news.html revision fad7933c4455a9ac0b347b9ae17f46276ded9a2f
1<HTML> 2 3<TITLE>Mesa News</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>News</H1> 12 13 14<h2>April 4, 2008</h2> 15<p> 16<a href="relnotes-7.0.3.html">Mesa 7.0.3</a> is released. 17This is a bug-fix release. 18</p> 19 20 21<h2>January 24, 2008</h2> 22 23<p> 24Added a new page describing the <a href="cell.html">Mesa Cell driver</a>. 25</p> 26 27 28 29<h2>November 13, 2007</h2> 30 31<p> 32Gallium3D is the codename for the new Mesa device driver architecture 33which is currently under development. 34A <a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" 35target="_parent"> summary</a> of the architecture can be found on the 36Tungsten Graphics website. 37</p> 38<p> 39Gallium3D development is taking place on the <em>gallium-0.1</em> branch 40of the git repository. 41Currently, there's only a software-only driver and an Intel i915/945 driver 42but other drivers will be coming... 43</p> 44 45 46<h2>November 10, 2007</h2> 47<p> 48<a href="relnotes-7.0.2.html">Mesa 7.0.2</a> is released. 49This is a bug-fix release. 50</p> 51 52 53<h2>August 3, 2007</h2> 54<p> 55<a href="relnotes-7.0.1.html">Mesa 7.0.1</a> is released. 56This is a bug-fix release. 57</p> 58 59 60<h2>June 22, 2007</h2> 61<p> 62<a href="relnotes-7.0.html">Mesa 7.0</a> is released. 63This is a stable release featuring OpenGL 2.1 support. 64</p> 65 66 67<h2>April 27, 2007</h2> 68<p> 69<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. 70This is a development release which will lead up to the Mesa 7.0 release 71(which will advertise OpenGL 2.1 API support). 72</p> 73 74 75<h2>March 26, 2007</h2> 76<p> 77The new Shading Language compiler branch has been merged into the git 78master branch. This is a step toward hardware support for the OpenGL 792.0 Shading Language and will be included in the next Mesa release. 80In conjunction, <a href="http://glean.sf.net" target="_parent">Glean 81</a> has been updated with a new test that does over 130 tests of the 82shading language and built-in functions. 83</p> 84 85<h2>April 2007</h2> 86<p> 87Thomas Hellström of 88<a href="http://www.tungstengraphics.com" target="_parent"> 89Tungsten Graphics</a> has written a whitepaper describing the new 90<a href="http://www.tungstengraphics.com/mm.pdf">DRI memory management 91system</a>. 92</p> 93 94<h2>December 5, 2006</h2> 95<p> 96Mesa is now using git as its source code management system. 97The previous CVS repository should no longer be used. 98See the <a href="repository.html">repository page</a> for more information. 99</p> 100 101<h2>December 2, 2006</h2> 102<p> 103<a href="relnotes-6.5.2.html">Mesa 6.5.2</a> has been released. 104This is a new development release. 105</p> 106 107<h2>September 15, 2006</h2> 108<p> 109<a href="relnotes-6.5.1.html">Mesa 6.5.1</a> has been released. 110This is a new development release. 111</p> 112 113<h2>March 31, 2006</h2> 114<p> 115<a href="relnotes-6.5.html">Mesa 6.5</a> has been released. 116This is a new development release. 117</p> 118 119 120<h2>February 2, 2006</h2> 121<p> 122<a href="relnotes-6.4.2.html">Mesa 6.4.2</a> has been released. 123This is stable, bug-fix release. 124</p> 125 126 127<h2>November 29, 2005</h2> 128<p> 129<a href="relnotes-6.4.1.html">Mesa 6.4.1</a> has been released. 130This is stable, bug-fix release. 131</p> 132 133 134 135<h2>October 24, 2005</h2> 136<p> 137<a href="relnotes-6.4.html">Mesa 6.4</a> has been released. 138This is stable, bug-fix release. 139</p> 140 141 142<h2>August 19, 2005</h2> 143<p> 144Mesa 6.3.2 has been released. 145Note: there was no public release of version 6.3.1. 146</p> 147<a href="versions.html#6.3.2">Changes in version 6.3.1</a> 148<p> 149The MD5 checksums are: 150</p> 151<pre> 15298192e45ed8d69113688f89f90869346 MesaLib-6.3.2.tar.gz 1530df27701df0924d17ddf41185efa8ce1 MesaLib-6.3.2.tar.bz2 154ccb2423aab77fc7e81ce628734586140 MesaLib-6.3.2.zip 1559d0fca0a7d051c34a0b485423fb3e85d MesaDemos-6.3.2.tar.gz 15696708868450c188205e42229b5d813c4 MesaDemos-6.3.2.tar.bz2 157c5102501e609aa8996d832fafacb8ab9 MesaDemos-6.3.2.zip 158</pre> 159 160 161<h2>July 20, 2005</h2> 162<p> 163Mesa 6.3 has been released. 164This is a development release with new features, changes and bug fixes. 165</p> 166<pre> 167 New: 168 - GL_EXT_framebuffer_object extension 169 - GL_ARB_draw_buffers extension 170 - GL_ARB_pixel_buffer_object extension 171 - GL_OES_read_format extension (Ian Romanick) 172 - DirectFB driver (Claudio Ciccani) 173 - x86_64 vertex transformation code (Mikko T.) 174 Changes: 175 - added -stereo option for glxgears demo (Jacek Rosik) 176 - updated the PBuffer demo code in xdemos/ directory 177 - glDeleteTextures/Programs/Buffers() now makes the object ID 178 available for immediate re-use 179 - assorted 64-bit clean-ups fixes (x86_64 and Win64) 180 - lots of internal changes for GL_EXT_framebuffer_object 181 Bug fixes: 182 - some functions didn't support PBO functionality 183 - glGetTexImage didn't convert color index images to RGBA as required 184 - fragment program texcoords were sometimes wrong for points and lines 185 - fixed problem with negative dot product in arbfplight, fplight demos 186 - fixed bug in perspective correction of antialiased, textured lines 187 - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value 188 - fixed a couple per-pixel fog bugs (Soju Matsumoto) 189 - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken 190 - fixed float parsing bug in ARB frag/vert programs (bug 2520) 191 - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue 192 - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha 193 - glXChooseFBConfig() crashed if attribList pointer was NULL 194 - program state.light[n].spot.direction.w was wrong value (bug 3083) 195 - fragment program fog option required glEnable(GL_FOG) - wrong. 