r600_pipe.h revision 69251fc4cd5f71be403e08398bc43d19052a640d
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "translate/translate_cache.h" 34#include "r600.h" 35#include "r600_public.h" 36#include "r600_shader.h" 37#include "r600_resource.h" 38 39enum r600_pipe_state_id { 40 R600_PIPE_STATE_BLEND = 0, 41 R600_PIPE_STATE_BLEND_COLOR, 42 R600_PIPE_STATE_CONFIG, 43 R600_PIPE_STATE_CLIP, 44 R600_PIPE_STATE_SCISSOR, 45 R600_PIPE_STATE_VIEWPORT, 46 R600_PIPE_STATE_RASTERIZER, 47 R600_PIPE_STATE_VGT, 48 R600_PIPE_STATE_FRAMEBUFFER, 49 R600_PIPE_STATE_DSA, 50 R600_PIPE_STATE_STENCIL_REF, 51 R600_PIPE_STATE_PS_SHADER, 52 R600_PIPE_STATE_VS_SHADER, 53 R600_PIPE_STATE_CONSTANT, 54 R600_PIPE_STATE_SAMPLER, 55 R600_PIPE_STATE_RESOURCE, 56 R600_PIPE_STATE_POLYGON_OFFSET, 57 R600_PIPE_STATE_FETCH_SHADER, 58 R600_PIPE_NSTATES 59}; 60 61struct r600_screen { 62 struct pipe_screen screen; 63 struct radeon *radeon; 64 struct r600_tiling_info *tiling_info; 65}; 66 67struct r600_pipe_sampler_view { 68 struct pipe_sampler_view base; 69 struct r600_pipe_state state; 70}; 71 72struct r600_pipe_rasterizer { 73 struct r600_pipe_state rstate; 74 bool flatshade; 75 unsigned sprite_coord_enable; 76 float offset_units; 77 float offset_scale; 78}; 79 80struct r600_pipe_blend { 81 struct r600_pipe_state rstate; 82 unsigned cb_target_mask; 83}; 84 85struct r600_vertex_element 86{ 87 unsigned count; 88 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 89 enum pipe_format hw_format[PIPE_MAX_ATTRIBS]; 90 unsigned hw_format_size[PIPE_MAX_ATTRIBS]; 91 boolean incompatible_layout; 92 struct r600_bo *fetch_shader; 93 unsigned fs_size; 94 struct r600_pipe_state rstate; 95 /* if offset is to big for fetch instructio we need to alterate 96 * offset of vertex buffer, record here the offset need to add 97 */ 98 unsigned vbuffer_need_offset; 99 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS]; 100}; 101 102struct r600_pipe_shader { 103 struct r600_shader shader; 104 struct r600_pipe_state rstate; 105 struct r600_bo *bo; 106 struct r600_bo *bo_fetch; 107 struct r600_vertex_element vertex_elements; 108}; 109 110/* needed for blitter save */ 111#define NUM_TEX_UNITS 16 112 113struct r600_textures_info { 114 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 115 unsigned n_views; 116 void *samplers[NUM_TEX_UNITS]; 117 unsigned n_samplers; 118}; 119 120/* vertex buffer translation context, used to translate vertex input that 121 * hw doesn't natively support, so far only FLOAT64 is unsupported. 122 */ 123struct r600_translate_context { 124 /* Translate cache for incompatible vertex offset/stride/format fallback. */ 125 struct translate_cache *translate_cache; 126 /* The vertex buffer slot containing the translated buffer. */ 127 unsigned vb_slot; 128 void *new_velems; 129}; 130 131#define R600_CONSTANT_ARRAY_SIZE 256 132#define R600_RESOURCE_ARRAY_SIZE 160 133 134struct r600_pipe_context { 135 struct pipe_context context; 136 struct blitter_context *blitter; 137 struct pipe_framebuffer_state *pframebuffer; 138 unsigned family; 139 void *custom_dsa_flush; 140 struct r600_screen *screen; 141 struct radeon *radeon; 142 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 143 struct r600_context ctx; 144 struct r600_vertex_element *vertex_elements; 145 struct pipe_framebuffer_state framebuffer; 146 struct pipe_index_buffer index_buffer; 147 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 148 unsigned nvertex_buffer; 149 unsigned cb_target_mask; 150 /* for saving when using blitter */ 151 struct pipe_stencil_ref stencil_ref; 152 struct pipe_viewport_state viewport; 153 struct pipe_clip_state clip; 154 unsigned nvs_resource; 155 struct r600_pipe_state *vs_resource; 156 struct r600_pipe_state *ps_resource; 157 struct r600_pipe_state config; 158 struct r600_pipe_shader *ps_shader; 159 struct r600_pipe_shader *vs_shader; 160 struct r600_pipe_state vs_const_buffer; 161 struct r600_pipe_state ps_const_buffer; 162 struct r600_pipe_rasterizer *rasterizer; 163 /* shader information */ 164 unsigned sprite_coord_enable; 165 bool flatshade; 166 struct u_upload_mgr *upload_vb; 167 struct u_upload_mgr *upload_ib; 168 unsigned any_user_vbs; 169 struct r600_textures_info ps_samplers; 170 unsigned vb_max_index; 171 struct r600_translate_context tran; 172}; 173 174struct r600_drawl { 175 struct pipe_context *ctx; 176 unsigned mode; 177 unsigned min_index; 178 unsigned max_index; 179 unsigned index_bias; 180 unsigned start; 181 unsigned count; 182 unsigned index_size; 183 unsigned index_buffer_offset; 184 struct