r600_pipe.h revision bb1f0cf3508630a9a93512c79badf8c493c46743
1/* 2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * on the rights to use, copy, modify, merge, publish, distribute, sub 8 * license, and/or sell copies of the Software, and to permit persons to whom 9 * the Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, 19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 21 * USE OR OTHER DEALINGS IN THE SOFTWARE. 22 * 23 * Authors: 24 * Jerome Glisse 25 */ 26#ifndef R600_PIPE_H 27#define R600_PIPE_H 28 29#include "../../winsys/radeon/drm/radeon_winsys.h" 30 31#include "pipe/p_state.h" 32#include "pipe/p_screen.h" 33#include "pipe/p_context.h" 34#include "util/u_math.h" 35#include "util/u_slab.h" 36#include "util/u_vbuf.h" 37#include "r600.h" 38#include "r600_public.h" 39#include "r600_shader.h" 40#include "r600_resource.h" 41 42#define R600_MAX_CONST_BUFFERS 1 43#define R600_MAX_CONST_BUFFER_SIZE 4096 44 45#ifdef PIPE_ARCH_BIG_ENDIAN 46#define R600_BIG_ENDIAN 1 47#else 48#define R600_BIG_ENDIAN 0 49#endif 50 51enum r600_pipe_state_id { 52 R600_PIPE_STATE_BLEND = 0, 53 R600_PIPE_STATE_BLEND_COLOR, 54 R600_PIPE_STATE_CONFIG, 55 R600_PIPE_STATE_SEAMLESS_CUBEMAP, 56 R600_PIPE_STATE_CLIP, 57 R600_PIPE_STATE_SCISSOR, 58 R600_PIPE_STATE_VIEWPORT, 59 R600_PIPE_STATE_RASTERIZER, 60 R600_PIPE_STATE_VGT, 61 R600_PIPE_STATE_FRAMEBUFFER, 62 R600_PIPE_STATE_DSA, 63 R600_PIPE_STATE_STENCIL_REF, 64 R600_PIPE_STATE_PS_SHADER, 65 R600_PIPE_STATE_VS_SHADER, 66 R600_PIPE_STATE_CONSTANT, 67 R600_PIPE_STATE_SAMPLER, 68 R600_PIPE_STATE_RESOURCE, 69 R600_PIPE_STATE_POLYGON_OFFSET, 70 R600_PIPE_STATE_FETCH_SHADER, 71 R600_PIPE_NSTATES 72}; 73 74struct r600_pipe_fences { 75 struct r600_resource *bo; 76 unsigned *data; 77 unsigned next_index; 78 /* linked list of preallocated blocks */ 79 struct list_head blocks; 80 /* linked list of freed fences */ 81 struct list_head pool; 82 pipe_mutex mutex; 83}; 84 85struct r600_screen { 86 struct pipe_screen screen; 87 struct radeon_winsys *ws; 88 unsigned family; 89 enum chip_class chip_class; 90 struct radeon_info info; 91 struct r600_tiling_info tiling_info; 92 struct util_slab_mempool pool_buffers; 93 struct r600_pipe_fences fences; 94 95 unsigned num_contexts; 96 97 /* for thread-safe write accessing to num_contexts */ 98 pipe_mutex mutex_num_contexts; 99}; 100 101struct r600_pipe_sampler_view { 102 struct pipe_sampler_view base; 103 struct r600_pipe_resource_state state; 104}; 105 106struct r600_pipe_rasterizer { 107 struct r600_pipe_state rstate; 108 boolean clamp_vertex_color; 109 boolean clamp_fragment_color; 110 boolean flatshade; 111 unsigned sprite_coord_enable; 112 float offset_units; 113 float offset_scale; 114}; 115 116struct r600_pipe_blend { 117 struct r600_pipe_state rstate; 118 unsigned cb_target_mask; 119}; 120 121struct r600_pipe_dsa { 122 struct r600_pipe_state rstate; 123 unsigned alpha_ref; 124}; 125 126struct r600_vertex_element 127{ 128 unsigned count; 129 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS]; 130 struct u_vbuf_elements *vmgr_elements; 131 struct r600_resource *fetch_shader; 132 unsigned fs_size; 133 struct r600_pipe_state rstate; 134 /* if offset is to big for fetch instructio we need to alterate 135 * offset of vertex buffer, record here the offset need to add 136 */ 137 unsigned vbuffer_need_offset; 138 unsigned vbuffer_offset[PIPE_MAX_ATTRIBS]; 139}; 140 141struct r600_pipe_shader { 142 struct r600_shader shader; 143 struct r600_pipe_state rstate; 144 struct r600_resource *bo; 145 struct r600_resource *bo_fetch; 146 struct r600_vertex_element vertex_elements; 147 struct tgsi_token *tokens; 148 unsigned sprite_coord_enable; 149 struct pipe_stream_output_info so; 150 unsigned so_strides[4]; 151}; 152 153struct r600_pipe_sampler_state { 154 struct r600_pipe_state rstate; 155 boolean seamless_cube_map; 156}; 157 158/* needed for blitter save */ 159#define NUM_TEX_UNITS 16 160 161struct r600_textures_info { 162 struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; 163 struct r600_pipe_sampler_state *samplers[NUM_TEX_UNITS]; 164 unsigned n_views; 165 unsigned n_samplers; 166 bool samplers_dirty; 167 bool is_array_sampler[NUM_TEX_UNITS]; 168}; 169 170struct r600_fence { 171 struct pipe_reference reference; 172 unsigned