196 - glColorTable() could produce a Mesa implementation error (bug 3135) 197 - RasterPos could get corrupted by color index rendering path 198 - Removed bad XTranslateCoordinates call when rendering to Pixmaps 199 - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state 200 - fixed a few Darwin compilation problems 201</pre> 202<p> 203The MD5 checksums are: 204</p> 205<pre> 2060236f552d37514776945d5a013e5bb7b MesaLib-6.3.tar.gz 20760e1a8f78c4a8c7750a1e95753190986 MesaLib-6.3.tar.bz2 208ca7c950fbace68c70caa822322db7223 MesaLib-6.3.zip 20925ea801645b376c014051804fe4974b2 MesaDemos-6.3.tar.gz 2109248e74872ea88c57ec25c900c295057 MesaDemos-6.3.tar.bz2 2118537dfa734ef258dcc7272097558d434 MesaDemos-6.3.zip 212</pre> 213 214 215<h2>December 9, 2004</h2> 216<p> 217Mesa 6.2.1 has been released. 218This is a stable release which just fixes bugs since the 6.2 release. 219</p> 220<pre> 221 Bug fixes: 222 - don't apply regular fog or color sum when using a fragment program 223 - glProgramEnvParameter4fARB always generated an error on 224 GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645) 225 - glVertexAttrib3svNV and glVertexAttrib3svARB were broken 226 - fixed width/height mix-up in glSeparableFilter2D() 227 - fixed regression in glCopyPixels + convolution 228 - glReadPixels from a clipped front color buffer didn't always work 229 - glTexImage didn't accept GL_RED/GREEN/BLUE as the format 230 - Attempting queries/accesses of VBO 0 weren't detected as errors 231 - paletted textures failed if the palette had fewer than 256 entries 232 Changes: 233 - fixed a bunch of compiler warnings found with gcc 3.4 234 - bug reports should to go bugzilla.freedesktop.org 235</pre> 236<p> 237The MD5 checksums are: 238</p> 239<pre> 24080008a92f6e055d3bfdde2cf331ec3fa MesaLib-6.2.1.tar.gz 241f43228cd2bf70f583ef3275c1c545421 MesaLib-6.2.1.tar.bz2 242dec26cfd40116ad021020fea2d94f652 MesaLib-6.2.1.zip 2432c7af3c986a7571c8713c8bfee7e49e3 MesaDemos-6.2.1.tar.gz 2443cac74667b50bcbd4f67f594fb4224a2 MesaDemos-6.2.1.tar.bz2 24575b3edd12eb2b370caf05f29b99e508a MesaDemos-6.2.1.zip 246</pre> 247 248 249<h2>October 2, 2004</h2> 250<p> 251Mesa 6.2 has been released. 252This is a stable release which just fixes bugs since the 6.1 release. 253</p> 254<pre> 255 New: 256 - enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle) 257 - updated Doxygen support (Jose Fonseca) 258 Changes: 259 - some GGI driver updates (Christoph Egger, bug 1025977) 260 Bug fixes: 261 - Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features 262 - fixed a few compilation issues on IRIX 263 - fixed a matrix classification bug (reported by Wes Bethel) 264 - we weren't reseting the vertex/fragment program error state 265 before parsing (Dave Reveman) 266 - adjust texcoords for sampling texture rectangles (Dave Reveman) 267 - glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented 268 - repeated calls to glDeleteTexture(t) could lead to a crash 269 - fixed potential ref count bugs in VBOs and vertex/fragment programs 270 - spriteblast demo didn't handle window size changes correctly 271 - glTexSubImage didn't handle pixels=NULL correctly for PBOs 272 - fixed color index mode glDrawPixels bug (Karl Schultz) 273</pre> 274<p> 275The MD5 checksums are: 276</p> 277<pre> 2789e8f34b059272dbb8e1f2c968b33bbf0 MesaLib-6.2.tar.gz 2793d6a6362390b6a37d3cb2e615f3ac7db MesaLib-6.2.tar.bz2 2806cfd7895d28e695c0dbbed9469564091 MesaLib-6.2.zip 2813e06e33b0809f09855cb60883b8bdfef MesaDemos-6.2.tar.gz 2829d160009c3dfdb35fe7e4088c9ba8f85 MesaDemos-6.2.tar.bz2 283856f7ec947122eb3c8985ebc2f654dcd MesaDemos-6.2.zip 284</pre> 285 286 287<h2>August 18, 2004</h2> 288<p> 289Mesa 6.1 has been released. 290This is a new development release (version 6.2 will be a stabilization 291release). 292</p> 293<pre> 294 New: 295 - Revamped Makefile system 296 - glXUseRotatedXFont() utility (see xdemos/xuserotfont.c) 297 - internal driver interface changes related to texture object 298 allocation, vertex/fragment programs, BlendEquationSeparate, etc. 299 - option to walk triangle edges with double-precision floats 300 (Justin Novosad of Discreet) (see config.h file) 301 - support for AUX buffers in software GLX driver 302 - updated glext.h to version 24 and glxext.h to version 6 303 - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars 304 - updated BeOS support (Philippe Houdoin) 305 Changes: 306 - fragment fog interpolation is perspective corrected now 307 - new glTexImage code, much cleaner, may be a bit faster 308 Bug fixes: 309 - glArrayElement in display lists didn't handle generic vertex attribs 310 - glFogCoord didn't always work properly 311 - ARB_fragment_program fog options didn't work 312 - frag prog TEX instruction no longer incorrectly divides s,t,r by q 313 - ARB frag prog TEX and TEXP instructions now use LOD=0 314 - glTexEnviv in display lists didn't work 315 - glRasterPos didn't do texgen or apply texture matrix 316 - GL_DOUBLE-valued vertex arrays were broken in some cases 317 - fixed texture rectangle edge/border sampling bugs 318 - sampling an incomplete texture in a fragment program would segfault 319 - glTexImage was missing a few error checks 320 - fixed some minor glGetTexParameter glitches 321 - GL_INTENSITY was mistakenly accepted as a <format> to glTexImage 322 - fragment program writes to RC/HC register were broken 323 - fixed a few glitches in GL_HP_occlusion_test extension 324 - glBeginQueryARB and glEndQueryARB didn't work inside display lists 325 - vertex program state references were broken 326 - fixed triangle color interpolation bug on AIX (Shane Blackett) 327 - fixed a number of minor memory leaks (bug #1002030) 328</pre> 329The MD5 checksums are: 330</p> 331<pre> 332c9284d295ebcd2e0486cc3cd54e5863c MesaLib-6.1.tar.gz 3335de1f53ec0709f60fc68fdfed57351f3 MesaLib-6.1.tar.bz2 334483e77cac4789a5d36c42f3c0136d6d8 MesaLib-6.1.zip 3358c46cfa6f9732acc6f6c25724aad0246 MesaDemos-6.1.tar.gz 33689bfe0f6c69b39fd0ebd9fff481a4e9b MesaDemos-6.1.tar.bz2 337161268531fcc6f0c5a056430ee97e0c1 MesaDemos-6.1.zip 338</pre> 339 340 341 342<h2>April 2, 2004</h2> 343 344<p> 345Mesa 6.0.1 has been released. 346This release basically just fixes bugs since the 6.0. release. 