r600_pipe.h revision 09ec30f02830b3cbf9d6ac04d9497634dca86846
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "../../winsys/radeon/drm/radeon_winsys.h"
30
31#include "pipe/p_state.h"
32#include "pipe/p_screen.h"
33#include "pipe/p_context.h"
34#include "util/u_math.h"
35#include "util/u_slab.h"
36#include "util/u_vbuf.h"
37#include "r600.h"
38#include "r600_public.h"
39#include "r600_shader.h"
40#include "r600_resource.h"
41
42#define R600_MAX_CONST_BUFFERS 2
43#define R600_MAX_CONST_BUFFER_SIZE 4096
44
45#ifdef PIPE_ARCH_BIG_ENDIAN
46#define R600_BIG_ENDIAN 1
47#else
48#define R600_BIG_ENDIAN 0
49#endif
50
51enum r600_atom_flags {
52	/* When set, atoms are added at the beginning of the dirty list
53	 * instead of the end. */
54	EMIT_EARLY = (1 << 0)
55};
56
57/* This encapsulates a state or an operation which can emitted into the GPU
58 * command stream. It's not limited to states only, it can be used for anything
59 * that wants to write commands into the CS (e.g. cache flushes). */
60struct r600_atom {
61	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
62
63	unsigned		num_dw;
64	enum r600_atom_flags	flags;
65	bool			dirty;
66
67	struct list_head	head;
68};
69
70/* This is an atom containing GPU commands that never change.
71 * This is supposed to be copied directly into the CS. */
72struct r600_command_buffer {
73	struct r600_atom atom;
74	uint32_t *buf;
75	unsigned max_num_dw;
76};
77
78struct r600_atom_surface_sync {
79	struct r600_atom atom;
80	unsigned flush_flags; /* CP_COHER_CNTL */
81};
82
83struct r600_atom_db_misc_state {
84	struct r600_atom atom;
85	bool occlusion_query_enabled;
86	bool flush_depthstencil_enabled;
87};
88
89enum r600_pipe_state_id {
90	R600_PIPE_STATE_BLEND = 0,
91	R600_PIPE_STATE_BLEND_COLOR,
92	R600_PIPE_STATE_CONFIG,
93	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
94	R600_PIPE_STATE_CLIP,
95	R600_PIPE_STATE_SCISSOR,
96	R600_PIPE_STATE_VIEWPORT,
97	R600_PIPE_STATE_RASTERIZER,
98	R600_PIPE_STATE_VGT,
99	R600_PIPE_STATE_FRAMEBUFFER,
100	R600_PIPE_STATE_DSA,
101	R600_PIPE_STATE_STENCIL_REF,
102	R600_PIPE_STATE_PS_SHADER,
103	R600_PIPE_STATE_VS_SHADER,
104	R600_PIPE_STATE_CONSTANT,
105	R600_PIPE_STATE_SAMPLER,
106	R600_PIPE_STATE_RESOURCE,
107	R600_PIPE_STATE_POLYGON_OFFSET,
108	R600_PIPE_STATE_FETCH_SHADER,
109	R600_PIPE_NSTATES
110};
111
112struct r600_pipe_fences {
113	struct r600_resource		*bo;
114	unsigned			*data;
115	unsigned			next_index;
116	/* linked list of preallocated blocks */
117	struct list_head		blocks;
118	/* linked list of freed fences */
119	struct list_head		pool;
120	pipe_mutex			mutex;
121};
122
123struct r600_screen {
124	struct pipe_screen		screen;
125	struct radeon_winsys		*ws;
126	unsigned			family;
127	enum chip_class			chip_class;
128	struct radeon_info		info;
129	struct r600_tiling_info		tiling_info;
130	struct util_slab_mempool	pool_buffers;
131	struct r600_pipe_fences		fences;
132
133	unsigned			num_contexts;
134	bool				use_surface_alloc;
135
136	/* for thread-safe write accessing to num_contexts */
137	pipe_mutex			mutex_num_contexts;
138};
139
140struct r600_pipe_sampler_view {
141	struct pipe_sampler_view	base;
142	struct r600_pipe_resource_state		state;
143};
144
145struct r600_pipe_rasterizer {
146	struct r600_pipe_state		rstate;
147	boolean				flatshade;
148	boolean				two_side;
149	unsigned			sprite_coord_enable;
150	unsigned                        clip_plane_enable;
151	unsigned			pa_sc_line_stipple;
152	unsigned			pa_cl_clip_cntl;
153	float				offset_units;
154	float				offset_scale;
155};
156
157struct r600_pipe_blend {
158	struct r600_pipe_state		rstate;
159	unsigned			cb_target_mask;
160	unsigned			cb_color_control;
161};
162
163struct r600_pipe_dsa {
164	struct r600_pipe_state		rstate;
165	unsigned			alpha_ref;
166	ubyte				valuemask[2];
167	ubyte				writemask[2];
168	bool				is_flush;
169};
170
171struct r600_vertex_element
172{
173	unsigned			count;
174	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
175	struct u_vbuf_elements		*vmgr_elements;
