r600_pipe.h revision 0ea76916e63f8fc556f5e8f5a46c196d317cd5ad
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_enabled;
83};
84
85struct r600_cb_misc_state {
86	struct r600_atom atom;
87	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
88	unsigned nr_cbufs;
89};
90
91enum r600_pipe_state_id {
92	R600_PIPE_STATE_BLEND = 0,
93	R600_PIPE_STATE_BLEND_COLOR,
94	R600_PIPE_STATE_CONFIG,
95	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
96	R600_PIPE_STATE_CLIP,
97	R600_PIPE_STATE_SCISSOR,
98	R600_PIPE_STATE_VIEWPORT,
99	R600_PIPE_STATE_RASTERIZER,
100	R600_PIPE_STATE_VGT,
101	R600_PIPE_STATE_FRAMEBUFFER,
102	R600_PIPE_STATE_DSA,
103	R600_PIPE_STATE_STENCIL_REF,
104	R600_PIPE_STATE_PS_SHADER,
105	R600_PIPE_STATE_VS_SHADER,
106	R600_PIPE_STATE_CONSTANT,
107	R600_PIPE_STATE_SAMPLER,
108	R600_PIPE_STATE_RESOURCE,
109	R600_PIPE_STATE_POLYGON_OFFSET,
110	R600_PIPE_STATE_FETCH_SHADER,
111	R600_PIPE_STATE_SPI,
112	R600_PIPE_NSTATES
113};
114
115struct compute_memory_pool;
116void compute_memory_pool_delete(struct compute_memory_pool* pool);
117struct compute_memory_pool* compute_memory_pool_new(
118	struct r600_screen *rscreen);
119
120struct r600_pipe_fences {
121	struct r600_resource		*bo;
122	unsigned			*data;
123	unsigned			next_index;
124	/* linked list of preallocated blocks */
125	struct list_head		blocks;
126	/* linked list of freed fences */
127	struct list_head		pool;
128	pipe_mutex			mutex;
129};
130
131struct r600_screen {
132	struct pipe_screen		screen;
133	struct radeon_winsys		*ws;
134	unsigned			family;
135	enum chip_class			chip_class;
136	struct radeon_info		info;
137	bool				has_streamout;
138	struct r600_tiling_info		tiling_info;
139	struct r600_pipe_fences		fences;
140
141	bool				use_surface_alloc;
142	int 				glsl_feature_level;
143
144	/*for compute global memory binding, we allocate stuff here, instead of
145	 * buffers.
146	 * XXX: Not sure if this is the best place for global_pool.  Also,
147	 * it's not thread safe, so it won't work with multiple contexts. */
148	struct compute_memory_pool *global_pool;
149};
150
151struct r600_pipe_sampler_view {
152	struct pipe_sampler_view	base;
153	struct r600_pipe_resource_state		state;
154};
155
156struct r600_pipe_rasterizer {
157	struct r600_pipe_state		rstate;
158	boolean				flatshade;
159	boolean				two_side;
160	unsigned			sprite_coord_enable;
161	unsigned                        clip_plane_enable;
162	unsigned			pa_sc_line_stipple;
163	unsigned			pa_cl_clip_cntl;
164	float				offset_units;
165	float				offset_scale;
166	bool				scissor_enable;
167};
168
169struct r600_pipe_blend {
170	struct r600_pipe_state		rstate;
171	unsigned			cb_target_mask;
172	unsigned			cb_color_control;
173	bool				dual_src_blend;
174};
175
176struct r600_pipe_dsa {
177	struct r600_pipe_state		rstate;
178	unsigned			alpha_ref;
179	ubyte				valuemask[2];
180	ubyte				writemask[2];
181	bool				is_flush;
182	unsigned                        sx_alpha_test_control;
183};
184
185struct r600_vertex_element
186{
187	unsigned			count;
188	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
189	struct r600_resource		*fetch_shader;
190	unsigned			fs_size;
191	struct r600_pipe_state		rstate;
192};
193
194struct r600_pipe_shader;
195
196struct r600_pipe_shader_selector {
197	struct r600_pipe_shader *current;
198
199	struct tgsi_token       *tokens;
200	struct pipe_stream_output_info  so;
201
202	unsigned	num_shaders;
203
204	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
205	unsigned	type;
206
207	unsigned	nr_ps_max_color_exports;
208};
209
210struct r600_pipe_shader {
211	struct r600_pipe_shader_selector *selector;
212	struct r600_pipe_shader	*next_variant;
213	struct r600_shader		shader;
214	struct r600_pipe_state		rstate;
215	struct r600_resource		*bo;
216	struct r600_resource		*bo_fetch;
217	struct r600_vertex_element	vertex_elements;
218	unsigned	sprite_coord_enable;
219	unsigned	flatshade;
220	unsigned	pa_cl_vs_out_cntl;
221	unsigned	ps_cb_shader_mask;
222	unsigned	key;
223	unsigned		db_shader_control;
224	unsigned		ps_depth_export;
225};
226
227struct r600_pipe_sampler_state {
228	struct r600_pipe_state		rstate;
229	boolean seamless_cube_map;
