r600_pipe.h revision 5d8d4252f2f6632fc455dcf1079c95495ef445ac
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "util/u_slab.h"
30#include "r600.h"
31#include "r600_llvm.h"
32#include "r600_public.h"
33#include "r600_shader.h"
34#include "r600_resource.h"
35#include "evergreen_compute.h"
36
37#define R600_MAX_CONST_BUFFERS 2
38#define R600_MAX_CONST_BUFFER_SIZE 4096
39
40#ifdef PIPE_ARCH_BIG_ENDIAN
41#define R600_BIG_ENDIAN 1
42#else
43#define R600_BIG_ENDIAN 0
44#endif
45
46enum r600_atom_flags {
47	/* When set, atoms are added at the beginning of the dirty list
48	 * instead of the end. */
49	EMIT_EARLY = (1 << 0)
50};
51
52/* This encapsulates a state or an operation which can emitted into the GPU
53 * command stream. It's not limited to states only, it can be used for anything
54 * that wants to write commands into the CS (e.g. cache flushes). */
55struct r600_atom {
56	void (*emit)(struct r600_context *ctx, struct r600_atom *state);
57
58	unsigned		num_dw;
59	enum r600_atom_flags	flags;
60	bool			dirty;
61
62	struct list_head	head;
63};
64
65/* This is an atom containing GPU commands that never change.
66 * This is supposed to be copied directly into the CS. */
67struct r600_command_buffer {
68	struct r600_atom atom;
69	uint32_t *buf;
70	unsigned max_num_dw;
71	unsigned pkt_flags;
72};
73
74struct r600_surface_sync_cmd {
75	struct r600_atom atom;
76	unsigned flush_flags; /* CP_COHER_CNTL */
77};
78
79struct r600_db_misc_state {
80	struct r600_atom atom;
81	bool occlusion_query_enabled;
82	bool flush_depthstencil_through_cb;
83};
84
85struct r600_cb_misc_state {
86	struct r600_atom atom;
87	unsigned cb_color_control; /* this comes from blend state */
88	unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */
89	unsigned nr_cbufs;
90	unsigned nr_ps_color_outputs;
91	bool multiwrite;
92	bool dual_src_blend;
93};
94
95enum r600_pipe_state_id {
96	R600_PIPE_STATE_BLEND = 0,
97	R600_PIPE_STATE_BLEND_COLOR,
98	R600_PIPE_STATE_CONFIG,
99	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
100	R600_PIPE_STATE_CLIP,
101	R600_PIPE_STATE_SCISSOR,
102	R600_PIPE_STATE_VIEWPORT,
103	R600_PIPE_STATE_RASTERIZER,
104	R600_PIPE_STATE_VGT,
105	R600_PIPE_STATE_FRAMEBUFFER,
106	R600_PIPE_STATE_DSA,
107	R600_PIPE_STATE_STENCIL_REF,
108	R600_PIPE_STATE_PS_SHADER,
109	R600_PIPE_STATE_VS_SHADER,
110	R600_PIPE_STATE_CONSTANT,
111	R600_PIPE_STATE_SAMPLER,
112	R600_PIPE_STATE_RESOURCE,
113	R600_PIPE_STATE_POLYGON_OFFSET,
114	R600_PIPE_STATE_FETCH_SHADER,
115	R600_PIPE_STATE_SPI,
116	R600_PIPE_NSTATES
117};
118
119struct compute_memory_pool;
120void compute_memory_pool_delete(struct compute_memory_pool* pool);
121struct compute_memory_pool* compute_memory_pool_new(
122	struct r600_screen *rscreen);
123
124struct r600_pipe_fences {
125	struct r600_resource		*bo;
126	unsigned			*data;
127	unsigned			next_index;
128	/* linked list of preallocated blocks */
129	struct list_head		blocks;
130	/* linked list of freed fences */
131	struct list_head		pool;
132	pipe_mutex			mutex;
133};
134
135struct r600_screen {
136	struct pipe_screen		screen;
137	struct radeon_winsys		*ws;
138	unsigned			family;
139	enum chip_class			chip_class;
140	struct radeon_info		info;
141	bool				has_streamout;
142	struct r600_tiling_info		tiling_info;
143	struct r600_pipe_fences		fences;
144
145	bool				use_surface_alloc;
146
147	/*for compute global memory binding, we allocate stuff here, instead of
148	 * buffers.
