news.html revision e3caa5f891125d273174ff4a136c8ca313430138
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>April ?, 2007</h2> 15<p> 16<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 17This is a development release which will lead up to the Mesa 7.0 release 18(which will advertise OpenGL 2.1 API support). 19</p> 20 21 22<h2>March 26, 2007</h2> 23<p> 24The new Shading Language compiler branch has been merged into the git 25master branch. This is a step toward hardware support for the OpenGL 262.0 Shading Language and will be included in the next Mesa release. 27In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 28</a> has been updated with a new test that does over 130 tests of the 29shading language and built-in functions. 30</p> 31 32<h2>April 2007</h2> 33<p> 34Thomas Hellström of 35<a href="http://www.tungstengraphics.com" target="_parent"> 36Tungsten Graphics</a> has written a whitepaper describing the new 37<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 38system</a>. 39</p> 40 41<h2>December 5, 2006</h2> 42<p> 43Mesa is now using git as its source code management system. 44The previous CVS repository should no longer be used. 45See the <a href="repository.html">repository page</a> for more information. 46</p> 47 48<h2>December 2, 2006</h2> 49<p> 50<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 51This is a new development release. 52</p> 53 54<h2>September 15, 2006</h2> 55<p> 56<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 57This is a new development release. 58</p> 59 60<h2>March 31, 2006</h2> 61<p> 62<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 63This is a new development release. 64</p> 65 66 67<h2>February 2, 2006</h2> 68<p> 69<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 70This is stable, bug-fix release. 71</p> 72 73 74<h2>November 29, 2005</h2> 75<p> 76<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 77This is stable, bug-fix release. 78</p> 79 80 81 82<h2>October 24, 2005</h2> 83<p> 84<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 85This is stable, bug-fix release. 86</p> 87 88 89<h2>August 19, 2005</h2> 90<p> 91Mesa 6.3.2 has been released. 92Note: there was no public release of version 6.3.1. 93</p> 94<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 95<p> 96The MD5 checksums are: 97</p> 98<pre> 9998192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 1000df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 101ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 1029d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 10396708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 104c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 105</pre> 106 107 108<h2>July 20, 2005</h2> 109<p> 110Mesa 6.3 has been released. 111This is a development release with new features, changes and bug fixes. 112</p> 113<pre> 114 New: 115 - GL_EXT_framebuffer_object extension 116 - GL_ARB_draw_buffers extension 117 - GL_ARB_pixel_buffer_object extension 118 - GL_OES_read_format extension (Ian Romanick) 119 - DirectFB driver (Claudio Ciccani) 120 - x86_64 vertex transformation code (Mikko T.) 121 Changes: 122 - added -stereo option for glxgears demo (Jacek Rosik) 123 - updated the PBuffer demo code in xdemos/ directory 124 - glDeleteTextures/Programs/Buffers() now makes the object ID 125 available for immediate re-use 126 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 127 - lots of internal changes for GL_EXT_framebuffer_object 128 Bug fixes: 129 - some functions didn't support PBO functionality 130 - glGetTexImage didn't convert color index images to RGBA as required 131 - fragment program texcoords were sometimes wrong for points and lines 132 - fixed problem with negative dot product in arbfplight, fplight demos 133 - fixed bug in perspective correction of antialiased, textured lines 134 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 135 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 136 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 137 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 138 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 139 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 140 - glXChooseFBConfig() crashed if attribList pointer was NULL 141 - program state.light[n].spot.direction.w was wrong value (bug 3083) 142 - fragment program fog option required glEnable(GL_FOG) - wrong. 143 - glColorTable() could produce a Mesa implementation error (bug 3135) 144 - RasterPos could get corrupted by color index rendering path 145 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 146 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 147 - fixed a few Darwin compilation problems 148</pre> 149<p> 150The MD5 checksums are: 151</p> 152<pre> 1530236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 15460e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 155ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 15625ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 1579248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 1588537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 159</pre> 160 161 162<h2>December 9, 2004</h2> 163<p> 164Mesa 6.2.1 has been released. 165This is a stable release which just fixes bugs since the 6.2 release. 