r600_pipe.h revision 2449695e822421fdcaf1c66dffc12d7d705ea69d
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "../../winsys/radeon/drm/radeon_winsys.h"
30
31#include "pipe/p_state.h"
32#include "pipe/p_screen.h"
33#include "pipe/p_context.h"
34#include "util/u_math.h"
35#include "util/u_slab.h"
36#include "util/u_vbuf.h"
37#include "r600.h"
38#include "r600_public.h"
39#include "r600_shader.h"
40#include "r600_resource.h"
41
42#define R600_MAX_CONST_BUFFERS 1
43#define R600_MAX_CONST_BUFFER_SIZE 4096
44
45#ifdef PIPE_ARCH_BIG_ENDIAN
46#define R600_BIG_ENDIAN 1
47#else
48#define R600_BIG_ENDIAN 0
49#endif
50
51enum r600_pipe_state_id {
52	R600_PIPE_STATE_BLEND = 0,
53	R600_PIPE_STATE_BLEND_COLOR,
54	R600_PIPE_STATE_CONFIG,
55	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56	R600_PIPE_STATE_CLIP,
57	R600_PIPE_STATE_SCISSOR,
58	R600_PIPE_STATE_VIEWPORT,
59	R600_PIPE_STATE_RASTERIZER,
60	R600_PIPE_STATE_VGT,
61	R600_PIPE_STATE_FRAMEBUFFER,
62	R600_PIPE_STATE_DSA,
63	R600_PIPE_STATE_STENCIL_REF,
64	R600_PIPE_STATE_PS_SHADER,
65	R600_PIPE_STATE_VS_SHADER,
66	R600_PIPE_STATE_CONSTANT,
67	R600_PIPE_STATE_SAMPLER,
68	R600_PIPE_STATE_RESOURCE,
69	R600_PIPE_STATE_POLYGON_OFFSET,
70	R600_PIPE_STATE_FETCH_SHADER,
71	R600_PIPE_NSTATES
72};
73
74struct r600_pipe_fences {
75	struct r600_resource		*bo;
76	unsigned			*data;
77	unsigned			next_index;
78	/* linked list of preallocated blocks */
79	struct list_head		blocks;
80	/* linked list of freed fences */
81	struct list_head		pool;
82	pipe_mutex			mutex;
83};
84
85struct r600_screen {
86	struct pipe_screen		screen;
87	struct radeon_winsys		*ws;
88	unsigned			family;
89	enum chip_class			chip_class;
90	struct radeon_info		info;
91	struct r600_tiling_info		tiling_info;
92	struct util_slab_mempool	pool_buffers;
93	struct r600_pipe_fences		fences;
94
95	unsigned			num_contexts;
96
97	/* for thread-safe write accessing to num_contexts */
98	pipe_mutex			mutex_num_contexts;
99};
100
101struct r600_pipe_sampler_view {
102	struct pipe_sampler_view	base;
103	struct r600_pipe_resource_state		state;
104};
105
106struct r600_pipe_rasterizer {
107	struct r600_pipe_state		rstate;
108	boolean				clamp_vertex_color;
109	boolean				clamp_fragment_color;
110	boolean				flatshade;
111	unsigned			sprite_coord_enable;
112	float				offset_units;
113	float				offset_scale;
114};
115
116struct r600_pipe_blend {
117	struct r600_pipe_state		rstate;
118	unsigned			cb_target_mask;
119};
120
121struct r600_pipe_dsa {
122	struct r600_pipe_state		rstate;
123	unsigned			alpha_ref;
124};
125
126struct r600_vertex_element
127{
128	unsigned			count;
129	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
130	struct u_vbuf_elements		*vmgr_elements;
131	struct r600_resource		*fetch_shader;
132	unsigned			fs_size;
133	struct r600_pipe_state		rstate;
134	/* if offset is to big for fetch instructio we need to alterate
135	 * offset of vertex buffer, record here the offset need to add
136	 */
137	unsigned			vbuffer_need_offset;
138	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
139};
140
141struct r600_pipe_shader {
142	struct r600_shader		shader;
143	struct r600_pipe_state		rstate;
144	struct r600_resource		*bo;
145	struct r600_resource		*bo_fetch;
146	struct r600_vertex_element	vertex_elements;
147	struct tgsi_token		*tokens;
148	unsigned	sprite_coord_enable;
149	struct pipe_stream_output_info	so;
150};
151
152struct r600_pipe_sampler_state {
153	struct r600_pipe_state		rstate;
154	boolean seamless_cube_map;
155};
156
157/* needed for blitter save */
158#define NUM_TEX_UNITS 16
159
160struct r600_textures_info {
161	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
162	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
163	unsigned			n_views;
164	unsigned			n_samplers;
165	bool				samplers_dirty;
166	bool				is_array_sampler[NUM_TEX_UNITS];
167};
168
169struct r600_fence {
170	struct pipe_reference		reference;
171	unsigned			index; /* in the shared bo */
172	struct list_head		head;
173};
174
175#define FENCE_BLOCK_SIZE 16
176
177struct r600_fence_block {
178	struct r600_fence		fences[FENCE_BLOCK_SIZE];
179	struct list_head		head;
180};
181
182#define R600_CONSTANT_ARRAY_SIZE 256
183#define R600_RESOURCE_ARRAY_SIZE 160
