i915_state.c revision 26e7436ad3e757ed10cb477f76ab3fdce9710923
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32#include "draw/draw_context.h"
33#include "util/u_inlines.h"
34#include "util/u_math.h"
35#include "util/u_memory.h"
36#include "util/u_transfer.h"
37#include "tgsi/tgsi_parse.h"
38
39#include "i915_context.h"
40#include "i915_reg.h"
41#include "i915_state_inlines.h"
42#include "i915_fpc.h"
43#include "i915_resource.h"
44
45/* The i915 (and related graphics cores) do not support GL_CLAMP.  The
46 * Intel drivers for "other operating systems" implement GL_CLAMP as
47 * GL_CLAMP_TO_EDGE, so the same is done here.
48 */
49static unsigned
50translate_wrap_mode(unsigned wrap)
51{
52   switch (wrap) {
53   case PIPE_TEX_WRAP_REPEAT:
54      return TEXCOORDMODE_WRAP;
55   case PIPE_TEX_WRAP_CLAMP:
56      return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
57   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58      return TEXCOORDMODE_CLAMP_EDGE;
59   case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60      return TEXCOORDMODE_CLAMP_BORDER;
61   case PIPE_TEX_WRAP_MIRROR_REPEAT:
62      return TEXCOORDMODE_MIRROR;
63   default:
64      return TEXCOORDMODE_WRAP;
65   }
66}
67
68static unsigned translate_img_filter( unsigned filter )
69{
70   switch (filter) {
71   case PIPE_TEX_FILTER_NEAREST:
72      return FILTER_NEAREST;
73   case PIPE_TEX_FILTER_LINEAR:
74      return FILTER_LINEAR;
75   default:
76      assert(0);
77      return FILTER_NEAREST;
78   }
79}
80
81static unsigned translate_mip_filter( unsigned filter )
82{
83   switch (filter) {
84   case PIPE_TEX_MIPFILTER_NONE:
85      return MIPFILTER_NONE;
86   case PIPE_TEX_MIPFILTER_NEAREST:
87      return MIPFILTER_NEAREST;
88   case PIPE_TEX_MIPFILTER_LINEAR:
89      return MIPFILTER_LINEAR;
90   default:
91      assert(0);
92      return MIPFILTER_NONE;
93   }
94}
95
96
97/* None of this state is actually used for anything yet.
98 */
99static void *
100i915_create_blend_state(struct pipe_context *pipe,
101                        const struct pipe_blend_state *blend)
102{
103   struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105   {
106      unsigned eqRGB  = blend->rt[0].rgb_func;
107      unsigned srcRGB = blend->rt[0].rgb_src_factor;
108      unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110      unsigned eqA    = blend->rt[0].alpha_func;
111      unsigned srcA   = blend->rt[0].alpha_src_factor;
112      unsigned dstA   = blend->rt[0].alpha_dst_factor;
113
114      /* Special handling for MIN/MAX filter modes handled at
115       * state_tracker level.