149	 * XXX: Not sure if this is the best place for global_pool.  Also,
150	 * it's not thread safe, so it won't work with multiple contexts. */
151	struct compute_memory_pool *global_pool;
152};
153
154struct r600_pipe_sampler_view {
155	struct pipe_sampler_view	base;
156	struct r600_resource		*tex_resource;
157	uint32_t			tex_resource_words[8];
158};
159
160struct r600_pipe_rasterizer {
161	struct r600_pipe_state		rstate;
162	boolean				flatshade;
163	boolean				two_side;
164	unsigned			sprite_coord_enable;
165	unsigned                        clip_plane_enable;
166	unsigned			pa_sc_line_stipple;
167	unsigned			pa_cl_clip_cntl;
168	float				offset_units;
169	float				offset_scale;
170	bool				scissor_enable;
171};
172
173struct r600_pipe_blend {
174	struct r600_pipe_state		rstate;
175	unsigned			cb_target_mask;
176	unsigned			cb_color_control;
177	bool				dual_src_blend;
178};
179
180struct r600_pipe_dsa {
181	struct r600_pipe_state		rstate;
182	unsigned			alpha_ref;
183	ubyte				valuemask[2];
184	ubyte				writemask[2];
185	unsigned                        sx_alpha_test_control;
186};
187
188struct r600_vertex_element
189{
190	unsigned			count;
191	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
192	struct r600_resource		*fetch_shader;
193	unsigned			fs_size;
194	struct r600_pipe_state		rstate;
195};
196
197struct r600_pipe_shader;
198
199struct r600_pipe_shader_selector {
200	struct r600_pipe_shader *current;
201
202	struct tgsi_token       *tokens;
203	struct pipe_stream_output_info  so;
204
205	unsigned	num_shaders;
206
207	/* PIPE_SHADER_[VERTEX|FRAGMENT|...] */
208	unsigned	type;
209
210	unsigned	nr_ps_max_color_exports;
211};
212
213struct r600_pipe_shader {
214	struct r600_pipe_shader_selector *selector;
215	struct r600_pipe_shader	*next_variant;
216	struct r600_shader		shader;
217	struct r600_pipe_state		rstate;
218	struct r600_resource		*bo;
219	struct r600_resource		*bo_fetch;
220	struct r600_vertex_element	vertex_elements;
221	unsigned	sprite_coord_enable;
222	unsigned	flatshade;
223	unsigned	pa_cl_vs_out_cntl;
224	unsigned	nr_ps_color_outputs;
225	unsigned	key;
226	unsigned		db_shader_control;
227	unsigned		ps_depth_export;
228};
229
230struct r600_pipe_sampler_state {
231	struct r600_pipe_state		rstate;
232	boolean seamless_cube_map;
233};
234
235/* needed for blitter save */
236#define NUM_TEX_UNITS 16
237
238struct r600_samplerview_state
239{
240	struct r600_atom		atom;
241	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
242	uint32_t			enabled_mask;
243	uint32_t			dirty_mask;
244	uint32_t			depth_texture_mask; /* which textures are depth */
245};
246
247struct r600_textures_info {
248	struct r600_samplerview_state	views;
249
250	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
251	unsigned			n_samplers;
252	bool				samplers_dirty;
253	bool				is_array_sampler[NUM_TEX_UNITS];
254};
255
256struct r600_fence {
257	struct pipe_reference		reference;
258	unsigned			index; /* in the shared bo */
259	struct r600_resource            *sleep_bo;
260	struct list_head		head;
261};
262
263#define FENCE_BLOCK_SIZE 16
264
265struct r600_fence_block {
266	struct r600_fence		fences[FENCE_BLOCK_SIZE];
267	struct list_head		head;
268};
269
270#define R600_CONSTANT_ARRAY_SIZE 256
271#define R600_RESOURCE_ARRAY_SIZE 160
272
273struct r600_stencil_ref
274{
275	ubyte ref_value[2];
276	ubyte valuemask[2];
277	ubyte writemask[2];
278};
279
280struct r600_constbuf_state
281{
282	struct r600_atom		atom;
283	struct pipe_constant_buffer	cb[PIPE_MAX_CONSTANT_BUFFERS];
284	uint32_t			enabled_mask;
285	uint32_t			dirty_mask;
286};
287
288struct r600_vertexbuf_state
289{
290	struct r600_atom		atom;
291	struct pipe_vertex_buffer	vb[PIPE_MAX_ATTRIBS];
292	uint32_t			enabled_mask; /* non-NULL buffers */
293	uint32_t			dirty_mask;
294};
295
296struct r600_context {
297	struct pipe_context		context;
298	struct blitter_context		*blitter;
299	enum radeon_family		family;
