r600_pipe.h revision 26cb887ea213be2445e0fd64364d9264ed4fbfd2
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_through_cb;
83	bool copy_depth, copy_stencil;
84};
85
86struct r600_cb_misc_state {
87	struct r600_atom atom;
88	unsigned cb_color_control; /* this comes from blend state */
89	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
90	unsigned nr_cbufs;
91	unsigned nr_ps_color_outputs;
92	bool multiwrite;
93	bool dual_src_blend;
94};
95
96struct r600_alphatest_state {
97	struct r600_atom atom;
98	unsigned sx_alpha_test_control; /* this comes from dsa state */
99	unsigned sx_alpha_ref; /* this comes from dsa state */
100	bool bypass;
101	bool cb0_export_16bpc; /* from set_framebuffer_state */
102};
103
104struct r600_cs_shader_state {
105	struct r600_atom atom;
106	struct r600_pipe_compute *shader;
107};
108
109enum r600_pipe_state_id {
110	R600_PIPE_STATE_BLEND = 0,
111	R600_PIPE_STATE_BLEND_COLOR,
112	R600_PIPE_STATE_CONFIG,
113	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
114	R600_PIPE_STATE_CLIP,
115	R600_PIPE_STATE_SCISSOR,
116	R600_PIPE_STATE_VIEWPORT,
117	R600_PIPE_STATE_RASTERIZER,
118	R600_PIPE_STATE_VGT,
119	R600_PIPE_STATE_FRAMEBUFFER,
120	R600_PIPE_STATE_DSA,
121	R600_PIPE_STATE_STENCIL_REF,
122	R600_PIPE_STATE_PS_SHADER,
123	R600_PIPE_STATE_VS_SHADER,
124	R600_PIPE_STATE_CONSTANT,
125	R600_PIPE_STATE_SAMPLER,
126	R600_PIPE_STATE_RESOURCE,
127	R600_PIPE_STATE_POLYGON_OFFSET,
128	R600_PIPE_STATE_FETCH_SHADER,
129	R600_PIPE_STATE_SPI,
130	R600_PIPE_NSTATES
131};
132
133struct compute_memory_pool;
134void compute_memory_pool_delete(struct compute_memory_pool* pool);
135struct compute_memory_pool* compute_memory_pool_new(
136	struct r600_screen *rscreen);
137
138struct r600_pipe_fences {
139	struct r600_resource		*bo;
140	unsigned			*data;
141	unsigned			next_index;
142	/* linked list of preallocated blocks */
143	struct list_head		blocks;
144	/* linked list of freed fences */
145	struct list_head		pool;
146	pipe_mutex			mutex;
147};
148
149struct r600_screen {
150	struct pipe_screen		screen;
151	struct radeon_winsys		*ws;
152	unsigned			family;
153	enum chip_class			chip_class;
154	struct radeon_info		info;
155	bool				has_streamout;
156	struct r600_tiling_info		tiling_info;
157	struct r600_pipe_fences		fences;
158
159	/*for compute global memory binding, we allocate stuff here, instead of
160	 * buffers.
