r600_pipe.h revision a2ef38368b638caba26418a68c157d52b6bcf797
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include <pipe/p_state.h>
30#include <pipe/p_screen.h>
31#include <pipe/p_context.h>
32#include <util/u_math.h>
33#include "util/u_slab.h"
34#include "util/u_vbuf_mgr.h"
35#include "r600.h"
36#include "r600_public.h"
37#include "r600_shader.h"
38#include "r600_resource.h"
39
40#define R600_MAX_CONST_BUFFERS 1
41#define R600_MAX_CONST_BUFFER_SIZE 4096
42
43enum r600_pipe_state_id {
44	R600_PIPE_STATE_BLEND = 0,
45	R600_PIPE_STATE_BLEND_COLOR,
46	R600_PIPE_STATE_CONFIG,
47	R600_PIPE_STATE_CLIP,
48	R600_PIPE_STATE_SCISSOR,
49	R600_PIPE_STATE_VIEWPORT,
50	R600_PIPE_STATE_RASTERIZER,
51	R600_PIPE_STATE_VGT,
52	R600_PIPE_STATE_FRAMEBUFFER,
53	R600_PIPE_STATE_DSA,
54	R600_PIPE_STATE_STENCIL_REF,
55	R600_PIPE_STATE_PS_SHADER,
56	R600_PIPE_STATE_VS_SHADER,
57	R600_PIPE_STATE_CONSTANT,
58	R600_PIPE_STATE_SAMPLER,
59	R600_PIPE_STATE_RESOURCE,
60	R600_PIPE_STATE_POLYGON_OFFSET,
61	R600_PIPE_STATE_FETCH_SHADER,
62	R600_PIPE_NSTATES
63};
64
65struct r600_screen {
66	struct pipe_screen		screen;
67	struct radeon			*radeon;
68	struct r600_tiling_info		*tiling_info;
69	struct util_slab_mempool	pool_buffers;
70	unsigned			num_contexts;
71
72	/* for thread-safe write accessing to num_contexts */
73	pipe_mutex			mutex_num_contexts;
74};
75
76struct r600_pipe_sampler_view {
77	struct pipe_sampler_view	base;
78	struct r600_pipe_state		state;
79};
80
81struct r600_pipe_rasterizer {
82	struct r600_pipe_state		rstate;
83	bool				flatshade;
84	unsigned			sprite_coord_enable;
85	float				offset_units;
86	float				offset_scale;
87};
88
89struct r600_pipe_blend {
90	struct r600_pipe_state		rstate;
91	unsigned			cb_target_mask;
92};
93
94struct r600_vertex_element
95{
96	unsigned			count;
97	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
98	struct u_vbuf_mgr_elements	*vmgr_elements;
99	struct r600_bo			*fetch_shader;
100	unsigned			fs_size;
101	struct r600_pipe_state		rstate;
102	/* if offset is to big for fetch instructio we need to alterate
103	 * offset of vertex buffer, record here the offset need to add
104	 */
105	unsigned			vbuffer_need_offset;
106	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
107};
108
109struct r600_pipe_shader {
110	struct r600_shader		shader;
111	struct r600_pipe_state		rstate;
112	struct r600_bo			*bo;
113	struct r600_bo			*bo_fetch;
114	struct r600_vertex_element	vertex_elements;
115};
116
117/* needed for blitter save */
118#define NUM_TEX_UNITS 16
119
120struct r600_textures_info {
121	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
122	unsigned			n_views;
123	void				*samplers[NUM_TEX_UNITS];
124	unsigned			n_samplers;
125};
126
127#define R600_CONSTANT_ARRAY_SIZE 256
128#define R600_RESOURCE_ARRAY_SIZE 160
129
130struct r600_pipe_context {
131	struct pipe_context		context;
132	struct blitter_context		*blitter;
133	unsigned			family;
134	void				*custom_dsa_flush;
135	struct r600_screen		*screen;
136	struct radeon			*radeon;
137	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
138	struct r600_context		ctx;
139	struct r600_vertex_element	*vertex_elements;
140	struct r600_pipe_state		fs_resource[PIPE_MAX_ATTRIBS];
141	struct pipe_framebuffer_state	framebuffer;
142	struct pipe_index_buffer	index_buffer;
143	unsigned			cb_target_mask;
144	/* for saving when using blitter */
145	struct pipe_stencil_ref		stencil_ref;
146	struct pipe_viewport_state	viewport;
147	struct pipe_clip_state		clip;
148	struct r600_pipe_state		config;
149	struct r600_pipe_shader 	*ps_shader;
150	struct r600_pipe_shader 	*vs_shader;
151	struct r600_pipe_state		vs_const_buffer;
152	struct r600_pipe_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
153	struct r600_pipe_state		ps_const_buffer;
154	struct r600_pipe_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
155	struct r600_pipe_rasterizer	*rasterizer;
156	/* shader information */
157	unsigned			sprite_coord_enable;
158	bool				flatshade;
159	struct r600_textures_info	ps_samplers;
160
161	struct u_vbuf_mgr		*vbuf_mgr;
162	struct util_slab_mempool	pool_transfers;
163	bool				blit;
164};
165
166struct r600_drawl {
167	struct pipe_draw_info	info;
168	struct pipe_context	*ctx;
169	unsigned		index_size;
170	unsigned		index_buffer_offset;
171	struct pipe_resource	*index_buffer;
172};
173
174/* evergreen_state.c */
175void evergreen_init_state_functions(struct r600_pipe_context *rctx);
176void evergreen_init_config(struct r600_pipe_context *rctx);
177void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
178void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
179void evergreen_fetch_shader(struct r600_vertex_element *ve);