116       */
117
118      if (srcA != srcRGB ||
119	  dstA != dstRGB ||
120	  eqA != eqRGB) {
121
122	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123                          IAB_MODIFY_ENABLE |
124                          IAB_ENABLE |
125                          IAB_MODIFY_FUNC |
126                          IAB_MODIFY_SRC_FACTOR |
127                          IAB_MODIFY_DST_FACTOR |
128                          SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129                          DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130                          (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131      }
132      else {
133	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134                          IAB_MODIFY_ENABLE |
135                          0);
136      }
137   }
138
139   cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140                        ENABLE_LOGIC_OP_FUNC |
141                        LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143   if (blend->logicop_enable)
144      cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146   if (blend->dither)
147      cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149   /* XXX here take the target fixup into account */
150   if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151      cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152
153   if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154      cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155
156   if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157      cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158
159   if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160      cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161
162   if (blend->rt[0].blend_enable) {
163      unsigned funcRGB = blend->rt[0].rgb_func;
164      unsigned srcRGB  = blend->rt[0].rgb_src_factor;
165      unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
166
167      cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168                         SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169                         DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170                         (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171   }
172
173   return cso_data;
174}
175
176static void i915_bind_blend_state(struct pipe_context *pipe,
177                                  void *blend)
178{
179   struct i915_context *i915 = i915_context(pipe);
180   draw_flush(i915->draw);
181
182   i915->blend = (struct i915_blend_state*)blend;
183
184   i915->dirty |= I915_NEW_BLEND;
185}
186
187
188static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
189{
190   FREE(blend);
191}
192
193static void i915_set_blend_color( struct pipe_context *pipe,
194                                  const struct pipe_blend_color *blend_color )
195{
196   struct i915_context *i915 = i915_context(pipe);
197   draw_flush(i915->draw);
198
199   i915->blend_color = *blend_color;
200
201   i915->dirty |= I915_NEW_BLEND;
202}
203
204static void i915_set_stencil_ref( struct pipe_context *pipe,
205                                  const struct pipe_stencil_ref *stencil_ref )
206{
207   struct i915_context *i915 = i915_context(pipe);
208   draw_flush(i915->draw);
209
210   i915->stencil_ref = *stencil_ref;
211
212   i915->dirty |= I915_NEW_DEPTH_STENCIL;
213}
214
215static void *
216i915_create_sampler_state(struct pipe_context *pipe,
217                          const struct pipe_sampler_state *sampler)
218{
219   struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
220   const unsigned ws = sampler->wrap_s;
221   const unsigned wt = sampler->wrap_t;
222   const unsigned wr = sampler->wrap_r;
223   unsigned minFilt, magFilt;
224   unsigned mipFilt;
225
226   cso->templ = sampler;
227
228   mipFilt = translate_mip_filter(sampler->min_mip_filter);
229   minFilt = translate_img_filter( sampler->min_img_filter );
230   magFilt = translate_img_filter( sampler->mag_img_filter );
231
232   if (sampler->max_anisotropy > 1)
233      minFilt = magFilt = FILTER_ANISOTROPIC;
234
235   if (sampler->max_anisotropy > 2) {
236      cso->state[0] |= SS2_MAX_ANISO_4;
237   }
238
239   {
240      int b = (int) (sampler->lod_bias * 16.0);
241      b = CLAMP(b, -256, 255);
242      cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
243   }
244
245   /* Shadow:
246    */
247   if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
248   {
249      cso->state[0] |= (SS2_SHADOW_ENABLE |
250                        i915_translate_shadow_compare_func(sampler->compare_func));
251
252      minFilt = FILTER_4X4_FLAT;
253      magFilt = FILTER_4X4_FLAT;
254   }
255
256   cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
257                     (mipFilt << SS2_MIP_FILTER_SHIFT) |
258                     (magFilt << SS2_MAG_FILTER_SHIFT));
259
260   cso->state[1] |=
261      ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
262       (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
263       (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
264
265   if (sampler->normalized_coords)
266      cso->state[1] |= SS3_NORMALIZED_COORDS;
267
268   {
269      int minlod = (int) (16.0 * sampler->min_lod);
270      int maxlod = (int) (16.0 * sampler->max_lod);
271      minlod = CLAMP(minlod, 0, 16 * 11);
272      maxlod = CLAMP(maxlod, 0, 16 * 11);
273
274      if (minlod > maxlod)
275	 maxlod = minlod;
276
277      cso->minlod = minlod;
278      cso->maxlod = maxlod;
279   }
280
281   {
282      ubyte r = float_to_ubyte(sampler->border_color[0]);
283      ubyte g = float_to_ubyte(sampler->border_color[1]);
284      ubyte b = float_to_ubyte(sampler->border_color[2]);
285      ubyte a = float_to_ubyte(sampler->border_color[3]);
286      cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
287   }
288   return cso;
289}
290
291static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
292                                           unsigned num, void **sampler)
293{
294   struct i915_context *i915 = i915_context(pipe);
295
296   i915->saved_nr_samplers = num;
297   memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
298
299   i915->saved_bind_sampler_states(pipe, num, sampler);
300}
301
302static void i915_bind_sampler_states(struct pipe_context *pipe,
303                                     unsigned num, void **sampler)
304{
305   struct i915_context *i915 = i915_context(pipe);
306   unsigned i;
307
308   /* Check for no-op */
309   if (num == i915->num_samplers &&
310       !memcmp(i915->sampler, sampler, num * sizeof(void *)))
311      return;
312
313   draw_flush(i915->draw);
314
315   for (i = 0; i < num; ++i)
316      i915->sampler[i] = sampler[i];
317   for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
318      i915->sampler[i] = NULL;
319
320   i915->num_samplers = num;
321
322   i915->dirty |= I915_NEW_SAMPLER;
323}
324
325static void i915_delete_sampler_state(struct pipe_context *pipe,
326                                      void *sampler)
327{
328   FREE(sampler);
329}
330
331
332/** XXX move someday?  Or consolidate all these simple state setters
333 * into one file.
