r600_pipe.h revision 54973910676951050092c096046b213f6a6944b5
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_through_cb;
83};
84
85struct r600_cb_misc_state {
86	struct r600_atom atom;
87	unsigned cb_color_control; /* this comes from blend state */
88	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
89	unsigned nr_cbufs;
90	unsigned nr_ps_color_outputs;
91	bool multiwrite;
92	bool dual_src_blend;
93};
94
95struct r600_alphatest_state {
96	struct r600_atom atom;
97	unsigned sx_alpha_test_control; /* this comes from dsa state */
98	unsigned sx_alpha_ref; /* this comes from dsa state */
99	bool bypass;
100	bool cb0_export_16bpc; /* from set_framebuffer_state */
101};
102
103enum r600_pipe_state_id {
104	R600_PIPE_STATE_BLEND = 0,
105	R600_PIPE_STATE_BLEND_COLOR,
106	R600_PIPE_STATE_CONFIG,
107	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
108	R600_PIPE_STATE_CLIP,
109	R600_PIPE_STATE_SCISSOR,
110	R600_PIPE_STATE_VIEWPORT,
111	R600_PIPE_STATE_RASTERIZER,
112	R600_PIPE_STATE_VGT,
113	R600_PIPE_STATE_FRAMEBUFFER,
114	R600_PIPE_STATE_DSA,
115	R600_PIPE_STATE_STENCIL_REF,
116	R600_PIPE_STATE_PS_SHADER,
117	R600_PIPE_STATE_VS_SHADER,
118	R600_PIPE_STATE_CONSTANT,
119	R600_PIPE_STATE_SAMPLER,
120	R600_PIPE_STATE_RESOURCE,
121	R600_PIPE_STATE_POLYGON_OFFSET,
122	R600_PIPE_STATE_FETCH_SHADER,
123	R600_PIPE_STATE_SPI,
124	R600_PIPE_NSTATES
125};
126
127struct compute_memory_pool;
128void compute_memory_pool_delete(struct compute_memory_pool* pool);
129struct compute_memory_pool* compute_memory_pool_new(
130	struct r600_screen *rscreen);
131
132struct r600_pipe_fences {
133	struct r600_resource		*bo;
134	unsigned			*data;
135	unsigned			next_index;
136	/* linked list of preallocated blocks */
137	struct list_head		blocks;
138	/* linked list of freed fences */
139	struct list_head		pool;
140	pipe_mutex			mutex;
141};
142
143struct r600_screen {
144	struct pipe_screen		screen;
145	struct radeon_winsys		*ws;
146	unsigned			family;
147	enum chip_class			chip_class;
148	struct radeon_info		info;
149	bool				has_streamout;
150	struct r600_tiling_info		tiling_info;
151	struct r600_pipe_fences		fences;
152
153	bool				use_surface_alloc;
154
155	/*for compute global memory binding, we allocate stuff here, instead of
156	 * buffers.