300	enum chip_class			chip_class;
301	boolean				has_vertex_cache;
302	unsigned			r6xx_num_clause_temp_gprs;
303	void				*custom_dsa_flush;
304	struct r600_screen		*screen;
305	struct radeon_winsys		*ws;
306	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
307	struct r600_vertex_element	*vertex_elements;
308	struct pipe_framebuffer_state	framebuffer;
309	unsigned			compute_cb_target_mask;
310	unsigned			sx_alpha_test_control;
311	unsigned			db_shader_control;
312	unsigned			pa_sc_line_stipple;
313	unsigned			pa_cl_clip_cntl;
314	/* for saving when using blitter */
315	struct pipe_stencil_ref		stencil_ref;
316	struct pipe_viewport_state	viewport;
317	struct pipe_clip_state		clip;
318	struct r600_pipe_shader_selector 	*ps_shader;
319	struct r600_pipe_shader_selector 	*vs_shader;
320	struct r600_pipe_compute	*cs_shader;
321	struct r600_pipe_rasterizer	*rasterizer;
322	struct r600_pipe_state          vgt;
323	struct r600_pipe_state          spi;
324	struct pipe_query		*current_render_cond;
325	unsigned			current_render_cond_mode;
326	struct pipe_query		*saved_render_cond;
327	unsigned			saved_render_cond_mode;
328	/* shader information */
329	boolean				two_side;
330	boolean				spi_dirty;
331	unsigned			sprite_coord_enable;
332	boolean				flatshade;
333	boolean				export_16bpc;
334	unsigned			alpha_ref;
335	boolean				alpha_ref_dirty;
336	unsigned			nr_cbufs;
337
338	struct u_upload_mgr	        *uploader;
339	struct util_slab_mempool	pool_transfers;
340
341	unsigned default_ps_gprs, default_vs_gprs;
342
343	/* States based on r600_atom. */
344	struct list_head		dirty_states;
345	struct r600_command_buffer	start_cs_cmd; /* invariant state mostly */
346	/** Compute specific registers initializations.  The start_cs_cmd atom
347	 *  must be emitted before start_compute_cs_cmd. */
348        struct r600_command_buffer      start_compute_cs_cmd;
349	struct r600_surface_sync_cmd	surface_sync_cmd;
350	struct r600_atom		r6xx_flush_and_inv_cmd;
351	struct r600_cb_misc_state	cb_misc_state;
352	struct r600_db_misc_state	db_misc_state;
353	/** Vertex buffers for fetch shaders */
354	struct r600_vertexbuf_state	vertex_buffer_state;
355	/** Vertex buffers for compute shaders */
356	struct r600_vertexbuf_state	cs_vertex_buffer_state;
357	struct r600_constbuf_state	vs_constbuf_state;
358	struct r600_constbuf_state	ps_constbuf_state;
359	struct r600_textures_info	vs_samplers;
360	struct r600_textures_info	ps_samplers;
361
362	struct radeon_winsys_cs	*cs;
363
364	struct r600_range	*range;
365	unsigned		nblocks;
366	struct r600_block	**blocks;
367	struct list_head	dirty;
368	struct list_head	resource_dirty;
369	struct list_head	enable_list;
370	unsigned		pm4_dirty_cdwords;
371	unsigned		ctx_pm4_ndwords;
372
373	/* The list of active queries. Only one query of each type can be active. */
374	int			num_occlusion_queries;
375
376	/* Manage queries in two separate groups:
377	 * The timer ones and the others (streamout, occlusion).
378	 *
379	 * We do this because we should only suspend non-timer queries for u_blitter,
380	 * and later if the non-timer queries are suspended, the context flush should
381	 * only suspend and resume the timer queries. */
382	struct list_head	active_timer_queries;
383	unsigned		num_cs_dw_timer_queries_suspend;
384	struct list_head	active_nontimer_queries;
385	unsigned		num_cs_dw_nontimer_queries_suspend;
386
387	unsigned		num_cs_dw_streamout_end;
388
389	unsigned		backend_mask;
390	unsigned                max_db; /* for OQ */
391	unsigned		flags;
392	boolean                 predicate_drawing;
393	struct r600_range	ps_resources;
394	struct r600_range	vs_resources;
395	int			num_ps_resources, num_vs_resources;
396
397	unsigned		num_so_targets;
398	struct r600_so_target	*so_targets[PIPE_MAX_SO_BUFFERS];
399	boolean			streamout_start;
400	unsigned		streamout_append_bitmask;
401
402	/* There is no scissor enable bit on r6xx, so we must use a workaround.