347</p> 348<pre> 349 New: 350 - upgraded glext.h to version 22 351 - new build targets (Dan Schikore) 352 - new linux-x86-opteron build target (Heath Feather) 353 Bug fixes: 354 - glBindProgramARB didn't update all necessary state 355 - fixed build problems on OpenBSD 356 - omit CVS directories from tarballs 357 - glGetTexImage(GL_COLOR_INDEX) was broken 358 - fixed an infinite loop in t&l module 359 - silenced some valgrind warnings about using unitialized memory 360 - fixed some compilation/link glitches on IRIX (Mike Stephens) 361 - glBindProgram wasn't getting compiled into display lists 362 - GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079) 363 - two-sided lighting and vertex program didn't work (bug 887330) 364 - stores to program parameter registers in vertex state programs 365 didn't work. 366 - fixed glOrtho bug found with gcc 3.2.2 (RH9) 367 - glXCreateWindow() wasn't fully implemented (bug 890894) 368 - generic vertex attribute arrays didn't work in display lists 369 - vertex buffer objects' default usage and access fields were wrong 370 - glDrawArrays with start!=0 was broken 371 - fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken 372 - linux-osmesa16-static config didn't work 373 - fixed a few color index rendering problems (bug 910687) 374 - glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE 375 - OSMesa RGB and BGR modes were broken 376 - glProgramStringARB mistakenly required a null-terminated string 377 - fragment program XPD instruction was incorrect 378 - glGetMaterial() didn't work reliably 379</pre> 380The MD5 checksums are: 381</p> 382<pre> 383011be0e79666c7a6eb9693fbf9348653 MesaLib-6.0.1.tar.gz 384b7f14088c5c2f14490d2739a91102112 MesaLib-6.0.1.tar.bz2 385bf0510cf0a2b87d64cdd317eca3f1db1 MesaLib-6.0.1.zip 386b7b648599e0aaee1c4ffc554a2a9139e MesaDemos-6.0.1.tar.gz 387dd6aadfd9ca8e1cfa90c6ee492bc6f43 MesaDemos-6.0.1.tar.bz2 388eff71d59c211825e949199852f5a2316 MesaDemos-6.0.1.zip 389</pre> 390 391 392 393<h2>January 16, 2004</h2> 394 395<p> 396Mesa 6.0 has been released. This is a stabilization of the 5.1 release 397and primarily just incorporates bug fixes. 398</p> 399<pre> 400 New: 401 - full OpenGL 1.5 support 402 - updated GL/glext.h file to version 21 403 Changes: 404 - changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h) 405 Bug fixes: 406 - fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color 407 clamping issue 408 - updated suno5-gcc configs 409 - glColor3 functions sometimes resulted in undefined alpha values 410 - fixed FP divide by zero error seen on VMS with xlockmore, others 411 - fixed vertex/fragment program debug problem (bug 873011) 412 - building on AIX with gcc works now 413 - glDeleteProgramsARB failed for ARB fragment programs (bug 876160) 414 - glDrawRangeElements tried to modify potentially read-only storage 415 - updated files for building on Windows 416</pre> 417 418 419 420<h2>December 28, 2003</h2> 421 422<p> 423The Mesa CVS server has been moved to <a href="http://www.freedesktop.org" 424target="_parent"> 425freedesktop.org</a> because of problems with SourceForge's anonymous 426CVS service. 427</p> 428 429<p>Please see the <a href="cvs_access.html">CVS access page</a> for details. 430</p> 431 432 433<h2>December 17, 2003</h2> 434 435<p> 436Mesa 5.1 has been released. This is a new development release. 437Mesa 6.0 will be the next stable release and will support all 438OpenGL 1.5 features. 439</p> 440<pre> 441 New features: 442 - reorganized directory tree 443 - GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche) 444 - GL_ATI_texture_env_combine3 extension (Ian Romanick) 445 - GL_SGI_texture_color_table extension (Eric Plante) 446 - GL_NV_fragment_program extension 447 - GL_NV_light_max_exponent extension 448 - GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle) 449 - GL_ARB_occlusion_query extension 450 - GL_ARB_point_sprite extension 451 - GL_ARB_texture_non_power_of_two extension 452 - GL_IBM_multimode_draw_arrays extension 453 - GL_EXT_texture_mirror_clamp extension (Ian Romanick) 454 - GL_ARB_vertex_buffer_object extension 455 - new X86 feature detection code (Petr Sebor) 456 - less memory used for display lists and vertex buffers 457 - demo of per-pixel lighting with a fragment program (demos/fplight.c) 458 - new version (18) of glext.h header 459 - new spriteblast.c demo of GL_ARB_point_sprite 460 - faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1) 461 - faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1) 462 Bug fixes: 463 - really enable OpenGL 1.4 features in DOS driver. 464 - fixed issues in glDrawPixels and glCopyPixels for very wide images 465 - glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint 466 - fixed some texgen bugs reported by Daniel Borca 467 - fixed wglMakeCurrent(NULL, NULL) bug (#835861) 468 - fixed glTexSubImage3D z-offset bug (Cedric Gautier) 469 - fixed RGBA blend enable bug (Ville Syrjala) 470 - glAccum is supposed to be a no-op in selection/feedback mode 471 - fixed texgen bug #597589 (John Popplewell) 472 Changes: 473 - dropped API trace feature (src/Trace/) 474 - documentation overhaul. merged with website content. more html. 475 - glxgears.c demo updated to use GLX swap rate extensions 476 - glTexImage1/2/3D now allows width/height/depth = 0 477 - disable SPARC asm code on Linux (bug 852204) 478</pre> 479 480The MD5 checksums are: 481</p> 482<pre> 48378f452f6c55478471a744f07147612b5 MesaLib-5.1.tar.gz 48467b3b8d3f7f4c8c44904551b851d01af MesaLib-5.1.tar.bz2 4856dd19ffa750ec7f634e370a987505c9d MesaLib-5.1.zip 486e0214d4ebb22409dfa9262f2b52fd828 MesaDemos-5.1.tar.gz 487066c9aff4fd924405de1ae9bad5ec9a7 MesaDemos-5.1.tar.bz2 488d2b5ba32b53e0ad0576c637a4cc1fb41 MesaDemos-5.1.zip 489</pre> 490 491 492<H2>November 12, 2003</H2> 493 494<p> 495New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a 496number of automake/libtool problems. 497</p> 498<p> 499The new MD5 checksums are: 500</p> 501<pre> 502a9dcf3ff9ad1b7d6ce73a0df7cff8b5b MesaLib-5.0.2.tar.gz 5037b4bf9261657c2fca03796d4955e6f50 MesaLib-5.0.2.tar.bz2 50479c141bddcbad557647535d02194f346 MesaLib-5.0.2.zip 505952d9dc823dd818981d1a648d7b2668a MesaDemos-5.0.2.tar.gz 506b81fafff90995025d2f25ea02b786642 MesaDemos-5.0.2.tar.bz2 507a21be975589e8a2d1871b6bb7874fffa MesaDemos-5.0.2.zip 508</pre> 509 510 511 512<h2>September 5, 2003</h2> 513 514<p> 515Mesa 5.0.2 has been released. This is a stable, bug-fix release. 