r600_pipe.h revision 929be6eb95c33d5885a89b36dbc82db64c1344fe
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include <pipe/p_state.h> 30#include <pipe/p_screen.h> 31#include <pipe/p_context.h> 32#include <util/u_math.h> 33#include "util/u_slab.h" 34#include "util/u_vbuf_mgr.h" 35#include "r600.h" 36#include "r600_public.h" 37#include "r600_shader.h" 38#include "r600_resource.h" 39 40#define R600_MAX_CONST_BUFFERS 1 41 42enum r600_pipe_state_id { 43 R600_PIPE_STATE_BLEND = 0, 44 R600_PIPE_STATE_BLEND_COLOR, 45 R600_PIPE_STATE_CONFIG, 46 R600_PIPE_STATE_CLIP, 47 R600_PIPE_STATE_SCISSOR, 48 R600_PIPE_STATE_VIEWPORT, 49 R600_PIPE_STATE_RASTERIZER, 50 R600_PIPE_STATE_VGT, 51 R600_PIPE_STATE_FRAMEBUFFER, 52 R600_PIPE_STATE_DSA, 53 R600_PIPE_STATE_STENCIL_REF, 54 R600_PIPE_STATE_PS_SHADER, 55 R600_PIPE_STATE_VS_SHADER, 56 R600_PIPE_STATE_CONSTANT, 57 R600_PIPE_STATE_SAMPLER, 58 R600_PIPE_STATE_RESOURCE, 59 R600_PIPE_STATE_POLYGON_OFFSET, 60 R600_PIPE_STATE_FETCH_SHADER, 61 R600_PIPE_NSTATES 62}; 63 64struct r600_screen { 65 struct pipe_screen screen; 66 struct radeon *radeon; 67 struct r600_tiling_info *tiling_info; 68 struct util_slab_mempool pool_buffers; 69 unsigned num_contexts; 70 71 /* for thread-safe write accessing to num_contexts */ 72 pipe_mutex mutex_num_contexts; 73}; 74 75struct r600_pipe_sampler_view { 76 struct pipe_sampler_view base; 77 struct r600_pipe_state state; 78}; 79 80struct r600_pipe_rasterizer { 81 struct r600_pipe_state rstate; 82 bool flatshade; 83 unsigned sprite_coord_enable; 84 float offset_units; 85 float offset_scale; 86}; 87 88struct r600_pipe_blend { 89 struct r600_pipe_state rstate; 90 unsigned cb_target_mask; 91}; 92 93struct r600_vertex_element 94{ 95 unsigned count; 96 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 97 struct u_vbuf_mgr_elements *vmgr_elements; 98 struct r600_bo *fetch_shader; 99 unsigned fs_size; 100 struct r600_pipe_state rstate; 101 /* if offset is to big for fetch instructio we need to alterate 102 * offset of vertex buffer, record here the offset need to add 103 */ 104 unsigned vbuffer_need_offset; 105 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS]; 106}; 107 108struct r600_pipe_shader { 109 struct r600_shader shader; 110 struct r600_pipe_state rstate; 111 struct r600_bo *bo; 112 struct r600_bo *bo_fetch; 113 struct r600_vertex_element vertex_elements; 114}; 115 116/* needed for blitter save */ 117#define NUM_TEX_UNITS 16 118 119struct r600_textures_info { 120 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 121 unsigned n_views; 122 void *samplers[NUM_TEX_UNITS]; 123 unsigned n_samplers; 124}; 125 126#define R600_CONSTANT_ARRAY_SIZE 256 127#define R600_RESOURCE_ARRAY_SIZE 160 128 129struct r600_pipe_context { 130 struct pipe_context context; 131 struct blitter_context *blitter; 132 unsigned family; 133 void *custom_dsa_flush; 134 struct r600_screen *screen; 135 struct radeon *radeon; 136 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 137 struct r600_context ctx; 138 struct r600_vertex_element *vertex_elements; 139 struct r600_pipe_state fs_resource[PIPE_MAX_ATTRIBS]; 140 struct pipe_framebuffer_state framebuffer; 141 struct pipe_index_buffer index_buffer; 142 unsigned cb_target_mask; 143 /* for saving when using blitter */ 144 struct pipe_stencil_ref stencil_ref; 145 struct pipe_viewport_state viewport; 146 struct pipe_clip_state clip; 147 struct r600_pipe_state config; 148 struct r600_pipe_shader *ps_shader; 149 struct r600_pipe_shader *vs_shader; 150 struct r600_pipe_state vs_const_buffer; 151 struct r600_pipe_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 152 struct r600_pipe_state ps_const_buffer; 153 struct r600_pipe_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 154 struct r600_pipe_rasterizer *rasterizer; 155 /* shader information */ 156 unsigned sprite_coord_enable; 157 bool flatshade; 158 struct r600_textures_info ps_samplers; 159 160 struct u_vbuf_mgr *vbuf_mgr; 161 struct util_slab_mempool pool_transfers; 162 bool blit; 163}; 164 165struct r600_drawl { 166 struct pipe_draw_info info; 167 struct pipe_context *ctx; 168 unsigned index_size; 169 unsigned index_buffer_offset; 170 struct pipe_resource *index_buffer; 171}; 172 173/* evergreen_state.c */ 174void evergreen_init_state_functions(struct r600_pipe_context *rctx); 175void evergreen_init_config(struct r600_pipe_context *rctx); 