334 */
335
336static void *
337i915_create_depth_stencil_state(struct pipe_context *pipe,
338				const struct pipe_depth_stencil_alpha_state *depth_stencil)
339{
340   struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
341
342   {
343      int testmask = depth_stencil->stencil[0].valuemask & 0xff;
344      int writemask = depth_stencil->stencil[0].writemask & 0xff;
345
346      cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
347                              ENABLE_STENCIL_TEST_MASK |
348                              STENCIL_TEST_MASK(testmask) |
349                              ENABLE_STENCIL_WRITE_MASK |
350                              STENCIL_WRITE_MASK(writemask));
351   }
352
353   if (depth_stencil->stencil[0].enabled) {
354      int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
355      int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
356      int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
357      int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
358
359      cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
360                            S5_STENCIL_WRITE_ENABLE |
361                            (test << S5_STENCIL_TEST_FUNC_SHIFT) |
362                            (fop  << S5_STENCIL_FAIL_SHIFT) |
363                            (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
364                            (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
365   }
366
367   if (depth_stencil->stencil[1].enabled) {
368      int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
369      int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
370      int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
371      int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
372      int tmask = depth_stencil->stencil[1].valuemask & 0xff;
373      int wmask = depth_stencil->stencil[1].writemask & 0xff;
374
375      cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
376                     BFO_ENABLE_STENCIL_FUNCS |
377                     BFO_ENABLE_STENCIL_TWO_SIDE |
378                     BFO_ENABLE_STENCIL_REF |
379                     BFO_STENCIL_TWO_SIDE |
380                     (test << BFO_STENCIL_TEST_SHIFT) |
381                     (fop  << BFO_STENCIL_FAIL_SHIFT) |
382                     (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
383                     (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
384
385      cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
386                     BFM_ENABLE_STENCIL_TEST_MASK |
387                     BFM_ENABLE_STENCIL_WRITE_MASK |
388                     (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
389                     (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
390   }
391   else {
392      /* This actually disables two-side stencil: The bit set is a
393       * modify-enable bit to indicate we are changing the two-side
394       * setting.  Then there is a symbolic zero to show that we are
395       * setting the flag to zero/off.