516</p> 517<pre> 518 Bug fixes: 519 - fixed texgen problem causing texcoord's Q to be zero (stex3d) 520 - default GL_TEXTURE_COMPARE_MODE_ARB was wrong 521 - GL_CURRENT_MATRIX_NV query was wrong 522 - GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one 523 - GL_LIST_MODE query wasn't correct 524 - GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported 525 - GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value 526 - blended, wide lines didn't always work correctly (bug 711595) 527 - glVertexAttrib4svNV w component was always 1 528 - fixed bug in GL_IBM_rasterpos_clip (missing return) 529 - GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly 530 - a few Solaris compilation fixes 531 - fixed glClear() problem for DRI drivers (non-existant stencil, etc) 532 - fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux) 533 - fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz) 534 - glFog() didn't clamp fog colors 535 - fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the 536 gl[Get]TexParameteri[v] functions 537 - fixed invalid memory references in glTexGen functions (bug 781602) 538 - integer-valued color arrays weren't handled correctly 539 - glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work 540 - GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1 541 Changes: 542 - build GLUT with -fexceptions so C++ apps propogate exceptions 543</pre> 544 545 546 547<h2>June 2003</h2> 548 549<p> 550Mesa's directory tree has been overhauled. 551Things are better organized now with some thought toward future needs. 552</p> 553<p> 554In CVS, the latest Mesa 5.1 development code is now rooted under the 555<b>Mesa-newtree/</b> directory. The old top-level <b>Mesa/</b> directory 556holds the Mesa 5.0.x code which will be abandoned at some point. 557</p> 558 559 560 561<h2>March 30, 2003</h2> 562 563<p> 564Mesa 5.0.1 has been released. This is a stable, bug-fix release. 565</p> 566<pre> 567 New: 568 - DOS driver updates from Daniel Borca 569 - updated GL/gl_mangle.h file (Bill Hoffman) 570 Bug fixes: 571 - auto mipmap generation for cube maps was broken (bug 641363) 572 - writing/clearing software alpha channels was unreliable 573 - minor compilation fixes for OS/2 (Evgeny Kotsuba) 574 - fixed some bad assertions found with shadowtex demo 575 - fixed error checking bug in glCopyTexSubImage2D (bug 659020) 576 - glRotate(angle, -x, 0, 0) was incorrect (bug 659677) 577 - fixed potential segfault in texture object validation (bug 659012) 578 - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus) 579 - fix fog stride bug in tnl code for h/w drivers (Michel Danzer) 580 - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080) 581 - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3 582 - fixed compilation problem on Solaris7/x86 (bug 536406) 583 - fixed prefetch bug in 3DNow! code (Felix Kuhling) 584 - fixed NeXT build problem (FABSF macro) 585 - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811) 586 - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964) 587 - AA line and triangle Z values are now rounded, not truncated 588 - fixed color interpolation bug when GLchan==GLfloat (bug 694461) 589 - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca) 590 - fixed a minor GL_COLOR_MATERIAL bug 591 - NV vertex program EXP instruction was broken 592 - glColorMask misbehaved with X window / pixmap rendering 593 - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack) 594 - attempt to fix GGI compilation problem when MesaDemos not present 595 - NV vertex program ARL-relative fetches didn't work 596 Changes: 597 - use glPolygonOffset in gloss demo to avoid z-fighting artifacts 598 - updated winpos and pointblast demos to use ARB extensions 599 - disable SPARC normal transformation code (bug 673938) 600 - GLU fixes for OS/2 (Evgeny Kotsuba) 601</pre> 602<p> 603MD5 checksums follow: 604</p> 605<pre> 606b80f8b5d53a3e9f19b9fde5af0c542f0 MesaLib-5.0.1.tar.gz 607513b4bbd7d38951f05027179063d876b MesaLib-5.0.1.tar.bz2 608eebd395678f4520d33b267e5d5c22651 MesaLib-5.0.1.zip 60949d7feaec6dc1d2091d7c3cc72a9b320 MesaDemos-5.0.1.tar.gz 61037190374a98c3c892f0698be9ca3acf0 MesaDemos-5.0.1.tar.bz2 611becd8bf17f5791361b4a54ba2a78e5c9 MesaDemos-5.0.1.zip 612</pre> 613 614 615 616<h2>March 7, 2003</h2> 617<p> 618Website and documentation overhaul. 619</p> 620<p> 621The website content and Mesa documentation (from the doc/ directory) have 622been merged together. 623All the documentation files have been entered into the CVS repository. 624Many of the old plain-text files have been converted to html and modernized. 625</p> 626 627 628<h2>November 13, 2002</h2> 629<p>Mesa 5.0 has been released. This is a stable release which 630implements the OpenGL 1.4 specification. 631</p><pre>New: 632 - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4") 633 - removed some overlooked debugging code 634 - glxinfo updated to support GLX_ARB_multisample 635 - GLUT now support GLX_ARB_multisample 636 - updated DOS driver (Daniel Borca) 637Bug fixes: 638 - GL_POINT and GL_LINE-mode polygons didn't obey cull state 639 - fixed potential bug in _mesa_align_malloc/calloc() 640 - fixed missing triangle bug when running vertex programs 641 - fixed a few HPUX compilation problems 642 - FX (Glide) driver didn't compile 643 - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work 644 - a few EXT functions, like glGenTexturesEXT, were no-ops 645 - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate, 646 glMultiDrawArrays and glMultiDrawElements were missing 647 - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken 648 - Pentium 4 Mobile was mistakenly identified as having 3DNow! 649 - fixed one-bit error in point/line fragment Z calculation 650 - fixed potential segfault in fakeglx code 651 - fixed color overflow problem in DOT3 texture env mode 652</pre> 653 654 655<h2>October 29, 2002</h2> 656<p>Mesa 4.1 has been released. This is a new development release. 657For a stable release, get 4.0.4. 