176	struct r600_resource		*fetch_shader;
177	unsigned			fs_size;
178	struct r600_pipe_state		rstate;
179	/* if offset is to big for fetch instructio we need to alterate
180	 * offset of vertex buffer, record here the offset need to add
181	 */
182	unsigned			vbuffer_need_offset;
183	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
184};
185
186struct r600_pipe_shader {
187	struct r600_shader		shader;
188	struct r600_pipe_state		rstate;
189	struct r600_resource		*bo;
190	struct r600_resource		*bo_fetch;
191	struct r600_vertex_element	vertex_elements;
192	struct tgsi_token		*tokens;
193	unsigned	sprite_coord_enable;
194	unsigned	flatshade;
195	unsigned	pa_cl_vs_out_cntl;
196	struct pipe_stream_output_info	so;
197};
198
199struct r600_pipe_sampler_state {
200	struct r600_pipe_state		rstate;
201	boolean seamless_cube_map;
202};
203
204/* needed for blitter save */
205#define NUM_TEX_UNITS 16
206
207struct r600_textures_info {
208	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
209	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
210	unsigned			n_views;
211	unsigned			n_samplers;
212	bool				samplers_dirty;
213	bool				is_array_sampler[NUM_TEX_UNITS];
214};
215
216struct r600_fence {
217	struct pipe_reference		reference;
218	unsigned			index; /* in the shared bo */
219	struct r600_resource            *sleep_bo;
220	struct list_head		head;
221};
222
223#define FENCE_BLOCK_SIZE 16
224
225struct r600_fence_block {
226	struct r600_fence		fences[FENCE_BLOCK_SIZE];
227	struct list_head		head;
228};
229
230#define R600_CONSTANT_ARRAY_SIZE 256
231#define R600_RESOURCE_ARRAY_SIZE 160
232
233struct r600_stencil_ref
234{
235	ubyte ref_value[2];
236	ubyte valuemask[2];
237	ubyte writemask[2];
238};
239
240struct r600_context {
241	struct pipe_context		context;
242	struct blitter_context		*blitter;
243	enum radeon_family		family;
244	enum chip_class			chip_class;
245	unsigned			r6xx_num_clause_temp_gprs;
246	void				*custom_dsa_flush;
247	struct r600_screen		*screen;
248	struct radeon_winsys		*ws;
249	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
250	struct r600_vertex_element	*vertex_elements;
251	struct r600_pipe_resource_state	fs_resource[PIPE_MAX_ATTRIBS];
252	struct pipe_framebuffer_state	framebuffer;
253	unsigned			cb_target_mask;
254	unsigned			cb_color_control;
255	unsigned			pa_sc_line_stipple;
256	unsigned			pa_cl_clip_cntl;
257	/* for saving when using blitter */
258	struct pipe_stencil_ref		stencil_ref;
259	struct pipe_viewport_state	viewport;
260	struct pipe_clip_state		clip;
261	struct r600_pipe_shader 	*ps_shader;
262	struct r600_pipe_shader 	*vs_shader;
263	struct r600_pipe_state		vs_const_buffer;
264	struct r600_pipe_resource_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
265	struct r600_pipe_state		ps_const_buffer;
266	struct r600_pipe_resource_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
267	struct r600_pipe_rasterizer	*rasterizer;
268	struct r600_pipe_state          vgt;
269	struct r600_pipe_state          spi;
270	struct pipe_query		*current_render_cond;
271	unsigned			current_render_cond_mode;
272	struct pipe_query		*saved_render_cond;
273	unsigned			saved_render_cond_mode;
274	/* shader information */
275	boolean				two_side;
276	unsigned			sprite_coord_enable;
277	boolean				export_16bpc;
278	unsigned			alpha_ref;
279	boolean				alpha_ref_dirty;
280	unsigned			nr_cbufs;
281	struct r600_textures_info	vs_samplers;
282	struct r600_textures_info	ps_samplers;
283
284	struct u_vbuf			*vbuf_mgr;
285	struct util_slab_mempool	pool_transfers;
286	boolean				have_depth_texture, have_depth_fb;
287
288	unsigned default_ps_gprs, default_vs_gprs;
289
290	/* States based on r600_state. */
291	struct list_head		dirty_states;
292	struct r600_command_buffer	atom_start_cs; /* invariant state mostly */
293	struct r600_atom_surface_sync	atom_surface_sync;
294	struct r600_atom		atom_r6xx_flush_and_inv;
295	struct r600_atom_db_misc_state	atom_db_misc_state;
296
297	/* Below are variables from the old r600_context.
