i915_context.c revision a6171a9dd99713266091982215bf1008c9ac8e64
1/************************************************************************** 2 * 3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#include "i915_context.h" 29#include "i915_state.h" 30#include "i915_screen.h" 31#include "i915_surface.h" 32#include "i915_batch.h" 33#include "i915_resource.h" 34 35#include "draw/draw_context.h" 36#include "pipe/p_defines.h" 37#include "util/u_inlines.h" 38#include "util/u_memory.h" 39#include "pipe/p_screen.h" 40 41 42/* 43 * Draw functions 44 */ 45 46 47static void 48i915_draw_range_elements(struct pipe_context *pipe, 49 struct pipe_resource *indexBuffer, 50 unsigned indexSize, 51 int indexBias, 52 unsigned min_index, 53 unsigned max_index, 54 unsigned prim, unsigned start, unsigned count) 55{ 56 struct i915_context *i915 = i915_context(pipe); 57 struct draw_context *draw = i915->draw; 58 unsigned i; 59 60 if (i915->dirty) 61 i915_update_derived(i915); 62 63 /* 64 * Map vertex buffers 65 */ 66 for (i = 0; i < i915->num_vertex_buffers; i++) { 67 void *buf = i915_buffer(i915->vertex_buffer[i].buffer)->data; 68 draw_set_mapped_vertex_buffer(draw, i, buf); 69 } 70 71 /* 72 * Map index buffer, if present 73 */ 74 if (indexBuffer) { 75 void *mapped_indexes = i915_buffer(indexBuffer)->data; 76 draw_set_mapped_element_buffer_range(draw, indexSize, indexBias, 77 min_index, 78 max_index, 79 mapped_indexes); 80 } else { 81 draw_set_mapped_element_buffer(draw, 0, 0, NULL); 82 } 83 84 85 draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, 86 i915->current.constants[PIPE_SHADER_VERTEX], 87 (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 88 4 * sizeof(float))); 89 90 /* 91 * Do the drawing 92 */ 93 draw_arrays(i915->draw, prim, start, count); 94 95 /* 96 * unmap vertex/index buffers 97 */ 98 for (i = 0; i < i915->num_vertex_buffers; i++) { 99 draw_set_mapped_vertex_buffer(draw, i, NULL); 100 } 101 102 if (indexBuffer) { 103 draw_set_mapped_element_buffer(draw, 0, 0, NULL); 104 } 105} 106 107static void 108i915_draw_elements(struct pipe_context *pipe, 109 struct pipe_resource *indexBuffer, 110 unsigned indexSize, int indexBias, 111 unsigned prim, unsigned start, unsigned count) 112{ 113 i915_draw_range_elements(pipe, indexBuffer, 114 indexSize, indexBias, 115 0, 0xffffffff, 116 prim, start, count); 117} 118 119static void 120i915_draw_arrays(struct pipe_context *pipe, 121 unsigned prim, unsigned start, unsigned count) 122{ 123 i915_draw_elements(pipe, NULL, 0, 0, prim, start, count); 124} 125 126 127 128 129/* 130 * Generic context functions 131 */ 132 133 134static void i915_destroy(struct pipe_context *pipe) 135{ 136 struct i915_context *i915 = i915_context(pipe); 137 int i; 138 139 draw_destroy(i915->draw); 140 141 if(i915->batch) 142 i915->iws->batchbuffer_destroy(i915->batch); 143 144 /* unbind framebuffer */ 145 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { 146 pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL); 147 } 148 pipe_surface_reference(&i915->framebuffer.zsbuf, NULL); 149 150 FREE(i915); 151} 152 153struct pipe_context * 154i915_create_context(struct pipe_screen *screen, void *priv) 155{ 156 struct i915_context *i915; 157 158 i915 = CALLOC_STRUCT(i915_context); 159 if (i915 == NULL) 160 return NULL; 161 162 i915->iws = i915_screen(screen)->iws; 163 i915->base.winsys = NULL; 164 i915->base.screen = screen; 165 i915->base.priv = priv; 166 167 i915->base.destroy = i915_destroy; 168 169 i915->base.clear = i915_clear; 170 171 i915->base.draw_arrays = i915_draw_arrays; 172 i915->base.draw_elements = i915_draw_elements; 173 i915->base.draw_range_elements = i915_draw_range_elements; 174 175 /* 176 * Create drawing context and plug our rendering stage into it. 177 */ 178 i915->draw = draw_create(&i915->base); 179 assert(i915->draw); 180 if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) { 181 draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915)); 182 } else { 183 draw_set_rasterize_stage(i915->draw, i915_draw_render_stage(i915)); 184 } 185 186 i915_init_surface_functions(i915); 187 i915_init_state_functions(i915); 188 i915_init_flush_functions(i915); 189 i915_init_resource_functions(i915); 190 191 draw_install_aaline_stage(i915->draw, &i915->base); 192 draw_install_aapoint_stage(i915->draw, &i915->base); 193 194 i915->dirty = ~0; 195 i915->hardware_dirty = ~0; 196 197 /* Batch stream debugging is a bit hacked up at the moment: 198 */ 199 i915->batch = i915->iws->batchbuffer_create(i915->iws); 200 201 return &i915->base; 202} 203