r600_pipe.h revision 7055068eeae7f64166cca513282829d5a3e9b9d3
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "translate/translate_cache.h" 34#include "r600.h" 35#include "r600_public.h" 36#include "r600_shader.h" 37#include "r600_resource.h" 38 39enum r600_pipe_state_id { 40 R600_PIPE_STATE_BLEND = 0, 41 R600_PIPE_STATE_BLEND_COLOR, 42 R600_PIPE_STATE_CONFIG, 43 R600_PIPE_STATE_CLIP, 44 R600_PIPE_STATE_SCISSOR, 45 R600_PIPE_STATE_VIEWPORT, 46 R600_PIPE_STATE_RASTERIZER, 47 R600_PIPE_STATE_VGT, 48 R600_PIPE_STATE_FRAMEBUFFER, 49 R600_PIPE_STATE_DSA, 50 R600_PIPE_STATE_STENCIL_REF, 51 R600_PIPE_STATE_PS_SHADER, 52 R600_PIPE_STATE_VS_SHADER, 53 R600_PIPE_STATE_CONSTANT, 54 R600_PIPE_STATE_SAMPLER, 55 R600_PIPE_STATE_RESOURCE, 56 R600_PIPE_STATE_POLYGON_OFFSET, 57 R600_PIPE_STATE_FETCH_SHADER, 58 R600_PIPE_NSTATES 59}; 60 61struct r600_screen { 62 struct pipe_screen screen; 63 struct radeon *radeon; 64 struct r600_tiling_info *tiling_info; 65}; 66 67struct r600_pipe_sampler_view { 68 struct pipe_sampler_view base; 69 struct r600_pipe_state state; 70}; 71 72struct r600_pipe_rasterizer { 73 struct r600_pipe_state rstate; 74 bool flatshade; 75 unsigned sprite_coord_enable; 76 float offset_units; 77 float offset_scale; 78}; 79 80struct r600_pipe_blend { 81 struct r600_pipe_state rstate; 82 unsigned cb_target_mask; 83}; 84 85struct r600_vertex_element 86{ 87 unsigned count; 88 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 89 enum pipe_format hw_format[PIPE_MAX_ATTRIBS]; 90 unsigned hw_format_size[PIPE_MAX_ATTRIBS]; 91 boolean incompatible_layout; 92 struct r600_bo *fetch_shader; 93 unsigned fs_size; 94 struct r600_pipe_state rstate; 95 /* if offset is to big for fetch instructio we need to alterate 96 * offset of vertex buffer, record here the offset need to add 97 */ 98 unsigned vbuffer_need_offset; 99 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS]; 100}; 101 102struct r600_pipe_shader { 103 struct r600_shader shader; 104 struct r600_pipe_state rstate; 105 struct r600_bo *bo; 106 struct r600_bo *bo_fetch; 107 struct r600_vertex_element vertex_elements; 108}; 109 110/* needed for blitter save */ 111#define NUM_TEX_UNITS 16 112 113struct r600_textures_info { 114 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 115 unsigned n_views; 116 void *samplers[NUM_TEX_UNITS]; 117 unsigned n_samplers; 118}; 119 120/* vertex buffer translation context, used to translate vertex input that 121 * hw doesn't natively support, so far only FLOAT64 is unsupported. 122 */ 123struct r600_translate_context { 124 /* Translate cache for incompatible vertex offset/stride/format fallback. */ 125 struct translate_cache *translate_cache; 126 /* The vertex buffer slot containing the translated buffer. */ 127 unsigned vb_slot; 128 void *new_velems; 129}; 130 131#define R600_CONSTANT_ARRAY_SIZE 256 132#define R600_RESOURCE_ARRAY_SIZE 160 133 134struct r600_upload; 135 136struct r600_pipe_context { 137 struct pipe_context context; 138 struct blitter_context *blitter; 139 struct pipe_framebuffer_state *pframebuffer; 140 unsigned family; 141 void *custom_dsa_flush; 142 struct r600_screen *screen; 143 struct radeon *radeon; 144 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 145 struct r600_context ctx; 146 struct r600_vertex_element *vertex_elements; 147 struct pipe_framebuffer_state framebuffer; 148 struct pipe_index_buffer index_buffer; 149 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; 150 unsigned nvertex_buffer; 151 unsigned cb_target_mask; 152 /* for saving when using blitter */ 153 struct pipe_stencil_ref stencil_ref; 154 struct pipe_viewport_state viewport; 155 struct pipe_clip_state clip; 156 unsigned nvs_resource; 157 struct r600_pipe_state *vs_resource; 158 struct r600_pipe_state *ps_resource; 159 struct r600_pipe_state config; 160 struct r600_pipe_shader *ps_shader; 161 struct r600_pipe_shader *vs_shader; 162 struct r600_pipe_state vs_const_buffer; 163 struct r600_pipe_state ps_const_buffer; 164 struct r600_pipe_rasterizer *rasterizer; 165 /* shader information */ 166 unsigned sprite_coord_enable; 167 bool flatshade; 168 struct r600_upload *rupload_vb; 169 unsigned any_user_vbs; 170 struct r600_textures_info ps_samplers; 171 unsigned vb_max_index; 172 struct r600_translate_context tran; 173}; 174 175struct r600_drawl { 176 struct pipe_context *ctx; 177 unsigned mode; 178 unsigned min_index; 179 unsigned max_index; 180 unsigned index_bias; 181 unsigned start; 182 unsigned count; 183 unsigned index_size; 184 unsigned index_buffer_offset; 185 struct pipe_resource *index_buffer; 186}; 