658</p><pre>New: 659 - GL_NV_vertex_program extension 660 - GL_NV_vertex_program1_1 extension 661 - GL_ARB_window_pos extension 662 - GL_ARB_depth_texture extension 663 - GL_ARB_shadow extension 664 - GL_ARB_shadow_ambient extension 665 - GL_EXT_shadow_funcs extension 666 - GL_ARB_point_parameters extension 667 - GL_ARB_texture_env_crossbar 668 - GL_NV_point_sprite extension 669 - GL_NV_texture_rectangle extension 670 - GL_EXT_multi_draw_arrays extension 671 - GL_EXT_stencil_two_side extension 672 - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions 673 - GL_ATI_texture_mirror_once extension (Ian Romanick) 674 - massive overhaul/simplification of software rasterizer module, 675 many contributions from Klaus Niederkrueger 676 - faster software texturing in some cases (i.e. trilinear filtering) 677 - new OSMesaGetProcAddress() function 678 - more blend modes implemented with MMX code (Jose Fonseca) 679 - added glutGetProcAddress() to GLUT 680 - added GLUT_FPS env var to compute frames/second in glutSwapBuffers() 681 - pbinfo and pbdemo PBuffer programs 682 - glxinfo -v prints transprent pixel info (Gerd Sussner) 683Bug fixes: 684 - better mipmap LOD computation (prevents excessive blurriness) 685 - OSMesaMakeCurrent() didn't recognize buffer size changes 686 - assorted conformance fixes for 16-bit/channel rendering 687 - texcombine alpha subtraction mode was broken 688 - fixed some blend problems when GLchan==GLfloat (Gerk Huisma) 689 - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma) 690 - fixed divide by zero error in NURBS tessellator (Jon Perry) 691 - fixed GL_LINEAR fog bug by adding clamping 692 - fixed FP exceptions found using Alpha CPU 693 - 3dfx/glide driver render-to-window feature was broken 694 - added missing GLX_TRANSPARENT_RGB token to glx.h 695 - fixed error checking related to paletted textures 696 - fixed reference count error in glDeleteTextures (Randy Fayan) 697Changes: 698 - New spec file and Python code to generate some GL dispatch files 699 - Glide driver defaults to "no" with autoconf/automake 700 - floating point color channels now clamped to [0,inf) 701 - updated demos/stex3d with new options 702</pre> 703 704 705<h2>October 4, 2002</h2> 706<p> 707The <a href="http://mesa3d.sourceforge.net/docs/MesaFAQ.html">Mesa FAQ</a> has been rewritten. 708</p> 709 710<h2>October 3, 2002</h2> 711<p>Mesa 4.0.4 has been released. This is a stable bug-fix release. 712</p><pre> New: 713 - GL_NV_texture_rectangle extension 714 - updated glext.h header (version 17) 715 - updated DOS driver (Daniel Borca) 716 - updated BeOS R5 driver (Philippe Houdoin) 717 - added GL_IBM_texture_mirror_repeat 718 - glxinfo now takes -l option to print interesting OpenGL limits info 719 - GL_MESA_ycbcr_texture extension 720 - GL_APPLE_client_storage extension (for some DRI drivers only) 721 - GL_MESA_pack_invert extension 722 Bug fixes: 723 - fixed GL_LINEAR fog bug by adding clamping 724 - fixed FP exceptions found using Alpha CPU 725 - 3dfx MESA_GLX_FX=window (render to window) didn't work 726 - fixed memory leak in wglCreateContest (Karl Schultz) 727 - define GLAPIENTRY and GLAPI if undefined in glu.h 728 - wglGetProcAddress didn't handle all API functions 729 - when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map 730 - removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc() 731 - error checking in compressed tex image functions had some glitches 732 - fixed AIX compile problem in src/config.c 733 - glGetTexImage was using pixel unpacking instead of packing params 734 - auto-mipmap generation for cube maps was incorrect 735 Changes: 736 - max texture units reduced to six to accomodate texture rectangles 737 - removed unfinished GL_MESA_sprite_point extension code 738</pre> 739 740<h2>June 25, 2002</h2> 741<p>Mesa 4.0.3 has been released. This is a stable bug-fix release. 742</p><pre> New: 743 - updated GL/glext.h file (version 15) 744 - corrected MMX blend code (Jose Fonseca) 745 - support for software-based alpha planes in Windows driver 746 - updated GGI driver (Filip Spacek) 747 Bug fixes: 748 - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens 749 - OSMesaMakeCurrent() didn't recognize buffer size changes 750 - assorted conformance fixes for 16-bit/channel rendering 751 - texcombine alpha subtraction mode was broken 752 - fixed lighting bug with non-uniform scaling and display lists 753 - fixed bug when deleting shared display lists 754 - disabled SPARC cliptest assembly code (Mesa bug 544665) 755 - fixed a couple Solaris compilation/link problems 756 - blending clipped glDrawPixels didn't always work 757 - glGetTexImage() didn't accept packed pixel types 758 - glPixelMapu[is]v() could explode given too large of pixelmap 759 - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT 760 - glXCopyContext() could lead to segfaults 761 - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665) 762 Changes: 763 - lots of C++ (g++) code clean-ups 764 - lots of T&L updates for the Radeon DRI driver 765 Known bugs: 766 - mipmap LOD computation (fixed for Mesa 4.1) 767</pre> 768 769<h2>April 2, 2002</h2> 770<p>Mesa 4.0.2 has been released. This is a stable bug-fix release. 771</p><pre> New: 772 - New DOS (DJGPP) driver written by Daniel Borca 773 - New driver interface functions for TCL drivers (such as Radeon DRI) 774 - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32" 775 if using deep color channels 776 - latest GL/glext.h and GL/glxext.h headers from SGI 777 Bug fixes: 778 - GL_BLEND with non-black texture env color wasn't always correct 779 - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha) 780 - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken 781 - glReadPixels was sometimes mistakenly clipped by the scissor box 782 - glDraw/ReadPixels didn't catch all the errors that they should have 783 - Fixed 24bpp rendering problem in Windows driver (Karl Schultz) 784 - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c) 785 - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP) 786 - glColorMask as sometimes effecting glXSwapBuffers() 787 - fixed a potential bug in XMesaGarbageCollect() 788 - N threads rendering into one window didn't work reliably 789 - glCopyPixels didn't work for deep color channels 790 - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma) 791 - glPopAttrib() didn't correctly restore user clip planes 792 - user clip planes failed for some perspective projections (Chromium) 793</pre> 794 795<h2>December 17, 2001</h2> 796<p>Mesa 4.0.1 has been released. This is a stable bug-fix release. 