r600_pipe.h revision 077c448d184799e0d9ec962013ec784c6a5c1807
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include <pipe/p_state.h>
30#include <pipe/p_screen.h>
31#include <pipe/p_context.h>
32#include <util/u_math.h>
33#include "util/u_vbuf_mgr.h"
34#include "r600.h"
35#include "r600_public.h"
36#include "r600_shader.h"
37#include "r600_resource.h"
38
39#define R600_MAX_CONST_BUFFERS 1
40
41enum r600_pipe_state_id {
42	R600_PIPE_STATE_BLEND = 0,
43	R600_PIPE_STATE_BLEND_COLOR,
44	R600_PIPE_STATE_CONFIG,
45	R600_PIPE_STATE_CLIP,
46	R600_PIPE_STATE_SCISSOR,
47	R600_PIPE_STATE_VIEWPORT,
48	R600_PIPE_STATE_RASTERIZER,
49	R600_PIPE_STATE_VGT,
50	R600_PIPE_STATE_FRAMEBUFFER,
51	R600_PIPE_STATE_DSA,
52	R600_PIPE_STATE_STENCIL_REF,
53	R600_PIPE_STATE_PS_SHADER,
54	R600_PIPE_STATE_VS_SHADER,
55	R600_PIPE_STATE_CONSTANT,
56	R600_PIPE_STATE_SAMPLER,
57	R600_PIPE_STATE_RESOURCE,
58	R600_PIPE_STATE_POLYGON_OFFSET,
59	R600_PIPE_STATE_FETCH_SHADER,
60	R600_PIPE_NSTATES
61};
62
63struct r600_screen {
64	struct pipe_screen		screen;
65	struct radeon			*radeon;
66	struct r600_tiling_info		*tiling_info;
67};
68
69struct r600_pipe_sampler_view {
70	struct pipe_sampler_view	base;
71	struct r600_pipe_state		state;
72};
73
74struct r600_pipe_rasterizer {
75	struct r600_pipe_state		rstate;
76	bool				flatshade;
77	unsigned			sprite_coord_enable;
78	float				offset_units;
79	float				offset_scale;
80};
81
82struct r600_pipe_blend {
83	struct r600_pipe_state		rstate;
84	unsigned			cb_target_mask;
85};
86
87struct r600_vertex_element
88{
89	unsigned			count;
90	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
91	struct u_vbuf_mgr_elements	*vmgr_elements;
92	struct r600_bo			*fetch_shader;
93	unsigned			fs_size;
94	struct r600_pipe_state		rstate;
95	/* if offset is to big for fetch instructio we need to alterate
96	 * offset of vertex buffer, record here the offset need to add
97	 */
98	unsigned			vbuffer_need_offset;
99	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
100};
101
102struct r600_pipe_shader {
103	struct r600_shader		shader;
104	struct r600_pipe_state		rstate;
105	struct r600_bo			*bo;
106	struct r600_bo			*bo_fetch;
107	struct r600_vertex_element	vertex_elements;
108};
109
110/* needed for blitter save */
111#define NUM_TEX_UNITS 16
112
113struct r600_textures_info {
114	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
115	unsigned			n_views;
116	void				*samplers[NUM_TEX_UNITS];
117	unsigned			n_samplers;
118};
119
120#define R600_CONSTANT_ARRAY_SIZE 256
121#define R600_RESOURCE_ARRAY_SIZE 160
122
123struct r600_pipe_context {
124	struct pipe_context		context;
125	struct blitter_context		*blitter;
126	unsigned			family;
127	void				*custom_dsa_flush;
128	struct r600_screen		*screen;
129	struct radeon			*radeon;
130	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
131	struct r600_context		ctx;
132	struct r600_vertex_element	*vertex_elements;
133	struct r600_pipe_state		fs_resource[PIPE_MAX_ATTRIBS];
134	struct pipe_framebuffer_state	framebuffer;
135	struct pipe_index_buffer	index_buffer;
136	unsigned			cb_target_mask;
137	/* for saving when using blitter */
138	struct pipe_stencil_ref		stencil_ref;
139	struct pipe_viewport_state	viewport;
140	struct pipe_clip_state		clip;
141	struct r600_pipe_state		config;
142	struct r600_pipe_shader 	*ps_shader;
143	struct r600_pipe_shader 	*vs_shader;
144	struct r600_pipe_state		vs_const_buffer;
145	struct r600_pipe_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
146	struct r600_pipe_state		ps_const_buffer;
147	struct r600_pipe_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
148	struct r600_pipe_rasterizer	*rasterizer;
149	/* shader information */
150	unsigned			sprite_coord_enable;
151	bool				flatshade;
152	struct r600_textures_info	ps_samplers;
153
154        struct u_vbuf_mgr		*vbuf_mgr;
155	struct u_upload_mgr		*upload_ib;
156	struct u_upload_mgr		*upload_const;
157	bool				blit;
158};
159
160struct r600_drawl {
161	struct pipe_draw_info	info;
162	struct pipe_context	*ctx;
163	unsigned		index_size;
164	unsigned		index_buffer_offset;
165	struct pipe_resource	*index_buffer;
166};
167
168/* evergreen_state.c */
169void evergreen_init_state_functions(struct r600_pipe_context *rctx);
170void evergreen_init_config(struct r600_pipe_context *rctx);
171void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
172void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
