and glCopyPixels for very wide images 566 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 567 - fixed some texgen bugs reported by Daniel Borca 568 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 569 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 570 - fixed RGBA blend enable bug (Ville Syrjala) 571 - glAccum is supposed to be a no-op in selection/feedback mode 572 - fixed texgen bug #597589 (John Popplewell) 573 Changes: 574 - dropped API trace feature (src/Trace/) 575 - documentation overhaul. merged with website content. more html. 576 - glxgears.c demo updated to use GLX swap rate extensions 577 - glTexImage1/2/3D now allows width/height/depth = 0 578 - disable SPARC asm code on Linux (bug 852204) 579</pre> 580 581The MD5 checksums are: 582</p> 583<pre> 58478f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 58567b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 5866dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 587e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 588066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 589d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 590</pre> 591 592 593<H2>November 12, 2003</H2> 594 595<p> 596New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 597number of automake/libtool problems. 598</p> 599<p> 600The new MD5 checksums are: 601</p> 602<pre> 603a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 6047b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 60579c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 606952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 607b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 608a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 609</pre> 610 611 612 613<h2>September 5, 2003</h2> 614 615<p> 616Mesa 5.0.2 has been released. This is a stable, bug-fix release. 617</p> 618<pre> 619 Bug fixes: 620 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 621 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 622 - GL_CURRENT_MATRIX_NV query was wrong 623 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 624 - GL_LIST_MODE query wasn't correct 625 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 626 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 627 - blended, wide lines didn't always work correctly (bug 711595) 628 - glVertexAttrib4svNV w component was always 1 629 - fixed bug in GL_IBM_rasterpos_clip (missing return) 630 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 631 - a few Solaris compilation fixes 632 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 633 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 634 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 635 - glFog() didn't clamp fog colors 636 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 637 gl[Get]TexParameteri[v] functions 638 - fixed invalid memory references in glTexGen functions (bug 781602) 639 - integer-valued color arrays weren't handled correctly 640 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 641 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 642 Changes: 643 - build GLUT with -fexceptions so C++ apps propogate exceptions 644</pre> 645 646 647 648<h2>June 2003</h2> 649 650<p> 651Mesa's directory tree has been overhauled. 652Things are better organized now with some thought toward future needs. 653</p> 654<p> 655In CVS, the latest Mesa 5.1 development code is now rooted under the 656<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 657holds the Mesa 5.0.x code which will be abandoned at some point. 658</p> 659 660 661 662<h2>March 30, 2003</h2> 663 664<p> 665Mesa 5.0.1 has been released. This is a stable, bug-fix release. 666</p> 667<pre> 668 New: 669 - DOS driver updates from Daniel Borca 670 - updated GL/gl_mangle.h file (Bill Hoffman) 671 Bug fixes: 672 - auto mipmap generation for cube maps was broken (bug 641363) 673 - writing/clearing software alpha channels was unreliable 674 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 675 - fixed some bad assertions found with shadowtex demo 676 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 677 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 678 - fixed potential segfault in texture object validation (bug 659012) 679 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 680 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 681 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 682 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 683 - fixed compilation problem on Solaris7/x86 (bug 536406) 684 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 685 - fixed NeXT build problem (FABSF macro) 686 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 687 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 688 - AA line and triangle Z values are now rounded, not truncated 689 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 690 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 691 - fixed a minor GL_COLOR_MATERIAL bug 692 - NV vertex program EXP instruction was broken 693 - glColorMask