797</p><pre> New: 798 - better sub-pixel sample positions for AA triangles (Ray Tice) 799 - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO) 800 Bug fixes: 801 - added missing break statements in glGet*() for multisample cases 802 - fixed uninitialized hash table mutex bug (display lists / texobjs) 803 - fixed bad teximage error check conditional (bug 476846) 804 - fixed demos readtex.c compilation problem on Windows (Karl Schultz) 805 - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT 806 - silence some compiler warnings (gcc 2.96) 807 - enable the #define GL_VERSION_1_3 in GL/gl.h 808 - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h 809 - fixed glu.h typedef problem found with MSDev 6.0 810 - build libGL.so with -Bsymbolic (fixes bug found with Chromium) 811 - added missing 'const' to glXGetContextIDEXT() in glxext.h 812 - fixed a few glXGetProcAddress() errors (texture compression, etc) 813 - fixed start index bug in compiled vertex arrays (Keith) 814 - fixed compilation problems in src/SPARC/glapi_sparc.S 815 - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith) 816 - use glXGetProcAddressARB in GLUT to avoid extension linking problems 817 - provoking vertex of flat-shaded, color-index triangles was wrong 818 - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith) 819 - glTexParameter didn't flush the vertex buffer (Ray Tice) 820 - feedback attributes for glDraw/CopyPixels and glBitmap were wrong 821 - fixed bug in normal length caching (ParaView lighting bug) 822</pre> 823 824<h2>October 22, 2001</h2> 825<p>Mesa 4.0 has been released. This is a stable release. 826</p><pre> New: 827 - Mesa 4.0 implements the OpenGL 1.3 specification 828 - GL_IBM_rasterpos_clip extension 829 - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp) 830 - GL_ARB_texture_mirrored_repeat extension 831 - WindML UGL driver (Stephane Raimbault) 832 - added OSMESA_MAX_WIDTH/HEIGHT queries 833 - attempted compiliation fixes for Solaris 5, 7 and 8 834 - updated glext.h and glxext.h files 835 - updated Windows driver (Karl Schultz) 836 Bug fixes: 837 - added some missing GLX 1.3 tokens to include/GL/glx.h 838 - GL_COLOR_MATRIX changes weren't recognized by teximage functions 839 - glCopyPixels with scale and bias was broken 840 - glRasterPos with lighting could segfault 841 - glDeleteTextures could leave a dangling pointer 842 - Proxy textures for cube maps didn't work 843 - fixed a number of 16-bit color channel bugs 844 - fixed a few minor memory leaks 845 - GLX context sharing was broken in 3.5 846 - fixed state-update bugs in glPopClientAttrib() 847 - fixed glDrawRangeElements() bug 848 - fixed a glPush/PopAttrib() bug related to texture binding 849 - flat-shaded, textured lines were broken 850 - fixed a dangling pointer problem in the XMesa code (Chris Burghart) 851 - lighting didn't always produce the correct alpha value 852 - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky) 853</pre> 854 855 856<h2>June 21, 2001</h2> 857<p>Mesa 3.5 has been released. This is a new development release. 858</p><pre> New: 859 - internals of Mesa divided into modular pieces (Keith Whitwell) 860 - 100% OpenGL 1.2 conformance (passes all conformance tests) 861 - new AA line algorithm 862 - GL_EXT_convolution extension 863 - GL_ARB_imaging subset 864 - OSMesaCreateContextExt() function 865 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 866 - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight 867 - GL_EXT_fog_coord extension (Keith Whitwell) 868 - GL_EXT_secondary_color extension (Keith Whitwell) 869 - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add) 870 - GL_SGIX_depth_texture extension 871 - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions 872 - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow 873 - GL_ARB_texture_env_combine extension 874 - GL_ARB_texture_env_dot3 extension 875 - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp) 876 - OSMesaCreateContextExt() function 877 - libOSMesa.so library, contains the OSMesa driver interface 878 - GL/glxext.h header file for GLX extensions 879 - somewhat faster software texturing, fogging, depth testing 880 - all color-index conformance tests now pass (only 8bpp tested) 881 - SPARC assembly language TCL optimizations (David Miller) 882 - GL_SGIS_generate_mipmap extension 883 Bug Fixes: 884 - fbiRev and tmuRev were unitialized when using Glide3 885 - fixed a few color index mode conformance failures; all pass now 886 - now appling antialiasing coverage to alpha after texturing 887 - colors weren't getting clamped to [0,1] before color table lookup 888 - fixed RISC alignment errors caused by COPY_4UBV macro 889 - drawing wide, flat-shaded lines could cause a segfault 890 - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles 891 Changes: 892 - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU 893 - new libOSMesa.so library, contains the OSMesa driver interface 894</pre> 895 896 897<h2>May 17, 2001</h2> 898<p>Mesa 3.4.2 has been released. This is basically just a bug-fix release. 