396       */
397      cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
398                     BFO_ENABLE_STENCIL_TWO_SIDE |
399                     0);
400      cso->bfo[1] = 0;
401   }
402
403   if (depth_stencil->depth.enabled) {
404      int func = i915_translate_compare_func(depth_stencil->depth.func);
405
406      cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
407                          (func << S6_DEPTH_TEST_FUNC_SHIFT));
408
409      if (depth_stencil->depth.writemask)
410	 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
411   }
412
413   if (depth_stencil->alpha.enabled) {
414      int test = i915_translate_compare_func(depth_stencil->alpha.func);
415      ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
416
417      cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
418			  (test << S6_ALPHA_TEST_FUNC_SHIFT) |
419			  (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
420   }
421
422   return cso;
423}
424
425static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
426                                          void *depth_stencil)
427{
428   struct i915_context *i915 = i915_context(pipe);
429   draw_flush(i915->draw);
430
431   i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
432
433   i915->dirty |= I915_NEW_DEPTH_STENCIL;
434}
435
436static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
437                                            void *depth_stencil)
438{
439   FREE(depth_stencil);
440}
441
442
443static void i915_set_scissor_state( struct pipe_context *pipe,
444                                 const struct pipe_scissor_state *scissor )
445{
446   struct i915_context *i915 = i915_context(pipe);
447   draw_flush(i915->draw);
448
449   memcpy( &i915->scissor, scissor, sizeof(*scissor) );
450   i915->dirty |= I915_NEW_SCISSOR;
451}
452
453
454static void i915_set_polygon_stipple( struct pipe_context *pipe,
455                                   const struct pipe_poly_stipple *stipple )
456{
457}
458
459
460
461static void *
462i915_create_fs_state(struct pipe_context *pipe,
463                     const struct pipe_shader_state *templ)
464{
465   struct i915_context *i915 = i915_context(pipe);
466   struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
467   if (!ifs)
468      return NULL;
469
470   ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
471   ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
472
473   tgsi_scan_shader(templ->tokens, &ifs->info);
474
475   /* The shader's compiled to i915 instructions here */
476   i915_translate_fragment_program(i915, ifs);
477
478   return ifs;
479}
480
481static void
482i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
483{
484   struct i915_context *i915 = i915_context(pipe);
485   draw_flush(i915->draw);
486
487   i915->saved_fs = shader;
488
489   i915->saved_bind_fs_state(pipe, shader);
490}
491
492static void
493i915_bind_fs_state(struct pipe_context *pipe, void *shader)
494{
495   struct i915_context *i915 = i915_context(pipe);
496   draw_flush(i915->draw);
497
498   i915->fs = (struct i915_fragment_shader*) shader;
499
500   draw_bind_fragment_shader(i915->draw,  (i915->fs ? i915->fs->draw_data : NULL));
501
502   i915->dirty |= I915_NEW_FS;
503}
504
505static
506void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
507{
508   struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
509
510   if (ifs->program) {
511      FREE(ifs->program);
512      ifs->program = NULL;
513      FREE((struct tgsi_token *)ifs->state.tokens);
514      ifs->state.tokens = NULL;
515   }
516   ifs->program_len = 0;
517
518   FREE(ifs);
519}
520
521
522static void *
523i915_create_vs_state(struct pipe_context *pipe,
524                     const struct pipe_shader_state *templ)
525{
526   struct i915_context *i915 = i915_context(pipe);
527
528   /* just pass-through to draw module */
529   return draw_create_vertex_shader(i915->draw, templ);
530}
531
532static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
533{
534   struct i915_context *i915 = i915_context(pipe);
535
536   i915->saved_vs = shader;
537
538   /* just pass-through to draw module */
539   draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
540
541   i915->dirty |= I915_NEW_VS;
542}
543
544static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
545{
546   struct i915_context *i915 = i915_context(pipe);
547
548   /* just pass-through to draw module */
549   draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
550}
551
552static void i915_set_constant_buffer(struct pipe_context *pipe,
553                                     uint shader, uint index,
554                                     struct pipe_resource *buf)
555{
556   struct i915_context *i915 = i915_context(pipe);
557   unsigned new_num = 0;
558   boolean diff = TRUE;
559
560
561   /* XXX don't support geom shaders now */
562   if (shader == PIPE_SHADER_GEOMETRY)
563      return;
564
565   /* if we have a new buffer compare it with the old one */
566   if (buf) {
567      struct i915_buffer *ibuf = i915_buffer(buf);
568      struct pipe_resource *old_buf = i915->constants[shader];
569      struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
570      unsigned old_num = i915->current.num_user_constants[shader];
571
572      new_num = ibuf->b.b.width0 / 4 * sizeof(float);
573
574      if (old_num == new_num) {
575         if (old_num == 0)
576            diff = FALSE;
577#if 0
578         /* XXX no point in running this code since st/mesa only uses user buffers */
579         /* Can't compare the buffer data since they are userbuffers */
580         else if (old && old->free_on_destroy)
581            diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
582#else
583         (void)old;
584#endif
585      }
586   } else {
587      diff = i915->current.num_user_constants[shader] != 0;
588   }
589
590   /*
591    * flush before updateing the state.