misbehaved with X window / pixmap rendering 694 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 695 - attempt to fix GGI compilation problem when MesaDemos not present 696 - NV vertex program ARL-relative fetches didn't work 697 Changes: 698 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 699 - updated winpos and pointblast demos to use ARB extensions 700 - disable SPARC normal transformation code (bug 673938) 701 - GLU fixes for OS/2 (Evgeny Kotsuba) 702</pre> 703<p> 704MD5 checksums follow: 705</p> 706<pre> 707b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 708513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 709eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 71049d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 71137190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 712becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 713</pre> 714 715 716 717<h2>March 7, 2003</h2> 718<p> 719Website and documentation overhaul. 720</p> 721<p> 722The website content and Mesa documentation (from the doc/ directory) have 723been merged together. 724All the documentation files have been entered into the CVS repository. 725Many of the old plain-text files have been converted to html and modernized. 726</p> 727 728 729<h2>November 13, 2002</h2> 730<p>Mesa 5.0 has been released. This is a stable release which 731implements the OpenGL 1.4 specification. 732</p><pre>New: 733 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 734 - removed some overlooked debugging code 735 - glxinfo updated to support GLX_ARB_multisample 736 - GLUT now support GLX_ARB_multisample 737 - updated DOS driver (Daniel Borca) 738Bug fixes: 739 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 740 - fixed potential bug in _mesa_align_malloc/calloc() 741 - fixed missing triangle bug when running vertex programs 742 - fixed a few HPUX compilation problems 743 - FX (Glide) driver didn't compile 744 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 745 - a few EXT functions, like glGenTexturesEXT, were no-ops 746 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 747 glMultiDrawArrays and glMultiDrawElements were missing 748 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 749 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 750 - fixed one-bit error in point/line fragment Z calculation 751 - fixed potential segfault in fakeglx code 752 - fixed color overflow problem in DOT3 texture env mode 753</pre> 754 755 756<h2>October 29, 2002</h2> 757<p>Mesa 4.1 has been released. This is a new development release. 758For a stable release, get 4.0.4. 759</p><pre>New: 760 - GL_NV_vertex_program extension 761 - GL_NV_vertex_program1_1 extension 762 - GL_ARB_window_pos extension 763 - GL_ARB_depth_texture extension 764 - GL_ARB_shadow extension 765 - GL_ARB_shadow_ambient extension 766 - GL_EXT_shadow_funcs extension 767 - GL_ARB_point_parameters extension 768 - GL_ARB_texture_env_crossbar 769 - GL_NV_point_sprite extension 770 - GL_NV_texture_rectangle extension 771 - GL_EXT_multi_draw_arrays extension 772 - GL_EXT_stencil_two_side extension 773 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 774 - GL_ATI_texture_mirror_once extension (Ian Romanick) 775 - massive overhaul/simplification of software rasterizer module, 776 many contributions from Klaus Niederkrueger 777 - faster software texturing in some cases (i.e. trilinear filtering) 778 - new OSMesaGetProcAddress() function 779 - more blend modes implemented with MMX code (Jose Fonseca) 780 - added glutGetProcAddress() to GLUT 781 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 782 - pbinfo and pbdemo PBuffer programs 783 - glxinfo -v prints transprent pixel info (Gerd Sussner) 784Bug fixes: 785 - better mipmap LOD computation (prevents excessive blurriness) 786 - OSMesaMakeCurrent() didn't recognize buffer size changes 787 - assorted conformance fixes for 16-bit/channel rendering 788 - texcombine alpha subtraction mode was broken 789 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 790 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 791 - fixed divide by zero error in NURBS tessellator (Jon Perry) 792 - fixed GL_LINEAR fog bug by adding clamping 793 - fixed FP exceptions found using Alpha CPU 794 - 3dfx/glide driver render-to-window feature was broken 795 - added missing GLX_TRANSPARENT_RGB token to glx.h 796 - fixed error checking related to paletted textures 797 - fixed reference count error in glDeleteTextures (Randy Fayan) 798Changes: 799 - New spec file and Python code to generate some GL dispatch files 800 - Glide driver defaults to "no" with autoconf/automake 801 - floating point color channels now clamped to [0,inf) 802 - updated demos/stex3d with new options 803</pre> 804 805 806<h2>October 4, 2002</h2> 807<p> 808The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 809</p> 810 811<h2>October 3, 2002</h2> 812<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 813</p><pre> New: 814 - GL_NV_texture_rectangle extension 815 - updated glext.h