187 188/* evergreen_state.c */ 189void evergreen_init_state_functions(struct r600_pipe_context *rctx); 190void evergreen_init_config(struct r600_pipe_context *rctx); 191void evergreen_draw(struct pipe_context *ctx, const struct pipe_draw_info *info); 192void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 193void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 194void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 195void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 196void evergreen_vertex_buffer_update(struct r600_pipe_context *rctx); 197 198/* r600_blit.c */ 199void r600_init_blit_functions(struct r600_pipe_context *rctx); 200int r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 201 202/* r600_buffer.c */ 203struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 204 const struct pipe_resource *templ); 205struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 206 void *ptr, unsigned bytes, 207 unsigned bind); 208unsigned r600_buffer_is_referenced_by_cs(struct pipe_context *context, 209 struct pipe_resource *buf, 210 unsigned level, int layer); 211struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 212 struct winsys_handle *whandle); 213int r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 214int r600_upload_user_buffers(struct r600_pipe_context *rctx); 215 216/* r600_query.c */ 217void r600_init_query_functions(struct r600_pipe_context *rctx); 218 219/* r600_resource.c */ 220void r600_init_context_resource_functions(struct r600_pipe_context *r600); 221 222/* r600_shader.c */ 223int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader); 224int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 225void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 226int r600_find_vs_semantic_index(struct r600_shader *vs, 227 struct r600_shader *ps, int id); 228 229/* r600_state.c */ 230void r600_init_state_functions(struct r600_pipe_context *rctx); 231void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 232void r600_init_config(struct r600_pipe_context *rctx); 233void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 234void r600_polygon_offset_update(struct r600_pipe_context *rctx); 235void r600_vertex_buffer_update(struct r600_pipe_context *rctx); 236 237/* r600_helper.h */ 238int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); 239 240/* r600_texture.c */ 241void r600_init_screen_texture_functions(struct pipe_screen *screen); 242void r600_init_surface_functions(struct r600_pipe_context *r600); 243uint32_t r600_translate_texformat(enum pipe_format format, 244 const unsigned char *swizzle_view, 245 uint32_t *word4_p, uint32_t *yuv_format_p); 246unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 247 unsigned level, unsigned layer); 248 249/* r600_translate.c */ 250void r600_begin_vertex_translate(struct r600_pipe_context *rctx); 251void r600_end_vertex_translate(struct r600_pipe_context *rctx); 252void r600_translate_index_buffer(struct r600_pipe_context *r600, 253 struct pipe_resource **index_buffer, 254 unsigned *index_size, 255 unsigned *start, unsigned count); 256 257/* r600_state_common.c */ 258void r600_set_index_buffer(struct pipe_context *ctx, 259 const struct pipe_index_buffer *ib); 260void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 261 const struct pipe_vertex_buffer *buffers); 262void *r600_create_vertex_elements(struct pipe_context *ctx, 263 unsigned count, 264 const struct pipe_vertex_element *elements); 265void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 266void r600_bind_blend_state(struct pipe_context *ctx, void *state); 267void r600_bind_rs_state(struct pipe_context *ctx, void *state); 268void r600_delete_rs_state(struct pipe_context *ctx, void *state); 269void r600_sampler_view_destroy(struct pipe_context *ctx, 270 struct pipe_sampler_view *state); 271void r600_bind_state(struct pipe_context *ctx, void *state); 272void r600_delete_state(struct pipe_context *ctx, void *state); 273void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 274 275void *r600_create_shader_state(struct pipe_context *ctx, 276 const struct pipe_shader_state *state); 277void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 278void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 279void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 280void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 281/* 282 * common helpers 283 */ 284static INLINE u32 S_FIXED(float value, u32 frac_bits) 285{ 286 return value * (1 << frac_bits); 287} 288#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 289 290#endif 291