899Here's what's new:</p> 900<pre> Bug fixes: 901 - deleting the currently bound texture could cause bad problems 902 - using fog could result in random vertex alpha values 903 - AA triangle rendering could touch pixels outside right window bound 904 - fixed byteswapping problem in clear_32bit_ximage() function 905 - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam 906 - fixed memory leak in glXUseXFont() 907 - fragment sampling in AA triangle function was off by 1/2 pixel 908 - Windows: reading pixels from framebuffer didn't always work 909 - glConvolutionFilter2D could segfault or cause FP exception 910 - fixed segfaults in FX and X drivers when using tex unit 1 but not 0 911 - GL_NAND logicop didn't work right in RGBA mode 912 - fixed a memory corruption bug in vertex buffer reset code 913 - clearing the softwara alpha buffer with scissoring was broken 914 - fixed a few color index mode fog bugs 915 - fixed some bad assertions in color index mode 916 - fixed FX line 'stipple' bug #420091 917 Changes: 918 - optimized writing mono-colored pixel spans to X pixmaps 919 - increased max viewport size to 2048 x 2048 920</pre> 921 922 923<h2>April 29, 2001</h2> 924<p>New Mesa website</p> 925<p>Mark Manning produced the new website.<br>Thanks, Mark!</p> 926 927 928<h2>February 14, 2001</h2> 929<p>Mesa 3.4.1 has been released. Here's what's new:</p> 930<pre> New: 931 - fixed some Linux build problems 932 - fixed some Windows build problems 933 - GL_EXT_texture_env_dot3 extension (Gareth Hughes) 934 Bug fixes: 935 - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI 936 - various state-update code changes needed for DRI bugs 937 - disabled pixel transfer ops in glColorTable commands, not needed 938 - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter 939 - updated sources and fixed compile problems in widgets-mesa/ 940 - GLX_PBUFFER enum value was wrong in glx.h 941 - fixed a glColorMaterial lighting bug 942 - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function 943 - glXCopySubBufferMESA() Y position was off by one 944 - Error checking of glTexSubImage3D() was broken (bug 128775) 945 - glPopAttrib() didn't restore all derived Mesa state correctly 946 - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL 947 conformance problems at 16bpp. 948 - clearing depth buffer with scissoring was broken, would segfault 949 - OSMesaGetDepthBuffer() returned bad bytesPerValue value 950 - fixed a line clipping bug (reported by Craig McDaniel) 951 - fixed RGB color over/underflow bug for very tiny triangles 952 Known problems: 953 - NURBS or evaluator surfaces inside display lists don't always work 954</pre> 955<p> 956</p><h2>November 3, 2000</h2> 957<p>Mesa 3.4 has been released. Here's what's new since the 3.3 release:</p> 958<pre> New: 959 - optimized glDrawPixels for glPixelZoom(1,-1) 960 Bug Fixes: 961 - widgets-mesa/src/*.c files were missing from 3.3 distro 962 - include/GL/mesa_wgl.h file was missing from 3.3 distro 963 - fixed some Win32 compile problems 964 - texture object priorities weren't getting initialized to 1.0 965 - glAreTexturesResident return value was wrong when using hardware 966 - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX) 967 - glReadPixels with GLushort packed types was broken 968 - fixed a few bugs in the GL_EXT_texture_env_combine texture code 969 - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables 970 - fixed some typos/bugs in the VB code 971 - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work 972 - optimized glDrawPixels paths weren't being used 973 - per-fragment fog calculation didn't work without a Z buffer 974 - improved blending accuracy, fixes Glean blendFunc test failures 975 - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly 976 - glXGetProcAddressARB() didn't always return the right address 977 - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format 978 - texture matrix changes weren't always detected (GLUT projtex demo) 979 - fixed random color problem in vertex fog code 980 - fixed Glide-related bug that let Quake get a 24-bit Z buffer 981 Changes: 982 - finished internal support for compressed textures for DRI 983</pre> 984<p> 985</p><h2>April 24, 2000</h2> 986<p>Mesa 3.2 has been released. Here's what's new since the beta release:</p> 987<pre> Bug fixes: 988 - fixed memcpy bugs in span.c 989 - fixed missing glEnd problem in demos/tessdemo.c 990 - fixed bug when clearing 24bpp Ximages 991 - fixed clipping problem found in Unreal Tournament 992 - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2 993 - fixed Loki's 3dfx RGB vs BGR bug 994 - fixed Loki's 3dfx smooth/flat shading bug in SoF 995 Changes: 996 - updated docs/README file 997 - use bcopy() optimizations on FreeBSD 998 - re-enabled the optimized persp_textured_triangle() function 999</pre> 1000<p> 1001</p><h2>March 23, 2000</h2> 1002<p>I've just upload the Mesa 3.2 beta 1 files to SourceForge at <a href="http://sourceforge.net/project/showfiles.php?group_id=3" target="_parent">http://sourceforge.net/project/filelist.php?group_id=3</a><a href="http://sourceforge.net/project/showfiles.php?group_id=3"></a></p> 1003<p>3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly 1004just bug fixes.</p> 1005<p>Here's what's changed: 1006 1007</p><ul> 1008 Bug fixes: 1009 <ul> 1010 - mixed drawing of lines and bitmaps sometimes had wrong colors<br> 1011 - added missing glHintPGI() function<br> 1012 - fixed a polygon culling bug<br> 1013 - fixed bugs in gluPartialDisk()<br> 1014 - Z values in selection mode were wrong<br> 1015 - added missing tokens: 1016 <ul> 1017 GL_SMOOTH_POINT_SIZE_RANGE<br> 1018 GL_SMOOTH_POINT_SIZE_GRANULARITY<br> 1019 GL_SMOOTH_LINE_WIDTH_RANGE<br> 1020 GL_SMOOTH_LINE_WIDTH_GRANULARITY<br> 1021 GL_ALIASED_POINT_SIZE_RANGE<br> 1022 GL_ALIASED_LINE_WIDTH_RANGE 1023 </ul> 1024 - fixed glCopyPixels when copying from back to front buffer<br> 1025 - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT<br> 1026 - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken<br> 1027 - glDeleteTextures() didn't decrement reference count correctly<br> 1028 - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly<br> 1029 - Actual depth of transformation matrix stacks was off by one<br> 1030 - 24bpp visuals didn't address pixels correctly<br> 1031 - mipmap level of detail (lambda) calculation simplified, more accurate<br> 1032 - 101691 - Polygon clipping and GL_LINE<br> 1033 - 101928 - Polygon clipping and GL_LINE (same fix as above)<br> 1034 - 101808 - Non-glVertexArrays tristrip bug<br> 1035 - 101971 - find_last_3f on Dec OSF (worked around)<br> 1036 - 102369 - segv on dec osf (possibly a duplicate of the above)<br> 1037 - 102893 - orientations of modelview cause segfault 1038 </ul> 1039 New: 1040 <ul> 1041 - updated SVGA Linux driver<br> 1042 - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX<br> 1043 - build libGLw.a (Xt/OpenGL drawing area widget) library by default<br> 1044 - changed -O2 to -O3 for a number of gcc configs 1045 </ul> 1046 Changes: 1047 <ul> 1048 - glXCopyContext's mask parameter is now unsigned long, per GLX spec 1049 </ul> 1050</ul> 1051 1052<p>Please report any problems with this release ASAP. Bugs should be filed on the 1053Mesa3D website at sourceforge.