161	 * XXX: Not sure if this is the best place for global_pool.  Also,
162	 * it's not thread safe, so it won't work with multiple contexts. */
163	struct compute_memory_pool *global_pool;
164};
165
166struct r600_pipe_sampler_view {
167	struct pipe_sampler_view	base;
168	struct r600_resource		*tex_resource;
169	uint32_t			tex_resource_words[8];
170};
171
172struct r600_pipe_rasterizer {
173	struct r600_pipe_state		rstate;
174	boolean				flatshade;
175	boolean				two_side;
176	unsigned			sprite_coord_enable;
177	unsigned                        clip_plane_enable;
178	unsigned			pa_sc_line_stipple;
179	unsigned			pa_cl_clip_cntl;
180	float				offset_units;
181	float				offset_scale;
182	bool				scissor_enable;
183	bool				multisample_enable;
184};
185
186struct r600_pipe_blend {
187	struct r600_pipe_state		rstate;
188	unsigned			cb_target_mask;
189	unsigned			cb_color_control;
190	bool				dual_src_blend;
191	bool				alpha_to_one;
192};
193
194struct r600_pipe_dsa {
195	struct r600_pipe_state		rstate;
196	unsigned			alpha_ref;
197	ubyte				valuemask[2];
198	ubyte				writemask[2];
199	unsigned                        sx_alpha_test_control;
200};
201
202struct r600_vertex_element
203{
204	unsigned			count;
205	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
206	struct r600_resource		*fetch_shader;
207	unsigned			fs_size;
208	struct r600_pipe_state		rstate;
209};
210
211struct r600_pipe_shader;
212
213struct r600_pipe_shader_selector {
214	struct r600_pipe_shader *current;
215
216	struct tgsi_token       *tokens;
217	struct pipe_stream_output_info  so;
218
219	unsigned	num_shaders;
220
221	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
222	unsigned	type;
223
224	unsigned	nr_ps_max_color_exports;
225};
226
227struct r600_pipe_shader {
228	struct r600_pipe_shader_selector *selector;
229	struct r600_pipe_shader	*next_variant;
230	struct r600_shader		shader;
231	struct r600_pipe_state		rstate;
232	struct r600_resource		*bo;
233	struct r600_resource		*bo_fetch;
234	struct r600_vertex_element	vertex_elements;
235	unsigned	sprite_coord_enable;
236	unsigned	flatshade;
237	unsigned	pa_cl_vs_out_cntl;
238	unsigned	nr_ps_color_outputs;
239	unsigned	key;
240	unsigned		db_shader_control;
241	unsigned		ps_depth_export;
242};
243
244struct r600_pipe_sampler_state {
245	uint32_t			tex_sampler_words[3];
246	uint32_t			border_color[4];
247	bool				border_color_use;
248	bool				seamless_cube_map;
249};
250
251/* needed for blitter save */
252#define NUM_TEX_UNITS 16
253
254struct r600_seamless_cube_map {
255	struct r600_atom		atom;
256	bool				enabled;
257};
258
259struct r600_samplerview_state {
260	struct r600_atom		atom;
261	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
262	uint32_t			enabled_mask;
263	uint32_t			dirty_mask;
264	uint32_t			depth_texture_mask; /* which textures are depth */
265};
266
267struct r600_textures_info {
268	struct r600_samplerview_state	views;
269	struct r600_atom		atom_sampler;
270	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
271	unsigned			n_samplers;
272	bool				is_array_sampler[NUM_TEX_UNITS];
273};
274
275struct r600_fence {
276	struct pipe_reference		reference;
277	unsigned			index; /* in the shared bo */
278	struct r600_resource		*sleep_bo;
279	struct list_head		head;
280};
281
282#define FENCE_BLOCK_SIZE 16
283
284struct r600_fence_block {
285	struct r600_fence		fences[FENCE_BLOCK_SIZE];
286	struct list_head		head;
287};
288
289#define R600_CONSTANT_ARRAY_SIZE 256
290#define R600_RESOURCE_ARRAY_SIZE 160
291
292struct r600_stencil_ref
293{
294	ubyte ref_value[2];
295	ubyte valuemask[2];
296	ubyte writemask[2];
297};
298
299struct r600_constbuf_state
300{
301	struct r600_atom		atom;
302	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
303	uint32_t			enabled_mask;
304	uint32_t			dirty_mask;
305};
306
307struct r600_vertexbuf_state
308{
309	struct r600_atom		atom;
310	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
311	uint32_t			enabled_mask; /* non-NULL buffers */
312	uint32_t			dirty_mask;