166</p> 167<pre> 168 Bug fixes: 169 - don't apply regular fog or color sum when using a fragment program 170 - glProgramEnvParameter4fARB always generated an error on 171 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 172 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 173 - fixed width/height mix-up in glSeparableFilter2D() 174 - fixed regression in glCopyPixels + convolution 175 - glReadPixels from a clipped front color buffer didn't always work 176 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 177 - Attempting queries/accesses of VBO 0 weren't detected as errors 178 - paletted textures failed if the palette had fewer than 256 entries 179 Changes: 180 - fixed a bunch of compiler warnings found with gcc 3.4 181 - bug reports should to go bugzilla.freedesktop.org 182</pre> 183<p> 184The MD5 checksums are: 185</p> 186<pre> 18780008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 188f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 189dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 1902c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 1913cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 19275b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 193</pre> 194 195 196<h2>October 2, 2004</h2> 197<p> 198Mesa 6.2 has been released. 199This is a stable release which just fixes bugs since the 6.1 release. 200</p> 201<pre> 202 New: 203 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 204 - updated Doxygen support (Jose Fonseca) 205 Changes: 206 - some GGI driver updates (Christoph Egger, bug 1025977) 207 Bug fixes: 208 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 209 - fixed a few compilation issues on IRIX 210 - fixed a matrix classification bug (reported by Wes Bethel) 211 - we weren't reseting the vertex/fragment program error state 212 before parsing (Dave Reveman) 213 - adjust texcoords for sampling texture rectangles (Dave Reveman) 214 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 215 - repeated calls to glDeleteTexture(t) could lead to a crash 216 - fixed potential ref count bugs in VBOs and vertex/fragment programs 217 - spriteblast demo didn't handle window size changes correctly 218 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 219 - fixed color index mode glDrawPixels bug (Karl Schultz) 220</pre> 221<p> 222The MD5 checksums are: 223</p> 224<pre> 2259e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 2263d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 2276cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 2283e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 2299d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 230856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 231</pre> 232 233 234<h2>August 18, 2004</h2> 235<p> 236Mesa 6.1 has been released. 237This is a new development release (version 6.2 will be a stabilization 238release). 239</p> 240<pre> 241 New: 242 - Revamped Makefile system 243 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 244 - internal driver interface changes related to texture object 245 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 246 - option to walk triangle edges with double-precision floats 247 (Justin Novosad of Discreet) (see config.h file) 248 - support for AUX buffers in software GLX driver 249 - updated glext.h to version 24 and glxext.h to version 6 250 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 251 - updated BeOS support (Philippe Houdoin) 252 Changes: 253 - fragment fog interpolation is perspective corrected now 254 - new glTexImage code, much cleaner, may be a bit faster 255 Bug fixes: 256 - glArrayElement in display lists didn't handle generic vertex attribs 257 - glFogCoord didn't always work properly 258 - ARB_fragment_program fog options didn't work 259 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 260 - ARB frag prog TEX and TEXP instructions now use LOD=0 261 - glTexEnviv in display lists didn't work 262 - glRasterPos didn't do texgen or apply texture matrix 263 - GL_DOUBLE-valued vertex arrays were broken in some cases 264 - fixed texture rectangle edge/border sampling bugs 265 - sampling an incomplete texture in a fragment program would segfault 266 - glTexImage was missing a few error checks 267 - fixed some minor glGetTexParameter glitches 268 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 269 - fragment program writes to RC/HC register were broken 270 - fixed a few glitches in GL_HP_occlusion_test extension 271 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 272 - vertex program state references were broken 273 - fixed triangle color interpolation bug on AIX (Shane Blackett) 274 - fixed a number of minor memory leaks (bug #1002030) 275</pre> 276The MD5 checksums are: 277</p> 278<pre> 279c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 2805de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 281483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 2828c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 28389bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 284161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 285</pre> 286 287 288 289<h2>April 2, 2004</h2> 290 291<p> 292Mesa 6.0.1 has been released. 293This release basically just fixes bugs since the 6.0. release. 294</p> 295<pre> 296 New: 297 - upgraded glext.h to version 22 298 - new build targets (Dan Schikore) 299 - new linux-x86-opteron build target (Heath Feather) 300 Bug fixes: 301 - glBindProgramARB didn't update all necessary state 302 - fixed build problems on OpenBSD 303 - omit CVS directories from tarballs 304 - glGetTexImage(GL_COLOR_INDEX) was broken 305 - fixed an infinite loop in t&l module 306 - silenced some valgrind warnings about using unitialized memory 307 - fixed some compilation/link glitches on IRIX (Mike Stephens) 308 - glBindProgram wasn't getting compiled into display lists 309 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 310 - two-sided lighting and vertex program didn't work (bug 887330) 311 - stores to program parameter registers in vertex state programs 312 didn't work. 313 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 314 - glXCreateWindow() wasn't fully implemented (bug 890894) 315 - generic vertex attribute arrays didn't work in display lists 316 - vertex buffer objects' default usage and access fields were wrong 317 - glDrawArrays with start!