403	 * These track the current scissor state. */
404	bool			scissor_enable;
405	struct pipe_scissor_state scissor_state;
406
407	/* With rasterizer discard, there doesn't have to be a pixel shader.
408	 * In that case, we bind this one: */
409	void			*dummy_pixel_shader;
410
411	boolean			dual_src_blend;
412
413	/* Index buffer. */
414	struct pipe_index_buffer index_buffer;
415};
416
417static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
418{
419	atom->emit(rctx, atom);
420	atom->dirty = false;
421	if (atom->head.next && atom->head.prev)
422		LIST_DELINIT(&atom->head);
423}
424
425static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
426{
427	if (!state->dirty) {
428		if (state->flags & EMIT_EARLY) {
429			LIST_ADD(&state->head, &rctx->dirty_states);
430		} else {
431			LIST_ADDTAIL(&state->head, &rctx->dirty_states);
432		}
433		state->dirty = true;
434	}
435}
436
437/* evergreen_state.c */
438void evergreen_init_state_functions(struct r600_context *rctx);
439void evergreen_init_atom_start_cs(struct r600_context *rctx);
440void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
441void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
442void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
443void *evergreen_create_db_flush_dsa(struct r600_context *rctx);
444void evergreen_polygon_offset_update(struct r600_context *rctx);
445boolean evergreen_is_format_supported(struct pipe_screen *screen,
446				      enum pipe_format format,
447				      enum pipe_texture_target target,
448				      unsigned sample_count,
449				      unsigned usage);
450void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
451                         const struct pipe_framebuffer_state *state, int cb);
452
453
454void evergreen_update_dual_export_state(struct r600_context * rctx);
455
456/* r600_blit.c */
457void r600_init_blit_functions(struct r600_context *rctx);
458void r600_blit_uncompress_depth(struct pipe_context *ctx,
459		struct r600_resource_texture *texture,
460		struct r600_resource_texture *staging,
461		unsigned first_level, unsigned last_level,
462		unsigned first_layer, unsigned last_layer);
463void r600_flush_depth_textures(struct r600_context *rctx,
464			       struct r600_samplerview_state *textures);
465/* r600_buffer.c */
466bool r600_init_resource(struct r600_screen *rscreen,
467			struct r600_resource *res,
468			unsigned size, unsigned alignment,
469			unsigned bind, unsigned usage);
470struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
471					 const struct pipe_resource *templ);
472
473/* r600_pipe.c */
474void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
475		unsigned flags);
476
477/* r600_query.c */
478void r600_init_query_functions(struct r600_context *rctx);
479void r600_suspend_nontimer_queries(struct r600_context *ctx);
480void r600_resume_nontimer_queries(struct r600_context *ctx);
481void r600_suspend_timer_queries(struct r600_context *ctx);
482void r600_resume_timer_queries(struct r600_context *ctx);
483
484/* r600_resource.c */
485void r600_init_context_resource_functions(struct r600_context *r600);
486
487/* r600_shader.c */
488int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
489#ifdef HAVE_OPENCL
490int r600_compute_shader_create(struct pipe_context * ctx,
491	LLVMModuleRef mod,  struct r600_bytecode * bytecode);
492#endif
493void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
494
495/* r600_state.c */
496void r600_set_scissor_state(struct r600_context *rctx,
497			    const struct pipe_scissor_state *state);
498void r600_update_sampler_states(struct r600_context *rctx);
499void r600_init_state_functions(struct r600_context *rctx);
500void r600_init_atom_start_cs(struct r600_context *rctx);
501void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
502void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
503void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
504void *r600_create_db_flush_dsa(struct r600_context *rctx);
505void r600_polygon_offset_update(struct r600_context *rctx);
506void r600_adjust_gprs(struct r600_context *rctx);
507boolean r600_is_format_supported(struct pipe_screen *screen,
508				 enum pipe_format format,
509				 enum pipe_texture_target target,
510				 unsigned sample_count,
511				 unsigned usage);
512void r600_update_dual_export_state(struct r600_context * rctx);
513
514/* r600_texture.c */
515void r600_init_screen_texture_functions(struct pipe_screen *screen);
516void r600_init_surface_functions(struct r600_context *r600);
517uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
518				  const unsigned char *swizzle_view,
519				  uint32_t *word4_p, uint32_t *yuv_format_p);
520unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
521					unsigned level, unsigned layer);
522
523/* r600_translate.c */
524void r600_translate_index_buffer(struct r600_context *r600,