230};
231
232/* needed for blitter save */
233#define NUM_TEX_UNITS 16
234
235struct r600_textures_info {
236	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
237	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
238	unsigned			n_views;
239	unsigned			n_samplers;
240	bool				samplers_dirty;
241	bool				is_array_sampler[NUM_TEX_UNITS];
242};
243
244struct r600_fence {
245	struct pipe_reference		reference;
246	unsigned			index; /* in the shared bo */
247	struct r600_resource            *sleep_bo;
248	struct list_head		head;
249};
250
251#define FENCE_BLOCK_SIZE 16
252
253struct r600_fence_block {
254	struct r600_fence		fences[FENCE_BLOCK_SIZE];
255	struct list_head		head;
256};
257
258#define R600_CONSTANT_ARRAY_SIZE 256
259#define R600_RESOURCE_ARRAY_SIZE 160
260
261struct r600_stencil_ref
262{
263	ubyte ref_value[2];
264	ubyte valuemask[2];
265	ubyte writemask[2];
266};
267
268struct r600_constbuf_state
269{
270	struct r600_atom		atom;
271	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
272	uint32_t			enabled_mask;
273	uint32_t			dirty_mask;
274};
275
276struct r600_context {
277	struct pipe_context		context;
278	struct blitter_context		*blitter;
279	enum radeon_family		family;
280	enum chip_class			chip_class;
281	boolean				has_vertex_cache;
282	unsigned			r6xx_num_clause_temp_gprs;
283	void				*custom_dsa_flush;
284	struct r600_screen		*screen;
285	struct radeon_winsys		*ws;
286	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
287	struct r600_vertex_element	*vertex_elements;
288	struct pipe_framebuffer_state	framebuffer;
289	unsigned			fb_cb_shader_mask;
290	unsigned			compute_cb_target_mask;
291	unsigned			sx_alpha_test_control;
292	unsigned			cb_shader_mask;
293	unsigned			db_shader_control;
294	unsigned			cb_color_control;
295	unsigned			pa_sc_line_stipple;
296	unsigned			pa_cl_clip_cntl;
297	/* for saving when using blitter */
298	struct pipe_stencil_ref		stencil_ref;
299	struct pipe_viewport_state	viewport;
300	struct pipe_clip_state		clip;
301	struct r600_pipe_shader_selector 	*ps_shader;
302	struct r600_pipe_shader_selector 	*vs_shader;
303	struct r600_pipe_compute	*cs_shader;
304	struct r600_pipe_rasterizer	*rasterizer;
305	struct r600_pipe_state          vgt;
306	struct r600_pipe_state          spi;
307	struct pipe_query		*current_render_cond;
308	unsigned			current_render_cond_mode;
309	struct pipe_query		*saved_render_cond;
310	unsigned			saved_render_cond_mode;
311	/* shader information */
312	boolean				two_side;
313	boolean				spi_dirty;
314	unsigned			sprite_coord_enable;
315	boolean				flatshade;
316	boolean				export_16bpc;
317	unsigned			alpha_ref;
318	boolean				alpha_ref_dirty;
319	unsigned			nr_cbufs;
320	struct r600_textures_info	vs_samplers;
321	struct r600_textures_info	ps_samplers;
322
323	struct u_upload_mgr	        *uploader;
324	struct util_slab_mempool	pool_transfers;
325	boolean				have_depth_texture, have_depth_fb;
326
327	unsigned default_ps_gprs, default_vs_gprs;
328
329	/* States based on r600_atom. */
330	struct list_head		dirty_states;
331	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
332	/** Compute specific registers initializations.  The start_cs_cmd atom
333	 *  must be emitted before start_compute_cs_cmd. */
334        struct r600_command_buffer      start_compute_cs_cmd;
335	struct r600_surface_sync_cmd	surface_sync_cmd;
336	struct r600_atom		r6xx_flush_and_inv_cmd;
337	struct r600_cb_misc_state	cb_misc_state;
338	struct r600_db_misc_state	db_misc_state;
339	struct r600_atom		vertex_buffer_state;
340	struct r600_constbuf_state	vs_constbuf_state;
341	struct r600_constbuf_state	ps_constbuf_state;
342
343	struct radeon_winsys_cs	*cs;
344
345	struct r600_range	*range;
346	unsigned		nblocks;
347	struct r600_block	**blocks;
348	struct list_head	dirty;
349	struct list_head	resource_dirty;
350	struct list_head	enable_list;
351	unsigned		pm4_dirty_cdwords;
352	unsigned		ctx_pm4_ndwords;
353
354	/* The list of active queries. Only one query of each type can be active. */
355	int			num_occlusion_queries;
356
357	/* Manage queries in two separate groups:
358	 * The timer ones and the others (streamout, occlusion).