=0 was broken 318 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 319 - linux-osmesa16-static config didn't work 320 - fixed a few color index rendering problems (bug 910687) 321 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 322 - OSMesa RGB and BGR modes were broken 323 - glProgramStringARB mistakenly required a null-terminated string 324 - fragment program XPD instruction was incorrect 325 - glGetMaterial() didn't work reliably 326</pre> 327The MD5 checksums are: 328</p> 329<pre> 330011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 331b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 332bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 333b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 334dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 335eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 336</pre> 337 338 339 340<h2>January 16, 2004</h2> 341 342<p> 343Mesa 6.0 has been released. This is a stabilization of the 5.1 release 344and primarily just incorporates bug fixes. 345</p> 346<pre> 347 New: 348 - full OpenGL 1.5 support 349 - updated GL/glext.h file to version 21 350 Changes: 351 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 352 Bug fixes: 353 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 354 clamping issue 355 - updated suno5-gcc configs 356 - glColor3 functions sometimes resulted in undefined alpha values 357 - fixed FP divide by zero error seen on VMS with xlockmore, others 358 - fixed vertex/fragment program debug problem (bug 873011) 359 - building on AIX with gcc works now 360 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 361 - glDrawRangeElements tried to modify potentially read-only storage 362 - updated files for building on Windows 363</pre> 364 365 366 367<h2>December 28, 2003</h2> 368 369<p> 370The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 371target="_parent"> 372freedesktop.org</a> because of problems with SourceForge's anonymous 373CVS service. 374</p> 375 376<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 377</p> 378 379 380<h2>December 17, 2003</h2> 381 382<p> 383Mesa 5.1 has been released. This is a new development release. 384Mesa 6.0 will be the next stable release and will support all 385OpenGL 1.5 features. 386</p> 387<pre> 388 New features: 389 - reorganized directory tree 390 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 391 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 392 - GL_SGI_texture_color_table extension (Eric Plante) 393 - GL_NV_fragment_program extension 394 - GL_NV_light_max_exponent extension 395 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 396 - GL_ARB_occlusion_query extension 397 - GL_ARB_point_sprite extension 398 - GL_ARB_texture_non_power_of_two extension 399 - GL_IBM_multimode_draw_arrays extension 400 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 401 - GL_ARB_vertex_buffer_object extension 402 - new X86 feature detection code (Petr Sebor) 403 - less memory used for display lists and vertex buffers 404 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 405 - new version (18) of glext.h header 406 - new spriteblast.c demo of GL_ARB_point_sprite 407 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 408 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 409 Bug fixes: 410 - really enable OpenGL 1.4 features in DOS driver. 411 - fixed issues in glDrawPixels and glCopyPixels for very wide images 412 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 413 - fixed some texgen bugs reported by Daniel Borca 414 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 415 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 416 - fixed RGBA blend enable bug (Ville Syrjala) 417 - glAccum is supposed to be a no-op in selection/feedback mode 418 - fixed texgen bug #597589 (John Popplewell) 419 Changes: 420 - dropped API trace feature (src/Trace/) 421 - documentation overhaul. merged with website content. more html. 422 - glxgears.c demo updated to use GLX swap rate extensions 423 - glTexImage1/2/3D now allows width/height/depth = 0 424 - disable SPARC asm code on Linux (bug 852204) 425</pre> 426 427The MD5 checksums are: 428</p> 429<pre> 43078f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 43167b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 4326dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 433e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 434066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 435d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 436</pre> 437 438 439<H2>November 12, 2003</H2> 440 441<p> 442New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 443number of automake/libtool problems. 444</p> 445<p> 446The new MD5 checksums are: 447</p> 448<pre> 449a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 4507b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 45179c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 452952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 453b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 454a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 455</pre> 456 457 458 459<h2>September 5, 2003</h2> 460 461<p> 462Mesa 5.0.2 has been released. This is a stable, bug-fix release. 