r600_pipe.h revision 119f00659c03c48cfab0f2770dd6b6fb89af31e4
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include <pipe/p_state.h>
30#include <pipe/p_screen.h>
31#include <pipe/p_context.h>
32#include <util/u_math.h>
33#include "translate/translate_cache.h"
34#include "r600.h"
35#include "r600_public.h"
36#include "r600_shader.h"
37#include "r600_resource.h"
38
39enum r600_pipe_state_id {
40	R600_PIPE_STATE_BLEND = 0,
41	R600_PIPE_STATE_BLEND_COLOR,
42	R600_PIPE_STATE_CONFIG,
43	R600_PIPE_STATE_CLIP,
44	R600_PIPE_STATE_SCISSOR,
45	R600_PIPE_STATE_VIEWPORT,
46	R600_PIPE_STATE_RASTERIZER,
47	R600_PIPE_STATE_VGT,
48	R600_PIPE_STATE_FRAMEBUFFER,
49	R600_PIPE_STATE_DSA,
50	R600_PIPE_STATE_STENCIL_REF,
51	R600_PIPE_STATE_PS_SHADER,
52	R600_PIPE_STATE_VS_SHADER,
53	R600_PIPE_STATE_CONSTANT,
54	R600_PIPE_STATE_SAMPLER,
55	R600_PIPE_STATE_RESOURCE,
56	R600_PIPE_STATE_POLYGON_OFFSET,
57	R600_PIPE_NSTATES
58};
59
60struct r600_screen {
61	struct pipe_screen		screen;
62	struct radeon			*radeon;
63	struct r600_tiling_info		*tiling_info;
64};
65
66struct r600_pipe_sampler_view {
67	struct pipe_sampler_view	base;
68	struct r600_pipe_state		state;
69};
70
71struct r600_pipe_rasterizer {
72	struct r600_pipe_state		rstate;
73	bool				flatshade;
74	unsigned			sprite_coord_enable;
75	float				offset_units;
76	float				offset_scale;
77};
78
79struct r600_pipe_blend {
80	struct r600_pipe_state		rstate;
81	unsigned			cb_target_mask;
82};
83
84struct r600_vertex_element
85{
86	unsigned			count;
87	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
88	enum pipe_format		hw_format[PIPE_MAX_ATTRIBS];
89	unsigned			hw_format_size[PIPE_MAX_ATTRIBS];
90	boolean incompatible_layout;
91};
92
93struct r600_pipe_shader {
94	struct r600_shader		shader;
95	struct r600_pipe_state		rstate;
96	struct r600_bo			*bo;
97	struct r600_bo			*bo_fetch;
98	struct r600_vertex_element	vertex_elements;
99};
100
101/* needed for blitter save */
102#define NUM_TEX_UNITS 16
103
104struct r600_textures_info {
105	struct r600_pipe_sampler_view   *views[NUM_TEX_UNITS];
106	unsigned			n_views;
107	void				*samplers[NUM_TEX_UNITS];
108	unsigned			n_samplers;
109};
110
111struct r600_translate_context {
112	/* Translate cache for incompatible vertex offset/stride/format fallback. */
113	struct translate_cache		*translate_cache;
114
115	/* The vertex buffer slot containing the translated buffer. */
116	unsigned			vb_slot;
117	/* Saved and new vertex element state. */
118	void				*saved_velems;
119	void				*new_velems;
120};
121
122#define R600_CONSTANT_ARRAY_SIZE 256
123#define R600_RESOURCE_ARRAY_SIZE 160
124
125struct r600_pipe_context {
126	struct pipe_context		context;
127	struct blitter_context		*blitter;
128	struct pipe_framebuffer_state	*pframebuffer;
129	unsigned			family;
130	void				*custom_dsa_flush;
131	struct r600_screen		*screen;
132	struct radeon			*radeon;
133	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
134	struct r600_context		ctx;
135	struct r600_vertex_element	*vertex_elements;
136	struct pipe_framebuffer_state	framebuffer;
137	struct pipe_index_buffer	index_buffer;
138	struct pipe_vertex_buffer	vertex_buffer[PIPE_MAX_ATTRIBS];
139	unsigned			nvertex_buffer;
140	unsigned			cb_target_mask;
141	/* for saving when using blitter */
142	struct pipe_stencil_ref		stencil_ref;
143	struct pipe_viewport_state	viewport;
144	struct pipe_clip_state		clip;
145	struct r600_pipe_state		*vs_resource;
146	struct r600_pipe_state		*ps_resource;
147	struct r600_pipe_state		config;
148	struct r600_pipe_shader 	*ps_shader;
149	struct r600_pipe_shader 	*vs_shader;
150	struct r600_pipe_state		vs_const_buffer;
151	struct r600_pipe_state		ps_const_buffer;
152	struct r600_pipe_rasterizer	*rasterizer;
153	/* shader information */
154	unsigned			sprite_coord_enable;
155	bool				flatshade;
156	struct u_upload_mgr		*upload_vb;
157	struct u_upload_mgr		*upload_ib;
158	unsigned			any_user_vbs;
159	struct r600_textures_info	ps_samplers;
160	unsigned			vb_max_index;
161	struct r600_translate_context	tran;
162};
163
164struct r600_drawl {
165	struct pipe_context	*ctx;
166	unsigned		mode;
167	unsigned		min_index;
168	unsigned		max_index;
169	unsigned		index_bias;
170	unsigned		start;
171	unsigned		count;
172	unsigned		index_size;
173	unsigned		index_buffer_offset;
174	struct pipe_resource	*index_buffer;
175};
176
177/* evergreen_state.c */
178void evergreen_init_state_functions(struct r600_pipe_context *rctx);
