i915_state.c revision 832029e1c1c027e8f697cc8fdc75902e3c24f38a
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28/* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31
32#include "draw/draw_context.h"
33#include "util/u_inlines.h"
34#include "util/u_math.h"
35#include "util/u_memory.h"
36#include "tgsi/tgsi_parse.h"
37
38#include "i915_context.h"
39#include "i915_reg.h"
40#include "i915_state_inlines.h"
41#include "i915_fpc.h"
42#include "i915_resource.h"
43
44/* The i915 (and related graphics cores) do not support GL_CLAMP.  The
45 * Intel drivers for "other operating systems" implement GL_CLAMP as
46 * GL_CLAMP_TO_EDGE, so the same is done here.
47 */
48static unsigned
49translate_wrap_mode(unsigned wrap)
50{
51   switch (wrap) {
52   case PIPE_TEX_WRAP_REPEAT:
53      return TEXCOORDMODE_WRAP;
54   case PIPE_TEX_WRAP_CLAMP:
55      return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
56   case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
57      return TEXCOORDMODE_CLAMP_EDGE;
58   case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
59      return TEXCOORDMODE_CLAMP_BORDER;
60   /*
61   case PIPE_TEX_WRAP_MIRRORED_REPEAT:
62      return TEXCOORDMODE_MIRROR;
63    */
64   default:
65      return TEXCOORDMODE_WRAP;
66   }
67}
68
69static unsigned translate_img_filter( unsigned filter )
70{
71   switch (filter) {
72   case PIPE_TEX_FILTER_NEAREST:
73      return FILTER_NEAREST;
74   case PIPE_TEX_FILTER_LINEAR:
75      return FILTER_LINEAR;
76   default:
77      assert(0);
78      return FILTER_NEAREST;
79   }
80}
81
82static unsigned translate_mip_filter( unsigned filter )
83{
84   switch (filter) {
85   case PIPE_TEX_MIPFILTER_NONE:
86      return MIPFILTER_NONE;
87   case PIPE_TEX_MIPFILTER_NEAREST:
88      return MIPFILTER_NEAREST;
89   case PIPE_TEX_MIPFILTER_LINEAR:
90      return MIPFILTER_LINEAR;
91   default:
92      assert(0);
93      return MIPFILTER_NONE;
94   }
95}
96
97
98/* None of this state is actually used for anything yet.
99 */
100static void *
101i915_create_blend_state(struct pipe_context *pipe,
102                        const struct pipe_blend_state *blend)
103{
104   struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
105
106   {
107      unsigned eqRGB  = blend->rt[0].rgb_func;
108      unsigned srcRGB = blend->rt[0].rgb_src_factor;
109      unsigned dstRGB = blend->rt[0].rgb_dst_factor;
110
111      unsigned eqA    = blend->rt[0].alpha_func;
112      unsigned srcA   = blend->rt[0].alpha_src_factor;
113      unsigned dstA   = blend->rt[0].alpha_dst_factor;
114
115      /* Special handling for MIN/MAX filter modes handled at
116       * state_tracker level.