463</p> 464<pre> 465 Bug fixes: 466 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 467 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 468 - GL_CURRENT_MATRIX_NV query was wrong 469 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 470 - GL_LIST_MODE query wasn't correct 471 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 472 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 473 - blended, wide lines didn't always work correctly (bug 711595) 474 - glVertexAttrib4svNV w component was always 1 475 - fixed bug in GL_IBM_rasterpos_clip (missing return) 476 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 477 - a few Solaris compilation fixes 478 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 479 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 480 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 481 - glFog() didn't clamp fog colors 482 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 483 gl[Get]TexParameteri[v] functions 484 - fixed invalid memory references in glTexGen functions (bug 781602) 485 - integer-valued color arrays weren't handled correctly 486 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 487 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 488 Changes: 489 - build GLUT with -fexceptions so C++ apps propogate exceptions 490</pre> 491 492 493 494<h2>June 2003</h2> 495 496<p> 497Mesa's directory tree has been overhauled. 498Things are better organized now with some thought toward future needs. 499</p> 500<p> 501In CVS, the latest Mesa 5.1 development code is now rooted under the 502<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 503holds the Mesa 5.0.x code which will be abandoned at some point. 504</p> 505 506 507 508<h2>March 30, 2003</h2> 509 510<p> 511Mesa 5.0.1 has been released. This is a stable, bug-fix release. 512</p> 513<pre> 514 New: 515 - DOS driver updates from Daniel Borca 516 - updated GL/gl_mangle.h file (Bill Hoffman) 517 Bug fixes: 518 - auto mipmap generation for cube maps was broken (bug 641363) 519 - writing/clearing software alpha channels was unreliable 520 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 521 - fixed some bad assertions found with shadowtex demo 522 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 523 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 524 - fixed potential segfault in texture object validation (bug 659012) 525 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 526 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 527 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 528 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 529 - fixed compilation problem on Solaris7/x86 (bug 536406) 530 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 531 - fixed NeXT build problem (FABSF macro) 532 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 533 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 534 - AA line and triangle Z values are now rounded, not truncated 535 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 536 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 537 - fixed a minor GL_COLOR_MATERIAL bug 538 - NV vertex program EXP instruction was broken 539 - glColorMask misbehaved with X window / pixmap rendering 540 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 541 - attempt to fix GGI compilation problem when MesaDemos not present 542 - NV vertex program ARL-relative fetches didn't work 543 Changes: 544 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 545 - updated winpos and pointblast demos to use ARB extensions 546 - disable SPARC normal transformation code (bug 673938) 547 - GLU fixes for OS/2 (Evgeny Kotsuba) 548</pre> 549<p> 550MD5 checksums follow: 551</p> 552<pre> 553b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 554513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 555eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 55649d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 55737190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 558becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 559</pre> 560 561 562 563<h2>March 7, 2003</h2> 564<p> 565Website and documentation overhaul. 566</p> 567<p> 568The website content and Mesa documentation (from the doc/ directory) have 569been merged together. 570All the documentation files have been entered into the CVS repository. 571Many of the old plain-text files have been converted to html and modernized. 572</p> 573 574 575<h2>November 13, 2002</h2> 576<p>Mesa 5.0 has been released. This is a stable release which 577implements the OpenGL 1.4 specification. 578</p><pre>New: 579 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 580 - removed some overlooked debugging code 581 - glxinfo updated to support GLX_ARB_multisample 582 - GLUT now support GLX_ARB_multisample 583 - updated DOS driver (Daniel Borca) 584Bug fixes: 585 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 586 - fixed potential bug in _mesa_align_malloc/calloc() 587 - fixed missing triangle bug when running vertex programs 588 - fixed a few HPUX compilation problems 589 - FX (Glide) driver didn't compile 590 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 591 - a few EXT functions, like glGenTexturesEXT, were no-ops 592 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 593 glMultiDrawArrays and glMultiDrawElements were missing 594 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 595 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 596 - fixed one-bit error in point/line fragment Z calculation 597 - fixed potential segfault in fakeglx code 598 - fixed color overflow problem in DOT3 texture env mode 599</pre> 600 601 602<h2>October 29, 2002</h2> 603<p>Mesa 4.1 has been released. This is a new development release. 