index; /* in the shared bo */ 173 struct list_head head; 174}; 175 176#define FENCE_BLOCK_SIZE 16 177 178struct r600_fence_block { 179 struct r600_fence fences[FENCE_BLOCK_SIZE]; 180 struct list_head head; 181}; 182 183#define R600_CONSTANT_ARRAY_SIZE 256 184#define R600_RESOURCE_ARRAY_SIZE 160 185 186struct r600_pipe_context { 187 struct pipe_context context; 188 struct blitter_context *blitter; 189 enum radeon_family family; 190 enum chip_class chip_class; 191 void *custom_dsa_flush; 192 struct r600_screen *screen; 193 struct radeon_winsys *ws; 194 struct r600_pipe_state *states[R600_PIPE_NSTATES]; 195 struct r600_context ctx; 196 struct r600_vertex_element *vertex_elements; 197 struct r600_pipe_resource_state fs_resource[PIPE_MAX_ATTRIBS]; 198 struct pipe_framebuffer_state framebuffer; 199 unsigned cb_target_mask; 200 /* for saving when using blitter */ 201 struct pipe_stencil_ref stencil_ref; 202 struct pipe_viewport_state viewport; 203 struct pipe_clip_state clip; 204 struct r600_pipe_state config; 205 struct r600_pipe_shader *ps_shader; 206 struct r600_pipe_shader *vs_shader; 207 struct r600_pipe_state vs_const_buffer; 208 struct r600_pipe_resource_state vs_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 209 struct r600_pipe_state ps_const_buffer; 210 struct r600_pipe_resource_state ps_const_buffer_resource[R600_MAX_CONST_BUFFERS]; 211 struct r600_pipe_rasterizer *rasterizer; 212 struct r600_pipe_state vgt; 213 struct r600_pipe_state spi; 214 struct pipe_query *current_render_cond; 215 unsigned current_render_cond_mode; 216 struct pipe_query *saved_render_cond; 217 unsigned saved_render_cond_mode; 218 /* shader information */ 219 boolean clamp_vertex_color; 220 boolean clamp_fragment_color; 221 unsigned sprite_coord_enable; 222 boolean export_16bpc; 223 unsigned alpha_ref; 224 boolean alpha_ref_dirty; 225 unsigned nr_cbufs; 226 struct r600_textures_info vs_samplers; 227 struct r600_textures_info ps_samplers; 228 229 struct u_vbuf *vbuf_mgr; 230 struct util_slab_mempool pool_transfers; 231 boolean have_depth_texture, have_depth_fb; 232 233 unsigned default_ps_gprs, default_vs_gprs; 234}; 235 236/* evergreen_state.c */ 237void evergreen_init_state_functions(struct r600_pipe_context *rctx); 238void evergreen_init_config(struct r600_pipe_context *rctx); 239void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 240void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 241void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve); 242void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx); 243void evergreen_polygon_offset_update(struct r600_pipe_context *rctx); 244void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx, 245 struct r600_pipe_resource_state *rstate); 246void evergreen_pipe_mod_buffer_resource(struct pipe_context *ctx, 247 struct r600_pipe_resource_state *rstate, 248 struct r600_resource *rbuffer, 249 unsigned offset, unsigned stride, 250 enum radeon_bo_usage usage); 251boolean evergreen_is_format_supported(struct pipe_screen *screen, 252 enum pipe_format format, 253 enum pipe_texture_target target, 254 unsigned sample_count, 255 unsigned usage); 256 257/* r600_blit.c */ 258void r600_init_blit_functions(struct r600_pipe_context *rctx); 259void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 260void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture); 261void r600_flush_depth_textures(struct r600_pipe_context *rctx); 262 263/* r600_buffer.c */ 264bool r600_init_resource(struct r600_screen *rscreen, 265 struct r600_resource *res, 266 unsigned size, unsigned alignment, 267 unsigned bind, unsigned usage); 268struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, 269 const struct pipe_resource *templ); 270struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen, 271 void *ptr, unsigned bytes, 272 unsigned bind); 273void r600_upload_index_buffer(struct r600_pipe_context *rctx, 274 struct pipe_index_buffer *ib, unsigned count); 275 276 277/* r600_pipe.c */ 278void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence, 279 unsigned flags); 280 281/* r600_query.c */ 282void r600_init_query_functions(struct r600_pipe_context *rctx); 283 284/* r600_resource.c */ 285void r600_init_context_resource_functions(struct r600_pipe_context *r600); 286 