<br> 1054After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.</p> 1055<p>-- Brian</p> 1056<p> 1057</p><h2>December 17, 1999</h2> 1058<p>A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) 1059can be found at <a href="http://slashdot.org/interviews/99/12/17/0927212.shtml" target="_parent">http://slashdot.org/interviews/99/12/17/0927212.shtml</a>.</p> 1060<p> 1061</p><h2>December 14, 1999</h2> 1062<p>Mesa 3.1 is released!</p> 1063<p> 1064</p><h2>September 21, 1999</h2> 1065<p>There appear to be two new files on the ftp site, <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaLib-3.1beta3.tar.gz">MesaLib-3.1beta3.tar.gz</a> 1066and <a href="ftp://ftp.mesa3d.org/mesa/beta/MesaDemos-3.1beta3.tar.gz">MesaDemos-3.1beta3.tar.gz</a>, 1067that seem to be... yes, I've just received confirmation from the beta center, they 1068are indeed the <b>THIRD</b> beta release of Mesa 3.1! Happy Days. Happy Days. Thanks 1069Keith Whitwell for preparing these for us during Brian's absence.</p> 1070<p> 1071</p><h2>August 30, 1999</h2> 1072<p>I'm pleased to announce that I've accepted a position with Precision Insight, 1073Inc. effective October, 1999. I'll be leaving Avid Technology in September.</p> 1074<p>I've been working on Mesa in my spare time for over five years. With Precision 1075Insight I now have the opportunity to devote my full attention to advancing Mesa 1076and OpenGL on Linux.</p> 1077<p>While I'll be focused on Linux, the X Window System, and hardware acceleration, 1078my work will continue to be open sourced and available to any other programmers who 1079may want to contribute to it, or use it for other projects or platforms</p> 1080<p>PS: I'm going to be traveling until Sep 6 and won't be reading email until then.</p> 1081<p> 1082</p><h2>August 23, 1999</h2> 1083<p>Anonymous CVS access is back online so suck up all the bandwidth you can afford. 1084Note that this is a new archive, so you will need to re-checkout the archive. That 1085means don't <i>cvs update</i> from a previous download.</p> 1086<p> 1087</p><h2>August 17, 1999</h2> 1088<p>A report from the SIGGRAPH '99 Linux/OpenGL 1089BOF meeting is now available.</p> 1090<p>-Brian</p> 1091<p> 1092</p><h2>August 14, 1999</h2> 1093<p>www.mesa3d.org is having technical problems due to hardware failures at VA Linux 1094systems. The Mac pages, ftp, and CVS services aren't fully restored yet. Please be 1095patient.</p> 1096<p>-Brian</p> 1097<p> 1098</p><h2>June 7, 1999</h2> 1099<p>RPMS of the nVidia RIVA server can be found at <a href="ftp://ftp.mesa3d.org/mesa/misc/nVidia/">ftp://ftp.mesa3d.org/mesa/misc/nVidia/</a>.</p> 1100<p> 1101</p><h2>June 2, 1999</h2> 1102<p><a href="http://www.nvidia.com/">nVidia</a> has released some Linux binaries for 1103xfree86 3.3.3.1, along with the <b>full source</b>, which includes GLX acceleration 1104based on Mesa 3.0. They can be downloaded from <a href="http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html">http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html</a>.</p> 1105<p> 1106</p><h2>May 24, 1999</h2> 1107<p>Beta 2 of Mesa 3.1 has been make available at <a href="ftp://ftp.mesa3d.org/mesa/beta/">ftp://ftp.mesa3d.org/mesa/beta/</a>. 1108If you are into the quake scene, you may want to try this out, as it contains some 1109optimizations specifically in the Q3A rendering path. 1110<p> 1111</p><h2>May 13, 1999</h2> 1112<p>For those interested in the integration of Mesa into XFree86 4.0, Precision Insight 1113has posted their lowlevel design documents at http://www.precisioninsight.com.</p> 1114<p> 1115</p><h2>May 13, 1999</h2> 1116<pre>May 1999 - John Carmack of id Software, Inc. has made a donation of 1117US$10,000 to the Mesa project to support its continuing development. 1118Mesa is a free implementation of the OpenGL 3D graphics library and id's 1119newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux. 1120 1121The donation will go to Keith Whitwell, who has been optimizing Mesa to 1122improve performance on 3d hardware. Thanks to Keith's work, many 1123applications using Mesa 3.1 will see a dramatic performance increase 1124over Mesa 3.0. The donation will allow Keith to continue working on 1125Mesa full time for some time to come. 1126 1127For more information about Mesa see www.mesa3d.org. For more 1128information about id Software, Inc. see www.idsoftware.com. 1129 1130-------------------------------- 1131 1132This donation from John/id is very generous. Keith and I are very 1133grateful. 1134 1135</pre> 1136<p> 1137</p><h2>May 1, 1999</h2> 1138<p>John Carmack made an interesting .plan update yesterday: 1139 1140</p><ul> 1141 <i>"I put together a document on optimizing OpenGL drivers for Q3 that 1142 should be helpful to the various Linux 3D teams. <br> 1143 </i>http://www.quake3arena.com/news/glopt.html</i>" 1144</ul> 1145 1146<p> 1147</p><h2>April 7, 1999</h2> 1148<p>Updated the Mesa contributors section and added links to RPM Mesa packages.</p> 1149<p> 1150</p><h2>March 18, 1999</h2> 1151<p>The new webpages are now online. Enjoy, and let me know if you find any errors. 1152For an eye-candy free version you can use <a href="http://www.mesa3d.org/txt/">http://www.mesa3d.org/txt/</a>.</p> 1153<p> 1154</p><h2>February 16, 1999</h2> 1155<p><a href="http://www.sgi.com/">SGI</a> releases its <a href="http://www.sgi.com/software/opensource/glx/">GLX 1156source code</a>.</p> 1157<p> 1158</p><h2>January 22, 1999</h2> 1159<p>www.mesa3d.org established</p> 1160 1161 1162</p> 1163 1164 1165<hr> 1166$Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $ 1167</body> 1168</html> 1169