176void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 177void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 178void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 179void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 180void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx, 181 struct r600_pipe_state *rstate, 182 struct r600_resource *rbuffer, 183 unsigned offset, unsigned stride); 184 185/* r600_blit.c */ 186void r600_init_blit_functions(struct r600_pipe_context *rctx); 187void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 188void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 189void r600_flush_depth_textures(struct r600_pipe_context *rctx); 190 191/* r600_buffer.c */ 192struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 193 const struct pipe_resource *templ); 194struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 195 void *ptr, unsigned bytes, 196 unsigned bind); 197struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen, 198 struct winsys_handle *whandle); 199void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw); 200 201/* r600_query.c */ 202void r600_init_query_functions(struct r600_pipe_context *rctx); 203 204/* r600_resource.c */ 205void r600_init_context_resource_functions(struct r600_pipe_context *r600); 206 207/* r600_shader.c */ 208int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens); 209void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 210int r600_find_vs_semantic_index(struct r600_shader *vs, 211 struct r600_shader *ps, int id); 212 213/* r600_state.c */ 214void r600_init_state_functions(struct r600_pipe_context *rctx); 215void r600_spi_update(struct r600_pipe_context *rctx); 216void r600_init_config(struct r600_pipe_context *rctx); 217void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 218void r600_polygon_offset_update(struct r600_pipe_context *rctx); 219void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx, 220 struct r600_pipe_state *rstate, 221 struct r600_resource *rbuffer, 222 unsigned offset, unsigned stride); 223 224/* r600_helper.h */ 225int r600_conv_pipe_prim(unsigned pprim, unsigned *prim); 226 227/* r600_texture.c */ 228void r600_init_screen_texture_functions(struct pipe_screen *screen); 229void r600_init_surface_functions(struct r600_pipe_context *r600); 230uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, 231 const unsigned char *swizzle_view, 232 uint32_t *word4_p, uint32_t *yuv_format_p); 233unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 234 unsigned level, unsigned layer); 235 236/* r600_translate.c */ 237void r600_translate_index_buffer(struct r600_pipe_context *r600, 238 struct pipe_resource **index_buffer, 239 unsigned *index_size, 240 unsigned *start, unsigned count); 241 242/* r600_state_common.c */ 243void r600_set_index_buffer(struct pipe_context *ctx, 244 const struct pipe_index_buffer *ib); 245void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 246 const struct pipe_vertex_buffer *buffers); 247void *r600_create_vertex_elements(struct pipe_context *ctx, 248 unsigned count, 249 const struct pipe_vertex_element *elements); 250void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 251void r600_bind_blend_state(struct pipe_context *ctx, void *state); 252void r600_bind_rs_state(struct pipe_context *ctx, void *state); 253void r600_delete_rs_state(struct pipe_context *ctx, void *state); 254void r600_sampler_view_destroy(struct pipe_context *ctx, 255 struct pipe_sampler_view *state); 256void r600_bind_state(struct pipe_context *ctx, void *state); 257void r600_delete_state(struct pipe_context *ctx, void *state); 258void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 259void *r600_create_shader_state(struct pipe_context *ctx, 260 const struct pipe_shader_state *state); 261void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 262void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 263void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 264void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 265void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, 266 struct pipe_resource *buffer); 267void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 268 269/* 270 * common helpers 271 */ 272static INLINE u32 S_FIXED(float value, u32 frac_bits) 273{ 274 return value * (1 << frac_bits); 275} 276#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 277 278#endif 279