117       */
118
119      if (srcA != srcRGB ||
120	  dstA != dstRGB ||
121	  eqA != eqRGB) {
122
123	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
124                          IAB_MODIFY_ENABLE |
125                          IAB_ENABLE |
126                          IAB_MODIFY_FUNC |
127                          IAB_MODIFY_SRC_FACTOR |
128                          IAB_MODIFY_DST_FACTOR |
129                          SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
130                          DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
131                          (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
132      }
133      else {
134	 cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
135                          IAB_MODIFY_ENABLE |
136                          0);
137      }
138   }
139
140   cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
141                        ENABLE_LOGIC_OP_FUNC |
142                        LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
143
144   if (blend->logicop_enable)
145      cso_data->LIS5 |= S5_LOGICOP_ENABLE;
146
147   if (blend->dither)
148      cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
149
150   if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
151      cso_data->LIS5 |= S5_WRITEDISABLE_RED;
152
153   if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
154      cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
155
156   if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
157      cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
158
159   if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
160      cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
161
162   if (blend->rt[0].blend_enable) {
163      unsigned funcRGB = blend->rt[0].rgb_func;
164      unsigned srcRGB  = blend->rt[0].rgb_src_factor;
165      unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
166
167      cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
168                         SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
169                         DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
170                         (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
171   }
172
173   return cso_data;
174}
175
176static void i915_bind_blend_state(struct pipe_context *pipe,
177                                  void *blend)
178{
179   struct i915_context *i915 = i915_context(pipe);
180   draw_flush(i915->draw);
181
182   i915->blend = (struct i915_blend_state*)blend;
183
184   i915->dirty |= I915_NEW_BLEND;
185}
186
187
188static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
189{
190   FREE(blend);
191}
192
193static void i915_set_blend_color( struct pipe_context *pipe,
194                                  const struct pipe_blend_color *blend_color )
195{
196   struct i915_context *i915 = i915_context(pipe);
197   draw_flush(i915->draw);
198
199   i915->blend_color = *blend_color;
200
201   i915->dirty |= I915_NEW_BLEND;
202}
203
204static void i915_set_stencil_ref( struct pipe_context *pipe,
205                                  const struct pipe_stencil_ref *stencil_ref )
206{
207   struct i915_context *i915 = i915_context(pipe);
208   draw_flush(i915->draw);
209
210   i915->stencil_ref = *stencil_ref;
211
212   i915->dirty |= I915_NEW_DEPTH_STENCIL;
213}
214
215static void *
216i915_create_sampler_state(struct pipe_context *pipe,
217                          const struct pipe_sampler_state *sampler)
218{
219   struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
220   const unsigned ws = sampler->wrap_s;
221   const unsigned wt = sampler->wrap_t;
222   const unsigned wr = sampler->wrap_r;
223   unsigned minFilt, magFilt;
224   unsigned mipFilt;
225
226   cso->templ = sampler;
227
228   mipFilt = translate_mip_filter(sampler->min_mip_filter);
229   minFilt = translate_img_filter( sampler->min_img_filter );
230   magFilt = translate_img_filter( sampler->mag_img_filter );
231
232   if (sampler->max_anisotropy > 1)
233      minFilt = magFilt = FILTER_ANISOTROPIC;
234
235   if (sampler->max_anisotropy > 2) {
236      cso->state[0] |= SS2_MAX_ANISO_4;
237   }
238
239   {
240      int b = (int) (sampler->lod_bias * 16.0);
241      b = CLAMP(b, -256, 255);
242      cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
243   }
244
245   /* Shadow:
246    */
247   if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
248   {
249      cso->state[0] |= (SS2_SHADOW_ENABLE |
250                        i915_translate_compare_func(sampler->compare_func));
251
252      minFilt = FILTER_4X4_FLAT;
253      magFilt = FILTER_4X4_FLAT;
254   }
255
256   cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
257                     (mipFilt << SS2_MIP_FILTER_SHIFT) |
258                     (magFilt << SS2_MAG_FILTER_SHIFT));
259
260   cso->state[1] |=
261      ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
262       (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
263       (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
264
265   if (sampler->normalized_coords)
266      cso->state[1] |= SS3_NORMALIZED_COORDS;
267
268   {
269      int minlod = (int) (16.0 * sampler->min_lod);
270      int maxlod = (int) (16.0 * sampler->max_lod);
271      minlod = CLAMP(minlod, 0, 16 * 11);
272      maxlod = CLAMP(maxlod, 0, 16 * 11);
273
274      if (minlod > maxlod)
275	 maxlod = minlod;
276
277      cso->minlod = minlod;
278      cso->maxlod = maxlod;
279   }
280
281   {
282      ubyte r = float_to_ubyte(sampler->border_color[0]);
283      ubyte g = float_to_ubyte(sampler->border_color[1]);
284      ubyte b = float_to_ubyte(sampler->border_color[2]);
285      ubyte a = float_to_ubyte(sampler->border_color[3]);
286      cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
287   }
288   return cso;
289}
290
291static void i915_bind_sampler_states(struct pipe_context *pipe,
292                                     unsigned num, void **sampler)
293{
294   struct i915_context *i915 = i915_context(pipe);
295   unsigned i;
296
297   /* Check for no-op */
298   if (num == i915->num_samplers &&
299       !memcmp(i915->sampler, sampler, num * sizeof(void *)))
300      return;
301
302   draw_flush(i915->draw);
303
304   for (i = 0; i < num; ++i)
305      i915->sampler[i] = sampler[i];
306   for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
307      i915->sampler[i] = NULL;
308
309   i915->num_samplers = num;
310
311   i915->dirty |= I915_NEW_SAMPLER;
312}
313
314static void i915_delete_sampler_state(struct pipe_context *pipe,
315                                      void *sampler)
316{
317   FREE(sampler);
318}
319
320
321/** XXX move someday?  Or consolidate all these simple state setters
322 * into one file.