298	 */
299	struct radeon_winsys_cs	*cs;
300
301	struct r600_range	*range;
302	unsigned		nblocks;
303	struct r600_block	**blocks;
304	struct list_head	dirty;
305	struct list_head	resource_dirty;
306	struct list_head	enable_list;
307	unsigned		pm4_dirty_cdwords;
308	unsigned		ctx_pm4_ndwords;
309
310	/* The list of active queries. Only one query of each type can be active. */
311	int			num_occlusion_queries;
312
313	/* Manage queries in two separate groups:
314	 * The timer ones and the others (streamout, occlusion).
315	 *
316	 * We do this because we should only suspend non-timer queries for u_blitter,
317	 * and later if the non-timer queries are suspended, the context flush should
318	 * only suspend and resume the timer queries. */
319	struct list_head	active_timer_queries;
320	unsigned		num_cs_dw_timer_queries_suspend;
321	struct list_head	active_nontimer_queries;
322	unsigned		num_cs_dw_nontimer_queries_suspend;
323
324	unsigned		num_cs_dw_streamout_end;
325
326	unsigned		backend_mask;
327	unsigned                max_db; /* for OQ */
328	unsigned		flags;
329	boolean                 predicate_drawing;
330	struct r600_range	ps_resources;
331	struct r600_range	vs_resources;
332	struct r600_range	fs_resources;
333	int			num_ps_resources, num_vs_resources, num_fs_resources;
334
335	unsigned		num_so_targets;
336	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
337	boolean			streamout_start;
338	unsigned		streamout_append_bitmask;
339};
340
341static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
342{
343	atom->emit(rctx, atom);
344	atom->dirty = false;
345	if (atom->head.next && atom->head.prev)
346		LIST_DELINIT(&atom->head);
347}
348
349static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
350{
351	if (!state->dirty) {
352		if (state->flags & EMIT_EARLY) {
353			LIST_ADD(&state->head, &rctx->dirty_states);
354		} else {
355			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
356		}
357		state->dirty = true;
358	}
359}
360
361/* evergreen_state.c */
362void evergreen_init_state_functions(struct r600_context *rctx);
363void evergreen_init_atom_start_cs(struct r600_context *rctx);
364void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
365void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
366void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
367void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
368void evergreen_polygon_offset_update(struct r600_context *rctx);
369void evergreen_pipe_init_buffer_resource(struct r600_context *rctx,
370					 struct r600_pipe_resource_state *rstate);
371void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
372					struct r600_pipe_resource_state *rstate,
373					struct r600_resource *rbuffer,
374					unsigned offset, unsigned stride,
375					enum radeon_bo_usage usage);
376boolean evergreen_is_format_supported(struct pipe_screen *screen,
377				      enum pipe_format format,
378				      enum pipe_texture_target target,
379				      unsigned sample_count,
380				      unsigned usage);
381
382/* r600_blit.c */
383void r600_init_blit_functions(struct r600_context *rctx);
384void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
385void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
386void r600_flush_depth_textures(struct r600_context *rctx);
387
388/* r600_buffer.c */
389bool r600_init_resource(struct r600_screen *rscreen,
390			struct r600_resource *res,
391			unsigned size, unsigned alignment,
392			unsigned bind, unsigned usage);
393struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
394					 const struct pipe_resource *templ);
395struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
396					      void *ptr, unsigned bytes,
397					      unsigned bind);
398void r600_upload_index_buffer(struct r600_context *rctx,
399			      struct pipe_index_buffer *ib, unsigned count);
400
401
402/* r600_pipe.c */
403void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
404		unsigned flags);
405
406/* r600_query.c */
407void r600_init_query_functions(struct r600_context *rctx);
408void r600_suspend_nontimer_queries(struct r600_context *ctx);
409void r600_resume_nontimer_queries(struct r600_context *ctx);
410void r600_suspend_timer_queries(struct r600_context *ctx);
411void r600_resume_timer_queries(struct r600_context *ctx);
412
413/* r600_resource.c */
414void r600_init_context_resource_functions(struct r600_context *r600);
415
416/* r600_shader.c */
417int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
418void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
419int r600_find_vs_semantic_index(struct r600_shader *vs,
420				struct r600_shader *ps, int id);
421
422/* r600_state.c */
423void r600_update_sampler_states(struct r600_context *rctx);
424void r600_init_state_functions(struct r600_context *rctx);
425void r600_init_atom_start_cs(struct r600_context *rctx);