359	 *
360	 * We do this because we should only suspend non-timer queries for u_blitter,
361	 * and later if the non-timer queries are suspended, the context flush should
362	 * only suspend and resume the timer queries. */
363	struct list_head	active_timer_queries;
364	unsigned		num_cs_dw_timer_queries_suspend;
365	struct list_head	active_nontimer_queries;
366	unsigned		num_cs_dw_nontimer_queries_suspend;
367
368	unsigned		num_cs_dw_streamout_end;
369
370	unsigned		backend_mask;
371	unsigned                max_db; /* for OQ */
372	unsigned		flags;
373	boolean                 predicate_drawing;
374	struct r600_range	ps_resources;
375	struct r600_range	vs_resources;
376	int			num_ps_resources, num_vs_resources;
377
378	unsigned		num_so_targets;
379	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
380	boolean			streamout_start;
381	unsigned		streamout_append_bitmask;
382
383	/* There is no scissor enable bit on r6xx, so we must use a workaround.
384	 * These track the current scissor state. */
385	bool			scissor_enable;
386	struct pipe_scissor_state scissor_state;
387
388	/* With rasterizer discard, there doesn't have to be a pixel shader.
389	 * In that case, we bind this one: */
390	void			*dummy_pixel_shader;
391
392	boolean			dual_src_blend;
393
394	/* Vertex and index buffers. */
395	bool			vertex_buffers_dirty;
396	struct pipe_index_buffer index_buffer;
397	struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
398	unsigned		nr_vertex_buffers;
399};
400
401static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
402{
403	atom->emit(rctx, atom);
404	atom->dirty = false;
405	if (atom->head.next && atom->head.prev)
406		LIST_DELINIT(&atom->head);
407}
408
409static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
410{
411	if (!state->dirty) {
412		if (state->flags & EMIT_EARLY) {
413			LIST_ADD(&state->head, &rctx->dirty_states);
414		} else {
415			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
416		}
417		state->dirty = true;
418	}
419}
420
421/* evergreen_state.c */
422void evergreen_init_state_functions(struct r600_context *rctx);
423void evergreen_init_atom_start_cs(struct r600_context *rctx);
424void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
425void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
426void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
427void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
428void evergreen_polygon_offset_update(struct r600_context *rctx);
429boolean evergreen_is_format_supported(struct pipe_screen *screen,
430				      enum pipe_format format,
431				      enum pipe_texture_target target,
432				      unsigned sample_count,
433				      unsigned usage);
434void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
435                         const struct pipe_framebuffer_state *state, int cb);
436
437
438void evergreen_update_dual_export_state(struct r600_context * rctx);
439
440/* r600_blit.c */
441void r600_init_blit_functions(struct r600_context *rctx);
442void r600_blit_uncompress_depth(struct pipe_context *ctx,
443		struct r600_resource_texture *texture,
444		struct r600_resource_texture *staging);
445void r600_flush_depth_textures(struct r600_context *rctx);
446
447/* r600_buffer.c */
448bool r600_init_resource(struct r600_screen *rscreen,
449			struct r600_resource *res,
450			unsigned size, unsigned alignment,
451			unsigned bind, unsigned usage);
452struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
453					 const struct pipe_resource *templ);
454
455/* r600_pipe.c */
456void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
457		unsigned flags);
458
459/* r600_query.c */
460void r600_init_query_functions(struct r600_context *rctx);
461void r600_suspend_nontimer_queries(struct r600_context *ctx);
462void r600_resume_nontimer_queries(struct r600_context *ctx);
463void r600_suspend_timer_queries(struct r600_context *ctx);
464void r600_resume_timer_queries(struct r600_context *ctx);
465
466/* r600_resource.c */
467void r600_init_context_resource_functions(struct r600_context *r600);
468
469/* r600_shader.c */
470int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
471#ifdef HAVE_OPENCL
472int r600_compute_shader_create(struct pipe_context * ctx,
473	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
474#endif
475void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
476
477/* r600_state.c */
478void r600_set_scissor_state(struct r600_context *rctx,
479			    const struct pipe_scissor_state *state);
480void r600_update_sampler_states(struct r600_context *rctx);
481void r600_init_state_functions(struct r600_context *rctx);
482void r600_init_atom_start_cs(struct r600_context *rctx);
483void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
484void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
485void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
486void *r600_create_db_flush_dsa(struct r600_context *rctx);
487void r600_polygon_offset_update(struct r600_context *rctx);
488void r600_adjust_gprs(struct r600_context *rctx);
489boolean r600_is_format_supported(struct pipe_screen *screen,