604For a stable release, get 4.0.4. 605</p><pre>New: 606 - GL_NV_vertex_program extension 607 - GL_NV_vertex_program1_1 extension 608 - GL_ARB_window_pos extension 609 - GL_ARB_depth_texture extension 610 - GL_ARB_shadow extension 611 - GL_ARB_shadow_ambient extension 612 - GL_EXT_shadow_funcs extension 613 - GL_ARB_point_parameters extension 614 - GL_ARB_texture_env_crossbar 615 - GL_NV_point_sprite extension 616 - GL_NV_texture_rectangle extension 617 - GL_EXT_multi_draw_arrays extension 618 - GL_EXT_stencil_two_side extension 619 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 620 - GL_ATI_texture_mirror_once extension (Ian Romanick) 621 - massive overhaul/simplification of software rasterizer module, 622 many contributions from Klaus Niederkrueger 623 - faster software texturing in some cases (i.e. trilinear filtering) 624 - new OSMesaGetProcAddress() function 625 - more blend modes implemented with MMX code (Jose Fonseca) 626 - added glutGetProcAddress() to GLUT 627 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 628 - pbinfo and pbdemo PBuffer programs 629 - glxinfo -v prints transprent pixel info (Gerd Sussner) 630Bug fixes: 631 - better mipmap LOD computation (prevents excessive blurriness) 632 - OSMesaMakeCurrent() didn't recognize buffer size changes 633 - assorted conformance fixes for 16-bit/channel rendering 634 - texcombine alpha subtraction mode was broken 635 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 636 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 637 - fixed divide by zero error in NURBS tessellator (Jon Perry) 638 - fixed GL_LINEAR fog bug by adding clamping 639 - fixed FP exceptions found using Alpha CPU 640 - 3dfx/glide driver render-to-window feature was broken 641 - added missing GLX_TRANSPARENT_RGB token to glx.h 642 - fixed error checking related to paletted textures 643 - fixed reference count error in glDeleteTextures (Randy Fayan) 644Changes: 645 - New spec file and Python code to generate some GL dispatch files 646 - Glide driver defaults to "no" with autoconf/automake 647 - floating point color channels now clamped to [0,inf) 648 - updated demos/stex3d with new options 649</pre> 650 651 652<h2>October 4, 2002</h2> 653<p> 654The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 655</p> 656 657<h2>October 3, 2002</h2> 658<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 659</p><pre> New: 660 - GL_NV_texture_rectangle extension 661 - updated glext.h header (version 17) 662 - updated DOS driver (Daniel Borca) 663 - updated BeOS R5 driver (Philippe Houdoin) 664 - added GL_IBM_texture_mirror_repeat 665 - glxinfo now takes -l option to print interesting OpenGL limits info 666 - GL_MESA_ycbcr_texture extension 667 - GL_APPLE_client_storage extension (for some DRI drivers only) 668 - GL_MESA_pack_invert extension 669 Bug fixes: 670 - fixed GL_LINEAR fog bug by adding clamping 671 - fixed FP exceptions found using Alpha CPU 672 - 3dfx MESA_GLX_FX=window (render to window) didn't work 673 - fixed memory leak in wglCreateContest (Karl Schultz) 674 - define GLAPIENTRY and GLAPI if undefined in glu.h 675 - wglGetProcAddress didn't handle all API functions 676 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 677 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 678 - error checking in compressed tex image functions had some glitches 679 - fixed AIX compile problem in src/config.c 680 - glGetTexImage was using pixel unpacking instead of packing params 681 - auto-mipmap generation for cube maps was incorrect 682 Changes: 683 - max texture units reduced to six to accomodate texture rectangles 684 - removed unfinished GL_MESA_sprite_point extension code 685</pre> 686 687<h2>June 25, 2002</h2> 688<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 689</p><pre> New: 690 - updated GL/glext.h file (version 15) 691 - corrected MMX blend code (Jose Fonseca) 692 - support for software-based alpha planes in Windows driver 693 - updated GGI driver (Filip Spacek) 694 Bug fixes: 695 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 696 - OSMesaMakeCurrent() didn't recognize buffer size changes 697 - assorted conformance fixes for 16-bit/channel rendering 698 - texcombine alpha subtraction mode was broken 699 - fixed lighting bug with non-uniform scaling and display lists 700 - fixed bug when deleting shared display lists 701 - disabled SPARC cliptest assembly code (Mesa bug 544665) 702 - fixed a couple Solaris compilation/link problems 703 - blending clipped glDrawPixels didn't always work 704 - glGetTexImage() didn't accept packed pixel types 705 - glPixelMapu[is]v() could explode given too large of pixelmap 706 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 707 - glXCopyContext() could lead to segfaults 708 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 709 Changes: 710 - lots of C++ (g++) code clean-ups 711 - lots of T&L updates for the Radeon DRI driver 712 Known bugs: 713 - mipmap LOD computation (fixed for Mesa 4.1) 714</pre> 715 716<h2>April 2, 2002</h2> 717<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 718</p><pre> New: 719 - New DOS (DJGPP) driver written by Daniel Borca 720 - New driver interface functions for TCL drivers (such as Radeon DRI) 721 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 722 if using deep color channels 723 - latest GL/glext.h and GL/glxext.h headers from SGI 724 Bug fixes: 725 - GL_BLEND with non-black texture env color wasn't always correct 726 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 727 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 