relnotes-6.5.2.html revision c478f0d25b96fc8992e6de3d6df27783a9418523
1<HTML> 2 3<TITLE>Mesa Release Notes</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>Mesa 6.5.2 Release Notes / (in progress)</H1> 12 13<p> 14Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of 15<a href="versions.html#6.5.1">bug fixes</a>. 16</p> 17 18 19<h2>MD5 checksums</h2> 20<pre> 21TBD 22</pre> 23 24 25<h2>New features</h2> 26<ul> 27<li>New DRI memory manager system. Currently used by the i915tex driver. 28Other DRI drivers will be updated to use the new memory manager in coming 29months. 30<br> 31To use the new driver you'll need the most recent DRM library and drivers 32(version 2.2 or later) and a recent xf86-video-intel driver module from X.org. 33<br> 34New features resulting from this work include: 35<ul> 36<li>EXT_framebuffer_objects, render to texture 37<li>ARB_pixel_buffer_objects 38<li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels 39<li>Accelerated texture uploads from pixel buffer objects 40<li>Potentially texturing directly from the pixel buffer object (zero 41copy texturing). 42</ul> 43<li>New Intel i965 DRI driver 44<li>New <code>minstall</code> script to replace normal install program 45<li>Faster fragment program execution in software 46<li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt"> 47 GLX_SGI_make_current_read</a> to the following drivers:</li> 48 <ul> 49 <li>radeon</li> 50 <li>savage</li> 51 <li>mga</li> 52 </ul> 53</ul> 54 55<h2>Bug fixes</h2> 56<ul> 57<li>fixed invalid memory read while rendering textured points (bug 8320) 58<li>fixed problems with freebsd-dri configuration (bug 8344) 59<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware 60<li>OPTION NV_position_invariant didn't work in NV vertex programs 61<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver 62<li>Line clipping was broken in some circumstances 63<li>fragment.fogcoord register didn't always contain the correct value 64<li>RGBA logicops didn't work reliably in some DRI drivers 65<li>Fixed broken RGBA LogicOps in Intel DRI drivers 66<li>Fixed some fragment program bugs in Intel i915 DRI driver 67<li>Fixed glGetVertexAttribfvARB bug 8883 68<li>Implemented glGetUniform[fi]vARB() functions 69<li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044) 70<li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh) 71<li>Fixed broken "mgl" name mangling 72</ul> 73 74 75<h2>Internal code changes</h2> 76 77<ul> 78<li>The device driver functions ResizeBuffers and GetBufferSize have been 79decprecated. 80<li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit 81more testing of the shading language functions. 82</ul> 83 84 85<h2>To Do (someday) items</h2> 86<ul> 87<li>Switch to freeglut 88<li>Increase MAX_DRAWBUFFERS 89<li>Fix linux-glide target/driver. 90<li>Improved lambda and derivative calculation for frag progs. 91</ul> 92 93 94<h2>Driver Status</h2> 95 96<pre> 97Driver Status 98---------------------- ---------------------- 99DRI drivers varies with the driver 100XMesa/GLX (on Xlib) implements OpenGL 1.5 101OSMesa (off-screen) implements OpenGL 1.5 102Glide (3dfx Voodoo1/2) implements OpenGL 1.3 103SVGA implements OpenGL 1.3 104Wind River UGL implements OpenGL 1.3 105Windows/Win32 implements OpenGL 1.5 106DJGPP implements OpenGL 1.5 107GGI implements OpenGL 1.3 108BeOS implements OpenGL 1.5 109Allegro needs updating 110D3D needs updating 111</pre> 112 113</body> 114</html> 115