323 */
324
325static void *
326i915_create_depth_stencil_state(struct pipe_context *pipe,
327				const struct pipe_depth_stencil_alpha_state *depth_stencil)
328{
329   struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
330
331   {
332      int testmask = depth_stencil->stencil[0].valuemask & 0xff;
333      int writemask = depth_stencil->stencil[0].writemask & 0xff;
334
335      cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
336                              ENABLE_STENCIL_TEST_MASK |
337                              STENCIL_TEST_MASK(testmask) |
338                              ENABLE_STENCIL_WRITE_MASK |
339                              STENCIL_WRITE_MASK(writemask));
340   }
341
342   if (depth_stencil->stencil[0].enabled) {
343      int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
344      int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
345      int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
346      int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
347
348      cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
349                            S5_STENCIL_WRITE_ENABLE |
350                            (test << S5_STENCIL_TEST_FUNC_SHIFT) |
351                            (fop  << S5_STENCIL_FAIL_SHIFT) |
352                            (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
353                            (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
354   }
355
356   if (depth_stencil->stencil[1].enabled) {
357      int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
358      int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
359      int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
360      int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
361      int tmask = depth_stencil->stencil[1].valuemask & 0xff;
362      int wmask = depth_stencil->stencil[1].writemask & 0xff;
363
364      cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
365                     BFO_ENABLE_STENCIL_FUNCS |
366                     BFO_ENABLE_STENCIL_TWO_SIDE |
367                     BFO_ENABLE_STENCIL_REF |
368                     BFO_STENCIL_TWO_SIDE |
369                     (test << BFO_STENCIL_TEST_SHIFT) |
370                     (fop  << BFO_STENCIL_FAIL_SHIFT) |
371                     (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
372                     (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
373
374      cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
375                     BFM_ENABLE_STENCIL_TEST_MASK |
376                     BFM_ENABLE_STENCIL_WRITE_MASK |
377                     (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
378                     (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
379   }
380   else {
381      /* This actually disables two-side stencil: The bit set is a
382       * modify-enable bit to indicate we are changing the two-side
383       * setting.  Then there is a symbolic zero to show that we are
384       * setting the flag to zero/off.
385       */
386      cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
387                     BFO_ENABLE_STENCIL_TWO_SIDE |
388                     0);
389      cso->bfo[1] = 0;
390   }
391
392   if (depth_stencil->depth.enabled) {
393      int func = i915_translate_compare_func(depth_stencil->depth.func);
394
395      cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
396                          (func << S6_DEPTH_TEST_FUNC_SHIFT));
397
398      if (depth_stencil->depth.writemask)
399	 cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
400   }
401
402   if (depth_stencil->alpha.enabled) {
403      int test = i915_translate_compare_func(depth_stencil->alpha.func);
404      ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
405
406      cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
407			  (test << S6_ALPHA_TEST_FUNC_SHIFT) |
408			  (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
409   }
410
411   return cso;
412}
413
414static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
415                                          void *depth_stencil)
416{
417   struct i915_context *i915 = i915_context(pipe);
418   draw_flush(i915->draw);
419
420   i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
421
422   i915->dirty |= I915_NEW_DEPTH_STENCIL;
423}
424
425static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
426                                            void *depth_stencil)
427{
428   FREE(depth_stencil);
429}
430
431
432static void i915_set_scissor_state( struct pipe_context *pipe,
433                                 const struct pipe_scissor_state *scissor )
434{
435   struct i915_context *i915 = i915_context(pipe);
436   draw_flush(i915->draw);
437
438   memcpy( &i915->scissor, scissor, sizeof(*scissor) );