header (version 17) 816 - updated DOS driver (Daniel Borca) 817 - updated BeOS R5 driver (Philippe Houdoin) 818 - added GL_IBM_texture_mirror_repeat 819 - glxinfo now takes -l option to print interesting OpenGL limits info 820 - GL_MESA_ycbcr_texture extension 821 - GL_APPLE_client_storage extension (for some DRI drivers only) 822 - GL_MESA_pack_invert extension 823 Bug fixes: 824 - fixed GL_LINEAR fog bug by adding clamping 825 - fixed FP exceptions found using Alpha CPU 826 - 3dfx MESA_GLX_FX=window (render to window) didn't work 827 - fixed memory leak in wglCreateContest (Karl Schultz) 828 - define GLAPIENTRY and GLAPI if undefined in glu.h 829 - wglGetProcAddress didn't handle all API functions 830 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 831 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 832 - error checking in compressed tex image functions had some glitches 833 - fixed AIX compile problem in src/config.c 834 - glGetTexImage was using pixel unpacking instead of packing params 835 - auto-mipmap generation for cube maps was incorrect 836 Changes: 837 - max texture units reduced to six to accomodate texture rectangles 838 - removed unfinished GL_MESA_sprite_point extension code 839</pre> 840 841<h2>June 25, 2002</h2> 842<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 843</p><pre> New: 844 - updated GL/glext.h file (version 15) 845 - corrected MMX blend code (Jose Fonseca) 846 - support for software-based alpha planes in Windows driver 847 - updated GGI driver (Filip Spacek) 848 Bug fixes: 849 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 850 - OSMesaMakeCurrent() didn't recognize buffer size changes 851 - assorted conformance fixes for 16-bit/channel rendering 852 - texcombine alpha subtraction mode was broken 853 - fixed lighting bug with non-uniform scaling and display lists 854 - fixed bug when deleting shared display lists 855 - disabled SPARC cliptest assembly code (Mesa bug 544665) 856 - fixed a couple Solaris compilation/link problems 857 - blending clipped glDrawPixels didn't always work 858 - glGetTexImage() didn't accept packed pixel types 859 - glPixelMapu[is]v() could explode given too large of pixelmap 860 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 861 - glXCopyContext() could lead to segfaults 862 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 863 Changes: 864 - lots of C++ (g++) code clean-ups 865 - lots of T&L updates for the Radeon DRI driver 866 Known bugs: 867 - mipmap LOD computation (fixed for Mesa 4.1) 868</pre> 869 870<h2>April 2, 2002</h2> 871<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 872</p><pre> New: 873 - New DOS (DJGPP) driver written by Daniel Borca 874 - New driver interface functions for TCL drivers (such as Radeon DRI) 875 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 876 if using deep color channels 877 - latest GL/glext.h and GL/glxext.h headers from SGI 878 Bug fixes: 879 - GL_BLEND with non-black texture env color wasn't always correct 880 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 881 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 882 - glReadPixels was sometimes mistakenly clipped by the scissor box 883 - glDraw/ReadPixels didn't catch all the errors that they should have 884 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 885 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 886 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 887 - glColorMask as sometimes effecting glXSwapBuffers() 888 - fixed a potential bug in XMesaGarbageCollect() 889 - N threads rendering into one window didn't work reliably 890 - glCopyPixels didn't work for deep color channels 891 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 892 - glPopAttrib() didn't correctly restore user clip planes 893 - user clip planes failed for some perspective projections (Chromium) 894</pre> 895 896<h2>December 17, 2001</h2> 897<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 898</p><pre> New: 899 - better sub-pixel sample positions for AA triangles (Ray Tice) 900 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 901 Bug fixes: 902 - added missing break statements in glGet*() for multisample cases 903 - fixed uninitialized hash table mutex bug (display lists / texobjs) 904 - fixed bad teximage error check conditional (bug 476846) 905 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 906 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 907 - silence some compiler warnings (gcc 2.96) 908 - enable the #define GL_VERSION_1_3 in GL/gl.h 909 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 910 - fixed glu.h typedef problem found with MSDev 6.0 911 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 912 - added missing 'const' to glXGetContextIDEXT() in glxext.h 913 - fixed a few glXGetProcAddress() errors (texture compression, etc) 914 - fixed start index bug in compiled vertex arrays (Keith) 915 - fixed compilation problems in src/SPARC/glapi_sparc.S 916 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 917 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 918 - provoking vertex of flat-shaded, color-index triangles was wrong 919 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 920 - glTexParameter didn't flush the vertex buffer (Ray Tice) 921 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 922 - fixed bug in normal length caching (ParaView lighting bug) 923</pre> 924 925<h2>October 22, 2001</h2> 926<p>Mesa 4.0 has been released. This is a stable release. 