525				 struct pipe_index_buffer *ib,
526				 unsigned count);
527
528/* r600_state_common.c */
529void r600_init_atom(struct r600_atom *atom,
530		    void (*emit)(struct r600_context *ctx, struct r600_atom *state),
531		    unsigned num_dw, enum r600_atom_flags flags);
532void r600_init_common_atoms(struct r600_context *rctx);
533unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
534void r600_texture_barrier(struct pipe_context *ctx);
535void r600_set_index_buffer(struct pipe_context *ctx,
536			   const struct pipe_index_buffer *ib);
537void r600_vertex_buffers_dirty(struct r600_context *rctx);
538void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
539			     const struct pipe_vertex_buffer *input);
540void r600_sampler_views_dirty(struct r600_context *rctx,
541			      struct r600_samplerview_state *state);
542void r600_set_sampler_views(struct r600_context *rctx,
543			    struct r600_textures_info *dst,
544			    unsigned count,
545			    struct pipe_sampler_view **views);
546void *r600_create_vertex_elements(struct pipe_context *ctx,
547				  unsigned count,
548				  const struct pipe_vertex_element *elements);
549void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
550void r600_bind_blend_state(struct pipe_context *ctx, void *state);
551void r600_set_blend_color(struct pipe_context *ctx,
552			  const struct pipe_blend_color *state);
553void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
554void r600_set_max_scissor(struct r600_context *rctx);
555void r600_bind_rs_state(struct pipe_context *ctx, void *state);
556void r600_delete_rs_state(struct pipe_context *ctx, void *state);
557void r600_sampler_view_destroy(struct pipe_context *ctx,
558			       struct pipe_sampler_view *state);
559void r600_delete_state(struct pipe_context *ctx, void *state);
560void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
561void *r600_create_shader_state_ps(struct pipe_context *ctx,
562                   const struct pipe_shader_state *state);
563void *r600_create_shader_state_vs(struct pipe_context *ctx,
564                   const struct pipe_shader_state *state);
565void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
566void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
567void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
568void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
569void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state);
570void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
571			      struct pipe_constant_buffer *cb);
572struct pipe_stream_output_target *
573r600_create_so_target(struct pipe_context *ctx,
574		      struct pipe_resource *buffer,
575		      unsigned buffer_offset,
576		      unsigned buffer_size);
577void r600_so_target_destroy(struct pipe_context *ctx,
578			    struct pipe_stream_output_target *target);
579void r600_set_so_targets(struct pipe_context *ctx,
580			 unsigned num_targets,
581			 struct pipe_stream_output_target **targets,
582			 unsigned append_bitmask);
583void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
584			       const struct pipe_stencil_ref *state);
585void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
586uint32_t r600_translate_stencil_op(int s_op);
587uint32_t r600_translate_fill(uint32_t func);
588unsigned r600_tex_wrap(unsigned wrap);
589unsigned r600_tex_filter(unsigned filter);
590unsigned r600_tex_mipfilter(unsigned filter);
591unsigned r600_tex_compare(unsigned compare);
592
593/*
594 * Helpers for building command buffers
595 */
596
597#define PKT3_SET_CONFIG_REG	0x68
598#define PKT3_SET_CONTEXT_REG	0x69
599#define PKT3_SET_CTL_CONST      0x6F
600#define PKT3_SET_LOOP_CONST                    0x6C
601
602#define R600_CONFIG_REG_OFFSET	0x08000
603#define R600_CONTEXT_REG_OFFSET 0x28000
604#define R600_CTL_CONST_OFFSET   0x3CFF0
605#define R600_LOOP_CONST_OFFSET                 0X0003E200
606#define EG_LOOP_CONST_OFFSET               0x0003A200
607
608#define PKT_TYPE_S(x)                   (((x) & 0x3) << 30)
609#define PKT_COUNT_S(x)                  (((x) & 0x3FFF) << 16)
610#define PKT3_IT_OPCODE_S(x)             (((x) & 0xFF) << 8)
611#define PKT3_PREDICATE(x)               (((x) >> 0) & 0x1)
612#define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate))
613
614static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value)
615{
616	cb->buf[cb->atom.num_dw++] = value;
617}
618
619static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
620{
621	assert(reg < R600_CONTEXT_REG_OFFSET);
622	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
623	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
624	cb->buf[cb->atom.num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
625}
626
627/**
628 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
629 * shaders.