313};
314
315struct r600_context {
316	struct pipe_context		context;
317	struct blitter_context		*blitter;
318	enum radeon_family		family;
319	enum chip_class			chip_class;
320	boolean				has_vertex_cache;
321	unsigned			r6xx_num_clause_temp_gprs;
322	void				*custom_dsa_flush;
323	struct r600_screen		*screen;
324	struct radeon_winsys		*ws;
325	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
326	struct r600_vertex_element	*vertex_elements;
327	struct pipe_framebuffer_state	framebuffer;
328	unsigned			compute_cb_target_mask;
329	unsigned			db_shader_control;
330	unsigned			pa_sc_line_stipple;
331	unsigned			pa_cl_clip_cntl;
332	/* for saving when using blitter */
333	struct pipe_stencil_ref		stencil_ref;
334	struct pipe_viewport_state	viewport;
335	struct pipe_clip_state		clip;
336	struct r600_pipe_shader_selector 	*ps_shader;
337	struct r600_pipe_shader_selector 	*vs_shader;
338	struct r600_pipe_rasterizer	*rasterizer;
339	struct r600_pipe_state          vgt;
340	struct r600_pipe_state          spi;
341	struct pipe_query		*current_render_cond;
342	unsigned			current_render_cond_mode;
343	struct pipe_query		*saved_render_cond;
344	unsigned			saved_render_cond_mode;
345	/* shader information */
346	boolean				two_side;
347	boolean				spi_dirty;
348	unsigned			sprite_coord_enable;
349	boolean				flatshade;
350	boolean				export_16bpc;
351	unsigned			nr_cbufs;
352	bool				alpha_to_one;
353	bool				multisample_enable;
354	bool				cb0_is_integer;
355
356	struct u_upload_mgr	        *uploader;
357	struct util_slab_mempool	pool_transfers;
358
359	unsigned default_ps_gprs, default_vs_gprs;
360
361	/* States based on r600_atom. */
362	struct list_head		dirty_states;
363	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
364	/** Compute specific registers initializations.  The start_cs_cmd atom
365	 *  must be emitted before start_compute_cs_cmd. */
366        struct r600_command_buffer      start_compute_cs_cmd;
367	struct r600_surface_sync_cmd	surface_sync_cmd;
368	struct r600_atom		r6xx_flush_and_inv_cmd;
369	struct r600_alphatest_state	alphatest_state;
370	struct r600_cb_misc_state	cb_misc_state;
371	struct r600_db_misc_state	db_misc_state;
372	/** Vertex buffers for fetch shaders */
373	struct r600_vertexbuf_state	vertex_buffer_state;
374	/** Vertex buffers for compute shaders */
375	struct r600_vertexbuf_state	cs_vertex_buffer_state;
376	struct r600_constbuf_state	vs_constbuf_state;
377	struct r600_constbuf_state	ps_constbuf_state;
378	struct r600_textures_info	vs_samplers;
379	struct r600_textures_info	ps_samplers;
380	struct r600_seamless_cube_map	seamless_cube_map;
381	struct r600_cs_shader_state	cs_shader_state;
382
383	struct radeon_winsys_cs	*cs;
384
385	struct r600_range	*range;
386	unsigned		nblocks;
387	struct r600_block	**blocks;
388	struct list_head	dirty;
389	struct list_head	enable_list;
390	unsigned		pm4_dirty_cdwords;
391	unsigned		ctx_pm4_ndwords;
392
393	/* The list of active queries. Only one query of each type can be active. */
394	int			num_occlusion_queries;
395
396	/* Manage queries in two separate groups:
397	 * The timer ones and the others (streamout, occlusion).
398	 *
399	 * We do this because we should only suspend non-timer queries for u_blitter,
400	 * and later if the non-timer queries are suspended, the context flush should
401	 * only suspend and resume the timer queries. */
402	struct list_head	active_timer_queries;
403	unsigned		num_cs_dw_timer_queries_suspend;
404	struct list_head	active_nontimer_queries;
405	unsigned		num_cs_dw_nontimer_queries_suspend;
406
407	unsigned		num_cs_dw_streamout_end;
408
409	unsigned		backend_mask;
410	unsigned                max_db; /* for OQ */
411	unsigned		flags;
412	boolean                 predicate_drawing;
413
414	unsigned		num_so_targets;
415	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
416	boolean			streamout_start;
417	unsigned		streamout_append_bitmask;
418
419	/* There is no scissor enable bit on r6xx, so we must use a workaround.