927</p><pre> New: 928 - Mesa 4.0 implements the OpenGL 1.3 specification 929 - GL_IBM_rasterpos_clip extension 930 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 931 - GL_ARB_texture_mirrored_repeat extension 932 - WindML UGL driver (Stephane Raimbault) 933 - added OSMESA_MAX_WIDTH/HEIGHT queries 934 - attempted compiliation fixes for Solaris 5, 7 and 8 935 - updated glext.h and glxext.h files 936 - updated Windows driver (Karl Schultz) 937 Bug fixes: 938 - added some missing GLX 1.3 tokens to include/GL/glx.h 939 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 940 - glCopyPixels with scale and bias was broken 941 - glRasterPos with lighting could segfault 942 - glDeleteTextures could leave a dangling pointer 943 - Proxy textures for cube maps didn't work 944 - fixed a number of 16-bit color channel bugs 945 - fixed a few minor memory leaks 946 - GLX context sharing was broken in 3.5 947 - fixed state-update bugs in glPopClientAttrib() 948 - fixed glDrawRangeElements() bug 949 - fixed a glPush/PopAttrib() bug related to texture binding 950 - flat-shaded, textured lines were broken 951 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 952 - lighting didn't always produce the correct alpha value 953 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 954</pre> 955 956 957<h2>June 21, 2001</h2> 958<p>Mesa 3.5 has been released. This is a new development release. 959</p><pre> New: 960 - internals of Mesa divided into modular pieces (Keith Whitwell) 961 - 100% OpenGL 1.2 conformance (passes all conformance tests) 962 - new AA line algorithm 963 - GL_EXT_convolution extension 964 - GL_ARB_imaging subset 965 - OSMesaCreateContextExt() function 966 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 967 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 968 - GL_EXT_fog_coord extension (Keith Whitwell) 969 - GL_EXT_secondary_color extension (Keith Whitwell) 970 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 971 - GL_SGIX_depth_texture extension 972 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 973 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 974 - GL_ARB_texture_env_combine extension 975 - GL_ARB_texture_env_dot3 extension 976 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 977 - OSMesaCreateContextExt() function 978 - libOSMesa.so library, contains the OSMesa driver interface 979 - GL/glxext.h header file for GLX extensions 980 - somewhat faster software texturing, fogging, depth testing 981 - all color-index conformance tests now pass (only 8bpp tested) 982 - SPARC assembly language TCL optimizations (David Miller) 983 - GL_SGIS_generate_mipmap extension 984 Bug Fixes: 985 - fbiRev and tmuRev were unitialized when using Glide3 986 - fixed a few color index mode conformance failures; all pass now 987 - now appling antialiasing coverage to alpha after texturing 988 - colors weren't getting clamped to [0,1] before color table lookup 989 - fixed RISC alignment errors caused by COPY_4UBV macro 990 - drawing wide, flat-shaded lines could cause a segfault 991 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 992 Changes: 993 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 994 - new libOSMesa.so library, contains the OSMesa driver interface 995</pre> 996 997 998<h2>May 17, 2001</h2> 999<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 1000Here's what's new:</p> 1001<pre> Bug fixes: 1002 - deleting the currently bound texture could cause bad problems 1003 - using fog could result in random vertex alpha values 1004 - AA triangle rendering could touch pixels outside right window bound 1005 - fixed byteswapping problem in clear_32bit_ximage() function 1006 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 1007 - fixed memory leak in glXUseXFont() 1008 - fragment sampling in AA triangle function was off by 1/2 pixel 1009 - Windows: reading pixels from framebuffer didn't always work 1010 - glConvolutionFilter2D could segfault or cause FP exception 1011 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 1012 - GL_NAND logicop didn't work right in RGBA mode 1013 - fixed a memory corruption bug in vertex buffer reset code 1014 - clearing the softwara alpha buffer with scissoring was broken 1015 - fixed a few color index mode fog bugs 1016 - fixed some bad assertions in color index mode 1017 - fixed FX line 'stipple' bug #420091 1018 Changes: 1019 - optimized writing mono-colored pixel spans to X pixmaps 1020 - increased max viewport size to 2048 x 2048 1021</pre> 1022 1023 1024<h2>April 29, 2001</h2> 1025<p>New Mesa website</p> 