r600_pipe.h revision 04554c7d3a3b28e8103e50ed54f1ac57c6c11017
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "util/u_slab.h" 34#include "util/u_vbuf_mgr.h" 35#include "r600.h" 36#include "r600_public.h" 37#include "r600_shader.h" 38#include "r600_resource.h" 39 40#define R600_MAX_CONST_BUFFERS 1 41#define R600_MAX_CONST_BUFFER_SIZE 4096 42 43#ifdef PIPE_ARCH_BIG_ENDIAN 44#define R600_BIG_ENDIAN 1 45#else 46#define R600_BIG_ENDIAN 0 47#endif 48 49enum r600_pipe_state_id { 50 R600_PIPE_STATE_BLEND = 0, 51 R600_PIPE_STATE_BLEND_COLOR, 52 R600_PIPE_STATE_CONFIG, 53 R600_PIPE_STATE_CLIP, 54 R600_PIPE_STATE_SCISSOR, 55 R600_PIPE_STATE_VIEWPORT, 56 R600_PIPE_STATE_RASTERIZER, 57 R600_PIPE_STATE_VGT, 58 R600_PIPE_STATE_FRAMEBUFFER, 59 R600_PIPE_STATE_DSA, 60 R600_PIPE_STATE_STENCIL_REF, 61 R600_PIPE_STATE_PS_SHADER, 62 R600_PIPE_STATE_VS_SHADER, 63 R600_PIPE_STATE_CONSTANT, 64 R600_PIPE_STATE_SAMPLER, 65 R600_PIPE_STATE_RESOURCE, 66 R600_PIPE_STATE_POLYGON_OFFSET, 67 R600_PIPE_STATE_FETCH_SHADER, 68 R600_PIPE_STATE_SPI, 69 R600_PIPE_NSTATES 70}; 71 72struct r600_screen { 73 struct pipe_screen screen; 74 struct radeon *radeon; 75 struct r600_tiling_info *tiling_info; 76 struct util_slab_mempool pool_buffers; 77 unsigned num_contexts; 78 79 /* for thread-safe write accessing to num_contexts */ 80 pipe_mutex mutex_num_contexts; 81}; 82 83struct r600_pipe_sampler_view { 84 struct pipe_sampler_view base; 85 struct r600_pipe_resource_state state; 86}; 87 88struct r600_pipe_rasterizer { 89 struct r600_pipe_state rstate; 90 boolean flatshade; 91 unsigned sprite_coord_enable; 92 float offset_units; 93 float offset_scale; 94}; 95 96struct r600_pipe_blend { 97 struct r600_pipe_state rstate; 98 unsigned cb_target_mask; 99}; 100 101struct r600_pipe_dsa { 102 struct r600_pipe_state rstate; 103 unsigned alpha_ref; 104}; 105 106struct r600_vertex_element 107{ 108 unsigned count; 109 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 110 struct u_vbuf_mgr_elements *vmgr_elements; 111 struct r600_bo *fetch_shader; 112 unsigned fs_size; 113 struct r600_pipe_state rstate; 114 /* if offset is to big for fetch instructio we need to alterate 115 * offset of vertex buffer, record here the offset need to add 116 */ 117 unsigned vbuffer_need_offset; 118 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS]; 119}; 120 121struct r600_pipe_shader { 122 struct r600_shader shader; 123 struct r600_pipe_state rstate; 124 struct r600_bo *bo; 125 struct r600_bo *bo_fetch; 126 struct r600_vertex_element vertex_elements; 127}; 128 129/* needed for blitter save */ 130#define NUM_TEX_UNITS 16 131 132struct r600_textures_info { 133 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 134 unsigned n_views; 135 void *samplers[NUM_TEX_UNITS]; 136 unsigned n_samplers; 137}; 138 139struct r600_fence { 140 struct pipe_reference reference; 141 struct r600_pipe_context *ctx; 142 unsigned index; /* in the shared bo */ 143 struct list_head head; 144}; 145 146#define FENCE_BLOCK_SIZE 16 147 148struct r600_fence_block { 149 struct r600_fence fences[FENCE_BLOCK_SIZE]; 150 struct list_head head; 151}; 152 153struct r600_pipe_fences { 154 struct r600_bo *bo; 155 unsigned *data; 156 unsigned next_index; 157 /* linked list of preallocated blocks */ 158 struct list_head blocks; 159 /* linked list of freed fences */ 160 struct list_head pool; 161}; 162 163#define R600_CONSTANT_ARRAY_SIZE 256 164#define R600_RESOURCE_ARRAY_SIZE 160 165 166struct r600_pipe_context { 167 struct pipe_context context; 168 struct blitter_context *blitter; 169 unsigned family; 170 void *custom_dsa_flush; 171 struct r600_screen *screen; 172 struct radeon *radeon; 173 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 174 struct r600_context ctx; 175 struct r600_vertex_element *vertex_elements; 176 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS]; 177 struct pipe_framebuffer_state framebuffer; 178 struct pipe_index_buffer index_buffer; 179 unsigned cb_target_mask; 180 /* for saving when using blitter */ 181 struct pipe_stencil_ref stencil_ref; 182 struct pipe_viewport_state viewport; 183 struct pipe_clip_state clip; 184 struct r600_pipe_state config; 185 struct r600_pipe_shader *ps_shader; 186 struct r600_pipe_shader *vs_shader; 187 struct r600_pipe_state vs_const_buffer; 188 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 189 struct r600_pipe_state ps_const_buffer; 190 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 191 struct r600_pipe_rasterizer *rasterizer; 192 struct r600_pipe_state vgt; 193 struct r600_pipe_state spi; 194 /* shader information */ 195 unsigned sprite_coord_enable; 196 boolean flatshade; 197 boolean export_16bpc; 198 unsigned alpha_ref; 199 boolean alpha_ref_dirty; 200 struct r600_textures_info ps_samplers; 201 202 struct r600_pipe_fences fences; 203 204 struct u_vbuf_mgr *vbuf_mgr; 205 struct util_slab_mempool pool_transfers; 206 boolean blit; 207 208 unsigned default_ps_gprs, default_vs_gprs; 209}; 210 211struct r600_drawl { 212 struct pipe_draw_info info; 213 struct pipe_context *ctx; 214 unsigned index_size; 215 unsigned index_buffer_offset; 216 struct pipe_resource *index_buffer; 217}; 218 219/* evergreen_state.c */ 220void evergreen_init_state_functions(struct r600_pipe_context *rctx); 221void evergreen_init_config(struct r600_pipe_context *rctx); 222void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 223void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 224void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve); 225void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 226void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 227void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx, 228 struct r600_pipe_resource_state *rstate); 229void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate, 230 struct r600_resource *rbuffer, 231 unsigned offset, unsigned stride); 232 233/* r600_blit.c */ 234void r600_init_blit_functions(struct r600_pipe_context *rctx); 235void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 236void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 237void r600_flush_depth_textures(struct r600_pipe_context *rctx); 238 239/* r600_buffer.c */ 240struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 241 const struct pipe_resource *templ); 242struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 243 void *ptr, unsigned bytes, 244 unsigned bind); 245struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 246 struct winsys_handle *whandle); 247void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 248 249/* r600_query.c */ 250void r600_init_query_functions(struct r600_pipe_context *rctx); 251 252/* r600_resource.c */ 253void r600_init_context_resource_functions(struct r600_pipe_context *r600); 254 255/* r600_shader.c */ 256int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 257void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 258int r600_find_vs_semantic_index(struct r600_shader *vs, 259 struct r600_shader *ps, int id); 260 261/* r600_state.c */ 262void r600_init_state_functions(struct r600_pipe_context *rctx); 263void r600_init_config(struct r600_pipe_context *rctx); 264void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 265void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 266void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve); 267void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 268void r600_polygon_offset_update(struct r600_pipe_context *rctx); 269void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx, 270 struct r600_pipe_resource_state *rstate); 271void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate, 272 struct r600_resource *rbuffer, 273 unsigned offset, unsigned stride); 274void r600_adjust_gprs(struct r600_pipe_context *rctx); 275 276/* r600_texture.c */ 277void r600_init_screen_texture_functions(struct pipe_screen *screen); 278void r600_init_surface_functions(struct r600_pipe_context *r600); 279uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, 280 const unsigned char *swizzle_view, 281 uint32_t *word4_p, uint32_t *yuv_format_p); 282unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 283 unsigned level, unsigned layer); 284 285/* r600_translate.c */ 286void r600_translate_index_buffer(struct r600_pipe_context *r600, 287 struct pipe_resource **index_buffer, 288 unsigned *index_size, 289 unsigned *start, unsigned count); 290 291/* r600_state_common.c */ 292void r600_set_index_buffer(struct pipe_context *ctx, 293 const struct pipe_index_buffer *ib); 294void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 295 const struct pipe_vertex_buffer *buffers); 296void *r600_create_vertex_elements(struct pipe_context *ctx, 297 unsigned count, 298 const struct pipe_vertex_element *elements); 299void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 300void r600_bind_blend_state(struct pipe_context *ctx, void *state); 301void r600_bind_dsa_state(struct pipe_context *ctx, void *state); 302void r600_bind_rs_state(struct pipe_context *ctx, void *state); 303void r600_delete_rs_state(struct pipe_context *ctx, void *state); 304void r600_sampler_view_destroy(struct pipe_context *ctx, 305 struct pipe_sampler_view *state); 306void r600_delete_state(struct pipe_context *ctx, void *state); 307void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 308void *r600_create_shader_state(struct pipe_context *ctx, 309 const struct pipe_shader_state *state); 310void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 311void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 312void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 313void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 314void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, 315 struct pipe_resource *buffer); 316void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 317 318/* 319 * common helpers 320 */ 321static INLINE u32 S_FIXED(float value, u32 frac_bits) 322{ 323 return value * (1 << frac_bits); 324} 325#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 326 327static inline unsigned r600_tex_aniso_filter(unsigned filter) 328{ 329 if (filter <= 1) return 0; 330 if (filter <= 2) return 1; 331 if (filter <= 4) return 2; 332 if (filter <= 8) return 3; 333 /* else */ return 4; 334} 335 336#endif 337