592    */
593   if (diff && shader == PIPE_SHADER_FRAGMENT)
594      draw_flush(i915->draw);
595
596   pipe_resource_reference(&i915->constants[shader], buf);
597   i915->current.num_user_constants[shader] = new_num;
598
599   if (diff)
600      i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
601}
602
603
604static void
605i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
606                                      unsigned num,
607                                      struct pipe_sampler_view **views)
608{
609   struct i915_context *i915 = i915_context(pipe);
610   int i;
611
612   for (i = 0; i < num; i++)
613      pipe_sampler_view_reference(&i915->saved_sampler_views[i],
614                                  views[i]);
615
616   for (i = num; i < i915->saved_nr_sampler_views; i++)
617      pipe_sampler_view_reference(&i915->saved_sampler_views[i],
618                                  NULL);
619
620   i915->saved_nr_sampler_views = num;
621
622   i915->saved_set_sampler_views(pipe, num, views);
623}
624
625static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
626                                            unsigned num,
627                                            struct pipe_sampler_view **views)
628{
629   struct i915_context *i915 = i915_context(pipe);
630   uint i;
631
632   assert(num <= PIPE_MAX_SAMPLERS);
633
634   /* Check for no-op */
635   if (num == i915->num_fragment_sampler_views &&
636       !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
637      return;
638
639   /* Fixes wrong texture in texobj with VBUF */
640   draw_flush(i915->draw);
641
642   for (i = 0; i < num; i++)
643      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
644                                  views[i]);
645
646   for (i = num; i < i915->num_fragment_sampler_views; i++)
647      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
648                                  NULL);
649
650   i915->num_fragment_sampler_views = num;
651
652   i915->dirty |= I915_NEW_SAMPLER_VIEW;
653}
654
655
656static struct pipe_sampler_view *
657i915_create_sampler_view(struct pipe_context *pipe,
658                         struct pipe_resource *texture,
659                         const struct pipe_sampler_view *templ)
660{
661   struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
662
663   if (view) {
664      *view = *templ;
665      view->reference.count = 1;
666      view->texture = NULL;
667      pipe_resource_reference(&view->texture, texture);
668      view->context = pipe;
669   }
670
671   return view;
672}
673
674
675static void
676i915_sampler_view_destroy(struct pipe_context *pipe,
677                          struct pipe_sampler_view *view)
678{
679   pipe_resource_reference(&view->texture, NULL);
680   FREE(view);
681}
682
683
684static void i915_set_framebuffer_state(struct pipe_context *pipe,
685				       const struct pipe_framebuffer_state *fb)
686{
687   struct i915_context *i915 = i915_context(pipe);
688   int i;
689
690   draw_flush(i915->draw);
691
692   i915->framebuffer.width = fb->width;
693   i915->framebuffer.height = fb->height;
694   i915->framebuffer.nr_cbufs = fb->nr_cbufs;
695   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
696      pipe_surface_reference(&i915->framebuffer.cbufs[i],
697                             i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
698   }
699   pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
700
701   i915->dirty |= I915_NEW_FRAMEBUFFER;
702}
703
704
705
706static void i915_set_clip_state( struct pipe_context *pipe,
707			     const struct pipe_clip_state *clip )
708{
709   struct i915_context *i915 = i915_context(pipe);
710   draw_flush(i915->draw);
711
712   i915->saved_clip = *clip;
713
714   draw_set_clip_state(i915->draw, clip);
715
716   i915->dirty |= I915_NEW_CLIP;
717}
718
719
720
721/* Called when driver state tracker notices changes to the viewport
722 * matrix:
723 */
724static void i915_set_viewport_state( struct pipe_context *pipe,
725				     const struct pipe_viewport_state *viewport )
726{
727   struct i915_context *i915 = i915_context(pipe);
728
729   i915->viewport = *viewport; /* struct copy */