157	 * XXX: Not sure if this is the best place for global_pool.  Also,
158	 * it's not thread safe, so it won't work with multiple contexts. */
159	struct compute_memory_pool *global_pool;
160};
161
162struct r600_pipe_sampler_view {
163	struct pipe_sampler_view	base;
164	struct r600_resource		*tex_resource;
165	uint32_t			tex_resource_words[8];
166};
167
168struct r600_pipe_rasterizer {
169	struct r600_pipe_state		rstate;
170	boolean				flatshade;
171	boolean				two_side;
172	unsigned			sprite_coord_enable;
173	unsigned                        clip_plane_enable;
174	unsigned			pa_sc_line_stipple;
175	unsigned			pa_cl_clip_cntl;
176	float				offset_units;
177	float				offset_scale;
178	bool				scissor_enable;
179};
180
181struct r600_pipe_blend {
182	struct r600_pipe_state		rstate;
183	unsigned			cb_target_mask;
184	unsigned			cb_color_control;
185	bool				dual_src_blend;
186};
187
188struct r600_pipe_dsa {
189	struct r600_pipe_state		rstate;
190	unsigned			alpha_ref;
191	ubyte				valuemask[2];
192	ubyte				writemask[2];
193	unsigned                        sx_alpha_test_control;
194};
195
196struct r600_vertex_element
197{
198	unsigned			count;
199	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
200	struct r600_resource		*fetch_shader;
201	unsigned			fs_size;
202	struct r600_pipe_state		rstate;
203};
204
205struct r600_pipe_shader;
206
207struct r600_pipe_shader_selector {
208	struct r600_pipe_shader *current;
209
210	struct tgsi_token       *tokens;
211	struct pipe_stream_output_info  so;
212
213	unsigned	num_shaders;
214
215	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
216	unsigned	type;
217
218	unsigned	nr_ps_max_color_exports;
219};
220
221struct r600_pipe_shader {
222	struct r600_pipe_shader_selector *selector;
223	struct r600_pipe_shader	*next_variant;
224	struct r600_shader		shader;
225	struct r600_pipe_state		rstate;
226	struct r600_resource		*bo;
227	struct r600_resource		*bo_fetch;
228	struct r600_vertex_element	vertex_elements;
229	unsigned	sprite_coord_enable;
230	unsigned	flatshade;
231	unsigned	pa_cl_vs_out_cntl;
232	unsigned	nr_ps_color_outputs;
233	unsigned	key;
234	unsigned		db_shader_control;
235	unsigned		ps_depth_export;
236};
237
238struct r600_pipe_sampler_state {
239	struct r600_pipe_state		rstate;
240	boolean seamless_cube_map;
241};
242
243/* needed for blitter save */
244#define NUM_TEX_UNITS 16
245
246struct r600_samplerview_state
247{
248	struct r600_atom		atom;
249	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
250	uint32_t			enabled_mask;
251	uint32_t			dirty_mask;
252	uint32_t			depth_texture_mask; /* which textures are depth */
253};
254
255struct r600_textures_info {
256	struct r600_samplerview_state	views;
257
258	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
259	unsigned			n_samplers;
260	bool				samplers_dirty;
261	bool				is_array_sampler[NUM_TEX_UNITS];
262};
263
264struct r600_fence {
265	struct pipe_reference		reference;
266	unsigned			index; /* in the shared bo */
267	struct r600_resource            *sleep_bo;
268	struct list_head		head;
269};
270
271#define FENCE_BLOCK_SIZE 16
272
273struct r600_fence_block {
274	struct r600_fence		fences[FENCE_BLOCK_SIZE];
275	struct list_head		head;
276};
277
278#define R600_CONSTANT_ARRAY_SIZE 256
279#define R600_RESOURCE_ARRAY_SIZE 160
280
281struct r600_stencil_ref
282{
283	ubyte ref_value[2];
284	ubyte valuemask[2];
285	ubyte writemask[2];
286};
287
288struct r600_constbuf_state
289{
290	struct r600_atom		atom;
291	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
292	uint32_t			enabled_mask;
293	uint32_t			dirty_mask;
294};
295
296struct r600_vertexbuf_state
297{
298	struct r600_atom		atom;
299	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
300	uint32_t			enabled_mask; /* non-NULL buffers */
301	uint32_t			dirty_mask;
302};
303
304struct r600_context {
305	struct pipe_context		context;
306	struct blitter_context		*blitter;
