r600_pipe.h revision c4519c3aec37f5cb3db8fe7e8ead13ae04e792b5
1/*
2 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 *      Jerome Glisse
25 */
26#ifndef R600_PIPE_H
27#define R600_PIPE_H
28
29#include "../../winsys/radeon/drm/radeon_winsys.h"
30
31#include "pipe/p_state.h"
32#include "pipe/p_screen.h"
33#include "pipe/p_context.h"
34#include "util/u_math.h"
35#include "util/u_slab.h"
36#include "util/u_vbuf_mgr.h"
37#include "r600.h"
38#include "r600_public.h"
39#include "r600_shader.h"
40#include "r600_resource.h"
41
42#define R600_MAX_CONST_BUFFERS 1
43#define R600_MAX_CONST_BUFFER_SIZE 4096
44
45#ifdef PIPE_ARCH_BIG_ENDIAN
46#define R600_BIG_ENDIAN 1
47#else
48#define R600_BIG_ENDIAN 0
49#endif
50
51enum r600_pipe_state_id {
52	R600_PIPE_STATE_BLEND = 0,
53	R600_PIPE_STATE_BLEND_COLOR,
54	R600_PIPE_STATE_CONFIG,
55	R600_PIPE_STATE_SEAMLESS_CUBEMAP,
56	R600_PIPE_STATE_CLIP,
57	R600_PIPE_STATE_SCISSOR,
58	R600_PIPE_STATE_VIEWPORT,
59	R600_PIPE_STATE_RASTERIZER,
60	R600_PIPE_STATE_VGT,
61	R600_PIPE_STATE_FRAMEBUFFER,
62	R600_PIPE_STATE_DSA,
63	R600_PIPE_STATE_STENCIL_REF,
64	R600_PIPE_STATE_PS_SHADER,
65	R600_PIPE_STATE_VS_SHADER,
66	R600_PIPE_STATE_CONSTANT,
67	R600_PIPE_STATE_SAMPLER,
68	R600_PIPE_STATE_RESOURCE,
69	R600_PIPE_STATE_POLYGON_OFFSET,
70	R600_PIPE_STATE_FETCH_SHADER,
71	R600_PIPE_STATE_SPI,
72	R600_PIPE_NSTATES
73};
74
75struct r600_screen {
76	struct pipe_screen		screen;
77	struct radeon_winsys		*ws;
78	struct radeon			*radeon;
79	struct r600_tiling_info		*tiling_info;
80	struct util_slab_mempool	pool_buffers;
81	unsigned			num_contexts;
82
83	/* for thread-safe write accessing to num_contexts */
84	pipe_mutex			mutex_num_contexts;
85};
86
87struct r600_pipe_sampler_view {
88	struct pipe_sampler_view	base;
89	struct r600_pipe_resource_state		state;
90};
91
92struct r600_pipe_rasterizer {
93	struct r600_pipe_state		rstate;
94	boolean				clamp_vertex_color;
95	boolean				clamp_fragment_color;
96	boolean				flatshade;
97	unsigned			sprite_coord_enable;
98	float				offset_units;
99	float				offset_scale;
100};
101
102struct r600_pipe_blend {
103	struct r600_pipe_state		rstate;
104	unsigned			cb_target_mask;
105};
106
107struct r600_pipe_dsa {
108	struct r600_pipe_state		rstate;
109	unsigned			alpha_ref;
110};
111
112struct r600_vertex_element
113{
114	unsigned			count;
115	struct pipe_vertex_element	elements[PIPE_MAX_ATTRIBS];
116	struct u_vbuf_mgr_elements	*vmgr_elements;
117	struct r600_bo			*fetch_shader;
118	unsigned			fs_size;
119	struct r600_pipe_state		rstate;
120	/* if offset is to big for fetch instructio we need to alterate
121	 * offset of vertex buffer, record here the offset need to add
122	 */
123	unsigned			vbuffer_need_offset;
124	unsigned			vbuffer_offset[PIPE_MAX_ATTRIBS];
125};
126
127struct r600_pipe_shader {
128	struct r600_shader		shader;
129	struct r600_pipe_state		rstate;
130	struct r600_bo			*bo;
131	struct r600_bo			*bo_fetch;
132	struct r600_vertex_element	vertex_elements;
133	struct tgsi_token		*tokens;
134};
135
136struct r600_pipe_sampler_state {
137	struct r600_pipe_state		rstate;
138	boolean seamless_cube_map;
139};
140
141/* needed for blitter save */
142#define NUM_TEX_UNITS 16
143
144struct r600_textures_info {
145	struct r600_pipe_sampler_view	*views[NUM_TEX_UNITS];
146	struct r600_pipe_sampler_state	*samplers[NUM_TEX_UNITS];
147	unsigned			n_views;
148	unsigned			n_samplers;
149	bool				samplers_dirty;
150	bool				is_array_sampler[NUM_TEX_UNITS];
151};
152
153struct r600_fence {
154	struct pipe_reference		reference;
155	struct r600_pipe_context	*ctx;
156	unsigned			index; /* in the shared bo */
157	struct list_head		head;
158};
159
160#define FENCE_BLOCK_SIZE 16
161
162struct r600_fence_block {
163	struct r600_fence		fences[FENCE_BLOCK_SIZE];
164	struct list_head		head;
165};
166
167struct r600_pipe_fences {
168	struct r600_bo			*bo;
169	unsigned			*data;
170	unsigned			next_index;
171	/* linked list of preallocated blocks */
172	struct list_head		blocks;
173	/* linked list of freed fences */
174	struct list_head		pool;
175};
176
177#define R600_CONSTANT_ARRAY_SIZE 256
178#define R600_RESOURCE_ARRAY_SIZE 160
179
180struct r600_pipe_context {