287/* r600_shader.c */ 288int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader); 289void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); 290int r600_find_vs_semantic_index(struct r600_shader *vs, 291 struct r600_shader *ps, int id); 292 293/* r600_state.c */ 294void r600_update_sampler_states(struct r600_pipe_context *rctx); 295void r600_init_state_functions(struct r600_pipe_context *rctx); 296void r600_init_config(struct r600_pipe_context *rctx); 297void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader); 298void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader); 299void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve); 300void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx); 301void r600_polygon_offset_update(struct r600_pipe_context *rctx); 302void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx, 303 struct r600_pipe_resource_state *rstate); 304void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate, 305 struct r600_resource *rbuffer, 306 unsigned offset, unsigned stride, 307 enum radeon_bo_usage usage); 308void r600_adjust_gprs(struct r600_pipe_context *rctx); 309boolean r600_is_format_supported(struct pipe_screen *screen, 310 enum pipe_format format, 311 enum pipe_texture_target target, 312 unsigned sample_count, 313 unsigned usage); 314 315/* r600_texture.c */ 316void r600_init_screen_texture_functions(struct pipe_screen *screen); 317void r600_init_surface_functions(struct r600_pipe_context *r600); 318uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, 319 const unsigned char *swizzle_view, 320 uint32_t *word4_p, uint32_t *yuv_format_p); 321unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, 322 unsigned level, unsigned layer); 323 324/* r600_translate.c */ 325void r600_translate_index_buffer(struct r600_pipe_context *r600, 326 struct pipe_index_buffer *ib, 327 unsigned count); 328 329/* r600_state_common.c */ 330void r600_set_index_buffer(struct pipe_context *ctx, 331 const struct pipe_index_buffer *ib); 332void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, 333 const struct pipe_vertex_buffer *buffers); 334void *r600_create_vertex_elements(struct pipe_context *ctx, 335 unsigned count, 336 const struct pipe_vertex_element *elements); 337void r600_delete_vertex_element(struct pipe_context *ctx, void *state); 338void r600_bind_blend_state(struct pipe_context *ctx, void *state); 339void r600_bind_dsa_state(struct pipe_context *ctx, void *state); 340void r600_bind_rs_state(struct pipe_context *ctx, void *state); 341void r600_delete_rs_state(struct pipe_context *ctx, void *state); 342void r600_sampler_view_destroy(struct pipe_context *ctx, 343 struct pipe_sampler_view *state); 344void r600_delete_state(struct pipe_context *ctx, void *state); 345void r600_bind_vertex_elements(struct pipe_context *ctx, void *state); 346void *r600_create_shader_state(struct pipe_context *ctx, 347 const struct pipe_shader_state *state); 348void r600_bind_ps_shader(struct pipe_context *ctx, void *state); 349void r600_bind_vs_shader(struct pipe_context *ctx, void *state); 350void r600_delete_ps_shader(struct pipe_context *ctx, void *state); 351void r600_delete_vs_shader(struct pipe_context *ctx, void *state); 352void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, 353 struct pipe_resource *buffer); 354struct pipe_stream_output_target * 355r600_create_so_target(struct pipe_context *ctx, 356 struct pipe_resource *buffer, 357 unsigned buffer_offset, 358 unsigned buffer_size); 359void r600_so_target_destroy(struct pipe_context *ctx, 360 struct pipe_stream_output_target *target); 361void r600_set_so_targets(struct pipe_context *ctx, 362 unsigned num_targets, 363 struct pipe_stream_output_target **targets, 364 unsigned append_bitmask); 365 366 367void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info); 368 369/* 370 * common helpers 371 */ 372static INLINE u32 S_FIXED(float value, u32 frac_bits) 373{ 374 return value * (1 << frac_bits); 375} 376#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) 377 378static inline unsigned r600_tex_aniso_filter(unsigned filter) 379{ 380 if (filter <= 1) return 0; 381 if (filter <= 2) return 1; 382 if (filter <= 4) return 2; 383 if (filter <= 8) return 3; 384 /* else */ return 4; 385} 386 387#endif 388