307	enum radeon_family		family;
308	enum chip_class			chip_class;
309	boolean				has_vertex_cache;
310	unsigned			r6xx_num_clause_temp_gprs;
311	void				*custom_dsa_flush;
312	struct r600_screen		*screen;
313	struct radeon_winsys		*ws;
314	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
315	struct r600_vertex_element	*vertex_elements;
316	struct pipe_framebuffer_state	framebuffer;
317	unsigned			compute_cb_target_mask;
318	unsigned			db_shader_control;
319	unsigned			pa_sc_line_stipple;
320	unsigned			pa_cl_clip_cntl;
321	/* for saving when using blitter */
322	struct pipe_stencil_ref		stencil_ref;
323	struct pipe_viewport_state	viewport;
324	struct pipe_clip_state		clip;
325	struct r600_pipe_shader_selector 	*ps_shader;
326	struct r600_pipe_shader_selector 	*vs_shader;
327	struct r600_pipe_compute	*cs_shader;
328	struct r600_pipe_rasterizer	*rasterizer;
329	struct r600_pipe_state          vgt;
330	struct r600_pipe_state          spi;
331	struct pipe_query		*current_render_cond;
332	unsigned			current_render_cond_mode;
333	struct pipe_query		*saved_render_cond;
334	unsigned			saved_render_cond_mode;
335	/* shader information */
336	boolean				two_side;
337	boolean				spi_dirty;
338	unsigned			sprite_coord_enable;
339	boolean				flatshade;
340	boolean				export_16bpc;
341	unsigned			nr_cbufs;
342
343	struct u_upload_mgr	        *uploader;
344	struct util_slab_mempool	pool_transfers;
345
346	unsigned default_ps_gprs, default_vs_gprs;
347
348	/* States based on r600_atom. */
349	struct list_head		dirty_states;
350	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
351	/** Compute specific registers initializations.  The start_cs_cmd atom
352	 *  must be emitted before start_compute_cs_cmd. */
353        struct r600_command_buffer      start_compute_cs_cmd;
354	struct r600_surface_sync_cmd	surface_sync_cmd;
355	struct r600_atom		r6xx_flush_and_inv_cmd;
356	struct r600_alphatest_state	alphatest_state;
357	struct r600_cb_misc_state	cb_misc_state;
358	struct r600_db_misc_state	db_misc_state;
359	/** Vertex buffers for fetch shaders */
360	struct r600_vertexbuf_state	vertex_buffer_state;
361	/** Vertex buffers for compute shaders */
362	struct r600_vertexbuf_state	cs_vertex_buffer_state;
363	struct r600_constbuf_state	vs_constbuf_state;
364	struct r600_constbuf_state	ps_constbuf_state;
365	struct r600_textures_info	vs_samplers;
366	struct r600_textures_info	ps_samplers;
367
368	struct radeon_winsys_cs	*cs;
369
370	struct r600_range	*range;
371	unsigned		nblocks;
372	struct r600_block	**blocks;
373	struct list_head	dirty;
374	struct list_head	enable_list;
375	unsigned		pm4_dirty_cdwords;
376	unsigned		ctx_pm4_ndwords;
377
378	/* The list of active queries. Only one query of each type can be active. */
379	int			num_occlusion_queries;
380
381	/* Manage queries in two separate groups:
382	 * The timer ones and the others (streamout, occlusion).
383	 *
384	 * We do this because we should only suspend non-timer queries for u_blitter,
385	 * and later if the non-timer queries are suspended, the context flush should
386	 * only suspend and resume the timer queries. */
387	struct list_head	active_timer_queries;
388	unsigned		num_cs_dw_timer_queries_suspend;
389	struct list_head	active_nontimer_queries;
390	unsigned		num_cs_dw_nontimer_queries_suspend;
391
392	unsigned		num_cs_dw_streamout_end;
393
394	unsigned		backend_mask;
395	unsigned                max_db; /* for OQ */
396	unsigned		flags;
397	boolean                 predicate_drawing;
398
399	unsigned		num_so_targets;
400	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
401	boolean			streamout_start;
402	unsigned		streamout_append_bitmask;
403
404	/* There is no scissor enable bit on r6xx, so we must use a workaround.
405	 * These track the current scissor state. */
406	bool			scissor_enable;
407	struct pipe_scissor_state scissor_state;
408
409	/* With rasterizer discard, there doesn't have to be a pixel shader.