490				 enum pipe_format format,
491				 enum pipe_texture_target target,
492				 unsigned sample_count,
493				 unsigned usage);
494void r600_update_dual_export_state(struct r600_context * rctx);
495
496/* r600_texture.c */
497void r600_init_screen_texture_functions(struct pipe_screen *screen);
498void r600_init_surface_functions(struct r600_context *r600);
499uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
500				  const unsigned char *swizzle_view,
501				  uint32_t *word4_p, uint32_t *yuv_format_p);
502unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
503					unsigned level, unsigned layer);
504
505/* r600_translate.c */
506void r600_translate_index_buffer(struct r600_context *r600,
507				 struct pipe_index_buffer *ib,
508				 unsigned count);
509
510/* r600_state_common.c */
511void r600_init_atom(struct r600_atom *atom,
512		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
513		    unsigned num_dw, enum r600_atom_flags flags);
514void r600_init_common_atoms(struct r600_context *rctx);
515unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
516void r600_texture_barrier(struct pipe_context *ctx);
517void r600_set_index_buffer(struct pipe_context *ctx,
518			   const struct pipe_index_buffer *ib);
519void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
520			     const struct pipe_vertex_buffer *buffers);
521void *r600_create_vertex_elements(struct pipe_context *ctx,
522				  unsigned count,
523				  const struct pipe_vertex_element *elements);
524void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
525void r600_bind_blend_state(struct pipe_context *ctx, void *state);
526void r600_set_blend_color(struct pipe_context *ctx,
527			  const struct pipe_blend_color *state);
528void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
529void r600_set_max_scissor(struct r600_context *rctx);
530void r600_bind_rs_state(struct pipe_context *ctx, void *state);
531void r600_delete_rs_state(struct pipe_context *ctx, void *state);
532void r600_sampler_view_destroy(struct pipe_context *ctx,
533			       struct pipe_sampler_view *state);
534void r600_delete_state(struct pipe_context *ctx, void *state);
535void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
536void *r600_create_shader_state_ps(struct pipe_context *ctx,
537                   const struct pipe_shader_state *state);
538void *r600_create_shader_state_vs(struct pipe_context *ctx,
539                   const struct pipe_shader_state *state);
540void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
541void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
542void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
543void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
544void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
545void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
546			      struct pipe_constant_buffer *cb);
547struct pipe_stream_output_target *
548r600_create_so_target(struct pipe_context *ctx,
549		      struct pipe_resource *buffer,
550		      unsigned buffer_offset,
551		      unsigned buffer_size);
552void r600_so_target_destroy(struct pipe_context *ctx,
553			    struct pipe_stream_output_target *target);
554void r600_set_so_targets(struct pipe_context *ctx,
555			 unsigned num_targets,
556			 struct pipe_stream_output_target **targets,
557			 unsigned append_bitmask);
558void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
559			       const struct pipe_stencil_ref *state);
560void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
561uint32_t r600_translate_stencil_op(int s_op);
562uint32_t r600_translate_fill(uint32_t func);
563unsigned r600_tex_wrap(unsigned wrap);
564unsigned r600_tex_filter(unsigned filter);
565unsigned r600_tex_mipfilter(unsigned filter);
566unsigned r600_tex_compare(unsigned compare);
567
568/*
569 * Helpers for building command buffers
570 */
571
572#define PKT3_SET_CONFIG_REG	0x68
573#define PKT3_SET_CONTEXT_REG	0x69
574#define PKT3_SET_CTL_CONST      0x6F
575#define PKT3_SET_LOOP_CONST                    0x6C
576
577#define R600_CONFIG_REG_OFFSET	0x08000
578#define R600_CONTEXT_REG_OFFSET 0x28000
579#define R600_CTL_CONST_OFFSET   0x3CFF0
580#define R600_LOOP_CONST_OFFSET                 0X0003E200
581#define EG_LOOP_CONST_OFFSET               0x0003A200
582
583#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
584#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
585#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
586#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
587#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
588
589static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
590{
591	cb->buf[cb->atom.num_dw++] = value;
592}
593
594static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
595{
596	assert(reg < R600_CONTEXT_REG_OFFSET);
597	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
598	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
599	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
600}
601
602/**
603 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
604 * shaders.
