relnotes-7.5.html revision 418987ff05f892d3c33ed4ddbe856c496b05ea14
1<HTML> 2 3<TITLE>Mesa Release Notes</TITLE> 4 5<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> 6 7<BODY> 8 9<body bgcolor="#eeeeee"> 10 11<H1>Mesa 7.5 Release Notes / date TBD</H1> 12 13<p> 14Mesa 7.5 is a new development release. 15People who are concerned with stability and reliability should stick 16with the 7.4.x branch or wait for Mesa 7.5.1. 17</p> 18<p> 19The main new feature of Mesa 7.5 is the 20<a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" 21target="_parent">Gallium3D</a> infrastructure. 22</p> 23<p> 24Mesa 7.5 implements the OpenGL 2.1 API, but the version reported by 25glGetString(GL_VERSION) depends on the particular driver being used. 26Some drivers don't support all the features required in OpenGL 2.1. 27</p> 28<p> 29See the <a href="install.html">Compiling/Installing page</a> for prerequisites 30for DRI hardware acceleration. 31</p> 32<p> 33Note that the Mesa project is no longer using odd/even version numbers 34to indicate development/stable releases. 35The so-called development releases have been fairly stable. 36If you're especially concerned with stability you should probably look for 37"point" releases such as 7.5.1 which will be a bug-fix release. 38</p> 39 40 41<h2>MD5 checksums</h2> 42<pre> 43tbd 44</pre> 45 46 47<h2>New features</h2> 48<ul> 49<li>Gallium3D - this is the new architecture for OS-independent and 50 API-independent 3D drivers. 51 Gallium3D is intended for GPUs that fully support vertex/fragment shaders. 52 The Gallium3D drivers currently included are: 53 <ul> 54 <li>softpipe - a software/reference driver 55 <li>i915 - Intel 915/945 driver 56 <li><a href="cell.html">Cell</a> - IBM/Sony/Toshiba Cell processor driver 57 <li>nouveau (for NVIDIA GPUs) and R300 for (AMD/ATI R300). 58 <b>PLEASE NOTE: these drivers are incomplete and still under development. 59 It's probably NOT worthwhile to report any bugs unless you have patches. 60 </b> 61 </ul> 62<li>GL_ARB_framebuffer_object extension (software drivers, i965 driver) 63<li>Reworked two-sided stencil support. 64This allows a driver to support all three variations of two-sided stencil 65including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0 66<li>GL_EXT_vertex_array_bgra extension (software drivers, i965 driver) 67<li>GL_NV_texture_env_combine4 extension (software drivers, i965/i915 drivers) 68<li>GL_EXT_texture_swizzle extension (software drivers, i965 driver) 69<li>Updated SPARC assembly optimizations (David S. Miller) 70<li>Initial support for separate compilation units in GLSL compiler. 71<li>Increased max number of generic GLSL varying variables to 16 (formerly 8). 72<li>GLSL linker now detects when too many varying variables are used. 73</ul> 74 75 76<h2>Bug fixes</h2> 77<ul> 78<li>Lots of i965 driver bug fixes 79<li>Fixed some GLSL preprocessor bugs 80<li>GLSL: continue inside of a for-loop didn't work 81</ul> 82 83 84<h2>Changes</h2> 85<ul> 86<li>Remove support for GL_SGIX_shadow, GL_SGIX_shadow_ambient and 87GL_SGIX_depth_texture extensions. Superseded by the ARB versions. 88<li>Omitted some old Mesa demos from the release tarballs, added some others. 89</ul> 90 91</body> 92</html> 93