630 */
631static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
632{
633	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
634	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
635	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags;
636	cb->buf[cb->atom.num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
637}
638
639/**
640 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
641 * shaders.
642 */
643static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
644{
645	assert(reg >= R600_CTL_CONST_OFFSET);
646	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
647	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags;
648	cb->buf[cb->atom.num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
649}
650
651static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
652{
653	assert(reg >= R600_LOOP_CONST_OFFSET);
654	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
655	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0);
656	cb->buf[cb->atom.num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2;
657}
658
659/**
660 * Needs cb->pkt_flags set to  RADEON_CP_PACKET3_COMPUTE_MODE for compute
661 * shaders.
662 */
663static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num)
664{
665	assert(reg >= EG_LOOP_CONST_OFFSET);
666	assert(cb->atom.num_dw+2+num <= cb->max_num_dw);
667	cb->buf[cb->atom.num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags;
668	cb->buf[cb->atom.num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2;
669}
670
671static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
672{
673	r600_store_config_reg_seq(cb, reg, 1);
674	r600_store_value(cb, value);
675}
676
677static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value)
678{
679	r600_store_context_reg_seq(cb, reg, 1);
680	r600_store_value(cb, value);
681}
682
683static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
684{
685	r600_store_ctl_const_seq(cb, reg, 1);
686	r600_store_value(cb, value);
687}
688
689static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
690{
691	r600_store_loop_const_seq(cb, reg, 1);
692	r600_store_value(cb, value);
693}
694
695static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value)
696{
697	eg_store_loop_const_seq(cb, reg, 1);
698	r600_store_value(cb, value);
699}
700
701void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw, enum r600_atom_flags flags);
702void r600_release_command_buffer(struct r600_command_buffer *cb);
703
704/*
705 * Helpers for emitting state into a command stream directly.
706 */
707
708static INLINE unsigned r600_context_bo_reloc(struct r600_context *ctx, struct r600_resource *rbo,
709					     enum radeon_bo_usage usage)
710{
711	assert(usage);
712	return ctx->ws->cs_add_reloc(ctx->cs, rbo->cs_buf, usage, rbo->domains) * 4;
713}
714
715static INLINE void r600_write_value(struct radeon_winsys_cs *cs, unsigned value)
716{
717	cs->buf[cs->cdw++] = value;
718}
719
720static INLINE void r600_write_array(struct radeon_winsys_cs *cs, unsigned num, unsigned *ptr)
721{
722	assert(cs->cdw+num <= RADEON_MAX_CMDBUF_DWORDS);
723	memcpy(&cs->buf[cs->cdw], ptr, num * sizeof(ptr[0]));
724	cs->cdw += num;
725}
726
727static INLINE void r600_write_config_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
728{
729	assert(reg < R600_CONTEXT_REG_OFFSET);
730	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
731	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0);
732	cs->buf[cs->cdw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2;
733}
734
735static INLINE void r600_write_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
736{
737	assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET);
738	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
739	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0);
740	cs->buf[cs->cdw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2;
741}
742
743static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num)
744{
745	assert(reg >= R600_CTL_CONST_OFFSET);
746	assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS);
747	cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0);
748	cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2;
749}
750
751static INLINE void r600_write_config_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
752{
753	r600_write_config_reg_seq(cs, reg, 1);
754	r600_write_value(cs, value);
755}
756
757static INLINE void r600_write_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
758{
759	r600_write_context_reg_seq(cs, reg, 1);
760	r600_write_value(cs, value);
761}
762
763static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value)
764{
765	r600_write_ctl_const_seq(cs, reg, 1);
766	r600_write_value(cs, value);
767}
768
769/*
770 * common helpers
771 */
772static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
773{
774	return value * (1 << frac_bits);
775}
776#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
777
778static inline unsigned r600_tex_aniso_filter(unsigned filter)
779{
780	if (filter <= 1)   return 0;
781	if (filter <= 2)   return 1;
782	if (filter <= 4)   return 2;
783	if (filter <= 8)   return 3;
784	 /* else */        return 4;
785}
786
787/* 12.4 fixed-point */
788static INLINE unsigned r600_pack_float_12p4(float x)
789{
790	return x <= 0    ? 0 :
791	       x >= 4096 ? 0xffff : x * 16;
792}
793
794static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
795{
796	struct r600_screen *rscreen = (struct r600_screen*)screen;
797	struct r600_resource *rresource = (struct r600_resource*)resource;
798
799	return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
800}
801
802#endif
803