173void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
174void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
175void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
176					struct r600_pipe_state *rstate,
177					struct r600_resource *rbuffer,
178					unsigned offset, unsigned stride);
179
180/* r600_blit.c */
181void r600_init_blit_functions(struct r600_pipe_context *rctx);
182void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
183void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
184void r600_flush_depth_textures(struct r600_pipe_context *rctx);
185
186/* r600_buffer.c */
187struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
188					 const struct pipe_resource *templ);
189struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
190					      void *ptr, unsigned bytes,
191					      unsigned bind);
192struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
193					      struct winsys_handle *whandle);
194void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
195
196/* r600_query.c */
197void r600_init_query_functions(struct r600_pipe_context *rctx);
198
199/* r600_resource.c */
200void r600_init_context_resource_functions(struct r600_pipe_context *r600);
201
202/* r600_shader.c */
203int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
204void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
205int r600_find_vs_semantic_index(struct r600_shader *vs,
206				struct r600_shader *ps, int id);
207
208/* r600_state.c */
209void r600_init_state_functions(struct r600_pipe_context *rctx);
210void r600_spi_update(struct r600_pipe_context *rctx);
211void r600_init_config(struct r600_pipe_context *rctx);
212void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
213void r600_polygon_offset_update(struct r600_pipe_context *rctx);
214void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
215				   struct r600_pipe_state *rstate,
216				   struct r600_resource *rbuffer,
217				   unsigned offset, unsigned stride);
218
219/* r600_helper.h */
220int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
221
222/* r600_texture.c */
223void r600_init_screen_texture_functions(struct pipe_screen *screen);
224void r600_init_surface_functions(struct r600_pipe_context *r600);
225uint32_t r600_translate_texformat(enum pipe_format format,
226				  const unsigned char *swizzle_view,
227				  uint32_t *word4_p, uint32_t *yuv_format_p);
228unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
229					unsigned level, unsigned layer);
230
231/* r600_translate.c */
232void r600_translate_index_buffer(struct r600_pipe_context *r600,
233				 struct pipe_resource **index_buffer,
234				 unsigned *index_size,
235				 unsigned *start, unsigned count);
236
237/* r600_state_common.c */
238void r600_set_index_buffer(struct pipe_context *ctx,
239			   const struct pipe_index_buffer *ib);
240void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
241			     const struct pipe_vertex_buffer *buffers);
242void *r600_create_vertex_elements(struct pipe_context *ctx,
243				  unsigned count,
244				  const struct pipe_vertex_element *elements);
245void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
246void r600_bind_blend_state(struct pipe_context *ctx, void *state);
247void r600_bind_rs_state(struct pipe_context *ctx, void *state);
248void r600_delete_rs_state(struct pipe_context *ctx, void *state);
249void r600_sampler_view_destroy(struct pipe_context *ctx,
250			       struct pipe_sampler_view *state);
251void r600_bind_state(struct pipe_context *ctx, void *state);
252void r600_delete_state(struct pipe_context *ctx, void *state);
253void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
254void *r600_create_shader_state(struct pipe_context *ctx,
255			       const struct pipe_shader_state *state);
256void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
257void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
258void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
259void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
260void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
261			      struct pipe_resource *buffer);
262void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
263
264/*
265 * common helpers
266 */
267static INLINE u32 S_FIXED(float value, u32 frac_bits)
268{
269	return value * (1 << frac_bits);
270}
271#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
272
273#endif
274