nvc0_push.c revision 14bd9d764802b5fedb652c791faafe4d13b65262
1
2#include "pipe/p_context.h"
3#include "pipe/p_state.h"
4#include "util/u_inlines.h"
5#include "util/u_format.h"
6#include "translate/translate.h"
7
8#include "nvc0_context.h"
9#include "nvc0_resource.h"
10
11#include "nvc0_3d.xml.h"
12
13struct push_context {
14   struct nouveau_channel *chan;
15
16   void *idxbuf;
17
18   uint32_t vertex_words;
19   uint32_t packet_vertex_limit;
20
21   struct translate *translate;
22
23   boolean primitive_restart;
24   uint32_t prim;
25   uint32_t restart_index;
26   uint32_t instance_id;
27
28   struct {
29      int buffer;
30      float value;
31      uint8_t *data;
32      unsigned offset;
33      unsigned stride;
34   } edgeflag;
35};
36
37static void
38init_push_context(struct nvc0_context *nvc0, struct push_context *ctx)
39{
40   struct pipe_vertex_element *ve;
41
42   ctx->chan = nvc0->screen->base.channel;
43   ctx->translate = nvc0->vertex->translate;
44
45   ctx->edgeflag.value = 0.5f;
46
47   if (NVC0_USING_EDGEFLAG(nvc0)) {
48      ve = &nvc0->vertex->element[nvc0->vertprog->vp.edgeflag].pipe;
49
50      ctx->edgeflag.buffer = ve->vertex_buffer_index;
51      ctx->edgeflag.offset = ve->src_offset;
52
53      ctx->packet_vertex_limit = 1;
54   } else {
55      ctx->edgeflag.buffer = -1;
56      ctx->edgeflag.offset = 0;
57      ctx->edgeflag.stride = 0;
58      ctx->edgeflag.data = NULL;
59
60      ctx->packet_vertex_limit = nvc0->vertex->vtx_per_packet_max;
61   }
62
63   ctx->vertex_words = nvc0->vertex->vtx_size;
64}
65
66static INLINE void
67set_edgeflag(struct push_context *ctx, unsigned vtx_id)
68{
69   float f = *(float *)(ctx->edgeflag.data + vtx_id * ctx->edgeflag.stride);
70
71   if (ctx->edgeflag.value != f) {
72      ctx->edgeflag.value = f;
73      IMMED_RING(ctx->chan, RING_3D(EDGEFLAG_ENABLE), f ? 1 : 0);
74   }
75}
76
77static INLINE unsigned
78prim_restart_search_i08(uint8_t *elts, unsigned push, uint8_t index)
79{
80   unsigned i;
81   for (i = 0; i < push; ++i)
82      if (elts[i] == index)
83         break;
84   return i;
85}
86
87static INLINE unsigned
88prim_restart_search_i16(uint16_t *elts, unsigned push, uint16_t index)
89{
90   unsigned i;
91   for (i = 0; i < push; ++i)
92      if (elts[i] == index)
93         break;
94   return i;
95}
96
97static INLINE unsigned
98prim_restart_search_i32(uint32_t *elts, unsigned push, uint32_t index)
99{
100   unsigned i;
101   for (i = 0; i < push; ++i)
102      if (elts[i] == index)
103         break;
104   return i;
105}
106
107static void
108emit_vertices_i08(struct push_context *ctx, unsigned start, unsigned count)
109{
110   uint8_t *restrict elts = (uint8_t *)ctx->idxbuf + start;
111
112   while (count) {
113      unsigned push = MIN2(count, ctx->packet_vertex_limit);
114      unsigned size, nr;
115
116      nr = push;
117      if (ctx->primitive_restart)
118         nr = prim_restart_search_i08(elts, push, ctx->restart_index);
119
120      if (unlikely(ctx->edgeflag.buffer >= 0) && nr)
121         set_edgeflag(ctx, elts[0]);
122
123      size = ctx->vertex_words * nr;
124
125      BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
126
127      ctx->translate->run_elts8(ctx->translate, elts, nr, ctx->instance_id,
128                                ctx->chan->cur);
129
130      ctx->chan->cur += size;
131      count -= nr;
132      elts += nr;
133
134      if (nr != push) {
135         count--;
136         elts++;
137         BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
138         OUT_RING  (ctx->chan, 0);
139         OUT_RING  (ctx->chan, NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_CONT |