420	 * These track the current scissor state. */
421	bool			scissor_enable;
422	struct pipe_scissor_state scissor_state;
423
424	/* With rasterizer discard, there doesn't have to be a pixel shader.
425	 * In that case, we bind this one: */
426	void			*dummy_pixel_shader;
427
428	boolean			dual_src_blend;
429
430	/* Index buffer. */
431	struct pipe_index_buffer index_buffer;
432};
433
434static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
435{
436	atom->emit(rctx, atom);
437	atom->dirty = false;
438	if (atom->head.next && atom->head.prev)
439		LIST_DELINIT(&atom->head);
440}
441
442static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
443{
444	if (!state->dirty) {
445		if (state->flags & EMIT_EARLY) {
446			LIST_ADD(&state->head, &rctx->dirty_states);
447		} else {
448			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
449		}
450		state->dirty = true;
451	}
452}
453
454/* evergreen_state.c */
455void evergreen_init_state_functions(struct r600_context *rctx);
456void evergreen_init_atom_start_cs(struct r600_context *rctx);
457void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
458void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
459void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
460void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
461void evergreen_polygon_offset_update(struct r600_context *rctx);
462boolean evergreen_is_format_supported(struct pipe_screen *screen,
463				      enum pipe_format format,
464				      enum pipe_texture_target target,
465				      unsigned sample_count,
466				      unsigned usage);
467void evergreen_init_color_surface(struct r600_context *rctx,
468				  struct r600_surface *surf);
469void evergreen_update_dual_export_state(struct r600_context * rctx);
470
471/* r600_blit.c */
472void r600_copy_buffer(struct pipe_context *ctx, struct
473		      pipe_resource *dst, unsigned dstx,
474		      struct pipe_resource *src, const struct pipe_box *src_box);
475void r600_init_blit_functions(struct r600_context *rctx);
476void r600_blit_uncompress_depth(struct pipe_context *ctx,
477		struct r600_resource_texture *texture,
478		struct r600_resource_texture *staging,
479		unsigned first_level, unsigned last_level,
480		unsigned first_layer, unsigned last_layer);
481void r600_flush_depth_textures(struct r600_context *rctx,
482			       struct r600_samplerview_state *textures);
483/* r600_buffer.c */
484bool r600_init_resource(struct r600_screen *rscreen,
485			struct r600_resource *res,
486			unsigned size, unsigned alignment,
487			unsigned bind, unsigned usage);
488struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
489					 const struct pipe_resource *templ);
490
491/* r600_pipe.c */
492void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
493		unsigned flags);
494
495/* r600_query.c */
496void r600_init_query_functions(struct r600_context *rctx);
497void r600_suspend_nontimer_queries(struct r600_context *ctx);
498void r600_resume_nontimer_queries(struct r600_context *ctx);
499void r600_suspend_timer_queries(struct r600_context *ctx);
500void r600_resume_timer_queries(struct r600_context *ctx);
501
502/* r600_resource.c */
503void r600_init_context_resource_functions(struct r600_context *r600);
504
505/* r600_shader.c */
506int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
507#ifdef HAVE_OPENCL
508int r600_compute_shader_create(struct pipe_context * ctx,
509	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
510#endif
511void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
512
513/* r600_state.c */
514void r600_set_scissor_state(struct r600_context *rctx,
515			    const struct pipe_scissor_state *state);
516void r600_init_state_functions(struct r600_context *rctx);
517void r600_init_atom_start_cs(struct r600_context *rctx);
518void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
519void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
520void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
521void *r600_create_db_flush_dsa(struct r600_context *rctx);
522void r600_polygon_offset_update(struct r600_context *rctx);
523void r600_adjust_gprs(struct r600_context *rctx);
524boolean r600_is_format_supported(struct pipe_screen *screen,
525				 enum pipe_format format,
526				 enum pipe_texture_target target,
527				 unsigned sample_count,
528				 unsigned usage);
529void r600_update_dual_export_state(struct r600_context * rctx);
530
531/* r600_texture.c */
532void r600_init_screen_texture_functions(struct pipe_screen *screen);
533void r600_init_surface_functions(struct r600_context *r600);
534uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
535				  const unsigned char *swizzle_view,
536				  uint32_t *word4_p, uint32_t *yuv_format_p);
537unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
538					unsigned level, unsigned layer);
539
540/* r600_translate.c */
541void r600_translate_index_buffer(struct r600_context *r600,
542				 struct pipe_index_buffer *ib,
543				 unsigned count);
544