730
731   /* pass the viewport info to the draw module */
732   draw_set_viewport_state(i915->draw, &i915->viewport);
733
734   i915->dirty |= I915_NEW_VIEWPORT;
735}
736
737
738static void *
739i915_create_rasterizer_state(struct pipe_context *pipe,
740                             const struct pipe_rasterizer_state *rasterizer)
741{
742   struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
743
744   cso->templ = *rasterizer;
745   cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
746   cso->light_twoside = rasterizer->light_twoside;
747   cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
748   cso->ds[1].f = rasterizer->offset_scale;
749   if (rasterizer->poly_stipple_enable) {
750      cso->st |= ST1_ENABLE;
751   }
752
753   if (rasterizer->scissor)
754      cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
755   else
756      cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
757
758   switch (rasterizer->cull_face) {
759   case PIPE_FACE_NONE:
760      cso->LIS4 |= S4_CULLMODE_NONE;
761      break;
762   case PIPE_FACE_FRONT:
763      if (rasterizer->front_ccw)
764         cso->LIS4 |= S4_CULLMODE_CCW;
765      else
766         cso->LIS4 |= S4_CULLMODE_CW;
767      break;
768   case PIPE_FACE_BACK:
769      if (rasterizer->front_ccw)
770         cso->LIS4 |= S4_CULLMODE_CW;
771      else
772         cso->LIS4 |= S4_CULLMODE_CCW;
773      break;
774   case PIPE_FACE_FRONT_AND_BACK:
775      cso->LIS4 |= S4_CULLMODE_BOTH;
776      break;
777   }
778
779   {
780      int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
781
782      cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
783
784      if (rasterizer->line_smooth)
785	 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
786   }
787
788   {
789      int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
790
791      cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
792   }
793
794   if (rasterizer->flatshade) {
795      cso->LIS4 |= (S4_FLATSHADE_ALPHA |
796                    S4_FLATSHADE_COLOR |
797                    S4_FLATSHADE_SPECULAR);
798   }
799
800   cso->LIS7 = fui( rasterizer->offset_units );
801
802
803   return cso;
804}
805
806static void i915_bind_rasterizer_state( struct pipe_context *pipe,
807                                        void *raster )
808{
809   struct i915_context *i915 = i915_context(pipe);
810
811   i915->rasterizer = (struct i915_rasterizer_state *)raster;
812
813   /* pass-through to draw module */
814   draw_set_rasterizer_state(i915->draw,
815                           (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
816                           raster);
817
818   i915->dirty |= I915_NEW_RASTERIZER;
819}
820
821static void i915_delete_rasterizer_state(struct pipe_context *pipe,
822                                         void *raster)
823{
824   FREE(raster);
825}
826
827static void i915_set_vertex_buffers(struct pipe_context *pipe,
828                                    unsigned count,
829                                    const struct pipe_vertex_buffer *buffers)
830{
831   struct i915_context *i915 = i915_context(pipe);
832   struct draw_context *draw = i915->draw;
833   int i;
834
835   util_copy_vertex_buffers(i915->saved_vertex_buffers,
836                            &i915->saved_nr_vertex_buffers,
837                            buffers, count);
838#if 0
839   /* XXX doesn't look like this is needed */
840   /* unmap old */
841   for (i = 0; i < i915->num_vertex_buffers; i++) {
842      draw_set_mapped_vertex_buffer(draw, i, NULL);
843   }
844#endif
845
846   /* pass-through to draw module */
847   draw_set_vertex_buffers(draw, count, buffers);
848
849   /* map new */
850   for (i = 0; i < count; i++) {
851      void *buf = i915_buffer(buffers[i].buffer)->data;
852      draw_set_mapped_vertex_buffer(draw, i, buf);
853   }
854}
855
856static void *
857i915_create_vertex_elements_state(struct pipe_context *pipe,
858                                  unsigned count,
859                                  const struct pipe_vertex_element *attribs)
860{
861   struct i915_velems_state *velems;