140                    (ctx->prim & ~NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT));
141      }
142   }
143}
144
145static void
146emit_vertices_i16(struct push_context *ctx, unsigned start, unsigned count)
147{
148   uint16_t *restrict elts = (uint16_t *)ctx->idxbuf + start;
149
150   while (count) {
151      unsigned push = MIN2(count, ctx->packet_vertex_limit);
152      unsigned size, nr;
153
154      nr = push;
155      if (ctx->primitive_restart)
156         nr = prim_restart_search_i16(elts, push, ctx->restart_index);
157
158      if (unlikely(ctx->edgeflag.buffer >= 0) && nr)
159         set_edgeflag(ctx, elts[0]);
160
161      size = ctx->vertex_words * nr;
162
163      BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
164
165      ctx->translate->run_elts16(ctx->translate, elts, nr, ctx->instance_id,
166                                 ctx->chan->cur);
167
168      ctx->chan->cur += size;
169      count -= nr;
170      elts += nr;
171
172      if (nr != push) {
173         count--;
174         elts++;
175         BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
176         OUT_RING  (ctx->chan, 0);
177         OUT_RING  (ctx->chan, NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_CONT |
178                    (ctx->prim & ~NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT));
179      }
180   }
181}
182
183static void
184emit_vertices_i32(struct push_context *ctx, unsigned start, unsigned count)
185{
186   uint32_t *restrict elts = (uint32_t *)ctx->idxbuf + start;
187
188   while (count) {
189      unsigned push = MIN2(count, ctx->packet_vertex_limit);
190      unsigned size, nr;
191
192      nr = push;
193      if (ctx->primitive_restart)
194         nr = prim_restart_search_i32(elts, push, ctx->restart_index);
195
196      if (unlikely(ctx->edgeflag.buffer >= 0) && nr)
197         set_edgeflag(ctx, elts[0]);
198
199      size = ctx->vertex_words * nr;
200
201      BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
202
203      ctx->translate->run_elts(ctx->translate, elts, nr, ctx->instance_id,
204                               ctx->chan->cur);
205
206      ctx->chan->cur += size;
207      count -= nr;
208      elts += nr;
209
210      if (nr != push) {
211         count--;
212         elts++;
213         BEGIN_RING(ctx->chan, RING_3D(VERTEX_END_GL), 2);
214         OUT_RING  (ctx->chan, 0);
215         OUT_RING  (ctx->chan, NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_CONT |
216                    (ctx->prim & ~NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT));
217      }
218   }
219}
220
221static void
222emit_vertices_seq(struct push_context *ctx, unsigned start, unsigned count)
223{
224   while (count) {
225      unsigned push = MIN2(count, ctx->packet_vertex_limit);
226      unsigned size = ctx->vertex_words * push;
227
228      if (unlikely(ctx->edgeflag.buffer >= 0))
229         set_edgeflag(ctx, start);
230
231      BEGIN_RING_NI(ctx->chan, RING_3D(VERTEX_DATA), size);
232
233      ctx->translate->run(ctx->translate, start, push, ctx->instance_id,
234                          ctx->chan->cur);
235      ctx->chan->cur += size;
236      count -= push;
237      start += push;
238   }
239}
240
241
242#define NVC0_PRIM_GL_CASE(n) \
243   case PIPE_PRIM_##n: return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_##n
244
245static INLINE unsigned
246nvc0_prim_gl(unsigned prim)
247{
248   switch (prim) {
249   NVC0_PRIM_GL_CASE(POINTS);
250   NVC0_PRIM_GL_CASE(LINES);
251   NVC0_PRIM_GL_CASE(LINE_LOOP);
252   NVC0_PRIM_GL_CASE(LINE_STRIP);
253   NVC0_PRIM_GL_CASE(TRIANGLES);
254   NVC0_PRIM_GL_CASE(TRIANGLE_STRIP);
255   NVC0_PRIM_GL_CASE(TRIANGLE_FAN);