426void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
427void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
428void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
429void *r600_create_db_flush_dsa(struct r600_context *rctx);
430void r600_polygon_offset_update(struct r600_context *rctx);
431void r600_pipe_init_buffer_resource(struct r600_context *rctx,
432				    struct r600_pipe_resource_state *rstate);
433void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
434				   struct r600_resource *rbuffer,
435				   unsigned offset, unsigned stride,
436				   enum radeon_bo_usage usage);
437void r600_adjust_gprs(struct r600_context *rctx);
438boolean r600_is_format_supported(struct pipe_screen *screen,
439				 enum pipe_format format,
440				 enum pipe_texture_target target,
441				 unsigned sample_count,
442				 unsigned usage);
443
444/* r600_texture.c */
445void r600_init_screen_texture_functions(struct pipe_screen *screen);
446void r600_init_surface_functions(struct r600_context *r600);
447uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
448				  const unsigned char *swizzle_view,
449				  uint32_t *word4_p, uint32_t *yuv_format_p);
450unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
451					unsigned level, unsigned layer);
452
453/* r600_translate.c */
454void r600_translate_index_buffer(struct r600_context *r600,
455				 struct pipe_index_buffer *ib,
456				 unsigned count);
457
458/* r600_state_common.c */
459void r600_init_atom(struct r600_atom *atom,
460		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
461		    unsigned num_dw, enum r600_atom_flags flags);
462void r600_init_common_atoms(struct r600_context *rctx);
463unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
464void r600_texture_barrier(struct pipe_context *ctx);
465void r600_set_index_buffer(struct pipe_context *ctx,
466			   const struct pipe_index_buffer *ib);
467void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
468			     const struct pipe_vertex_buffer *buffers);
469void *r600_create_vertex_elements(struct pipe_context *ctx,
470				  unsigned count,
471				  const struct pipe_vertex_element *elements);
472void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
473void r600_bind_blend_state(struct pipe_context *ctx, void *state);
474void r600_set_blend_color(struct pipe_context *ctx,
475			  const struct pipe_blend_color *state);
476void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
477void r600_bind_rs_state(struct pipe_context *ctx, void *state);
478void r600_delete_rs_state(struct pipe_context *ctx, void *state);
479void r600_sampler_view_destroy(struct pipe_context *ctx,
480			       struct pipe_sampler_view *state);
481void r600_delete_state(struct pipe_context *ctx, void *state);
482void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
483void *r600_create_shader_state(struct pipe_context *ctx,
484			       const struct pipe_shader_state *state);
485void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
486void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
487void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
488void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
489void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
490			      struct pipe_resource *buffer);
491struct pipe_stream_output_target *
492r600_create_so_target(struct pipe_context *ctx,
493		      struct pipe_resource *buffer,
494		      unsigned buffer_offset,
495		      unsigned buffer_size);
496void r600_so_target_destroy(struct pipe_context *ctx,
497			    struct pipe_stream_output_target *target);
498void r600_set_so_targets(struct pipe_context *ctx,
499			 unsigned num_targets,
500			 struct pipe_stream_output_target **targets,
501			 unsigned append_bitmask);
502void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
503			       const struct pipe_stencil_ref *state);
504void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
505uint32_t r600_translate_stencil_op(int s_op);
506uint32_t r600_translate_fill(uint32_t func);
507unsigned r600_tex_wrap(unsigned wrap);
508unsigned r600_tex_filter(unsigned filter);
509unsigned r600_tex_mipfilter(unsigned filter);
510unsigned r600_tex_compare(unsigned compare);
511
512/*
513 * Helpers for building command buffers
514 */
515
516#define PKT3_SET_CONFIG_REG	0x68
517#define PKT3_SET_CONTEXT_REG	0x69
518#define PKT3_SET_CTL_CONST      0x6F
519#define PKT3_SET_LOOP_CONST                    0x6C
520
521#define R600_CONFIG_REG_OFFSET	0x08000
522#define R600_CONTEXT_REG_OFFSET 0x28000
523#define R600_CTL_CONST_OFFSET   0x3CFF0
524#define R600_LOOP_CONST_OFFSET                 0X0003E200
525#define EG_LOOP_CONST_OFFSET               0x0003A200
526
527#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
528#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