184
185struct r600_pipe_context {
186	struct pipe_context		context;
187	struct blitter_context		*blitter;
188	enum radeon_family		family;
189	enum chip_class			chip_class;
190	void				*custom_dsa_flush;
191	struct r600_screen		*screen;
192	struct radeon_winsys		*ws;
193	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
194	struct r600_context		ctx;
195	struct r600_vertex_element	*vertex_elements;
196	struct r600_pipe_resource_state	fs_resource[PIPE_MAX_ATTRIBS];
197	struct pipe_framebuffer_state	framebuffer;
198	unsigned			cb_target_mask;
199	/* for saving when using blitter */
200	struct pipe_stencil_ref		stencil_ref;
201	struct pipe_viewport_state	viewport;
202	struct pipe_clip_state		clip;
203	struct r600_pipe_state		config;
204	struct r600_pipe_shader 	*ps_shader;
205	struct r600_pipe_shader 	*vs_shader;
206	struct r600_pipe_state		vs_const_buffer;
207	struct r600_pipe_resource_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
208	struct r600_pipe_state		ps_const_buffer;
209	struct r600_pipe_resource_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
210	struct r600_pipe_rasterizer	*rasterizer;
211	struct r600_pipe_state          vgt;
212	struct r600_pipe_state          spi;
213	struct pipe_query		*current_render_cond;
214	unsigned			current_render_cond_mode;
215	struct pipe_query		*saved_render_cond;
216	unsigned			saved_render_cond_mode;
217	/* shader information */
218	boolean				clamp_vertex_color;
219	boolean				clamp_fragment_color;
220	unsigned			sprite_coord_enable;
221	boolean				export_16bpc;
222	unsigned			alpha_ref;
223	boolean				alpha_ref_dirty;
224	unsigned			nr_cbufs;
225	struct r600_textures_info	vs_samplers;
226	struct r600_textures_info	ps_samplers;
227
228	struct u_vbuf			*vbuf_mgr;
229	struct util_slab_mempool	pool_transfers;
230	boolean				have_depth_texture, have_depth_fb;
231
232	unsigned default_ps_gprs, default_vs_gprs;
233};
234
235/* evergreen_state.c */
236void evergreen_init_state_functions(struct r600_pipe_context *rctx);
237void evergreen_init_config(struct r600_pipe_context *rctx);
238void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
239void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
240void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
241void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
242void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
243void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
244					 struct r600_pipe_resource_state *rstate);
245void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx,
246					struct r600_pipe_resource_state *rstate,
247					struct r600_resource *rbuffer,
248					unsigned offset, unsigned stride,
249					enum radeon_bo_usage usage);
250boolean evergreen_is_format_supported(struct pipe_screen *screen,
251				      enum pipe_format format,
252				      enum pipe_texture_target target,
253				      unsigned sample_count,
254				      unsigned usage);
255
256/* r600_blit.c */
257void r600_init_blit_functions(struct r600_pipe_context *rctx);
258void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
259void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
260void r600_flush_depth_textures(struct r600_pipe_context *rctx);
261
262/* r600_buffer.c */
263bool r600_init_resource(struct r600_screen *rscreen,
264			struct r600_resource *res,
265			unsigned size, unsigned alignment,
266			unsigned bind, unsigned usage);
267struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
268					 const struct pipe_resource *templ);
269struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
270					      void *ptr, unsigned bytes,
271					      unsigned bind);
272void r600_upload_index_buffer(struct r600_pipe_context *rctx,
273			      struct pipe_index_buffer *ib, unsigned count);
274
275
276/* r600_pipe.c */
277void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
278		unsigned flags);
279
280/* r600_query.c */
281void r600_init_query_functions(struct r600_pipe_context *rctx);
282
283/* r600_resource.c */
284void r600_init_context_resource_functions(struct r600_pipe_context *r600);
285
286/* r600_shader.c */
287int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
288void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