181	struct pipe_context		context;
182	struct blitter_context		*blitter;
183	enum radeon_family		family;
184	enum chip_class			chip_class;
185	void				*custom_dsa_flush;
186	struct r600_screen		*screen;
187	struct radeon			*radeon;
188	struct r600_pipe_state		*states[R600_PIPE_NSTATES];
189	struct r600_context		ctx;
190	struct r600_vertex_element	*vertex_elements;
191	struct r600_pipe_resource_state	fs_resource[PIPE_MAX_ATTRIBS];
192	struct pipe_framebuffer_state	framebuffer;
193	struct pipe_index_buffer	index_buffer;
194	unsigned			cb_target_mask;
195	/* for saving when using blitter */
196	struct pipe_stencil_ref		stencil_ref;
197	struct pipe_viewport_state	viewport;
198	struct pipe_clip_state		clip;
199	struct r600_pipe_state		config;
200	struct r600_pipe_shader 	*ps_shader;
201	struct r600_pipe_shader 	*vs_shader;
202	struct r600_pipe_state		vs_const_buffer;
203	struct r600_pipe_resource_state		vs_const_buffer_resource[R600_MAX_CONST_BUFFERS];
204	struct r600_pipe_state		ps_const_buffer;
205	struct r600_pipe_resource_state		ps_const_buffer_resource[R600_MAX_CONST_BUFFERS];
206	struct r600_pipe_rasterizer	*rasterizer;
207	struct r600_pipe_state          vgt;
208	struct r600_pipe_state          spi;
209	struct pipe_query		*current_render_cond;
210	unsigned			current_render_cond_mode;
211	struct pipe_query		*saved_render_cond;
212	unsigned			saved_render_cond_mode;
213	/* shader information */
214	boolean				clamp_vertex_color;
215	boolean				clamp_fragment_color;
216	boolean				spi_dirty;
217	unsigned			sprite_coord_enable;
218	boolean				flatshade;
219	boolean				export_16bpc;
220	unsigned			alpha_ref;
221	boolean				alpha_ref_dirty;
222	unsigned			nr_cbufs;
223	struct r600_textures_info	vs_samplers;
224	struct r600_textures_info	ps_samplers;
225
226	struct r600_pipe_fences		fences;
227
228	struct u_vbuf_mgr		*vbuf_mgr;
229	struct util_slab_mempool	pool_transfers;
230	boolean				blit;
231	boolean				have_depth_texture, have_depth_fb;
232
233	unsigned default_ps_gprs, default_vs_gprs;
234};
235
236struct r600_drawl {
237	struct pipe_draw_info	info;
238	struct pipe_context	*ctx;
239	unsigned		index_size;
240	unsigned		index_buffer_offset;
241	struct pipe_resource	*index_buffer;
242};
243
244/* evergreen_state.c */
245void evergreen_init_state_functions(struct r600_pipe_context *rctx);
246void evergreen_init_config(struct r600_pipe_context *rctx);
247void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
248void evergreen_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
249void evergreen_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
250void *evergreen_create_db_flush_dsa(struct r600_pipe_context *rctx);
251void evergreen_polygon_offset_update(struct r600_pipe_context *rctx);
252void evergreen_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
253					 struct r600_pipe_resource_state *rstate);
254void evergreen_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
255					struct r600_resource *rbuffer,
256					unsigned offset, unsigned stride,
257					enum radeon_bo_usage usage);
258boolean evergreen_is_format_supported(struct pipe_screen *screen,
259				      enum pipe_format format,
260				      enum pipe_texture_target target,
261				      unsigned sample_count,
262				      unsigned usage);
263
264/* r600_blit.c */
265void r600_init_blit_functions(struct r600_pipe_context *rctx);
266void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
267void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
268void r600_flush_depth_textures(struct r600_pipe_context *rctx);
269
270/* r600_buffer.c */
271struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
272					 const struct pipe_resource *templ);
273struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
274					      void *ptr, unsigned bytes,
275					      unsigned bind);
276struct pipe_resource *r600_buffer_from_handle(struct pipe_screen *screen,
277					      struct winsys_handle *whandle);
278void r600_upload_index_buffer(struct r600_pipe_context *rctx, struct r600_drawl *draw);
279
280
281/* r600_pipe.c */
282void r600_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
283		unsigned flags);
284
285/* r600_query.c */