862   assert(count <= PIPE_MAX_ATTRIBS);
863   velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
864   if (velems) {
865      velems->count = count;
866      memcpy(velems->velem, attribs, sizeof(*attribs) * count);
867   }
868   return velems;
869}
870
871static void
872i915_bind_vertex_elements_state(struct pipe_context *pipe,
873                                void *velems)
874{
875   struct i915_context *i915 = i915_context(pipe);
876   struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
877
878   i915->saved_velems = velems;
879
880   /* pass-through to draw module */
881   if (i915_velems) {
882      draw_set_vertex_elements(i915->draw,
883            i915_velems->count, i915_velems->velem);
884   }
885}
886
887static void
888i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
889{
890   FREE( velems );
891}
892
893static void i915_set_index_buffer(struct pipe_context *pipe,
894                                  const struct pipe_index_buffer *ib)
895{
896   struct i915_context *i915 = i915_context(pipe);
897
898   if (ib)
899      memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
900   else
901      memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
902
903   /* pass-through to draw module */
904   draw_set_index_buffer(i915->draw, ib);
905}
906
907static void
908i915_set_sample_mask(struct pipe_context *pipe,
909                     unsigned sample_mask)
910{
911}
912
913void
914i915_init_state_functions( struct i915_context *i915 )
915{
916   i915->base.create_blend_state = i915_create_blend_state;
917   i915->base.bind_blend_state = i915_bind_blend_state;
918   i915->base.delete_blend_state = i915_delete_blend_state;
919
920   i915->base.create_sampler_state = i915_create_sampler_state;
921   i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
922   i915->base.delete_sampler_state = i915_delete_sampler_state;
923
924   i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
925   i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
926   i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
927
928   i915->base.create_rasterizer_state = i915_create_rasterizer_state;
929   i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
930   i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
931   i915->base.create_fs_state = i915_create_fs_state;
932   i915->base.bind_fs_state = i915_bind_fs_state;
933   i915->base.delete_fs_state = i915_delete_fs_state;
934   i915->base.create_vs_state = i915_create_vs_state;
935   i915->base.bind_vs_state = i915_bind_vs_state;
936   i915->base.delete_vs_state = i915_delete_vs_state;
937   i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
938   i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
939   i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
940
941   i915->base.set_blend_color = i915_set_blend_color;
942   i915->base.set_stencil_ref = i915_set_stencil_ref;
943   i915->base.set_clip_state = i915_set_clip_state;
944   i915->base.set_sample_mask = i915_set_sample_mask;
945   i915->base.set_constant_buffer = i915_set_constant_buffer;
946   i915->base.set_framebuffer_state = i915_set_framebuffer_state;
947
948   i915->base.set_polygon_stipple = i915_set_polygon_stipple;
949   i915->base.set_scissor_state = i915_set_scissor_state;
950   i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
951   i915->base.create_sampler_view = i915_create_sampler_view;
952   i915->base.sampler_view_destroy = i915_sampler_view_destroy;
953   i915->base.set_viewport_state = i915_set_viewport_state;
954   i915->base.set_vertex_buffers = i915_set_vertex_buffers;
955   i915->base.set_index_buffer = i915_set_index_buffer;
956   i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
957}
958
959void
960i915_init_fixup_state_functions( struct i915_context *i915 )
961{
962   i915->saved_bind_fs_state = i915->base.bind_fs_state;
963   i915->base.bind_fs_state = i915_fixup_bind_fs_state;
964   i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
965   i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
966   i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
967   i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
968}
969