439   i915->dirty |= I915_NEW_SCISSOR;
440}
441
442
443static void i915_set_polygon_stipple( struct pipe_context *pipe,
444                                   const struct pipe_poly_stipple *stipple )
445{
446}
447
448
449
450static void *
451i915_create_fs_state(struct pipe_context *pipe,
452                     const struct pipe_shader_state *templ)
453{
454   struct i915_context *i915 = i915_context(pipe);
455   struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
456   if (!ifs)
457      return NULL;
458
459   ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
460
461   tgsi_scan_shader(templ->tokens, &ifs->info);
462
463   /* The shader's compiled to i915 instructions here */
464   i915_translate_fragment_program(i915, ifs);
465
466   return ifs;
467}
468
469static void
470i915_bind_fs_state(struct pipe_context *pipe, void *shader)
471{
472   struct i915_context *i915 = i915_context(pipe);
473   draw_flush(i915->draw);
474
475   i915->fs = (struct i915_fragment_shader*) shader;
476
477   i915->dirty |= I915_NEW_FS;
478}
479
480static
481void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
482{
483   struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
484
485   if (ifs->program)
486      FREE(ifs->program);
487   ifs->program_len = 0;
488
489   FREE((struct tgsi_token *)ifs->state.tokens);
490
491   FREE(ifs);
492}
493
494
495static void *
496i915_create_vs_state(struct pipe_context *pipe,
497                     const struct pipe_shader_state *templ)
498{
499   struct i915_context *i915 = i915_context(pipe);
500
501   /* just pass-through to draw module */
502   return draw_create_vertex_shader(i915->draw, templ);
503}
504
505static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
506{
507   struct i915_context *i915 = i915_context(pipe);
508
509   /* just pass-through to draw module */
510   draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
511
512   i915->dirty |= I915_NEW_VS;
513}
514
515static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
516{
517   struct i915_context *i915 = i915_context(pipe);
518
519   /* just pass-through to draw module */
520   draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
521}
522
523static void i915_set_constant_buffer(struct pipe_context *pipe,
524                                     uint shader, uint index,
525                                     struct pipe_resource *buf)
526{
527   struct i915_context *i915 = i915_context(pipe);
528   unsigned new_num = 0;
529   boolean diff = TRUE;
530
531
532   /* XXX don't support geom shaders now */
533   if (shader == PIPE_SHADER_GEOMETRY)
534      return;
535
536   /* if we have a new buffer compare it with the old one */
537   if (buf) {
538      struct i915_buffer *ibuf = i915_buffer(buf);
539      struct pipe_resource *old_buf = i915->constants[shader];
540      struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
541      unsigned old_num = i915->current.num_user_constants[shader];
542
543      new_num = ibuf->b.b.width0 / 4 * sizeof(float);
544
545      if (old_num == new_num) {
546         if (old_num == 0)
547            diff = FALSE;
548#if 0
549         /* XXX no point in running this code since st/mesa only uses user buffers */
550         /* Can't compare the buffer data since they are userbuffers */
551         else if (old && old->free_on_destroy)
552            diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
553#else
554         (void)old;
555#endif
556      }
557   } else {
558      diff = i915->current.num_user_constants[shader] != 0;
559   }
560
561   /*
562    * flush before updateing the state.
563    */
564   if (diff && shader == PIPE_SHADER_FRAGMENT)
565      draw_flush(i915->draw);
566
567   pipe_resource_reference(&i915->constants[shader], buf);
568   i915->current.num_user_constants[shader] = new_num;
569
570   if (diff)
571      i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
572}
573
574
575static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
576                                            unsigned num,
577                                            struct pipe_sampler_view **views)
578{
579   struct i915_context *i915 = i915_context(pipe);
580   uint i;
581
582   assert(num <= PIPE_MAX_SAMPLERS);
583
584   /* Check for no-op */
585   if (num == i915->num_fragment_sampler_views &&
586       !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
587      return;
588
589   /* Fixes wrong texture in texobj with VBUF */
590   draw_flush(i915->draw);
591
592   for (i = 0; i < num; i++)
593      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
594                                  views[i]);
595
596   for (i = num; i < i915->num_fragment_sampler_views; i++)
597      pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
598                                  NULL);
599