605 */
606static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
607{
608	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
609	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
610	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
611	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
612}
613
614/**
615 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
616 * shaders.
617 */
618static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
619{
620	assert(reg >= R600_CTL_CONST_OFFSET);
621	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
622	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
623	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
624}
625
626static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
627{
628	assert(reg >= R600_LOOP_CONST_OFFSET);
629	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
630	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
631	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
632}
633
634/**
635 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
636 * shaders.
637 */
638static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
639{
640	assert(reg >= EG_LOOP_CONST_OFFSET);
641	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
642	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
643	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
644}
645
646static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
647{
648	r600_store_config_reg_seq(cb, reg, 1);
649	r600_store_value(cb, value);
650}
651
652static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
653{
654	r600_store_context_reg_seq(cb, reg, 1);
655	r600_store_value(cb, value);
656}
657
658static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
659{
660	r600_store_ctl_const_seq(cb, reg, 1);
661	r600_store_value(cb, value);
662}
663
664static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
665{
666	r600_store_loop_const_seq(cb, reg, 1);
667	r600_store_value(cb, value);
668}
669
670static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
671{
672	eg_store_loop_const_seq(cb, reg, 1);
673	r600_store_value(cb, value);
674}
675
676void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
677void r600_release_command_buffer(struct r600_command_buffer *cb);
678
679/*
680 * Helpers for emitting state into a command stream directly.
681 */
682
683static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
684					     enum radeon_bo_usage usage)
685{
686	assert(usage);
687	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
688}
689
690static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
691{
692	cs->buf[cs->cdw++] = value;
693}
694
695static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
696{
697	assert(reg < R600_CONTEXT_REG_OFFSET);
698	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
699	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
700	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
701}
702
703static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
704{
705	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
706	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
707	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
708	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
709}
710
711static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
712{
713	assert(reg >= R600_CTL_CONST_OFFSET);
714	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
715	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
716	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
717}
718
719static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
720{
721	r600_write_config_reg_seq(cs, reg, 1);
722	r600_write_value(cs, value);
723}
724
725static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
726{
727	r600_write_context_reg_seq(cs, reg, 1);
728	r600_write_value(cs, value);
729}
730
731static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
732{
733	r600_write_ctl_const_seq(cs, reg, 1);
734	r600_write_value(cs, value);
735}
736
737/*
738 * common helpers
739 */
740static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
741{
742	return value * (1 << frac_bits);
743}
744#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
745
746static inline unsigned r600_tex_aniso_filter(unsigned filter)
747{
748	if (filter <= 1)   return 0;
749	if (filter <= 2)   return 1;
750	if (filter <= 4)   return 2;
751	if (filter <= 8)   return 3;
752	 /* else */        return 4;
753}
754
755/* 12.4 fixed-point */
756static INLINE unsigned r600_pack_float_12p4(float x)
757{
758	return x <= 0    ? 0 :
759	       x >= 4096 ? 0xffff : x * 16;
760}
761
762static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
763{
764	struct r600_screen *rscreen = (struct r600_screen*)screen;
765	struct r600_resource *rresource = (struct r600_resource*)resource;
766
767	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
768}
769
770#endif
771