286void r600_init_query_functions(struct r600_pipe_context *rctx);
287
288/* r600_resource.c */
289void r600_init_context_resource_functions(struct r600_pipe_context *r600);
290
291/* r600_shader.c */
292int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader);
293void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader);
294int r600_find_vs_semantic_index(struct r600_shader *vs,
295				struct r600_shader *ps, int id);
296
297/* r600_state.c */
298void r600_update_sampler_states(struct r600_pipe_context *rctx);
299void r600_init_state_functions(struct r600_pipe_context *rctx);
300void r600_init_config(struct r600_pipe_context *rctx);
301void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader);
302void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shader *shader);
303void r600_fetch_shader(struct pipe_context *ctx, struct r600_vertex_element *ve);
304void *r600_create_db_flush_dsa(struct r600_pipe_context *rctx);
305void r600_polygon_offset_update(struct r600_pipe_context *rctx);
306void r600_pipe_init_buffer_resource(struct r600_pipe_context *rctx,
307				    struct r600_pipe_resource_state *rstate);
308void r600_pipe_mod_buffer_resource(struct r600_pipe_resource_state *rstate,
309				   struct r600_resource *rbuffer,
310				   unsigned offset, unsigned stride,
311				   enum radeon_bo_usage usage);
312void r600_adjust_gprs(struct r600_pipe_context *rctx);
313boolean r600_is_format_supported(struct pipe_screen *screen,
314				 enum pipe_format format,
315				 enum pipe_texture_target target,
316				 unsigned sample_count,
317				 unsigned usage);
318
319/* r600_texture.c */
320void r600_init_screen_texture_functions(struct pipe_screen *screen);
321void r600_init_surface_functions(struct r600_pipe_context *r600);
322uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format,
323				  const unsigned char *swizzle_view,
324				  uint32_t *word4_p, uint32_t *yuv_format_p);
325unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
326					unsigned level, unsigned layer);
327
328/* r600_translate.c */
329void r600_translate_index_buffer(struct r600_pipe_context *r600,
330				 struct pipe_resource **index_buffer,
331				 unsigned *index_size,
332				 unsigned *start, unsigned count);
333
334/* r600_state_common.c */
335void r600_set_index_buffer(struct pipe_context *ctx,
336			   const struct pipe_index_buffer *ib);
337void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
338			     const struct pipe_vertex_buffer *buffers);
339void *r600_create_vertex_elements(struct pipe_context *ctx,
340				  unsigned count,
341				  const struct pipe_vertex_element *elements);
342void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
343void r600_bind_blend_state(struct pipe_context *ctx, void *state);
344void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
345void r600_bind_rs_state(struct pipe_context *ctx, void *state);
346void r600_delete_rs_state(struct pipe_context *ctx, void *state);
347void r600_sampler_view_destroy(struct pipe_context *ctx,
348			       struct pipe_sampler_view *state);
349void r600_delete_state(struct pipe_context *ctx, void *state);
350void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
351void *r600_create_shader_state(struct pipe_context *ctx,
352			       const struct pipe_shader_state *state);
353void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
354void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
355void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
356void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
357void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
358			      struct pipe_resource *buffer);
359void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
360
361/*
362 * common helpers
363 */
364static INLINE u32 S_FIXED(float value, u32 frac_bits)
365{
366	return value * (1 << frac_bits);
367}
368#define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
369
370static inline unsigned r600_tex_aniso_filter(unsigned filter)
371{
372	if (filter <= 1)   return 0;
373	if (filter <= 2)   return 1;
374	if (filter <= 4)   return 2;
375	if (filter <= 8)   return 3;
376	 /* else */        return 4;
377}
378
379#endif
380