600   i915->num_fragment_sampler_views = num;
601
602   i915->dirty |= I915_NEW_SAMPLER_VIEW;
603}
604
605
606static struct pipe_sampler_view *
607i915_create_sampler_view(struct pipe_context *pipe,
608                         struct pipe_resource *texture,
609                         const struct pipe_sampler_view *templ)
610{
611   struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
612
613   if (view) {
614      *view = *templ;
615      view->reference.count = 1;
616      view->texture = NULL;
617      pipe_resource_reference(&view->texture, texture);
618      view->context = pipe;
619   }
620
621   return view;
622}
623
624
625static void
626i915_sampler_view_destroy(struct pipe_context *pipe,
627                          struct pipe_sampler_view *view)
628{
629   pipe_resource_reference(&view->texture, NULL);
630   FREE(view);
631}
632
633
634static void i915_set_framebuffer_state(struct pipe_context *pipe,
635				       const struct pipe_framebuffer_state *fb)
636{
637   struct i915_context *i915 = i915_context(pipe);
638   int i;
639
640   draw_flush(i915->draw);
641
642   i915->framebuffer.width = fb->width;
643   i915->framebuffer.height = fb->height;
644   i915->framebuffer.nr_cbufs = fb->nr_cbufs;
645   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
646      pipe_surface_reference(&i915->framebuffer.cbufs[i], fb->cbufs[i]);
647   }
648   pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
649
650   i915->dirty |= I915_NEW_FRAMEBUFFER;
651}
652
653
654
655static void i915_set_clip_state( struct pipe_context *pipe,
656			     const struct pipe_clip_state *clip )
657{
658   struct i915_context *i915 = i915_context(pipe);
659   draw_flush(i915->draw);
660
661   draw_set_clip_state(i915->draw, clip);
662
663   i915->dirty |= I915_NEW_CLIP;
664}
665
666
667
668/* Called when driver state tracker notices changes to the viewport
669 * matrix:
670 */
671static void i915_set_viewport_state( struct pipe_context *pipe,
672				     const struct pipe_viewport_state *viewport )
673{
674   struct i915_context *i915 = i915_context(pipe);
675
676   i915->viewport = *viewport; /* struct copy */
677
678   /* pass the viewport info to the draw module */
679   draw_set_viewport_state(i915->draw, &i915->viewport);
680
681   i915->dirty |= I915_NEW_VIEWPORT;
682}
683
684
685static void *
686i915_create_rasterizer_state(struct pipe_context *pipe,
687                             const struct pipe_rasterizer_state *rasterizer)
688{
689   struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
690
691   cso->templ = rasterizer;
692   cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
693   cso->light_twoside = rasterizer->light_twoside;
694   cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
695   cso->ds[1].f = rasterizer->offset_scale;
696   if (rasterizer->poly_stipple_enable) {
697      cso->st |= ST1_ENABLE;
698   }
699
700   if (rasterizer->scissor)
701      cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
702   else
703      cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
704
705   switch (rasterizer->cull_face) {
706   case PIPE_FACE_NONE:
707      cso->LIS4 |= S4_CULLMODE_NONE;
708      break;
709   case PIPE_FACE_FRONT:
710      if (rasterizer->front_ccw)
711         cso->LIS4 |= S4_CULLMODE_CCW;
712      else
713         cso->LIS4 |= S4_CULLMODE_CW;
714      break;
715   case PIPE_FACE_BACK:
716      if (rasterizer->front_ccw)
717         cso->LIS4 |= S4_CULLMODE_CW;
718      else
719         cso->LIS4 |= S4_CULLMODE_CCW;
720      break;
721   case PIPE_FACE_FRONT_AND_BACK:
722      cso->LIS4 |= S4_CULLMODE_BOTH;
723      break;
724   }
725
726   {
727      int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
728
729      cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
730
731      if (rasterizer->line_smooth)
732	 cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
733   }
734
735   {
736      int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
737
738      cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
739   }
740
741   if (rasterizer->flatshade) {
742      cso->LIS4 |= (S4_FLATSHADE_ALPHA |
743                    S4_FLATSHADE_COLOR |
744                    S4_FLATSHADE_SPECULAR);
745   }
746
747   cso->LIS7 = fui( rasterizer->offset_units );
748
749
750   return cso;
751}
752
753static void i915_bind_rasterizer_state( struct pipe_context *pipe,
754                                        void *raster )
755{
756   struct i915_context *i915 = i915_context(pipe);
757
758   i915->rasterizer = (struct i915_rasterizer_state *)raster;
759
760   /* pass-through to draw module */
761   draw_set_rasterizer_state(i915->draw,
762                           (i915->rasterizer ? i915->rasterizer->templ : NULL),
763                           raster);
764
765   i915->dirty |= I915_NEW_RASTERIZER;
766}
767
