relnotes-7.0.3.html revision 6eddb4cb203325454a546fc76dededeeae2d9cbc
1<HTML> 2 3<TITLE>Mesa Release Notes</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>Mesa 7.0.3 Release Notes / April 4, 2008</H1> 12 13<p> 14Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2. 15</p> 16 17 18<h2>MD5 checksums</h2> 19<pre> 203fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz 21e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2 2297882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip 238abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz 2447fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2 2599e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip 262b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz 270ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2 2870e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip 29</pre> 30 31 32<h2>Bug fixes</h2> 33<ul> 34<li>Added missing glw.pc.in file to release tarball 35<li>Fix GLUT/Fortran issues 36<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined 37<li>Fix crash upon GLSL variable array indexes (not yet supported) 38<li>Two-sided stencil test didn't work in software rendering 39<li>Fix two-sided lighting bugs/crashes (bug 13368) 40<li>GLSL gl_FrontFacing didn't work properly 41<li>glGetActiveUniform returned incorrect sizes (bug 13751) 42<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) 43<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field 44<li>Fixed GLX indirect vertex array rendering bug (14197) 45<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293) 46<li>User-defined clip planes enabled for R300 (bug 9871) 47<li>Fixed glBindTexture() crash upon bad target (bug 14514) 48<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) 49<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION 50<li>Fixed minor point rasterization regression (bug 11016) 51<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931) 52<li>glBitmap from a PBO didn't always work 53<li>glGetTexImage into a PBO didn't always work 54<li>Comments at the end of ARB vertex/fragment programs crashed the parser 55</ul> 56 57<h2>Changes</h2> 58<ul> 59<li>Updated glext.h to version 40 60</ul> 61 62 63 64<h2>Driver Status</h2> 65 66<pre> 67Driver Status 68---------------------- ---------------------- 69DRI drivers varies with the driver 70XMesa/GLX (on Xlib) implements OpenGL 2.1 71OSMesa (off-screen) implements OpenGL 2.1 72Windows/Win32 implements OpenGL 2.1 73Glide (3dfx Voodoo1/2) implements OpenGL 1.3 74SVGA unsupported 75Wind River UGL unsupported 76DJGPP unsupported 77GGI unsupported 78BeOS unsupported 79Allegro unsupported 80D3D unsupported 81</pre> 82 83</body> 84</html> 85