pipe_resource *index_buffer; 185}; 186 187/* evergreen_state.c */ 188void evergreen_init_state_functions(struct r600_pipe_context *rctx); 189void evergreen_init_config(struct r600_pipe_context *rctx); 190void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info); 191void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 192void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 193void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 194void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 195void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx); 196 197/* r600_blit.c */ 198void r600_init_blit_functions(struct r600_pipe_context *rctx); 199int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 200 201/* r600_buffer.c */ 202struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 203 const struct pipe_resource *templ); 204struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 205 void *ptr, unsigned bytes, 206 unsigned bind); 207unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, 208 struct pipe_resource *buf, 209 unsigned level, int layer); 210struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 211 struct winsys_handle *whandle); 212int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 213int r600_upload_user_buffers(struct r600_pipe_context *rctx); 214 215/* r600_query.c */ 216void r600_init_query_functions(struct r600_pipe_context *rctx); 217 218/* r600_resource.c */ 219void r600_init_context_resource_functions(struct r600_pipe_context *r600); 220 221/* r600_shader.c */ 222int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader); 223int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 224void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 225int r600_find_vs_semantic_index(struct r600_shader *vs, 226 struct r600_shader *ps, int id); 227 228/* r600_state.c */ 229void r600_init_state_functions(struct r600_pipe_context *rctx); 230void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 231void r600_init_config(struct r600_pipe_context *rctx); 232void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 233void r600_polygon_offset_update(struct r600_pipe_context *rctx); 234void r600_vertex_buffer_update(struct r600_pipe_context *rctx); 235 236/* r600_helper.h */ 237int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); 238 239/* r600_texture.c */ 240void r600_init_screen_texture_functions(struct pipe_screen *screen); 241void r600_init_surface_functions(struct r600_pipe_context *r600); 242uint32_t r600_translate_texformat(enum pipe_format format, 243 const unsigned char *swizzle_view, 244 uint32_t *word4_p, uint32_t *yuv_format_p); 245unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 246 unsigned level, unsigned layer); 247 248/* r600_translate.c */ 249void r600_begin_vertex_translate(struct r600_pipe_context *rctx); 250void r600_end_vertex_translate(struct r600_pipe_context *rctx); 251void r600_translate_index_buffer(struct r600_pipe_context *r600, 252 struct pipe_resource **index_buffer, 253 unsigned *index_size, 254 unsigned *start, unsigned count); 255 256/* r600_state_common.c */ 257void r600_set_index_buffer(struct pipe_context *ctx, 258 const struct pipe_index_buffer *ib); 259void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 260 const struct pipe_vertex_buffer *buffers); 261void *r600_create_vertex_elements(struct pipe_context *ctx, 262 unsigned count, 263 const struct pipe_vertex_element *elements); 264void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 265void r600_bind_blend_state(struct pipe_context *ctx, void *state); 266void r600_bind_rs_state(struct pipe_context *ctx, void *state); 267void r600_delete_rs_state(struct pipe_context *ctx, void *state); 268void r600_sampler_view_destroy(struct pipe_context *ctx, 269 struct pipe_sampler_view *state); 270void r600_bind_state(struct pipe_context *ctx, void *state); 271void r600_delete_state(struct pipe_context *ctx, void *state); 272void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 273 274void *r600_create_shader_state(struct pipe_context *ctx, 275 const struct pipe_shader_state *state); 276void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 277void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 278void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 279void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 280/* 281 * common helpers 282 */ 283static INLINE u32 S_FIXED(float value, u32 frac_bits) 284{ 285 return value * (1 << frac_bits); 286} 287#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 288 289#endif 290