410	 * In that case, we bind this one: */
411	void			*dummy_pixel_shader;
412
413	boolean			dual_src_blend;
414
415	/* Index buffer. */
416	struct pipe_index_buffer index_buffer;
417};
418
419static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
420{
421	atom->emit(rctx, atom);
422	atom->dirty = false;
423	if (atom->head.next && atom->head.prev)
424		LIST_DELINIT(&atom->head);
425}
426
427static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
428{
429	if (!state->dirty) {
430		if (state->flags & EMIT_EARLY) {
431			LIST_ADD(&state->head, &rctx->dirty_states);
432		} else {
433			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
434		}
435		state->dirty = true;
436	}
437}
438
439/* evergreen_state.c */
440void evergreen_init_state_functions(struct r600_context *rctx);
441void evergreen_init_atom_start_cs(struct r600_context *rctx);
442void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
443void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
444void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
445void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
446void evergreen_polygon_offset_update(struct r600_context *rctx);
447boolean evergreen_is_format_supported(struct pipe_screen *screen,
448				      enum pipe_format format,
449				      enum pipe_texture_target target,
450				      unsigned sample_count,
451				      unsigned usage);
452void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
453                         const struct pipe_framebuffer_state *state, int cb);
454
455
456void evergreen_update_dual_export_state(struct r600_context * rctx);
457
458/* r600_blit.c */
459void r600_copy_buffer(struct pipe_context *ctx, struct
460		      pipe_resource *dst, unsigned dstx,
461		      struct pipe_resource *src, const struct pipe_box *src_box);
462void r600_init_blit_functions(struct r600_context *rctx);
463void r600_blit_uncompress_depth(struct pipe_context *ctx,
464		struct r600_resource_texture *texture,
465		struct r600_resource_texture *staging,
466		unsigned first_level, unsigned last_level,
467		unsigned first_layer, unsigned last_layer);
468void r600_flush_depth_textures(struct r600_context *rctx,
469			       struct r600_samplerview_state *textures);
470/* r600_buffer.c */
471bool r600_init_resource(struct r600_screen *rscreen,
472			struct r600_resource *res,
473			unsigned size, unsigned alignment,
474			unsigned bind, unsigned usage);
475struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
476					 const struct pipe_resource *templ);
477
478/* r600_pipe.c */
479void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
480		unsigned flags);
481
482/* r600_query.c */
483void r600_init_query_functions(struct r600_context *rctx);
484void r600_suspend_nontimer_queries(struct r600_context *ctx);
485void r600_resume_nontimer_queries(struct r600_context *ctx);
486void r600_suspend_timer_queries(struct r600_context *ctx);
487void r600_resume_timer_queries(struct r600_context *ctx);
488
489/* r600_resource.c */
490void r600_init_context_resource_functions(struct r600_context *r600);
491
492/* r600_shader.c */
493int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
494#ifdef HAVE_OPENCL
495int r600_compute_shader_create(struct pipe_context * ctx,
496	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
497#endif
498void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
499
500/* r600_state.c */
501void r600_set_scissor_state(struct r600_context *rctx,
502			    const struct pipe_scissor_state *state);
503void r600_update_sampler_states(struct r600_context *rctx);
504void r600_init_state_functions(struct r600_context *rctx);
505void r600_init_atom_start_cs(struct r600_context *rctx);
506void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
507void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
508void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
509void *r600_create_db_flush_dsa(struct r600_context *rctx);
510void r600_polygon_offset_update(struct r600_context *rctx);
511void r600_adjust_gprs(struct r600_context *rctx);
512boolean r600_is_format_supported(struct pipe_screen *screen,
513				 enum pipe_format format,
514				 enum pipe_texture_target target,
515				 unsigned sample_count,
516				 unsigned usage);
517void r600_update_dual_export_state(struct r600_context * rctx);
518
519/* r600_texture.c */
520void r600_init_screen_texture_functions(struct pipe_screen *screen);
521void r600_init_surface_functions(struct r600_context *r600);
522uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
523				  const unsigned char *swizzle_view,
524				  uint32_t *word4_p, uint32_t *yuv_format_p);
525unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
526					unsigned level, unsigned layer);
527
528/* r600_translate.c */
529void r600_translate_index_buffer(struct r600_context *r600,
530				 struct pipe_index_buffer *ib,