1026<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 1027 1028 1029<h2>February 14, 2001</h2> 1030<p>Mesa 3.4.1 has been released. Here's what's new:</p> 1031<pre> New: 1032 - fixed some Linux build problems 1033 - fixed some Windows build problems 1034 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 1035 Bug fixes: 1036 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 1037 - various state-update code changes needed for DRI bugs 1038 - disabled pixel transfer ops in glColorTable commands, not needed 1039 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 1040 - updated sources and fixed compile problems in widgets-mesa/ 1041 - GLX_PBUFFER enum value was wrong in glx.h 1042 - fixed a glColorMaterial lighting bug 1043 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 1044 - glXCopySubBufferMESA() Y position was off by one 1045 - Error checking of glTexSubImage3D() was broken (bug 128775) 1046 - glPopAttrib() didn't restore all derived Mesa state correctly 1047 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 1048 conformance problems at 16bpp. 1049 - clearing depth buffer with scissoring was broken, would segfault 1050 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 1051 - fixed a line clipping bug (reported by Craig McDaniel) 1052 - fixed RGB color over/underflow bug for very tiny triangles 1053 Known problems: 1054 - NURBS or evaluator surfaces inside display lists don't always work 1055</pre> 1056<p> 1057</p><h2>November 3, 2000</h2> 1058<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 1059<pre> New: 1060 - optimized glDrawPixels for glPixelZoom(1,-1) 1061 Bug Fixes: 1062 - widgets-mesa/src/*.c files were missing from 3.3 distro 1063 - include/GL/mesa_wgl.h file was missing from 3.3 distro 1064 - fixed some Win32 compile problems 1065 - texture object priorities weren't getting initialized to 1.0 1066 - glAreTexturesResident return value was wrong when using hardware 1067 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 1068 - glReadPixels with GLushort packed types was broken 1069 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 1070 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 1071 - fixed some typos/bugs in the VB code 1072 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 1073 - optimized glDrawPixels paths weren't being used 1074 - per-fragment fog calculation didn't work without a Z buffer 1075 - improved blending accuracy, fixes Glean blendFunc test failures 1076 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 1077 - glXGetProcAddressARB() didn't always return the right address 1078 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 1079 - texture matrix changes weren't always detected (GLUT projtex demo) 1080 - fixed random color problem in vertex fog code 1081 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 1082 Changes: 1083 - finished internal support for compressed textures for DRI 1084</pre> 1085<p> 1086</p><h2>April 24, 2000</h2> 1087<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 1088<pre> Bug fixes: 1089 - fixed memcpy bugs in span.c 1090 - fixed missing glEnd problem in demos/tessdemo.c 1091 - fixed bug when clearing 24bpp Ximages 1092 - fixed clipping problem found in Unreal Tournament 1093 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 1094 - fixed Loki's 3dfx RGB vs BGR bug 1095 - fixed Loki's 3dfx smooth/flat shading bug in SoF 1096 Changes: 1097 - updated docs/README file 1098 - use bcopy() optimizations on FreeBSD 1099 - re-enabled the optimized persp_textured_triangle() function 1100</pre> 1101<p> 1102</p><h2>March 23, 2000</h2> 1103<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1104<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1105just bug fixes.</p> 1106<p>Here's what's changed: 1107 1108</p><ul> 1109 Bug fixes: 1110 <ul> 1111 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1112 - added missing glHintPGI() function<br> 1113 - fixed a polygon culling bug<br> 1114 - fixed bugs in gluPartialDisk()<br> 1115 - Z values in selection mode were wrong<br> 1116 - added missing tokens: 1117 <ul> 1118 GL_SMOOTH_POINT_SIZE_RANGE<br> 1119 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1120 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1121 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1122 GL_ALIASED_POINT_SIZE_RANGE<br> 1123 GL_ALIASED_LINE_WIDTH_RANGE 1124 </ul> 1125 - fixed glCopyPixels when copying from back to front buffer<br> 1126 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1127 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1128 - glDeleteTextures() didn't decrement reference count correctly<br> 1129 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1130 - Actual depth of transformation matrix stacks was off by one<br> 1131 - 24bpp visuals didn't address pixels correctly<br> 1132 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1133 - 101691 - Polygon clipping and GL_LINE<br> 1134 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1135 - 101808 - Non-glVertexArrays tristrip bug<br> 1136 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1137 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1138 - 102893 - orientations of modelview cause segfault 1139 </ul> 1140 New: 1141 <ul> 1142 - updated SVGA Linux driver<br> 1143 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1144 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1145 - changed -O2 to -O3 for a number of gcc configs 1146 </ul> 1147 Changes: 1148 <ul> 1149 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1150 </ul> 1151</ul> 1152 1153<p>Please report any problems with this release ASAP. Bugs should be filed on the 1154Mesa3D website at sourceforge.