256   NVC0_PRIM_GL_CASE(QUADS);
257   NVC0_PRIM_GL_CASE(QUAD_STRIP);
258   NVC0_PRIM_GL_CASE(POLYGON);
259   NVC0_PRIM_GL_CASE(LINES_ADJACENCY);
260   NVC0_PRIM_GL_CASE(LINE_STRIP_ADJACENCY);
261   NVC0_PRIM_GL_CASE(TRIANGLES_ADJACENCY);
262   NVC0_PRIM_GL_CASE(TRIANGLE_STRIP_ADJACENCY);
263   /*
264   NVC0_PRIM_GL_CASE(PATCHES); */
265   default:
266      return NVC0_3D_VERTEX_BEGIN_GL_PRIMITIVE_POINTS;
267      break;
268   }
269}
270
271void
272nvc0_push_vbo(struct nvc0_context *nvc0, const struct pipe_draw_info *info)
273{
274   struct push_context ctx;
275   unsigned i, index_size;
276   unsigned inst_count = info->instance_count;
277   unsigned vert_count = info->count;
278   boolean apply_bias = info->indexed && info->index_bias;
279
280   init_push_context(nvc0, &ctx);
281
282   for (i = 0; i < nvc0->num_vtxbufs; ++i) {
283      uint8_t *data;
284      struct pipe_vertex_buffer *vb = &nvc0->vtxbuf[i];
285      struct nv04_resource *res = nv04_resource(vb->buffer);
286
287      data = nouveau_resource_map_offset(&nvc0->base, res,
288                                         vb->buffer_offset, NOUVEAU_BO_RD);
289
290      if (apply_bias && likely(!(nvc0->vertex->instance_bufs & (1 << i))))
291         data += info->index_bias * vb->stride;
292
293      ctx.translate->set_buffer(ctx.translate, i, data, vb->stride, ~0);
294
295      if (unlikely(i == ctx.edgeflag.buffer)) {
296         ctx.edgeflag.data = data + ctx.edgeflag.offset;
297         ctx.edgeflag.stride = vb->stride;
298      }
299   }
300
301   if (info->indexed) {
302      ctx.idxbuf =
303         nouveau_resource_map_offset(&nvc0->base,
304                                     nv04_resource(nvc0->idxbuf.buffer),
305                                     nvc0->idxbuf.offset, NOUVEAU_BO_RD);
306      if (!ctx.idxbuf)
307         return;
308      index_size = nvc0->idxbuf.index_size;
309      ctx.primitive_restart = info->primitive_restart;
310      ctx.restart_index = info->restart_index;
311   } else {
312      ctx.idxbuf = NULL;
313      index_size = 0;
314      ctx.primitive_restart = FALSE;
315      ctx.restart_index = 0;
316
317      if (info->count_from_stream_output) {
318         struct pipe_context *pipe = &nvc0->base.pipe;
319         struct nvc0_so_target *targ;
320         targ = nvc0_so_target(info->count_from_stream_output);
321         pipe->get_query_result(pipe, targ->pq, TRUE, &vert_count);
322         vert_count /= targ->stride;
323      }
324   }
325
326   ctx.instance_id = info->start_instance;
327   ctx.prim = nvc0_prim_gl(info->mode);
328
329   while (inst_count--) {
330      BEGIN_RING(ctx.chan, RING_3D(VERTEX_BEGIN_GL), 1);
331      OUT_RING  (ctx.chan, ctx.prim);
332      switch (index_size) {
333      case 0:
334         emit_vertices_seq(&ctx, info->start, vert_count);
335         break;
336      case 1:
337         emit_vertices_i08(&ctx, info->start, vert_count);
338         break;
339      case 2:
340         emit_vertices_i16(&ctx, info->start, vert_count);
341         break;
342      case 4:
343         emit_vertices_i32(&ctx, info->start, vert_count);
344         break;
345      default:
346         assert(0);
347         break;
348      }
349      IMMED_RING(ctx.chan, RING_3D(VERTEX_END_GL), 0);
350
351      ctx.instance_id++;
352      ctx.prim |= NVC0_3D_VERTEX_BEGIN_GL_INSTANCE_NEXT;
353   }
354
355   if (unlikely(ctx.edgeflag.value == 0.0f))
356      IMMED_RING(ctx.chan, RING_3D(EDGEFLAG_ENABLE), 1);
357
358   if (info->indexed)
359      nouveau_resource_unmap(nv04_resource(nvc0->idxbuf.buffer));
360
361   for (i = 0; i < nvc0->num_vtxbufs; ++i)
362      nouveau_resource_unmap(nv04_resource(nvc0->vtxbuf[i].buffer));
363}
364