768static void i915_delete_rasterizer_state(struct pipe_context *pipe,
769                                         void *raster)
770{
771   FREE(raster);
772}
773
774static void i915_set_vertex_buffers(struct pipe_context *pipe,
775                                    unsigned count,
776                                    const struct pipe_vertex_buffer *buffers)
777{
778   struct i915_context *i915 = i915_context(pipe);
779   struct draw_context *draw = i915->draw;
780   int i;
781
782#if 0
783   /* XXX doesn't look like this is needed */
784   /* unmap old */
785   for (i = 0; i < i915->num_vertex_buffers; i++) {
786      draw_set_mapped_vertex_buffer(draw, i, NULL);
787   }
788#endif
789
790   /* pass-through to draw module */
791   draw_set_vertex_buffers(draw, count, buffers);
792
793   /* map new */
794   for (i = 0; i < count; i++) {
795      void *buf = i915_buffer(buffers[i].buffer)->data;
796      draw_set_mapped_vertex_buffer(draw, i, buf);
797   }
798}
799
800static void *
801i915_create_vertex_elements_state(struct pipe_context *pipe,
802                                  unsigned count,
803                                  const struct pipe_vertex_element *attribs)
804{
805   struct i915_velems_state *velems;
806   assert(count <= PIPE_MAX_ATTRIBS);
807   velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
808   if (velems) {
809      velems->count = count;
810      memcpy(velems->velem, attribs, sizeof(*attribs) * count);
811   }
812   return velems;
813}
814
815static void
816i915_bind_vertex_elements_state(struct pipe_context *pipe,
817                                void *velems)
818{
819   struct i915_context *i915 = i915_context(pipe);
820   struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
821
822   /* pass-through to draw module */
823   if (i915_velems) {
824      draw_set_vertex_elements(i915->draw,
825            i915_velems->count, i915_velems->velem);
826   }
827}
828
829static void
830i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
831{
832   FREE( velems );
833}
834
835static void i915_set_index_buffer(struct pipe_context *pipe,
836                                  const struct pipe_index_buffer *ib)
837{
838   struct i915_context *i915 = i915_context(pipe);
839
840   if (ib)
841      memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
842   else
843      memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
844
845   /* pass-through to draw module */
846   draw_set_index_buffer(i915->draw, ib);
847}
848
849static void
850i915_set_sample_mask(struct pipe_context *pipe,
851                     unsigned sample_mask)
852{
853}
854
855void
856i915_init_state_functions( struct i915_context *i915 )
857{
858   i915->base.create_blend_state = i915_create_blend_state;
859   i915->base.bind_blend_state = i915_bind_blend_state;
860   i915->base.delete_blend_state = i915_delete_blend_state;
861
862   i915->base.create_sampler_state = i915_create_sampler_state;
863   i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
864   i915->base.delete_sampler_state = i915_delete_sampler_state;
865
866   i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
867   i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
868   i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
869
870   i915->base.create_rasterizer_state = i915_create_rasterizer_state;
871   i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
872   i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
873   i915->base.create_fs_state = i915_create_fs_state;
874   i915->base.bind_fs_state = i915_bind_fs_state;
875   i915->base.delete_fs_state = i915_delete_fs_state;
876   i915->base.create_vs_state = i915_create_vs_state;
877   i915->base.bind_vs_state = i915_bind_vs_state;
878   i915->base.delete_vs_state = i915_delete_vs_state;
879   i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
880   i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
881   i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
882
883   i915->base.set_blend_color = i915_set_blend_color;
884   i915->base.set_stencil_ref = i915_set_stencil_ref;
885   i915->base.set_clip_state = i915_set_clip_state;
886   i915->base.set_sample_mask = i915_set_sample_mask;
887   i915->base.set_constant_buffer = i915_set_constant_buffer;
888   i915->base.set_framebuffer_state = i915_set_framebuffer_state;
889
890   i915->base.set_polygon_stipple = i915_set_polygon_stipple;
891   i915->base.set_scissor_state = i915_set_scissor_state;
892   i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
893   i915->base.create_sampler_view = i915_create_sampler_view;
894   i915->base.sampler_view_destroy = i915_sampler_view_destroy;
895   i915->base.set_viewport_state = i915_set_viewport_state;
896   i915->base.set_vertex_buffers = i915_set_vertex_buffers;
897   i915->base.set_index_buffer = i915_set_index_buffer;
898}
899