<br> 1155After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1156<p>-- Brian</p> 1157<p> 1158</p><h2>December 17, 1999</h2> 1159<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1160can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1161<p> 1162</p><h2>December 14, 1999</h2> 1163<p>Mesa 3.1 is released!</p> 1164<p> 1165</p><h2>September 21, 1999</h2> 1166<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1167and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1168that seem to be... yes, I've just received confirmation from the beta center, they 1169are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1170Keith Whitwell for preparing these for us during Brian's absence.</p> 1171<p> 1172</p><h2>August 30, 1999</h2> 1173<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1174Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1175<p>I've been working on Mesa in my spare time for over five years. With Precision 1176Insight I now have the opportunity to devote my full attention to advancing Mesa 1177and OpenGL on Linux.</p> 1178<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1179my work will continue to be open sourced and available to any other programmers who 1180may want to contribute to it, or use it for other projects or platforms</p> 1181<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1182<p> 1183</p><h2>August 23, 1999</h2> 1184<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1185Note that this is a new archive, so you will need to re-checkout the archive. That 1186means don't <i>cvs update</i> from a previous download.</p> 1187<p> 1188</p><h2>August 17, 1999</h2> 1189<p>A report from the SIGGRAPH '99 Linux/OpenGL 1190BOF meeting is now available.</p> 1191<p>-Brian</p> 1192<p> 1193</p><h2>August 14, 1999</h2> 1194<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1195systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1196patient.</p> 1197<p>-Brian</p> 1198<p> 1199</p><h2>June 7, 1999</h2> 1200<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1201<p> 1202</p><h2>June 2, 1999</h2> 1203<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1204xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1205based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1206<p> 1207</p><h2>May 24, 1999</h2> 1208<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1209If you are into the quake scene, you may want to try this out, as it contains some 1210optimizations specifically in the Q3A rendering path. 1211<p> 1212</p><h2>May 13, 1999</h2> 1213<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1214has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1215<p> 1216</p><h2>May 13, 1999</h2> 1217<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1218US$10,000 to the Mesa project to support its continuing development. 1219Mesa is a free implementation of the OpenGL 3D graphics library and id's 1220newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1221 1222The donation will go to Keith Whitwell, who has been optimizing Mesa to 1223improve performance on 3d hardware. Thanks to Keith's work, many 1224applications using Mesa 3.1 will see a dramatic performance increase 1225over Mesa 3.0. The donation will allow Keith to continue working on 1226Mesa full time for some time to come. 1227 1228For more information about Mesa see www.mesa3d.org. For more 1229information about id Software, Inc. see www.idsoftware.com. 1230 1231-------------------------------- 1232 1233This donation from John/id is very generous. Keith and I are very 1234grateful. 1235 1236</pre> 1237<p> 1238</p><h2>May 1, 1999</h2> 1239<p>John Carmack made an interesting .plan update yesterday: 1240 1241</p><ul> 1242 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1243 should be helpful to the various Linux 3D teams. <br> 1244 </i>http://www.quake3arena.com/news/glopt.html</i>" 1245</ul> 1246 1247<p> 1248</p><h2>April 7, 1999</h2> 1249<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1250<p> 1251</p><h2>March 18, 1999</h2> 1252<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1253For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1254<p> 1255</p><h2>February 16, 1999</h2> 1256<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1257source code</a>.</p> 1258<p> 1259</p><h2>January 22, 1999</h2> 1260<p>www.mesa3d.org established</p> 1261 1262 1263</p> 1264 1265 1266<hr> 1267</body> 1268</html> 1269