relnotes-6.5.3.html revision 88db19a48412cbe89196b1cc06e8ecf8ccae78b0
1<HTML> 2 3<TITLE>Mesa Release Notes</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>Mesa 6.5.3 Release Notes / (in progress)</H1> 12 13<p> 14Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of 15bug fixes</a>. 16</p> 17 18 19<h2>MD5 checksums</h2> 20<pre> 21TBD 22</pre> 23 24 25<h2>New features</h2> 26<ul> 27<li>Updated glext.h file (version 39) 28<li>Updated glxext.h file (version 18) 29</ul> 30 31<h2>Bug fixes</h2> 32<ul> 33<li>Fog was errantly applied when a fragment shader was enabled (bug 9346) 34<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) 35<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. 36<li>1D convolution state could effect 2D image transfers 37</ul> 38 39 40<h2>Internal code changes</h2> 41 42<ul> 43<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and 44_TnlProgram fields have been moved. 45<li>The ctx->FragmentProgram._Active field has been removed. 46<li>The ctx->Vertex/FragmentProgram._Current fields point to the program 47in effect, whether it comes from a shader, user-program or generated 48fixed-function program. 49<li>The _UseTexEnvProgram field has been removed. 50</ul> 51 52 53<h2>To Do (someday) items</h2> 54<ul> 55<li>Switch to freeglut 56<li>Increase MAX_DRAWBUFFERS 57<li>Fix linux-glide target/driver. 58<li>Improved lambda and derivative calculation for frag progs. 59</ul> 60 61 62<h2>Driver Status</h2> 63 64<pre> 65Driver Status 66---------------------- ---------------------- 67DRI drivers varies with the driver 68XMesa/GLX (on Xlib) implements OpenGL 1.5 69OSMesa (off-screen) implements OpenGL 1.5 70Glide (3dfx Voodoo1/2) implements OpenGL 1.3 71SVGA implements OpenGL 1.3 72Wind River UGL implements OpenGL 1.3 73Windows/Win32 implements OpenGL 1.5 74DJGPP implements OpenGL 1.5 75GGI implements OpenGL 1.3 76BeOS implements OpenGL 1.5 77Allegro needs updating 78D3D needs updating 79</pre> 80 81</body> 82</html> 83