545/* r600_state_common.c */
546void r600_init_atom(struct r600_atom *atom,
547		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
548		    unsigned num_dw, enum r600_atom_flags flags);
549void r600_init_common_atoms(struct r600_context *rctx);
550unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
551void r600_texture_barrier(struct pipe_context *ctx);
552void r600_set_index_buffer(struct pipe_context *ctx,
553			   const struct pipe_index_buffer *ib);
554void r600_vertex_buffers_dirty(struct r600_context *rctx);
555void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
556			     const struct pipe_vertex_buffer *input);
557void r600_sampler_views_dirty(struct r600_context *rctx,
558			      struct r600_samplerview_state *state);
559void r600_set_sampler_views(struct r600_context *rctx,
560			    struct r600_textures_info *dst,
561			    unsigned count,
562			    struct pipe_sampler_view **views);
563void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states);
564void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states);
565void *r600_create_vertex_elements(struct pipe_context *ctx,
566				  unsigned count,
567				  const struct pipe_vertex_element *elements);
568void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
569void r600_bind_blend_state(struct pipe_context *ctx, void *state);
570void r600_set_blend_color(struct pipe_context *ctx,
571			  const struct pipe_blend_color *state);
572void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
573void r600_set_max_scissor(struct r600_context *rctx);
574void r600_bind_rs_state(struct pipe_context *ctx, void *state);
575void r600_delete_rs_state(struct pipe_context *ctx, void *state);
576void r600_sampler_view_destroy(struct pipe_context *ctx,
577			       struct pipe_sampler_view *state);
578void r600_delete_sampler(struct pipe_context *ctx, void *state);
579void r600_delete_state(struct pipe_context *ctx, void *state);
580void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
581void *r600_create_shader_state_ps(struct pipe_context *ctx,
582                   const struct pipe_shader_state *state);
583void *r600_create_shader_state_vs(struct pipe_context *ctx,
584                   const struct pipe_shader_state *state);
585void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
586void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
587void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
588void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
589void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
590void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
591			      struct pipe_constant_buffer *cb);
592struct pipe_stream_output_target *
593r600_create_so_target(struct pipe_context *ctx,
594		      struct pipe_resource *buffer,
595		      unsigned buffer_offset,
596		      unsigned buffer_size);
597void r600_so_target_destroy(struct pipe_context *ctx,
598			    struct pipe_stream_output_target *target);
599void r600_set_so_targets(struct pipe_context *ctx,
600			 unsigned num_targets,
601			 struct pipe_stream_output_target **targets,
602			 unsigned append_bitmask);
603void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
604			       const struct pipe_stencil_ref *state);
605void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
606uint32_t r600_translate_stencil_op(int s_op);
607uint32_t r600_translate_fill(uint32_t func);
608unsigned r600_tex_wrap(unsigned wrap);
609unsigned r600_tex_filter(unsigned filter);
610unsigned r600_tex_mipfilter(unsigned filter);
611unsigned r600_tex_compare(unsigned compare);
612
613/*
614 * Helpers for building command buffers
615 */
616
617#define PKT3_SET_CONFIG_REG	0x68
618#define PKT3_SET_CONTEXT_REG	0x69
619#define PKT3_SET_CTL_CONST      0x6F
620#define PKT3_SET_LOOP_CONST                    0x6C
621
622#define R600_CONFIG_REG_OFFSET	0x08000
623#define R600_CONTEXT_REG_OFFSET 0x28000
624#define R600_CTL_CONST_OFFSET   0x3CFF0
625#define R600_LOOP_CONST_OFFSET                 0X0003E200
626#define EG_LOOP_CONST_OFFSET               0x0003A200
627
628#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
629#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
630#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
631#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
632#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
633
634#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
635
636/*Evergreen Compute packet3*/
637#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
638
639static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
640{
641	cb->buf[cb->atom.num_dw++] = value;
642}
643
644static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
645{
646	assert(reg < R600_CONTEXT_REG_OFFSET);
647	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
648	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
649	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
650}
651
652/**
653 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
654 * shaders.