728 - glReadPixels was sometimes mistakenly clipped by the scissor box 729 - glDraw/ReadPixels didn't catch all the errors that they should have 730 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 731 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 732 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 733 - glColorMask as sometimes effecting glXSwapBuffers() 734 - fixed a potential bug in XMesaGarbageCollect() 735 - N threads rendering into one window didn't work reliably 736 - glCopyPixels didn't work for deep color channels 737 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 738 - glPopAttrib() didn't correctly restore user clip planes 739 - user clip planes failed for some perspective projections (Chromium) 740</pre> 741 742<h2>December 17, 2001</h2> 743<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 744</p><pre> New: 745 - better sub-pixel sample positions for AA triangles (Ray Tice) 746 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 747 Bug fixes: 748 - added missing break statements in glGet*() for multisample cases 749 - fixed uninitialized hash table mutex bug (display lists / texobjs) 750 - fixed bad teximage error check conditional (bug 476846) 751 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 752 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 753 - silence some compiler warnings (gcc 2.96) 754 - enable the #define GL_VERSION_1_3 in GL/gl.h 755 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 756 - fixed glu.h typedef problem found with MSDev 6.0 757 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 758 - added missing 'const' to glXGetContextIDEXT() in glxext.h 759 - fixed a few glXGetProcAddress() errors (texture compression, etc) 760 - fixed start index bug in compiled vertex arrays (Keith) 761 - fixed compilation problems in src/SPARC/glapi_sparc.S 762 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 763 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 764 - provoking vertex of flat-shaded, color-index triangles was wrong 765 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 766 - glTexParameter didn't flush the vertex buffer (Ray Tice) 767 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 768 - fixed bug in normal length caching (ParaView lighting bug) 769</pre> 770 771<h2>October 22, 2001</h2> 772<p>Mesa 4.0 has been released. This is a stable release. 773</p><pre> New: 774 - Mesa 4.0 implements the OpenGL 1.3 specification 775 - GL_IBM_rasterpos_clip extension 776 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 777 - GL_ARB_texture_mirrored_repeat extension 778 - WindML UGL driver (Stephane Raimbault) 779 - added OSMESA_MAX_WIDTH/HEIGHT queries 780 - attempted compiliation fixes for Solaris 5, 7 and 8 781 - updated glext.h and glxext.h files 782 - updated Windows driver (Karl Schultz) 783 Bug fixes: 784 - added some missing GLX 1.3 tokens to include/GL/glx.h 785 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 786 - glCopyPixels with scale and bias was broken 787 - glRasterPos with lighting could segfault 788 - glDeleteTextures could leave a dangling pointer 789 - Proxy textures for cube maps didn't work 790 - fixed a number of 16-bit color channel bugs 791 - fixed a few minor memory leaks 792 - GLX context sharing was broken in 3.5 793 - fixed state-update bugs in glPopClientAttrib() 794 - fixed glDrawRangeElements() bug 795 - fixed a glPush/PopAttrib() bug related to texture binding 796 - flat-shaded, textured lines were broken 797 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 798 - lighting didn't always produce the correct alpha value 799 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 800</pre> 801 802 803<h2>June 21, 2001</h2> 804<p>Mesa 3.5 has been released. This is a new development release. 805</p><pre> New: 806 - internals of Mesa divided into modular pieces (Keith Whitwell) 807 - 100% OpenGL 1.2 conformance (passes all conformance tests) 808 - new AA line algorithm 809 - GL_EXT_convolution extension 810 - GL_ARB_imaging subset 811 - OSMesaCreateContextExt() function 812 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 813 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 814 - GL_EXT_fog_coord extension (Keith Whitwell) 815 - GL_EXT_secondary_color extension (Keith Whitwell) 816 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 817 - GL_SGIX_depth_texture extension 818 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 819 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 820 - GL_ARB_texture_env_combine extension 821 - GL_ARB_texture_env_dot3 extension 822 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 823 - OSMesaCreateContextExt() function 824 - libOSMesa.so library, contains the OSMesa driver interface 825 - GL/glxext.h header file for GLX extensions 826 - somewhat faster software texturing, fogging, depth testing 827 - all color-index conformance tests now pass (only 8bpp tested) 828 - SPARC assembly language TCL optimizations (David Miller) 829 - GL_SGIS_generate_mipmap extension 830 Bug Fixes: 831 - fbiRev and tmuRev were unitialized when using Glide3 832 - fixed a few color index mode conformance failures; all pass now 833 - now appling antialiasing coverage to alpha after texturing 834 - colors weren't getting clamped to [0,1] before color table lookup 835 - fixed RISC alignment errors caused by COPY_4UBV macro 836 - drawing wide, flat-shaded lines could cause a segfault 837 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 838 Changes: 839 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 840 - new libOSMesa.so library, contains the OSMesa driver interface 841</pre> 842 843 