r600_pipe.h revision 119f00659c03c48cfab0f2770dd6b6fb89af31e4
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "translate/translate_cache.h" 34#include "r600.h" 35#include "r600_public.h" 36#include "r600_shader.h" 37#include "r600_resource.h" 38 39enum r600_pipe_state_id { 40 R600_PIPE_STATE_BLEND = 0, 41 R600_PIPE_STATE_BLEND_COLOR, 42 R600_PIPE_STATE_CONFIG, 43 R600_PIPE_STATE_CLIP, 44 R600_PIPE_STATE_SCISSOR, 45 R600_PIPE_STATE_VIEWPORT, 46 R600_PIPE_STATE_RASTERIZER, 47 R600_PIPE_STATE_VGT, 48 R600_PIPE_STATE_FRAMEBUFFER, 49 R600_PIPE_STATE_DSA, 50 R600_PIPE_STATE_STENCIL_REF, 51 R600_PIPE_STATE_PS_SHADER, 52 R600_PIPE_STATE_VS_SHADER, 53 R600_PIPE_STATE_CONSTANT, 54 R600_PIPE_STATE_SAMPLER, 55 R600_PIPE_STATE_RESOURCE, 56 R600_PIPE_STATE_POLYGON_OFFSET, 57 R600_PIPE_NSTATES 58}; 59 60struct r600_screen { 61 struct pipe_screen screen; 62 struct radeon *radeon; 63 struct r600_tiling_info *tiling_info; 64}; 65 66struct r600_pipe_sampler_view { 67 struct pipe_sampler_view base; 68 struct r600_pipe_state state; 69}; 70 71struct r600_pipe_rasterizer { 72 struct r600_pipe_state rstate; 73 bool flatshade; 74 unsigned sprite_coord_enable; 75 float offset_units; 76 float offset_scale; 77}; 78 79struct r600_pipe_blend { 80 struct r600_pipe_state rstate; 81 unsigned cb_target_mask; 82}; 83 84struct r600_vertex_element 85{ 86 unsigned count; 87 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 88 enum pipe_format hw_format[PIPE_MAX_ATTRIBS]; 89 unsigned hw_format_size[PIPE_MAX_ATTRIBS]; 90 boolean incompatible_layout; 91}; 92 93struct r600_pipe_shader { 94 struct r600_shader shader; 95 struct r600_pipe_state rstate; 96 struct r600_bo *bo; 97 struct r600_bo *bo_fetch; 98 struct r600_vertex_element vertex_elements; 99}; 100 101/* needed for blitter save */ 102#define NUM_TEX_UNITS 16 103 104struct r600_textures_info { 105 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 106 unsigned n_views; 107 void *samplers[NUM_TEX_UNITS]; 108 unsigned n_samplers; 109}; 110 111struct r600_translate_context { 112 /* Translate cache for incompatible vertex offset/stride/format fallback. */ 113 struct translate_cache *translate_cache; 114 115 /* The vertex buffer slot containing the translated buffer. */ 116 unsigned vb_slot; 117 /* Saved and new vertex element state. */ 118 void *saved_velems; 119 void *new_velems; 120}; 121 122#define R600_CONSTANT_ARRAY_SIZE 256 123#define R600_RESOURCE_ARRAY_SIZE 160 124 125struct r600_pipe_context { 126 struct pipe_context context; 127 struct blitter_context *blitter; 128 struct pipe_framebuffer_state *pframebuffer; 129 unsigned family; 130 void *custom_dsa_flush; 131 struct r600_screen *screen; 132 struct radeon *radeon; 133 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 134 struct r600_context ctx; 135 struct r600_vertex_element *vertex_elements; 136 struct pipe_framebuffer_state framebuffer; 137 struct pipe_index_buffer index_buffer; 138 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 139 unsigned nvertex_buffer; 140 unsigned cb_target_mask; 141 /* for saving when using blitter */ 142 struct pipe_stencil_ref stencil_ref; 143 struct pipe_viewport_state viewport; 144 struct pipe_clip_state clip; 145 struct r600_pipe_state *vs_resource; 146 struct r600_pipe_state *ps_resource; 147 struct r600_pipe_state config; 148 struct r600_pipe_shader *ps_shader; 149 struct r600_pipe_shader *vs_shader; 150 struct r600_pipe_state vs_const_buffer; 151 struct r600_pipe_state ps_const_buffer; 152 struct r600_pipe_rasterizer *rasterizer; 153 /* shader information */ 154 unsigned sprite_coord_enable; 155 bool flatshade; 156 struct u_upload_mgr *upload_vb; 157 struct u_upload_mgr *upload_ib; 158 unsigned any_user_vbs; 159 struct r600_textures_info ps_samplers; 160 unsigned vb_max_index; 161 struct r600_translate_context tran; 162}; 163 164struct r600_drawl { 165 struct pipe_context *ctx; 166 unsigned mode; 167 unsigned min_index; 168 unsigned max_index; 169 unsigned index_bias; 170 unsigned start; 171 unsigned count; 172 unsigned index_size; 173 unsigned index_buffer_offset; 174 struct pipe_resource *index_buffer; 175}; 176 177/* evergreen_state.c */ 178void evergreen_init_state_functions(struct r600_pipe_context *rctx); 179void evergreen_init_config(struct r600_pipe_context *rctx); 180void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info); 181void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 182void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 183void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 184void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 185 186/* r600_blit.c */ 187void r600_init_blit_functions(struct r600_pipe_context *rctx); 188int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 189 190/* r600_buffer.c */ 191struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 192 const struct pipe_resource *templ); 193struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 194 void *ptr, unsigned bytes, 195 unsigned bind); 196unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, 197 struct pipe_resource *buf, 198 unsigned level, int layer); 199struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 200 struct winsys_handle *whandle); 201int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 202int r600_upload_user_buffers(struct r600_pipe_context *rctx); 203 204/* r600_query.c */ 205void r600_init_query_functions(struct r600_pipe_context *rctx); 206 207/* r600_resource.c */ 208void r600_init_context_resource_functions(struct r600_pipe_context *r600); 209 210/* r600_shader.c */ 211int r600_pipe_shader_update(struct pipe_context *ctx, struct r600_pipe_shader *shader); 212int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 213void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 214int r600_find_vs_semantic_index(struct r600_shader *vs, 215 struct r600_shader *ps, int id); 216 217/* r600_state.c */ 218void r600_init_state_functions(struct r600_pipe_context *rctx); 219void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 220void r600_init_config(struct r600_pipe_context *rctx); 221void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 222void r600_polygon_offset_update(struct r600_pipe_context *rctx); 223 224/* r600_helper.h */ 225int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); 226 227/* r600_texture.c */ 228void r600_init_screen_texture_functions(struct pipe_screen *screen); 229void r600_init_surface_functions(struct r600_pipe_context *r600); 230uint32_t r600_translate_texformat(enum pipe_format format, 231 const unsigned char *swizzle_view, 232 uint32_t *word4_p, uint32_t *yuv_format_p); 233unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 234 unsigned level, unsigned layer); 235 236/* r600_translate.c */ 237void r600_begin_vertex_translate(struct r600_pipe_context *rctx); 238void r600_end_vertex_translate(struct r600_pipe_context *rctx); 239void r600_translate_index_buffer(struct r600_pipe_context *r600, 240 struct pipe_resource **index_buffer, 241 unsigned *index_size, 242 unsigned *start, unsigned count); 243 244/* r600_state_common.c */ 245void r600_set_index_buffer(struct pipe_context *ctx, 246 const struct pipe_index_buffer *ib); 247void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 248 const struct pipe_vertex_buffer *buffers); 249void *r600_create_vertex_elements(struct pipe_context *ctx, 250 unsigned count, 251 const struct pipe_vertex_element *elements); 252void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 253void r600_bind_blend_state(struct pipe_context *ctx, void *state); 254void r600_bind_rs_state(struct pipe_context *ctx, void *state); 255void r600_delete_rs_state(struct pipe_context *ctx, void *state); 256void r600_sampler_view_destroy(struct pipe_context *ctx, 257 struct pipe_sampler_view *state); 258void r600_bind_state(struct pipe_context *ctx, void *state); 259void r600_delete_state(struct pipe_context *ctx, void *state); 260void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 261 262void *r600_create_shader_state(struct pipe_context *ctx, 263 const struct pipe_shader_state *state); 264void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 265void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 266void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 267void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 268/* 269 * common helpers 270 */ 271static INLINE u32 S_FIXED(float value, u32 frac_bits) 272{ 273 return value * (1 << frac_bits); 274} 275#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 276 277#endif 278