655 */
656static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
657{
658	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
659	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
660	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
661	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
662}
663
664/**
665 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
666 * shaders.
667 */
668static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
669{
670	assert(reg >= R600_CTL_CONST_OFFSET);
671	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
672	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
673	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
674}
675
676static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
677{
678	assert(reg >= R600_LOOP_CONST_OFFSET);
679	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
680	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
681	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
682}
683
684/**
685 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
686 * shaders.
687 */
688static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
689{
690	assert(reg >= EG_LOOP_CONST_OFFSET);
691	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
692	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
693	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
694}
695
696static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
697{
698	r600_store_config_reg_seq(cb, reg, 1);
699	r600_store_value(cb, value);
700}
701
702static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
703{
704	r600_store_context_reg_seq(cb, reg, 1);
705	r600_store_value(cb, value);
706}
707
708static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
709{
710	r600_store_ctl_const_seq(cb, reg, 1);
711	r600_store_value(cb, value);
712}
713
714static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
715{
716	r600_store_loop_const_seq(cb, reg, 1);
717	r600_store_value(cb, value);
718}
719
720static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
721{
722	eg_store_loop_const_seq(cb, reg, 1);
723	r600_store_value(cb, value);
724}
725
726void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
727void r600_release_command_buffer(struct r600_command_buffer *cb);
728
729/*
730 * Helpers for emitting state into a command stream directly.
731 */
732
733static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
734					     enum radeon_bo_usage usage)
735{
736	assert(usage);
737	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
738}
739
740static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
741{
742	cs->buf[cs->cdw++] = value;
743}
744
745static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
746{
747	assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
748	memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
749	cs->cdw += num;
750}
751
752static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
753{
754	assert(reg < R600_CONTEXT_REG_OFFSET);
755	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
756	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
757	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
758}
759
760static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
761{
762	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
763	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
764	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
765	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
766}
767
768static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
769{
770	r600_write_context_reg_seq(cs, reg, num);
771	/* Set the compute bit on the packet header */
772	cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
773}
774
775static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
776{
777	assert(reg >= R600_CTL_CONST_OFFSET);
778	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
779	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
780	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
781}
782
783static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
784{
785	r600_write_config_reg_seq(cs, reg, 1);
786	r600_write_value(cs, value);
787}
788
789static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
790{
791	r600_write_context_reg_seq(cs, reg, 1);
792	r600_write_value(cs, value);
793}
794
795static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
796{
797	r600_write_compute_context_reg_seq(cs, reg, 1);
798	r600_write_value(cs, value);
799}
800
801static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
802{
803	r600_write_ctl_const_seq(cs, reg, 1);
804	r600_write_value(cs, value);
805}
806
807/*
808 * common helpers
809 */
810static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
811{
812	return value * (1 << frac_bits);
813}
814#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
815
816static inline unsigned r600_tex_aniso_filter(unsigned filter)
817{
818	if (filter <= 1)   return 0;
819	if (filter <= 2)   return 1;
820	if (filter <= 4)   return 2;
821	if (filter <= 8)   return 3;
822	 /* else */        return 4;
823}
824
825/* 12.4 fixed-point */
826static INLINE unsigned r600_pack_float_12p4(float x)
827{
828	return x <= 0    ? 0 :
829	       x >= 4096 ? 0xffff : x * 16;
830}
831
832static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
833{
834	struct r600_screen *rscreen = (struct r600_screen*)screen;
835	struct r600_resource *rresource = (struct r600_resource*)resource;
836
837	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
838}
839
840#endif
841