844<h2>May 17, 2001</h2> 845<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 846Here's what's new:</p> 847<pre> Bug fixes: 848 - deleting the currently bound texture could cause bad problems 849 - using fog could result in random vertex alpha values 850 - AA triangle rendering could touch pixels outside right window bound 851 - fixed byteswapping problem in clear_32bit_ximage() function 852 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 853 - fixed memory leak in glXUseXFont() 854 - fragment sampling in AA triangle function was off by 1/2 pixel 855 - Windows: reading pixels from framebuffer didn't always work 856 - glConvolutionFilter2D could segfault or cause FP exception 857 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 858 - GL_NAND logicop didn't work right in RGBA mode 859 - fixed a memory corruption bug in vertex buffer reset code 860 - clearing the softwara alpha buffer with scissoring was broken 861 - fixed a few color index mode fog bugs 862 - fixed some bad assertions in color index mode 863 - fixed FX line 'stipple' bug #420091 864 Changes: 865 - optimized writing mono-colored pixel spans to X pixmaps 866 - increased max viewport size to 2048 x 2048 867</pre> 868 869 870<h2>April 29, 2001</h2> 871<p>New Mesa website</p> 872<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 873 874 875<h2>February 14, 2001</h2> 876<p>Mesa 3.4.1 has been released. Here's what's new:</p> 877<pre> New: 878 - fixed some Linux build problems 879 - fixed some Windows build problems 880 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 881 Bug fixes: 882 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 883 - various state-update code changes needed for DRI bugs 884 - disabled pixel transfer ops in glColorTable commands, not needed 885 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 886 - updated sources and fixed compile problems in widgets-mesa/ 887 - GLX_PBUFFER enum value was wrong in glx.h 888 - fixed a glColorMaterial lighting bug 889 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 890 - glXCopySubBufferMESA() Y position was off by one 891 - Error checking of glTexSubImage3D() was broken (bug 128775) 892 - glPopAttrib() didn't restore all derived Mesa state correctly 893 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 894 conformance problems at 16bpp. 895 - clearing depth buffer with scissoring was broken, would segfault 896 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 897 - fixed a line clipping bug (reported by Craig McDaniel) 898 - fixed RGB color over/underflow bug for very tiny triangles 899 Known problems: 900 - NURBS or evaluator surfaces inside display lists don't always work 901</pre> 902<p> 903</p><h2>November 3, 2000</h2> 904<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 905<pre> New: 906 - optimized glDrawPixels for glPixelZoom(1,-1) 907 Bug Fixes: 908 - widgets-mesa/src/*.c files were missing from 3.3 distro 909 - include/GL/mesa_wgl.h file was missing from 3.3 distro 910 - fixed some Win32 compile problems 911 - texture object priorities weren't getting initialized to 1.0 912 - glAreTexturesResident return value was wrong when using hardware 913 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 914 - glReadPixels with GLushort packed types was broken 915 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 916 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 917 - fixed some typos/bugs in the VB code 918 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 919 - optimized glDrawPixels paths weren't being used 920 - per-fragment fog calculation didn't work without a Z buffer 921 - improved blending accuracy, fixes Glean blendFunc test failures 922 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 923 - glXGetProcAddressARB() didn't always return the right address 924 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 925 - texture matrix changes weren't always detected (GLUT projtex demo) 926 - fixed random color problem in vertex fog code 927 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 928 Changes: 929 - finished internal support for compressed textures for DRI 930</pre> 931<p> 932</p><h2>April 24, 2000</h2> 933<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 934<pre> Bug fixes: 935 - fixed memcpy bugs in span.c 936 - fixed missing glEnd problem in demos/tessdemo.c 937 - fixed bug when clearing 24bpp Ximages 938 - fixed clipping problem found in Unreal Tournament 939 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 940 - fixed Loki's 3dfx RGB vs BGR bug 941 - fixed Loki's 3dfx smooth/flat shading bug in SoF 942 Changes: 943 - updated docs/README file 944 - use bcopy() optimizations on FreeBSD 945 - re-enabled the optimized persp_textured_triangle() function 946</pre> 947<p> 948</p><h2>March 23, 2000</h2> 949<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 950<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 951just bug fixes.