289int r600_find_vs_semantic_index(struct r600_shader *vs,
290				struct r600_shader *ps, int id);
291
292/* r600_state.c */
293void r600_update_sampler_states(struct r600_pipe_context *rctx);
294void r600_init_state_functions(struct r600_pipe_context *rctx);
295void r600_init_config(struct r600_pipe_context *rctx);
296void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
297void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
298void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
299void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
300void r600_polygon_offset_update(struct r600_pipe_context *rctx);
301void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
302				    struct r600_pipe_resource_state *rstate);
303void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
304				   struct r600_resource *rbuffer,
305				   unsigned offset, unsigned stride,
306				   enum radeon_bo_usage usage);
307void r600_adjust_gprs(struct r600_pipe_context *rctx);
308boolean r600_is_format_supported(struct pipe_screen *screen,
309				 enum pipe_format format,
310				 enum pipe_texture_target target,
311				 unsigned sample_count,
312				 unsigned usage);
313
314/* r600_texture.c */
315void r600_init_screen_texture_functions(struct pipe_screen *screen);
316void r600_init_surface_functions(struct r600_pipe_context *r600);
317uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
318				  const unsigned char *swizzle_view,
319				  uint32_t *word4_p, uint32_t *yuv_format_p);
320unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
321					unsigned level, unsigned layer);
322
323/* r600_translate.c */
324void r600_translate_index_buffer(struct r600_pipe_context *r600,
325				 struct pipe_index_buffer *ib,
326				 unsigned count);
327
328/* r600_state_common.c */
329void r600_set_index_buffer(struct pipe_context *ctx,
330			   const struct pipe_index_buffer *ib);
331void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
332			     const struct pipe_vertex_buffer *buffers);
333void *r600_create_vertex_elements(struct pipe_context *ctx,
334				  unsigned count,
335				  const struct pipe_vertex_element *elements);
336void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
337void r600_bind_blend_state(struct pipe_context *ctx, void *state);
338void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
339void r600_bind_rs_state(struct pipe_context *ctx, void *state);
340void r600_delete_rs_state(struct pipe_context *ctx, void *state);
341void r600_sampler_view_destroy(struct pipe_context *ctx,
342			       struct pipe_sampler_view *state);
343void r600_delete_state(struct pipe_context *ctx, void *state);
344void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
345void *r600_create_shader_state(struct pipe_context *ctx,
346			       const struct pipe_shader_state *state);
347void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
348void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
349void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
350void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
351void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
352			      struct pipe_resource *buffer);
353struct pipe_stream_output_target *
354r600_create_so_target(struct pipe_context *ctx,
355		      struct pipe_resource *buffer,
356		      unsigned buffer_offset,
357		      unsigned buffer_size);
358void r600_so_target_destroy(struct pipe_context *ctx,
359			    struct pipe_stream_output_target *target);
360void r600_set_so_targets(struct pipe_context *ctx,
361			 unsigned num_targets,
362			 struct pipe_stream_output_target **targets,
363			 unsigned append_bitmask);
364
365
366void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
367
368/*
369 * common helpers
370 */
371static INLINE u32 S_FIXED(float value, u32 frac_bits)
372{
373	return value * (1 << frac_bits);
374}
375#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
376
377static inline unsigned r600_tex_aniso_filter(unsigned filter)
378{
379	if (filter <= 1)   return 0;
380	if (filter <= 2)   return 1;
381	if (filter <= 4)   return 2;
382	if (filter <= 8)   return 3;
383	 /* else */        return 4;
384}
385
386#endif
387