529#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
530#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
531#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
532
533static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
534{
535	cb->buf[cb->atom.num_dw++] = value;
536}
537
538static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
539{
540	assert(reg < R600_CONTEXT_REG_OFFSET);
541	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
542	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
543	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
544}
545
546static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
547{
548	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
549	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
550	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
551	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
552}
553
554static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
555{
556	assert(reg >= R600_CTL_CONST_OFFSET);
557	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
558	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
559	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
560}
561
562static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
563{
564	assert(reg >= R600_LOOP_CONST_OFFSET);
565	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
566	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
567	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
568}
569
570static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
571{
572	assert(reg >= EG_LOOP_CONST_OFFSET);
573	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
574	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
575	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
576}
577
578static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
579{
580	r600_store_config_reg_seq(cb, reg, 1);
581	r600_store_value(cb, value);
582}
583
584static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
585{
586	r600_store_context_reg_seq(cb, reg, 1);
587	r600_store_value(cb, value);
588}
589
590static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
591{
592	r600_store_ctl_const_seq(cb, reg, 1);
593	r600_store_value(cb, value);
594}
595
596static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
597{
598	r600_store_loop_const_seq(cb, reg, 1);
599	r600_store_value(cb, value);
600}
601
602static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
603{
604	eg_store_loop_const_seq(cb, reg, 1);
605	r600_store_value(cb, value);
606}
607
608void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
609void r600_release_command_buffer(struct r600_command_buffer *cb);
610
611/*
612 * Helpers for emitting state into a command stream directly.
613 */
614
615static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
616{
617	cs->buf[cs->cdw++] = value;
618}
619
620static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
621{
622	assert(reg < R600_CONTEXT_REG_OFFSET);
623	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
624	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
625	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
626}
627
628static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
629{
630	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
631	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
632	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
633	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
634}
635
636static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
637{
638	assert(reg >= R600_CTL_CONST_OFFSET);
639	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
640	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
641	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
642}
643
644static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
645{
646	r600_write_config_reg_seq(cs, reg, 1);
647	r600_write_value(cs, value);
648}
649
650static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
651{
652	r600_write_context_reg_seq(cs, reg, 1);
653	r600_write_value(cs, value);
654}
655
656static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
657{
658	r600_write_ctl_const_seq(cs, reg, 1);
659	r600_write_value(cs, value);
660}
661
662/*
663 * common helpers
664 */
665static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
666{
667	return value * (1 << frac_bits);
668}
669#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
670
671static inline unsigned r600_tex_aniso_filter(unsigned filter)
672{
673	if (filter <= 1)   return 0;
674	if (filter <= 2)   return 1;
675	if (filter <= 4)   return 2;
676	if (filter <= 8)   return 3;
677	 /* else */        return 4;
678}
679
680/* 12.4 fixed-point */
681static INLINE unsigned r600_pack_float_12p4(float x)
682{
683	return x <= 0    ? 0 :
684	       x >= 4096 ? 0xffff : x * 16;
685}
686
687#endif
688