531				 unsigned count);
532
533/* r600_state_common.c */
534void r600_init_atom(struct r600_atom *atom,
535		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
536		    unsigned num_dw, enum r600_atom_flags flags);
537void r600_init_common_atoms(struct r600_context *rctx);
538unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
539void r600_texture_barrier(struct pipe_context *ctx);
540void r600_set_index_buffer(struct pipe_context *ctx,
541			   const struct pipe_index_buffer *ib);
542void r600_vertex_buffers_dirty(struct r600_context *rctx);
543void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
544			     const struct pipe_vertex_buffer *input);
545void r600_sampler_views_dirty(struct r600_context *rctx,
546			      struct r600_samplerview_state *state);
547void r600_set_sampler_views(struct r600_context *rctx,
548			    struct r600_textures_info *dst,
549			    unsigned count,
550			    struct pipe_sampler_view **views);
551void *r600_create_vertex_elements(struct pipe_context *ctx,
552				  unsigned count,
553				  const struct pipe_vertex_element *elements);
554void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
555void r600_bind_blend_state(struct pipe_context *ctx, void *state);
556void r600_set_blend_color(struct pipe_context *ctx,
557			  const struct pipe_blend_color *state);
558void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
559void r600_set_max_scissor(struct r600_context *rctx);
560void r600_bind_rs_state(struct pipe_context *ctx, void *state);
561void r600_delete_rs_state(struct pipe_context *ctx, void *state);
562void r600_sampler_view_destroy(struct pipe_context *ctx,
563			       struct pipe_sampler_view *state);
564void r600_delete_state(struct pipe_context *ctx, void *state);
565void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
566void *r600_create_shader_state_ps(struct pipe_context *ctx,
567                   const struct pipe_shader_state *state);
568void *r600_create_shader_state_vs(struct pipe_context *ctx,
569                   const struct pipe_shader_state *state);
570void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
571void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
572void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
573void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
574void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
575void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
576			      struct pipe_constant_buffer *cb);
577struct pipe_stream_output_target *
578r600_create_so_target(struct pipe_context *ctx,
579		      struct pipe_resource *buffer,
580		      unsigned buffer_offset,
581		      unsigned buffer_size);
582void r600_so_target_destroy(struct pipe_context *ctx,
583			    struct pipe_stream_output_target *target);
584void r600_set_so_targets(struct pipe_context *ctx,
585			 unsigned num_targets,
586			 struct pipe_stream_output_target **targets,
587			 unsigned append_bitmask);
588void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
589			       const struct pipe_stencil_ref *state);
590void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
591uint32_t r600_translate_stencil_op(int s_op);
592uint32_t r600_translate_fill(uint32_t func);
593unsigned r600_tex_wrap(unsigned wrap);
594unsigned r600_tex_filter(unsigned filter);
595unsigned r600_tex_mipfilter(unsigned filter);
596unsigned r600_tex_compare(unsigned compare);
597
598/*
599 * Helpers for building command buffers
600 */
601
602#define PKT3_SET_CONFIG_REG	0x68
603#define PKT3_SET_CONTEXT_REG	0x69
604#define PKT3_SET_CTL_CONST      0x6F
605#define PKT3_SET_LOOP_CONST                    0x6C
606
607#define R600_CONFIG_REG_OFFSET	0x08000
608#define R600_CONTEXT_REG_OFFSET 0x28000
609#define R600_CTL_CONST_OFFSET   0x3CFF0
610#define R600_LOOP_CONST_OFFSET                 0X0003E200
611#define EG_LOOP_CONST_OFFSET               0x0003A200
612
613#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
614#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
615#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
616#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
617#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
618
619#define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002
620
621/*Evergreen Compute packet3*/
622#define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE)
623
624static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
625{
626	cb->buf[cb->atom.num_dw++] = value;
627}
628
629static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
630{
631	assert(reg < R600_CONTEXT_REG_OFFSET);
632	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
633	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
634	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
635}
636
637/**
638 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
639 * shaders.