179void evergreen_init_config(struct r600_pipe_context *rctx);
180void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info);
181void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
182void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
183void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
184void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
185
186/* r600_blit.c */
187void r600_init_blit_functions(struct r600_pipe_context *rctx);
188int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
189
190/* r600_buffer.c */
191struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
192					 const struct pipe_resource *templ);
193struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
194					      void *ptr, unsigned bytes,
195					      unsigned bind);
196unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context,
197					 struct pipe_resource *buf,
198					 unsigned level, int layer);
199struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
200					      struct winsys_handle *whandle);
201int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
202int r600_upload_user_buffers(struct r600_pipe_context *rctx);
203
204/* r600_query.c */
205void r600_init_query_functions(struct r600_pipe_context *rctx);
206
207/* r600_resource.c */
208void r600_init_context_resource_functions(struct r600_pipe_context *r600);
209
210/* r600_shader.c */
211int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader);
212int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
213void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
214int r600_find_vs_semantic_index(struct r600_shader *vs,
215				struct r600_shader *ps, int id);
216
217/* r600_state.c */
218void r600_init_state_functions(struct r600_pipe_context *rctx);
219void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
220void r600_init_config(struct r600_pipe_context *rctx);
221void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
222void r600_polygon_offset_update(struct r600_pipe_context *rctx);
223
224/* r600_helper.h */
225int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
226
227/* r600_texture.c */
228void r600_init_screen_texture_functions(struct pipe_screen *screen);
229void r600_init_surface_functions(struct r600_pipe_context *r600);
230uint32_t r600_translate_texformat(enum pipe_format format,
231				  const unsigned char *swizzle_view,
232				  uint32_t *word4_p, uint32_t *yuv_format_p);
233unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
234					unsigned level, unsigned layer);
235
236/* r600_translate.c */
237void r600_begin_vertex_translate(struct r600_pipe_context *rctx);
238void r600_end_vertex_translate(struct r600_pipe_context *rctx);
239void r600_translate_index_buffer(struct r600_pipe_context *r600,
240				 struct pipe_resource **index_buffer,
241				 unsigned *index_size,
242				 unsigned *start, unsigned count);
243
244/* r600_state_common.c */
245void r600_set_index_buffer(struct pipe_context *ctx,
246			   const struct pipe_index_buffer *ib);
247void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
248			     const struct pipe_vertex_buffer *buffers);
249void *r600_create_vertex_elements(struct pipe_context *ctx,
250				  unsigned count,
251				  const struct pipe_vertex_element *elements);
252void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
253void r600_bind_blend_state(struct pipe_context *ctx, void *state);
254void r600_bind_rs_state(struct pipe_context *ctx, void *state);
255void r600_delete_rs_state(struct pipe_context *ctx, void *state);
256void r600_sampler_view_destroy(struct pipe_context *ctx,
257			       struct pipe_sampler_view *state);
258void r600_bind_state(struct pipe_context *ctx, void *state);
259void r600_delete_state(struct pipe_context *ctx, void *state);
260void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
261
262void *r600_create_shader_state(struct pipe_context *ctx,
263			       const struct pipe_shader_state *state);
264void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
265void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
266void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
267void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
268/*
269 * common helpers
270 */
271static INLINE u32 S_FIXED(float value, u32 frac_bits)
272{
273	return value * (1 << frac_bits);
274}
275#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
276
277#endif
278