</p> 952<p>Here's what's changed: 953 954</p><ul> 955 Bug fixes: 956 <ul> 957 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 958 - added missing glHintPGI() function<br> 959 - fixed a polygon culling bug<br> 960 - fixed bugs in gluPartialDisk()<br> 961 - Z values in selection mode were wrong<br> 962 - added missing tokens: 963 <ul> 964 GL_SMOOTH_POINT_SIZE_RANGE<br> 965 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 966 GL_SMOOTH_LINE_WIDTH_RANGE<br> 967 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 968 GL_ALIASED_POINT_SIZE_RANGE<br> 969 GL_ALIASED_LINE_WIDTH_RANGE 970 </ul> 971 - fixed glCopyPixels when copying from back to front buffer<br> 972 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 973 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 974 - glDeleteTextures() didn't decrement reference count correctly<br> 975 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 976 - Actual depth of transformation matrix stacks was off by one<br> 977 - 24bpp visuals didn't address pixels correctly<br> 978 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 979 - 101691 - Polygon clipping and GL_LINE<br> 980 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 981 - 101808 - Non-glVertexArrays tristrip bug<br> 982 - 101971 - find_last_3f on Dec OSF (worked around)<br> 983 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 984 - 102893 - orientations of modelview cause segfault 985 </ul> 986 New: 987 <ul> 988 - updated SVGA Linux driver<br> 989 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 990 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 991 - changed -O2 to -O3 for a number of gcc configs 992 </ul> 993 Changes: 994 <ul> 995 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 996 </ul> 997</ul> 998 999<p>Please report any problems with this release ASAP. Bugs should be filed on the 1000Mesa3D website at sourceforge.<br> 1001After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1002<p>-- Brian</p> 1003<p> 1004</p><h2>December 17, 1999</h2> 1005<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1006can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1007<p> 1008</p><h2>December 14, 1999</h2> 1009<p>Mesa 3.1 is released!</p> 1010<p> 1011</p><h2>September 21, 1999</h2> 1012<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1013and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1014that seem to be... yes, I've just received confirmation from the beta center, they 1015are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1016Keith Whitwell for preparing these for us during Brian's absence.</p> 1017<p> 1018</p><h2>August 30, 1999</h2> 1019<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1020Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1021<p>I've been working on Mesa in my spare time for over five years. With Precision 1022Insight I now have the opportunity to devote my full attention to advancing Mesa 1023and OpenGL on Linux.</p> 1024<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1025my work will continue to be open sourced and available to any other programmers who 1026may want to contribute to it, or use it for other projects or platforms</p> 1027<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1028<p> 1029</p><h2>August 23, 1999</h2> 1030<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1031Note that this is a new archive, so you will need to re-checkout the archive. That 1032means don't <i>cvs update</i> from a previous download.</p> 1033<p> 1034</p><h2>August 17, 1999</h2> 1035<p>A report from the SIGGRAPH '99 Linux/OpenGL 1036BOF meeting is now available.</p> 1037<p>-Brian</p> 1038<p> 1039</p><h2>August 14, 1999</h2> 1040<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1041systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1042patient.</p> 1043<p>-Brian</p> 1044<p> 1045</p><h2>June 7, 1999</h2> 1046<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1047<p> 1048</p><h2>June 2, 1999</h2> 1049<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1050xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1051based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1052<p> 1053</p><h2>May 24, 1999</h2> 1054<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1055If you are into the quake scene, you may want to try this out, as it contains some 1056optimizations specifically in the Q3A rendering path. 1057<p> 1058</p><h2>May 13, 1999</h2> 1059<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1060has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1061<p> 1062</p><h2>May 13, 1999</h2> 1063<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1064US$10,000 to the Mesa project to support its continuing development. 1065Mesa is a free implementation of the OpenGL 3D graphics library and id's 1066newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1067 1068The donation will go to Keith Whitwell, who has been optimizing Mesa to 1069improve performance on 3d hardware. Thanks to Keith's work, many 1070applications using Mesa 3.1 will see a dramatic performance increase 1071over Mesa 3.0. The donation will allow Keith to continue working on 1072Mesa full time for some time to come. 1073 1074For more information about Mesa see www.mesa3d.org. For more 1075information about id Software, Inc. see www.idsoftware.com. 1076 1077-------------------------------- 1078 1079This donation from John/id is very generous. Keith and I are very 1080grateful. 1081 1082</pre> 1083<p> 1084</p><h2>May 1, 1999</h2> 1085<p>John Carmack made an interesting .plan update yesterday: 1086 1087</p><ul> 1088 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1089 should be helpful to the various Linux 3D teams. <br> 1090 </i>http://www.quake3arena.com/news/glopt.html</i>" 1091</ul> 1092 1093<p> 1094</p><h2>April 7, 1999</h2> 1095<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1096<p> 1097</p><h2>March 18, 1999</h2> 1098<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1099For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1100<p> 1101</p><h2>February 16, 1999</h2> 1102<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1103source code</a>.</p> 1104<p> 1105</p><h2>January 22, 1999</h2> 1106<p>www.mesa3d.org established</p> 1107 1108 1109</p> 1110 1111 1112<hr> 1113$Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $ 1114</body> 1115</html> 1116