180void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
181void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
182void evergreen_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
183					struct r600_pipe_state *rstate,
184					struct r600_resource *rbuffer,
185					unsigned offset, unsigned stride);
186
187/* r600_blit.c */
188void r600_init_blit_functions(struct r600_pipe_context *rctx);
189void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
190void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
191void r600_flush_depth_textures(struct r600_pipe_context *rctx);
192
193/* r600_buffer.c */
194struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
195					 const struct pipe_resource *templ);
196struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
197					      void *ptr, unsigned bytes,
198					      unsigned bind);
199struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
200					      struct winsys_handle *whandle);
201void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
202
203/* r600_query.c */
204void r600_init_query_functions(struct r600_pipe_context *rctx);
205
206/* r600_resource.c */
207void r600_init_context_resource_functions(struct r600_pipe_context *r600);
208
209/* r600_shader.c */
210int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, const struct tgsi_token *tokens);
211void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
212int r600_find_vs_semantic_index(struct r600_shader *vs,
213				struct r600_shader *ps, int id);
214
215/* r600_state.c */
216void r600_init_state_functions(struct r600_pipe_context *rctx);
217void r600_spi_update(struct r600_pipe_context *rctx);
218void r600_init_config(struct r600_pipe_context *rctx);
219void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
220void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
221void r600_fetch_shader(struct r600_vertex_element *ve);
222void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
223void r600_polygon_offset_update(struct r600_pipe_context *rctx);
224void r600_pipe_set_buffer_resource(struct r600_pipe_context *rctx,
225				   struct r600_pipe_state *rstate,
226				   struct r600_resource *rbuffer,
227				   unsigned offset, unsigned stride);
228
229/* r600_helper.h */
230int r600_conv_pipe_prim(unsigned pprim, unsigned *prim);
231
232/* r600_texture.c */
233void r600_init_screen_texture_functions(struct pipe_screen *screen);
234void r600_init_surface_functions(struct r600_pipe_context *r600);
235uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
236				  const unsigned char *swizzle_view,
237				  uint32_t *word4_p, uint32_t *yuv_format_p);
238unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
239					unsigned level, unsigned layer);
240
241/* r600_translate.c */
242void r600_translate_index_buffer(struct r600_pipe_context *r600,
243				 struct pipe_resource **index_buffer,
244				 unsigned *index_size,
245				 unsigned *start, unsigned count);
246
247/* r600_state_common.c */
248void r600_set_index_buffer(struct pipe_context *ctx,
249			   const struct pipe_index_buffer *ib);
250void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
251			     const struct pipe_vertex_buffer *buffers);
252void *r600_create_vertex_elements(struct pipe_context *ctx,
253				  unsigned count,
254				  const struct pipe_vertex_element *elements);
255void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
256void r600_bind_blend_state(struct pipe_context *ctx, void *state);
257void r600_bind_rs_state(struct pipe_context *ctx, void *state);
258void r600_delete_rs_state(struct pipe_context *ctx, void *state);
259void r600_sampler_view_destroy(struct pipe_context *ctx,
260			       struct pipe_sampler_view *state);
261void r600_bind_state(struct pipe_context *ctx, void *state);
262void r600_delete_state(struct pipe_context *ctx, void *state);
263void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
264void *r600_create_shader_state(struct pipe_context *ctx,
265			       const struct pipe_shader_state *state);
266void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
267void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
268void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
269void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
270void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
271			      struct pipe_resource *buffer);
272void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
273
274/*
275 * common helpers
276 */
277static INLINE u32 S_FIXED(float value, u32 frac_bits)
278{
279	return value * (1 << frac_bits);
280}
281#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
282
283#endif
284