640 */
641static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
642{
643	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
644	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
645	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
646	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
647}
648
649/**
650 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
651 * shaders.
652 */
653static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
654{
655	assert(reg >= R600_CTL_CONST_OFFSET);
656	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
657	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
658	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
659}
660
661static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
662{
663	assert(reg >= R600_LOOP_CONST_OFFSET);
664	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
665	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
666	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
667}
668
669/**
670 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
671 * shaders.
672 */
673static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
674{
675	assert(reg >= EG_LOOP_CONST_OFFSET);
676	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
677	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
678	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
679}
680
681static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
682{
683	r600_store_config_reg_seq(cb, reg, 1);
684	r600_store_value(cb, value);
685}
686
687static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
688{
689	r600_store_context_reg_seq(cb, reg, 1);
690	r600_store_value(cb, value);
691}
692
693static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
694{
695	r600_store_ctl_const_seq(cb, reg, 1);
696	r600_store_value(cb, value);
697}
698
699static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
700{
701	r600_store_loop_const_seq(cb, reg, 1);
702	r600_store_value(cb, value);
703}
704
705static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
706{
707	eg_store_loop_const_seq(cb, reg, 1);
708	r600_store_value(cb, value);
709}
710
711void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
712void r600_release_command_buffer(struct r600_command_buffer *cb);
713
714/*
715 * Helpers for emitting state into a command stream directly.
716 */
717
718static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
719					     enum radeon_bo_usage usage)
720{
721	assert(usage);
722	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
723}
724
725static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
726{
727	cs->buf[cs->cdw++] = value;
728}
729
730static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
731{
732	assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
733	memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
734	cs->cdw += num;
735}
736
737static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
738{
739	assert(reg < R600_CONTEXT_REG_OFFSET);
740	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
741	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
742	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
743}
744
745static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
746{
747	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
748	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
749	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
750	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
751}
752
753static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
754{
755	r600_write_context_reg_seq(cs, reg, num);
756	/* Set the compute bit on the packet header */
757	cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE;
758}
759
760static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
761{
762	assert(reg >= R600_CTL_CONST_OFFSET);
763	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
764	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
765	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
766}
767
768static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
769{
770	r600_write_config_reg_seq(cs, reg, 1);
771	r600_write_value(cs, value);
772}
773
774static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
775{
776	r600_write_context_reg_seq(cs, reg, 1);
777	r600_write_value(cs, value);
778}
779
780static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
781{
782	r600_write_compute_context_reg_seq(cs, reg, 1);
783	r600_write_value(cs, value);
784}
785
786static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
787{
788	r600_write_ctl_const_seq(cs, reg, 1);
789	r600_write_value(cs, value);
790}
791
792/*
793 * common helpers
794 */
795static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
796{
797	return value * (1 << frac_bits);
798}
799#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
800
801static inline unsigned r600_tex_aniso_filter(unsigned filter)
802{
803	if (filter <= 1)   return 0;
804	if (filter <= 2)   return 1;
805	if (filter <= 4)   return 2;
806	if (filter <= 8)   return 3;
807	 /* else */        return 4;
808}
809
810/* 12.4 fixed-point */
811static INLINE unsigned r600_pack_float_12p4(float x)
812{
813	return x <= 0    ? 0 :
814	       x >= 4096 ? 0xffff : x * 16;
815}
816
817static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
818{
819	struct r600_screen *rscreen = (struct r600_screen*)screen;
820	struct r600_resource *rresource = (struct r600_resource*)resource;
821
822	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
823}
824
825#endif
826